Guest User

Untitled

a guest
Mar 23rd, 2021
27
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. * Detected CPU: GenuineIntel P3 family, F6/M14/S4, 3403.00 mhz, 29-clk 'rdtsc'
  2. * CPU Features: RDTSC, MMX, SSE, SSE2
  3.  
  4. Initializing File System...
  5. using fs-ltx fsgame.ltx
  6. FS: 30585 files cached, 5633Kb memory used.
  7. Init FileSystem 1.008664 sec
  8. 'xrCore' build 3116, Aug 15 2007
  9.  
  10. Initializing Engine...
  11. Executing config-script "user.ltx"...
  12. [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
  13. Starting INPUT device...
  14. Loading DLL: xrRender_R2.dll
  15. Loading DLL: xrGame.dll
  16. * [win32]: free[4067000 K], reserved[41948 K], committed[85292 K]
  17. * [ D3D ]: textures[0 K]
  18. * [x-ray]: crt heap[7510 K], process heap[673 K], game lua[0 K], engine lua[0 K], render[0 K]
  19. * [x-ray]: economy: strings[1088 K], smem[0 K]
  20. Executing config-script "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
  21. [c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
  22. Executing config-script "user.ltx"...
  23. Executing config-script "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx"...
  24. ! Unknown command: r__dtex_range
  25. ! Unknown command: r__ssa_glod_end
  26. ! Unknown command: r__ssa_glod_start
  27. ! Unknown command: r__wallmark_ttl
  28. ! Unknown command: rs_detail
  29. ! Unknown command: rs_skeleton_update
  30. ! Unknown command: vid_bpp
  31. [c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded.
  32. Executing config-script "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
  33. [c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
  34. [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
  35. DirectSound: Create device successfully.
  36. * sound: EAX 2.0 extension: present
  37. * sound: EAX 2.0 deferred: present
  38. * sound : cache: 65538 kb, 7609 lines, 8820 bpl
  39. Starting RENDER device...
  40. * GPU [vendor:10DE]-[device:1B81]: NVIDIA GeForce GTX 1070
  41. * GPU driver: 27.21.14.6109
  42. * CREATE: DeviceREF: 1
  43. * Vertex Processor: PURE HARDWARE
  44. * Texture memory: 4072 M
  45. * DDI-level: 9.0
  46. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  47. * GPU vertex cache: unrecognized, 16
  48. * DVB created: 1536K
  49. * DIB created: 512K
  50. ! Version conflict in shader 'def_shaders\def_aref'
  51. ! Version conflict in shader 'def_shaders\def_aref_v'
  52. ! Version conflict in shader 'def_shaders\def_trans'
  53. ! Version conflict in shader 'def_shaders\def_trans_v'
  54. ! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
  55. ! Version conflict in shader 'def_shaders\lod_old'
  56. ! Renderer doesn't support blender 'effects\shadow_world'
  57. ! Version conflict in shader 'effects\watertest-1'
  58. count of .thm files=1
  59. load time=21 ms
  60. * NULLRT supported
  61. * ...and used
  62. * HWDST/PCF supported and used
  63. * NV-DBT supported and used
  64. - r__tf_aniso 16
  65. - r2_tf_mipbias 0.
  66. Starting engine...
  67. [16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml]
  68. [16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml]
  69. [16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml]
  70. [16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml]
  71. [16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml]
  72. [16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml]
  73. [16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml]
  74. [16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml]
  75. [16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml]
  76. [16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml]
  77. [16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml]
  78. [16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml]
  79. [16-9] get_xml_name for[ui_hud.xml] returns [ui_hud.xml]
  80. [16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml]
  81. [16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml]
  82. [16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml]
  83. [16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml]
  84. [16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml]
  85. [16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml]
  86. [16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml]
  87. [16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml]
  88. [16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml]
  89. [16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml]
  90. [16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml]
  91. [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
  92. Loading DLL: xrGameSpy.dll
  93. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  94. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  95. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  96. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  97. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  98. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  99. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  100. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  101. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  102. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  103. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  104. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  105. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  106. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  107. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  108. [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
  109. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  110. [16-9] get_xml_name for[ui_mm_load_dlg.xml] returns [ui_mm_load_dlg.xml]
  111. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  112. * DVB created: 1536K
  113. * DIB created: 512K
  114. - r__tf_aniso 16
  115. - r2_tf_mipbias 0.
  116. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  117. * GPU vertex cache: recognized, 24
  118. *** RESET [388 ms]
  119. "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -dsound -smap4096 -psp -nointro
  120. * phase time: 0 ms
  121. * phase cmem: 115245 K
  122. Prefetching objects...
  123. Loading objects...
  124. Loading models...
  125. * [prefetch] time: 2477 ms
  126. * [prefetch] memory: 84906Kb
  127. * phase time: 2511 ms
  128. * phase cmem: 189631 K
  129. SERVER: Starting...
  130. * phase time: 85 ms
  131. * phase cmem: 176181 K
  132. SERVER: Loading alife simulator...
  133. * phase time: 6 ms
  134. * phase cmem: 176181 K
  135. Loading saved game "10.sav"...
  136. * Loading spawn registry...
  137. * 8437 spawn points are successfully loaded
  138. * Loading objects...
  139. * 16078 objects are successfully loaded
  140. [16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml]
  141. [16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml]
  142. [16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml]
  143. [16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml]
  144. [16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml]
  145. [16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml]
  146. [16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml]
  147. [16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml]
  148. [16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml]
  149. [16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml]
  150. [16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml]
  151. * Game 10 is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\10.sav' (1.103s)
  152. * phase time: 1102 ms
  153. * phase cmem: 205137 K
  154. SERVER: Connecting...
  155. MaxPlayers = 32
  156. * phase time: 49 ms
  157. * phase cmem: 205111 K
  158. CLIENT: Connecting to localhost...
  159. Player not found
  160. * client : connection accepted - <>
  161. * phase time: 50 ms
  162. * phase cmem: 205136 K
  163. Opening stream...
  164. * phase time: 16 ms
  165. * phase cmem: 205136 K
  166. Loading CFORM...
  167. * phase time: 3216 ms
  168. * phase cmem: 304746 K
  169. Loading shaders...
  170. * phase time: 198 ms
  171. * phase cmem: 305686 K
  172. Loading geometry...
  173. * [Loading VB] 65535 verts, 2047 Kb
  174. * [Loading VB] 65532 verts, 2047 Kb
  175. * [Loading VB] 65532 verts, 2047 Kb
  176. * [Loading VB] 65516 verts, 2047 Kb
  177. * [Loading VB] 38104 verts, 1190 Kb
  178. * [Loading VB] 65535 verts, 2047 Kb
  179. * [Loading VB] 65533 verts, 2047 Kb
  180. * [Loading VB] 65510 verts, 2047 Kb
  181. * [Loading VB] 65520 verts, 2047 Kb
  182. * [Loading VB] 65533 verts, 2047 Kb
  183. * [Loading VB] 65533 verts, 2047 Kb
  184. * [Loading VB] 65535 verts, 2047 Kb
  185. * [Loading VB] 65535 verts, 2047 Kb
  186. * [Loading VB] 65535 verts, 2047 Kb
  187. * [Loading VB] 65535 verts, 2047 Kb
  188. * [Loading VB] 60967 verts, 1905 Kb
  189. * [Loading VB] 65532 verts, 2047 Kb
  190. * [Loading VB] 65535 verts, 2047 Kb
  191. * [Loading VB] 55306 verts, 1728 Kb
  192. * [Loading IB] 1048575 indices, 2047 Kb
  193. * [Loading IB] 1048575 indices, 2047 Kb
  194. * [Loading IB] 1048575 indices, 2047 Kb
  195. * [Loading IB] 1048572 indices, 2047 Kb
  196. * [Loading IB] 1048575 indices, 2047 Kb
  197. * [Loading IB] 1048575 indices, 2047 Kb
  198. * [Loading IB] 1048572 indices, 2047 Kb
  199. * [Loading IB] 1048575 indices, 2047 Kb
  200. * [Loading IB] 1048575 indices, 2047 Kb
  201. * [Loading IB] 1048572 indices, 2047 Kb
  202. * [Loading IB] 169101 indices, 330 Kb
  203. * [Loading VB] 65535 verts, 767 Kb
  204. * [Loading VB] 65533 verts, 767 Kb
  205. * [Loading VB] 65535 verts, 767 Kb
  206. * [Loading VB] 65534 verts, 767 Kb
  207. * [Loading VB] 65533 verts, 767 Kb
  208. * [Loading VB] 65533 verts, 767 Kb
  209. * [Loading VB] 65533 verts, 767 Kb
  210. * [Loading VB] 21910 verts, 256 Kb
  211. * [Loading IB] 1048575 indices, 2047 Kb
  212. * [Loading IB] 1048575 indices, 2047 Kb
  213. * [Loading IB] 1048572 indices, 2047 Kb
  214. * [Loading IB] 542604 indices, 1059 Kb
  215. * phase time: 96 ms
  216. * phase cmem: 306133 K
  217. Loading spatial-DB...
  218. * phase time: 625 ms
  219. * phase cmem: 310414 K
  220. Loading details...
  221. * [DETAILS] VertexConsts(256), Batch(61)
  222. * [DETAILS] 40687 v(20), 26352 p
  223. * [DETAILS] Batch(61), VB(794K), IB(154K)
  224. * phase time: 28 ms
  225. * phase cmem: 310457 K
  226. Loading sectors and portals...
  227. * Loading HOM: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l10_radar\level.hom
  228. * phase time: 9 ms
  229. * phase cmem: 310559 K
  230. Loading AI objects...
  231. - Loading music tracks from 'l10_radar_musics'...
  232. * phase time: 26 ms
  233. * phase cmem: 310576 K
  234. CLIENT: Spawning...
  235. - Game configuring : Started
  236. - Game configuring : Finished
  237. [16-9] get_xml_name for[maingame.xml] returns [maingame_16.xml]
  238. [16-9] get_xml_name for[zone_map.xml] returns [zone_map_16.xml]
  239. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  240. [16-9] get_xml_name for[car_panel.xml] returns [car_panel_16.xml]
  241. [16-9] get_xml_name for[motion_icon.xml] returns [motion_icon_16.xml]
  242. [16-9] get_xml_name for[messages_window.xml] returns [messages_window.xml]
  243. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  244. [16-9] get_xml_name for[ui_custom_msgs.xml] returns [ui_custom_msgs_16.xml]
  245. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  246. [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
  247. [16-9] get_xml_name for[inventory_item.xml] returns [inventory_item_16.xml]
  248. [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
  249. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  250. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  251. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  252. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  253. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  254. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  255. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  256. [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
  257. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  258. [16-9] get_xml_name for[pda.xml] returns [pda.xml]
  259. [16-9] get_xml_name for[pda_map.xml] returns [pda_map.xml]
  260. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  261. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  262. [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
  263. [16-9] get_xml_name for[pda_contacts_new.xml] returns [pda_contacts_new.xml]
  264. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  265. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  266. [16-9] get_xml_name for[events_new.xml] returns [events_new.xml]
  267. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  268. [16-9] get_xml_name for[news.xml] returns [news.xml]
  269. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  270. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  271. [16-9] get_xml_name for[encyclopedia.xml] returns [encyclopedia.xml]
  272. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  273. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  274. [16-9] get_xml_name for[actor_statistic.xml] returns [actor_statistic.xml]
  275. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  276. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  277. [16-9] get_xml_name for[pda_dialog_character.xml] returns [pda_dialog_character_16.xml]
  278. [16-9] get_xml_name for[stalkers_ranking.xml] returns [stalkers_ranking.xml]
  279. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  280. [16-9] get_xml_name for[stalkers_ranking_character.xml] returns [stalkers_ranking_character_16.xml]
  281. [16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
  282. [16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
  283. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  284. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  285. [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
  286. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  287. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  288. [16-9] get_xml_name for[job_item.xml] returns [job_item.xml]
  289. [16-9] get_xml_name for[talk.xml] returns [talk_16.xml]
  290. [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
  291. [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
  292. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  293. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  294. [16-9] get_xml_name for[trade.xml] returns [trade_16.xml]
  295. [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
  296. [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
  297. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  298. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  299. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  300. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  301. [16-9] get_xml_name for[trade_item.xml] returns [trade_item_16.xml]
  302. [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
  303. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  304. [16-9] get_xml_name for[carbody_new.xml] returns [carbody_new_16.xml]
  305. [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
  306. [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
  307. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  308. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  309. [16-9] get_xml_name for[carbody_item.xml] returns [carbody_item_16.xml]
  310. [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
  311. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  312. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  313. [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
  314. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  315. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  316. * phase time: 159 ms
  317. * phase cmem: 319445 K
  318. Loading textures...
  319. * t-report - base: 1405, 552974 K
  320. * t-report - lmap: 5, 5120 K
  321. * phase time: 1035 ms
  322. * phase cmem: 319445 K
  323. CLIENT: Synchronizing...
  324. * phase time: 39 ms
  325. * phase cmem: 319461 K
  326. * [win32]: free[2818376 K], reserved[101500 K], committed[1274364 K]
  327. * [ D3D ]: textures[558095 K]
  328. * [x-ray]: crt heap[319461 K], process heap[756395 K], game lua[17476 K], engine lua[202 K], render[0 K]
  329. * [x-ray]: economy: strings[3709 K], smem[28221 K]
  330. * MEMORY USAGE: 340391 K
  331. * Saving spawns...
  332. * Saving objects...
  333. * 16032 objects are successfully saved
  334. * Game BadBunny_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\badbunny_autosave.sav'
  335. - Disconnect
  336. - Destroying level
  337. * DVB created: 1536K
  338. * DIB created: 512K
  339. - r__tf_aniso 16
  340. - r2_tf_mipbias 0.
  341. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  342. * GPU vertex cache: recognized, 24
  343. *** RESET [471 ms]
  344. "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -dsound -smap4096 -psp -nointro
  345. * phase time: 65 ms
  346. * phase cmem: 216004 K
  347. SERVER: Starting...
  348. * phase time: 159 ms
  349. * phase cmem: 216129 K
  350. SERVER: Loading alife simulator...
  351. * phase time: 7 ms
  352. * phase cmem: 216129 K
  353. Loading saved game "badbunny_autosave.sav"...
  354. * Loading spawn registry...
  355. * 8437 spawn points are successfully loaded
  356. * Loading objects...
  357. * 16032 objects are successfully loaded
  358. * Game badbunny_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\badbunny_autosave.sav' (1.089s)
  359. * phase time: 1088 ms
  360. * phase cmem: 220923 K
  361. SERVER: Connecting...
  362. MaxPlayers = 32
  363. * phase time: 57 ms
  364. * phase cmem: 220923 K
  365. CLIENT: Connecting to localhost...
  366. Player not found
  367. * client : connection accepted - <>
  368. * phase time: 49 ms
  369. * phase cmem: 220947 K
  370. Opening stream...
  371. * phase time: 15 ms
  372. * phase cmem: 220947 K
  373. Loading CFORM...
  374. * phase time: 3752 ms
  375. * phase cmem: 329533 K
  376. Loading shaders...
  377. * phase time: 203 ms
  378. * phase cmem: 330239 K
  379. Loading geometry...
  380. * [Loading VB] 65526 verts, 2047 Kb
  381. * [Loading VB] 65278 verts, 2039 Kb
  382. * [Loading VB] 63741 verts, 1991 Kb
  383. * [Loading VB] 29059 verts, 908 Kb
  384. * [Loading VB] 65533 verts, 2047 Kb
  385. * [Loading VB] 65533 verts, 2047 Kb
  386. * [Loading VB] 65534 verts, 2047 Kb
  387. * [Loading VB] 65534 verts, 2047 Kb
  388. * [Loading VB] 65535 verts, 2047 Kb
  389. * [Loading VB] 65535 verts, 2047 Kb
  390. * [Loading VB] 65533 verts, 2047 Kb
  391. * [Loading VB] 65531 verts, 2047 Kb
  392. * [Loading VB] 65533 verts, 2047 Kb
  393. * [Loading VB] 65534 verts, 2047 Kb
  394. * [Loading VB] 65534 verts, 2047 Kb
  395. * [Loading VB] 65535 verts, 2047 Kb
  396. * [Loading VB] 65533 verts, 2047 Kb
  397. * [Loading VB] 65535 verts, 2047 Kb
  398. * [Loading VB] 65535 verts, 2047 Kb
  399. * [Loading VB] 42022 verts, 1313 Kb
  400. * [Loading VB] 65534 verts, 2047 Kb
  401. * [Loading VB] 65534 verts, 2047 Kb
  402. * [Loading VB] 65533 verts, 2047 Kb
  403. * [Loading VB] 65535 verts, 2047 Kb
  404. * [Loading VB] 65535 verts, 2047 Kb
  405. * [Loading VB] 65535 verts, 2047 Kb
  406. * [Loading VB] 65532 verts, 2047 Kb
  407. * [Loading VB] 65534 verts, 2047 Kb
  408. * [Loading VB] 8420 verts, 263 Kb
  409. * [Loading IB] 1048575 indices, 2047 Kb
  410. * [Loading IB] 1048575 indices, 2047 Kb
  411. * [Loading IB] 1048572 indices, 2047 Kb
  412. * [Loading IB] 1048572 indices, 2047 Kb
  413. * [Loading IB] 1048572 indices, 2047 Kb
  414. * [Loading IB] 1048572 indices, 2047 Kb
  415. * [Loading IB] 1048572 indices, 2047 Kb
  416. * [Loading IB] 1048572 indices, 2047 Kb
  417. * [Loading IB] 1048572 indices, 2047 Kb
  418. * [Loading IB] 685497 indices, 1338 Kb
  419. * [Loading VB] 65534 verts, 767 Kb
  420. * [Loading VB] 65533 verts, 767 Kb
  421. * [Loading VB] 65535 verts, 767 Kb
  422. * [Loading VB] 65533 verts, 767 Kb
  423. * [Loading VB] 65533 verts, 767 Kb
  424. * [Loading VB] 65535 verts, 767 Kb
  425. * [Loading VB] 65535 verts, 767 Kb
  426. * [Loading VB] 65535 verts, 767 Kb
  427. * [Loading VB] 65535 verts, 767 Kb
  428. * [Loading VB] 65535 verts, 767 Kb
  429. * [Loading VB] 65534 verts, 767 Kb
  430. * [Loading VB] 65532 verts, 767 Kb
  431. * [Loading VB] 62079 verts, 727 Kb
  432. * [Loading IB] 1048575 indices, 2047 Kb
  433. * [Loading IB] 1048575 indices, 2047 Kb
  434. * [Loading IB] 1048575 indices, 2047 Kb
  435. * [Loading IB] 1048572 indices, 2047 Kb
  436. * [Loading IB] 1048575 indices, 2047 Kb
  437. * [Loading IB] 81945 indices, 160 Kb
  438. * phase time: 333 ms
  439. * phase cmem: 330135 K
  440. Loading spatial-DB...
  441. * phase time: 1092 ms
  442. * phase cmem: 332543 K
  443. Loading details...
  444. * [DETAILS] VertexConsts(256), Batch(61)
  445. * [DETAILS] 40687 v(20), 26352 p
  446. * [DETAILS] Batch(61), VB(794K), IB(154K)
  447. * phase time: 39 ms
  448. * phase cmem: 332554 K
  449. Loading sectors and portals...
  450. * Loading HOM: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l11_pripyat\level.hom
  451. * phase time: 36 ms
  452. * phase cmem: 332909 K
  453. Loading AI objects...
  454. - Loading music tracks from 'l11_pripyat_musics'...
  455. * phase time: 10 ms
  456. * phase cmem: 332919 K
  457. CLIENT: Spawning...
  458. - Game configuring : Started
  459. - Game configuring : Finished
  460. * phase time: 31 ms
  461. * phase cmem: 337986 K
  462. Loading textures...
  463. * t-report - base: 1463, 559579 K
  464. * t-report - lmap: 7, 7168 K
  465. * phase time: 971 ms
  466. * phase cmem: 337987 K
  467. CLIENT: Synchronizing...
  468. * phase time: 44 ms
  469. * phase cmem: 337987 K
  470. * [win32]: free[2650928 K], reserved[123156 K], committed[1420156 K]
  471. * [ D3D ]: textures[566748 K]
  472. * [x-ray]: crt heap[337987 K], process heap[803794 K], game lua[17287 K], engine lua[208 K], render[4561 K]
  473. * [x-ray]: economy: strings[23733 K], smem[28218 K]
  474. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  475. * MEMORY USAGE: 341082 K
  476. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  477. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  478. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  479. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  480. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  481. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  482. [16-9] get_xml_name for[encyclopedia_item.xml] returns [encyclopedia_item.xml]
  483. [16-9] get_xml_name for[encyclopedia_item.xml] returns [encyclopedia_item.xml]
  484. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  485. * Saving spawns...
  486. * Saving objects...
  487. * 15974 objects are successfully saved
  488. * Game BadBunny_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\badbunny_autosave.sav'
  489. - Disconnect
  490. - Destroying level
  491. * DVB created: 1536K
  492. * DIB created: 512K
  493. - r__tf_aniso 16
  494. - r2_tf_mipbias 0.
  495. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  496. * GPU vertex cache: recognized, 24
  497. *** RESET [460 ms]
  498. "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -dsound -smap4096 -psp -nointro
  499. * phase time: 54 ms
  500. * phase cmem: 224297 K
  501. SERVER: Starting...
  502. * phase time: 147 ms
  503. * phase cmem: 224486 K
  504. SERVER: Loading alife simulator...
  505. * phase time: 8 ms
  506. * phase cmem: 224486 K
  507. Loading saved game "badbunny_autosave.sav"...
  508. * Loading spawn registry...
  509. * 8437 spawn points are successfully loaded
  510. * Loading objects...
  511. * 15974 objects are successfully loaded
  512. * Game badbunny_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\badbunny_autosave.sav' (1.109s)
  513. * phase time: 1108 ms
  514. * phase cmem: 231000 K
  515. SERVER: Connecting...
  516. MaxPlayers = 32
  517. * phase time: 50 ms
  518. * phase cmem: 231000 K
  519. CLIENT: Connecting to localhost...
  520. Player not found
  521. * client : connection accepted - <>
  522. * phase time: 49 ms
  523. * phase cmem: 231024 K
  524. Opening stream...
  525. * phase time: 19 ms
  526. * phase cmem: 231024 K
  527. Loading CFORM...
  528. * phase time: 2205 ms
  529. * phase cmem: 292941 K
  530. Loading shaders...
  531. * phase time: 206 ms
  532. * phase cmem: 293631 K
  533. Loading geometry...
  534. * [Loading VB] 65489 verts, 2046 Kb
  535. * [Loading VB] 65469 verts, 2045 Kb
  536. * [Loading VB] 65497 verts, 2046 Kb
  537. * [Loading VB] 64849 verts, 2026 Kb
  538. * [Loading VB] 63814 verts, 1994 Kb
  539. * [Loading VB] 7806 verts, 243 Kb
  540. * [Loading VB] 65533 verts, 2047 Kb
  541. * [Loading VB] 65533 verts, 2047 Kb
  542. * [Loading VB] 65530 verts, 2047 Kb
  543. * [Loading VB] 65535 verts, 2047 Kb
  544. * [Loading VB] 65534 verts, 2047 Kb
  545. * [Loading VB] 65535 verts, 2047 Kb
  546. * [Loading VB] 65527 verts, 2047 Kb
  547. * [Loading VB] 65535 verts, 2047 Kb
  548. * [Loading VB] 65533 verts, 2047 Kb
  549. * [Loading VB] 65534 verts, 2047 Kb
  550. * [Loading VB] 23491 verts, 734 Kb
  551. * [Loading VB] 65535 verts, 2047 Kb
  552. * [Loading VB] 41746 verts, 1304 Kb
  553. * [Loading IB] 1048575 indices, 2047 Kb
  554. * [Loading IB] 1048575 indices, 2047 Kb
  555. * [Loading IB] 1048575 indices, 2047 Kb
  556. * [Loading IB] 1048575 indices, 2047 Kb
  557. * [Loading IB] 1048575 indices, 2047 Kb
  558. * [Loading IB] 1048575 indices, 2047 Kb
  559. * [Loading IB] 1048575 indices, 2047 Kb
  560. * [Loading IB] 1048575 indices, 2047 Kb
  561. * [Loading IB] 1048575 indices, 2047 Kb
  562. * [Loading IB] 1048575 indices, 2047 Kb
  563. * [Loading IB] 1048575 indices, 2047 Kb
  564. * [Loading IB] 201093 indices, 392 Kb
  565. * [Loading VB] 65533 verts, 767 Kb
  566. * [Loading VB] 65533 verts, 767 Kb
  567. * [Loading VB] 65534 verts, 767 Kb
  568. * [Loading VB] 65534 verts, 767 Kb
  569. * [Loading VB] 65535 verts, 767 Kb
  570. * [Loading VB] 65534 verts, 767 Kb
  571. * [Loading VB] 65535 verts, 767 Kb
  572. * [Loading VB] 22176 verts, 259 Kb
  573. * [Loading IB] 1048575 indices, 2047 Kb
  574. * [Loading IB] 1048575 indices, 2047 Kb
  575. * [Loading IB] 1048575 indices, 2047 Kb
  576. * [Loading IB] 1048566 indices, 2047 Kb
  577. * [Loading IB] 81069 indices, 158 Kb
  578. * phase time: 280 ms
  579. * phase cmem: 293798 K
  580. Loading spatial-DB...
  581. * phase time: 279 ms
  582. * phase cmem: 294793 K
  583. Loading details...
  584. * [DETAILS] VertexConsts(256), Batch(61)
  585. * [DETAILS] 40687 v(20), 26352 p
  586. * [DETAILS] Batch(61), VB(794K), IB(154K)
  587. * phase time: 41 ms
  588. * phase cmem: 294804 K
  589. Loading sectors and portals...
  590. * Loading HOM: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l12_stancia\level.hom
  591. * phase time: 11 ms
  592. * phase cmem: 294848 K
  593. Loading AI objects...
  594. - Loading music tracks from 'l12_stancia_musics'...
  595. * phase time: 21 ms
  596. * phase cmem: 294916 K
  597. CLIENT: Spawning...
  598. - Game configuring : Started
  599. - Game configuring : Finished
  600. * phase time: 34 ms
  601. * phase cmem: 298873 K
  602. Loading textures...
  603. * t-report - base: 1278, 516205 K
  604. * t-report - lmap: 5, 5120 K
  605. * phase time: 731 ms
  606. * phase cmem: 298873 K
  607. CLIENT: Synchronizing...
  608. * phase time: 33 ms
  609. * phase cmem: 298873 K
  610. * [win32]: free[2673588 K], reserved[174124 K], committed[1346528 K]
  611. * [ D3D ]: textures[521326 K]
  612. * [x-ray]: crt heap[298873 K], process heap[735742 K], game lua[17182 K], engine lua[216 K], render[8110 K]
  613. * [x-ray]: economy: strings[88631 K], smem[29444 K]
  614. * MEMORY USAGE: 305037 K
  615. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  616. * Saving spawns...
  617. * Saving objects...
  618. * 15975 objects are successfully saved
  619. * Game BadBunny_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\badbunny_autosave.sav'
  620. - Disconnect
  621. CScriptEffector::~CScriptEffector() called
  622. CScriptEffector::~CScriptEffector() called
  623. - Destroying level
  624. * DVB created: 1536K
  625. * DIB created: 512K
  626. - r__tf_aniso 16
  627. - r2_tf_mipbias 0.
  628. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  629. * GPU vertex cache: recognized, 24
  630. *** RESET [433 ms]
  631. "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -dsound -smap4096 -psp -nointro
  632. * phase time: 60 ms
  633. * phase cmem: 225511 K
  634. SERVER: Starting...
  635. * phase time: 158 ms
  636. * phase cmem: 225700 K
  637. SERVER: Loading alife simulator...
  638. * phase time: 8 ms
  639. * phase cmem: 225700 K
  640. Loading saved game "badbunny_autosave.sav"...
  641. * Loading spawn registry...
  642. * 8437 spawn points are successfully loaded
  643. * Loading objects...
  644. * 15975 objects are successfully loaded
  645. * Game badbunny_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\badbunny_autosave.sav' (1.047s)
  646. * phase time: 1047 ms
  647. * phase cmem: 228650 K
  648. SERVER: Connecting...
  649. MaxPlayers = 32
  650. * phase time: 47 ms
  651. * phase cmem: 228650 K
  652. CLIENT: Connecting to localhost...
  653. Player not found
  654. * client : connection accepted - <>
  655. * phase time: 52 ms
  656. * phase cmem: 228674 K
  657. Opening stream...
  658. * phase time: 14 ms
  659. * phase cmem: 228674 K
  660. Loading CFORM...
  661. * phase time: 611 ms
  662. * phase cmem: 249415 K
  663. Loading shaders...
  664. * phase time: 116 ms
  665. * phase cmem: 250104 K
  666. Loading geometry...
  667. * [Loading VB] 65535 verts, 2047 Kb
  668. * [Loading VB] 65528 verts, 2047 Kb
  669. * [Loading VB] 65529 verts, 2047 Kb
  670. * [Loading VB] 65532 verts, 2047 Kb
  671. * [Loading VB] 65533 verts, 2047 Kb
  672. * [Loading VB] 65532 verts, 2047 Kb
  673. * [Loading VB] 65525 verts, 2047 Kb
  674. * [Loading VB] 65525 verts, 2047 Kb
  675. * [Loading VB] 65534 verts, 2047 Kb
  676. * [Loading VB] 65514 verts, 2047 Kb
  677. * [Loading VB] 65495 verts, 2046 Kb
  678. * [Loading VB] 65513 verts, 2047 Kb
  679. * [Loading VB] 42548 verts, 1329 Kb
  680. * [Loading VB] 12436 verts, 388 Kb
  681. * [Loading IB] 1048575 indices, 2047 Kb
  682. * [Loading IB] 1048572 indices, 2047 Kb
  683. * [Loading IB] 1048572 indices, 2047 Kb
  684. * [Loading IB] 1048572 indices, 2047 Kb
  685. * [Loading IB] 1048572 indices, 2047 Kb
  686. * [Loading IB] 1048572 indices, 2047 Kb
  687. * [Loading IB] 1048572 indices, 2047 Kb
  688. * [Loading IB] 1048575 indices, 2047 Kb
  689. * [Loading IB] 955236 indices, 1865 Kb
  690. * [Loading VB] 65534 verts, 767 Kb
  691. * [Loading VB] 65533 verts, 767 Kb
  692. * [Loading VB] 65534 verts, 767 Kb
  693. * [Loading VB] 65534 verts, 767 Kb
  694. * [Loading VB] 65535 verts, 767 Kb
  695. * [Loading VB] 65532 verts, 767 Kb
  696. * [Loading VB] 65533 verts, 767 Kb
  697. * [Loading VB] 37710 verts, 441 Kb
  698. * [Loading IB] 1048575 indices, 2047 Kb
  699. * [Loading IB] 1048572 indices, 2047 Kb
  700. * [Loading IB] 1048575 indices, 2047 Kb
  701. * [Loading IB] 1048575 indices, 2047 Kb
  702. * [Loading IB] 1048572 indices, 2047 Kb
  703. * [Loading IB] 1048575 indices, 2047 Kb
  704. * [Loading IB] 1048572 indices, 2047 Kb
  705. * [Loading IB] 467067 indices, 912 Kb
  706. * phase time: 216 ms
  707. * phase cmem: 249634 K
  708. Loading spatial-DB...
  709. * phase time: 45 ms
  710. * phase cmem: 251885 K
  711. Loading details...
  712. * phase time: 8 ms
  713. * phase cmem: 251885 K
  714. Loading sectors and portals...
  715. WARNING: Occlusion map 'c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l12u_sarcofag\level.hom' not found.
  716. * phase time: 7 ms
  717. * phase cmem: 251890 K
  718. Loading AI objects...
  719. - Loading music tracks from 'l12u_sarcofag_musics'...
  720. * phase time: 26 ms
  721. * phase cmem: 251936 K
  722. CLIENT: Spawning...
  723. - Game configuring : Started
  724. - Game configuring : Finished
  725. * phase time: 34 ms
  726. * phase cmem: 257155 K
  727. Loading textures...
  728. * t-report - base: 1162, 397190 K
  729. * t-report - lmap: 5, 5120 K
  730. * phase time: 344 ms
  731. * phase cmem: 257156 K
  732. CLIENT: Synchronizing...
  733. * phase time: 37 ms
  734. * phase cmem: 257156 K
  735. * [win32]: free[2863076 K], reserved[168780 K], committed[1162384 K]
  736. * [ D3D ]: textures[402310 K]
  737. * [x-ray]: crt heap[257156 K], process heap[613579 K], game lua[16840 K], engine lua[216 K], render[8779 K]
  738. * [x-ray]: economy: strings[112541 K], smem[29444 K]
  739. * MEMORY USAGE: 259622 K
  740. - !!!processing_enabled ->destroy_queue.push_back physic_destroyable_object[10093] frame [133544]
  741. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  742. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  743. * Saving spawns...
  744. * Saving objects...
  745. * 15871 objects are successfully saved
  746. * Game BadBunny_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\badbunny_autosave.sav'
  747. - Disconnect
  748. - Destroying level
  749. * DVB created: 1536K
  750. * DIB created: 512K
  751. - r__tf_aniso 16
  752. - r2_tf_mipbias 0.
  753. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  754. * GPU vertex cache: recognized, 24
  755. *** RESET [444 ms]
  756. "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -dsound -smap4096 -psp -nointro
  757. * phase time: 55 ms
  758. * phase cmem: 225100 K
  759. SERVER: Starting...
  760. * phase time: 138 ms
  761. * phase cmem: 225289 K
  762. SERVER: Loading alife simulator...
  763. * phase time: 9 ms
  764. * phase cmem: 225289 K
  765. Loading saved game "badbunny_autosave.sav"...
  766. * Loading spawn registry...
  767. * 8437 spawn points are successfully loaded
  768. * Loading objects...
  769. * 15871 objects are successfully loaded
  770. * Game badbunny_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\badbunny_autosave.sav' (1.036s)
  771. * phase time: 1035 ms
  772. * phase cmem: 228163 K
  773. SERVER: Connecting...
  774. MaxPlayers = 32
  775. * phase time: 46 ms
  776. * phase cmem: 228163 K
  777. CLIENT: Connecting to localhost...
  778. Player not found
  779. * client : connection accepted - <>
  780. * phase time: 49 ms
  781. * phase cmem: 228187 K
  782. Opening stream...
  783. * phase time: 16 ms
  784. * phase cmem: 228187 K
  785. Loading CFORM...
  786. * phase time: 384 ms
  787. * phase cmem: 240988 K
  788. Loading shaders...
  789. * phase time: 101 ms
  790. * phase cmem: 241677 K
  791. Loading geometry...
  792. * [Loading VB] 65532 verts, 2047 Kb
  793. * [Loading VB] 65530 verts, 2047 Kb
  794. * [Loading VB] 65525 verts, 2047 Kb
  795. * [Loading VB] 65525 verts, 2047 Kb
  796. * [Loading VB] 60154 verts, 1879 Kb
  797. * [Loading VB] 64539 verts, 2016 Kb
  798. * [Loading VB] 7068 verts, 220 Kb
  799. * [Loading IB] 1048575 indices, 2047 Kb
  800. * [Loading IB] 1048575 indices, 2047 Kb
  801. * [Loading IB] 1048575 indices, 2047 Kb
  802. * [Loading IB] 1048575 indices, 2047 Kb
  803. * [Loading IB] 180858 indices, 353 Kb
  804. * [Loading VB] 65533 verts, 767 Kb
  805. * [Loading VB] 65535 verts, 767 Kb
  806. * [Loading VB] 65534 verts, 767 Kb
  807. * [Loading VB] 58531 verts, 685 Kb
  808. * [Loading IB] 1048575 indices, 2047 Kb
  809. * [Loading IB] 1048572 indices, 2047 Kb
  810. * [Loading IB] 1048572 indices, 2047 Kb
  811. * [Loading IB] 809220 indices, 1580 Kb
  812. * phase time: 116 ms
  813. * phase cmem: 241677 K
  814. Loading spatial-DB...
  815. * phase time: 25 ms
  816. * phase cmem: 242903 K
  817. Loading details...
  818. * phase time: 7 ms
  819. * phase cmem: 242903 K
  820. Loading sectors and portals...
  821. * Loading HOM: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l12u_control_monolith\level.hom
  822. * phase time: 17 ms
  823. * phase cmem: 243009 K
  824. Loading AI objects...
  825. - Loading music tracks from 'l12u_control_musics'...
  826. * phase time: 29 ms
  827. * phase cmem: 243043 K
  828. CLIENT: Spawning...
  829. - Game configuring : Started
  830. - Game configuring : Finished
  831. * phase time: 33 ms
  832. * phase cmem: 247395 K
  833. Loading textures...
  834. * t-report - base: 1086, 367773 K
  835. * t-report - lmap: 3, 3072 K
  836. * phase time: 188 ms
  837. * phase cmem: 247396 K
  838. CLIENT: Synchronizing...
  839. * phase time: 44 ms
  840. * phase cmem: 247396 K
  841. * [win32]: free[2921872 K], reserved[179856 K], committed[1092512 K]
  842. * [ D3D ]: textures[370845 K]
  843. * [x-ray]: crt heap[247396 K], process heap[551660 K], game lua[16618 K], engine lua[139 K], render[8786 K]
  844. * [x-ray]: economy: strings[136100 K], smem[29443 K]
  845. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  846. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  847. * MEMORY USAGE: 249837 K
  848. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  849. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  850. * Saving spawns...
  851. * Saving objects...
  852. * 15865 objects are successfully saved
  853. * Game BadBunny_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\badbunny_autosave.sav'
  854. - Disconnect
  855. - Destroying level
  856. * DVB created: 1536K
  857. * DIB created: 512K
  858. - r__tf_aniso 16
  859. - r2_tf_mipbias 0.
  860. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  861. * GPU vertex cache: recognized, 24
  862. *** RESET [426 ms]
  863. "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -dsound -smap4096 -psp -nointro
  864. * phase time: 55 ms
  865. * phase cmem: 225582 K
  866. SERVER: Starting...
  867. * phase time: 155 ms
  868. * phase cmem: 225771 K
  869. SERVER: Loading alife simulator...
  870. * phase time: 9 ms
  871. * phase cmem: 225771 K
  872. Loading saved game "badbunny_autosave.sav"...
  873. * Loading spawn registry...
  874. * 8437 spawn points are successfully loaded
  875. * Loading objects...
  876. * 15865 objects are successfully loaded
  877. * Game badbunny_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\badbunny_autosave.sav' (1.030s)
  878. * phase time: 1030 ms
  879. * phase cmem: 230775 K
  880. SERVER: Connecting...
  881. MaxPlayers = 32
  882. * phase time: 49 ms
  883. * phase cmem: 230775 K
  884. CLIENT: Connecting to localhost...
  885. Player not found
  886. * client : connection accepted - <>
  887. * phase time: 50 ms
  888. * phase cmem: 230799 K
  889. Opening stream...
  890. * phase time: 17 ms
  891. * phase cmem: 230799 K
  892. Loading CFORM...
  893. * phase time: 2631 ms
  894. * phase cmem: 305266 K
  895. Loading shaders...
  896. * phase time: 215 ms
  897. * phase cmem: 305956 K
  898. Loading geometry...
  899. * [Loading VB] 64443 verts, 2013 Kb
  900. * [Loading VB] 63891 verts, 1996 Kb
  901. * [Loading VB] 10511 verts, 328 Kb
  902. * [Loading VB] 65521 verts, 2047 Kb
  903. * [Loading VB] 65535 verts, 2047 Kb
  904. * [Loading VB] 65516 verts, 2047 Kb
  905. * [Loading VB] 65533 verts, 2047 Kb
  906. * [Loading VB] 65528 verts, 2047 Kb
  907. * [Loading VB] 65535 verts, 2047 Kb
  908. * [Loading VB] 65512 verts, 2047 Kb
  909. * [Loading VB] 65532 verts, 2047 Kb
  910. * [Loading VB] 65534 verts, 2047 Kb
  911. * [Loading VB] 65533 verts, 2047 Kb
  912. * [Loading VB] 65535 verts, 2047 Kb
  913. * [Loading VB] 65535 verts, 2047 Kb
  914. * [Loading VB] 65533 verts, 2047 Kb
  915. * [Loading VB] 65527 verts, 2047 Kb
  916. * [Loading VB] 65535 verts, 2047 Kb
  917. * [Loading VB] 65535 verts, 2047 Kb
  918. * [Loading VB] 65499 verts, 2046 Kb
  919. * [Loading VB] 65533 verts, 2047 Kb
  920. * [Loading VB] 65535 verts, 2047 Kb
  921. * [Loading VB] 65521 verts, 2047 Kb
  922. * [Loading VB] 65535 verts, 2047 Kb
  923. * [Loading VB] 65523 verts, 2047 Kb
  924. * [Loading VB] 65535 verts, 2047 Kb
  925. * [Loading VB] 65533 verts, 2047 Kb
  926. * [Loading VB] 65535 verts, 2047 Kb
  927. * [Loading VB] 65535 verts, 2047 Kb
  928. * [Loading VB] 65518 verts, 2047 Kb
  929. * [Loading VB] 65529 verts, 2047 Kb
  930. * [Loading VB] 65533 verts, 2047 Kb
  931. * [Loading VB] 65533 verts, 2047 Kb
  932. * [Loading VB] 65532 verts, 2047 Kb
  933. * [Loading VB] 65534 verts, 2047 Kb
  934. * [Loading VB] 65471 verts, 2045 Kb
  935. * [Loading VB] 65533 verts, 2047 Kb
  936. * [Loading VB] 3714 verts, 116 Kb
  937. * [Loading VB] 65523 verts, 2047 Kb
  938. * [Loading VB] 34492 verts, 1077 Kb
  939. * [Loading IB] 1048575 indices, 2047 Kb
  940. * [Loading IB] 1048575 indices, 2047 Kb
  941. * [Loading IB] 1048575 indices, 2047 Kb
  942. * [Loading IB] 1048575 indices, 2047 Kb
  943. * [Loading IB] 1048575 indices, 2047 Kb
  944. * [Loading IB] 1048575 indices, 2047 Kb
  945. * [Loading IB] 1048575 indices, 2047 Kb
  946. * [Loading IB] 1048575 indices, 2047 Kb
  947. * [Loading IB] 1048575 indices, 2047 Kb
  948. * [Loading IB] 1048575 indices, 2047 Kb
  949. * [Loading IB] 1048575 indices, 2047 Kb
  950. * [Loading IB] 1048575 indices, 2047 Kb
  951. * [Loading IB] 1048575 indices, 2047 Kb
  952. * [Loading IB] 1048575 indices, 2047 Kb
  953. * [Loading IB] 537219 indices, 1049 Kb
  954. * [Loading VB] 65535 verts, 767 Kb
  955. * [Loading VB] 65533 verts, 767 Kb
  956. * [Loading VB] 65535 verts, 767 Kb
  957. * [Loading VB] 65535 verts, 767 Kb
  958. * [Loading VB] 65533 verts, 767 Kb
  959. * [Loading VB] 65535 verts, 767 Kb
  960. * [Loading VB] 65533 verts, 767 Kb
  961. * [Loading VB] 65535 verts, 767 Kb
  962. * [Loading VB] 65535 verts, 767 Kb
  963. * [Loading VB] 65535 verts, 767 Kb
  964. * [Loading VB] 65535 verts, 767 Kb
  965. * [Loading VB] 65535 verts, 767 Kb
  966. * [Loading VB] 65533 verts, 767 Kb
  967. * [Loading VB] 65535 verts, 767 Kb
  968. * [Loading VB] 65535 verts, 767 Kb
  969. * [Loading VB] 65535 verts, 767 Kb
  970. * [Loading VB] 65534 verts, 767 Kb
  971. * [Loading VB] 65532 verts, 767 Kb
  972. * [Loading VB] 65535 verts, 767 Kb
  973. * [Loading VB] 59450 verts, 696 Kb
  974. * [Loading IB] 1048575 indices, 2047 Kb
  975. * [Loading IB] 1048575 indices, 2047 Kb
  976. * [Loading IB] 1048575 indices, 2047 Kb
  977. * [Loading IB] 1048575 indices, 2047 Kb
  978. * [Loading IB] 1048575 indices, 2047 Kb
  979. * [Loading IB] 1048575 indices, 2047 Kb
  980. * [Loading IB] 1048575 indices, 2047 Kb
  981. * [Loading IB] 1048575 indices, 2047 Kb
  982. * [Loading IB] 1048575 indices, 2047 Kb
  983. * [Loading IB] 1048575 indices, 2047 Kb
  984. * [Loading IB] 1037157 indices, 2025 Kb
  985. * phase time: 620 ms
  986. * phase cmem: 306188 K
  987. Loading spatial-DB...
  988. * phase time: 460 ms
  989. * phase cmem: 308163 K
  990. Loading details...
  991. * [DETAILS] VertexConsts(256), Batch(61)
  992. * [DETAILS] 40687 v(20), 26352 p
  993. * [DETAILS] Batch(61), VB(794K), IB(154K)
  994. * phase time: 41 ms
  995. * phase cmem: 308174 K
  996. Loading sectors and portals...
  997. * Loading HOM: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l12_stancia_2\level.hom
  998. * phase time: 15 ms
  999. * phase cmem: 308321 K
  1000. Loading AI objects...
  1001. - Loading music tracks from 'l12_stancia_2_musics'...
  1002. * phase time: 14 ms
  1003. * phase cmem: 308419 K
  1004. CLIENT: Spawning...
  1005. - Game configuring : Started
  1006. - Game configuring : Finished
  1007. * phase time: 33 ms
  1008. * phase cmem: 313220 K
  1009. Loading textures...
  1010. * t-report - base: 1408, 541033 K
  1011. * t-report - lmap: 10, 10241 K
  1012. ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
  1013. Reduce pixel density (worse) or use more vertex lighting (better).
  1014. * phase time: 788 ms
  1015. * phase cmem: 313220 K
  1016. CLIENT: Synchronizing...
  1017. * phase time: 43 ms
  1018. * phase cmem: 313220 K
  1019. * [win32]: free[2585848 K], reserved[129916 K], committed[1478476 K]
  1020. * [ D3D ]: textures[551274 K]
  1021. * [x-ray]: crt heap[313220 K], process heap[861663 K], game lua[16295 K], engine lua[145 K], render[8787 K]
  1022. * [x-ray]: economy: strings[156669 K], smem[29503 K]
  1023. * MEMORY USAGE: 318191 K
  1024. [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
  1025. [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
  1026. [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
  1027. ! Unknown command: dbg: -- begin anomaly removal
  1028. ! Unknown command: dbg: removed esc_zone_mosquito_bald_weak_0010
  1029. ! Unknown command: dbg: removed gar_zone_mincer_strong_0006
  1030. ! Unknown command: dbg: removed gar_zone_mosquito_bald_weak_0002
  1031. ! Unknown command: dbg: removed mil_zone_gravi_zone0020
  1032. ! Unknown command: dbg: removed mil_zone_gravi_zone0018
  1033. ! Unknown command: dbg: removed rad_zone_witches_galantine_0010
  1034. ! Unknown command: dbg: removed rad_zone_witches_galantine_0048
  1035. ! Unknown command: dbg: removed rad_zone_mincer_0006
  1036. ! Unknown command: dbg: removed rad_zone_mincer_0007
  1037. ! Unknown command: dbg: removed pri_zone_gravi_zone_strong_secret_1
  1038. ! Unknown command: dbg: removed pri_zone_mincer_strong_secret_1
  1039. ! Unknown command: dbg: removed pri_zone_mosquito_bald_strong_secret_1
  1040. ! Unknown command: dbg: removed gar_zone_mincer_0005
  1041. ! Unknown command: dbg: removed pri_zone_witches_galantine
  1042. ! Unknown command: dbg: removed pri_zone_witches_galantine_0004
  1043. ! Unknown command: dbg: removed pri_zone_witches_galantine_0008
  1044. ! Unknown command: dbg: removed pri_zone_witches_galantine_0010
  1045. ! Unknown command: dbg: removed pri_zone_witches_galantine_0012
  1046. ! Unknown command: dbg: removed pri_zone_witches_galantine_0013
  1047. ! Unknown command: dbg: removed pri_zone_witches_galantine_0014
  1048. ! Unknown command: dbg: removed pri_zone_witches_galantine_0015
  1049. ! Unknown command: dbg: removed pri_zone_witches_galantine_0016
  1050. ! Unknown command: dbg: removed pri_zone_witches_galantine_0017
  1051. ! Unknown command: dbg: removed pri_zone_gravi_zone_average_secret_2
  1052. ! Unknown command: dbg: removed pri_zone_mosquito_bald_average_secret_2
  1053. ! Unknown command: dbg: removed pri_zone_gravi_zone_average
  1054. ! Unknown command: dbg: removed pri_zone_gravi_zone_average_0000
  1055. ! Unknown command: dbg: removed pri_zone_gravi_zone_average_0001
  1056. ! Unknown command: dbg: removed pri_zone_mincer_strong
  1057. ! Unknown command: dbg: removed gar_zone_mincer
  1058. ! Unknown command: dbg: removed gar_zone_mincer_0001
  1059. ! Unknown command: dbg: removed gar_zone_mincer_0003
  1060. ! Unknown command: dbg: removed gar_zone_mincer_0004
  1061. ! Unknown command: dbg: -- end anomaly removal
  1062. ! Unknown command: dbg: l08_yantar to l07_military level_changer added
  1063. ! Unknown command: dbg: l12_stancia to l11_pripyat level_changer added
  1064. ! Unknown command: dbg: l07_military to l08_yantar level_changer added
  1065. ! Unknown command: dbg: l12u_sarcofag to l12_stancia level_changer added
  1066. * Saving spawns...
  1067. * Saving objects...
  1068. * 15751 objects are successfully saved
  1069. * Game BadBunny_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\badbunny_autosave.sav'
  1070. - Disconnect
  1071. CScriptEffector::~CScriptEffector() called
  1072. CScriptEffector::~CScriptEffector() called
  1073. CScriptEffector::~CScriptEffector() called
  1074. CScriptEffector::~CScriptEffector() called
  1075. CScriptEffector::~CScriptEffector() called
  1076. CScriptEffector::~CScriptEffector() called
  1077. - Destroying level
  1078. * DVB created: 1536K
  1079. * DIB created: 512K
  1080. - r__tf_aniso 16
  1081. - r2_tf_mipbias 0.
  1082. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  1083. * GPU vertex cache: recognized, 24
  1084. *** RESET [483 ms]
  1085. "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -dsound -smap4096 -psp -nointro
  1086. * phase time: 61 ms
  1087. * phase cmem: 229743 K
  1088. SERVER: Starting...
  1089. * phase time: 144 ms
  1090. * phase cmem: 229932 K
  1091. SERVER: Loading alife simulator...
  1092. * phase time: 9 ms
  1093. * phase cmem: 229932 K
  1094. Loading saved game "badbunny_autosave.sav"...
  1095. * Loading spawn registry...
  1096. * 8437 spawn points are successfully loaded
  1097. * Loading objects...
  1098. * 15751 objects are successfully loaded
  1099. * Game badbunny_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\badbunny_autosave.sav' (0.995s)
  1100. * phase time: 994 ms
  1101. * phase cmem: 237730 K
  1102. SERVER: Connecting...
  1103. MaxPlayers = 32
  1104. * phase time: 54 ms
  1105. * phase cmem: 237727 K
  1106. CLIENT: Connecting to localhost...
  1107. Player not found
  1108. * client : connection accepted - <>
  1109. * phase time: 52 ms
  1110. * phase cmem: 237751 K
  1111. Opening stream...
  1112. * phase time: 15 ms
  1113. * phase cmem: 237751 K
  1114. Loading CFORM...
  1115. * phase time: 2423 ms
  1116. * phase cmem: 310406 K
  1117. Loading shaders...
  1118. * phase time: 240 ms
  1119. * phase cmem: 311096 K
  1120. Loading geometry...
  1121. * [Loading VB] 65532 verts, 2047 Kb
  1122. * [Loading VB] 65525 verts, 2047 Kb
  1123. * [Loading VB] 65535 verts, 2047 Kb
  1124. * [Loading VB] 65466 verts, 2045 Kb
  1125. * [Loading VB] 17208 verts, 537 Kb
  1126. * [Loading VB] 65533 verts, 2047 Kb
  1127. * [Loading VB] 65534 verts, 2047 Kb
  1128. * [Loading VB] 65534 verts, 2047 Kb
  1129. * [Loading VB] 65531 verts, 2047 Kb
  1130. * [Loading VB] 65535 verts, 2047 Kb
  1131. * [Loading VB] 65535 verts, 2047 Kb
  1132. * [Loading VB] 46595 verts, 1456 Kb
  1133. * [Loading VB] 65534 verts, 2047 Kb
  1134. * [Loading VB] 65533 verts, 2047 Kb
  1135. * [Loading VB] 65535 verts, 2047 Kb
  1136. * [Loading VB] 65532 verts, 2047 Kb
  1137. * [Loading VB] 65533 verts, 2047 Kb
  1138. * [Loading VB] 65533 verts, 2047 Kb
  1139. * [Loading VB] 53181 verts, 1661 Kb
  1140. * [Loading IB] 1048575 indices, 2047 Kb
  1141. * [Loading IB] 1048572 indices, 2047 Kb
  1142. * [Loading IB] 1048572 indices, 2047 Kb
  1143. * [Loading IB] 1048572 indices, 2047 Kb
  1144. * [Loading IB] 1048572 indices, 2047 Kb
  1145. * [Loading IB] 1048572 indices, 2047 Kb
  1146. * [Loading IB] 1048575 indices, 2047 Kb
  1147. * [Loading IB] 1048572 indices, 2047 Kb
  1148. * [Loading IB] 1048575 indices, 2047 Kb
  1149. * [Loading IB] 228285 indices, 445 Kb
  1150. * [Loading VB] 65533 verts, 767 Kb
  1151. * [Loading VB] 65534 verts, 767 Kb
  1152. * [Loading VB] 65534 verts, 767 Kb
  1153. * [Loading VB] 65535 verts, 767 Kb
  1154. * [Loading VB] 65535 verts, 767 Kb
  1155. * [Loading VB] 65534 verts, 767 Kb
  1156. * [Loading VB] 65535 verts, 767 Kb
  1157. * [Loading VB] 14030 verts, 164 Kb
  1158. * [Loading IB] 1048575 indices, 2047 Kb
  1159. * [Loading IB] 1048575 indices, 2047 Kb
  1160. * [Loading IB] 1048575 indices, 2047 Kb
  1161. * [Loading IB] 718302 indices, 1402 Kb
  1162. * phase time: 276 ms
  1163. * phase cmem: 311216 K
  1164. Loading spatial-DB...
  1165. * phase time: 820 ms
  1166. * phase cmem: 313615 K
  1167. Loading details...
  1168. * [DETAILS] VertexConsts(256), Batch(61)
  1169. * [DETAILS] 40687 v(20), 26352 p
  1170. * [DETAILS] Batch(61), VB(794K), IB(154K)
  1171. * phase time: 42 ms
  1172. * phase cmem: 313625 K
  1173. Loading sectors and portals...
  1174. * Loading HOM: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l01_escape\level.hom
  1175. * phase time: 15 ms
  1176. * phase cmem: 313767 K
  1177. Loading AI objects...
  1178. - Loading music tracks from 'l01_escape_musics'...
  1179. * phase time: 17 ms
  1180. * phase cmem: 313804 K
  1181. CLIENT: Spawning...
  1182. - Game configuring : Started
  1183. - Game configuring : Finished
  1184. * phase time: 34 ms
  1185. * phase cmem: 321887 K
  1186. Loading textures...
  1187. * t-report - base: 1485, 585425 K
  1188. * t-report - lmap: 7, 7168 K
  1189. * phase time: 909 ms
  1190. * phase cmem: 321887 K
  1191. CLIENT: Synchronizing...
  1192. * phase time: 36 ms
  1193. * phase cmem: 321887 K
  1194. * [win32]: free[2603364 K], reserved[119460 K], committed[1471416 K]
  1195. * [ D3D ]: textures[592594 K]
  1196. * [x-ray]: crt heap[321887 K], process heap[833013 K], game lua[16344 K], engine lua[151 K], render[10522 K]
  1197. * [x-ray]: economy: strings[240053 K], smem[29503 K]
  1198. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  1199. * MEMORY USAGE: 326999 K
  1200. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  1201. stack trace:
  1202.  
  1203. 0023:02D79EE6 xrRender_R2.dll
RAW Paste Data

Adblocker detected! Please consider disabling it...

We've detected AdBlock Plus or some other adblocking software preventing Pastebin.com from fully loading.

We don't have any obnoxious sound, or popup ads, we actively block these annoying types of ads!

Please add Pastebin.com to your ad blocker whitelist or disable your adblocking software.

×