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- <?xml version="1.0" encoding="utf-8"?>
- <Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
- <Import Project="$(SolutionDir)\USharpProject.props" />
- <PropertyGroup>
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
- <ProjectGuid>{Random numbers and letters, I'm not sure if these should be shared or not.}</ProjectGuid>
- <OutputType>Library</OutputType>
- <RootNamespace>MyProject</RootNamespace>
- <TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
- <DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>$(OutDir)</OutputPath>
- <AssemblyName>MyProject.Managed</AssemblyName>
- <ErrorReport>prompt</ErrorReport>
- <DefineConstants>DEBUG;TRACE</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
- <DebugType>pdbonly</DebugType>
- <Optimize>true</Optimize>
- <OutputPath>$(OutDir)</OutputPath>
- <AssemblyName>MyProject.Managed</AssemblyName>
- <DefineConstants>TRACE</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- </PropertyGroup>
- <ItemGroup>
- <Reference Include="System" />
- </ItemGroup>
- <ItemGroup>
- <Compile Include="PuzzleBlock.cs" />
- <Compile Include="PuzzleBlockGrid.cs" />
- <Compile Include="PuzzlePlayerCharacter.cs" />
- <Compile Include="PuzzlePlayerController.cs" />
- <Compile Include="PuzzleGameMode.cs" />
- </ItemGroup>
- <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
- </Project>
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