Advertisement
AxeuerAlt

Untitled

Nov 11th, 2018
114
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 246.07 KB | None | 0 0
  1. warn([[Hatsune Miku Star Glitcher Loaded.
  2. All purpose switcher...
  3.  
  4. So you've made it.
  5. The most powerful being to hold this power.
  6. You make me laugh.
  7.  
  8. Created by 'NoobyGames12'
  9. Edited by 'RhiBel00351'
  10. Some stuff by 'XXUNORIBOASXX'
  11. ]])
  12. warn("Looking for a Hatsune Miku script? This is an Hatsune Miku edit of the Star Glitcher!")
  13. warn("It's in Beta. There's More to come!")
  14. --- its obs smooth af do not touch
  15. ---- Sources and functions might be taken from others
  16. plr = game:GetService("Players").LocalPlayer
  17. char = plr.Character
  18. hum = char.Humanoid
  19. local cam = game.Workspace.CurrentCamera
  20. local Controller = plr.PlayerScripts:WaitForChild("ControlScript")
  21. Camera = cam
  22. local CamInterrupt = false
  23. local TwoD = false
  24. local TargetInfo = {nil, nil}
  25. cam.CameraType = "Custom"
  26. t = char.Torso
  27. h = char.Head
  28. ra = char["Right Arm"]
  29. la = char["Left Arm"]
  30. rl = char["Right Leg"]
  31. ll = char["Left Leg"]
  32. tors = char.Torso
  33. lleg = char["Left Leg"]
  34. root = char.HumanoidRootPart
  35. hed = char.Head
  36. rleg = char["Right Leg"]
  37. rarm = char["Right Arm"]
  38. larm = char["Left Arm"]
  39. radian = math.rad
  40. random = math.random
  41. Vec3 = Vector3.new
  42. Inst = Instance.new
  43. cFrame = CFrame.new
  44. Euler = CFrame.fromEulerAnglesXYZ
  45. vt = Vector3.new
  46. bc = BrickColor.new
  47. br = BrickColor.random
  48. it = Instance.new
  49. cf = CFrame.new
  50. local eff = true
  51. local shielding = false
  52.  
  53. local Booleans = {
  54. CamFollow = true,
  55. GyroUse = true
  56. }
  57.  
  58. function lerp(object, newCFrame, alpha)
  59. return object:lerp(newCFrame, alpha)
  60. end
  61.  
  62. local Directer = Inst("BodyGyro", root)
  63. Directer.MaxTorque = Vec3(0, 0, 0)
  64. Directer.P = 600000
  65. local CPart = Inst("Part")
  66. CPart.Anchored = true
  67. CPart.CanCollide = false
  68. CPart.Locked = true
  69. CPart.Transparency = 1
  70.  
  71. local rainbowmode = false
  72. local chaosmode = false
  73.  
  74. kan = Instance.new("Sound",char)
  75. kan.Volume = 1.25
  76. kan.TimePosition = 0
  77. kan.PlaybackSpeed = 1
  78. kan.Pitch = 1
  79. kan.SoundId = "rbxassetid://523182802"
  80. kan.Name = "wrecked"
  81. kan.Looped = true
  82. kan:Play()
  83.  
  84. function newTheme(ID,timepos,pitch,vol)
  85. local kanz = kan
  86. --kanz:Stop()
  87. --kanz.Volume = vol
  88. --kanz.TimePosition = timepos
  89. kanz.PlaybackSpeed = pitch
  90. kanz.Pitch = pitch
  91. kanz.SoundId = ID
  92. kanz.Name = "wrecked"
  93. kanz.Looped = true
  94. kanz.Volume = 0.3
  95. --kanz:Play()
  96. --coroutine.resume(coroutine.create(function()
  97. --wait(0.05)
  98. --end))
  99. end
  100.  
  101. function newThemeCust(ID,timepos,pitch,vol)
  102. local kanz = kan
  103. kanz:Stop()
  104. kanz.Volume = vol
  105. kanz.TimePosition = timepos
  106. kanz.PlaybackSpeed = pitch
  107. kanz.Pitch = pitch
  108. kanz.SoundId = ID
  109. kanz.Name = "wrecked"
  110. kanz.Looped = true
  111. kanz:Play()
  112. coroutine.resume(coroutine.create(function()
  113. wait(0.05)
  114. end))
  115. end
  116.  
  117.  
  118.  
  119. function CameraShake(Times, Power, PlayerTarget)
  120. coroutine.resume(coroutine.create(function()
  121. FV = Instance.new("BoolValue", PlayerTarget)
  122. FV.Name = "CameraShake"
  123. for ShakeNum=1,Times do
  124. swait()
  125. local ef=Power
  126. if ef>=1 then
  127. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  128. else
  129. ef=Power*10
  130. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  131. end
  132. end
  133. Humanoid.CameraOffset = Vector3.new(0,0,0)
  134. FV:Destroy()
  135. end))
  136. end
  137.  
  138. function CameraEnshaking(Length,Intensity)
  139. coroutine.resume(coroutine.create(function()
  140. local intensity = 1*Intensity
  141. local rotM = 0.01*Intensity
  142. for i = 0, Length, 0.1 do
  143. swait()
  144. intensity = intensity - 0.05*Intensity/Length
  145. rotM = rotM - 0.0005*Intensity/Length
  146. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  147. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  148. end
  149. Humanoid.CameraOffset = Vec3(0, 0, 0)
  150. end))
  151. end
  152. CamShake=function(Part,Distan,Power,Times)
  153. local de=Part.Position
  154. for i,v in pairs(workspace:children()) do
  155. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  156. for _,c in pairs(v:children()) do
  157. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  158. local Noob=v.Humanoid
  159. if Noob~=nil then
  160. coroutine.resume(coroutine.create(function()
  161. FV = Instance.new("BoolValue", Noob)
  162. FV.Name = "CameraShake"
  163. for ShakeNum=1,Times do
  164. swait()
  165. local ef=Power
  166. if ef>=1 then
  167. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  168. else
  169. ef=Power*10
  170. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  171. end
  172. end
  173. Humanoid.CameraOffset = Vector3.new(0,0,0)
  174. FV:Destroy()
  175. end))
  176. CameraShake(Times, Power, Noob)
  177. end
  178. end
  179. end
  180. end
  181. end
  182. end
  183.  
  184. function chatfunc(text,color)
  185. local chat = coroutine.wrap(function()
  186. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  187. Character:FindFirstChild("TalkingBillBoard"):destroy()
  188. end
  189. local naeeym2 = Instance.new("BillboardGui",Character)
  190. naeeym2.Size = UDim2.new(0,100,0,40)
  191. naeeym2.StudsOffset = Vector3.new(0,3,0)
  192. naeeym2.Adornee = Character.Head
  193. naeeym2.Name = "TalkingBillBoard"
  194. local tecks2 = Instance.new("TextLabel",naeeym2)
  195. tecks2.BackgroundTransparency = 1
  196. tecks2.BorderSizePixel = 0
  197. tecks2.Text = ""
  198. tecks2.Font = "SciFi"
  199. tecks2.TextSize = 30
  200. tecks2.TextStrokeTransparency = 0
  201. tecks2.TextColor3 = color
  202. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  203. tecks2.Size = UDim2.new(1,0,0.5,0)
  204. local tecks3 = Instance.new("TextLabel",naeeym2)
  205. tecks3.BackgroundTransparency = 1
  206. tecks3.BorderSizePixel = 0
  207. tecks3.Text = ""
  208. tecks3.Font = "SciFi"
  209. tecks3.TextSize = 30
  210. tecks3.TextStrokeTransparency = 0
  211. tecks3.TextColor3 = Color3.new(0,0,0)
  212. tecks3.TextStrokeColor3 = color
  213. tecks3.Size = UDim2.new(1,0,0.5,0)
  214. coroutine.resume(coroutine.create(function()
  215. while true do
  216. swait(1)
  217. plr.Character.wrecked.Volume = 0.3
  218. if chaosmode == true then
  219. tecks2.TextColor3 = BrickColor.random().Color
  220. tecks3.TextStrokeColor3 = BrickColor.random().Color
  221. end
  222. tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  223. tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  224. tecks2.Rotation = math.random(-5,5)
  225. tecks3.Rotation = math.random(-5,5)
  226. end
  227. end))
  228. for i = 1,string.len(text),1 do
  229. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  230. tecks2.Text = string.sub(text,1,i)
  231. tecks3.Text = string.sub(text,1,i)
  232. swait(1)
  233. end
  234. wait(1)
  235. local randomrot = math.random(1,2)
  236. if randomrot == 1 then
  237. for i = 1, 50 do
  238. swait()
  239. tecks2.Rotation = tecks2.Rotation - .75
  240. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  241. tecks2.TextTransparency = tecks2.TextTransparency + .04
  242. tecks3.Rotation = tecks2.Rotation + .75
  243. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  244. tecks3.TextTransparency = tecks2.TextTransparency + .04
  245. end
  246. elseif randomrot == 2 then
  247. for i = 1, 50 do
  248. swait()
  249. tecks2.Rotation = tecks2.Rotation + .75
  250. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  251. tecks2.TextTransparency = tecks2.TextTransparency + .04
  252. tecks3.Rotation = tecks2.Rotation - .75
  253. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  254. tecks3.TextTransparency = tecks2.TextTransparency + .04
  255. end
  256. end
  257. naeeym2:Destroy()
  258. end)
  259. chat()
  260. end
  261.  
  262.  
  263. local Create = LoadLibrary("RbxUtility").Create
  264.  
  265. CFuncs = {
  266. ["Part"] = {
  267. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  268. local Part = Create("Part"){
  269. Parent = Parent,
  270. Reflectance = Reflectance,
  271. Transparency = Transparency,
  272. CanCollide = false,
  273. Locked = true,
  274. BrickColor = BrickColor.new(tostring(BColor)),
  275. Name = Name,
  276. Size = Size,
  277. Material = Material,
  278. }
  279. RemoveOutlines(Part)
  280. return Part
  281. end;
  282. };
  283.  
  284. ["Mesh"] = {
  285. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  286. local Msh = Create(Mesh){
  287. Parent = Part,
  288. Offset = OffSet,
  289. Scale = Scale,
  290. }
  291. if Mesh == "SpecialMesh" then
  292. Msh.MeshType = MeshType
  293. Msh.MeshId = MeshId
  294. end
  295. return Msh
  296. end;
  297. };
  298.  
  299. ["Mesh"] = {
  300. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  301. local Msh = Create(Mesh){
  302. Parent = Part,
  303. Offset = OffSet,
  304. Scale = Scale,
  305. }
  306. if Mesh == "SpecialMesh" then
  307. Msh.MeshType = MeshType
  308. Msh.MeshId = MeshId
  309. end
  310. return Msh
  311. end;
  312. };
  313.  
  314. ["Weld"] = {
  315. Create = function(Parent, Part0, Part1, C0, C1)
  316. local Weld = Create("Weld"){
  317. Parent = Parent,
  318. Part0 = Part0,
  319. Part1 = Part1,
  320. C0 = C0,
  321. C1 = C1,
  322. }
  323. return Weld
  324. end;
  325. };
  326.  
  327. ["Sound"] = {
  328. Create = function(id, par, vol, pit)
  329. coroutine.resume(coroutine.create(function()
  330. local S = Create("Sound"){
  331. Volume = vol,
  332. Name = "EffectSoundo",
  333. Pitch = pit or 1,
  334. SoundId = id,
  335. Parent = par or workspace,
  336. }
  337. wait()
  338. S:play()
  339. game:GetService("Debris"):AddItem(S, 10)
  340. end))
  341. end;
  342. };
  343.  
  344. ["LongSound"] = {
  345. Create = function(id, par, vol, pit)
  346. coroutine.resume(coroutine.create(function()
  347. local S = Create("Sound"){
  348. Volume = vol,
  349. Pitch = pit or 1,
  350. SoundId = id,
  351. Parent = par or workspace,
  352. }
  353. wait()
  354. S:play()
  355. game:GetService("Debris"):AddItem(S, 30)
  356. end))
  357. end;
  358. };
  359.  
  360. ["ParticleEmitter"] = {
  361. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  362. local fp = Create("ParticleEmitter"){
  363. Parent = Parent,
  364. Color = ColorSequence.new(Color1, Color2),
  365. LightEmission = LightEmission,
  366. Size = Size,
  367. Texture = Texture,
  368. Transparency = Transparency,
  369. ZOffset = ZOffset,
  370. Acceleration = Accel,
  371. Drag = Drag,
  372. LockedToPart = LockedToPart,
  373. VelocityInheritance = VelocityInheritance,
  374. EmissionDirection = EmissionDirection,
  375. Enabled = Enabled,
  376. Lifetime = LifeTime,
  377. Rate = Rate,
  378. Rotation = Rotation,
  379. RotSpeed = RotSpeed,
  380. Speed = Speed,
  381. VelocitySpread = VelocitySpread,
  382. }
  383. return fp
  384. end;
  385. };
  386.  
  387. CreateTemplate = {
  388.  
  389. };
  390. }
  391.  
  392.  
  393.  
  394. New = function(Object, Parent, Name, Data)
  395. local Object = Instance.new(Object)
  396. for Index, Value in pairs(Data or {}) do
  397. Object[Index] = Value
  398. end
  399. Object.Parent = Parent
  400. Object.Name = Name
  401. return Object
  402. end
  403. local halocolor = BrickColor.new("Pastel light blue")
  404. local halocolor2 = BrickColor.new("Cool yellow")
  405. local starcolor = BrickColor.new("Bright yellow")
  406. local lunacolor = BrickColor.new("Navy blue")
  407. local lunacolor2 = BrickColor.new("Bright blue")
  408. local wepcolor = BrickColor.new("Really black")
  409. local maincolor = BrickColor.new("Really black")
  410. local m = Instance.new("Model",char)
  411. local m2 = Instance.new("Model",char)
  412. local m3 = Instance.new("Model",char)
  413. local mw1 = Instance.new("Model",char)
  414. local mw2 = Instance.new("Model",char)
  415.  
  416. local extrawingmod1 = Instance.new("Model",char)
  417. local extrawingmod2 = Instance.new("Model",char)
  418.  
  419. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  420. local p = Instance.new("Part")
  421. p.TopSurface = 0
  422. p.BottomSurface = 0
  423. p.Parent = parent
  424. p.Size = Vector3.new(0.1,0.1,0.1)
  425. p.Transparency = transparency
  426. p.Reflectance = reflectance
  427. p.CanCollide = false
  428. p.Locked = true
  429. p.BrickColor = brickcolor
  430. p.Material = material
  431. return p
  432. end
  433.  
  434. function CreateMesh(parent,meshtype,x1,y1,z1)
  435. local mesh = Instance.new("SpecialMesh",parent)
  436. mesh.MeshType = meshtype
  437. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  438. return mesh
  439. end
  440.  
  441. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  442. local mesh = Instance.new("SpecialMesh",parent)
  443. mesh.MeshType = "FileMesh"
  444. mesh.MeshId = meshid
  445. mesh.Scale = Vector3.new(x1,y1,z1)
  446. return mesh
  447. end
  448.  
  449.  
  450. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  451. local mesh = Instance.new("SpecialMesh",parent)
  452. mesh.MeshType = "FileMesh"
  453. mesh.MeshId = meshid
  454. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  455. mesh.Scale = Vector3.new(x1,y1,z1)
  456. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  457. return mesh
  458. end
  459.  
  460. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  461. local weld = Instance.new("Weld")
  462. weld.Parent = parent
  463. weld.Part0 = part0
  464. weld.Part1 = part1
  465. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  466. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  467. return weld
  468. end
  469.  
  470.  
  471. --------------
  472. local secondchar = Instance.new("Model",char)
  473. local GhostCol = BrickColor.new("Really red")
  474. local sectors = CreateParta(secondchar,1,0,"Neon",GhostCol)
  475. CreateMesh(sectors,"Brick",2*8,2*8,1*8)
  476. local torsweld = CreateWeld(sectors,root,sectors,1,-1,-2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  477.  
  478. local seclarm = CreateParta(secondchar,1,0,"Neon",GhostCol)
  479. CreateMesh(seclarm,"Brick",1*8,2*8,1*8)
  480. local larmsweld = CreateWeld(seclarm,sectors,seclarm,1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  481.  
  482. local secrarm = CreateParta(secondchar,1,0,"Neon",GhostCol)
  483. CreateMesh(secrarm,"Brick",1*8,2*8,1*8)
  484. local rarmsweld = CreateWeld(secrarm,sectors,secrarm,-1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  485.  
  486. local seclleg = CreateParta(secondchar,1,0,"Neon",GhostCol)
  487. CreateMesh(seclleg,"Brick",1*8,2*8,1*8)
  488. local llegsweld = CreateWeld(seclleg,sectors,seclleg,0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  489.  
  490. local secrleg = CreateParta(secondchar,1,0,"Neon",GhostCol)
  491. CreateMesh(secrleg,"Brick",1*8,2*8,1*8)
  492. local rlegsweld = CreateWeld(secrleg,sectors,secrleg,-0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  493.  
  494. local seched = CreateParta(secondchar,1,0,"Neon",GhostCol)
  495. CreateMesh(seched,"Brick",1*8,1*8,1*8)
  496. local hedsweld = CreateWeld(seched,sectors,seched,0,-1.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  497. --------------
  498. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  499. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  500. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  501. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  502.  
  503. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  504. CreateMesh(handle,"Brick",0,0,0)
  505. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  506. local valuaring = 10
  507. for i = 0, 49 do
  508. valuaring = valuaring + 10
  509. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  510. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  511. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  512. end
  513.  
  514. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  515. CreateMesh(handle,"Brick",0,0,0)
  516. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  517. local valuaring = 10
  518. for i = 0, 49 do
  519. valuaring = valuaring + 10
  520. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  521. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  522. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  523. end
  524.  
  525.  
  526. local handle = CreateParta(m,1,1,"Neon",maincolor)
  527. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  528. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  529.  
  530. --- Left wing.
  531.  
  532. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  533. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  534. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  535.  
  536. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  537. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  538. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  539. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  540. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  541. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  542. A0 = Instance.new('Attachment',wed)
  543. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  544. CreateMesh(wed,"Wedge",0.05,0.5,3)
  545. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  546. A1 = Instance.new('Attachment',wed)
  547. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  548. CreateMesh(wed,"Wedge",0.05,3,0.5)
  549. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  550.  
  551. tl1 = Instance.new('Trail',wed)
  552. tl1.Attachment0 = A0
  553. tl1.Attachment1 = A1
  554. --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  555. tl1.LightEmission = 1
  556. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  557. tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  558. tl1.Lifetime = 0.6
  559.  
  560.  
  561. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  562. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  563. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  564.  
  565. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  566. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  567. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  568. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  569. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  570. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  571. A0 = Instance.new('Attachment',wed)
  572. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  573. CreateMesh(wed,"Wedge",0.05,0.5,3)
  574. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  575. A1 = Instance.new('Attachment',wed)
  576. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  577. CreateMesh(wed,"Wedge",0.05,3,0.5)
  578. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  579.  
  580. tl2 = Instance.new('Trail',wed)
  581. tl2.Attachment0 = A0
  582. tl2.Attachment1 = A1
  583. --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  584. tl2.LightEmission = 1
  585. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  586. tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  587. tl2.Lifetime = 0.6
  588.  
  589. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  590. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  591. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  592.  
  593. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  594. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  595. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  596. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  597. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  598. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  599. A0 = Instance.new('Attachment',wed)
  600. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  601. CreateMesh(wed,"Wedge",0.05,0.5,3)
  602. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  603. A1 = Instance.new('Attachment',wed)
  604. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  605. CreateMesh(wed,"Wedge",0.05,3,0.5)
  606. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  607.  
  608. tl3 = Instance.new('Trail',wed)
  609. tl3.Attachment0 = A0
  610. tl3.Attachment1 = A1
  611. --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  612. tl3.LightEmission = 1
  613. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  614. tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  615. tl3.Lifetime = 0.6
  616.  
  617. tl1.Enabled = false
  618. tl2.Enabled = false
  619. tl3.Enabled = false
  620. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  621. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  622. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  623.  
  624. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  625. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  626. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  627. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  628. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  629. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  630. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  631. CreateMesh(wed,"Wedge",0.05,0.5,3)
  632. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  633. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  634. CreateMesh(wed,"Wedge",0.05,3,0.5)
  635. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  636.  
  637. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  638. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  639. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  640.  
  641. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  642. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  643. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  644. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  645. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  646. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  647. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  648. CreateMesh(wed,"Wedge",0.05,0.5,3)
  649. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  650. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  651. CreateMesh(wed,"Wedge",0.05,3,0.5)
  652. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  653.  
  654. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  655. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  656. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  657.  
  658. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  659. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  660. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  661. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  662. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  663. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  664. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  665. CreateMesh(wed,"Wedge",0.05,0.5,3)
  666. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  667. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  668. CreateMesh(wed,"Wedge",0.05,3,0.5)
  669. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  670.  
  671. -- Right wing.
  672.  
  673. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  674. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  675. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  676.  
  677. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  678. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  679. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  680. A0 = Instance.new('Attachment',wed)
  681. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  682. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  683. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  684. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  685. CreateMesh(wed,"Wedge",0.05,0.5,3)
  686. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  687. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  688. CreateMesh(wed,"Wedge",0.05,3,0.5)
  689. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  690. A1 = Instance.new('Attachment',wed)
  691.  
  692. tr1 = Instance.new('Trail',wed)
  693. tr1.Attachment0 = A0
  694. tr1.Attachment1 = A1
  695. --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  696. tr1.LightEmission = 1
  697. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  698. tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  699. tr1.Lifetime = 0.6
  700.  
  701. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  702. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  703. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  704.  
  705. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  706. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  707. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  708. A0 = Instance.new('Attachment',wed)
  709. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  710. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  711. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  712. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  713. CreateMesh(wed,"Wedge",0.05,0.5,3)
  714. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  715. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  716. CreateMesh(wed,"Wedge",0.05,3,0.5)
  717. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  718. A1 = Instance.new('Attachment',wed)
  719.  
  720. tr2 = Instance.new('Trail',wed)
  721. tr2.Attachment0 = A0
  722. tr2.Attachment1 = A1
  723. --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  724. tr2.LightEmission = 1
  725. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  726. tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  727. tr2.Lifetime = 0.6
  728.  
  729. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  730. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  731. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  732.  
  733. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  734. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  735. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  736. A0 = Instance.new('Attachment',wed)
  737. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  738. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  739. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  740. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  741. CreateMesh(wed,"Wedge",0.05,0.5,3)
  742. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  743. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  744. CreateMesh(wed,"Wedge",0.05,3,0.5)
  745. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  746. A1 = Instance.new('Attachment',wed)
  747.  
  748. tr3 = Instance.new('Trail',wed)
  749. tr3.Attachment0 = A0
  750. tr3.Attachment1 = A1
  751. --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  752. tr3.LightEmission = 1
  753. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  754. tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  755. tr3.Lifetime = 0.6
  756.  
  757.  
  758. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  759. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  760. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  761.  
  762. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  763. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  764. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  765. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  766. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  767. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  768. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  769. CreateMesh(wed,"Wedge",0.05,0.5,3)
  770. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  771. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  772. CreateMesh(wed,"Wedge",0.05,3,0.5)
  773. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  774.  
  775. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  776. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  777. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  778.  
  779. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  780. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  781. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  782. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  783. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  784. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  785. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  786. CreateMesh(wed,"Wedge",0.05,0.5,3)
  787. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  788. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  789. CreateMesh(wed,"Wedge",0.05,3,0.5)
  790. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  791.  
  792. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  793. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  794. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  795.  
  796. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  797. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  798. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  799. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  800. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  801. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  802. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  803. CreateMesh(wed,"Wedge",0.05,0.5,3)
  804. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  805. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  806. CreateMesh(wed,"Wedge",0.05,3,0.5)
  807. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  808.  
  809. ---- HERES THE RING
  810.  
  811.  
  812. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  813. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  814. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  815. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  816. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  817. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  818. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  819. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  820. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  821.  
  822.  
  823. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  824. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  825. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  826.  
  827. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  828. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  829. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  830.  
  831.  
  832.  
  833. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  834. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  835. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  836.  
  837. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  838. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  839. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  840.  
  841. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  842. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  843. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  844.  
  845. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  846. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  847. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  848. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  849. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  850. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  851.  
  852. --- second ring
  853.  
  854. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  855. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  856. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  857. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  858. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  859. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  860. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  861. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  862. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  863.  
  864. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  865. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  866. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  867.  
  868. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  869. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  870. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  871.  
  872.  
  873.  
  874. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  875. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  876. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  877.  
  878. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  879. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  880. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  881.  
  882. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  883. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  884. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  885.  
  886. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  887. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  888. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  889. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  890. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  891. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  892.  
  893.  
  894.  
  895. for i, v in pairs(m:GetChildren()) do
  896. if v:IsA("Part") then
  897. v.BrickColor = BrickColor.new("Really black")
  898. v.Material = "Glass"
  899. end
  900. end
  901. for i, v in pairs(m2:GetChildren()) do
  902. if v:IsA("Part") then
  903. v.BrickColor = BrickColor.new("Crimson")
  904. v.Material = "Granite"
  905. end
  906. end
  907. for i, v in pairs(m3:GetChildren()) do
  908. if v:IsA("Part") then
  909. v.BrickColor = BrickColor.new("Really red")
  910. v.Material = "Neon"
  911. end
  912. end
  913. for i, v in pairs(mw2:GetChildren()) do
  914. if v:IsA("Part") then
  915. v.BrickColor = BrickColor.new("Really red")
  916. v.Material = "Neon"
  917. end
  918. end
  919. for i, v in pairs(mw1:GetChildren()) do
  920. if v:IsA("Part") then
  921. v.Transparency = 1
  922. v.BrickColor = BrickColor.new("Really red")
  923. v.Material = "Neon"
  924. end
  925. end
  926. for i, v in pairs(extrawingmod1:GetChildren()) do
  927. if v:IsA("Part") then
  928. v.Transparency = 1
  929. v.BrickColor = BrickColor.new("White")
  930. v.Material = "Neon"
  931. end
  932. end
  933. for i, v in pairs(extrawingmod2:GetChildren()) do
  934. if v:IsA("Part") then
  935. v.Transparency = 1
  936. v.BrickColor = BrickColor.new("White")
  937. v.Material = "Neon"
  938. end
  939. end
  940. local MAINRUINCOLOR = BrickColor.new("Really red")
  941. ------
  942.  
  943.  
  944. function RemoveOutlines(part)
  945. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  946. end
  947. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  948. local Part = Create("Part")({
  949. Parent = Parent,
  950. Reflectance = Reflectance,
  951. Transparency = Transparency,
  952. CanCollide = false,
  953. Locked = true,
  954. BrickColor = BrickColor.new(tostring(BColor)),
  955. Name = Name,
  956. Size = Size,
  957. Material = Material
  958. })
  959. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  960. RemoveOutlines(Part)
  961. return Part
  962. end
  963. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  964. local Msh = Create(Mesh)({
  965. Parent = Part,
  966. Offset = OffSet,
  967. Scale = Scale
  968. })
  969. if Mesh == "SpecialMesh" then
  970. Msh.MeshType = MeshType
  971. Msh.MeshId = MeshId
  972. end
  973. return Msh
  974. end
  975. function CreateWeld(Parent, Part0, Part1, C0, C1)
  976. local Weld = Create("Weld")({
  977. Parent = Parent,
  978. Part0 = Part0,
  979. Part1 = Part1,
  980. C0 = C0,
  981. C1 = C1
  982. })
  983. return Weld
  984. end
  985.  
  986. Player=game:GetService("Players").LocalPlayer
  987. Character=Player.Character
  988. PlayerGui=Player.PlayerGui
  989. Backpack=Player.Backpack
  990. Torso=Character.Torso
  991. Head=Character.Head
  992. Humanoid=Character.Humanoid
  993. m=Instance.new('Model',Character)
  994. LeftArm=Character["Left Arm"]
  995. LeftLeg=Character["Left Leg"]
  996. RightArm=Character["Right Arm"]
  997. RightLeg=Character["Right Leg"]
  998. LS=Torso["Left Shoulder"]
  999. LH=Torso["Left Hip"]
  1000. RS=Torso["Right Shoulder"]
  1001. RH=Torso["Right Hip"]
  1002. Face = Head.face
  1003. Neck=Torso.Neck
  1004. it=Instance.new
  1005. attacktype=1
  1006. vt=Vector3.new
  1007. cf=CFrame.new
  1008. euler=CFrame.fromEulerAnglesXYZ
  1009. angles=CFrame.Angles
  1010. cloaked=false
  1011. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1012. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1013. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1014. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1015. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1016. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1017. RootPart=Character.HumanoidRootPart
  1018. RootJoint=RootPart.RootJoint
  1019. RootCF=euler(-1.57,0,3.14)
  1020. attack = false
  1021. attackdebounce = false
  1022. deb=false
  1023. equipped=true
  1024. hand=false
  1025. MMouse=nil
  1026. combo=0
  1027. mana=0
  1028. trispeed=.2
  1029. attackmode='none'
  1030. local idle=0
  1031. local Anim="Idle"
  1032. local Effects={}
  1033. local gun=false
  1034. local shoot=false
  1035. local sine = 0
  1036. local change = 1
  1037. player=nil
  1038.  
  1039.  
  1040. local toggleTag = true
  1041. local txt = Instance.new("BillboardGui", Head)
  1042. txt.Adornee = nil
  1043. txt.Name = "NameDetect"
  1044. txt.Size = UDim2.new(4, 0, 1.2, 0)
  1045. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  1046. local text = Instance.new("TextLabel", txt)
  1047. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  1048. text.FontSize = "Size8"
  1049. text.TextScaled = true
  1050. text.TextTransparency = 0
  1051. text.BackgroundTransparency = 1
  1052. text.TextTransparency = 0
  1053. text.TextStrokeTransparency = 0
  1054. text.Font = "Antique"
  1055. text.TextStrokeColor3 = Color3.new(255,0,0)
  1056. text.TextColor3 = Color3.new(27,42,53)
  1057. text.Text = "Bloodborn"
  1058.  
  1059. function RecolorTextAndRename(Bloodborn,Really red,Black)
  1060. text.TextStrokeColor3 = Really red
  1061. text.TextColor3 = Black
  1062. text.Text = Bloodborn
  1063. end
  1064. mouse=Player:GetMouse()
  1065. --save shoulders
  1066. RSH, LSH=nil, nil
  1067. --welds
  1068. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1069. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1070. LH=Torso["Left Hip"]
  1071. RH=Torso["Right Hip"]
  1072. TorsoColor=Torso.BrickColor
  1073. function NoOutline(Part)
  1074. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1075. end
  1076. player=Player
  1077. ch=Character
  1078. RSH=ch.Torso["Right Shoulder"]
  1079. LSH=ch.Torso["Left Shoulder"]
  1080. --
  1081. RSH.Parent=nil
  1082. LSH.Parent=nil
  1083. --
  1084. RW.Name="Right Shoulder"
  1085. RW.Part0=ch.Torso
  1086. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1087. RW.C1=cf(0, 0.5, 0)
  1088. RW.Part1=ch["Right Arm"]
  1089. RW.Parent=ch.Torso
  1090. --
  1091. LW.Name="Left Shoulder"
  1092. LW.Part0=ch.Torso
  1093. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1094. LW.C1=cf(0, 0.5, 0)
  1095. LW.Part1=ch["Left Arm"]
  1096. LW.Parent=ch.Torso
  1097.  
  1098. local Stats=Instance.new("BoolValue")
  1099. Stats.Name="Stats"
  1100. Stats.Parent=Character
  1101. local Atk=Instance.new("NumberValue")
  1102. Atk.Name="Damage"
  1103. Atk.Parent=Stats
  1104. Atk.Value=1
  1105. local Def=Instance.new("NumberValue")
  1106. Def.Name="Defense"
  1107. Def.Parent=Stats
  1108. Def.Value=1
  1109. local Speed=Instance.new("NumberValue")
  1110. Speed.Name="Speed"
  1111. Speed.Parent=Stats
  1112. Speed.Value=1
  1113. local Mvmt=Instance.new("NumberValue")
  1114. Mvmt.Name="Movement"
  1115. Mvmt.Parent=Stats
  1116. Mvmt.Value=1
  1117.  
  1118. local donum=0
  1119.  
  1120.  
  1121. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1122. local fp=it("Part")
  1123. fp.formFactor=formfactor
  1124. fp.Parent=parent
  1125. fp.Reflectance=reflectance
  1126. fp.Transparency=transparency
  1127. fp.CanCollide=false
  1128. fp.Locked=true
  1129. fp.BrickColor=brickcolor
  1130. fp.Name=name
  1131. fp.Size=size
  1132. fp.Position=Torso.Position
  1133. NoOutline(fp)
  1134. fp.Material="SmoothPlastic"
  1135. fp:BreakJoints()
  1136. return fp
  1137. end
  1138.  
  1139. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1140. local mesh=it(Mesh)
  1141. mesh.Parent=part
  1142. if Mesh=="SpecialMesh" then
  1143. mesh.MeshType=meshtype
  1144. if meshid~="nil" then
  1145. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1146. end
  1147. end
  1148. mesh.Offset=offset
  1149. mesh.Scale=scale
  1150. return mesh
  1151. end
  1152.  
  1153. function weld(parent,part0,part1,c0)
  1154. local weld=it("Weld")
  1155. weld.Parent=parent
  1156. weld.Part0=part0
  1157. weld.Part1=part1
  1158. weld.C0=c0
  1159. return weld
  1160. end
  1161.  
  1162. local Color1=Torso.BrickColor
  1163.  
  1164. local bodvel=Instance.new("BodyVelocity")
  1165. local bg=Instance.new("BodyGyro")
  1166.  
  1167. function swait(num)
  1168. if num==0 or num==nil then
  1169. game:service'RunService'.Stepped:wait(0)
  1170. else
  1171. for i=0,num do
  1172. game:service'RunService'.Stepped:wait(0)
  1173. end
  1174. end
  1175. end
  1176.  
  1177. -------- RAINBOW LEAVE IT TO ME
  1178. local r = 255
  1179. local g = 0
  1180. local b = 0
  1181. coroutine.resume(coroutine.create(function()
  1182. while wait() do
  1183. for i = 0, 254/5 do
  1184. swait()
  1185. g = g + 5
  1186. end
  1187. for i = 0, 254/5 do
  1188. swait()
  1189. r = r - 5
  1190. end
  1191. for i = 0, 254/5 do
  1192. swait()
  1193. b = b + 5
  1194. end
  1195. for i = 0, 254/5 do
  1196. swait()
  1197. g = g - 5
  1198. end
  1199. for i = 0, 254/5 do
  1200. swait()
  1201. r = r + 5
  1202. end
  1203. for i = 0, 254/5 do
  1204. swait()
  1205. b = b - 5
  1206. end
  1207. end
  1208. end))
  1209.  
  1210.  
  1211. so = function(id,par,vol,pit)
  1212. coroutine.resume(coroutine.create(function()
  1213. local sou = Instance.new("Sound",par or workspace)
  1214. sou.Volume=vol
  1215. sou.Pitch=pit or 1
  1216. sou.SoundId=id
  1217. swait()
  1218. sou:play()
  1219. game:GetService("Debris"):AddItem(sou,6)
  1220. end))
  1221. end
  1222.  
  1223. function clerp(a,b,t)
  1224. local qa = {QuaternionFromCFrame(a)}
  1225. local qb = {QuaternionFromCFrame(b)}
  1226. local ax, ay, az = a.x, a.y, a.z
  1227. local bx, by, bz = b.x, b.y, b.z
  1228. local _t = 1-t
  1229. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1230. end
  1231.  
  1232. function QuaternionFromCFrame(cf)
  1233. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1234. local trace = m00 + m11 + m22
  1235. if trace > 0 then
  1236. local s = math.sqrt(1 + trace)
  1237. local recip = 0.5/s
  1238. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1239. else
  1240. local i = 0
  1241. if m11 > m00 then
  1242. i = 1
  1243. end
  1244. if m22 > (i == 0 and m00 or m11) then
  1245. i = 2
  1246. end
  1247. if i == 0 then
  1248. local s = math.sqrt(m00-m11-m22+1)
  1249. local recip = 0.5/s
  1250. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1251. elseif i == 1 then
  1252. local s = math.sqrt(m11-m22-m00+1)
  1253. local recip = 0.5/s
  1254. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1255. elseif i == 2 then
  1256. local s = math.sqrt(m22-m00-m11+1)
  1257. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1258. end
  1259. end
  1260. end
  1261.  
  1262. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1263. local xs, ys, zs = x + x, y + y, z + z
  1264. local wx, wy, wz = w*xs, w*ys, w*zs
  1265. local xx = x*xs
  1266. local xy = x*ys
  1267. local xz = x*zs
  1268. local yy = y*ys
  1269. local yz = y*zs
  1270. local zz = z*zs
  1271. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1272. end
  1273.  
  1274. function QuaternionSlerp(a, b, t)
  1275. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1276. local startInterp, finishInterp;
  1277. if cosTheta >= 0.0001 then
  1278. if (1 - cosTheta) > 0.0001 then
  1279. local theta = math.acos(cosTheta)
  1280. local invSinTheta = 1/math.sin(theta)
  1281. startInterp = math.sin((1-t)*theta)*invSinTheta
  1282. finishInterp = math.sin(t*theta)*invSinTheta
  1283. else
  1284. startInterp = 1-t
  1285. finishInterp = t
  1286. end
  1287. else
  1288. if (1+cosTheta) > 0.0001 then
  1289. local theta = math.acos(-cosTheta)
  1290. local invSinTheta = 1/math.sin(theta)
  1291. startInterp = math.sin((t-1)*theta)*invSinTheta
  1292. finishInterp = math.sin(t*theta)*invSinTheta
  1293. else
  1294. startInterp = t-1
  1295. finishInterp = t
  1296. end
  1297. end
  1298. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1299. end
  1300.  
  1301. local function CFrameFromTopBack(at, top, back)
  1302. local right = top:Cross(back)
  1303. return CFrame.new(at.x, at.y, at.z,
  1304. right.x, top.x, back.x,
  1305. right.y, top.y, back.y,
  1306. right.z, top.z, back.z)
  1307. end
  1308.  
  1309. function Triangle(a, b, c)
  1310. local edg1 = (c-a):Dot((b-a).unit)
  1311. local edg2 = (a-b):Dot((c-b).unit)
  1312. local edg3 = (b-c):Dot((a-c).unit)
  1313. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1314. a, b, c = a, b, c
  1315. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1316. a, b, c = b, c, a
  1317. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1318. a, b, c = c, a, b
  1319. else
  1320. assert(false, "unreachable")
  1321. end
  1322.  
  1323. local len1 = (c-a):Dot((b-a).unit)
  1324. local len2 = (b-a).magnitude - len1
  1325. local width = (a + (b-a).unit*len1 - c).magnitude
  1326.  
  1327. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1328.  
  1329. local list = {}
  1330.  
  1331. if len1 > 0.01 then
  1332. local w1 = Instance.new('WedgePart', m)
  1333. game:GetService("Debris"):AddItem(w1,5)
  1334. w1.Material = "SmoothPlastic"
  1335. w1.FormFactor = 'Custom'
  1336. w1.BrickColor = BrickColor.new("Really red")
  1337. w1.Transparency = 0
  1338. w1.Reflectance = 0
  1339. w1.Material = "SmoothPlastic"
  1340. w1.CanCollide = false
  1341. local l1 = Instance.new("PointLight",w1)
  1342. l1.Color = Color3.new(170,0,0)
  1343. NoOutline(w1)
  1344. local sz = Vector3.new(0.2, width, len1)
  1345. w1.Size = sz
  1346. local sp = Instance.new("SpecialMesh",w1)
  1347. sp.MeshType = "Wedge"
  1348. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1349. w1:BreakJoints()
  1350. w1.Anchored = true
  1351. w1.Parent = workspace
  1352. w1.Transparency = 0.7
  1353. table.insert(Effects,{w1,"Disappear",.01})
  1354. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1355. table.insert(list,w1)
  1356. end
  1357.  
  1358. if len2 > 0.01 then
  1359. local w2 = Instance.new('WedgePart', m)
  1360. game:GetService("Debris"):AddItem(w2,5)
  1361. w2.Material = "SmoothPlastic"
  1362. w2.FormFactor = 'Custom'
  1363. w2.BrickColor = BrickColor.new("Really red")
  1364. w2.Transparency = 0
  1365. w2.Reflectance = 0
  1366. w2.Material = "SmoothPlastic"
  1367. w2.CanCollide = false
  1368. local l2 = Instance.new("PointLight",w2)
  1369. l2.Color = Color3.new(170,0,0)
  1370. NoOutline(w2)
  1371. local sz = Vector3.new(0.2, width, len2)
  1372. w2.Size = sz
  1373. local sp = Instance.new("SpecialMesh",w2)
  1374. sp.MeshType = "Wedge"
  1375. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1376. w2:BreakJoints()
  1377. w2.Anchored = true
  1378. w2.Parent = workspace
  1379. w2.Transparency = 0.7
  1380. table.insert(Effects,{w2,"Disappear",.01})
  1381. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1382. table.insert(list,w2)
  1383. end
  1384. return unpack(list)
  1385. end
  1386.  
  1387.  
  1388. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1389. if hit.Parent == nil then
  1390. return
  1391. end
  1392. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1393. for _, v in pairs(hit.Parent:children()) do
  1394. if v:IsA("Humanoid") then
  1395. h = v
  1396. end
  1397. end
  1398. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1399. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1400. return
  1401. end
  1402. local c = Create("ObjectValue")({
  1403. Name = "creator",
  1404. Value = game:service("Players").LocalPlayer,
  1405. Parent = h
  1406. })
  1407. game:GetService("Debris"):AddItem(c, 0.5)
  1408. if HitSound ~= nil and HitPitch ~= nil then
  1409. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1410. end
  1411. local Damage = math.random(minim, maxim)
  1412. local blocked = false
  1413. local block = hit.Parent:findFirstChild("Block")
  1414. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1415. blocked = true
  1416. block.Value = block.Value - 1
  1417. print(block.Value)
  1418. end
  1419. if blocked == false then
  1420. HitHealth = h.Health
  1421. h.Health = h.Health - Damage
  1422. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1423. print("gained kill")
  1424. end
  1425. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1426. else
  1427. h.Health = h.Health - Damage / 2
  1428. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1429. end
  1430. if Type == "Knockdown" then
  1431. local hum = hit.Parent.Humanoid
  1432. hum.PlatformStand = true
  1433. coroutine.resume(coroutine.create(function(HHumanoid)
  1434. swait(1)
  1435. HHumanoid.PlatformStand = false
  1436. end), hum)
  1437. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1438. local bodvol = Create("BodyVelocity")({
  1439. velocity = angle * knockback,
  1440. P = 5000,
  1441. maxForce = Vector3.new(8000, 8000, 8000),
  1442. Parent = hit
  1443. })
  1444. local rl = Create("BodyAngularVelocity")({
  1445. P = 3000,
  1446. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1447. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1448. Parent = hit
  1449. })
  1450. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1451. game:GetService("Debris"):AddItem(rl, 0.5)
  1452. elseif Type == "Normal" then
  1453. local vp = Create("BodyVelocity")({
  1454. P = 500,
  1455. maxForce = Vector3.new(math.huge, 0, math.huge),
  1456. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1457. })
  1458. if knockback > 0 then
  1459. vp.Parent = hit.Parent.Head
  1460. end
  1461. game:GetService("Debris"):AddItem(vp, 0.5)
  1462. elseif Type == "Up" then
  1463. local bodyVelocity = Create("BodyVelocity")({
  1464. velocity = Vector3.new(0, 20, 0),
  1465. P = 5000,
  1466. maxForce = Vector3.new(8000, 8000, 8000),
  1467. Parent = hit
  1468. })
  1469. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1470. local bodyVelocity = Create("BodyVelocity")({
  1471. velocity = Vector3.new(0, 20, 0),
  1472. P = 5000,
  1473. maxForce = Vector3.new(8000, 8000, 8000),
  1474. Parent = hit
  1475. })
  1476. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1477. elseif Type == "Leech" then
  1478. local hum = hit.Parent.Humanoid
  1479. if hum ~= nil then
  1480. for i = 0, 2 do
  1481. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1482. end
  1483. Humanoid.Health = Humanoid.Health + 10
  1484. end
  1485. elseif Type == "UpKnock" then
  1486. local hum = hit.Parent.Humanoid
  1487. hum.PlatformStand = true
  1488. if hum ~= nil then
  1489. hitr = true
  1490. end
  1491. coroutine.resume(coroutine.create(function(HHumanoid)
  1492. swait(5)
  1493. HHumanoid.PlatformStand = false
  1494. hitr = false
  1495. end), hum)
  1496. local bodyVelocity = Create("BodyVelocity")({
  1497. velocity = Vector3.new(0, 20, 0),
  1498. P = 5000,
  1499. maxForce = Vector3.new(8000, 8000, 8000),
  1500. Parent = hit
  1501. })
  1502. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1503. local bodyVelocity = Create("BodyVelocity")({
  1504. velocity = Vector3.new(0, 20, 0),
  1505. P = 5000,
  1506. maxForce = Vector3.new(8000, 8000, 8000),
  1507. Parent = hit
  1508. })
  1509. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1510. elseif Type == "Snare" then
  1511. local bp = Create("BodyPosition")({
  1512. P = 2000,
  1513. D = 100,
  1514. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1515. position = hit.Parent.Torso.Position,
  1516. Parent = hit.Parent.Torso
  1517. })
  1518. game:GetService("Debris"):AddItem(bp, 1)
  1519. elseif Type == "Slashnare" then
  1520. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1521. for i = 1, math.random(4, 5) do
  1522. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1523. end
  1524. local bp = Create("BodyPosition")({
  1525. P = 2000,
  1526. D = 100,
  1527. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1528. position = hit.Parent.Torso.Position,
  1529. Parent = hit.Parent.Torso
  1530. })
  1531. game:GetService("Debris"):AddItem(bp, 1)
  1532. elseif Type == "Spike" then
  1533. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1534. local bp = Create("BodyPosition")({
  1535. P = 2000,
  1536. D = 100,
  1537. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1538. position = hit.Parent.Torso.Position,
  1539. Parent = hit.Parent.Torso
  1540. })
  1541. game:GetService("Debris"):AddItem(bp, 1)
  1542. elseif Type == "Freeze" then
  1543. local BodPos = Create("BodyPosition")({
  1544. P = 50000,
  1545. D = 1000,
  1546. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1547. position = hit.Parent.Torso.Position,
  1548. Parent = hit.Parent.Torso
  1549. })
  1550. local BodGy = Create("BodyGyro")({
  1551. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1552. P = 20000,
  1553. Parent = hit.Parent.Torso,
  1554. cframe = hit.Parent.Torso.CFrame
  1555. })
  1556. hit.Parent.Torso.Anchored = true
  1557. coroutine.resume(coroutine.create(function(Part)
  1558. swait(1.5)
  1559. Part.Anchored = false
  1560. end), hit.Parent.Torso)
  1561. game:GetService("Debris"):AddItem(BodPos, 3)
  1562. game:GetService("Debris"):AddItem(BodGy, 3)
  1563. end
  1564. local debounce = Create("BoolValue")({
  1565. Name = "DebounceHit",
  1566. Parent = hit.Parent,
  1567. Value = true
  1568. })
  1569. game:GetService("Debris"):AddItem(debounce, Delay)
  1570. c = Instance.new("ObjectValue")
  1571. c.Name = "creator"
  1572. c.Value = Player
  1573. c.Parent = h
  1574. game:GetService("Debris"):AddItem(c, 0.5)
  1575. end
  1576. end
  1577. function ShowDamage(Pos, Text, Time, Color)
  1578. local Rate = 0.03333333333333333
  1579. local Pos = Pos or Vector3.new(0, 0, 0)
  1580. local Text = Text or ""
  1581. local Time = Time or 2
  1582. local Color = Color or Color3.new(1, 0, 1)
  1583. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1584. EffectPart.Anchored = true
  1585. local BillboardGui = Create("BillboardGui")({
  1586. Size = UDim2.new(3, 0, 3, 0),
  1587. Adornee = EffectPart,
  1588. Parent = EffectPart
  1589. })
  1590. local TextLabel = Create("TextLabel")({
  1591. BackgroundTransparency = 1,
  1592. Size = UDim2.new(1, 0, 1, 0),
  1593. Text = Text,
  1594. TextColor3 = Color,
  1595. TextScaled = true,
  1596. Font = Enum.Font.ArialBold,
  1597. Parent = BillboardGui
  1598. })
  1599. game.Debris:AddItem(EffectPart, Time + 0.1)
  1600. EffectPart.Parent = game:GetService("Workspace")
  1601. delay(0, function()
  1602. local Frames = Time / Rate
  1603. for Frame = 1, Frames do
  1604. wait(Rate)
  1605. local Percent = Frame / Frames
  1606. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1607. TextLabel.TextTransparency = Percent
  1608. end
  1609. if EffectPart and EffectPart.Parent then
  1610. EffectPart:Destroy()
  1611. end
  1612. end)
  1613. end
  1614. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1615. for _, c in pairs(workspace:children()) do
  1616. local hum = c:findFirstChildOfClass("Humanoid")
  1617. if hum ~= nil then
  1618. local head = c:findFirstChild("Head")
  1619. if head ~= nil then
  1620. local targ = head.Position - Part.Position
  1621. local mag = targ.magnitude
  1622. if magni >= mag and c.Name ~= Player.Name then
  1623. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1624. end
  1625. end
  1626. end
  1627. end
  1628. end
  1629.  
  1630. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1631. for _, c in pairs(workspace:children()) do
  1632. local hum = c:findFirstChild("Humanoid")
  1633. if hum ~= nil then
  1634. local head = c:findFirstChild("Torso")
  1635. if head ~= nil then
  1636. local targ = head.Position - Part.Position
  1637. local mag = targ.magnitude
  1638. if magni >= mag and c.Name ~= Player.Name then
  1639. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1640. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1641. end
  1642. end
  1643. end
  1644. end
  1645. end
  1646.  
  1647. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1648. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1649. end
  1650.  
  1651. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1652. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1653. prt.Anchored=true
  1654. prt.CFrame=cframe
  1655. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1656. --http://www.roblox.com/asset/?id=4770560
  1657. game:GetService("Debris"):AddItem(prt,2)
  1658. CF=prt.CFrame
  1659. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1660. for i=0,1,0.2 do
  1661. wait()
  1662. Part.CFrame=CF*cf(0,0,-0.4)
  1663. end
  1664. for i=0,1,delay do
  1665. wait()
  1666. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1667. Mesh.Scale=Mesh.Scale
  1668. end
  1669. for i=0,1,0.1 do
  1670. wait()
  1671. Part.Transparency=i
  1672. end
  1673. Part.Parent=nil
  1674. end),prt,msh,CF)
  1675. end
  1676.  
  1677. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1678. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1679. prt.Anchored=true
  1680. prt.Material = "Neon"
  1681. prt.CFrame=cframe
  1682. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1683. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1684. game:GetService("Debris"):AddItem(prt,5)
  1685. coroutine.resume(coroutine.create(function(Part,Mesh)
  1686. for i=0,1,delay do
  1687. swait()
  1688. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1689. Part.Transparency=i
  1690. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1691. end
  1692. Part.Parent=nil
  1693. end),prt,msh)
  1694. end
  1695.  
  1696. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1697. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1698. prt.Anchored=true
  1699. prt.Material = "Neon"
  1700. prt.CFrame=cframe
  1701. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1702. game:GetService("Debris"):AddItem(prt,5)
  1703. coroutine.resume(coroutine.create(function(Part,Mesh)
  1704. local rtype = rottype
  1705. for i=0,1,delay do
  1706. swait()
  1707. if rtype == 1 then
  1708. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1709. elseif rtype == 2 then
  1710. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1711. end
  1712. Part.Transparency=i
  1713. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1714. end
  1715. Part.Parent=nil
  1716. end),prt,msh)
  1717. end
  1718.  
  1719. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1720. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1721. prt.Anchored=true
  1722. prt.CFrame=cframe
  1723. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1724. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1725. game:GetService("Debris"):AddItem(prt,5)
  1726. coroutine.resume(coroutine.create(function(Part,Mesh)
  1727. for i=0,1,delay do
  1728. wait()
  1729. Part.Transparency=i
  1730. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1731. end
  1732. Part.Parent=nil
  1733. end),prt,msh)
  1734. end
  1735.  
  1736. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1737. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1738. prt.Anchored=true
  1739. prt.Material = "Neon"
  1740. prt.CFrame=cframe
  1741. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1742. game:GetService("Debris"):AddItem(prt,5)
  1743. coroutine.resume(coroutine.create(function(Part,Mesh)
  1744. local rtype = rottype
  1745. for i=0,1,delay do
  1746. swait()
  1747. if rtype == 1 then
  1748. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1749. elseif rtype == 2 then
  1750. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1751. end
  1752. Part.Transparency=i
  1753. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1754. end
  1755. Part.Parent=nil
  1756. end),prt,msh)
  1757. end
  1758.  
  1759. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1760. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1761. prt.Anchored=true
  1762. prt.Material = "Neon"
  1763. prt.CFrame=cframe
  1764. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1765. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1766. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1767. game:GetService("Debris"):AddItem(prt,5)
  1768. coroutine.resume(coroutine.create(function(Part,Mesh)
  1769. local rtype = rottype
  1770. for i=0,1,delay do
  1771. swait()
  1772. if rtype == 1 then
  1773. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1774. elseif rtype == 2 then
  1775. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1776. end
  1777. dec.Transparency=i
  1778. dec2.Transparency=i
  1779. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1780. end
  1781. Part.Parent=nil
  1782. end),prt,msh)
  1783. end
  1784.  
  1785. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1786. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1787. prt.Anchored=true
  1788. prt.Material = "Neon"
  1789. prt.CFrame=cframe
  1790. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1791. game:GetService("Debris"):AddItem(prt,5)
  1792. coroutine.resume(coroutine.create(function(Part,Mesh)
  1793. local rtype = rottype
  1794. for i=0,1,delay do
  1795. swait()
  1796. if rtype == 1 then
  1797. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1798. elseif rtype == 2 then
  1799. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1800. end
  1801. prt.Transparency=i
  1802. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1803. end
  1804. Part.Parent=nil
  1805. end),prt,msh)
  1806. end
  1807.  
  1808. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  1809. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1810. prt.Anchored=true
  1811. prt.Material = "Neon"
  1812. prt.CFrame=cframe
  1813. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  1814. game:GetService("Debris"):AddItem(prt,5)
  1815. coroutine.resume(coroutine.create(function(Part,Mesh)
  1816. local rtype = rottype
  1817. for i=0,1,delay do
  1818. swait()
  1819. if rtype == 1 then
  1820. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  1821. elseif rtype == 2 then
  1822. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  1823. end
  1824. prt.Transparency=i
  1825. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  1826. end
  1827. Part.Parent=nil
  1828. end),prt,msh)
  1829. end
  1830.  
  1831. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  1832. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1833. prt.Anchored=true
  1834. prt.Material = "Neon"
  1835. prt.CFrame=cframe
  1836. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1837. game:GetService("Debris"):AddItem(prt,5)
  1838. coroutine.resume(coroutine.create(function(Part,Mesh)
  1839. local rtype = rottype
  1840. for i=0,1,delay do
  1841. swait()
  1842. if rtype == 1 then
  1843. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1844. elseif rtype == 2 then
  1845. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1846. end
  1847. prt.Transparency=i
  1848. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1849. end
  1850. Part.Parent=nil
  1851. end),prt,msh)
  1852. end
  1853.  
  1854. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1855. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1856. prt.Anchored=true
  1857. prt.Material = "Neon"
  1858. prt.CFrame=cframe
  1859. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1860. game:GetService("Debris"):AddItem(prt,5)
  1861. coroutine.resume(coroutine.create(function(Part,Mesh)
  1862. local rtype = rottype
  1863. for i=0,1,delay do
  1864. swait()
  1865. if rtype == 1 then
  1866. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1867. elseif rtype == 2 then
  1868. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1869. end
  1870. prt.Transparency=i
  1871. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1872. end
  1873. Part.Parent=nil
  1874. end),prt,msh)
  1875. end
  1876.  
  1877. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  1878. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1879. prt.Anchored=false
  1880. prt.CFrame=cframe
  1881. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1882. local wld=weld(prt,prt,Parent,cframe)
  1883. game:GetService("Debris"):AddItem(prt,5)
  1884. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  1885. for i=0,1,delay do
  1886. wait()
  1887. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  1888. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1889. Part.Transparency=i
  1890. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1891. end
  1892. Part.Parent=nil
  1893. end),prt,msh,wld)
  1894. end
  1895.  
  1896. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  1897. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1898. prt.Anchored=false
  1899. prt.CFrame=cframe
  1900. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1901. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  1902. game:GetService("Debris"):AddItem(prt,5)
  1903. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  1904. for i=0,1,delay do
  1905. wait()
  1906. Weld.C0=euler(i*20,0,0)
  1907. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1908. Part.Transparency=i
  1909. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1910. end
  1911. Part.Parent=nil
  1912. end),prt,msh,wld)
  1913. end
  1914.  
  1915. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1916. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1917. prt.Anchored=true
  1918. prt.CFrame=cframe
  1919. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1920. game:GetService("Debris"):AddItem(prt,2)
  1921. coroutine.resume(coroutine.create(function(Part,Mesh)
  1922. for i=0,1,delay do
  1923. wait()
  1924. Part.CFrame=Part.CFrame
  1925. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1926. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1927. prt2.Anchored=true
  1928. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1929. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  1930. game:GetService("Debris"):AddItem(prt2,2)
  1931. coroutine.resume(coroutine.create(function(Part,Mesh)
  1932. for i=0,1,0.1 do
  1933. wait()
  1934. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  1935. end
  1936. Part.Parent=nil
  1937. end),prt2,msh2)
  1938. end
  1939. for i=0,1,delay*2 do
  1940. wait()
  1941. Part.CFrame=Part.CFrame
  1942. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  1943. end
  1944. Part.Parent=nil
  1945. end),prt,msh)
  1946. end
  1947.  
  1948. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1949. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1950. prt.Anchored=true
  1951. prt.CFrame=cframe
  1952. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1953. game:GetService("Debris"):AddItem(prt,2)
  1954. coroutine.resume(coroutine.create(function(Part,Mesh)
  1955. for i=0,1,delay do
  1956. wait()
  1957. Part.CFrame=Part.CFrame
  1958. Part.Transparency=i
  1959. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1960. end
  1961. Part.Parent=nil
  1962. end),prt,msh)
  1963. end
  1964.  
  1965. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  1966. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1967. prt.Anchored=true
  1968. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1969. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1970. game:GetService("Debris"):AddItem(prt,2)
  1971. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  1972. CF=Part.CFrame
  1973. Numbb=0
  1974. randnumb=math.random()/10
  1975. rand1=math.random()/10
  1976. for i=0,1,rand1 do
  1977. wait()
  1978. CF=CF*cf(0,math.random()/2,0)
  1979. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  1980. Part.CFrame=CF*euler(Numbb,0,0)
  1981. Part.Transparency=i
  1982. Numbb=Numbb+randnumb
  1983. end
  1984. Part.Parent=nil
  1985. end),prt,CF,Numbb,randnumb)
  1986. end
  1987.  
  1988. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1989. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1990. prt.Anchored=true
  1991. prt.CFrame=cframe
  1992. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  1993. game:GetService("Debris"):AddItem(prt,5)
  1994. coroutine.resume(coroutine.create(function(Part,Mesh)
  1995. for i=0,1,delay do
  1996. wait()
  1997. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  1998. Part.Transparency=i
  1999. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2000. end
  2001. Part.Parent=nil
  2002. end),prt,msh)
  2003. end
  2004.  
  2005. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2006. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2007. prt.Anchored=true
  2008. prt.CFrame=cframe
  2009. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2010. game:GetService("Debris"):AddItem(prt,2)
  2011. coroutine.resume(coroutine.create(function(Part,Mesh)
  2012. for i=0,1,delay do
  2013. wait()
  2014. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2015. Part.Transparency=i
  2016. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2017. end
  2018. Part.Parent=nil
  2019. end),prt,msh)
  2020. end
  2021.  
  2022. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2023. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2024. prt.Anchored=true
  2025. prt.CFrame=cframe*cf(x,y,z)
  2026. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2027. game:GetService("Debris"):AddItem(prt,5)
  2028. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2029. local num=math.random()
  2030. local num2=math.random(-3,2)+math.random()
  2031. local numm=0
  2032. for i=0,1,delay*2 do
  2033. swait()
  2034. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2035. Part.Transparency=i
  2036. numm=numm+0.01
  2037. end
  2038. Part.Parent=nil
  2039. Mesh.Parent=nil
  2040. end),prt,msh,x,y,z)
  2041. end
  2042.  
  2043. function dmgstart(dmg,what)
  2044. hitcon = what.Touched:connect(function(hit)
  2045. local hum = hit.Parent:FindFirstChild("Humanoid")
  2046. if hum and not hum:IsDescendantOf(Character) then
  2047. hum:TakeDamage(dmg)
  2048. end
  2049. end)
  2050. end
  2051.  
  2052. function dmgstop()
  2053. hitcon:disconnect()
  2054. end
  2055.  
  2056. function Cloak()
  2057. Face.Parent=nil
  2058. cloaked=true
  2059. for _,v in pairs(Torso.Parent:children()) do
  2060. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2061. coroutine.resume(coroutine.create(function()
  2062. for i=0,1,0.2 do
  2063. wait()
  2064. v.Transparency=i
  2065. end
  2066. v.Transparency=1
  2067. end))
  2068. end
  2069. if v.className=="Hat" then
  2070. hatp=v.Handle
  2071. coroutine.resume(coroutine.create(function(derp)
  2072. for i=0,1,0.2 do
  2073. wait()
  2074. derp.Transparency=i
  2075. end
  2076. derp.Transparency=1
  2077. end),hatp)
  2078. end
  2079. end
  2080. for _,v in pairs(m:children()) do
  2081. if v.className=="Part" then
  2082. coroutine.resume(coroutine.create(function()
  2083. for i=0,1,0.2 do
  2084. wait()
  2085. v.Transparency=i
  2086. end
  2087. v.Transparency=1
  2088. end))
  2089. end
  2090. end
  2091. end
  2092.  
  2093. function UnCloak()
  2094. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2095. Face.Parent=Head
  2096. cloaked=false
  2097. for _,v in pairs(Torso.Parent:children()) do
  2098. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2099. coroutine.resume(coroutine.create(function()
  2100. for i=0,1,0.1 do
  2101. wait()
  2102. v.Transparency=v.Transparency-0.1
  2103. end
  2104. v.Transparency=0
  2105. end))
  2106. end
  2107. if v.className=="Hat" then
  2108. hatp=v.Handle
  2109. coroutine.resume(coroutine.create(function(derp)
  2110. for i=0,1,0.1 do
  2111. wait()
  2112. derp.Transparency=derp.Transparency-0.1
  2113. end
  2114. derp.Transparency=0
  2115. end),hatp)
  2116. end
  2117. end
  2118. for _,v in pairs(m:children()) do
  2119. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2120. coroutine.resume(coroutine.create(function()
  2121. for i=0,1,0.1 do
  2122. wait()
  2123. v.Transparency=v.Transparency-0.1
  2124. end
  2125. v.Transparency=0
  2126. end))
  2127. v.Transparency=0
  2128. end
  2129. end
  2130. end
  2131.  
  2132. local origcolor = BrickColor.new("Pastel light blue")
  2133. ---- This section of explosions.
  2134. function Explode(rad,par,pitch,vol,mindam,maxdam)
  2135. local expart = Instance.new("Part",char)
  2136. local expart2 = Instance.new("Part",char)
  2137. local rin = Instance.new("Part",char)
  2138. local rin2 = Instance.new("Part",char)
  2139. local partMesh = Instance.new("SpecialMesh",expart)
  2140. partMesh.MeshType = "Sphere"
  2141. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2142. partMesh2.MeshType = "Sphere"
  2143. local partMesh3 = Instance.new("SpecialMesh",rin)
  2144. partMesh3.MeshType = "Brick"
  2145. local partMesh4 = Instance.new("SpecialMesh",rin2)
  2146. partMesh4.MeshType = "Brick"
  2147. CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  2148. partMesh.Scale = vt(rad,rad,rad)
  2149. expart.Size = vt(1,1,1)
  2150. expart.Transparency = 0
  2151. expart.Anchored = true
  2152. expart.Material = "Neon"
  2153. expart.BrickColor = bc("White")
  2154. expart.CFrame = par.CFrame
  2155. partMesh2.Scale = vt(rad,rad,rad)
  2156. expart2.Size = vt(1.15,1.15,1.15)
  2157. expart2.Transparency = 0.5
  2158. expart2.Anchored = true
  2159. expart2.Material = "Neon"
  2160. expart2.BrickColor = par.BrickColor
  2161. expart2.CFrame = par.CFrame
  2162. rin.Size = vt(1.15,1.15,1.15)
  2163. rin.Transparency = 1
  2164. rin.Anchored = true
  2165. rin.Material = "Neon"
  2166. rin.BrickColor = par.BrickColor
  2167. rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2168. rin2.Size = vt(1.15,1.15,1.15)
  2169. rin2.Transparency = 1
  2170. rin2.Anchored = true
  2171. rin2.Material = "Neon"
  2172. rin2.BrickColor = par.BrickColor
  2173. rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2174. partMesh3.Scale = vt(0,1,0)
  2175. partMesh4.Scale = vt(0,1,0)
  2176. local dec2 = Instance.new("Decal", rin)
  2177. dec2.Face = "Top"
  2178. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  2179. dec2.Parent = rin
  2180. local dec2b = dec2:Clone()
  2181. dec2b.Face = "Bottom"
  2182. dec2b.Parent = rin
  2183.  
  2184. local dec2a = Instance.new("Decal", rin2)
  2185. dec2a.Face = "Top"
  2186. dec2a.Texture = "http://www.roblox.com/asset/?id=874580939"
  2187. dec2a.Parent = rin2
  2188. local dec2ab = dec2a:Clone()
  2189. dec2ab.Face = "Bottom"
  2190. dec2ab.Parent = rin2
  2191. expart.CanCollide = false
  2192. expart2.CanCollide = false
  2193. rin.CanCollide = false
  2194. rin2.CanCollide = false
  2195. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  2196. local value = 1*rad/6.5
  2197. for i = 0, 199 do
  2198. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2199. expart.CFrame = expart.CFrame
  2200. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2201. expart2.CFrame = expart.CFrame
  2202. value = value - 0.035*rad/30
  2203. if value < 7.5 then
  2204. partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  2205. rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  2206. partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  2207. rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  2208. end
  2209. if value < 0 then
  2210. dec2.Transparency = dec2.Transparency + 0.025
  2211. dec2a.Transparency = dec2a.Transparency + 0.025
  2212. dec2b.Transparency = dec2b.Transparency + 0.025
  2213. dec2ab.Transparency = dec2ab.Transparency + 0.025
  2214. expart.Transparency = expart.Transparency + 0.025
  2215. expart2.Transparency = expart2.Transparency + 0.025
  2216. rin.Transparency = rin.Transparency + 0.025
  2217. rin2.Transparency = rin2.Transparency + 0.025
  2218. end
  2219. swait()
  2220. end
  2221. game:GetService("Debris"):AddItem(expart, 1)
  2222. game:GetService("Debris"):AddItem(expart2, 1)
  2223. game:GetService("Debris"):AddItem(rin, 1)
  2224. game:GetService("Debris"):AddItem(rin2, 1)
  2225. end
  2226.  
  2227. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  2228. local expart = Instance.new("Part",char)
  2229. local expart2 = Instance.new("Part",char)
  2230. local partMesh = Instance.new("SpecialMesh",expart)
  2231. partMesh.MeshType = "Sphere"
  2232. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2233. partMesh2.MeshType = "Sphere"
  2234. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  2235. partMesh.Scale = vt(rad,rad,rad)
  2236. expart.Size = vt(1,1,1)
  2237. expart.Transparency = 0
  2238. expart.Anchored = true
  2239. expart.Material = "Neon"
  2240. expart.BrickColor = bc("White")
  2241. expart.CFrame = par.CFrame
  2242. partMesh2.Scale = vt(rad,rad,rad)
  2243. expart2.Size = vt(1.15,1.15,1.15)
  2244. expart2.Transparency = 0.5
  2245. expart2.Anchored = true
  2246. expart2.Material = "Neon"
  2247. expart2.BrickColor = par.BrickColor
  2248. expart2.CFrame = par.CFrame
  2249. expart.CanCollide = false
  2250. expart2.CanCollide = false
  2251. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  2252. local value = 1*rad/6.5
  2253. for i = 0, 75 do
  2254. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2255. expart.CFrame = expart.CFrame
  2256. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2257. expart2.CFrame = expart.CFrame
  2258. value = value - 0.035*rad/5
  2259. if value < 0 then
  2260. value = 0
  2261. expart.Transparency = expart.Transparency + 0.05
  2262. expart2.Transparency = expart2.Transparency + 0.05
  2263. end
  2264. swait()
  2265. end
  2266. game:GetService("Debris"):AddItem(expart, 1)
  2267. game:GetService("Debris"):AddItem(expart2, 1)
  2268. end
  2269.  
  2270. function AreaDanger(rad,par,mindam,maxdam)
  2271. local expart = Instance.new("Part",char)
  2272. local partMesh = Instance.new("SpecialMesh",expart)
  2273. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2274. partMesh.MeshType = "Sphere"
  2275. partMesh.Scale = vt(rad,rad,rad)
  2276. expart.Size = vt(1,1,1)
  2277. expart.Transparency = 0.5
  2278. expart.Anchored = true
  2279. expart.Material = "Neon"
  2280. expart.CanCollide = false
  2281. expart.BrickColor = par.BrickColor
  2282. expart.CFrame = par.CFrame
  2283. local value = 1*rad/5
  2284. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  2285. for i = 0, 14 do
  2286. wait()
  2287. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2288. expart.CFrame = expart.CFrame
  2289. value = value - 0.035*rad
  2290. if value < 0 then
  2291. value = 0
  2292. end
  2293. end
  2294. wait(0.25)
  2295. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  2296. wait(0.5)
  2297. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  2298. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  2299. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  2300. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  2301. for i = 0, 14 do
  2302. wait()
  2303. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2304. expart.CFrame = expart.CFrame
  2305. value = value - 0.035*rad/2
  2306. end
  2307. expart.Transparency = 1
  2308. game:GetService("Debris"):AddItem(expart, 5)
  2309. end
  2310.  
  2311. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  2312. CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  2313. CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  2314. CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  2315. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2316. MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  2317. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  2318. for i = 0, 24 do
  2319. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  2320. end
  2321. for i = 0, 24 do
  2322. local expart = Instance.new("Part",char)
  2323. expart.Transparency = 1
  2324. expart.Anchored = true
  2325. expart.CanCollide = false
  2326. expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  2327. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  2328. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2329. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  2330. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  2331. for i = 0, 9 do
  2332. MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  2333. end
  2334. game:GetService("Debris"):AddItem(expart, 2)
  2335. wait(0.1)
  2336. end
  2337. end
  2338.  
  2339. function EXterPlosion(par)
  2340. CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  2341. CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  2342. CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  2343. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2344. MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  2345. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  2346. MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  2347. for i = 0, 24 do
  2348. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  2349. end
  2350. for i = 0, 24 do
  2351. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  2352. end
  2353. end
  2354. ----
  2355.  
  2356.  
  2357. function ring(type,pos,scale,value)
  2358. local type = type
  2359. local rng = Instance.new("Part", char)
  2360. rng.Anchored = true
  2361. rng.BrickColor = origcolor
  2362. rng.CanCollide = false
  2363. rng.FormFactor = 3
  2364. rng.Name = "Ring"
  2365. rng.Size = Vector3.new(1, 1, 1)
  2366. rng.Transparency = 0
  2367. rng.TopSurface = 0
  2368. rng.BottomSurface = 0
  2369. rng.CFrame = pos
  2370. local rngm = Instance.new("SpecialMesh", rng)
  2371. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2372. rngm.Scale = scale
  2373. local scaler2 = 1
  2374. if type == "Add" then
  2375. scaler2 = 1*value
  2376. elseif type == "Divide" then
  2377. scaler2 = 1/value
  2378. end
  2379. coroutine.resume(coroutine.create(function()
  2380. for i = 0,10,0.1 do
  2381. swait()
  2382. if type == "Add" then
  2383. scaler2 = scaler2 - 0.01*value
  2384. elseif type == "Divide" then
  2385. scaler2 = scaler2 - 0.01/value
  2386. end
  2387. rng.Transparency = rng.Transparency + 0.01
  2388. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2389. end
  2390. rng:Destroy()
  2391. end))
  2392. end
  2393.  
  2394.  
  2395. function wave(type,pos,scale,value)
  2396. local type = type
  2397. local rng = Instance.new("Part", char)
  2398. rng.Anchored = true
  2399. rng.BrickColor = origcolor
  2400. rng.CanCollide = false
  2401. rng.FormFactor = 3
  2402. rng.Name = "Ring"
  2403. rng.Size = Vector3.new(1, 1, 1)
  2404. rng.Transparency = 0
  2405. rng.TopSurface = 0
  2406. rng.BottomSurface = 0
  2407. rng.CFrame = pos
  2408. local rngm = Instance.new("SpecialMesh", rng)
  2409. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2410. rngm.Scale = scale
  2411. local scaler2 = 1
  2412. if type == "Add" then
  2413. scaler2 = 1*value
  2414. elseif type == "Divide" then
  2415. scaler2 = 1/value
  2416. end
  2417. coroutine.resume(coroutine.create(function()
  2418. for i = 0,10,0.1 do
  2419. swait()
  2420. if type == "Add" then
  2421. scaler2 = scaler2 - 0.01*value
  2422. elseif type == "Divide" then
  2423. scaler2 = scaler2 - 0.01/value
  2424. end
  2425. rng.Transparency = rng.Transparency + 0.01
  2426. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2427. end
  2428. rng:Destroy()
  2429. end))
  2430. end
  2431.  
  2432. function wind(type,pos,scale,value,speed)
  2433. local type = type
  2434. local rng = Instance.new("Part", char)
  2435. rng.Anchored = true
  2436. rng.BrickColor = origcolor
  2437. rng.CanCollide = false
  2438. rng.FormFactor = 3
  2439. rng.Name = "Ring"
  2440. rng.Size = Vector3.new(1, 1, 1)
  2441. rng.Transparency = 0
  2442. rng.TopSurface = 0
  2443. rng.BottomSurface = 0
  2444. rng.CFrame = pos
  2445. local rngm = Instance.new("SpecialMesh", rng)
  2446. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2447. rngm.Scale = scale
  2448. local scaler2 = 1
  2449. if type == "Add" then
  2450. scaler2 = 1*value
  2451. elseif type == "Divide" then
  2452. scaler2 = 1/value
  2453. end
  2454. coroutine.resume(coroutine.create(function()
  2455. for i = 0,10,0.1 do
  2456. swait()
  2457. if type == "Add" then
  2458. scaler2 = scaler2 - 0.01*value
  2459. elseif type == "Divide" then
  2460. scaler2 = scaler2 - 0.01/value
  2461. end
  2462. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2463. rng.Transparency = rng.Transparency + 0.01
  2464. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2465. end
  2466. rng:Destroy()
  2467. end))
  2468. end
  2469.  
  2470. function groundwind(type,pos,scale,value,speed)
  2471. local type = type
  2472. local rng = Instance.new("Part", char)
  2473. rng.Anchored = true
  2474. rng.BrickColor = origcolor
  2475. rng.CanCollide = false
  2476. rng.FormFactor = 3
  2477. rng.Name = "Ring"
  2478. rng.Size = Vector3.new(1, 1, 1)
  2479. rng.Transparency = 0
  2480. rng.TopSurface = 0
  2481. rng.BottomSurface = 0
  2482. rng.CFrame = pos
  2483. local rngm = Instance.new("SpecialMesh", rng)
  2484. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2485. rngm.Scale = scale
  2486. local scaler2 = 1
  2487. if type == "Add" then
  2488. scaler2 = 1*value
  2489. elseif type == "Divide" then
  2490. scaler2 = 1/value
  2491. end
  2492. coroutine.resume(coroutine.create(function()
  2493. for i = 0,10,0.1 do
  2494. swait()
  2495. if type == "Add" then
  2496. scaler2 = scaler2 - 0.01*value
  2497. elseif type == "Divide" then
  2498. scaler2 = scaler2 - 0.01/value
  2499. end
  2500. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2501. rng.Transparency = rng.Transparency + 0.01
  2502. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2503. end
  2504. rng:Destroy()
  2505. end))
  2506. end
  2507.  
  2508. function CameraManager()
  2509. if TwoD and not CamInterrupt then
  2510. if Humanoid.Health > 0 then
  2511. Camera.CameraSubject = Humanoid
  2512. Camera.CameraType = "Scriptable"
  2513. Humanoid.AutoRotate = false
  2514. if Booleans.GyroUse then
  2515. Directer.MaxTorque = Vec3(0, huge, 0)
  2516. else
  2517. Directer.MaxTorque = Vec3(0, 0, 0)
  2518. end
  2519. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2520. if Booleans.CamFollow then
  2521. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2522. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2523. else
  2524. CPart.Position = RootPart.Position
  2525. end
  2526. else
  2527. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2528. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2529. end
  2530. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2531. else
  2532. Camera.CameraSubject = Humanoid
  2533. Camera.CameraType = "Custom"
  2534. Controller.Disabled = false
  2535. end
  2536. end
  2537. end
  2538.  
  2539. function sphere(bonuspeed,type,pos,scale,value,color)
  2540. local type = type
  2541. local rng = Instance.new("Part", char)
  2542. rng.Anchored = true
  2543. rng.BrickColor = color
  2544. rng.CanCollide = false
  2545. rng.FormFactor = 3
  2546. rng.Name = "Ring"
  2547. rng.Material = "Neon"
  2548. rng.Size = Vector3.new(1, 1, 1)
  2549. rng.Transparency = 0
  2550. rng.TopSurface = 0
  2551. rng.BottomSurface = 0
  2552. rng.CFrame = pos
  2553. local rngm = Instance.new("SpecialMesh", rng)
  2554. rngm.MeshType = "Sphere"
  2555. rngm.Scale = scale
  2556. if rainbowmode == true then
  2557. rng.Color = Color3.new(r/255,g/255,b/255)
  2558. end
  2559. local scaler2 = 1
  2560. if type == "Add" then
  2561. scaler2 = 1*value
  2562. elseif type == "Divide" then
  2563. scaler2 = 1/value
  2564. end
  2565. coroutine.resume(coroutine.create(function()
  2566. for i = 0,10/bonuspeed,0.1 do
  2567. swait()
  2568. if rainbowmode == true then
  2569. rng.Color = Color3.new(r/255,g/255,b/255)
  2570. end
  2571. if type == "Add" then
  2572. scaler2 = scaler2 - 0.01*value/bonuspeed
  2573. elseif type == "Divide" then
  2574. scaler2 = scaler2 - 0.01/value*bonuspeed
  2575. end
  2576. if chaosmode == true then
  2577. rng.BrickColor = BrickColor.random()
  2578. end
  2579. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2580. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2581. end
  2582. rng:Destroy()
  2583. end))
  2584. end
  2585.  
  2586. function spherew(bonuspeed,type,pos,scale,value,color)
  2587. local type = type
  2588. local rng = Instance.new("Part", workspace)
  2589. rng.Anchored = true
  2590. rng.BrickColor = color
  2591. rng.CanCollide = false
  2592. rng.FormFactor = 3
  2593. rng.Name = "Ring"
  2594. rng.Material = "Neon"
  2595. rng.Size = Vector3.new(1, 1, 1)
  2596. rng.Transparency = 0
  2597. rng.TopSurface = 0
  2598. rng.BottomSurface = 0
  2599. rng.CFrame = pos
  2600. local rngm = Instance.new("SpecialMesh", rng)
  2601. rngm.MeshType = "Sphere"
  2602. rngm.Scale = scale
  2603. if rainbowmode == true then
  2604. rng.Color = Color3.new(r/255,g/255,b/255)
  2605. end
  2606. local scaler2 = 1
  2607. if type == "Add" then
  2608. scaler2 = 1*value
  2609. elseif type == "Divide" then
  2610. scaler2 = 1/value
  2611. end
  2612. coroutine.resume(coroutine.create(function()
  2613. for i = 0,10/bonuspeed,0.1 do
  2614. swait()
  2615. if rainbowmode == true then
  2616. rng.Color = Color3.new(r/255,g/255,b/255)
  2617. end
  2618. if type == "Add" then
  2619. scaler2 = scaler2 - 0.01*value/bonuspeed
  2620. elseif type == "Divide" then
  2621. scaler2 = scaler2 - 0.01/value*bonuspeed
  2622. end
  2623. if chaosmode == true then
  2624. rng.BrickColor = BrickColor.random()
  2625. end
  2626. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2627. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2628. end
  2629. rng:Destroy()
  2630. end))
  2631. end
  2632.  
  2633. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2634. local type = type
  2635. local rng = Instance.new("Part", char)
  2636. rng.Anchored = true
  2637. rng.BrickColor = color
  2638. rng.CanCollide = false
  2639. rng.FormFactor = 3
  2640. rng.Name = "Ring"
  2641. rng.Material = "Neon"
  2642. rng.Size = Vector3.new(1, 1, 1)
  2643. rng.Transparency = 0
  2644. rng.TopSurface = 0
  2645. rng.BottomSurface = 0
  2646. rng.CFrame = pos
  2647. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2648. local rngm = Instance.new("SpecialMesh", rng)
  2649. rngm.MeshType = "Brick"
  2650. rngm.Scale = vt(x1,y1,z1)
  2651. if rainbowmode == true then
  2652. rng.Color = Color3.new(r/255,g/255,b/255)
  2653. end
  2654. local scaler2 = 1
  2655. local speeder = FastSpeed/10
  2656. if type == "Add" then
  2657. scaler2 = 1*value
  2658. elseif type == "Divide" then
  2659. scaler2 = 1/value
  2660. end
  2661. coroutine.resume(coroutine.create(function()
  2662. for i = 0,10/bonuspeed,0.1 do
  2663. swait()
  2664. if rainbowmode == true then
  2665. rng.Color = Color3.new(r/255,g/255,b/255)
  2666. end
  2667. if type == "Add" then
  2668. scaler2 = scaler2 - 0.01*value/bonuspeed
  2669. elseif type == "Divide" then
  2670. scaler2 = scaler2 - 0.01/value*bonuspeed
  2671. end
  2672. if chaosmode == true then
  2673. rng.BrickColor = BrickColor.random()
  2674. end
  2675. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2676. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2677. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2678. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2679. end
  2680. rng:Destroy()
  2681. end))
  2682. end
  2683.  
  2684. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2685. local type = type
  2686. local rng = Instance.new("Part", char)
  2687. rng.Anchored = true
  2688. rng.BrickColor = color
  2689. rng.CanCollide = false
  2690. rng.FormFactor = 3
  2691. rng.Name = "Ring"
  2692. rng.Material = "Neon"
  2693. rng.Size = Vector3.new(1, 1, 1)
  2694. rng.Transparency = 0
  2695. rng.TopSurface = 0
  2696. rng.BottomSurface = 0
  2697. rng.CFrame = pos
  2698. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2699. local rngm = Instance.new("SpecialMesh", rng)
  2700. rngm.MeshType = "Brick"
  2701. rngm.Scale = vt(x1,y1,z1)
  2702. if rainbowmode == true then
  2703. rng.Color = Color3.new(r/255,g/255,b/255)
  2704. end
  2705. local scaler2 = 0
  2706. local speeder = FastSpeed/10
  2707. if type == "Add" then
  2708. scaler2 = 1*value
  2709. elseif type == "Divide" then
  2710. scaler2 = 1/value
  2711. end
  2712. coroutine.resume(coroutine.create(function()
  2713. for i = 0,10/bonuspeed,0.1 do
  2714. swait()
  2715. if rainbowmode == true then
  2716. rng.Color = Color3.new(r/255,g/255,b/255)
  2717. end
  2718. if type == "Add" then
  2719. scaler2 = scaler2 - 0.01*value/bonuspeed
  2720. elseif type == "Divide" then
  2721. scaler2 = scaler2 - 0.01/value*bonuspeed
  2722. end
  2723. if chaosmode == true then
  2724. rng.BrickColor = BrickColor.random()
  2725. end
  2726. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  2727. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2728. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2729. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2730. end
  2731. rng:Destroy()
  2732. end))
  2733. end
  2734.  
  2735. function sphereMKw(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2736. local type = type
  2737. local rng = Instance.new("Part", workspace)
  2738. rng.Anchored = true
  2739. rng.BrickColor = color
  2740. rng.CanCollide = false
  2741. rng.FormFactor = 3
  2742. rng.Name = "Ring"
  2743. rng.Material = "Neon"
  2744. rng.Size = Vector3.new(1, 1, 1)
  2745. rng.Transparency = 0
  2746. rng.TopSurface = 0
  2747. rng.BottomSurface = 0
  2748. rng.CFrame = pos
  2749. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2750. local rngm = Instance.new("SpecialMesh", rng)
  2751. rngm.MeshType = "Sphere"
  2752. rngm.Scale = vt(x1,y1,z1)
  2753. if rainbowmode == true then
  2754. rng.Color = Color3.new(r/255,g/255,b/255)
  2755. end
  2756. local scaler2 = 1
  2757. local speeder = FastSpeed
  2758. if type == "Add" then
  2759. scaler2 = 1*value
  2760. elseif type == "Divide" then
  2761. scaler2 = 1/value
  2762. end
  2763. coroutine.resume(coroutine.create(function()
  2764. for i = 0,10/bonuspeed,0.1 do
  2765. swait()
  2766. if rainbowmode == true then
  2767. rng.Color = Color3.new(r/255,g/255,b/255)
  2768. end
  2769. if type == "Add" then
  2770. scaler2 = scaler2 - 0.01*value/bonuspeed
  2771. elseif type == "Divide" then
  2772. scaler2 = scaler2 - 0.01/value*bonuspeed
  2773. end
  2774. if chaosmode == true then
  2775. rng.BrickColor = BrickColor.random()
  2776. end
  2777. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2778. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2779. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2780. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2781. end
  2782. rng:Destroy()
  2783. end))
  2784. end
  2785. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2786. local type = type
  2787. local rng = Instance.new("Part", char)
  2788. rng.Anchored = true
  2789. rng.BrickColor = color
  2790. rng.CanCollide = false
  2791. rng.FormFactor = 3
  2792. rng.Name = "Ring"
  2793. rng.Material = "Neon"
  2794. rng.Size = Vector3.new(1, 1, 1)
  2795. rng.Transparency = 0
  2796. rng.TopSurface = 0
  2797. rng.BottomSurface = 0
  2798. rng.CFrame = pos
  2799. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2800. local rngm = Instance.new("SpecialMesh", rng)
  2801. rngm.MeshType = "Sphere"
  2802. rngm.Scale = vt(x1,y1,z1)
  2803. if rainbowmode == true then
  2804. rng.Color = Color3.new(r/255,g/255,b/255)
  2805. end
  2806. local scaler2 = 1
  2807. local speeder = FastSpeed
  2808. if type == "Add" then
  2809. scaler2 = 1*value
  2810. elseif type == "Divide" then
  2811. scaler2 = 1/value
  2812. end
  2813. coroutine.resume(coroutine.create(function()
  2814. for i = 0,10/bonuspeed,0.1 do
  2815. swait()
  2816. if rainbowmode == true then
  2817. rng.Color = Color3.new(r/255,g/255,b/255)
  2818. end
  2819. if type == "Add" then
  2820. scaler2 = scaler2 - 0.01*value/bonuspeed
  2821. elseif type == "Divide" then
  2822. scaler2 = scaler2 - 0.01/value*bonuspeed
  2823. end
  2824. if chaosmode == true then
  2825. rng.BrickColor = BrickColor.random()
  2826. end
  2827. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2828. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2829. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2830. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2831. end
  2832. rng:Destroy()
  2833. end))
  2834. end
  2835.  
  2836.  
  2837. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2838. local type = type
  2839. local rng = Instance.new("Part", char)
  2840. rng.Anchored = true
  2841. rng.BrickColor = color
  2842. rng.CanCollide = false
  2843. rng.FormFactor = 3
  2844. rng.Name = "Ring"
  2845. rng.Material = "Neon"
  2846. rng.Size = Vector3.new(1, 1, 1)
  2847. rng.Transparency = 1
  2848. rng.TopSurface = 0
  2849. rng.BottomSurface = 0
  2850. rng.CFrame = pos
  2851. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2852. local rngm = Instance.new("SpecialMesh", rng)
  2853. rngm.MeshType = "Sphere"
  2854. rngm.Scale = vt(x1,y1,z1)
  2855. if rainbowmode == true then
  2856. rng.Color = Color3.new(r/255,g/255,b/255)
  2857. end
  2858. local scaler2 = 1
  2859. local speeder = FastSpeed
  2860. if type == "Add" then
  2861. scaler2 = 1*value
  2862. elseif type == "Divide" then
  2863. scaler2 = 1/value
  2864. end
  2865. coroutine.resume(coroutine.create(function()
  2866. for i = 0,10/bonuspeed,0.1 do
  2867. swait()
  2868. if rainbowmode == true then
  2869. rng.Color = Color3.new(r/255,g/255,b/255)
  2870. end
  2871. if type == "Add" then
  2872. scaler2 = scaler2 - 0.01*value/bonuspeed
  2873. elseif type == "Divide" then
  2874. scaler2 = scaler2 - 0.01/value*bonuspeed
  2875. end
  2876. if chaosmode == true then
  2877. rng.BrickColor = BrickColor.random()
  2878. end
  2879. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2880. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2881. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  2882. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2883. end
  2884. rng:Destroy()
  2885. end))
  2886. end
  2887.  
  2888. function dmg(dude)
  2889. if dude.Name ~= Character then
  2890. local bgf = Instance.new("BodyGyro",dude.Head)
  2891. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  2892. local val = Instance.new("BoolValue",dude)
  2893. val.Name = "IsHit"
  2894. local ds = coroutine.wrap(function()
  2895. dude:WaitForChild("Head"):BreakJoints()
  2896. wait(0.5)
  2897. targetted = nil
  2898. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
  2899. coroutine.resume(coroutine.create(function()
  2900. for i, v in pairs(dude:GetChildren()) do
  2901. if v:IsA("Accessory") then
  2902. v:Destroy()
  2903. end
  2904. if v:IsA("Humanoid") then
  2905. v:Destroy()
  2906. end
  2907. if v:IsA("CharacterMesh") then
  2908. v:Destroy()
  2909. end
  2910. if v:IsA("Model") then
  2911. v:Destroy()
  2912. end
  2913. if v:IsA("Part") or v:IsA("MeshPart") then
  2914. for x, o in pairs(v:GetChildren()) do
  2915. if o:IsA("Decal") then
  2916. o:Destroy()
  2917. end
  2918. end
  2919. coroutine.resume(coroutine.create(function()
  2920. v.Material = "Neon"
  2921. v.CanCollide = false
  2922. local bld = Instance.new("ParticleEmitter",v)
  2923. bld.LightEmission = 1
  2924. bld.Texture = "rbxassetid://284205403"
  2925. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  2926. bld.Rate = 50
  2927. bld.Lifetime = NumberRange.new(1)
  2928. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  2929. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2930. bld.Speed = NumberRange.new(0,0)
  2931. bld.VelocitySpread = 50000
  2932. bld.Rotation = NumberRange.new(-500,500)
  2933. bld.RotSpeed = NumberRange.new(-500,500)
  2934. local sbs = Instance.new("BodyPosition", v)
  2935. sbs.P = 3000
  2936. sbs.D = 1000
  2937. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  2938. sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  2939. v.Color = Color3.new(1,1,1)
  2940. coroutine.resume(coroutine.create(function()
  2941. for i = 0, 49 do
  2942. swait(1)
  2943. v.Transparency = v.Transparency + 0.02
  2944. end
  2945. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
  2946. bld.Speed = NumberRange.new(1,5)
  2947. bld.Acceleration = vt(0,10,0)
  2948. wait(0.5)
  2949. bld.Enabled = false
  2950. wait(3)
  2951. v:Destroy()
  2952. dude:Destroy()
  2953. end))
  2954. end))
  2955. end
  2956. end
  2957. end))
  2958. end)
  2959. ds()
  2960. end
  2961. end
  2962.  
  2963.  
  2964. function FindNearestHead(Position, Distance, SinglePlayer)
  2965. if SinglePlayer then
  2966. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  2967. end
  2968. local List = {}
  2969. for i, v in pairs(workspace:GetChildren()) do
  2970. if v:IsA("Model") then
  2971. if v:findFirstChild("Head") then
  2972. if v ~= Character then
  2973. if (v.Head.Position - Position).magnitude <= Distance then
  2974. table.insert(List, v)
  2975. end
  2976. end
  2977. end
  2978. end
  2979. end
  2980. return List
  2981. end
  2982.  
  2983. function FaceMouse()
  2984. Cam = workspace.CurrentCamera
  2985. return {
  2986. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  2987. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  2988. }
  2989. end
  2990.  
  2991. function FaceMouse2()
  2992. Cam = workspace.CurrentCamera
  2993. return {
  2994. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  2995. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  2996. }
  2997. end
  2998.  
  2999. local ModeOfGlitch = 1
  3000. -- Functions are ready.
  3001. local storehumanoidWS = 16
  3002.  
  3003. function Blink()
  3004. for i = 0, 14 do
  3005. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3006. end
  3007. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3008. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3009. CameraEnshaking(2,10)
  3010. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3011. if v:FindFirstChild('Head') then
  3012. end
  3013. end
  3014. for i = 0, 14 do
  3015. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3016. end
  3017. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3018. end
  3019.  
  3020. function ExtinctiveHeartbreak()
  3021. local targetted = nil
  3022. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3023. targetted = mouse.Target.Parent
  3024. end
  3025. if targetted ~= nil then
  3026. attack = true
  3027. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3028. for i = 0, 9 do
  3029. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3030. end
  3031. for i = 0, 24 do
  3032. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3033. end
  3034. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3035. local originalpos = root.CFrame
  3036. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  3037. for i = 0, 9 do
  3038. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3039. end
  3040. for i = 0, 24 do
  3041. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3042. end
  3043. hum.WalkSpeed = 0
  3044. targetted.Head.Anchored = true
  3045. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3046. for i = 0,2,0.1 do
  3047. swait()
  3048. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3049. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3050. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  3051. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3052. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  3053. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  3054. end
  3055. coroutine.resume(coroutine.create(function()
  3056. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  3057. bld.LightEmission = 0.1
  3058. bld.Texture = "rbxassetid://284205403"
  3059. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3060. bld.Rate = 500
  3061. bld.Lifetime = NumberRange.new(1)
  3062. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3063. bld.Acceleration = vt(0,-25,0)
  3064. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3065. bld.Speed = NumberRange.new(10,50)
  3066. bld.EmissionDirection = "Front"
  3067. bld.VelocitySpread = 25
  3068. bld.Rotation = NumberRange.new(-500,500)
  3069. bld.RotSpeed = NumberRange.new(-500,500)
  3070. end))
  3071. coroutine.resume(coroutine.create(function()
  3072. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso"))
  3073. bld.LightEmission = 0.1
  3074. bld.Texture = "rbxassetid://284205403"
  3075. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3076. bld.Rate = 500
  3077. bld.Lifetime = NumberRange.new(1)
  3078. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3079. bld.Acceleration = vt(0,-25,0)
  3080. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3081. bld.Speed = NumberRange.new(10,50)
  3082. bld.EmissionDirection = "Front"
  3083. bld.VelocitySpread = 25
  3084. bld.Rotation = NumberRange.new(-500,500)
  3085. bld.RotSpeed = NumberRange.new(-500,500)
  3086. end))
  3087. CameraEnshaking(5,5)
  3088. game:GetService("Debris"):AddItem(bld,3)
  3089. dmg(targetted)
  3090. CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1)
  3091. for i = 0,1,0.1 do
  3092. swait()
  3093. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3094. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3095. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  3096. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  3097. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3098. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  3099. end
  3100. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3101. for i = 0, 9 do
  3102. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3103. end
  3104. for i = 0, 24 do
  3105. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3106. end
  3107. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3108. root.CFrame = originalpos
  3109. for i = 0, 9 do
  3110. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3111. end
  3112. for i = 0, 24 do
  3113. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3114. end
  3115. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3116. bld.Enabled = false
  3117. attack = false
  3118. hum.WalkSpeed = storehumanoidWS
  3119. end
  3120. end
  3121. function MeteorStrike()
  3122. attack = true
  3123. for i = 0, 2, 0.1 do
  3124. swait()
  3125. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3126. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3127. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(65),math.rad(0),math.rad(0)),.4)
  3128. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-27),math.rad(0),math.rad(0)),.4)
  3129. RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.35)*angles(math.rad(70),math.rad(20),math.rad(0)),.1)
  3130. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3131. end
  3132. CFuncs["Sound"].Create("rbxassetid://136007472", root, 1,2)
  3133. for i=1,20 do
  3134. sphereMKCharge(5,-0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,10)
  3135. swait()
  3136. end
  3137. swait(30)
  3138. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3139. for i =1,20 do
  3140. sphereMKw(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,MAINRUINCOLOR,0)
  3141. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0)
  3142. end
  3143. for i = 0,2,0.1 do
  3144. swait()
  3145. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  3146. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  3147. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,30 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  3148. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  3149. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  3150. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  3151. end
  3152. for i =1,20 do
  3153. sphereMKw(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0)
  3154. end
  3155. text.TextTransparency = 1
  3156. text.TextStrokeTransparency = 1
  3157. tr2.Enabled = false
  3158. tr1.Enabled = false
  3159. tr3.Enabled = false
  3160. tl1.Enabled = false
  3161. tl2.Enabled = false
  3162. tl3.Enabled = false
  3163. spherew(5,"Add",Torso.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR)
  3164. eff = false
  3165. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3166. local invtab = {}
  3167. local function search(targ)
  3168. if targ:IsA("BasePart") or targ:IsA("Decal") or targ:IsA("Texture") then
  3169. table.insert(invtab,targ)
  3170. end
  3171. for i,v in pairs(targ:GetChildren()) do
  3172. search(v)
  3173. end
  3174. end
  3175. search(plr.Character)
  3176. local frm = 0
  3177. local frmcon
  3178. frmcon = game:GetService("RunService").Heartbeat:connect(function()
  3179. if frm < 10 then
  3180. for i,v in pairs(invtab) do
  3181. if v:IsA("BasePart") or v:IsA("Decal") or v:IsA("Texture") then
  3182. v.Transparency = v.Transparency + 0.1
  3183. end
  3184. end
  3185. frm = frm + 1
  3186. else
  3187. frmcon:disconnect()
  3188. end
  3189. end)
  3190. swait(200)
  3191. text.TextTransparency = 0
  3192. text.TextStrokeTransparency = 0
  3193. tr2.Enabled = false
  3194. tr1.Enabled = false
  3195. tr3.Enabled = false
  3196. tl1.Enabled = false
  3197. tl2.Enabled = false
  3198. tl3.Enabled = false
  3199. eff = true
  3200. for i =1,20 do
  3201. sphereMKw(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0)
  3202. end
  3203. spherew(5,"Add",Torso.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR)
  3204. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3205. local invtab = {}
  3206. local function search(targ)
  3207. if targ:IsA("BasePart") or targ:IsA("Decal") or targ:IsA("Texture") then
  3208. table.insert(invtab,targ)
  3209. end
  3210. for i,v in pairs(targ:GetChildren()) do
  3211. search(v)
  3212. end
  3213. end
  3214. search(plr.Character)
  3215. local frm = 0
  3216. local frmcon
  3217. frmcon = game:GetService("RunService").Heartbeat:connect(function()
  3218. if frm < 10 then
  3219. for i,v in pairs(invtab) do
  3220. if v:IsA("BasePart") or v:IsA("Decal") or v:IsA("Texture") then
  3221. v.Transparency = v.Transparency - 0.1
  3222. end
  3223. end
  3224. frm = frm + 1
  3225. else
  3226. frmcon:disconnect()
  3227. end
  3228. end)
  3229. swait(5)
  3230. for i = 0, 2, 0.1 do
  3231. swait()
  3232. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3233. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3234. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(65),math.rad(0),math.rad(0)),.4)
  3235. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-27),math.rad(0),math.rad(0)),.4)
  3236. RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.35)*angles(math.rad(70),math.rad(20),math.rad(0)),.1)
  3237. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3238. end
  3239. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3240. CFuncs["Sound"].Create("rbxassetid://151304356", root, 5,1)
  3241. MagniDamage(root, 30, 65,90, 0, "Normal")
  3242. for i =1,20 do
  3243. sphereMK(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0)
  3244. end
  3245. sphere(1,"Add",Torso.CFrame,vt(1,1,1),1,MAINRUINCOLOR)
  3246. for i =1,20 do
  3247. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0)
  3248. end
  3249. swait(20)
  3250. attack = false
  3251. tr2.Enabled = true
  3252. tr1.Enabled = true
  3253. tr3.Enabled = true
  3254. tl1.Enabled = true
  3255. tl2.Enabled = true
  3256. tl3.Enabled = true
  3257. end
  3258. function FinalCalam()
  3259. attack = true
  3260. hum.WalkSpeed = 0
  3261. local orb = Instance.new("Part", char)
  3262. orb.Anchored = true
  3263. orb.BrickColor = MAINRUINCOLOR
  3264. orb.CanCollide = false
  3265. orb.FormFactor = 3
  3266. orb.Name = "Ring"
  3267. orb.Material = "Neon"
  3268. orb.Size = Vector3.new(1, 1, 1)
  3269. orb.Transparency = 0
  3270. orb.TopSurface = 0
  3271. orb.BottomSurface = 0
  3272. local orbm = Instance.new("SpecialMesh", orb)
  3273. orbm.MeshType = "Sphere"
  3274. orbm.Name = "SizeMesh"
  3275. orbm.Scale = vt(0,0,0)
  3276. local scaled = 0.1
  3277. local posid = 0
  3278. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3279. for i = 0, 5, 0.1 do
  3280. swait()
  3281. scaled = scaled - 0.001
  3282. posid = posid - scaled
  3283. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3284. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3285. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,10)
  3286. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  3287. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2 + 0.1 * math.cos(sine / 10))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3288. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3289. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3290. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3291. end
  3292. swait(60)
  3293. for i =1,3 do
  3294. swait(30)
  3295. CFuncs["Sound"].Create("rbxassetid://847061203", orb, 1,0.9)
  3296. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR)
  3297. end
  3298. swait(30)
  3299. for i = 0, 2, 0.1 do
  3300. swait()
  3301. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3302. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3303. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3304. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3305. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3306. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3307. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3308. end
  3309. swait(60)
  3310. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3311. CFuncs["Sound"].Create("rbxassetid://151304356", workspace, 5,1)
  3312. sphere(0.2,"Add",orb.CFrame,vt(10,10,10),5,MAINRUINCOLOR)
  3313. sphere(0.5,"Add",orb.CFrame,vt(1,1,1),5,MAINRUINCOLOR)
  3314. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3315. if v:FindFirstChild('Head') then
  3316. dmg(v)
  3317. end
  3318. end
  3319. for i = 1,20 do
  3320. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,MAINRUINCOLOR,0)
  3321. for i = 0, 10 do
  3322. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,MAINRUINCOLOR,0)
  3323. end
  3324. end
  3325. orb:Remove()
  3326. attack = false
  3327. hum.WalkSpeed = storehumanoidWS
  3328. end
  3329. function PureBomb()
  3330. attack = true
  3331.  
  3332. local orb = Instance.new("Part", char)
  3333. orb.Anchored = true
  3334. orb.BrickColor = BrickColor.new("Toothpaste")
  3335. orb.CanCollide = false
  3336. orb.FormFactor = 3
  3337. orb.Name = "Ring"
  3338. orb.Material = "Neon"
  3339. orb.Size = Vector3.new(1, 1, 1)
  3340. orb.Transparency = 0
  3341. orb.TopSurface = 0
  3342. orb.BottomSurface = 0
  3343. local orbm = Instance.new("SpecialMesh", orb)
  3344. orbm.MeshType = "Sphere"
  3345. orbm.Name = "SizeMesh"
  3346. orbm.Scale = vt(0,0,0)
  3347. local scaled = 0.1
  3348. local posid = 0
  3349. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3350. for i = 0, 5, 0.1 do
  3351. swait()
  3352. scaled = scaled - 0.001
  3353. posid = posid - scaled
  3354. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3355. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3356. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3357. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3358. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3359. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3360. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3361. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3362. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3363. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3364. end
  3365. for i = 0, 2, 0.1 do
  3366. swait()
  3367. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3368. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3369. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3370. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3371. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3372. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3373. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3374. end
  3375. coroutine.resume(coroutine.create(function()
  3376. orb.Anchored = false
  3377. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3378. local a = Instance.new("Part",workspace)
  3379. a.Name = "Direction"
  3380. a.Anchored = true
  3381. a.BrickColor = bc("Bright red")
  3382. a.Material = "Neon"
  3383. a.Transparency = 1
  3384. a.CanCollide = false
  3385. local ray = Ray.new(
  3386. orb.CFrame.p, -- origin
  3387. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3388. )
  3389. local ignore = orb
  3390. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3391. a.BottomSurface = 10
  3392. a.TopSurface = 10
  3393. local distance = (orb.CFrame.p - position).magnitude
  3394. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3395. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3396. orb.CFrame = a.CFrame
  3397. a:Destroy()
  3398. local bv = Instance.new("BodyVelocity")
  3399. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3400. bv.velocity = orb.CFrame.lookVector*125
  3401. bv.Parent = orb
  3402. local hitted = false
  3403. game:GetService("Debris"):AddItem(orb, 15)
  3404. wait()
  3405. local hit =orb.Touched:connect(function(hit)
  3406. if hitted == false then
  3407. hitted = true
  3408. CameraEnshaking(10,2.5)
  3409. MagniDamage(orb, 65, 65,90, 0, "Normal")
  3410. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3411. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3412. for i = 0, 49 do
  3413. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3414. end
  3415. for i = 0, 9 do
  3416. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3417. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3418. end
  3419. orb.Anchored = true
  3420. orb.Transparency = 1
  3421. wait(8)
  3422. orb:Destroy()
  3423. end
  3424. end)
  3425. end))
  3426. for i = 0, 1, 0.1 do
  3427. swait()
  3428. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3429. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3430. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3431. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3432. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3433. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3434. end
  3435. attack = false
  3436. end
  3437.  
  3438. function ChaosGroundStrike()
  3439. attack = true
  3440. for i = 0, 2, 0.1 do
  3441. swait()
  3442. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3443. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3444. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3445. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3446. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3447. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3448. end
  3449. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3450. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3451. CameraEnshaking(4,12)
  3452. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3453. if v:FindFirstChild('Head') then
  3454. dmg(v)
  3455. end
  3456. end
  3457. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3458. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3459. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3460. for i = 0, 2, 0.1 do
  3461. swait()
  3462. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3463. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3464. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3465. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3466. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3467. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3468. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3469. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3470. end
  3471. attack = false
  3472. end
  3473.  
  3474. function Starfall()
  3475. attack = true
  3476. hum.WalkSpeed = 0
  3477. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3478. for i = 0, 5, 0.1 do
  3479. swait()
  3480. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3481. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3482. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3483. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3484. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3485. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3486. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3487. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3488. end
  3489. local Overed = false
  3490. CameraEnshaking(2,20)
  3491. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3492. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3493. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3494. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3495. local orb = Instance.new("Part", char)
  3496. orb.Anchored = true
  3497. orb.BrickColor = BrickColor.new("Toothpaste")
  3498. orb.CanCollide = false
  3499. orb.FormFactor = 3
  3500. orb.Name = "Remenant"
  3501. orb.Material = "Neon"
  3502. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3503. orb.Size = Vector3.new(1, 1, 1)
  3504. orb.Transparency = 1
  3505. orb.TopSurface = 0
  3506. orb.BottomSurface = 0
  3507. hum.WalkSpeed = storehumanoidWS
  3508. coroutine.resume(coroutine.create(function()
  3509. for i = 0, 9 do
  3510. swait(10)
  3511. local lb = Instance.new("Part")
  3512. lb.Color = MAINRUINCOLOR.Color
  3513. lb.CanCollide = false
  3514. lb.Material = "Neon"
  3515. lb.Anchored = true
  3516. lb.TopSurface = 0
  3517. lb.BottomSurface = 0
  3518. lb.Transparency = 0
  3519. lb.Size = vt(1,1,1)
  3520. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3521. lb.Anchored = false
  3522. lb.Parent = char
  3523. local thingery = Instance.new("SpecialMesh",lb)
  3524. thingery.MeshType = "Sphere"
  3525. thingery.Scale = vt(20,20,20)
  3526. game:GetService("Debris"):AddItem(lb, 10)
  3527. local bv = Instance.new("BodyVelocity")
  3528. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3529. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3530. bv.Parent = lb
  3531. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3532. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3533. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3534. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3535. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3536. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3537. local hitted = false
  3538. coroutine.resume(coroutine.create(function()
  3539. while true do
  3540. swait(1)
  3541. if lb.Parent ~= nil and hitted == false then
  3542. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3543. elseif lb.Parent == nil then
  3544. break
  3545. end
  3546. end
  3547. end))
  3548.  
  3549. game:GetService("Debris"):AddItem(a, 0.1)
  3550.  
  3551. coroutine.resume(coroutine.create(function()
  3552. swait(1)
  3553. lb.Touched:connect(function(hit)
  3554. if hitted == false then
  3555. hitted = true
  3556. lb.Transparency = 1
  3557. lb.Anchored = true
  3558. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3559. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3560. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3561. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3562. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3563. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3564. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3565. CameraEnshaking(1,5)
  3566. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3567. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3568. for i = 0, 9 do
  3569. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3570. end
  3571. for i = 0, 49 do
  3572. swait()
  3573. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3574. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3575. end
  3576. end
  3577. end)
  3578. end))
  3579. end
  3580. Overed = true
  3581. orb:Destroy()
  3582. end))
  3583.  
  3584. attack = false
  3585. end
  3586.  
  3587. function StarfallEX()
  3588. attack = true
  3589. hum.WalkSpeed = 0
  3590. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3591. for i = 0, 5, 0.1 do
  3592. swait()
  3593. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3594. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3595. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3596. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3597. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3598. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3599. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3600. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3601. end
  3602. local Overed = false
  3603. CameraEnshaking(2,20)
  3604. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3605. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3606. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3607. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3608. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3609. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3610. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3611. local orb = Instance.new("Part", char)
  3612. orb.Anchored = true
  3613. orb.BrickColor = BrickColor.new("Toothpaste")
  3614. orb.CanCollide = false
  3615. orb.FormFactor = 3
  3616. orb.Name = "Remenant"
  3617. orb.Material = "Neon"
  3618. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3619. orb.Size = Vector3.new(1, 1, 1)
  3620. orb.Transparency = 1
  3621. orb.TopSurface = 0
  3622. orb.BottomSurface = 0
  3623. hum.WalkSpeed = storehumanoidWS
  3624. coroutine.resume(coroutine.create(function()
  3625. for i = 0, 9 do
  3626. swait(10)
  3627. local lb = Instance.new("Part")
  3628. lb.Color = MAINRUINCOLOR.Color
  3629. lb.CanCollide = false
  3630. lb.Material = "Neon"
  3631. lb.Anchored = true
  3632. lb.TopSurface = 0
  3633. lb.BottomSurface = 0
  3634. lb.Transparency = 0
  3635. lb.Size = vt(1,1,1)
  3636. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3637. lb.Anchored = false
  3638. lb.Parent = char
  3639. local thingery = Instance.new("SpecialMesh",lb)
  3640. thingery.MeshType = "Sphere"
  3641. thingery.Scale = vt(20,20,20)
  3642. game:GetService("Debris"):AddItem(lb, 10)
  3643. local bv = Instance.new("BodyVelocity")
  3644. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3645. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3646. bv.Parent = lb
  3647. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3648. sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
  3649. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3650. sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
  3651. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3652. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3653. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3654. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3655. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3656. local hitted = false
  3657. coroutine.resume(coroutine.create(function()
  3658. while true do
  3659. swait(1)
  3660. if lb.Parent ~= nil and hitted == false then
  3661. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3662. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3663. elseif lb.Parent == nil then
  3664. break
  3665. end
  3666. end
  3667. end))
  3668.  
  3669. game:GetService("Debris"):AddItem(a, 0.1)
  3670.  
  3671. coroutine.resume(coroutine.create(function()
  3672. swait(1)
  3673. lb.Touched:connect(function(hit)
  3674. if hitted == false then
  3675. hitted = true
  3676. lb.Transparency = 1
  3677. lb.Anchored = true
  3678. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3679. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3680. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3681. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3682. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3683. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3684. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3685. CameraEnshaking(10,5)
  3686. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3687. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3688. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3689. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3690. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3691. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3692. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3693. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3694. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3695. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3696. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3697. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3698. for i = 0, 9 do
  3699. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3700. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3701. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3702. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3703. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3704. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3705. end
  3706. for i = 0, 49 do
  3707. swait()
  3708. MagniDamage(lb, 30, 30, 60, 0, "Normal")
  3709. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3710. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3711. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3712. end
  3713. end
  3714. end)
  3715. end))
  3716. end
  3717. Overed = true
  3718. orb:Destroy()
  3719. end))
  3720.  
  3721. attack = false
  3722. end
  3723.  
  3724. function StarDivision()
  3725. attack = true
  3726. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  3727. for i = 0, 2, 0.1 do
  3728. swait()
  3729. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3730. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6)
  3731. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6)
  3732. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6)
  3733. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6)
  3734. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  3735. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6)
  3736. end
  3737. local orb = Instance.new("Part", char)
  3738. orb.BrickColor = MAINRUINCOLOR
  3739. orb.CanCollide = false
  3740. orb.FormFactor = 3
  3741. orb.Name = "Ring"
  3742. orb.Material = "Neon"
  3743. orb.Size = Vector3.new(1, 1, 1)
  3744. orb.Transparency = 0
  3745. orb.TopSurface = 0
  3746. orb.BottomSurface = 0
  3747. local orbm = Instance.new("SpecialMesh", orb)
  3748. orbm.MeshType = "Sphere"
  3749. orbm.Name = "SizeMesh"
  3750. orbm.Scale = vt(2,2,2)
  3751. local a = Instance.new("Part",workspace)
  3752. a.Name = "Direction"
  3753. a.Anchored = true
  3754. a.BrickColor = bc("Bright red")
  3755. a.Material = "Neon"
  3756. a.Transparency = 1
  3757. a.CanCollide = false
  3758. local ray = Ray.new(
  3759. sorb.CFrame.p, -- origin
  3760. (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  3761. )
  3762. local ignore = sorb
  3763. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3764. a.BottomSurface = 10
  3765. a.TopSurface = 10
  3766. local distance = (sorb.CFrame.p - position).magnitude
  3767. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3768. a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3769. orb.CFrame = a.CFrame
  3770. a:Destroy()
  3771. local bv = Instance.new("BodyVelocity")
  3772. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3773. bv.velocity = orb.CFrame.lookVector*100
  3774. bv.Parent = orb
  3775. local hitted = false
  3776. game:GetService("Debris"):AddItem(orb, 10)
  3777. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  3778. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  3779. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  3780. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  3781. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  3782. coroutine.resume(coroutine.create(function()
  3783. while true do
  3784. swait(1)
  3785. if orb.Parent ~= nil and hitted == false then
  3786. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  3787. elseif orb.Parent == nil then
  3788. break
  3789. end
  3790. end
  3791. end))
  3792. coroutine.resume(coroutine.create(function()
  3793. swait(1)
  3794. orb.Touched:connect(function(hit)
  3795. if hitted == false then
  3796. hitted = true
  3797. game:GetService("Debris"):AddItem(orb, 5)
  3798. orb.Transparency = 1
  3799. orb.Anchored = true
  3800. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3801. elocacenter.Anchored = true
  3802. elocacenter.CFrame = orb.CFrame
  3803. elocacenter.Orientation = vt(0,0,0)
  3804. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3805. eloca1.Anchored = true
  3806. eloca1.CFrame = elocacenter.CFrame
  3807. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3808. eloca2.Anchored = true
  3809. eloca2.CFrame = elocacenter.CFrame
  3810. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3811. eloca3.Anchored = true
  3812. eloca3.CFrame = elocacenter.CFrame
  3813. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3814. eloca4.Anchored = true
  3815. eloca4.CFrame = elocacenter.CFrame
  3816. local lookavec = 0
  3817. local speeds = 0
  3818. CameraEnshaking(1,1)
  3819. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  3820. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3821. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3822. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3823. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3824. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3825. for i = 0, 99 do
  3826. swait()
  3827. lookavec = lookavec + 1
  3828. speeds = speeds + 0.1
  3829. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3830. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3831. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3832.  
  3833. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3834. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3835.  
  3836. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3837. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3838.  
  3839. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3840. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3841. end
  3842.  
  3843. for i = 0, 149 do
  3844. swait()
  3845. speeds = speeds + 0.1
  3846. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3847. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3848. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3849.  
  3850. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3851. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3852.  
  3853. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3854. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3855.  
  3856. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3857. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3858. end
  3859. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  3860. if v:FindFirstChild('Head') then
  3861. dmg(v)
  3862. end
  3863. end
  3864. CameraEnshaking(7,30)
  3865. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  3866. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  3867. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  3868. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  3869. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  3870. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  3871. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  3872. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3873. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3874. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3875. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3876. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3877. for i = 0, 24 do
  3878. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  3879. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  3880. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  3881. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  3882. end
  3883. coroutine.resume(coroutine.create(function()
  3884. for i = 0, 499 do
  3885. swait(1)
  3886. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  3887. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  3888. end
  3889. elocacenter:Destroy()
  3890. eloca1:Destroy()
  3891. eloca2:Destroy()
  3892. eloca3:Destroy()
  3893. eloca4:Destroy()
  3894. end))
  3895. end
  3896. end)
  3897. end))
  3898. attack = false
  3899. end
  3900.  
  3901.  
  3902. function UniversalCollapse()
  3903. attack = true
  3904. local speedearn = 0
  3905. hum.WalkSpeed = 0
  3906. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  3907. for i = 0, 10, 0.1 do
  3908. swait()
  3909. speedearn = speedearn + 0.1
  3910. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3911. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3912. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3913. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3914. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3915. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  3916. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  3917. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3918. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  3919. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  3920. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  3921. end
  3922. CameraEnshaking(5,45)
  3923. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  3924. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  3925. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3926. if v:FindFirstChild('Head') then
  3927. dmg(v)
  3928. end
  3929. end
  3930. hum.WalkSpeed = storehumanoidWS
  3931. attack = false
  3932. end
  3933. function ChaosBegone()
  3934. attack = true
  3935. local speedearn = 0
  3936. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.75)
  3937. for i = 0, 10, 0.1 do
  3938. swait()
  3939. speedearn = speedearn + 0.1
  3940. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3941. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3942. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3943. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3944. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3945. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3946. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3947. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3948. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3949. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3950. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3951. end
  3952. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  3953. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 1)
  3954. CameraEnshaking(5,25)
  3955. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3956. if v:FindFirstChild('Head') then
  3957. dmg(v)
  3958. end
  3959. end
  3960. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  3961. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  3962. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  3963. for i = 0, 3, 0.1 do
  3964. swait()
  3965. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3966. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3967. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3968. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3969. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3970. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3971. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3972. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3973. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3974. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3975. end
  3976. attack = false
  3977. end
  3978.  
  3979. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  3980. local orb = Instance.new("Part", char)
  3981. orb.Anchored = true
  3982. orb.BrickColor = color
  3983. orb.CanCollide = false
  3984. orb.FormFactor = 3
  3985. orb.Name = "Ring"
  3986. orb.Material = "Neon"
  3987. orb.Size = Vector3.new(1, 1, 1)
  3988. orb.Transparency = 0
  3989. orb.TopSurface = 0
  3990. orb.BottomSurface = 0
  3991. local orbm = Instance.new("SpecialMesh", orb)
  3992. orbm.MeshType = "Sphere"
  3993. orb.CFrame = positted
  3994. orbm.Name = "SizeMesh"
  3995. orbm.Scale = vt(1,1,1)
  3996. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  3997. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  3998. --[[for i = 0, 2 do
  3999. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4000. end]]--
  4001. coroutine.resume(coroutine.create(function()
  4002. wait(timer)
  4003. CameraEnshaking(3,ShakePower)
  4004. orb.Transparency = 1
  4005. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  4006. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  4007. --[[for i = 0, 4 do
  4008. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4009. end]]--
  4010. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  4011. wait(3)
  4012. orb:Destroy()
  4013. end))
  4014. end
  4015.  
  4016. function orb_spawn(positted,timer)
  4017. local randomcol = math.random(1,2)
  4018. local orb = Instance.new("Part", char)
  4019. orb.Anchored = true
  4020. if randomcol == 1 then
  4021. orb.BrickColor = BrickColor.new("White")
  4022. elseif randomcol == 2 then
  4023. orb.BrickColor = BrickColor.new("Really black")
  4024. end
  4025. orb.CanCollide = false
  4026. orb.FormFactor = 3
  4027. orb.Name = "Ring"
  4028. orb.Material = "Neon"
  4029. orb.Size = Vector3.new(1, 1, 1)
  4030. orb.Transparency = 0
  4031. orb.TopSurface = 0
  4032. orb.BottomSurface = 0
  4033. local orbm = Instance.new("SpecialMesh", orb)
  4034. orbm.MeshType = "Sphere"
  4035. orb.CFrame = positted
  4036. orbm.Name = "SizeMesh"
  4037. orbm.Scale = vt(1,1,1)
  4038. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  4039. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  4040. for i = 0, 2 do
  4041. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4042. end
  4043. coroutine.resume(coroutine.create(function()
  4044. wait(timer)
  4045. CameraEnshaking(3,2)
  4046. orb.Transparency = 1
  4047. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4048. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4049. for i = 0, 4 do
  4050. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4051. end
  4052. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  4053. wait(3)
  4054. orb:Destroy()
  4055. end))
  4056. end
  4057.  
  4058. function scattercorrupt()
  4059. attack = true
  4060. local rot = 0
  4061. local randomrotations = math.random(1,2)
  4062. local lookv = 2.5
  4063. local power = 5
  4064. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  4065. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  4066. for i = 0, 9 do
  4067. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  4068. end
  4069. CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  4070. CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  4071. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4072. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  4073. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  4074. local hite = Instance.new("Part", char)
  4075. hite.Anchored = true
  4076. hite.CanCollide = false
  4077. hite.FormFactor = 3
  4078. hite.Name = "Ring"
  4079. hite.Material = "Neon"
  4080. hite.Size = Vector3.new(1, 1, 1)
  4081. hite.Transparency = 1
  4082. hite.TopSurface = 0
  4083. hite.BottomSurface = 0
  4084. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4085. local rem = Instance.new("Part", char)
  4086. rem.Anchored = true
  4087. rem.CanCollide = false
  4088. rem.FormFactor = 3
  4089. rem.Name = "Ring"
  4090. rem.Material = "Neon"
  4091. rem.Size = Vector3.new(1, 1, 1)
  4092. rem.Transparency = 1
  4093. rem.TopSurface = 0
  4094. rem.BottomSurface = 0
  4095. rem.CFrame = hite.CFrame
  4096. local rem2 = rem:Clone()
  4097. rem2.Parent = char
  4098. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4099. local rem3 = rem:Clone()
  4100. rem3.Parent = char
  4101. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4102. local rem4 = rem:Clone()
  4103. rem4.Parent = char
  4104. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4105. hite:Destroy()
  4106. coroutine.resume(coroutine.create(function()
  4107. for i = 0, 24 do
  4108. swait(1)
  4109. if randomrotations == 1 then
  4110. rot = rot + 1
  4111. elseif randomrotations == 2 then
  4112. rot = rot - 1
  4113. end
  4114. power = power + 0.5
  4115. lookv = lookv + 7.5
  4116. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4117. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4118. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4119. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4120. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4121. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4122. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4123. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4124. end
  4125. end))
  4126. attack = false
  4127. end
  4128. function yinyangi()
  4129. attack = true
  4130. for i = 0, 2, 0.1 do
  4131. swait()
  4132. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4133. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4134. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4135. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4136. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4137. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4138. end
  4139. local bv = Instance.new("BodyVelocity")
  4140. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4141. bv.velocity = root.CFrame.lookVector*175
  4142. bv.Parent = root
  4143. for Rotations = 0, 9 do
  4144. for i = 0, 1, 0.5 do
  4145. swait()
  4146. bv.velocity = root.CFrame.lookVector*175
  4147. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4148. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4149. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4150. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4151. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4152. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4153. end
  4154. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4155. for i = 0, 1, 0.5 do
  4156. swait()
  4157. bv.velocity = root.CFrame.lookVector*175
  4158. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4159. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4160. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  4161. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4162. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4163. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4164. end
  4165. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4166. for i = 0, 1, 0.5 do
  4167. swait()
  4168. bv.velocity = root.CFrame.lookVector*175
  4169. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4170. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4171. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  4172. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4173. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4174. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4175. end
  4176. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4177. for i = 0, 1, 0.5 do
  4178. swait()
  4179. bv.velocity = root.CFrame.lookVector*175
  4180. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4181. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4182. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  4183. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4184. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4185. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4186. end
  4187. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4188. end
  4189. bv:Destroy()
  4190. attack = false
  4191. end
  4192.  
  4193. function Wip()
  4194. attack = true
  4195.  
  4196. local rngb = Instance.new("Part", char)
  4197. rngb.Anchored = true
  4198. rngb.BrickColor = origcolor
  4199. rngb.CanCollide = false
  4200. rngb.FormFactor = 3
  4201. rngb.Name = "Ring"
  4202. rngb.Material = "Neon"
  4203. rngb.Size = Vector3.new(1, 0.05, 1)
  4204. rngb.Transparency = 1
  4205. rngb.TopSurface = 0
  4206. rngb.BottomSurface = 0
  4207. local rngmb = Instance.new("SpecialMesh", rngb)
  4208. rngmb.MeshType = "Brick"
  4209. rngmb.Name = "SizeMesh"
  4210. rngmb.Scale = vt(0,1,0)
  4211.  
  4212. local orb = rngb:Clone()
  4213. orb.Parent = char
  4214. orb.Transparency = 0
  4215. orb.BrickColor = BrickColor.new("White")
  4216. orb.Size = vt(1,1,1)
  4217. local orbmish = orb.SizeMesh
  4218. orbmish.Scale = vt(0,0,0)
  4219. orbmish.MeshType = "Sphere"
  4220.  
  4221. local orbe = rngb:Clone()
  4222. orbe.Parent = char
  4223. orbe.Transparency = 0.5
  4224. orbe.BrickColor = BrickColor.new("New Yeller")
  4225. orbe.Size = vt(1,1,1)
  4226. local orbmish2 = orbe.SizeMesh
  4227. orbmish2.Scale = vt(0,0,0)
  4228. orbmish2.MeshType = "Sphere"
  4229. orbe.Color = Color3.new(r/255,g/255,b/255)
  4230.  
  4231. rngb:Destroy()
  4232. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4233. local scaled = 1
  4234. for i = 0,5,0.1 do
  4235. swait()
  4236. scaled = scaled - 0.02
  4237. if rainbowmode == true then
  4238. orbe.Color = Color3.new(r/255,g/255,b/255)
  4239. end
  4240. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4241. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4242. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4243. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4244. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4245. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4246. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4247. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4248. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4249. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4250. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4251. RootPart.CFrame = FaceMouse()[1]
  4252. end]]--
  4253. for i = 0,5,0.1 do
  4254. swait()
  4255. if rainbowmode == true then
  4256. orbe.Color = Color3.new(r/255,g/255,b/255)
  4257. end
  4258. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4259. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4260. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4261. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4262. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4263. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4264. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4265. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4266. RootPart.CFrame = FaceMouse()[1]
  4267. end
  4268. orbe.Transparency = 1
  4269. orb.Transparency = 1
  4270. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4271. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4272. local a = Instance.new("Part",Character)
  4273. a.Name = "Direction"
  4274. a.Anchored = true
  4275. a.BrickColor = bc("White")
  4276. a.Material = "Neon"
  4277. a.Transparency = 0
  4278. a.Shape = "Cylinder"
  4279. a.CanCollide = false
  4280. local a2 = Instance.new("Part",Character)
  4281. a2.Name = "Direction"
  4282. a2.Anchored = true
  4283. a2.BrickColor = bc("New Yeller")
  4284. a2.Color = Color3.new(r/255,g/255,b/255)
  4285. a2.Material = "Neon"
  4286. a2.Transparency = 0.5
  4287. a2.Shape = "Cylinder"
  4288. a2.CanCollide = false
  4289. local ba = Instance.new("Part",Character)
  4290. ba.Name = "HitDirect"
  4291. ba.Anchored = true
  4292. ba.BrickColor = bc("Cool yellow")
  4293. ba.Material = "Neon"
  4294. ba.Transparency = 1
  4295. ba.CanCollide = false
  4296. local ray = Ray.new(
  4297. orb.CFrame.p, -- origin
  4298. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4299. )
  4300. local ignore = Character
  4301. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4302. a.BottomSurface = 10
  4303. a.TopSurface = 10
  4304. a2.BottomSurface = 10
  4305. a2.TopSurface = 10
  4306. local distance = (orb.CFrame.p - position).magnitude
  4307. a.Size = Vector3.new(distance, 1, 1)
  4308. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4309. a2.Size = Vector3.new(distance, 1, 1)
  4310. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4311. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4312. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4313. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4314. game:GetService("Debris"):AddItem(a, 20)
  4315. game:GetService("Debris"):AddItem(a2, 20)
  4316. game:GetService("Debris"):AddItem(ba, 20)
  4317. local msh = Instance.new("SpecialMesh",a)
  4318. msh.MeshType = "Cylinder"
  4319. msh.Scale = vt(1,5*5,5*5)
  4320. local msh2 = Instance.new("SpecialMesh",a2)
  4321. msh2.MeshType = "Cylinder"
  4322. msh2.Scale = vt(1,6*5,6*5)
  4323.  
  4324. for i = 0,10,0.1 do
  4325. swait()
  4326. CameraEnshaking(1,5)
  4327. a2.Color = Color3.new(r/255,g/255,b/255)
  4328. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4329. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4330. ray = Ray.new(
  4331. orb.CFrame.p, -- origin
  4332. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4333. )
  4334. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4335. distance = (orb.CFrame.p - position).magnitude
  4336. if typrot == 1 then
  4337. rotation = rotation + 2.5
  4338. elseif typrot == 2 then
  4339. rotation = rotation - 2.5
  4340. end
  4341. RootPart.CFrame = FaceMouse()[1]
  4342. a.Size = Vector3.new(distance, 1, 1)
  4343. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4344. a2.Size = Vector3.new(distance, 1, 1)
  4345. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4346. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4347. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4348. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4349. msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5)
  4350. msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5)
  4351. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4352. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4353. MagniDamage(ba, 30, 500,60000, 0, "Normal")
  4354. end
  4355. a:Destroy()
  4356. a2:Destroy()
  4357. ba:Destroy()
  4358. orb:Destroy()
  4359. orbe:Destroy()
  4360. attack = false
  4361. end
  4362. function HolyBarrier()
  4363. attack = true
  4364. shielding = true
  4365. for i = 0, 2, 0.1 do
  4366. swait()
  4367. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  4368. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(-20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  4369. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(30),math.rad(0),math.rad(0)),.4)
  4370. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0)),.4)
  4371. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(120),math.rad(-230),math.rad(-40)),.1)
  4372. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(120),math.rad(230),math.rad(40)),.1)
  4373. end
  4374. CFuncs["Sound"].Create("rbxassetid://240429289", root, 7, 1)
  4375. stash = Instance.new("Model",workspace)
  4376. local barrier = Instance.new("Part",stash)
  4377. barrier.Anchored = true
  4378. barrier.CanCollide = false
  4379. barrier.Size = Vector3.new(20,20,20)
  4380. barrier.CFrame = root.CFrame
  4381. barrier.Transparency = 0.6
  4382. barrier.BrickColor = MAINRUINCOLOR
  4383. barrier.Material = Enum.Material.Neon
  4384. barrier.Shape = Enum.PartType.Ball
  4385. barrier.CFrame = root.CFrame
  4386. sphere(3, "Add", root.CFrame, vt(20, 20, 20), 0.15, MAINRUINCOLOR)
  4387. Torso.Anchored = true
  4388. for i=1,50 do
  4389. local p = Instance.new("Part",stash)
  4390. p.Anchored = true
  4391. p.Transparency = 1
  4392. p.Size = Vector3.new(11,11,11)
  4393. p.CFrame = root.CFrame * CFrame.Angles(math.random(0,360),math.random(0,360),math.random(0,360))
  4394. end
  4395. repeat
  4396. swait(5)
  4397. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("White"),0)
  4398. until shielding == false
  4399. stash:Remove()
  4400. Torso.Anchored = false
  4401. shielding = false
  4402. sphere(3, "Add", root.CFrame, vt(20, 20, 20), 0.15, MAINRUINCOLOR)
  4403. attack = false
  4404. end
  4405. function Judgement()
  4406. attack = true
  4407. judgement = true
  4408. hum.WalkSpeed = 0
  4409. local p = Instance.new("Part",root)
  4410. p.Anchored = true
  4411. p.CanCollide = false
  4412. p.BrickColor = MAINRUINCOLOR
  4413. p.Material = Enum.Material.Neon
  4414. p.Size = Vector3.new(1,1,1)
  4415. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  4416. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  4417. local m = Instance.new("SpecialMesh",p)
  4418. m.MeshType = "Cylinder"
  4419. m.Scale = Vector3.new(2000,2,2)
  4420. local targ = Instance.new("Part",root)
  4421. targ.Anchored = true
  4422. targ.Transparency = 1
  4423. targ.CanCollide = false
  4424. targ.Size = Vector3.new(1,1,1)
  4425. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  4426. local s = Instance.new("Sound",targ)
  4427. s.SoundId = "https://roblox.com/asset/?id=115327352"
  4428. s.Looped = true
  4429. s.Pitch = 1.2
  4430. s.Volume = 3
  4431. spawn(function()
  4432. swait(15)
  4433. s:Play()
  4434. end)
  4435. CFuncs.Sound.Create("rbxassetid://1208650519", targ, 10, 1)
  4436. for i = 1,15 do
  4437. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  4438. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  4439. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  4440. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  4441. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  4442. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  4443. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  4444. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.05, MAINRUINCOLOR)
  4445. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 7, -0.005, MAINRUINCOLOR, 0)
  4446. m.Scale = m.Scale+Vector3.new(0,1,1)
  4447. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  4448. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  4449. swait()
  4450. end
  4451. sphereMK(3, 0.2, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0)
  4452. repeat
  4453. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  4454. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 3, 3, 15, -0.005, MAINRUINCOLOR, 0)
  4455. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.15, MAINRUINCOLOR)
  4456. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  4457. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  4458. MagniDamage(targ, 25, 5, 8, 0, "Normal")
  4459. swait()
  4460. until judgement == false
  4461. for i =1,15 do
  4462. m.Scale = m.Scale-Vector3.new(1,1,1)
  4463. p.Transparency = i / 15
  4464. s.Pitch = s.Pitch - 0.4
  4465. swait()
  4466. end
  4467. p:Destroy()
  4468. hum.WalkSpeed = storehumanoidWS
  4469. attack = false
  4470. end
  4471.  
  4472. function UniversalSpark()
  4473. attack = true
  4474.  
  4475. local rngb = Instance.new("Part", char)
  4476. rngb.Anchored = true
  4477. rngb.BrickColor = origcolor
  4478. rngb.CanCollide = false
  4479. rngb.FormFactor = 3
  4480. rngb.Name = "Ring"
  4481. rngb.Material = "Neon"
  4482. rngb.Size = Vector3.new(1, 0.05, 1)
  4483. rngb.Transparency = 1
  4484. rngb.TopSurface = 0
  4485. rngb.BottomSurface = 0
  4486. local rngmb = Instance.new("SpecialMesh", rngb)
  4487. rngmb.MeshType = "Brick"
  4488. rngmb.Name = "SizeMesh"
  4489. rngmb.Scale = vt(0,1,0)
  4490.  
  4491. local orb = rngb:Clone()
  4492. orb.Parent = char
  4493. orb.Transparency = 0
  4494. orb.BrickColor = BrickColor.new("White")
  4495. orb.Size = vt(1,1,1)
  4496. local orbmish = orb.SizeMesh
  4497. orbmish.Scale = vt(0,0,0)
  4498. orbmish.MeshType = "Sphere"
  4499.  
  4500. local orbe = rngb:Clone()
  4501. orbe.Parent = char
  4502. orbe.Transparency = 0.5
  4503. orbe.BrickColor = BrickColor.new("New Yeller")
  4504. orbe.Size = vt(1,1,1)
  4505. local orbmish2 = orbe.SizeMesh
  4506. orbmish2.Scale = vt(0,0,0)
  4507. orbmish2.MeshType = "Sphere"
  4508. orbe.Color = Color3.new(r/255,g/255,b/255)
  4509.  
  4510. rngb:Destroy()
  4511. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4512. local scaled = 1
  4513. for i = 0,5,0.1 do
  4514. swait()
  4515. scaled = scaled - 0.02
  4516. if rainbowmode == true then
  4517. orbe.Color = Color3.new(r/255,g/255,b/255)
  4518. end
  4519. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4520. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4521. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4522. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4523. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4524. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4525. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4526. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4527. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4528. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4529. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4530. RootPart.CFrame = FaceMouse()[1]
  4531. end]]--
  4532. for i = 0,5,0.1 do
  4533. swait()
  4534. if rainbowmode == true then
  4535. orbe.Color = Color3.new(r/255,g/255,b/255)
  4536. end
  4537. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4538. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4539. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4540. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4541. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4542. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4543. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4544. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4545. RootPart.CFrame = FaceMouse()[1]
  4546. end
  4547. orbe.Transparency = 1
  4548. orb.Transparency = 1
  4549. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4550. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  4551. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  4552. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4553.  
  4554. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4555. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  4556. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4557. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  4558. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  4559. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  4560. CFuncs["Sound"].Create("rbxassetid://164178927", char, 1, 1)
  4561. local xd= Instance.new("Sound",char)
  4562. xd.SoundId = "rbxassetid://445796828"
  4563. xd.Pitch = 0.75
  4564. xd.Looped = true
  4565. xd.Volume = 1.25
  4566. xd:Play()
  4567. local a = Instance.new("Part",Character)
  4568. a.Name = "Direction"
  4569. a.Anchored = true
  4570. a.BrickColor = bc("Alder")
  4571. a.Color = MAINRUINCOLOR.Color
  4572. a.Material = "Neon"
  4573. a.Transparency = 0.5
  4574. a.Shape = "Cylinder"
  4575. a.CanCollide = false
  4576. local a2 = Instance.new("Part",Character)
  4577. a2.Name = "Direction"
  4578. a2.Anchored = true
  4579. a2.BrickColor = bc("New Yeller")
  4580. a2.Color = MAINRUINCOLOR.Color
  4581. a2.Material = "Neon"
  4582. a2.Transparency = 0.5
  4583. a2.Shape = "Cylinder"
  4584. a2.CanCollide = false
  4585. local ba = Instance.new("Part",Character)
  4586. ba.Name = "HitDirect"
  4587. ba.Anchored = true
  4588. ba.BrickColor = bc("Cool yellow")
  4589. ba.Material = "Neon"
  4590. ba.Transparency = 1
  4591. ba.CanCollide = false
  4592. local ray = Ray.new(
  4593. orb.CFrame.p, -- origin
  4594. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4595. )
  4596. local ignore = Character
  4597. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4598. a.BottomSurface = 10
  4599. a.TopSurface = 10
  4600. a2.BottomSurface = 10
  4601. a2.TopSurface = 10
  4602. local distance = (orb.CFrame.p - position).magnitude
  4603. a.Size = Vector3.new(distance, 1, 1)
  4604. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4605. a2.Size = Vector3.new(distance, 1, 1)
  4606. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4607. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4608. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4609. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4610. game:GetService("Debris"):AddItem(a, 60)
  4611. game:GetService("Debris"):AddItem(a2, 60)
  4612. game:GetService("Debris"):AddItem(ba, 60)
  4613. local outerscale = 0
  4614. local msh = Instance.new("SpecialMesh",a)
  4615. msh.MeshType = "Cylinder"
  4616. msh.Scale = vt(1,0,0)
  4617. local msh2 = Instance.new("SpecialMesh",a2)
  4618. msh2.MeshType = "Cylinder"
  4619. msh2.Scale = vt(1,0,0)
  4620. for i = 0,2,0.1 do
  4621. swait()
  4622. CameraEnshaking(1,1)
  4623. msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20)
  4624. msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15)
  4625. outerscale = outerscale - 0.015
  4626. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4627. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4628. ray = Ray.new(
  4629. orb.CFrame.p, -- origin
  4630. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4631. )
  4632. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4633. distance = (orb.CFrame.p - position).magnitude
  4634. if typrot == 1 then
  4635. rotation = rotation + 2.5
  4636. elseif typrot == 2 then
  4637. rotation = rotation - 2.5
  4638. end
  4639. RootPart.CFrame = FaceMouse()[1]
  4640. a.Size = Vector3.new(distance, 1, 1)
  4641. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4642. a2.Size = Vector3.new(distance, 1, 1)
  4643. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4644. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4645. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4646. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4647. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4648. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4649. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4650. end
  4651. for z = 0, 2 do
  4652. for i = 0,4,0.1 do
  4653. swait()
  4654. CameraEnshaking(1,1)
  4655. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4656. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4657. outerscale = outerscale + 0.015
  4658. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4659. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4660. ray = Ray.new(
  4661. orb.CFrame.p, -- origin
  4662. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4663. )
  4664. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4665. distance = (orb.CFrame.p - position).magnitude
  4666. if typrot == 1 then
  4667. rotation = rotation + 2.5
  4668. elseif typrot == 2 then
  4669. rotation = rotation - 2.5
  4670. end
  4671. RootPart.CFrame = FaceMouse()[1]
  4672. a.Size = Vector3.new(distance, 1, 1)
  4673. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4674. a2.Size = Vector3.new(distance, 1, 1)
  4675. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4676. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4677. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4678. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4679. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4680. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4681. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4682. end
  4683. for i = 0,4,0.1 do
  4684. swait()
  4685. CameraEnshaking(1,1)
  4686. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4687. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4688. outerscale = outerscale - 0.015
  4689. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4690. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4691. ray = Ray.new(
  4692. orb.CFrame.p, -- origin
  4693. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4694. )
  4695. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4696. distance = (orb.CFrame.p - position).magnitude
  4697. if typrot == 1 then
  4698. rotation = rotation + 2.5
  4699. elseif typrot == 2 then
  4700. rotation = rotation - 2.5
  4701. end
  4702. RootPart.CFrame = FaceMouse()[1]
  4703. a.Size = Vector3.new(distance, 1, 1)
  4704. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4705. a2.Size = Vector3.new(distance, 1, 1)
  4706. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4707. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4708. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4709. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4710. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4711. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4712. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4713. end
  4714. end
  4715. for i = 0,4,0.1 do
  4716. swait()
  4717. CameraEnshaking(1,1)
  4718. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4719. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4720. xd.Volume = xd.Volume - 0.025
  4721. a.Transparency = a.Transparency + 0.025
  4722. a2.Transparency = a2.Transparency + 0.025
  4723. outerscale = outerscale - 0.015
  4724. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4725. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4726. ray = Ray.new(
  4727. orb.CFrame.p, -- origin
  4728. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4729. )
  4730. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4731. distance = (orb.CFrame.p - position).magnitude
  4732. if typrot == 1 then
  4733. rotation = rotation + 2.5
  4734. elseif typrot == 2 then
  4735. rotation = rotation - 2.5
  4736. end
  4737. RootPart.CFrame = FaceMouse()[1]
  4738. a.Size = Vector3.new(distance, 1, 1)
  4739. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4740. a2.Size = Vector3.new(distance, 1, 1)
  4741. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4742. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4743. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4744. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4745. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4746. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4747. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4748. end
  4749. xd:Destroy()
  4750. a:Destroy()
  4751. a2:Destroy()
  4752. ba:Destroy()
  4753. orb:Destroy()
  4754. orbe:Destroy()
  4755. attack = false
  4756. end
  4757.  
  4758.  
  4759. function resetmode()
  4760. rainbowmode = false
  4761. chaosmode = false
  4762. tl1.Enabled = false
  4763. tl2.Enabled = false
  4764. tl3.Enabled = false
  4765. ModeOfGlitch = 1
  4766. storehumanoidWS = 16
  4767. coroutine.resume(coroutine.create(function()
  4768. attack = true
  4769. hum.WalkSpeed = 0
  4770. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  4771. for i = 0,4,0.1 do
  4772. swait()
  4773. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  4774. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  4775. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  4776. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.5)
  4777. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.5)
  4778. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.5)
  4779. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.5)
  4780. end
  4781. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  4782. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  4783. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  4784. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  4785. RecolorTextAndRename("Mayhem",Color3.new(0,0,0),Color3.new(1,0,0))
  4786. CameraEnshaking(5,2.5)
  4787. MAINRUINCOLOR = BrickColor.new("Really red")
  4788. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4789. for i = 0, 49 do
  4790. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  4791. end
  4792. for i = 0,3,0.1 do
  4793. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  4794. end
  4795. for i, v in pairs(mw2:GetChildren()) do
  4796. if v:IsA("Part") then
  4797. v.BrickColor = BrickColor.new("Really red")
  4798. v.Material = "Neon"
  4799. end
  4800. end
  4801. for i, v in pairs(mw1:GetChildren()) do
  4802. if v:IsA("Part") then
  4803. v.Transparency = 1
  4804. v.BrickColor = BrickColor.new("Really red")
  4805. v.Material = "Neon"
  4806. end
  4807. end
  4808. for i, v in pairs(m:GetChildren()) do
  4809. if v:IsA("Part") then
  4810. v.BrickColor = BrickColor.new("Really black")
  4811. v.Material = "Glass"
  4812. end
  4813. end
  4814. for i, v in pairs(m2:GetChildren()) do
  4815. if v:IsA("Part") then
  4816. v.BrickColor = BrickColor.new("Crimson")
  4817. v.Material = "Granite"
  4818. end
  4819. end
  4820. for i, v in pairs(m3:GetChildren()) do
  4821. if v:IsA("Part") then
  4822. v.BrickColor = BrickColor.new("Really red")
  4823. v.Material = "Neon"
  4824. end
  4825. end
  4826. for i, v in pairs(extrawingmod1:GetChildren()) do
  4827. if v:IsA("Part") then
  4828. v.Transparency = 1
  4829. v.BrickColor = BrickColor.new("White")
  4830. v.Material = "Neon"
  4831. end
  4832. end
  4833. for i, v in pairs(extrawingmod2:GetChildren()) do
  4834. if v:IsA("Part") then
  4835. v.Transparency = 1
  4836. v.BrickColor = BrickColor.new("White")
  4837. v.Material = "Neon"
  4838. end
  4839. end
  4840. for i = 0,2,0.1 do
  4841. swait()
  4842. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  4843. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  4844. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  4845. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  4846. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  4847. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  4848. end
  4849. hum.WalkSpeed = storehumanoidWS
  4850. attack = false
  4851. end))
  4852. newTheme("rbxassetid://614032233",48.6,1,0.3)
  4853. end
  4854.  
  4855. function attackone()
  4856. attack = true
  4857. for i = 0,1,0.1 do
  4858. swait()
  4859. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  4860. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  4861. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4862. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4863. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4864. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4865. end
  4866. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1)
  4867.  
  4868. local hitb = Instance.new("Part", char)
  4869. hitb.Anchored = true
  4870. hitb.CanCollide = false
  4871. hitb.FormFactor = 3
  4872. hitb.Name = "Ring"
  4873. hitb.Material = "Neon"
  4874. hitb.Size = Vector3.new(1, 1, 1)
  4875. hitb.Transparency = 1
  4876. hitb.TopSurface = 0
  4877. hitb.BottomSurface = 0
  4878. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4879. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4880. hitb:Destroy()
  4881. for i = 0,1,0.1 do
  4882. swait()
  4883. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  4884. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  4885. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  4886. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  4887. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4888. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4889. end
  4890.  
  4891. attack = false
  4892. end
  4893.  
  4894. function attacktwo()
  4895. attack = true
  4896. for i = 0,1,0.1 do
  4897. swait()
  4898. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2)
  4899. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  4900. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4901. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4902. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4903. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4904. end
  4905. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1)
  4906. local hitb = Instance.new("Part", char)
  4907. hitb.Anchored = true
  4908. hitb.CanCollide = false
  4909. hitb.FormFactor = 3
  4910. hitb.Name = "Ring"
  4911. hitb.Material = "Neon"
  4912. hitb.Size = Vector3.new(1, 1, 1)
  4913. hitb.Transparency = 1
  4914. hitb.TopSurface = 0
  4915. hitb.BottomSurface = 0
  4916. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4917. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4918. hitb:Destroy()
  4919. for i = 0,1,0.1 do
  4920. swait()
  4921. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4)
  4922. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4)
  4923. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  4924. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  4925. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4926. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4927. end
  4928. attack = false
  4929. end
  4930.  
  4931. function attackthree()
  4932. attack = true
  4933. for i = 0,1,0.1 do
  4934. swait()
  4935. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3)
  4936. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3)
  4937. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  4938. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4939. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4940. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4941. end
  4942. local distlook = 5
  4943. for i = 0, 4 do
  4944. swait(2)
  4945. CameraEnshaking(2,3)
  4946. local hite = Instance.new("Part", char)
  4947. hite.Anchored = true
  4948. hite.CanCollide = false
  4949. hite.FormFactor = 3
  4950. hite.Name = "Ring"
  4951. hite.Material = "Neon"
  4952. hite.Size = Vector3.new(1, 1, 1)
  4953. hite.Transparency = 1
  4954. hite.TopSurface = 0
  4955. hite.BottomSurface = 0
  4956. hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook
  4957. sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR)
  4958. sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR)
  4959. MagniDamage(hite, 10, 15,35, 0, "Normal")
  4960. for i = 0, 2 do
  4961. sphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4962. sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4963. sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4964. end
  4965. CFuncs["Sound"].Create("rbxassetid://183763506", hite, 2.5, 1)
  4966. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 0.25, 0.6)
  4967. game:GetService("Debris"):AddItem(hite, 5)
  4968. distlook = distlook + 10
  4969. end
  4970. attack = false
  4971. end
  4972.  
  4973. local ActiveGia = false
  4974. function THEHELLITSTHATBIG()
  4975. ActiveGia = true
  4976. attack = true
  4977. hum.WalkSpeed = 0
  4978. for i = 0,2,0.1 do
  4979. swait()
  4980. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  4981. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  4982. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  4983. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  4984. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  4985. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  4986. end
  4987. for i = 0,1,0.1 do
  4988. torsweld.C1=clerp(torsweld.C1,cf(0,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  4989. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1)
  4990. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1)
  4991. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  4992. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  4993. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1)
  4994. end
  4995. CFuncs["Sound"].Create("rbxassetid://528589382", sectors, 5, 1)
  4996. secrleg.Transparency = 0.5
  4997. seclleg.Transparency = 0.5
  4998. secrarm.Transparency = 0.5
  4999. seclarm.Transparency = 0.5
  5000. seched.Transparency = 0.5
  5001. sectors.Transparency = 0.5
  5002. for i = 0,25,0.1 do
  5003. swait()
  5004. PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10)
  5005. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  5006. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.025)
  5007. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),0.025)
  5008. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5009. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5010. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025)
  5011. end
  5012. --[[secrleg.Transparency = 1
  5013. seclleg.Transparency = 1
  5014. secrarm.Transparency = 1
  5015. seclarm.Transparency = 1
  5016. seched.Transparency = 1
  5017. sectors.Transparency = 1]]--
  5018. torsweld.Part0 = root
  5019. hum.WalkSpeed = storehumanoidWS
  5020. attack = false
  5021. end
  5022.  
  5023. function removelol()
  5024. ActiveGia = false
  5025. attack = true
  5026. hum.WalkSpeed = 0
  5027. for i = 0,2,0.1 do
  5028. swait()
  5029. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5030. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5031. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5032. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5033. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5034. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5035. end
  5036. CFuncs["Sound"].Create("rbxassetid://528589274", sectors, 5, 1)
  5037. for i = 0,25,0.1 do
  5038. swait()
  5039. secrleg.Transparency = secrleg.Transparency + 0.00225
  5040. seclleg.Transparency = secrleg.Transparency
  5041. secrarm.Transparency = secrleg.Transparency
  5042. seclarm.Transparency = secrleg.Transparency
  5043. seched.Transparency = secrleg.Transparency
  5044. sectors.Transparency = secrleg.Transparency
  5045. PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10)
  5046. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  5047. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(20)),0.025)
  5048. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(-20)),0.025)
  5049. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5050. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5051. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025)
  5052. end
  5053. CFuncs["Sound"].Create("rbxassetid://468991944", sectors, 10, 1)
  5054. CFuncs["Sound"].Create("rbxassetid://165970390", char, 5, 1)
  5055. sphere(1,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5056. sphere(2,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5057. sphere(3,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5058. secrleg.Transparency = 1
  5059. seclleg.Transparency = 1
  5060. secrarm.Transparency = 1
  5061. seclarm.Transparency = 1
  5062. seched.Transparency = 1
  5063. sectors.Transparency = 1
  5064. torsweld.Part0 = root
  5065. hum.WalkSpeed = storehumanoidWS
  5066. attack = false
  5067. end
  5068.  
  5069. function FinalCalamity()
  5070. end
  5071.  
  5072. local attacktype = 1
  5073. mouse.Button1Down:connect(function()
  5074. if attack == false and attacktype == 1 then
  5075. attacktype = 2
  5076. attackone()
  5077. elseif attack == false and attacktype == 2 then
  5078. attacktype = 3
  5079. attacktwo()
  5080. elseif attack == false and attacktype == 3 then
  5081. attacktype = 1
  5082. attackthree()
  5083. elseif attack == false and attacktype == 4 then
  5084. attacktype = 1
  5085. --attackfour()
  5086. end
  5087. end)
  5088. mouse.KeyDown:connect(function(k)
  5089. if k == "q" and attack == false and ModeOfGlitch ~= 2 then
  5090. ModeOfGlitch = 2
  5091. storehumanoidWS = 75
  5092. hum.WalkSpeed = 75
  5093. rainbowmode = false
  5094. chaosmode = false
  5095. tl1.Enabled = true
  5096. tl2.Enabled = true
  5097. tl3.Enabled = true
  5098. RecolorTextAndRename("Pure Miku",Color3.new(1,1,1),Color3.new(0,1,1))
  5099. newTheme("rbxassetid://1619103467",0,1,0.3)
  5100. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  5101. for i, v in pairs(mw2:GetChildren()) do
  5102. if v:IsA("Part") then
  5103. v.BrickColor = MAINRUINCOLOR
  5104. v.Material = "Neon"
  5105. end
  5106. end
  5107. for i, v in pairs(mw1:GetChildren()) do
  5108. if v:IsA("Part") then
  5109. v.Transparency = 0
  5110. v.BrickColor = MAINRUINCOLOR
  5111. v.Material = "Neon"
  5112. end
  5113. end
  5114. for i, v in pairs(m:GetChildren()) do
  5115. if v:IsA("Part") then
  5116. v.BrickColor = BrickColor.new("toothpaste")
  5117. v.Material = "Ice"
  5118. end
  5119. end
  5120. for i, v in pairs(m2:GetChildren()) do
  5121. if v:IsA("Part") then
  5122. v.BrickColor = BrickColor.new("toothpaste")
  5123. v.Material = "Glass"
  5124. end
  5125. end
  5126. for i, v in pairs(m3:GetChildren()) do
  5127. if v:IsA("Part") then
  5128. v.BrickColor = BrickColor.new("Toothpaste")
  5129. v.Material = "Neon"
  5130. end
  5131. end
  5132. for i, v in pairs(extrawingmod1:GetChildren()) do
  5133. if v:IsA("Part") then
  5134. v.Transparency = 0
  5135. v.BrickColor = BrickColor.new("toothpaste")
  5136. v.Material = "Neon"
  5137. end
  5138. end
  5139. for i, v in pairs(extrawingmod2:GetChildren()) do
  5140. if v:IsA("Part") then
  5141. v.Transparency = 0
  5142. v.BrickColor = BrickColor.new("toothpaste")
  5143. v.Material = "Neon"
  5144. end
  5145. end
  5146. elseif k == "q" and attack == false and ModeOfGlitch == 2 then
  5147. resetmode()
  5148. end
  5149. if k == "e" and attack == false and ModeOfGlitch ~= 3 then
  5150. ModeOfGlitch = 3
  5151. storehumanoidWS = 75
  5152. hum.WalkSpeed = 75
  5153. rainbowmode = false
  5154. chaosmode = false
  5155. tl1.Enabled = true
  5156. tl2.Enabled = true
  5157. tl3.Enabled = true
  5158. RecolorTextAndRename("Angry Miku",Color3.new(0,0,0),Color3.new(0.35,0,1))
  5159. newTheme("rbxassetid://381991270",58.15,1,1.25)
  5160. MAINRUINCOLOR = BrickColor.new("Crimson")
  5161. for i, v in pairs(mw2:GetChildren()) do
  5162. if v:IsA("Part") then
  5163. v.BrickColor = MAINRUINCOLOR
  5164. v.Material = "Neon"
  5165. end
  5166. end
  5167. for i, v in pairs(mw1:GetChildren()) do
  5168. if v:IsA("Part") then
  5169. v.Transparency = 0
  5170. v.BrickColor = MAINRUINCOLOR
  5171. v.Material = "Neon"
  5172. end
  5173. end
  5174. for i, v in pairs(m:GetChildren()) do
  5175. if v:IsA("Part") then
  5176. v.BrickColor = BrickColor.new("Really Red")
  5177. v.Material = "Ice"
  5178. end
  5179. end
  5180. for i, v in pairs(m2:GetChildren()) do
  5181. if v:IsA("Part") then
  5182. v.BrickColor = BrickColor.new("Really Black")
  5183. v.Material = "Glass"
  5184. end
  5185. end
  5186. for i, v in pairs(m3:GetChildren()) do
  5187. if v:IsA("Part") then
  5188. v.BrickColor = BrickColor.new("Really Red")
  5189. v.Material = "Neon"
  5190. end
  5191. end
  5192. for i, v in pairs(extrawingmod1:GetChildren()) do
  5193. if v:IsA("Part") then
  5194. v.Transparency = 0
  5195. v.BrickColor = BrickColor.new("Really Red")
  5196. v.Material = "Neon"
  5197. end
  5198. end
  5199. for i, v in pairs(extrawingmod2:GetChildren()) do
  5200. if v:IsA("Part") then
  5201. v.Transparency = 0
  5202. v.BrickColor = BrickColor.new("Really Red")
  5203. v.Material = "Neon"
  5204. end
  5205. end
  5206. elseif k == "e" and attack == false and ModeOfGlitch == 3 then
  5207. resetmode()
  5208. end
  5209. if k == "r" and attack == false and ModeOfGlitch ~= 4 then
  5210. ModeOfGlitch = 4
  5211. storehumanoidWS = 75
  5212. hum.WalkSpeed = 75
  5213. rainbowmode = false
  5214. chaosmode = true
  5215. tl1.Enabled = true
  5216. tl2.Enabled = true
  5217. tl3.Enabled = true
  5218. RecolorTextAndRename("Frostcold",Color3.new(0,0,0),BrickColor.random().Color)
  5219. newTheme("rbxassetid://163002997",0,1,1)
  5220. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  5221. for i, v in pairs(mw2:GetChildren()) do
  5222. if v:IsA("Part") then
  5223. v.BrickColor = MAINRUINCOLOR
  5224. v.Material = "Neon"
  5225. end
  5226. end
  5227. for i, v in pairs(mw1:GetChildren()) do
  5228. if v:IsA("Part") then
  5229. v.Transparency = 0.75
  5230. v.BrickColor = BrickColor.random()
  5231. v.Material = "Neon"
  5232. end
  5233. end
  5234. for i, v in pairs(m:GetChildren()) do
  5235. if v:IsA("Part") then
  5236. v.BrickColor = BrickColor.new("Institutional white")
  5237. v.Material = "Neon"
  5238. end
  5239. end
  5240. for i, v in pairs(m2:GetChildren()) do
  5241. if v:IsA("Part") then
  5242. v.BrickColor = BrickColor.random()
  5243. v.Material = "Neon"
  5244. end
  5245. end
  5246. for i, v in pairs(m3:GetChildren()) do
  5247. if v:IsA("Part") then
  5248. v.BrickColor = BrickColor.new("Toothpaste")
  5249. v.Material = "Neon"
  5250. end
  5251. end
  5252. for i, v in pairs(extrawingmod1:GetChildren()) do
  5253. if v:IsA("Part") then
  5254. v.Transparency = 1
  5255. v.BrickColor = BrickColor.new("Institutional white")
  5256. v.Material = "Neon"
  5257. end
  5258. end
  5259. for i, v in pairs(extrawingmod2:GetChildren()) do
  5260. if v:IsA("Part") then
  5261. v.Transparency = 1
  5262. v.BrickColor = BrickColor.new("Institutional white")
  5263. v.Material = "Neon"
  5264. end
  5265. end
  5266. elseif k == "r" and attack == false and ModeOfGlitch == 4 then
  5267. resetmode()
  5268. end
  5269. if k == "t" and attack == false and ModeOfGlitch ~= 5 then
  5270. ModeOfGlitch = 5
  5271. storehumanoidWS = 75
  5272. hum.WalkSpeed = 75
  5273. rainbowmode = false
  5274. chaosmode = false
  5275. tl1.Enabled = true
  5276. tl2.Enabled = true
  5277. tl3.Enabled = true
  5278. RecolorTextAndRename("Lovedhearted",Color3.new(1,1,1),Color3.new(1,1,0.5))
  5279. newTheme("rbxassetid://165063332",0,1.02,1)
  5280. MAINRUINCOLOR = BrickColor.new("Pink")
  5281. for i, v in pairs(mw2:GetChildren()) do
  5282. if v:IsA("Part") then
  5283. v.BrickColor = MAINRUINCOLOR
  5284. v.Material = "Neon"
  5285. end
  5286. end
  5287. for i, v in pairs(mw1:GetChildren()) do
  5288. if v:IsA("Part") then
  5289. v.Transparency = 0
  5290. v.BrickColor = MAINRUINCOLOR
  5291. v.Material = "Neon"
  5292. end
  5293. end
  5294. for i, v in pairs(m:GetChildren()) do
  5295. if v:IsA("Part") then
  5296. v.BrickColor = BrickColor.new("Black")
  5297. v.Material = "Ice"
  5298. end
  5299. end
  5300. for i, v in pairs(m2:GetChildren()) do
  5301. if v:IsA("Part") then
  5302. v.BrickColor = BrickColor.new("Bright yellow")
  5303. v.Material = "Ice"
  5304. end
  5305. end
  5306. for i, v in pairs(m3:GetChildren()) do
  5307. if v:IsA("Part") then
  5308. v.BrickColor = BrickColor.new("Bright yellow")
  5309. v.Material = "Neon"
  5310. end
  5311. end
  5312. for i, v in pairs(extrawingmod1:GetChildren()) do
  5313. if v:IsA("Part") then
  5314. v.Transparency = 1
  5315. v.BrickColor = BrickColor.new("White")
  5316. v.Material = "Neon"
  5317. end
  5318. end
  5319. for i, v in pairs(extrawingmod2:GetChildren()) do
  5320. if v:IsA("Part") then
  5321. v.Transparency = 1
  5322. v.BrickColor = BrickColor.new("White")
  5323. v.Material = "Neon"
  5324. end
  5325. end
  5326. elseif k == "t" and attack == false and ModeOfGlitch == 5 then
  5327. resetmode()
  5328. end
  5329. if k == "y" and attack == false and ModeOfGlitch ~= 6 then
  5330. ModeOfGlitch = 6
  5331. storehumanoidWS = 75
  5332. hum.WalkSpeed = 75
  5333. rainbowmode = false
  5334. chaosmode = false
  5335. tl1.Enabled = true
  5336. tl2.Enabled = true
  5337. tl3.Enabled = true
  5338. RecolorTextAndRename("FlightStare",Color3.new(0,0,0),Color3.new(1,1,1))
  5339. newTheme("rbxassetid://666201072",0,1,1)
  5340. MAINRUINCOLOR = BrickColor.random()
  5341. for i, v in pairs(mw2:GetChildren()) do
  5342. if v:IsA("Part") then
  5343. v.BrickColor = MAINRUINCOLOR
  5344. v.Material = "Neon"
  5345. end
  5346. end
  5347. for i, v in pairs(mw1:GetChildren()) do
  5348. if v:IsA("Part") then
  5349. v.Transparency = 0
  5350. v.BrickColor = MAINRUINCOLOR
  5351. v.Material = "Neon"
  5352. end
  5353. end
  5354. for i, v in pairs(m:GetChildren()) do
  5355. if v:IsA("Part") then
  5356. v.BrickColor = BrickColor.new("Really Black")
  5357. v.Material = "Ice"
  5358. end
  5359. end
  5360. for i, v in pairs(m2:GetChildren()) do
  5361. if v:IsA("Part") then
  5362. v.BrickColor = BrickColor.random()
  5363. v.Material = "Ice"
  5364. end
  5365. end
  5366. for i, v in pairs(m3:GetChildren()) do
  5367. if v:IsA("Part") then
  5368. v.BrickColor = BrickColor.new("Really Black")
  5369. v.Material = "Neon"
  5370. end
  5371. end
  5372. for i, v in pairs(extrawingmod1:GetChildren()) do
  5373. if v:IsA("Part") then
  5374. v.Transparency = 1
  5375. v.BrickColor = BrickColor.random()
  5376. v.Material = "Neon"
  5377. end
  5378. end
  5379. for i, v in pairs(extrawingmod2:GetChildren()) do
  5380. if v:IsA("Part") then
  5381. v.Transparency = 1
  5382. v.BrickColor = BrickColor.new("Blue")
  5383. v.Material = "Neon"
  5384. end
  5385. end
  5386. elseif k == "y" and attack == false and ModeOfGlitch == 6 then
  5387. resetmode()
  5388. end
  5389. if k == "u" and attack == false and ModeOfGlitch ~= 6127843 then
  5390. ModeOfGlitch = 6127843
  5391. storehumanoidWS = 75
  5392. hum.WalkSpeed = 75
  5393. rainbowmode = true
  5394. chaosmode = false
  5395. tl1.Enabled = true
  5396. tl2.Enabled = true
  5397. tl3.Enabled = true
  5398. RecolorTextAndRename("RainbowStrike",Color3.new(1,1,1),Color3.new(1,1,1))
  5399. newTheme("rbxassetid://1564992814",0,1,1)
  5400. MAINRUINCOLOR = BrickColor.new("Red")
  5401. for i, v in pairs(mw2:GetChildren()) do
  5402. if v:IsA("Part") then
  5403. v.BrickColor = MAINRUINCOLOR
  5404. v.Material = "Neon"
  5405. end
  5406. end
  5407. for i, v in pairs(mw1:GetChildren()) do
  5408. if v:IsA("Part") then
  5409. v.Transparency = 0
  5410. v.BrickColor = MAINRUINCOLOR
  5411. v.Material = "Neon"
  5412. end
  5413. end
  5414. for i, v in pairs(m:GetChildren()) do
  5415. if v:IsA("Part") then
  5416. v.BrickColor = BrickColor.new("Red")
  5417. v.Material = "Neon"
  5418. end
  5419. end
  5420. for i, v in pairs(m2:GetChildren()) do
  5421. if v:IsA("Part") then
  5422. v.BrickColor = BrickColor.new("Red")
  5423. v.Material = "Neon"
  5424. end
  5425. end
  5426. for i, v in pairs(m3:GetChildren()) do
  5427. if v:IsA("Part") then
  5428. v.BrickColor = BrickColor.new("Red")
  5429. v.Material = "Neon"
  5430. end
  5431. end
  5432. for i, v in pairs(extrawingmod1:GetChildren()) do
  5433. if v:IsA("Part") then
  5434. v.Transparency = 1
  5435. v.BrickColor = BrickColor.new("Red")
  5436. v.Material = "Neon"
  5437. end
  5438. end
  5439. for i, v in pairs(extrawingmod2:GetChildren()) do
  5440. if v:IsA("Part") then
  5441. v.Transparency = 1
  5442. v.BrickColor = BrickColor.new("Red")
  5443. v.Material = "Neon"
  5444. end
  5445. end
  5446. elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then
  5447. resetmode()
  5448. end
  5449. if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then
  5450. ModeOfGlitch = 1000000
  5451. storehumanoidWS = 100
  5452. hum.WalkSpeed = 100
  5453. rainbowmode = false
  5454. chaosmode = false
  5455. tl1.Enabled = true
  5456. tl2.Enabled = true
  5457. tl3.Enabled = true
  5458. RecolorTextAndRename("ChaosDoom",Color3.new(0.25,0,1),Color3.new(0.5,0,1))
  5459. newTheme("rbxassetid://582877668",0,1,1)
  5460. MAINRUINCOLOR = BrickColor.new("Bright violet")
  5461. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5462. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5463. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5464. for i, v in pairs(mw2:GetChildren()) do
  5465. if v:IsA("Part") then
  5466. v.BrickColor = MAINRUINCOLOR
  5467. v.Material = "Neon"
  5468. end
  5469. end
  5470. for i, v in pairs(mw1:GetChildren()) do
  5471. if v:IsA("Part") then
  5472. v.Transparency = 0
  5473. v.BrickColor = MAINRUINCOLOR
  5474. v.Material = "Neon"
  5475. end
  5476. end
  5477. for i, v in pairs(m:GetChildren()) do
  5478. if v:IsA("Part") then
  5479. v.Color = Color3.new(0.5,0,1)
  5480. v.Material = "Neon"
  5481. end
  5482. end
  5483. for i, v in pairs(m2:GetChildren()) do
  5484. if v:IsA("Part") then
  5485. v.Color = Color3.new(0.25,0,1)
  5486. v.Material = "Neon"
  5487. end
  5488. end
  5489. for i, v in pairs(m3:GetChildren()) do
  5490. if v:IsA("Part") then
  5491. v.Color = Color3.new(0.45,0,1)
  5492. v.Material = "Neon"
  5493. end
  5494. end
  5495. for i, v in pairs(extrawingmod1:GetChildren()) do
  5496. if v:IsA("Part") then
  5497. v.Transparency = 0.75
  5498. v.Color = Color3.new(0.25,0,1)
  5499. v.Material = "Neon"
  5500. end
  5501. end
  5502. for i, v in pairs(extrawingmod2:GetChildren()) do
  5503. if v:IsA("Part") then
  5504. v.Transparency = 0.75
  5505. v.Color = Color3.new(0.5,0,1)
  5506. v.Material = "Neon"
  5507. end
  5508. end
  5509. elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then
  5510. resetmode()
  5511. end
  5512. if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 then
  5513. newThemeCust("rbxassetid://798014630",0,1,1)
  5514. attack = true
  5515. hum.WalkSpeed = 0
  5516. MAINRUINCOLOR = BrickColor.new("Really Red")
  5517. for i = 0, 24, 0.1 do
  5518. swait()
  5519. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  5520. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  5521. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  5522. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5523. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5524. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  5525. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  5526. end
  5527. CameraEnshaking(1,1)
  5528. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5529. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  5530. wait(0.55)
  5531. CameraEnshaking(1,2)
  5532. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5533. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5534. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5535. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  5536. wait(0.55)
  5537. CameraEnshaking(1,3)
  5538. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  5539. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5540. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5541. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5542. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5543. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  5544. wait(0.55)
  5545. CameraEnshaking(10,5)
  5546. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  5547. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  5548. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  5549. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  5550. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  5551. CFuncs["Sound"].Create("rbxassetid://165970390", char, 5, 1)
  5552. CFuncs["Sound"].Create("rbxassetid://278707142", char, 10, 1)
  5553. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  5554. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  5555. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  5556. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  5557. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5558. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  5559. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  5560. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  5561. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  5562. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  5563. for i = 0, 49 do
  5564. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  5565. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  5566. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  5567. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  5568. end
  5569. ModeOfGlitch = 12345678987654321
  5570. storehumanoidWS = 200
  5571. hum.WalkSpeed = 200
  5572. rainbowmode = false
  5573. chaosmode = false
  5574. tl1.Enabled = true
  5575. tl2.Enabled = true
  5576. tl3.Enabled = true
  5577. RecolorTextAndRename("AscendedFlighter",Color3.new(0.5,0,1),Color3.new(0.75,0,1))
  5578. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5579. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5580. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5581. for i, v in pairs(mw2:GetChildren()) do
  5582. if v:IsA("Part") then
  5583. v.BrickColor = MAINRUINCOLOR
  5584. v.Material = "Neon"
  5585. end
  5586. end
  5587. for i, v in pairs(mw1:GetChildren()) do
  5588. if v:IsA("Part") then
  5589. v.Transparency = 0
  5590. v.BrickColor = MAINRUINCOLOR
  5591. v.Material = "Neon"
  5592. end
  5593. end
  5594. for i, v in pairs(m:GetChildren()) do
  5595. if v:IsA("Part") then
  5596. v.Color = Color3.new(0.5,0,1)
  5597. v.Material = "Neon"
  5598. end
  5599. end
  5600. for i, v in pairs(m2:GetChildren()) do
  5601. if v:IsA("Part") then
  5602. v.Color = Color3.new(0.5,0,1)
  5603. v.Material = "Neon"
  5604. end
  5605. end
  5606. for i, v in pairs(m3:GetChildren()) do
  5607. if v:IsA("Part") then
  5608. v.Color = Color3.new(0.5,0,1)
  5609. v.Material = "Neon"
  5610. end
  5611. end
  5612. for i, v in pairs(extrawingmod1:GetChildren()) do
  5613. if v:IsA("Part") then
  5614. v.Transparency = 0
  5615. v.Color = Color3.new(0.5,0,1)
  5616. v.Material = "Neon"
  5617. end
  5618. end
  5619. for i, v in pairs(extrawingmod2:GetChildren()) do
  5620. if v:IsA("Part") then
  5621. v.Transparency = 0
  5622. v.Color = Color3.new(0.5,0,1)
  5623. v.Material = "Neon"
  5624. end
  5625. attack = false
  5626. end
  5627. elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then
  5628. resetmode()
  5629. end
  5630. if k == "b" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 666 then
  5631. newThemeCust("rbxassetid://184046263",0,1,1)
  5632. attack = true
  5633. hum.WalkSpeed = 0
  5634. MAINRUINCOLOR = BrickColor.new("Crimson")
  5635. for i = 0, 24, 0.1 do
  5636. swait()
  5637. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  5638. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  5639. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  5640. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5641. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5642. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  5643. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  5644. end
  5645. CameraEnshaking(1,1)
  5646. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5647. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  5648. wait(0.55)
  5649. CameraEnshaking(1,2)
  5650. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5651. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5652. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5653. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  5654. wait(0.55)
  5655. CameraEnshaking(1,3)
  5656. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  5657. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5658. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5659. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5660. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5661. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  5662. wait(0.55)
  5663. CameraEnshaking(10,5)
  5664. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  5665. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  5666. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  5667. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  5668. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  5669. CFuncs["Sound"].Create("rbxassetid://165970390", char, 5, 1)
  5670. CFuncs["Sound"].Create("rbxassetid://563031863", char, 7, 1)
  5671. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  5672. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  5673. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  5674. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  5675. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5676. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  5677. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  5678. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  5679. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  5680. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  5681. for i = 0, 49 do
  5682. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  5683. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  5684. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  5685. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  5686. end
  5687. ModeOfGlitch = 666
  5688. storehumanoidWS = 175
  5689. hum.WalkSpeed = 175
  5690. rainbowmode = false
  5691. chaosmode = false
  5692. tl1.Enabled = true
  5693. tl2.Enabled = true
  5694. tl3.Enabled = true
  5695. RecolorTextAndRename("DestructiveChaos",Color3.new(1,0,0),Color3.new(0.75,0,0))
  5696. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5697. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5698. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5699. for i, v in pairs(mw2:GetChildren()) do
  5700. if v:IsA("Part") then
  5701. v.BrickColor = MAINRUINCOLOR
  5702. v.Material = "Neon"
  5703. end
  5704. end
  5705. for i, v in pairs(mw1:GetChildren()) do
  5706. if v:IsA("Part") then
  5707. v.Transparency = 0
  5708. v.BrickColor = MAINRUINCOLOR
  5709. v.Material = "Neon"
  5710. end
  5711. end
  5712. for i, v in pairs(m:GetChildren()) do
  5713. if v:IsA("Part") then
  5714. v.Color = Color3.new(1,0,0)
  5715. v.Material = "Neon"
  5716. end
  5717. end
  5718. for i, v in pairs(m2:GetChildren()) do
  5719. if v:IsA("Part") then
  5720. v.Color = Color3.new(1,0,0)
  5721. v.Material = "Neon"
  5722. end
  5723. end
  5724. for i, v in pairs(m3:GetChildren()) do
  5725. if v:IsA("Part") then
  5726. v.Color = Color3.new(1,0,0)
  5727. v.Material = "Neon"
  5728. end
  5729. end
  5730. for i, v in pairs(extrawingmod1:GetChildren()) do
  5731. if v:IsA("Part") then
  5732. v.Transparency = 0
  5733. v.Color = Color3.new(1,0,0)
  5734. v.Material = "Neon"
  5735. end
  5736. end
  5737. for i, v in pairs(extrawingmod2:GetChildren()) do
  5738. if v:IsA("Part") then
  5739. v.Transparency = 0
  5740. v.Color = Color3.new(1,0,0)
  5741. v.Material = "Neon"
  5742. end
  5743. attack = false
  5744. end
  5745. elseif k == "b" and attack == false and ModeOfGlitch == 666 then
  5746. resetmode()
  5747. end
  5748. if k == "l" and toggleTag == false then
  5749. toggleTag = true
  5750. text.TextTransparency = 0
  5751. text.TextStrokeTransparency = 0
  5752. elseif k == "l" and toggleTag == true then
  5753. toggleTag = false
  5754. text.TextTransparency = 1
  5755. text.TextStrokeTransparency = 1
  5756. end
  5757. if k == "z" and attack == false and ModeOfGlitch == 1 then
  5758. ExtinctiveHeartbreak()
  5759. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  5760. PureBomb()
  5761. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  5762. scattercorrupt()
  5763. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  5764. ChaosGroundStrike()
  5765. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  5766. Judgement()
  5767. elseif k == "f" and attack == false and ModeOfGlitch == 5 then
  5768. HolyBarrier()
  5769. elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then
  5770. Starfall()
  5771. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  5772. yinyangi()
  5773. elseif k == "x" and attack == false and ModeOfGlitch == 6 then
  5774. MeteorStrike()
  5775. elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then
  5776. Wip()
  5777. elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then
  5778. StarfallEX()
  5779. elseif k == "c" and attack == false and ModeOfGlitch == 12345678987654321 then
  5780. FinalCalam()
  5781. end
  5782. if k == "n" and attack == false then
  5783. Blink()
  5784. elseif k == "x" and attack == false and ModeOfGlitch == 1000000 then
  5785. StarDivision()
  5786. end
  5787. if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then
  5788. UniversalCollapse()
  5789. end
  5790. if k == "k" and attack == false and ModeOfGlitch == 666 and hum.WalkSpeed < 200 then
  5791. hum.WalkSpeed = 16 + 184
  5792. elseif k == "k" and attack == false and ModeOfGlitch == 666 and hum.WalkSpeed == 200 then
  5793. hum.WalkSpeed = 200 - 184
  5794. end
  5795. if k == "x" and attack == false and ModeOfGlitch == 12345678987654321 then
  5796. UniversalSpark()
  5797. end
  5798. if k == "z" and attack == false and ModeOfGlitch == 666 then
  5799. StarDivision()
  5800. end
  5801. if k == "x" and attack == false and ModeOfGlitch == 666 then
  5802. Starfall()
  5803. end
  5804. if k == "m" and attack == false and ModeOfGlitch == 4 then
  5805. ChaosBegone()
  5806. elseif k == "m" and attack == false and ModeOfGlitch == 1 and ActiveGia == false then
  5807. THEHELLITSTHATBIG()
  5808. elseif k == "m" and attack == false and ModeOfGlitch == 1 and ActiveGia == true then
  5809. removelol()
  5810. end
  5811. end)
  5812. mouse.KeyUp:connect(function(k)
  5813. if k == "f" and ModeOfGlitch == 5 then
  5814. shielding = false
  5815. end
  5816. if k == "z" and ModeOfGlitch == 5 then
  5817. judgement = false
  5818. end
  5819. end)
  5820. coroutine.resume(coroutine.create(function()
  5821. while true do
  5822. swait(2)
  5823. if rainbowmode == true or ModeOfGlitch == 6 then
  5824. if eff == true then
  5825. sphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0)
  5826. end
  5827. end
  5828. end
  5829. end))
  5830. coroutine.resume(coroutine.create(function()
  5831. while true do
  5832. swait(2)
  5833. if shielding == true then
  5834. end
  5835. end
  5836. end))
  5837.  
  5838.  
  5839. coroutine.resume(coroutine.create(function()
  5840. while true do
  5841. if ModeOfGlitch == 1000000 then
  5842. swait(0.5)
  5843. end
  5844. swait()
  5845. if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  5846. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  5847. end
  5848. if ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  5849. sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0)
  5850. end
  5851. end
  5852. end))
  5853.  
  5854.  
  5855. coroutine.resume(coroutine.create(function()
  5856. while true do
  5857. swait(2)
  5858. if chaosmode == true then
  5859. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  5860. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  5861. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  5862. RecolorTextAndRename("EdgyDoom",Color3.new(0,0,0),BrickColor.random().Color)
  5863. for i, v in pairs(mw1:GetChildren()) do
  5864. if v:IsA("Part") then
  5865. v.Transparency = 0.75
  5866. v.BrickColor = BrickColor.random()
  5867. v.Material = "Neon"
  5868. end
  5869. end
  5870. for i, v in pairs(m2:GetChildren()) do
  5871. if v:IsA("Part") then
  5872. v.BrickColor = BrickColor.random()
  5873. v.Material = "Neon"
  5874. end
  5875. end
  5876. for i, v in pairs(secondchar:GetChildren()) do
  5877. if v:IsA("Part") then
  5878. v.BrickColor = BrickColor.random()
  5879. v.Material = "Neon"
  5880. end
  5881. end
  5882. end
  5883. end
  5884. end))
  5885. Humanoid.Name = "STARGLITCHER"
  5886. Humanoid.MaxHealth = math.huge
  5887. Humanoid.Health = math.huge
  5888. Instance.new("ForceField",char).Visible = false
  5889. Humanoid.Animator.Parent = nil
  5890. idleanim=.4
  5891. while true do
  5892. if rainbowmode == false then
  5893. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5894. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5895. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5896. for i, v in pairs(secondchar:GetChildren()) do
  5897. if v:IsA("Part") then
  5898. v.BrickColor = MAINRUINCOLOR
  5899. v.Material = "Neon"
  5900. end
  5901. end
  5902. if chaosmode == false then
  5903. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5904. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5905. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5906. for i, v in pairs(secondchar:GetChildren()) do
  5907. if v:IsA("Part") then
  5908. v.BrickColor = MAINRUINCOLOR
  5909. v.Material = "Neon"
  5910. end
  5911. end
  5912. end
  5913. end
  5914. if rainbowmode == true then
  5915. RecolorTextAndRename("AngeredRainbowDoom",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  5916. MAINRUINCOLOR = BrickColor.new("White")
  5917. for i, v in pairs(m:GetChildren()) do
  5918. if v:IsA("Part") then
  5919. v.Color = Color3.new(r/255,g/255,b/255)
  5920. end
  5921. end
  5922. for i, v in pairs(m2:GetChildren()) do
  5923. if v:IsA("Part") then
  5924. v.Color = Color3.new(r/255,g/255,b/255)
  5925. end
  5926. end
  5927. for i, v in pairs(secondchar:GetChildren()) do
  5928. if v:IsA("Part") then
  5929. v.Color = Color3.new(r/255,g/255,b/255)
  5930. v.Material = "Neon"
  5931. end
  5932. end
  5933. for i, v in pairs(m3:GetChildren()) do
  5934. if v:IsA("Part") then
  5935. v.Color = Color3.new(r/255,g/255,b/255)
  5936. end
  5937. end
  5938. for i, v in pairs(mw1:GetChildren()) do
  5939. if v:IsA("Part") then
  5940. v.Color = Color3.new(r/255,g/255,b/255)
  5941. v.Material = "Neon"
  5942. end
  5943. end
  5944. for i, v in pairs(mw2:GetChildren()) do
  5945. if v:IsA("Part") then
  5946. v.Color = Color3.new(r/255,g/255,b/255)
  5947. v.Material = "Neon"
  5948. end
  5949. end
  5950. end
  5951. CameraManager()
  5952. swait()
  5953. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  5954. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  5955. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  5956. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  5957. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  5958. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  5959.  
  5960. if attack == false and ActiveGia == false then
  5961. torsweld.C1=clerp(torsweld.C1,cf(2,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  5962. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.25*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1)
  5963. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.25*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1)
  5964. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  5965. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  5966. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1)
  5967. elseif attack == false and ActiveGia == true then
  5968. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 666 then
  5969. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  5970. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025)
  5971. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025)
  5972. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5973. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5974. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025)
  5975. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  5976. torsweld.C1=clerp(torsweld.C1,cf(0,-25 + 0.5 * math.cos(sine / 32) ,-8)*angles(math.rad(20),math.rad(0),math.rad(0)),.025)
  5977. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025)
  5978. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025)
  5979. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,1.5*8,0.6*8)*angles(math.rad(20),math.rad(0),math.rad(0)),0.025)
  5980. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0.11*8)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025)
  5981. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(5),math.rad(0),math.rad(0)),0.025)
  5982. end
  5983. end
  5984.  
  5985. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  5986. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  5987. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  5988. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  5989. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  5990. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  5991. sine = sine + change
  5992. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  5993. local velderp=RootPart.Velocity.y
  5994. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  5995. if equipped==true or equipped==false then
  5996. if attack==false then
  5997. idle=idle+1
  5998. else
  5999. idle=0
  6000. end
  6001. if idle>=500 then
  6002. if attack==false then
  6003. --Sheath()
  6004. end
  6005. end
  6006. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6007. Anim="Jump"
  6008. if attack==false then
  6009. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6010. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6011. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6012. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6013. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6014. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6015. end
  6016. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6017. Anim="Fall"
  6018. if attack==false then
  6019. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6020. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6021. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6022. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6023. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  6024. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  6025. end
  6026. elseif torvel<1 and hitfloor~=nil then
  6027. Anim="Idle"
  6028. if attack==false then
  6029. if ModeOfGlitch == 1 then
  6030. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6031. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6032. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6033. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1)
  6034. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6035. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6036.  
  6037. elseif ModeOfGlitch == 666 then
  6038. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6039. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6040. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6041. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6042. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  6043. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  6044.  
  6045. elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then
  6046. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6047. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6048. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6049. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6050. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6051. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6052.  
  6053. elseif ModeOfGlitch == 3 then
  6054. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  6055. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6056. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  6057. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  6058. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6059. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(20),math.rad(-20)),.1)
  6060.  
  6061. elseif ModeOfGlitch == 4 then
  6062. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6063. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6064. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6065. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6066. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6067. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6068.  
  6069. elseif ModeOfGlitch == 5 then
  6070. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6071. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6072. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6073. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6074. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1)
  6075. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  6076.  
  6077. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 then
  6078. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6079. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6080. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6081. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  6082. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  6083. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  6084.  
  6085. elseif ModeOfGlitch == 12345678987654321 then
  6086. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6087. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6088. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1)
  6089. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1)
  6090. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6091. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6092. end
  6093. end
  6094. elseif torvel>2 and torvel<50 and hitfloor~=nil then
  6095. Anim="Walk"
  6096. if attack==false then
  6097. if ModeOfGlitch == 1 then
  6098. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6099. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6100. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6101. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 5 * math.cos(sine / 0.325)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6102. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6103. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6104.  
  6105. elseif ModeOfGlitch == 4 or ModeOfGlitch == 666 then
  6106. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(5 + 25 * math.cos(sine / 12))),.1)
  6107. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(-5 + 25 * math.cos(sine / 12))),.1)
  6108. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6109. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6110. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6111. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6112.  
  6113. elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 or ModeOfGlitch ~= 666 then
  6114. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6115. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6116. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6117. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6118. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6119. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1)
  6120. end
  6121. end
  6122. elseif torvel>=22 and hitfloor~=nil then
  6123. Anim="Run"
  6124. if attack==false then
  6125. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 666 then
  6126. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6127. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6128. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  6129. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  6130. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 155 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  6131. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 155 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  6132. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  6133. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  6134. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  6135. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  6136. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6137. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2)
  6138. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2)
  6139. end
  6140. end
  6141. end
  6142. end
  6143. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement