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  1. class s_u807_mage_ca extends Emitter;
  2. #exec Texture Import File=Images\fx_m_t0072.dds Name=fx_m_t0072 Mips=Off MASKED=1
  3. #exec Texture Import File=Images\fx_m_t2069.dds Name=fx_m_t2069 Mips=Off MASKED=1
  4. #exec Texture Import File=Images\fx_m_t0085.dds Name=fx_m_t0085 Mips=Off MASKED=1
  5. #exec Texture Import File=Images\fx_m_t0133.dds Name=fx_m_t0133 Mips=Off MASKED=1
  6. #exec Texture Import File=Images\fx_m_t0111.dds Name=fx_m_t0111 Mips=Off MASKED=1
  7. #exec Texture Import File=Images\fx_m_t5011.dds Name=fx_m_t5011 Mips=Off MASKED=1
  8. #exec Texture Import File=Images\fx_m_t5009.dds Name=fx_m_t5009 Mips=Off MASKED=1
  9. #exec Texture Import File=Images\fx_m_t_3032.dds Name=fx_m_t_3032 Mips=Off MASKED=1
  10.  
  11. defaultproperties{
  12. Begin Object Class=SpriteEmitter Name=SpriteEmitter0
  13. UseDirectionAs=PTDU_Normal
  14. ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255))
  15. ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
  16. ColorMultiplierRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=0.800000,Max=0.800000),Z=(Min=0.900000,Max=0.900000))
  17. Opacity=0.250000
  18. FadeOutStartTime=0.054000
  19. FadeOut=true
  20. WeatherSoundCheck=true
  21. RespawnDeadParticles=false
  22. Name="spread"
  23. UseSizeScale=true
  24. UseRegularSizeScale=false
  25. UniformSize=true
  26. SizeScale(0)=(RelativeTime=0.000000,RelativeSize=0.200000)
  27. SizeScale(1)=(RelativeTime=0.750000,RelativeSize=2.000000)
  28. SizeScale(2)=(RelativeTime=1.000000,RelativeSize=2.500000)
  29. StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
  30. InitialParticlesPerSecond=100.000000
  31. AutomaticInitialSpawning=false
  32. DrawStyle=PTDS_Darken
  33. Texture=Texture'Corasonskill.fx_m_t2069'
  34. TextureUSubdivisions=2
  35. TextureVSubdivisions=4
  36. BlendBetweenSubdivisions=true
  37. SubdivisionEnd=7
  38. LifetimeRange=(Min=0.300000,Max=0.300000)
  39. InitialDelayRange=(Min=3.430000,Max=3.430000)
  40. StartVelocityRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=-10.000000,Max=10.000000))
  41. End Object
  42. Emitters(0)="SpriteEmitter0"
  43. Begin Object Class=SpriteEmitter Name=SpriteEmitter1
  44. UseDirectionAs=PTDU_Up
  45. ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255))
  46. ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
  47. ColorMultiplierRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=0.800000,Max=0.800000),Z=(Min=0.900000,Max=0.900000))
  48. Opacity=0.300000
  49. FadeOutStartTime=0.124000
  50. FadeOut=true
  51. FadeInEndTime=0.080000
  52. FadeIn=true
  53. MaxParticles=15
  54. WeatherSoundCheck=true
  55. RespawnDeadParticles=false
  56. Name="Beam"
  57. StartLocationRange=(X=(Min=-12.000000,Max=12.000000),Y=(Min=-12.000000,Max=12.000000),Z=(Min=-6.000000,Max=6.000000))
  58. StartSizeRange=(X=(Min=3.000000,Max=3.000000),Y=(Min=200.000000,Max=200.000000),Z=(Min=3.000000,Max=3.000000))
  59. InitialParticlesPerSecond=30.000000
  60. AutomaticInitialSpawning=false
  61. DrawStyle=PTDS_Darken
  62. Texture=Texture'Corasonskill.fx_m_t0085'
  63. TextureUSubdivisions=2
  64. TextureVSubdivisions=2
  65. BlendBetweenSubdivisions=true
  66. UseRandomSubdivision=true
  67. SubdivisionStart=1
  68. SubdivisionEnd=2
  69. LifetimeRange=(Min=0.400000,Max=0.400000)
  70. InitialDelayRange=(Min=3.500000,Max=3.500000)
  71. StartVelocityRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=100.000000,Max=100.000000))
  72. End Object
  73. Emitters(1)="SpriteEmitter1"
  74. Begin Object Class=SpriteEmitter Name=SpriteEmitter3
  75. UseDirectionAs=PTDU_Forward
  76. ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255))
  77. ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
  78. ColorMultiplierRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=0.700000,Max=0.700000),Z=(Min=0.600000,Max=0.600000))
  79. Opacity=0.300000
  80. FadeOutStartTime=0.400000
  81. FadeOut=true
  82. FadeInEndTime=0.130000
  83. FadeIn=true
  84. MaxParticles=5
  85. WeatherSoundCheck=true
  86. RespawnDeadParticles=false
  87. Name="Arcs"
  88. StartLocationRange=(X=(Min=-2.000000,Max=2.000000),Y=(Min=-2.000000,Max=2.000000),Z=(Min=-15.000000,Max=5.000000))
  89. StartLocationPolarRange=(X=(Min=0.000000,Max=90.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
  90. SpinParticles=true
  91. SpinCCWorCW=(X=0.000000,Y=0.500000,Z=0.500000)
  92. SpinsPerSecondRange=(X=(Min=-1.000000,Max=-1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
  93. StartSpinRange=(X=(Min=0.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
  94. UseSizeScale=true
  95. UseRegularSizeScale=false
  96. UniformSize=true
  97. SizeScale(0)=(RelativeTime=1.000000,RelativeSize=0.100000)
  98. StartSizeRange=(X=(Min=35.000000,Max=35.000000),Y=(Min=35.000000,Max=35.000000),Z=(Min=35.000000,Max=35.000000))
  99. InitialParticlesPerSecond=3.000000
  100. AutomaticInitialSpawning=false
  101. DrawStyle=PTDS_Darken
  102. Texture=Texture'Corasonskill.fx_m_t0133'
  103. TextureUSubdivisions=2
  104. TextureVSubdivisions=2
  105. SubdivisionStart=2
  106. SubdivisionEnd=2
  107. LifetimeRange=(Min=1.000000,Max=1.000000)
  108. InitialDelayRange=(Min=0.500000,Max=0.500000)
  109. StartVelocityRange=(X=(Min=-2.500000,Max=2.500000),Y=(Min=-2.500000,Max=2.500000),Z=(Min=6.000000,Max=6.000000))
  110. End Object
  111. Emitters(2)="SpriteEmitter3"
  112. Begin Object Class=SpriteEmitter Name=SpriteEmitter4
  113. UseColorScale=true
  114. ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255))
  115. ColorScale(1)=(RelativeTime=0.571429,Color=(B=178,G=178,R=178,A=255))
  116. ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
  117. ColorScaleRepeats=12.000000
  118. ColorMultiplierRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=0.700000,Max=0.700000),Z=(Min=0.600000,Max=0.600000))
  119. FadeOutStartTime=0.260000
  120. FadeOut=true
  121. MaxParticles=15
  122. WeatherSoundCheck=true
  123. RespawnDeadParticles=false
  124. Name="Stars"
  125. StartLocationRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-5.000000,Max=5.000000),Z=(Min=-5.000000,Max=5.000000))
  126. StartLocationShape=PTLS_Polar
  127. StartLocationPolarRange=(X=(Min=-140.000000,Max=140.000000),Y=(Min=90.000000,Max=90.000000),Z=(Min=10.000000,Max=15.000000))
  128. SpinParticles=true
  129. SpinCCWorCW=(X=1.000000,Y=0.500000,Z=0.500000)
  130. SpinsPerSecondRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
  131. StartSpinRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
  132. UseSizeScale=true
  133. UseRegularSizeScale=false
  134. UniformSize=true
  135. SizeScale(0)=(RelativeTime=0.200000,RelativeSize=1.000000)
  136. SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.200000)
  137. SizeScaleRepeats=10.000000
  138. StartSizeRange=(X=(Min=3.000000,Max=5.000000),Y=(Min=3.000000,Max=5.000000),Z=(Min=3.000000,Max=5.000000))
  139. InitialParticlesPerSecond=1000.000000
  140. AutomaticInitialSpawning=false
  141. DrawStyle=PTDS_Darken
  142. Texture=Texture'Corasonskill.fx_m_t0085'
  143. TextureUSubdivisions=2
  144. TextureVSubdivisions=2
  145. BlendBetweenSubdivisions=true
  146. SubdivisionScale(0)=0.200000
  147. SubdivisionScale(1)=0.800000
  148. SubdivisionEnd=2
  149. LifetimeRange=(Min=0.600000,Max=1.100000)
  150. InitialDelayRange=(Min=3.470000,Max=3.470000)
  151. StartVelocityRange=(X=(Min=200.000000,Max=200.000000),Y=(Min=200.000000,Max=200.000000),Z=(Min=200.000000,Max=200.000000))
  152. VelocityLossRange=(X=(Min=6.000000,Max=6.000000),Y=(Min=6.000000,Max=6.000000),Z=(Min=6.000000,Max=6.000000))
  153. GetVelocityDirectionFrom=PTVD_OwnerAndStartPosition
  154. End Object
  155. Emitters(3)="SpriteEmitter4"
  156. Begin Object Class=VertMeshEmitter Name=VertMeshEmitter2
  157. VertexMesh=VertMesh'LineageEffectMeshes.linetail60frm_red'
  158. UseMeshBlendMode=false
  159. ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255))
  160. ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
  161. ColorMultiplierRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=0.700000,Max=0.700000),Z=(Min=0.800000,Max=0.800000))
  162. Opacity=0.750000
  163. FadeOutStartTime=1.700000
  164. FadeOut=true
  165. FadeInEndTime=0.160000
  166. FadeIn=true
  167. WeatherSoundCheck=true
  168. RespawnDeadParticles=false
  169. Name="KII"
  170. StartLocationRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=-2.000000,Max=2.000000))
  171. SphereRadiusRange=(Min=0.000000,Max=1.000000)
  172. StartLocationPolarRange=(X=(Min=90.000000,Max=90.000000),Y=(Min=-170.000000,Max=170.000000),Z=(Min=40.000000,Max=70.000000))
  173. SpinParticles=true
  174. SpinCCWorCW=(X=1.000000,Y=1.000000,Z=1.000000)
  175. StartSpinRange=(X=(Min=0.000000,Max=1.000000),Y=(Min=-0.250000,Max=0.250000),Z=(Min=-0.250000,Max=0.250000))
  176. UseSizeScale=true
  177. UseRegularSizeScale=false
  178. SizeScale(0)=(RelativeTime=0.000000,RelativeSize=1.000000)
  179. SizeScale(1)=(RelativeTime=0.800000,RelativeSize=0.800000)
  180. SizeScale(2)=(RelativeTime=1.000000,RelativeSize=0.200000)
  181. StartSizeRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.100000,Max=0.100000))
  182. InitialParticlesPerSecond=6.000000
  183. AutomaticInitialSpawning=false
  184. DrawStyle=PTDS_Darken
  185. LifetimeRange=(Min=2.000000,Max=2.000000)
  186. StartVelocityRange=(X=(Min=100.000000,Max=100.000000),Y=(Min=100.000000,Max=100.000000),Z=(Min=100.000000,Max=100.000000))
  187. VelocityLossRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
  188. GetVelocityDirectionFrom=PTVD_StartPositionAndOwner
  189. End Object
  190. Emitters(4)="VertMeshEmitter2"
  191. Begin Object Class=MeshEmitter Name=MeshEmitter0
  192. StaticMesh=StaticMesh'LineageEffectsStaticmeshes.printesha.line_glow2'
  193. UseMeshBlendMode=false
  194. RenderTwoSided=true
  195. Acceleration=(X=0.000000,Y=0.000000,Z=10.000000)
  196. ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255))
  197. ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
  198. ColorMultiplierRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=0.700000,Max=0.700000),Z=(Min=0.800000,Max=0.800000))
  199. Opacity=0.100000
  200. FadeOutStartTime=0.196000
  201. FadeOut=true
  202. FadeInEndTime=0.098000
  203. FadeIn=true
  204. MaxParticles=5
  205. WeatherSoundCheck=true
  206. RespawnDeadParticles=false
  207. Name="wideBeam"
  208. StartLocationRange=(X=(Min=-5.000000,Max=5.000000),Y=(Min=-5.000000,Max=5.000000),Z=(Min=-25.000000,Max=-25.000000))
  209. SpinParticles=true
  210. SpinsPerSecondRange=(X=(Min=0.000000,Max=0.500000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
  211. StartSpinRange=(X=(Min=0.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
  212. UseSizeScale=true
  213. UseRegularSizeScale=false
  214. SizeScale(0)=(RelativeTime=0.000000,RelativeSize=1.000000)
  215. SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.500000)
  216. StartSizeRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.300000,Max=0.300000))
  217. InitialParticlesPerSecond=15.000000
  218. AutomaticInitialSpawning=false
  219. DrawStyle=PTDS_Darken
  220. LifetimeRange=(Min=0.300000,Max=0.600000)
  221. InitialDelayRange=(Min=3.400000,Max=3.400000)
  222. StartVelocityRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=20.000000,Max=20.000000))
  223. End Object
  224. Emitters(5)="MeshEmitter0"
  225. Begin Object Class=SpriteEmitter Name=SpriteEmitter12
  226. UseDirectionAs=PTDU_Up
  227. Acceleration=(X=0.000000,Y=0.000000,Z=15.000000)
  228. ColorScale(0)=(RelativeTime=0.000000,Color=(B=164,G=217,R=249,A=255))
  229. ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
  230. ColorMultiplierRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=0.576000,Max=0.576000),Z=(Min=0.740000,Max=0.786000))
  231. Opacity=0.160000
  232. FadeOutStartTime=1.012000
  233. FadeOut=true
  234. FadeInEndTime=0.517000
  235. FadeIn=true
  236. MaxParticles=8
  237. WeatherSoundCheck=true
  238. RespawnDeadParticles=false
  239. Name="Aura1"
  240. StartLocationOffset=(X=0.000000,Y=0.000000,Z=-10.000000)
  241. StartLocationRange=(X=(Min=-5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
  242. SpinParticles=true
  243. StartSpinRange=(X=(Min=0.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
  244. UseSizeScale=true
  245. UseRegularSizeScale=false
  246. UniformSize=true
  247. SizeScale(0)=(RelativeTime=0.000000,RelativeSize=2.000000)
  248. SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.500000)
  249. StartSizeRange=(X=(Min=12.000000,Max=12.000000),Y=(Min=18.000000,Max=18.000000),Z=(Min=18.000000,Max=18.000000))
  250. InitialParticlesPerSecond=4.000000
  251. AutomaticInitialSpawning=false
  252. DrawStyle=PTDS_Darken
  253. Texture=Texture'Corasonskill.fx_m_t0111'
  254. TextureUSubdivisions=1
  255. TextureVSubdivisions=2
  256. UseRandomSubdivision=true
  257. SubdivisionEnd=2
  258. LifetimeRange=(Min=1.000000,Max=1.000000)
  259. InitialDelayRange=(Min=0.450000,Max=0.450000)
  260. End Object
  261. Emitters(6)="SpriteEmitter12"
  262. Begin Object Class=SpriteEmitter Name=SpriteEmitter18
  263. UseDirectionAs=PTDU_Up
  264. Acceleration=(X=0.000000,Y=0.000000,Z=15.000000)
  265. ColorScale(0)=(RelativeTime=0.000000,Color=(B=164,G=217,R=249,A=255))
  266. ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
  267. ColorMultiplierRange=(X=(Min=0.969000,Max=0.969000),Y=(Min=0.767000,Max=0.767000),Z=(Min=0.626000,Max=0.626000))
  268. Opacity=0.220000
  269. FadeOutStartTime=1.023000
  270. FadeOut=true
  271. FadeInEndTime=0.484000
  272. FadeIn=true
  273. MaxParticles=8
  274. WeatherSoundCheck=true
  275. RespawnDeadParticles=false
  276. Name="Aura2"
  277. StartLocationOffset=(X=0.000000,Y=0.000000,Z=-10.000000)
  278. StartLocationRange=(X=(Min=-5.000000,Max=-5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
  279. SpinParticles=true
  280. StartSpinRange=(X=(Min=0.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
  281. UseSizeScale=true
  282. UseRegularSizeScale=false
  283. UniformSize=true
  284. SizeScale(0)=(RelativeTime=0.000000,RelativeSize=2.000000)
  285. SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.500000)
  286. StartSizeRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=16.000000,Max=16.000000),Z=(Min=16.000000,Max=16.000000))
  287. InitialParticlesPerSecond=4.000000
  288. AutomaticInitialSpawning=false
  289. DrawStyle=PTDS_Darken
  290. Texture=Texture'Corasonskill.fx_m_t5011'
  291. TextureUSubdivisions=2
  292. TextureVSubdivisions=4
  293. UseRandomSubdivision=true
  294. SubdivisionEnd=8
  295. LifetimeRange=(Min=1.000000,Max=1.000000)
  296. InitialDelayRange=(Min=0.450000,Max=0.450000)
  297. End Object
  298. Emitters(7)="SpriteEmitter18"
  299. Begin Object Class=SpriteEmitter Name=SpriteEmitter23
  300. ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255))
  301. ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
  302. ColorMultiplierRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=0.597000,Max=0.653000),Z=(Min=0.307000,Max=0.307000))
  303. FadeOutStartTime=0.820000
  304. FadeOut=true
  305. FadeInEndTime=0.340000
  306. FadeIn=true
  307. MaxParticles=7
  308. WeatherSoundCheck=true
  309. RespawnDeadParticles=false
  310. Name="auraSphere"
  311. StartLocationOffset=(X=-10.000000,Y=0.000000,Z=0.000000)
  312. SpinParticles=true
  313. SpinsPerSecondRange=(X=(Min=-0.030000,Max=0.030000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
  314. StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
  315. UseSizeScale=true
  316. UseRegularSizeScale=false
  317. UniformSize=true
  318. SizeScale(0)=(RelativeTime=0.000000,RelativeSize=0.800000)
  319. SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.600000)
  320. StartSizeRange=(X=(Min=5.000000,Max=7.000000),Y=(Min=5.000000,Max=7.000000),Z=(Min=5.000000,Max=7.000000))
  321. InitialParticlesPerSecond=4.000000
  322. AutomaticInitialSpawning=false
  323. DrawStyle=PTDS_Darken
  324. Texture=Texture'Corasonskill.fx_m_t5009'
  325. TextureUSubdivisions=2
  326. TextureVSubdivisions=4
  327. BlendBetweenSubdivisions=true
  328. SubdivisionEnd=8
  329. LifetimeRange=(Min=1.000000,Max=1.000000)
  330. InitialDelayRange=(Min=0.900000,Max=0.900000)
  331. End Object
  332. Emitters(8)="SpriteEmitter23"
  333. Begin Object Class=SpriteEmitter Name=SpriteEmitter13
  334. ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255))
  335. ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
  336. Opacity=0.750000
  337. FadeOutStartTime=0.156000
  338. FadeOut=true
  339. FadeInEndTime=0.093000
  340. FadeIn=true
  341. MaxParticles=24
  342. WeatherSoundCheck=true
  343. RespawnDeadParticles=false
  344. Name="Light"
  345. StartLocationOffset=(X=-10.000000,Y=0.000000,Z=0.000000)
  346. SpinParticles=true
  347. StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
  348. UseSizeScale=true
  349. UseRegularSizeScale=false
  350. UniformSize=true
  351. SizeScale(0)=(RelativeTime=0.000000,RelativeSize=1.000000)
  352. SizeScale(1)=(RelativeTime=0.700000,RelativeSize=0.500000)
  353. SizeScale(2)=(RelativeTime=1.000000,RelativeSize=0.000000)
  354. StartSizeRange=(X=(Min=12.000000,Max=14.000000),Y=(Min=12.000000,Max=14.000000),Z=(Min=12.000000,Max=14.000000))
  355. InitialParticlesPerSecond=8.000000
  356. AutomaticInitialSpawning=false
  357. DrawStyle=PTDS_Darken
  358. Texture=Texture'Corasonskill.fx_m_t_3032'
  359. TextureUSubdivisions=1
  360. TextureVSubdivisions=1
  361. SubdivisionEnd=4
  362. LifetimeRange=(Min=0.300000,Max=0.300000)
  363. InitialDelayRange=(Min=0.400000,Max=0.400000)
  364. End Object
  365. Emitters(9)="SpriteEmitter13"
  366. bLightChanged=true
  367. bNoDelete=false
  368. bSunAffect=true
  369. DrawScale=0.200000
  370. bDirectional=true
  371. }
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