SCRIPTCUSTOMIZER

RCD Reanimate Fencing Sword version

Dec 1st, 2023
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  1. -- uses paid hats but u can change to free hats easily
  2. -- you are free to add the death point function. --
  3.  
  4. local settings = {
  5. FlingItem = "LinkedSword3", -- put your tool name here
  6. }
  7.  
  8. local function equipTools() -- coded by nil (i forgor)
  9. local backpack = game.Players.LocalPlayer.Backpack
  10. for _, item in pairs(backpack:GetChildren()) do
  11. if item:IsA("Tool") and item.Name == settings.FlingItem then
  12. item.Parent = game.Players.LocalPlayer.Character
  13. end
  14. end
  15. end
  16.  
  17. equipTools()
  18.  
  19. game:GetService("StarterGui"):SetCore("SendNotification", {
  20. Title = "RIP FE Scripts";
  21. Text = "2019-2023";
  22. Icon = ""})
  23. Duration = 3;
  24.  
  25. loadstring(game:HttpGet("https://pastebin.com/raw/dZeHRpWR"))()
  26.  
  27. player = game.Players.LocalPlayer
  28. cplayer = player.Character
  29.  
  30. local function gp(parent, name, className)
  31. if typeof(parent) == "Instance" then
  32. for i, v in pairs(parent:GetChildren()) do
  33. if (v.Name == name) and v:IsA(className) then
  34. return v
  35. end
  36. end
  37. end
  38. return nil
  39. end
  40.  
  41. local hat2 = gp(cplayer, "Front", "Accessory")
  42. local handle2 = gp(hat2, "Handle", "BasePart")
  43. local att2 = gp(handle2, "att1_Handle", "Attachment")
  44. att2.Parent = cplayer["Torso"]
  45. att2.Position = Vector3.new(0, 0, 0)
  46. att2.Rotation = Vector3.new(0, 180, 0)
  47.  
  48. local hat2 = gp(cplayer, "Extra Left hand (Blocky)_white", "Accessory")
  49. local handle2 = gp(hat2, "Handle", "BasePart")
  50. local att2 = gp(handle2, "att1_Handle", "Attachment")
  51. att2.Parent = cplayer["Left Arm"]
  52. att2.Position = Vector3.new(0, -0.25, 0)
  53. att2.Rotation = Vector3.new(-110, 0, 0)
  54.  
  55. local hat2 = gp(cplayer, "Extra Right hand (Blocky)_white", "Accessory")
  56. local handle2 = gp(hat2, "Handle", "BasePart")
  57. local att2 = gp(handle2, "att1_Handle", "Attachment")
  58. att2.Parent = cplayer["Right Arm"]
  59. att2.Position = Vector3.new(0, -0.25, 0)
  60. att2.Rotation = Vector3.new(-110, 0, 0) --LavanderHair
  61.  
  62. local hat2 = gp(cplayer, "Unloaded head", "Accessory")
  63. local handle2 = gp(hat2, "Handle", "BasePart")
  64. local att2 = gp(handle2, "att1_Handle", "Attachment")
  65. att2.Parent = cplayer["Right Leg"]
  66. att2.Position = Vector3.new(0, 0, 0) --Robloxclassicred
  67. att2.Rotation = Vector3.new(0, -90, 90)
  68.  
  69. local hat2 = gp(cplayer, "MeshPartAccessory", "Accessory")
  70. local handle2 = gp(hat2, "Handle", "BasePart")
  71. local att2 = gp(handle2, "att1_Handle", "Attachment")
  72. att2.Parent = cplayer["Left Leg"]
  73. att2.Position = Vector3.new(0, 0, 0)
  74. att2.Rotation = Vector3.new(0, 90, 90)
  75.  
  76. while true do
  77.  
  78. wait(5.55)
  79.  
  80. equipTools()
  81.  
  82. loadstring(game:HttpGet("https://pastebin.com/raw/dZeHRpWR"))()
  83.  
  84. player = game.Players.LocalPlayer
  85. cplayer = player.Character
  86.  
  87. local hat2 = gp(cplayer, "Front", "Accessory")
  88. local handle2 = gp(hat2, "Handle", "BasePart")
  89. local att2 = gp(handle2, "att1_Handle", "Attachment")
  90. att2.Parent = cplayer["Torso"]
  91. att2.Position = Vector3.new(0, 0, 0)
  92. att2.Rotation = Vector3.new(0, 180, 0)
  93.  
  94. local hat2 = gp(cplayer, "Extra Left hand (Blocky)_white", "Accessory")
  95. local handle2 = gp(hat2, "Handle", "BasePart")
  96. local att2 = gp(handle2, "att1_Handle", "Attachment")
  97. att2.Parent = cplayer["Left Arm"]
  98. att2.Position = Vector3.new(0, -0.25, 0)
  99. att2.Rotation = Vector3.new(-110, 0, 0)
  100.  
  101. local hat2 = gp(cplayer, "Extra Right hand (Blocky)_white", "Accessory")
  102. local handle2 = gp(hat2, "Handle", "BasePart")
  103. local att2 = gp(handle2, "att1_Handle", "Attachment")
  104. att2.Parent = cplayer["Right Arm"]
  105. att2.Position = Vector3.new(0, -0.25, 0)
  106. att2.Rotation = Vector3.new(-110, 0, 0) --LavanderHair
  107.  
  108. local hat2 = gp(cplayer, "Unloaded head", "Accessory")
  109. local handle2 = gp(hat2, "Handle", "BasePart")
  110. local att2 = gp(handle2, "att1_Handle", "Attachment")
  111. att2.Parent = cplayer["Right Leg"]
  112. att2.Position = Vector3.new(0, 0, 0) --Robloxclassicred
  113. att2.Rotation = Vector3.new(0, -90, 90)
  114.  
  115. local hat2 = gp(cplayer, "MeshPartAccessory", "Accessory")
  116. local handle2 = gp(hat2, "Handle", "BasePart")
  117. local att2 = gp(handle2, "att1_Handle", "Attachment")
  118. att2.Parent = cplayer["Left Leg"]
  119. att2.Position = Vector3.new(0, 0, 0)
  120. att2.Rotation = Vector3.new(0, 90, 90)
  121. end
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