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  1. Initialize engine version: 5.5.2p1 (9360c5517afe)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
  6. Vendor: NVIDIA
  7. VRAM: 3072 MB
  8. Driver: 22.21.13.8205
  9. Default GameObject Tag: Player already registered
  10.  
  11. (Filename: Line: 90)
  12.  
  13. Begin MonoManager ReloadAssembly
  14. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\UnityEngine.dll (this message is harmless)
  15. Loading C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\UnityEngine.dll into Unity Child Domain
  16. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  17. Loading C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  19. Loading C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  20. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\Assembly-Boo.dll (this message is harmless)
  21. Loading C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\Assembly-Boo.dll into Unity Child Domain
  22. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  23. Loading C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  24. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  25. Loading C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  26. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  27. Loading C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  28. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
  29. Loading C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
  30. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  31. Loading C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  32. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\AmplifyColor.dll (this message is harmless)
  33. Loading C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\AmplifyColor.dll into Unity Child Domain
  34. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
  35. Loading C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
  36. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
  37. Loading C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
  38. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\websocket-sharp.dll (this message is harmless)
  39. Loading C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\websocket-sharp.dll into Unity Child Domain
  40. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\ProBuilderCore-Unity5.dll (this message is harmless)
  41. Loading C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\ProBuilderCore-Unity5.dll into Unity Child Domain
  42. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\ProBuilderMeshOps-Unity5.dll (this message is harmless)
  43. Loading C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
  44. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\KDTree.dll (this message is harmless)
  45. Loading C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\KDTree.dll into Unity Child Domain
  46. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\Triangle.dll (this message is harmless)
  47. Loading C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\Triangle.dll into Unity Child Domain
  48. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\VacuumShaders.FlatMeshGenerator.dll (this message is harmless)
  49. Loading C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\VacuumShaders.FlatMeshGenerator.dll into Unity Child Domain
  50. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\VacuumShaders.MeshMaterializer.dll (this message is harmless)
  51. Loading C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\VacuumShaders.MeshMaterializer.dll into Unity Child Domain
  52. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\Vectrosity.dll (this message is harmless)
  53. Loading C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\Vectrosity.dll into Unity Child Domain
  54. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\Verso.dll (this message is harmless)
  55. Loading C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\Verso.dll into Unity Child Domain
  56. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\Xefier.Threading.dll (this message is harmless)
  57. Loading C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\Xefier.Threading.dll into Unity Child Domain
  58. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\Xefier.Threading.Tasks.dll (this message is harmless)
  59. Loading C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\Xefier.Threading.Tasks.dll into Unity Child Domain
  60. - Completed reload, in 0.068 seconds
  61. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\System.Core.dll (this message is harmless)
  62. Platform assembly: C:\Users\Jacob\Desktop\Launcher-0.2\resources\app\client\vrclient_Data\Managed\System.dll (this message is harmless)
  63. OnLevelWasLoaded was found on LeanTween
  64. This message has been deprecated and will be removed in a later version of Unity.
  65. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  66.  
  67. (Filename: Line: 382)
  68.  
  69. WARNING: Shader Unsupported: 'Outlined/Silhouetted Bumped Diffuse' - Pass 'OUTLINE' has no vertex shader
  70. <RI> Initializing input.
  71.  
  72. <RI> Input initialized.
  73.  
  74. desktop: 1920x1080 144Hz; virtual: 1920x1080 at 0,0
  75. <RI> Initialized touch support.
  76.  
  77. OpenVR initialized!
  78.  
  79. (Filename: Line: 381)
  80.  
  81. UnloadTime: 0.404179 ms
  82. Connected to lighthouse:LHR-4848C931
  83.  
  84. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  85.  
  86. Getting character list...
  87.  
  88. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  89.  
  90. resources/app/client/vrclient_Data/gametoken.dat
  91.  
  92. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  93.  
  94. System.IndexOutOfRangeException: Array index is out of range.
  95. at MagicalActual.InterfaceAPI..cctor () [0x00000] in <filename unknown>:0
  96.  
  97. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  98.  
  99. Starting to fetch character list...
  100.  
  101. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  102.  
  103. ERROR: Couldn't find a valid HealthBar for Avatar
  104.  
  105. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  106.  
  107. Got back character list
  108.  
  109. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  110.  
  111. invalidtoken
  112.  
  113. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  114.  
  115. ArgumentException: JSON parse error: Invalid value.
  116. at (wrapper managed-to-native) UnityEngine.JsonUtility:FromJson (string,System.Type)
  117. at UnityEngine.JsonUtility.FromJson[AccountCharacterList] (System.String json) [0x00000] in <filename unknown>:0
  118. at MagicalActual.InterfaceAPI+<fetchAccountList>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  119. at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
  120.  
  121. (Filename: Line: -1)
  122.  
  123. RENDER MODEL LOADED FOR HINTS
  124.  
  125. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  126.  
  127. DOING HIT INFOS
  128.  
  129. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  130.  
  131. INITIALIZED
  132.  
  133. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  134.  
  135. RENDER MODEL LOADED FOR HINTS
  136.  
  137. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  138.  
  139. DOING HIT INFOS
  140.  
  141. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  142.  
  143. INITIALIZED
  144.  
  145. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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