Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- <?xml version="1.0" encoding="UTF-8" standalone="yes"?>
- <ServerSettings>
- <property name="ServerName" value="V_FAM_SERV"/>
- <property name="ServerDescription" value="7DTD"/>
- <property name="ServerWebsiteURL" value=""/>
- <property name="ServerPassword" value="voxel"/>
- <property name="ServerLoginConfirmationText" value="Welcome to the server!"/>
- <property name="Region" value="NorthAmericaEast"/>
- <property name="Language" value="English"/>
- <property name="ServerPort" value="26900"/>
- <property name="ServerVisibility" value="0"/>
- <property name="ServerDisabledNetworkProtocols" value="SteamNetworking"/>
- <property name="ServerMaxWorldTransferSpeedKiBs" value="512"/>
- <property name="ServerMaxPlayerCount" value="8"/>
- <property name="ServerReservedSlots" value="0"/>
- <property name="ServerReservedSlotsPermission" value="100"/>
- <property name="ServerAdminSlots" value="0"/>
- <property name="ServerAdminSlotsPermission" value="0"/>
- <property name="WebDashboardEnabled" value="true"/>
- <property name="WebDashboardPort" value="8080"/>
- <property name="WebDashboardUrl" value=""/>
- <property name="EnableMapRendering" value="true"/>
- <property name="TelnetEnabled" value="true"/>
- <property name="TelnetPort" value="8081"/>
- <property name="TelnetPassword" value="temppass"/>
- <property name="TelnetFailedLoginLimit" value="10"/>
- <property name="TelnetFailedLoginsBlocktime" value="10"/>
- <property name="TerminalWindowEnabled" value="true"/>
- <property name="AdminFileName" value="serveradmin.xml"/>
- <property name="EACEnabled" value="true"/>
- <property name="HideCommandExecutionLog" value="0"/>
- <property name="MaxUncoveredMapChunksPerPlayer" value="131072"/>
- <property name="PersistentPlayerProfiles" value="true"/>
- <property name="GameWorld" value="Navezgane"/>
- <property name="WorldGenSeed" value="asdf"/>
- <property name="WorldGenSize" value="6144"/>
- <property name="GameName" value="vtv"/>
- <property name="GameMode" value="GameModeSurvival"/>
- <property name="GameDifficulty" value="1"/>
- <property name="BlockDamagePlayer" value="200"/>
- <property name="BlockDamageAI" value="50"/>
- <property name="BlockDamageAIBM" value="50"/>
- <property name="XPMultiplier" value="200"/>
- <property name="PlayerSafeZoneLevel" value="5"/>
- <property name="PlayerSafeZoneHours" value="24"/>
- <property name="BuildCreate" value="false"/>
- <property name="DayNightLength" value="60"/>
- <property name="DayLightLength" value="20"/>
- <property name="DropOnDeath" value="0"/>
- <property name="DropOnQuit" value="0"/>
- <property name="BedrollDeadZoneSize" value="15"/>
- <property name="BedrollExpiryTime" value="45"/>
- <property name="AllowSpawnNearBackpack" value="false"/>
- <property name="MaxSpawnedZombies" value="64"/>
- <property name="MaxSpawnedAnimals" value="50"/>
- <property name="ServerMaxAllowedViewDistance" value="12"/>
- <property name="MaxQueuedMeshLayers" value="1000"/>
- <property name="EnemySpawnMode" value="true"/>
- <property name="EnemyDifficulty" value="0"/>
- <property name="ZombieFeralSense" value="0"/>
- <property name="ZombieMove" value="0"/>
- <property name="ZombieMoveNight" value="1"/>
- <property name="ZombieFeralMove" value="2"/>
- <property name="ZombieBMMove" value="3"/>
- <property name="BloodMoonFrequency" value="7"/>
- <property name="BloodMoonRange" value="0"/>
- <property name="BloodMoonWarning" value="8"/>
- <property name="BloodMoonEnemyCount" value="8"/>
- <property name="LootAbundance" value="300"/>
- <property name="LootRespawnDays" value="3"/>
- <property name="AirDropFrequency" value="72"/>
- <property name="AirDropMarker" value="true"/>
- <property name="PartySharedKillRange" value="1000"/>
- <property name="PlayerKillingMode" value="0"/>
- <property name="LandClaimCount" value="3"/>
- <property name="LandClaimSize" value="41"/>
- <property name="LandClaimDeadZone" value="30"/>
- <property name="LandClaimExpiryTime" value="7"/>
- <property name="LandClaimDecayMode" value="0"/>
- <property name="LandClaimOnlineDurabilityModifier" value="4"/>
- <property name="LandClaimOfflineDurabilityModifier" value="4"/>
- <property name="LandClaimOfflineDelay" value="0"/>
- <property name="DynamicMeshEnabled" value="true"/>
- <property name="DynamicMeshLandClaimOnly" value="true"/>
- <property name="DynamicMeshLandClaimBuffer" value="3"/>
- <property name="DynamicMeshMaxItemCache" value="3"/>
- <property name="TwitchServerPermission" value="90"/>
- <property name="TwitchBloodMoonAllowed" value="false"/>
- <property name="MaxChunkAge" value="-1"/>
- <property name="SaveDataLimit" value="-1"/>
- </ServerSettings>
Advertisement
Add Comment
Please, Sign In to add comment