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- require("midi")
- print(midi.Open(0))
- print(midi.IsOpened())
- local MIDIKeys = {
- [36] = { Sound = "a1" }, -- C
- [37] = { Sound = "b1" },
- [38] = { Sound = "a2" },
- [39] = { Sound = "b2" },
- [40] = { Sound = "a3" },
- [41] = { Sound = "a4" },
- [42] = { Sound = "b3" },
- [43] = { Sound = "a5" },
- [44] = { Sound = "b4" },
- [45] = { Sound = "a6" },
- [46] = { Sound = "b5" },
- [47] = { Sound = "a7" },
- [48] = { Sound = "a8" }, -- c
- [49] = { Sound = "b6" },
- [50] = { Sound = "a9" },
- [51] = { Sound = "b7" },
- [52] = { Sound = "a10" },
- [53] = { Sound = "a11" },
- [54] = { Sound = "b8" },
- [55] = { Sound = "a12" },
- [56] = { Sound = "b9" },
- [57] = { Sound = "a13" },
- [58] = { Sound = "b10" },
- [59] = { Sound = "a14" },
- [60] = { Sound = "a15" }, -- c'
- [61] = { Sound = "b11" },
- [62] = { Sound = "a16" },
- [63] = { Sound = "b12" },
- [64] = { Sound = "a17" },
- [65] = { Sound = "a18" },
- [66] = { Sound = "b13" },
- [67] = { Sound = "a19" },
- [68] = { Sound = "b14" },
- [69] = { Sound = "a20" },
- [70] = { Sound = "b15" },
- [71] = { Sound = "a21" },
- [72] = { Sound = "a22" }, -- c''
- [73] = { Sound = "b16" },
- [74] = { Sound = "a23" },
- [75] = { Sound = "b17" },
- [76] = { Sound = "a24" },
- [77] = { Sound = "a25" },
- [78] = { Sound = "b18" },
- [79] = { Sound = "a26" },
- [80] = { Sound = "b19" },
- [81] = { Sound = "a27" },
- [82] = { Sound = "b20" },
- [83] = { Sound = "a28" },
- [84] = { Sound = "a29" }, -- c'''
- [85] = { Sound = "b21" },
- [86] = { Sound = "a30" },
- [87] = { Sound = "b22" },
- [88] = { Sound = "a31" },
- [89] = { Sound = "a32" },
- [90] = { Sound = "b23" },
- [91] = { Sound = "a33" },
- [92] = { Sound = "b24" },
- [93] = { Sound = "a34" },
- [94] = { Sound = "b25" },
- [95] = { Sound = "a35" },
- }
- hook.Add("MIDI", "playablePiano", function(time, command, note, velocity)
- local instrument = LocalPlayer().Instrument
- if !IsValid( instrument ) then return end
- -- Zero velocity NOTE_ON substitutes NOTE_OFF
- if !midi || midi.GetCommandName( command ) != "NOTE_ON" || velocity == 0 || !MIDIKeys || !MIDIKeys[note] then return end
- instrument:OnRegisteredKeyPlayed(MIDIKeys[note].Sound)
- net.Start("InstrumentNetwork")
- net.WriteEntity(instrument)
- net.WriteInt(INSTNET_PLAY, 3)
- net.WriteString(MIDIKeys[note].Sound)
- net.SendToServer()
- end)
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