Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- * Detected CPU: GenuineIntel P3 family, F6/M14/S4, 3403.00 mhz, 29-clk 'rdtsc'
- * CPU Features: RDTSC, MMX, SSE, SSE2
- Initializing File System...
- using fs-ltx fsgame.ltx
- FS: 30585 files cached, 5633Kb memory used.
- Init FileSystem 1.008664 sec
- 'xrCore' build 3116, Aug 15 2007
- Initializing Engine...
- Executing config-script "user.ltx"...
- [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
- Starting INPUT device...
- Loading DLL: xrRender_R2.dll
- Loading DLL: xrGame.dll
- * [win32]: free[4067000 K], reserved[41948 K], committed[85292 K]
- * [ D3D ]: textures[0 K]
- * [x-ray]: crt heap[7510 K], process heap[673 K], game lua[0 K], engine lua[0 K], render[0 K]
- * [x-ray]: economy: strings[1088 K], smem[0 K]
- Executing config-script "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
- [c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
- Executing config-script "user.ltx"...
- Executing config-script "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx"...
- ! Unknown command: r__dtex_range
- ! Unknown command: r__ssa_glod_end
- ! Unknown command: r__ssa_glod_start
- ! Unknown command: r__wallmark_ttl
- ! Unknown command: rs_detail
- ! Unknown command: rs_skeleton_update
- ! Unknown command: vid_bpp
- [c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded.
- Executing config-script "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
- [c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
- [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
- DirectSound: Create device successfully.
- * sound: EAX 2.0 extension: present
- * sound: EAX 2.0 deferred: present
- * sound : cache: 65538 kb, 7609 lines, 8820 bpl
- Starting RENDER device...
- * GPU [vendor:10DE]-[device:1B81]: NVIDIA GeForce GTX 1070
- * GPU driver: 27.21.14.6109
- * CREATE: DeviceREF: 1
- * Vertex Processor: PURE HARDWARE
- * Texture memory: 4072 M
- * DDI-level: 9.0
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: unrecognized, 16
- * DVB created: 1536K
- * DIB created: 512K
- ! Version conflict in shader 'def_shaders\def_aref'
- ! Version conflict in shader 'def_shaders\def_aref_v'
- ! Version conflict in shader 'def_shaders\def_trans'
- ! Version conflict in shader 'def_shaders\def_trans_v'
- ! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
- ! Version conflict in shader 'def_shaders\lod_old'
- ! Renderer doesn't support blender 'effects\shadow_world'
- ! Version conflict in shader 'effects\watertest-1'
- count of .thm files=1
- load time=21 ms
- * NULLRT supported
- * ...and used
- * HWDST/PCF supported and used
- * NV-DBT supported and used
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- Starting engine...
- [16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml]
- [16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml]
- [16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml]
- [16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml]
- [16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml]
- [16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml]
- [16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml]
- [16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml]
- [16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml]
- [16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml]
- [16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml]
- [16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml]
- [16-9] get_xml_name for[ui_hud.xml] returns [ui_hud.xml]
- [16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml]
- [16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml]
- [16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml]
- [16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml]
- [16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml]
- [16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml]
- [16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml]
- [16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml]
- [16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml]
- [16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml]
- [16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml]
- [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
- Loading DLL: xrGameSpy.dll
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[ui_mm_load_dlg.xml] returns [ui_mm_load_dlg.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- *** RESET [388 ms]
- "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -dsound -smap4096 -psp -nointro
- * phase time: 0 ms
- * phase cmem: 115245 K
- Prefetching objects...
- Loading objects...
- Loading models...
- * [prefetch] time: 2477 ms
- * [prefetch] memory: 84906Kb
- * phase time: 2511 ms
- * phase cmem: 189631 K
- SERVER: Starting...
- * phase time: 85 ms
- * phase cmem: 176181 K
- SERVER: Loading alife simulator...
- * phase time: 6 ms
- * phase cmem: 176181 K
- Loading saved game "10.sav"...
- * Loading spawn registry...
- * 8437 spawn points are successfully loaded
- * Loading objects...
- * 16078 objects are successfully loaded
- [16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml]
- [16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml]
- [16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml]
- [16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml]
- [16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml]
- [16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml]
- [16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml]
- [16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml]
- [16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml]
- [16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml]
- [16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml]
- * Game 10 is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\10.sav' (1.103s)
- * phase time: 1102 ms
- * phase cmem: 205137 K
- SERVER: Connecting...
- MaxPlayers = 32
- * phase time: 49 ms
- * phase cmem: 205111 K
- CLIENT: Connecting to localhost...
- Player not found
- * client : connection accepted - <>
- * phase time: 50 ms
- * phase cmem: 205136 K
- Opening stream...
- * phase time: 16 ms
- * phase cmem: 205136 K
- Loading CFORM...
- * phase time: 3216 ms
- * phase cmem: 304746 K
- Loading shaders...
- * phase time: 198 ms
- * phase cmem: 305686 K
- Loading geometry...
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65516 verts, 2047 Kb
- * [Loading VB] 38104 verts, 1190 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65510 verts, 2047 Kb
- * [Loading VB] 65520 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 60967 verts, 1905 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 55306 verts, 1728 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 169101 indices, 330 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 21910 verts, 256 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 542604 indices, 1059 Kb
- * phase time: 96 ms
- * phase cmem: 306133 K
- Loading spatial-DB...
- * phase time: 625 ms
- * phase cmem: 310414 K
- Loading details...
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 40687 v(20), 26352 p
- * [DETAILS] Batch(61), VB(794K), IB(154K)
- * phase time: 28 ms
- * phase cmem: 310457 K
- Loading sectors and portals...
- * Loading HOM: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l10_radar\level.hom
- * phase time: 9 ms
- * phase cmem: 310559 K
- Loading AI objects...
- - Loading music tracks from 'l10_radar_musics'...
- * phase time: 26 ms
- * phase cmem: 310576 K
- CLIENT: Spawning...
- - Game configuring : Started
- - Game configuring : Finished
- [16-9] get_xml_name for[maingame.xml] returns [maingame_16.xml]
- [16-9] get_xml_name for[zone_map.xml] returns [zone_map_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[car_panel.xml] returns [car_panel_16.xml]
- [16-9] get_xml_name for[motion_icon.xml] returns [motion_icon_16.xml]
- [16-9] get_xml_name for[messages_window.xml] returns [messages_window.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[ui_custom_msgs.xml] returns [ui_custom_msgs_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
- [16-9] get_xml_name for[inventory_item.xml] returns [inventory_item_16.xml]
- [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[pda.xml] returns [pda.xml]
- [16-9] get_xml_name for[pda_map.xml] returns [pda_map.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
- [16-9] get_xml_name for[pda_contacts_new.xml] returns [pda_contacts_new.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[events_new.xml] returns [events_new.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[news.xml] returns [news.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[encyclopedia.xml] returns [encyclopedia.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[actor_statistic.xml] returns [actor_statistic.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[pda_dialog_character.xml] returns [pda_dialog_character_16.xml]
- [16-9] get_xml_name for[stalkers_ranking.xml] returns [stalkers_ranking.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[stalkers_ranking_character.xml] returns [stalkers_ranking_character_16.xml]
- [16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
- [16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[job_item.xml] returns [job_item.xml]
- [16-9] get_xml_name for[talk.xml] returns [talk_16.xml]
- [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
- [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[trade.xml] returns [trade_16.xml]
- [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
- [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[trade_item.xml] returns [trade_item_16.xml]
- [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[carbody_new.xml] returns [carbody_new_16.xml]
- [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
- [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[carbody_item.xml] returns [carbody_item_16.xml]
- [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- * phase time: 159 ms
- * phase cmem: 319445 K
- Loading textures...
- * t-report - base: 1405, 552974 K
- * t-report - lmap: 5, 5120 K
- * phase time: 1035 ms
- * phase cmem: 319445 K
- CLIENT: Synchronizing...
- * phase time: 39 ms
- * phase cmem: 319461 K
- * [win32]: free[2818376 K], reserved[101500 K], committed[1274364 K]
- * [ D3D ]: textures[558095 K]
- * [x-ray]: crt heap[319461 K], process heap[756395 K], game lua[17476 K], engine lua[202 K], render[0 K]
- * [x-ray]: economy: strings[3709 K], smem[28221 K]
- * MEMORY USAGE: 340391 K
- * Saving spawns...
- * Saving objects...
- * 16032 objects are successfully saved
- * Game BadBunny_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\badbunny_autosave.sav'
- - Disconnect
- - Destroying level
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- *** RESET [471 ms]
- "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -dsound -smap4096 -psp -nointro
- * phase time: 65 ms
- * phase cmem: 216004 K
- SERVER: Starting...
- * phase time: 159 ms
- * phase cmem: 216129 K
- SERVER: Loading alife simulator...
- * phase time: 7 ms
- * phase cmem: 216129 K
- Loading saved game "badbunny_autosave.sav"...
- * Loading spawn registry...
- * 8437 spawn points are successfully loaded
- * Loading objects...
- * 16032 objects are successfully loaded
- * Game badbunny_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\badbunny_autosave.sav' (1.089s)
- * phase time: 1088 ms
- * phase cmem: 220923 K
- SERVER: Connecting...
- MaxPlayers = 32
- * phase time: 57 ms
- * phase cmem: 220923 K
- CLIENT: Connecting to localhost...
- Player not found
- * client : connection accepted - <>
- * phase time: 49 ms
- * phase cmem: 220947 K
- Opening stream...
- * phase time: 15 ms
- * phase cmem: 220947 K
- Loading CFORM...
- * phase time: 3752 ms
- * phase cmem: 329533 K
- Loading shaders...
- * phase time: 203 ms
- * phase cmem: 330239 K
- Loading geometry...
- * [Loading VB] 65526 verts, 2047 Kb
- * [Loading VB] 65278 verts, 2039 Kb
- * [Loading VB] 63741 verts, 1991 Kb
- * [Loading VB] 29059 verts, 908 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65531 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 42022 verts, 1313 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 8420 verts, 263 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 685497 indices, 1338 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65532 verts, 767 Kb
- * [Loading VB] 62079 verts, 727 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 81945 indices, 160 Kb
- * phase time: 333 ms
- * phase cmem: 330135 K
- Loading spatial-DB...
- * phase time: 1092 ms
- * phase cmem: 332543 K
- Loading details...
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 40687 v(20), 26352 p
- * [DETAILS] Batch(61), VB(794K), IB(154K)
- * phase time: 39 ms
- * phase cmem: 332554 K
- Loading sectors and portals...
- * Loading HOM: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l11_pripyat\level.hom
- * phase time: 36 ms
- * phase cmem: 332909 K
- Loading AI objects...
- - Loading music tracks from 'l11_pripyat_musics'...
- * phase time: 10 ms
- * phase cmem: 332919 K
- CLIENT: Spawning...
- - Game configuring : Started
- - Game configuring : Finished
- * phase time: 31 ms
- * phase cmem: 337986 K
- Loading textures...
- * t-report - base: 1463, 559579 K
- * t-report - lmap: 7, 7168 K
- * phase time: 971 ms
- * phase cmem: 337987 K
- CLIENT: Synchronizing...
- * phase time: 44 ms
- * phase cmem: 337987 K
- * [win32]: free[2650928 K], reserved[123156 K], committed[1420156 K]
- * [ D3D ]: textures[566748 K]
- * [x-ray]: crt heap[337987 K], process heap[803794 K], game lua[17287 K], engine lua[208 K], render[4561 K]
- * [x-ray]: economy: strings[23733 K], smem[28218 K]
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- * MEMORY USAGE: 341082 K
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- [16-9] get_xml_name for[encyclopedia_item.xml] returns [encyclopedia_item.xml]
- [16-9] get_xml_name for[encyclopedia_item.xml] returns [encyclopedia_item.xml]
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- * Saving spawns...
- * Saving objects...
- * 15974 objects are successfully saved
- * Game BadBunny_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\badbunny_autosave.sav'
- - Disconnect
- - Destroying level
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- *** RESET [460 ms]
- "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -dsound -smap4096 -psp -nointro
- * phase time: 54 ms
- * phase cmem: 224297 K
- SERVER: Starting...
- * phase time: 147 ms
- * phase cmem: 224486 K
- SERVER: Loading alife simulator...
- * phase time: 8 ms
- * phase cmem: 224486 K
- Loading saved game "badbunny_autosave.sav"...
- * Loading spawn registry...
- * 8437 spawn points are successfully loaded
- * Loading objects...
- * 15974 objects are successfully loaded
- * Game badbunny_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\badbunny_autosave.sav' (1.109s)
- * phase time: 1108 ms
- * phase cmem: 231000 K
- SERVER: Connecting...
- MaxPlayers = 32
- * phase time: 50 ms
- * phase cmem: 231000 K
- CLIENT: Connecting to localhost...
- Player not found
- * client : connection accepted - <>
- * phase time: 49 ms
- * phase cmem: 231024 K
- Opening stream...
- * phase time: 19 ms
- * phase cmem: 231024 K
- Loading CFORM...
- * phase time: 2205 ms
- * phase cmem: 292941 K
- Loading shaders...
- * phase time: 206 ms
- * phase cmem: 293631 K
- Loading geometry...
- * [Loading VB] 65489 verts, 2046 Kb
- * [Loading VB] 65469 verts, 2045 Kb
- * [Loading VB] 65497 verts, 2046 Kb
- * [Loading VB] 64849 verts, 2026 Kb
- * [Loading VB] 63814 verts, 1994 Kb
- * [Loading VB] 7806 verts, 243 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65530 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65527 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 23491 verts, 734 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 41746 verts, 1304 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 201093 indices, 392 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 22176 verts, 259 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048566 indices, 2047 Kb
- * [Loading IB] 81069 indices, 158 Kb
- * phase time: 280 ms
- * phase cmem: 293798 K
- Loading spatial-DB...
- * phase time: 279 ms
- * phase cmem: 294793 K
- Loading details...
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 40687 v(20), 26352 p
- * [DETAILS] Batch(61), VB(794K), IB(154K)
- * phase time: 41 ms
- * phase cmem: 294804 K
- Loading sectors and portals...
- * Loading HOM: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l12_stancia\level.hom
- * phase time: 11 ms
- * phase cmem: 294848 K
- Loading AI objects...
- - Loading music tracks from 'l12_stancia_musics'...
- * phase time: 21 ms
- * phase cmem: 294916 K
- CLIENT: Spawning...
- - Game configuring : Started
- - Game configuring : Finished
- * phase time: 34 ms
- * phase cmem: 298873 K
- Loading textures...
- * t-report - base: 1278, 516205 K
- * t-report - lmap: 5, 5120 K
- * phase time: 731 ms
- * phase cmem: 298873 K
- CLIENT: Synchronizing...
- * phase time: 33 ms
- * phase cmem: 298873 K
- * [win32]: free[2673588 K], reserved[174124 K], committed[1346528 K]
- * [ D3D ]: textures[521326 K]
- * [x-ray]: crt heap[298873 K], process heap[735742 K], game lua[17182 K], engine lua[216 K], render[8110 K]
- * [x-ray]: economy: strings[88631 K], smem[29444 K]
- * MEMORY USAGE: 305037 K
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- * Saving spawns...
- * Saving objects...
- * 15975 objects are successfully saved
- * Game BadBunny_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\badbunny_autosave.sav'
- - Disconnect
- CScriptEffector::~CScriptEffector() called
- CScriptEffector::~CScriptEffector() called
- - Destroying level
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- *** RESET [433 ms]
- "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -dsound -smap4096 -psp -nointro
- * phase time: 60 ms
- * phase cmem: 225511 K
- SERVER: Starting...
- * phase time: 158 ms
- * phase cmem: 225700 K
- SERVER: Loading alife simulator...
- * phase time: 8 ms
- * phase cmem: 225700 K
- Loading saved game "badbunny_autosave.sav"...
- * Loading spawn registry...
- * 8437 spawn points are successfully loaded
- * Loading objects...
- * 15975 objects are successfully loaded
- * Game badbunny_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\badbunny_autosave.sav' (1.047s)
- * phase time: 1047 ms
- * phase cmem: 228650 K
- SERVER: Connecting...
- MaxPlayers = 32
- * phase time: 47 ms
- * phase cmem: 228650 K
- CLIENT: Connecting to localhost...
- Player not found
- * client : connection accepted - <>
- * phase time: 52 ms
- * phase cmem: 228674 K
- Opening stream...
- * phase time: 14 ms
- * phase cmem: 228674 K
- Loading CFORM...
- * phase time: 611 ms
- * phase cmem: 249415 K
- Loading shaders...
- * phase time: 116 ms
- * phase cmem: 250104 K
- Loading geometry...
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65528 verts, 2047 Kb
- * [Loading VB] 65529 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65525 verts, 2047 Kb
- * [Loading VB] 65525 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65514 verts, 2047 Kb
- * [Loading VB] 65495 verts, 2046 Kb
- * [Loading VB] 65513 verts, 2047 Kb
- * [Loading VB] 42548 verts, 1329 Kb
- * [Loading VB] 12436 verts, 388 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 955236 indices, 1865 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65532 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 37710 verts, 441 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 467067 indices, 912 Kb
- * phase time: 216 ms
- * phase cmem: 249634 K
- Loading spatial-DB...
- * phase time: 45 ms
- * phase cmem: 251885 K
- Loading details...
- * phase time: 8 ms
- * phase cmem: 251885 K
- Loading sectors and portals...
- WARNING: Occlusion map 'c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l12u_sarcofag\level.hom' not found.
- * phase time: 7 ms
- * phase cmem: 251890 K
- Loading AI objects...
- - Loading music tracks from 'l12u_sarcofag_musics'...
- * phase time: 26 ms
- * phase cmem: 251936 K
- CLIENT: Spawning...
- - Game configuring : Started
- - Game configuring : Finished
- * phase time: 34 ms
- * phase cmem: 257155 K
- Loading textures...
- * t-report - base: 1162, 397190 K
- * t-report - lmap: 5, 5120 K
- * phase time: 344 ms
- * phase cmem: 257156 K
- CLIENT: Synchronizing...
- * phase time: 37 ms
- * phase cmem: 257156 K
- * [win32]: free[2863076 K], reserved[168780 K], committed[1162384 K]
- * [ D3D ]: textures[402310 K]
- * [x-ray]: crt heap[257156 K], process heap[613579 K], game lua[16840 K], engine lua[216 K], render[8779 K]
- * [x-ray]: economy: strings[112541 K], smem[29444 K]
- * MEMORY USAGE: 259622 K
- - !!!processing_enabled ->destroy_queue.push_back physic_destroyable_object[10093] frame [133544]
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- * Saving spawns...
- * Saving objects...
- * 15871 objects are successfully saved
- * Game BadBunny_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\badbunny_autosave.sav'
- - Disconnect
- - Destroying level
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- *** RESET [444 ms]
- "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -dsound -smap4096 -psp -nointro
- * phase time: 55 ms
- * phase cmem: 225100 K
- SERVER: Starting...
- * phase time: 138 ms
- * phase cmem: 225289 K
- SERVER: Loading alife simulator...
- * phase time: 9 ms
- * phase cmem: 225289 K
- Loading saved game "badbunny_autosave.sav"...
- * Loading spawn registry...
- * 8437 spawn points are successfully loaded
- * Loading objects...
- * 15871 objects are successfully loaded
- * Game badbunny_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\badbunny_autosave.sav' (1.036s)
- * phase time: 1035 ms
- * phase cmem: 228163 K
- SERVER: Connecting...
- MaxPlayers = 32
- * phase time: 46 ms
- * phase cmem: 228163 K
- CLIENT: Connecting to localhost...
- Player not found
- * client : connection accepted - <>
- * phase time: 49 ms
- * phase cmem: 228187 K
- Opening stream...
- * phase time: 16 ms
- * phase cmem: 228187 K
- Loading CFORM...
- * phase time: 384 ms
- * phase cmem: 240988 K
- Loading shaders...
- * phase time: 101 ms
- * phase cmem: 241677 K
- Loading geometry...
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65530 verts, 2047 Kb
- * [Loading VB] 65525 verts, 2047 Kb
- * [Loading VB] 65525 verts, 2047 Kb
- * [Loading VB] 60154 verts, 1879 Kb
- * [Loading VB] 64539 verts, 2016 Kb
- * [Loading VB] 7068 verts, 220 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 180858 indices, 353 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 58531 verts, 685 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 809220 indices, 1580 Kb
- * phase time: 116 ms
- * phase cmem: 241677 K
- Loading spatial-DB...
- * phase time: 25 ms
- * phase cmem: 242903 K
- Loading details...
- * phase time: 7 ms
- * phase cmem: 242903 K
- Loading sectors and portals...
- * Loading HOM: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l12u_control_monolith\level.hom
- * phase time: 17 ms
- * phase cmem: 243009 K
- Loading AI objects...
- - Loading music tracks from 'l12u_control_musics'...
- * phase time: 29 ms
- * phase cmem: 243043 K
- CLIENT: Spawning...
- - Game configuring : Started
- - Game configuring : Finished
- * phase time: 33 ms
- * phase cmem: 247395 K
- Loading textures...
- * t-report - base: 1086, 367773 K
- * t-report - lmap: 3, 3072 K
- * phase time: 188 ms
- * phase cmem: 247396 K
- CLIENT: Synchronizing...
- * phase time: 44 ms
- * phase cmem: 247396 K
- * [win32]: free[2921872 K], reserved[179856 K], committed[1092512 K]
- * [ D3D ]: textures[370845 K]
- * [x-ray]: crt heap[247396 K], process heap[551660 K], game lua[16618 K], engine lua[139 K], render[8786 K]
- * [x-ray]: economy: strings[136100 K], smem[29443 K]
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- * MEMORY USAGE: 249837 K
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- * Saving spawns...
- * Saving objects...
- * 15865 objects are successfully saved
- * Game BadBunny_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\badbunny_autosave.sav'
- - Disconnect
- - Destroying level
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- *** RESET [426 ms]
- "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -dsound -smap4096 -psp -nointro
- * phase time: 55 ms
- * phase cmem: 225582 K
- SERVER: Starting...
- * phase time: 155 ms
- * phase cmem: 225771 K
- SERVER: Loading alife simulator...
- * phase time: 9 ms
- * phase cmem: 225771 K
- Loading saved game "badbunny_autosave.sav"...
- * Loading spawn registry...
- * 8437 spawn points are successfully loaded
- * Loading objects...
- * 15865 objects are successfully loaded
- * Game badbunny_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\badbunny_autosave.sav' (1.030s)
- * phase time: 1030 ms
- * phase cmem: 230775 K
- SERVER: Connecting...
- MaxPlayers = 32
- * phase time: 49 ms
- * phase cmem: 230775 K
- CLIENT: Connecting to localhost...
- Player not found
- * client : connection accepted - <>
- * phase time: 50 ms
- * phase cmem: 230799 K
- Opening stream...
- * phase time: 17 ms
- * phase cmem: 230799 K
- Loading CFORM...
- * phase time: 2631 ms
- * phase cmem: 305266 K
- Loading shaders...
- * phase time: 215 ms
- * phase cmem: 305956 K
- Loading geometry...
- * [Loading VB] 64443 verts, 2013 Kb
- * [Loading VB] 63891 verts, 1996 Kb
- * [Loading VB] 10511 verts, 328 Kb
- * [Loading VB] 65521 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65516 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65528 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65512 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65527 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65499 verts, 2046 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65521 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65523 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65518 verts, 2047 Kb
- * [Loading VB] 65529 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65471 verts, 2045 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 3714 verts, 116 Kb
- * [Loading VB] 65523 verts, 2047 Kb
- * [Loading VB] 34492 verts, 1077 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 537219 indices, 1049 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65532 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 59450 verts, 696 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1037157 indices, 2025 Kb
- * phase time: 620 ms
- * phase cmem: 306188 K
- Loading spatial-DB...
- * phase time: 460 ms
- * phase cmem: 308163 K
- Loading details...
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 40687 v(20), 26352 p
- * [DETAILS] Batch(61), VB(794K), IB(154K)
- * phase time: 41 ms
- * phase cmem: 308174 K
- Loading sectors and portals...
- * Loading HOM: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l12_stancia_2\level.hom
- * phase time: 15 ms
- * phase cmem: 308321 K
- Loading AI objects...
- - Loading music tracks from 'l12_stancia_2_musics'...
- * phase time: 14 ms
- * phase cmem: 308419 K
- CLIENT: Spawning...
- - Game configuring : Started
- - Game configuring : Finished
- * phase time: 33 ms
- * phase cmem: 313220 K
- Loading textures...
- * t-report - base: 1408, 541033 K
- * t-report - lmap: 10, 10241 K
- ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
- Reduce pixel density (worse) or use more vertex lighting (better).
- * phase time: 788 ms
- * phase cmem: 313220 K
- CLIENT: Synchronizing...
- * phase time: 43 ms
- * phase cmem: 313220 K
- * [win32]: free[2585848 K], reserved[129916 K], committed[1478476 K]
- * [ D3D ]: textures[551274 K]
- * [x-ray]: crt heap[313220 K], process heap[861663 K], game lua[16295 K], engine lua[145 K], render[8787 K]
- * [x-ray]: economy: strings[156669 K], smem[29503 K]
- * MEMORY USAGE: 318191 K
- [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
- [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
- [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
- ! Unknown command: dbg: -- begin anomaly removal
- ! Unknown command: dbg: removed esc_zone_mosquito_bald_weak_0010
- ! Unknown command: dbg: removed gar_zone_mincer_strong_0006
- ! Unknown command: dbg: removed gar_zone_mosquito_bald_weak_0002
- ! Unknown command: dbg: removed mil_zone_gravi_zone0020
- ! Unknown command: dbg: removed mil_zone_gravi_zone0018
- ! Unknown command: dbg: removed rad_zone_witches_galantine_0010
- ! Unknown command: dbg: removed rad_zone_witches_galantine_0048
- ! Unknown command: dbg: removed rad_zone_mincer_0006
- ! Unknown command: dbg: removed rad_zone_mincer_0007
- ! Unknown command: dbg: removed pri_zone_gravi_zone_strong_secret_1
- ! Unknown command: dbg: removed pri_zone_mincer_strong_secret_1
- ! Unknown command: dbg: removed pri_zone_mosquito_bald_strong_secret_1
- ! Unknown command: dbg: removed gar_zone_mincer_0005
- ! Unknown command: dbg: removed pri_zone_witches_galantine
- ! Unknown command: dbg: removed pri_zone_witches_galantine_0004
- ! Unknown command: dbg: removed pri_zone_witches_galantine_0008
- ! Unknown command: dbg: removed pri_zone_witches_galantine_0010
- ! Unknown command: dbg: removed pri_zone_witches_galantine_0012
- ! Unknown command: dbg: removed pri_zone_witches_galantine_0013
- ! Unknown command: dbg: removed pri_zone_witches_galantine_0014
- ! Unknown command: dbg: removed pri_zone_witches_galantine_0015
- ! Unknown command: dbg: removed pri_zone_witches_galantine_0016
- ! Unknown command: dbg: removed pri_zone_witches_galantine_0017
- ! Unknown command: dbg: removed pri_zone_gravi_zone_average_secret_2
- ! Unknown command: dbg: removed pri_zone_mosquito_bald_average_secret_2
- ! Unknown command: dbg: removed pri_zone_gravi_zone_average
- ! Unknown command: dbg: removed pri_zone_gravi_zone_average_0000
- ! Unknown command: dbg: removed pri_zone_gravi_zone_average_0001
- ! Unknown command: dbg: removed pri_zone_mincer_strong
- ! Unknown command: dbg: removed gar_zone_mincer
- ! Unknown command: dbg: removed gar_zone_mincer_0001
- ! Unknown command: dbg: removed gar_zone_mincer_0003
- ! Unknown command: dbg: removed gar_zone_mincer_0004
- ! Unknown command: dbg: -- end anomaly removal
- ! Unknown command: dbg: l08_yantar to l07_military level_changer added
- ! Unknown command: dbg: l12_stancia to l11_pripyat level_changer added
- ! Unknown command: dbg: l07_military to l08_yantar level_changer added
- ! Unknown command: dbg: l12u_sarcofag to l12_stancia level_changer added
- * Saving spawns...
- * Saving objects...
- * 15751 objects are successfully saved
- * Game BadBunny_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\badbunny_autosave.sav'
- - Disconnect
- CScriptEffector::~CScriptEffector() called
- CScriptEffector::~CScriptEffector() called
- CScriptEffector::~CScriptEffector() called
- CScriptEffector::~CScriptEffector() called
- CScriptEffector::~CScriptEffector() called
- CScriptEffector::~CScriptEffector() called
- - Destroying level
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- *** RESET [483 ms]
- "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -dsound -smap4096 -psp -nointro
- * phase time: 61 ms
- * phase cmem: 229743 K
- SERVER: Starting...
- * phase time: 144 ms
- * phase cmem: 229932 K
- SERVER: Loading alife simulator...
- * phase time: 9 ms
- * phase cmem: 229932 K
- Loading saved game "badbunny_autosave.sav"...
- * Loading spawn registry...
- * 8437 spawn points are successfully loaded
- * Loading objects...
- * 15751 objects are successfully loaded
- * Game badbunny_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\badbunny_autosave.sav' (0.995s)
- * phase time: 994 ms
- * phase cmem: 237730 K
- SERVER: Connecting...
- MaxPlayers = 32
- * phase time: 54 ms
- * phase cmem: 237727 K
- CLIENT: Connecting to localhost...
- Player not found
- * client : connection accepted - <>
- * phase time: 52 ms
- * phase cmem: 237751 K
- Opening stream...
- * phase time: 15 ms
- * phase cmem: 237751 K
- Loading CFORM...
- * phase time: 2423 ms
- * phase cmem: 310406 K
- Loading shaders...
- * phase time: 240 ms
- * phase cmem: 311096 K
- Loading geometry...
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65525 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65466 verts, 2045 Kb
- * [Loading VB] 17208 verts, 537 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65531 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 46595 verts, 1456 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 53181 verts, 1661 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 228285 indices, 445 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 14030 verts, 164 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 718302 indices, 1402 Kb
- * phase time: 276 ms
- * phase cmem: 311216 K
- Loading spatial-DB...
- * phase time: 820 ms
- * phase cmem: 313615 K
- Loading details...
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 40687 v(20), 26352 p
- * [DETAILS] Batch(61), VB(794K), IB(154K)
- * phase time: 42 ms
- * phase cmem: 313625 K
- Loading sectors and portals...
- * Loading HOM: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l01_escape\level.hom
- * phase time: 15 ms
- * phase cmem: 313767 K
- Loading AI objects...
- - Loading music tracks from 'l01_escape_musics'...
- * phase time: 17 ms
- * phase cmem: 313804 K
- CLIENT: Spawning...
- - Game configuring : Started
- - Game configuring : Finished
- * phase time: 34 ms
- * phase cmem: 321887 K
- Loading textures...
- * t-report - base: 1485, 585425 K
- * t-report - lmap: 7, 7168 K
- * phase time: 909 ms
- * phase cmem: 321887 K
- CLIENT: Synchronizing...
- * phase time: 36 ms
- * phase cmem: 321887 K
- * [win32]: free[2603364 K], reserved[119460 K], committed[1471416 K]
- * [ D3D ]: textures[592594 K]
- * [x-ray]: crt heap[321887 K], process heap[833013 K], game lua[16344 K], engine lua[151 K], render[10522 K]
- * [x-ray]: economy: strings[240053 K], smem[29503 K]
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- * MEMORY USAGE: 326999 K
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- stack trace:
- 0023:02D79EE6 xrRender_R2.dll
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement