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- New Build
- Wizard 20
- Chaotic Neutral Human
- Stats
- . . . . . . . .34pt . . Tome. . .Level Up
- . . . . . . . .---- . . ----. . .--------
- Strength. . . . .8. . . . . . . . 4: INT
- Dexterity . . . .8. . . . . . . . 8: INT
- Constitution. . 16. . . .+3 . . .12: INT
- Intelligence. . 18. . . .+3 . . .16: INT
- Wisdom. . . . . .8. . . . . . . .20: INT
- Charisma. . . . 15. . . .+3 . . .24: INT
- . . . . . . . . . . . . . . . . .28: INT
- Skills
- . . . . . 1 .2. 3 .4. 5 .6. 7 .8. 9 10 11 12 13 14 15 16 17 18 19 20
- . . . . .------------------------------------------------------------
- Concent . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 23
- Spellcr . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 23
- Perform . 2 .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ . . 11
- Heal. . . 2 .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ . . 11
- Search. . . . . . . . . . . . . . . . . . . . 1 .1. 1 .1. 1 .1. 1 .4. 11
- Diplo . . 2 .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ . . 11
- Move Si . 2 .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ . . 11
- Tumble. . . . . . .½. ½ .½. ½ .1. 1 .1. 1 .1½ ½ .½. ½ .½. ½ .½. ½ . . 11
- UMD . . . 2 .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ .½. ½ . . 11
- Repair. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1. .1
- . . . . .------------------------------------------------------------
- . . . . .28 .7. 7 .8. 8 .8. 8 .9. 9 .9. 9 10 10 10 10 10 10 10 10 11
- Feats
- .1. . . . : Spell Penetration
- .1 Human. : Quicken Spell
- .1 Wizard : Spell Focus: Enchantment
- .3. . . . : Past Life: Bard
- .5 Wizard : Heighten Spell
- .6. . . . : Greater Spell Focus: Enchantment
- .9. . . . : Greater Spell Penetration
- 10 Wizard : Enlarge Spell
- 12. . . . : Mental Toughness
- 15. . . . : Spell Focus: Evocation
- 15 Wizard : Improved Mental Toughness
- 18. . . . : Greater Spell Focus: Evocation
- 20 Wizard : Maximize Spell
- 21 Epic . :
- 24 Epic . :
- 26 Destiny:
- 27 Epic . :
- 28 Destiny:
- Enhancements (80 AP)
- Human (6 AP)
- . . • Spell Power Boost, Intelligence
- . . . . .1. Action Surge: Intelligence I, Improved Recovery
- Archmage (46 AP)
- . . • Hypnotism, Otto's Resistable Dance, Hold Person, Charm Monster, Hold Monster, Master of Magic
- . . . . .1. Traditionalist Caster III, Spell Critical, Wand and Scroll Mastery III
- . . . . .2. Efficient Maximize II, Spell Critical
- . . . . .3. Spell Penetration III, Spell Critical, Intelligence
- . . . . .4. Efficient Heighten II, School Mastery: Enchantment, Spell Critical, Intelligence
- . . . . .5. Arcane Supremacy, School Mastery: Enchantment, Secondary School Mastery: Evocation
- Eldritch Knight (16 AP)
- . . • Eldritch Strike, Spellsword: Acid, Spellsword II: Shock
- . . . . .1. Improved Mage Armor III, Item Defense III
- . . . . .2. Light Armor Proficiency
- . . . . .3. Arcane Barrier III, Intelligence
- Harper Agent (12 AP)
- . . • Agent of Good I, Intelligence
- . . . . .1. Harper Enchantment, Awareness II
- . . . . .2. Versatile Adept III
- . . . . .3. Intelligence
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