NOOB-WHO-SAY-FUCK

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Jun 27th, 2017
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  1. ply = game.Players.LocalPlayer
  2. char = ply.Character
  3. torso = char.Torso
  4.  
  5. legpos = CFrame.new(.5,-1.5,0)
  6. armpos = CFrame.new(1.5,.5,0)
  7.  
  8. ang = CFrame.Angles
  9. cfn = CFrame.new
  10.  
  11. Arms = {char["Left Arm"],char["Right Arm"]}
  12. Legs = {char["Left Leg"],char["Right Leg"]}
  13.  
  14. track = false
  15. m = Instance.new("Model",char)
  16.  
  17. meshids = {["blast"] = "http://www.roblox.com/asset/?id=20329976", ["penguin"] = "http://www.roblox.com/asset/?id=15853464", ["ring"] = "http://www.roblox.com/asset/?id=3270017",
  18. ["spike"] = "http://www.roblox.com/asset/?id=1033714",["cone"] = "http://www.roblox.com/asset/?id=1082802",["crown"] = "http://www.roblox.com/asset/?id=20329976",["arrow"] = "http://www.roblox.com/asset/?id=15886761",
  19. ["cloud"] = "http://www.roblox.com/asset/?id=1095708",["mjolnir"] = "http://www.roblox.com/asset/?id=1279013"}
  20. textureids = {["cone"] = "http://www.roblox.com/asset/?id=1082804",["rainbow"] = "http://www.roblox.com/asset/?id=28488599"}
  21.  
  22. --TOOLS--
  23. T = {["P"] = function(x,y,z,color,transparency,cancollide,anchored)
  24. c = Instance.new("Part",m)
  25.  
  26. c.TopSurface,c.BottomSurface = 0,0
  27. c.formFactor = "Custom"
  28. c.Size = Vector3.new(x,y,z)
  29. c.BrickColor = BrickColor.new(color)
  30. c.Transparency = transparency
  31. c.CanCollide = cancollide
  32. if anchored ~= nil then c.Anchored = anchored end
  33. return c
  34. end
  35. ,
  36. ["W"] = function(part0,part1,x,y,z,rx,ry,rz)
  37. w = Instance.new("Weld",m)
  38. w.Part0,w.Part1 = part0,part1
  39. w.C1 = CFrame.new(x,y,z) * CFrame.Angles(rx,ry,rz)
  40. return w
  41. end
  42. ,
  43. ["F"] = function(parent,size,heat,color,secondcolor)
  44. f = Instance.new("Fire",parent)
  45. f.Size = size
  46. f.Heat = heat
  47. if color ~= nil then f.Color = BrickColor.new(color).Color end
  48. if secondcolor ~= nil then f.SecondaryColor = BrickColor.new(secondcolor).Color end
  49. return f
  50. end
  51. ,
  52. ["BP"] = function(parent,position)
  53. local bp = Instance.new("BodyPosition",parent)
  54. bp.maxForce = Vector3.new()*math.huge
  55. bp.position = position
  56. end
  57. ,
  58. ["R"] = function(part,x,y,z)
  59. if part == "lleg" then
  60. legw[1].C1 = CFrame.new(.5,-1.5,0)*ang(x,y,z)
  61. elseif part == "rleg" then
  62. legw[2].C1 = CFrame.new(-.5,-1.5,0)*ang(x,y,z)
  63. elseif part == "larm" then
  64. armw[1].C1 = CFrame.new(1.5,.5,0)*ang(x,y,z)
  65. elseif part == "rarm" then
  66. armw[2].C1 = CFrame.new(-1.5,.5,0)*ang(x,y,z)
  67. end
  68. end
  69. ,
  70. ["Track"] = function(obj,t,lt)
  71. coroutine.resume(coroutine.create(function()
  72. while track do
  73. old = obj.Position
  74. wait()
  75. new = obj.Position
  76.  
  77. mag = (old-new).magnitude
  78. dist = (old+new)/2
  79.  
  80. ray = T.P(t,mag+.2,t,obj.Color,t)
  81. Instance.new("CylinderMesh",ray)
  82. ray.Anchored = true
  83. ray.CanCollide = false
  84. ray.CFrame = CFrame.new(dist,old)*ang(math.pi/2,0,0)
  85. game:GetService("Debris"):AddItem(ray,lt)
  86. end
  87. end)) end,
  88. ["Reset"] = function(a)
  89. if a == "all" then
  90. T.R("lleg",0,0,0) T.R("rleg",0,0,0) T.R("rarm",0,0,0) T.R("larm",0,0,0)
  91. else
  92. for i,v in pairs({"lleg","llarm","rarm","rleg"}) do T.R(v,0,0,0) end
  93. end
  94. end
  95. ,
  96. ["FM"] = function(parent,meshid,x,y,z,meshtexture)
  97. mesh = Instance.new("SpecialMesh",parent)
  98. mesh.MeshId = meshids[meshid]
  99. mesh.Scale = Vector3.new(x,y,z)
  100. if meshtexture ~= nil then
  101. mesh.TextureId = textureids[meshtexture]
  102. end
  103. return mesh
  104. end
  105. ,
  106. ["BG"] = function(parent)
  107. local c = Instance.new("BodyGyro",parent)
  108. c.P = 20e+003
  109. c.cframe = parent.CFrame
  110. c.maxTorque = Vector3.new(c.P,c.P,c.P)
  111. return c
  112. end
  113. ,
  114. ["C"] = function(func) coroutine.resume(coroutine.create(func)) end
  115. ,
  116. ["Lazor"] = function(from,to,size,color,lt,ball)
  117. mag = (from-to).magnitude
  118.  
  119. p = T.P(size,mag,size,color,.5,false,true)
  120. p.Name = "Ray"
  121. p.CFrame = (CFrame.new(from,to) * CFrame.new(0,0,-mag/2))* ang(math.pi/2,0,0)
  122. if lt > 0 then
  123. game:GetService("Debris"):AddItem(p,lt)
  124. end
  125.  
  126. if ball ~= nil then
  127. ball.Anchored = true
  128. ball.Parent = p
  129. ball.CFrame = p.CFrame * CFrame.new(0,-mag/2,0)
  130. end
  131. return p
  132. end
  133. }
  134. ---------
  135.  
  136. function damage(hit,amount)
  137. for i,v in pairs(hit.Parent:GetChildren()) do
  138. if v:IsA("Humanoid") and v.Parent ~= char then
  139.  
  140. if v.MaxHealth > 100 then v.Parent:BreakJoints() end
  141. v.Health = v.Health - amount
  142.  
  143. amo = 0
  144. for i,o in pairs(v.Parent:GetChildren()) do
  145. if o:IsA("BillboardGui") and o.Name == "satuttava" then
  146. amo = amo+1
  147. end end
  148.  
  149. local bbg = Instance.new("BillboardGui",v.Parent)
  150. bbg.Adornee = v.Torso
  151. bbg.Name = "satuttava"
  152. bbg.Size = UDim2.new(2,0,2,0)
  153. bbg.StudsOffset = Vector3.new(0,6+amo*2,0)
  154.  
  155. box = Instance.new("TextLabel",bbg)
  156. box.Size = UDim2.new(1,0,1,0)
  157. box.BackgroundColor = BrickColor.new("White")
  158. box.Text = amount
  159. box.Position = UDim2.new(0,0,0,0)
  160. box.TextScaled = true
  161. game:GetService("Debris"):AddItem(bbg,.5)
  162. end
  163. end
  164. end
  165.  
  166.  
  167. function left()
  168. T.R("rleg",math.rad(100),0,math.rad(30))
  169. T.R("lleg",math.rad(-10),0,math.rad(30))
  170. end
  171. function right()
  172. T.R("rleg",math.rad(-10),0,math.rad(-30))
  173. T.R("lleg",math.rad(100),0,math.rad(-30))
  174. end
  175.  
  176. function penguin(mouse)
  177. local orb = T.P(1,1,1,"White",0,false)
  178. msh = T.FM(orb,"penguin",1,1,1,"rainbow")
  179.  
  180. local orb2 = orb:Clone()
  181. orb2.Parent = m
  182.  
  183. w = T.W(orb,Arms[1],0,-1.45,0,0,0,0)
  184. w = T.W(orb2,Arms[2],0,-1.45,0,0,0,0)
  185.  
  186. T.R("larm",math.rad(-50),0,0)
  187. T.R("rarm",0,0,-math.pi/2)
  188. wait(0.5)
  189. local fire = T.F(orb,5,1,"Pink","Cyan")
  190. T.C(function() while true do wait(0.05) fire.Color = BrickColor:random().Color end end)
  191.  
  192. local fire2 = T.F(orb2,5,1,"Pink","Cyan")
  193. T.C(function() while true do wait(0.05) fire.Color = BrickColor:random().Color end end)
  194.  
  195. wait(0.5)
  196. T.R("larm",math.rad(70),0,0)
  197. T.R("rarm",math.rad(70),0,0)
  198.  
  199.  
  200. for i = 1,50 do
  201. wait()
  202. for i,v in pairs({orb,orb2}) do
  203. T.Lazor(v.Position,torso.Position + torso.CFrame.lookVector * 30,1,BrickColor:random().Name,.1)
  204. end
  205. end
  206.  
  207. orb:Remove() orb2:Remove()
  208.  
  209. wait(.5)
  210.  
  211. for i = 1,10 do
  212. wait()
  213. armw[1].C1 = armw[1].C1 * ang(math.rad(-7),0,0)
  214. armw[2].C1 = armw[2].C1 * ang(math.rad(-7),0,0)
  215. end
  216.  
  217. end
  218.  
  219. function punch(mouse)
  220. bg = T.BG(torso)
  221.  
  222. orbo = Instance.new("Model",m)
  223. orb = T.P(2,2,2,"Cyan",0,1)
  224. orb.Parent = orbo
  225.  
  226. Instance.new("SpecialMesh",orb).MeshType = 3
  227.  
  228. r = 3
  229. track = true
  230.  
  231. for i = 1,360,60 do
  232. local part = orb:Clone()
  233. part.Parent = orbo
  234. part.Size = Vector3.new(.5,.5,.5)
  235. local weld = T.W(part,orb,math.cos(math.rad(i))*r,0,math.sin(math.rad(i))*r,0,0,0)
  236. T.C(function()
  237. for o = 10,r,-.5 do
  238. wait()
  239. weld = T.W(part,orb,math.cos(math.rad(i))*o,0,math.sin(math.rad(i))*o,0,0,0)
  240. end
  241. end)
  242. end
  243.  
  244. needle = T.P(.4,4,.4,"Black",0,1)
  245. needle.Parent = orbo
  246. mesh = T.FM(needle,"spike",.4,5.2,.4)
  247. T.W(needle,orb,0,-3,0,math.pi,0,0)
  248.  
  249. T.W(orb,Arms[2],0,-1.5,0,0,0,0).Parent = orb
  250.  
  251. T.R("rarm",0,0,-math.pi/2)
  252. T.R("larm",0,0,math.pi/2)
  253. T.R("rleg",0,0,math.rad(-40))
  254. T.R("lleg",0,0,math.rad(40))
  255.  
  256. bp = Instance.new("BodyPosition",torso)
  257. bp.maxForce = Vector3.new() * math.huge
  258. bp.position = torso.Position + Vector3.new(0,100,0)
  259.  
  260. touch = true
  261. mouse.Button1Down:connect(function() touch = false end)
  262.  
  263. while touch == true do
  264. wait()
  265. bg.cframe = mouse.hit
  266. end
  267.  
  268. local p = mouse.hit.p
  269.  
  270. bg.cframe = cfn(torso.Position,p)*ang(-math.pi/2,0,0)
  271. T.Reset("all") T.R("rarm",math.pi,0,0)
  272.  
  273. bp:Remove()
  274. bv = Instance.new("BodyVelocity",orb)
  275. bv.maxForce = Vector3.new() * math.huge
  276. bv.velocity = (torso.Position-p).unit * -300
  277.  
  278. needle.Touched:wait()
  279. e = Instance.new("Explosion",Workspace)
  280. e.BlastRadius = 20
  281. e.BlastPressure = 0
  282. e.Position = orb.Position
  283. e.Hit:connect(function(hit) damage(hit,600) end)
  284. T.C(function()
  285. local pos = (needle.CFrame * CFrame.new(0,-2,0)).p
  286. local part = T.P(1,1,1,"Neon orange",0,0,1)
  287. part.CFrame = CFrame.new(pos)
  288.  
  289. local msh = T.FM(part,"blast",1,1,1)
  290.  
  291. for i = 1,30,.5 do
  292. wait()
  293. msh.Scale = Vector3.new(i,i*.25,i)
  294. part.Transparency = i/30
  295. end
  296.  
  297. part:Remove()
  298. end)
  299.  
  300. orbo:Remove() bg:Remove() T.Reset("all")
  301.  
  302. end
  303.  
  304. function dance()
  305.  
  306. armw[1].C1 = cfn(1,1.5,0) * ang(0,0,math.pi/2)
  307. armw[2].C1 = cfn(-1,1.5,0) * ang(0,0,-math.pi/2)
  308. legw[1].C1 = cfn(1.5,-.5,0)
  309. legw[2].C1 = cfn(-1.5,-.5,0)
  310.  
  311. motor1 = T.P(.1,.1,.1,"Cyan",1,0)
  312. motor2 = T.P(.1,.1,.1,"Cyan",1,0)
  313. T.W(motor1,Legs[1],0,-1.5,0,math.pi,0,0).Parent = motor1
  314. T.W(motor2,Legs[2],0,-1.5,0,math.pi,0,0).Parent = motor2
  315.  
  316. T.F(motor1,4,3,"Bright red","New Yeller")
  317. T.F(motor2,4,3,"Bright red","New Yeller")
  318.  
  319. backplant = T.P(.5,2.8,2,"Black",.2,0)
  320. T.W(backplant,torso,0,0,.9,0,math.pi/2,math.pi/2)
  321. Instance.new("FileMesh",backplant).MeshId = "http://www.roblox.com/asset/?id=1091940"
  322.  
  323. spike = T.P(.4,1.8,.4,"Earth green",0,0)
  324. spike.Touched:connect(function(hit) damage(hit,10) end)
  325. T.W(spike,torso,0,-2,0,math.pi,0,0)
  326. mesh = T.FM(spike,"spike",.4,4,.4)
  327. end
  328.  
  329. holding = false
  330. bp = nil
  331.  
  332. split = function() T.R("lleg",0,0,math.rad(30))
  333. T.R("rleg",0,0,math.rad(-30)) end
  334.  
  335. function levitate()
  336. if bp == nil then
  337. split()
  338. bp = Instance.new("BodyPosition",torso)
  339. bp.maxForce = Vector3.new()*math.huge
  340. bp.position = torso.Position + Vector3.new(0,3,0)
  341. elseif bp ~= nil then bp:Remove() bp = nil T.Reset("all")
  342. end
  343. end
  344.  
  345. function hopleft()
  346. if bp ~= nil then
  347.  
  348. local orb = T.P(.1,.1,.1,"Neon orange",1)
  349. T.F(orb,5,0,"Cyan","Lime green")
  350. T.W(orb,Legs[1],0,-1.45,0,0,0,0)
  351. track = true T.Track(orb,.1,.5)
  352.  
  353. left()
  354. local look = torso.CFrame.lookVector
  355. holding = true
  356.  
  357. while holding do
  358. wait()
  359. bp.position = ((torso.CFrame + look) * CFrame.new(10,0,-5)).p
  360. end
  361. track = false orb:Remove()
  362.  
  363. T.R("lleg",0,0,math.rad(30))
  364. T.R("rleg",0,0,math.rad(-30))
  365. end
  366. end
  367.  
  368. function hopright()
  369. if bp ~= nil then
  370.  
  371. local orb = T.P(.1,.1,.1,"Neon orange",1)
  372. T.W(orb,Legs[2],0,-1.45,0,0,0,0)
  373. T.F(orb,5,0,"Cyan","Lime green")
  374.  
  375. track = true T.Track(orb,.1,.5)
  376.  
  377. right()
  378. local look = torso.CFrame.lookVector
  379. holding = true
  380.  
  381. while holding do
  382. wait()
  383. bp.position = ((torso.CFrame + look) * CFrame.new(-10,0,-5)).p
  384. end
  385. track = false orb:Remove()
  386.  
  387. T.R("lleg",0,0,math.rad(30))
  388. T.R("rleg",0,0,math.rad(-30))
  389. end
  390. end
  391.  
  392. function spell()
  393. T.C(function()
  394. pose()
  395. local pos = torso.CFrame - torso.CFrame.lookVector * 10 - Vector3.new(0,2,0)
  396. old = T.P(3,3,3,"Nougat",.25,1,1)
  397. old.CFrame = pos
  398. for i = 1,22.5+1 do
  399. local new = old:Clone()
  400. new.Parent = m
  401. wait()
  402. old = new
  403. new.CFrame = (old.CFrame * cfn(0,3,0))*ang(math.rad(-8),0,0)
  404. end
  405. T.Reset("rarm") T.R("larm",0,0,0)
  406. end)
  407. end
  408.  
  409. local new,old = nil
  410. function rings(mode)
  411. if mode == 1 then
  412. for i,v in pairs(m:GetChildren()) do
  413. if v.Name =="Spere" then
  414. old = v
  415. end end
  416.  
  417.  
  418. local new = T.P(1,1,1,"Pink",0,false,false)
  419. new.Name = "Spere"
  420. T.FM(new,"cone",1.5,1.5,1.5,"cone")
  421. T.F(new,5,0,"White","Black")
  422. new.CFrame = torso.CFrame
  423. for i = 1,360,60 do
  424. p = T.P(5,.3,5,"Cyan",.2,false,false)
  425. p.Parent = new
  426. p.Position = torso.Position
  427. T.FM(p,"ring",5,5,.3)
  428.  
  429. T.W(p,new,0,0,0,math.rad(i),0,0)
  430.  
  431. end
  432. bodypos = T.BP(new,torso.Position)
  433. wait(.75)
  434. pcall(function() lazer = T.Lazor(cfn(old.Position).p,cfn(new.Position).p,.5,"Cyan",0)
  435. lazer.Touched:connect(function(hit) damage(hit,100) end)
  436. end)
  437.  
  438. elseif mode == 0 then
  439. for i,v in pairs(m:GetChildren()) do
  440. if v.Name =="Spere" or v.Name == "Ray" then
  441. v:Remove()
  442. end end
  443. old = nil new = nil
  444. end
  445. end
  446.  
  447. function spin()
  448.  
  449. local orb = T.P(.1,.1,.1,"White",1,0)
  450. T.W(orb,Arms[1],0,-2,0,0,0,0)
  451.  
  452. local connect = orb.Touched:connect(function(hit) damage(hit,1) end)
  453.  
  454. local orb2 = T.P(.1,.1,.1,"White",1,0)
  455. T.W(orb2,Arms[2],0,-2,0,0,0,0)
  456.  
  457. local connect2 = orb2.Touched:connect(function(hit) damage(hit,1) end)
  458.  
  459. T.R("rarm",0,0,-math.pi/2)
  460. T.R("larm",0,0,math.pi/2)
  461. track = true
  462. T.Track(orb,.1,.5)
  463. T.Track(orb2,.1,.5)
  464. legw[2].C1 = legw[2].C1 * cfn(0,.4,0)
  465.  
  466. bg = T.BG(torso)
  467.  
  468. holding = true
  469. while holding do
  470. for i = 1,360,60 do
  471. wait()
  472. bg.cframe = bg.cframe * ang(0,math.rad(60),0)
  473. end
  474. end
  475. connect:disconnect() connect2:disconnect()
  476. track = false
  477. bg:Remove()
  478. T.Reset("all")
  479. end
  480.  
  481. hop = Instance.new("HopperBin",ply.Backpack)
  482. hop.Name = "Tool"
  483.  
  484. pose = function()
  485. T.R("larm",math.rad(150),0,math.rad(-20))
  486. T.R("rarm",math.rad(150),0,math.rad(20))
  487. end
  488.  
  489. hop.Selected:connect(function(mouse)
  490. -------SET WELDS---------
  491. armp = {T.P(1,1,1,"White",1),T.P(1,1,1,"White",1,1)}
  492. legp = {T.P(1,1,1,"White",1),T.P(1,1,1,"White",1,1)}
  493.  
  494. armw = {T.W(armp[1],torso,1.5,.5,0,0,0,0),T.W(armp[2],torso,-1.5,.5,0,0,0,0)}
  495. legw = {T.W(legp[1],torso,.5,-1.5,0,0,0,0),T.W(legp[2],torso,-.5,-1.5,0,0,0,0)}
  496.  
  497. others = {
  498. T.W(Arms[1],armp[1],0,-.5,0,0,0,0),
  499. T.W(Arms[2],armp[2],0,-.5,0,0,0,0),
  500. T.W(Legs[1],legp[1],0,-.5,0,0,0,0),
  501. T.W(Legs[2],legp[2],0,-.5,0,0,0,0)
  502. }
  503. -------------------------
  504.  
  505.  
  506. mouse.KeyDown:connect(function(key)
  507. if key == "q" then hopleft()
  508. elseif key == "e" then hopright()
  509. elseif key == "r" then levitate()
  510. elseif key == "f" then spin()
  511. elseif key == "c" then penguin(mouse)
  512. elseif key == "t" then punch(mouse)
  513. elseif key == "y" then dance()
  514. elseif key == "h" then spell()
  515. elseif key == "v" then rings(1) elseif key == "b" then rings(0)
  516. end end)
  517. mouse.KeyUp:connect(function(key) for i,v in pairs({"e","q","r","f"}) do if key == v then holding = false end end end)
  518. end)
  519.  
  520. hop.Deselected:connect(function() pcall(function()bp:Remove() bp = nil end)
  521. armp[1]:Remove() armp[2]:Remove() legp[1]:Remove() legp[2]:Remove() end)
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