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- local StatsName = "Wins"
- local MaxItems = 100
- local MinValueDisplay = 1
- local MaxValueDisplay = 10e15
- local UpdateEvery = 60
- local DataStoreService = game:GetService("DataStoreService")
- local DataStore = DataStoreService:GetOrderedDataStore("GlobalLeaderboard_" .. StatsName)
- local SurfaceGui = script.Parent
- local Sample = script.Sample
- local List = SurfaceGui.Frame.List
- local ItemsFrame = List.ListContent.Items
- local function GetItems()
- local Data = DataStore:GetSortedAsync(false, MaxItems, MinValueDisplay, MaxValueDisplay)
- local TopPage = Data:GetCurrentPage()
- ItemsFrame.Nothing.Visible = #TopPage == 0 and true or false
- for i, v in ipairs(TopPage) do
- local UserId = v.key
- local Value = v.value
- local Username = "[Not Available]"
- local Color = Color3.fromRGB(38, 50, 56)
- local Success, Error = pcall(function()
- Username = game.Players:GetNameFromUserIdAsync(UserId)
- end)
- if i == 1 then
- Color = Color3.fromRGB(255, 215, 0)
- elseif i == 2 then
- Color = Color3.fromRGB(192, 192, 192)
- elseif i == 3 then
- Color = Color3.fromRGB(205, 127, 50)
- end
- local Item = Sample:Clone()
- Item.Name = Username
- Item.LayoutOrder = i
- Item.Values.Number.TextColor3 = Color
- Item.Values.Number.Text = i
- Item.Values.Username.Text = Username
- Item.Values.Value.Text = Value
- Item.Parent = ItemsFrame
- end
- end
- while true do
- for i, v in pairs(game.Players:GetPlayers()) do
- local Stats = v.leaderstats:WaitForChild(StatsName).Value
- if Stats then
- pcall(function()
- DataStore:UpdateAsync(v.UserId, function(Value)
- return tonumber(Stats)
- end)
- end)
- end
- end
- for i, v in pairs(ItemsFrame:GetChildren()) do
- if v:IsA("ImageLabel") then
- v:Destroy()
- end
- end
- GetItems()
- wait()
- SurfaceGui.Heading.Heading.Text = StatsName .. " Leaderboard"
- List.ListContent.GuideTopBar.Value.Text = StatsName
- List.CanvasSize = UDim2.new(0, 0, 0, ItemsFrame.UIListLayout.AbsoluteContentSize.Y + 35)
- wait(UpdateEvery)
- end
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