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- title Landfill
- author Torben Ostedt
- sprite_size 11
- realtime_interval 0.22
- background_color #214084
- ========
- OBJECTS
- ========
- lightSource
- transparent
- darkSource
- transparent
- lighten
- #00000010
- darken
- #ffffff04
- Water0
- #3e79dd #2653a6
- 11100000111
- 10000000001
- 10000000001
- 00000000000
- 00000000000
- 00000000000
- 00000000000
- 00000000000
- 10000000001
- 10000000001
- 11100000111
- Water1
- #2653a6
- Water15
- #2756b0 orange #2553a4
- 10000000001
- 00000000000
- 00000000000
- 00000000000
- 00000000000
- 00000000000
- 00000000000
- 00000000000
- 00000000000
- 00000000000
- 10000000001
- Water2
- #2553a4
- Water3
- #234595
- Water3Perm
- #19367f
- Water4
- #214084
- W3Mark
- transparent
- blub1
- #2553a4 #0c31ca
- 00000000000
- 00000000000
- 00000000000
- 00000100000
- 00001110000
- 00000100000
- 00000000000
- 00000000000
- 00000000000
- 00000000000
- 00000000000
- blub2
- #2553a4 #0c31ca
- 00000000000
- 00000000000
- 00000000000
- 00000100000
- 00001110000
- 00011011000
- 00001110000
- 00000100000
- 00000000000
- 00000000000
- 00000000000
- blub3
- #2553a4 #0c31ca #453D2A
- 00000000000
- 00000000000
- 00000100000
- 00001110000
- 00012221000
- 00112221100
- 00012221000
- 00001110000
- 00000100000
- 00000000000
- 00000000000
- blub4
- #2553a4 #0c31ca #453D2A
- 00000000000
- 00000000000
- 00011110000
- 00122221000
- 00122221000
- 00122221000
- 00122221000
- 00011110000
- 00000000000
- 00000000000
- 00000000000
- WaterCrate
- #2450a3 #0c31ca #453D2A #3e79dd
- ...........
- ..3333333..
- .332222233.
- .322222223.
- .322222223.
- .322222223.
- .322222223.
- .322222223.
- .332222233.
- ..3333333..
- ...........
- WaterCrateplus
- #2450a3 #0c31ca #574d35 #3e79dd
- ....333....
- ..3222223..
- .322222223.
- .222222222.
- 32222222223
- 32222222223
- 32222222223
- .222222222.
- .322222223.
- ..3222223..
- ....333....
- WaterCrateplusplus
- #2450a3 #0c31ca #574d35 #4e99ed
- ..3222223..
- .222222222.
- 32222222223
- 22222222222
- 22222222222
- 22222222222
- 22222222222
- 22222222222
- 32222222223
- .222222222.
- ..3222223..
- Land1
- #574d35 #452D1A
- 00000000000
- 00000000000
- 00000000000
- 00000000000
- 00000000000
- 00000000000
- 00000000000
- 00000000000
- 00000000000
- 00000000000
- 00000000000
- Land2
- #574d35
- ...........
- .....00....
- ...00000...
- ..0000000..
- .000000000.
- .000000000.
- ..0000000..
- ...000000..
- ...00000...
- ....000....
- ...........
- Crate
- #BDBC5E #7C9B4E
- ...........
- ....000....
- ...00000...
- ..0000000..
- .000000001.
- .000000001.
- .000000011.
- ..0000011..
- ...00011...
- ....111....
- ...........
- BeachR
- #2b5db8 #3e79dd
- 1..........
- 10.........
- 10.........
- 10.........
- 10.........
- 10.........
- 10.........
- 10.........
- 10.........
- 10.........
- 1..........
- BeachL
- #2b5db8 #3e79dd
- ..........1
- .........01
- .........01
- .........01
- .........01
- .........01
- .........01
- .........01
- .........01
- .........01
- ..........1
- BeachD
- #2b5db8 #3e79dd
- 11111111111
- .000000000.
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- BeachU
- #2b5db8 #3e79dd
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- .000000000.
- 11111111111
- Corner1
- #2b5db8
- .0.........
- 0..........
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- Corner2
- #2b5db8
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- 0..........
- .0.........
- Corner3
- #2b5db8
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- ..........0
- .........0.
- Corner4
- #2b5db8
- .........0.
- ..........0
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- (Target
- #24652a #308838 #855c38 #503822 #C58C5B
- ..000..100.
- ...00111..1
- .111000000.
- 11.1123..0.
- ..1.4.23...
- ..144423...
- ..1.4.23...
- .....223...
- .....23....
- .....23....
- ....2223...)
- Target
- #24652a #308838 #855c38 #503822 #333322
- ...........
- ...........
- ..000..100.
- ...10111..1
- .00100000..
- 0111123..0.
- ..1...23...
- ..1...23...
- ..1...23...
- ......23...
- .....233...
- TargetShadow
- #24652a #308838 #855c38 #503822 #333322
- .....23....
- .....23....
- ....233....
- ....23.4...
- ..42234....
- 44223334...
- .44444444..
- ..444444...
- .4....4....
- ...........
- ...........
- (
- #8791f5 #ba3aa4
- ......111..
- ....111..00
- ..111..000.
- 111..0.0.0.
- 1..0.0.0.0.
- .0.0.0.0.0.
- 0...0..0..1
- 00.0.0..111
- 0..0..111..
- 00..111....
- ..111......
- )
- Pplayer
- #e0e13f #b7c541 Black #333322
- ...........
- ...00001...
- ..0000001..
- .002000201.
- .022202221.
- .021202121.
- .000000001.
- .002222201.
- ..0022201..
- .330001133.
- ..3333333..
- PlayerZzz
- #e0e13f #b7c541 Black #333322
- ...........
- ...00011...
- ..0000011..
- .000000011.
- .022202221.
- .012101211.
- .000000011.
- .000222011.
- ..0002211..
- .330111133.
- ..3333333..
- Heavy
- #4460F2
- ..0000000..
- .0.......0.
- 0.........0
- 0.........0
- 0.........0
- 0.........0
- 0.........0
- 0.........0
- 0.........0
- .0.......0.
- ..0000000..
- DesertFlower
- #24652a #207828 #972B5E #EBEBEB #333322
- ...........
- ...........
- ...........
- ...........
- ....323....
- ....2323...
- .....132...
- ..0.1.23...
- ..111......
- ...1044....
- ...444.....
- DesertFlower2
- #24652a #207828 #972B5E #EBEBEB #333322 #771B1E
- ...........
- ...........
- ...........
- ....3..14..
- .1432314...
- .132323....
- ...32423...
- ..4132314..
- .400.3.....
- .1400104...
- .4441441...
- DesertShrub1
- #28754a #207838 #771B1E #333322 #972B5E
- ...........
- ...........
- ...........
- ...........
- ....1.0....
- ..1.21.....
- ...002.....
- ..0201.....
- ...3113....
- ....33.....
- ...........
- DesertShrub2
- #28754a #207838 #474C80 #333322
- ...........
- .....00....
- ....0020...
- ...20040..
- ...304013..
- ....33113..
- ......33...
- ...........
- ...........
- ...........
- ...........
- DesertStub
- #28754a #207838 #333322
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- ...........
- .....1.....
- ....112....
- .....2.....
- ...........
- DesertStubBig
- #28754a #207838 #333322
- ...........
- ..1........
- .11112.....
- ..212..12..
- ...2...12..
- ...........
- .......112.
- .....1.12..
- ....112....
- .....2.....
- ...........
- 00
- transparent
- Void
- black
- (anim counter)
- A
- transparent
- B
- transparent
- C
- transparent
- D
- transparent
- E
- transparent
- F
- transparent
- G
- transparent
- L
- transparent
- I
- transparent
- J
- transparent
- background
- transparent
- lazy
- transparent
- holding
- transparent
- nexttoWater
- #63573b
- shovel
- green
- nodelete
- transparent
- =======
- LEGEND
- =======
- 0 = 00 and Land1
- Water = Water0 or Water1 or Water2 or Water3 or Water3Perm or Water4 or Water15
- Water-Perm = Water0 or Water1 or Water2 or Water3 or Water4 or Water15
- Water3s = Water3 or Water3Perm
- 3 = Water3Perm
- Player = Pplayer or PlayerZzz
- Corner = Corner1 or Corner2 or Corner3 or Corner4
- Border = BeachR or BeachL or BeachU or BeachD
- animCount = A or B or C or D or E or F or G or L or I or J
- Land = Land1 or Land2
- . = Land1
- : = Land2
- P = Pplayer and Land1
- * = Crate and Land2 and Land1
- O = Target and Land1
- H = Water1
- - = void
- blub = blub1 or blub2 or blub3 or blub4 or WaterCrate
- LandWC = Land or WaterCrate or WaterCrateplus or WaterCrateplusplus
- WaterCrates = WaterCrate or WaterCrateplus or WaterCrateplusplus or blub1 or blub2 or blub3 or blub4
- DesertShrub = DesertShrub1 or DesertShrub2
- decorative = DesertFlower or DesertShrub or DesertFlower2 or DesertStubBig
- Source = lightSource or darkSource
- shade = lighten or darken
- ^ = lightSource and Water3
- v = darkSource and Water3
- obj = Crate or Player or Target or TargetShadow or decorative
- (tools)
- tool = shovel
- S = shovel
- =======
- SOUNDS
- =======
- Crate MOVE 36772507
- blub1 create 97423302
- ================
- COLLISIONLAYERS
- ================
- background
- Land1
- nextToWater
- Land2
- Water1, Water2, Water3, Water4, Water15, Water3Perm
- water0
- Heavy
- TargetShadow, void
- blub1, blub2, blub3, blub4
- W3Mark
- source
- lighten
- darken
- (Beach)
- Corner1
- Corner2
- Corner3
- Corner4
- BeachR
- BeachL
- BeachD
- BeachU
- decorative, DesertStub, 00
- WaterCrate, WaterCrateplus, WaterCrateplusplus
- nodelete
- animCount
- lazy
- Player, Crate
- holding
- Tool
- Target
- ======
- RULES
- ======
- [nexttoWater no nodelete ] -> [ ]
- [ Land | Water ] -> [ Land nexttoWater | Water ]
- random [ 00 ] [ nexttoWater | Land no nexttoWater ] -> [ 00 ] [ nexttoWater | Land nexttoWater nodelete ]
- random [ 00 ] [ nexttoWater | Land no nexttoWater ] -> [ 00 ] [ nexttoWater | Land nexttoWater nodelete ]
- random [ 00 ] [ nexttoWater | Land no nexttoWater ] -> [ 00 ] [ nexttoWater | Land nexttoWater nodelete ]
- [ > Player | shovel ] -> [ Player holding shovel | ]
- ( light and shadow source )
- random [ lightSource | Water no LandWC no Shade ] -> [ lightSource | Water lighten ]
- random [ lightSource | Water no LandWC no Shade ] -> [ lightSource | Water lighten ]
- random [ lightSource | Water no LandWC no Shade ] -> [ lightSource | Water lighten ]
- random [ lightSource | Water no LandWC no Shade ] -> [ lightSource | Water lighten ]
- random [ lightSource | Water no LandWC no Shade ] -> [ lightSource | Water lighten ]
- random [ lightSource | Water no LandWC no Shade ] -> [ lightSource | Water lighten ]
- random [ lightSource | Water no LandWC no Shade ] -> [ lightSource | Water lighten ]
- random [ lightSource | Water no LandWC no Shade ] -> [ lightSource | Water lighten ]
- random [ lightSource | Water no LandWC no Shade ] -> [ lightSource | Water lighten ]
- random [ lightSource | Water no LandWC no Shade ] -> [ lightSource | Water lighten ]
- random [ lightSource | Water no LandWC no Shade ] -> [ lightSource | Water lighten ]
- random [ lightSource | Water no LandWC no Shade ] -> [ lightSource | Water lighten ]
- random [ darkSource | Water no LandWC no Shade ] -> [ darkSource | Water darken ]
- random [ darkSource | Water no LandWC no Shade ] -> [ darkSource | Water darken ]
- random [ darkSource | Water no LandWC no Shade ] -> [ darkSource | Water darken ]
- random [ darkSource | Water no LandWC no Shade ] -> [ darkSource | Water darken ]
- random [ darkSource | Water no LandWC no Shade ] -> [ darkSource | Water darken ]
- random [ darkSource | Water no LandWC no Shade ] -> [ darkSource | Water darken ]
- random [ darkSource | Water no LandWC no Shade ] -> [ darkSource | Water darken ]
- random [ darkSource | Water no LandWC no Shade ] -> [ darkSource | Water darken ]
- random [ darkSource | Water no LandWC no Shade ] -> [ darkSource | Water darken ]
- random [ darkSource | Water no LandWC no Shade ] -> [ darkSource | Water darken ]
- random [ Water | lighten | Water ] -> [ Water lighten | | Water lighten ]
- random [ Water no LandWC | lighten | Water no LandWC ] -> [ Water lighten | | Water lighten ]
- random [ Water no LandWC | lighten | Water no LandWC ] -> [ Water lighten | | Water lighten ]
- random [ Water no LandWC | lighten | Water no LandWC ] -> [ Water lighten | | Water lighten ]
- random [ lighten ] -> [ ]
- random [ lighten ] -> [ ]
- random [ lighten ] -> [ ]
- random [ lighten ] -> [ ]
- random [ lighten ] -> [ ]
- random [ lighten ] -> [ ]
- random [ lighten ] -> [ ]
- random [ lighten ] -> [ ]
- random [ darken ] -> [ ]
- random [ darken | Water no LandWC ] -> [ darken | Water darken ]
- random [ darken | Water no LandWC ] -> [ darken | Water darken ]
- random [ darken | Water no LandWC ] -> [ darken | Water darken ]
- random [ darken | Water no LandWC ] -> [ darken | Water darken ]
- random [ darken | Water no LandWC ] -> [ darken | Water darken ]
- random [ darken ] -> [ ]
- random [ darken ] -> [ ]
- random [ darken ] -> [ ]
- random [ darken ] -> [ ]
- random [ darken ] -> [ ]
- random [ darken ] -> [ ]
- random [ darken ] -> [ ]
- random [ darken ] -> [ ]
- (spawn some shrubs)
- random [ 00 ] [ Land no obj ] -> [ 00 ] [ Land DesertShrub1 ]
- random [ 00 ] [ Land no obj ] -> [ 00 ] [ Land DesertShrub1 ]
- random [ 00 ] [ Land no obj ] -> [ 00 ] [ Land DesertShrub1 ]
- random [ 00 ] [ Land no obj ] -> [ 00 ] [ Land DesertShrub2 ]
- random [ 00 ] [ Land no obj ] -> [ 00 ] [ Land DesertShrub2 ]
- random [ 00 ] [ Land no obj ] -> [ 00 ] [ Land DesertShrub2 ]
- random [ 00 ] [ Land no obj ] -> [ Land ] [ Land DesertFlower ]
- (shrub interaction)
- [ Crate DesertShrub ] -> [ Crate DesertStub ]
- [ PlayerZzz F DesertShrub2 ] -> [ PlayerZzz DesertFlower ]
- [ Crate | PlayerZzz DesertShrub ] -> [ Crate DesertStub ]
- (secrets, well not anymore now that you're reading them)
- [ DesertStub | DesertFlower | DesertStub ] -> message surrounded by dead friends [ 1/5 ]
- random [ DesertStub | DesertFlower | DesertStub ] -> [ DesertShrub1 | DesertStub | DesertShrub2 ]
- [ DesertFlower | DesertFlower | DesertFlower ] -> message I wonder what they smell like? [ 1/5 ]
- random [ DesertFlower | DesertFlower | DesertFlower ] [ Land no obj ] -> [ DesertShrub1 |DesertFlower2 | DesertStub ] [ Land DesertShrub2 ]
- [ DesertStub | DesertStub | DesertStub ] -> message Big shrub....... ¯\_(ヅ)_/¯ [ 2/5 ]
- [ DesertStub | DesertStub | DesertStub ] [ Land no obj ] -> [ | DesertStubBig | ] [ Land DesertShrub1 ]
- late [ Crate | TargetShadow | Crate ] -> message Almost a hiding spot. [ 4/5 ]
- late [ Crate LandWC | TargetShadow | Crate LandWC ] -> [ DesertFlower2 Land2 | TargetShadow | DesertFlower2 Land2 ]
- [ DesertStubBig | DesertFlower2 | DesertStubBig ] -> message Combinatorics [ 5/5 ]
- [ DesertStubBig | DesertFlower2 | DesertStubBig ] -> [ DesertFlower2 | Crate | DesertFlower ]
- random [ Crate DesertFlower ] [ Land no Crate no Player no decorative ] -> [ Crate DesertStub ] [ Land DesertShrub2 ]
- [ > Crate | DesertFlower2 ] -> cancel
- [ Water0 ] -> [ Water1 ]
- [ Water2 ] -> [ Water1 ]
- [ Water3 ] -> [ Water1 W3Mark]
- [ Water4 ] -> [ Water1 W3Mark]
- [ WaterCrateplusplus ] -> [ WaterCrate ]
- [ WaterCrateplus ] -> [ WaterCrate ]
- down [ Target | ] -> [ Target | TargetShadow ]
- (water depth)
- left [ Water | Water no WaterCrate ] -> [ Water A | Water ]
- right [ Water A | Water no WaterCrate ] -> [ Water B | Water ]
- up [ Water B | Water no WaterCrate ] -> [ Water C | Water ]
- down [ Water C | Water no WaterCrate ] -> [ Water D | Water ]
- [ Water-Perm C ] -> [ Water2 ]
- [ Water-Perm D ] -> [ Water3 ]
- [ Water3s | W3Mark ] -> [ Water3s | W3Mark A]
- right [ Water3 | W3Mark A ] -> [ Water4 | ]
- down [ Water3 | W3Mark A ] -> [ Water4 | ]
- (crate depth)
- left [ WaterCrate | LandWC ] -> [ WaterCrate W3Mark | LandWC ]
- right [ WaterCrate W3Mark Water | LandWC ] -> [ WaterCrateplus Water0 | LandWC ]
- up [ WaterCrateplus Water0 | LandWC ] -> [ WaterCrateplusplus Water0 | LandWC ]
- down [ WaterCrateplusplus Water0 | LandWC ] -> [ Land1 | LandWC ]
- (player sleep and flower counter)
- [ animCount no Player ] -> [ ]
- [ Pplayer J no lazy] -> [ Pplayer lazy A ]
- [ Pplayer A lazy] -> [ PlayerZzz A ]
- [ Player I ] -> [ Player J ]
- [ Player L ] -> [ Player I ]
- [ Player G ] -> [ Player L ]
- [ Player F ] -> [ Player G ]
- [ Player E ] -> [ Player F ]
- [ Player D ] -> [ Player E ]
- [ Player C ] -> [ Player D ]
- [ Player B ] -> [ Player C ]
- [ Player A ] -> [ Player B ]
- [ Player no animCount] -> [ Player A ]
- [ > PlayerZzz ] -> [ > Pplayer ]
- [ > Player | Water no WaterCrates ] -> cancel
- (Land Border)
- [ Border ] -> [ ]
- [ Corner ] -> [ ]
- right [ Land | Water ] -> [ Land | Water BeachR ]
- left [ Land | Water ] -> [ Land | Water BeachL ]
- down [ Land | Water ] -> [ Land | Water BeachD ]
- up [ Land | Water ] -> [ Land | Water BeachU ]
- down [ BeachR | BeachR ] -> [ BeachR Corner2 | BeachR Corner1 ]
- down [ BeachL | BeachL ] -> [ BeachL Corner3 | BeachL Corner4 ]
- left [ BeachD | BeachD ] -> [ BeachD Corner1 | BeachD Corner4 ]
- left [ BeachU | BeachU ] -> [ BeachU Corner2 | BeachU Corner3 ]
- ( animation
- random [ G ] [ Water ] -> [ ] [ Water A ]
- [ F ] -> [ G ]
- [ E ] -> [ F ]
- [ D ] -> [ E ]
- [ C ] -> [ D ]
- [ B ] -> [ C ]
- [ A ] -> [ B ])
- [ blub4 ] -> [ WaterCrate ]
- [ blub3 ] -> [ blub4 ]
- [ blub2 ] -> [ blub3 ]
- [ blub1 ] -> [ blub2 ]
- [ > Player | Crate | Water no WaterCrates ] -> [ | Player | Water blub1 ]
- [ > Player | Crate ] -> [ > Player | > Crate ]
- [ WaterCrates Crate ] -> [ WaterCrates Crate Heavy ]
- late [ Player WaterCrates no darken | Water ] -> [ Player WaterCrates Heavy darken | Water darken ]
- [ 00 ] -> [ ]
- [ Heavy lightSource ] -> [ ]
- [ Heavy ] -> [ ]
- ==============
- WINCONDITIONS
- ==============
- Some Player on TargetShadow
- =======
- LEVELS
- =======
- ..3^33333333h......
- .0.*3h^.*..3^h.....
- ....*h^hh.*vh......
- .....hvhhh.hh*.o...
- .....hh..^h.hv.....
- .p...v.*.hv.h3.....
- .....h**.hh*^h.....
- .....3h^h3v.vh.....
- ...*hhhhvhhhh^.....
- ...*hh^3h^h^hv.....
- ..0*v333v3v3hh.....
- ..hhh33333333^.....
- ..3^33333333h......
- .0.*3h^v3vh3^h.....
- ....*h^hhhhvh......
- .....hvhhh.hh*.o...
- .....hh..^h.hv.....
- .p...v.*.hv.h3.....
- .....h**.hh*^h.....
- .....3h^h3v.vh.....
- ...*hhhhvhhhh^.....
- ...*hh^3h^h^hv.....
- ..0*v333v3v3hh.....
- ..hhh33333333^.....
- 33v^h..hvhh.o.0...
- 3vhh.**.hhh.......
- 3^hh...*hhhhhhhh..
- 33vh^hh.hhh^hvh^hh
- 3^hvh.hhh***hhhhh3
- 3hvhh.hhh....hhh33
- 3vhhh*.hh*.hhhhhv3
- 3^vh..*hhhhhh^h333
- 3hhhh.hh.h^hhhhhv3
- h...hhh.*h^hvhhv33
- ....**h.*hhh^hv333
- ...p..h..h3h333333
- ...o0h^33h.hh333h.
- hh...hvhh...hhhh..
- 3^h..hhh**.h3v3h..
- 333.hhhh*hhhhh3hh.
- 3vh^h3vhhhh..hh^hh
- 33hhhhh3hhh*.h3333
- 33^h3vh..h.*..hh^3
- 3^hv3h*..hh.*.hh33
- 3hhhh.*.hhh...0hh3
- 33h^***.h^vhh..h^3
- 33^.*..hv33hhhhv33
- 33hp..h33333333333
- 33vhhhv^33hh0o.h33
- ^hh...hhhhh....hh^
- 3vh.*hhh..hhhhhhvh
- ^hhh.h.*.hhhhhhhh.
- 3h^hvhh**..h333hh.
- 3hhh.hh*h.hhh3hhh.
- vhhh.hh.hhhh.hhhh.
- 3hhh..hhhh.*.hvhhh
- ^hhhh.*..hh*..h^hh
- hhvhhh**.hv**phhv3
- .hh3hh...^h*..h^h3
- .h3333hhh33hhhv333
- 33h..^3vh^33h.h333
- 3^h.*hhh...hv*.hv3
- 3vh......*.hhh.hh3
- 3hh..hhh..hh3h.v^3
- 3hh.hhhhh.hhhh.hh3
- 3^hphhhhh......^h3
- 3vh.hhhhhh*.hhhhh3
- 3hh.hh.hhh..hvhv33
- 3hh.*...hhhhhhhh^3
- 3hh..*.*h^hh...hh3
- 3vh^h...hhvh.o.hv3
- 333hh...h33h.0.h33
- 3h.....0.........3
- 3^h.**..hhhhhhhh^3
- 3hh..h.hhhhhh..hh3
- 3vh.ph.hhhhhh.o.h3
- 3hh.hh...hhhh...^3
- 3^h.h3.**hhhhhhhh3
- 3hh......h^hhhhhv3
- 3hh.hhhhhhhhvhhh33
- 3hh..hhhhhhhh^hh33
- 3hh.*.hhh...hhhv33
- 3h..**hhh.**...h33
- 3..............h33
- (7)
- 33h.0hh333hh...h33
- 3hh.*hhhhhh.o...h3
- 3vh.*hhhhhhh...h^3
- 3hh...hhhhhhhhhhh3
- 3hhhh.hhhhhhh^hh33
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