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  1.  
  2. # ########################################################################
  3. # Example of a mob configuration of rewards for killing a mob.
  4. # ########################################################################
  5. # Here is where you set the base prize in $ for killing a mob of each type
  6. # You can either set a decimal number ex 1.23 or a range 1.23:2.23
  7. #
  8. # For each kill you can run a console command to give the player a reward.
  9. # You can use the following variables:
  10. # {killer},{killed},{player},{killed_player},{prize},{world},
  11. # {killerpos},{killedpos}. Killerpos and Killedpos will have the
  12. # format <x> <y> <z>. Which could be used to /summon items.
  13. # An example could be /summon apple {killedpos} 2. to summon two apples where
  14. # where the mob was killed or /summon apple {killerpos} 1. to summon an
  15. # an apple where the player is.
  16. # Another example could be to give the player permission to fly
  17. # for 1 hour or use give command to the player items.
  18. #
  19. # You can also specify the message send to the player.
  20. # The text can be color coded with these codes:
  21. # http://minecraft.gamepedia.com/Formatting_codes
  22. #
  23. # You can run many console commands on each line, each command
  24. # must be separated by |
  25. # The player will have the cmd run in {mob_cmd_run_chance} times in average. If mob_cmd_run_chance=0 it
  26. # will never run. If f.ex. mob_cmd_run_chance=0.50 and it will run run every second time in average.
  27. #
  28. # The mobname_head_prize is only used if you want the dropped heads after killing a mob to have a value.
  29. # Please also check the "dropmoneyonground" section in this file.
  30. example:
  31. mobname:
  32.  
  33. # Enable MobHunting rewards for this mob (true or false)
  34. enabled: true
  35.  
  36. # The message you want when this mob is killed
  37. message: The Mobname dropped {prize} BagOfGold.
  38. money:
  39.  
  40. # The amount of money you want to be dropped / paid
  41. amount: '10.0'
  42.  
  43. # The chance to drop/pay the amount of money (0-1)
  44. chance: 1.0
  45.  
  46. # You can use any command you want, each command has some options.
  47. # 'cmd:' and 'chance:' is mandatory fields, 'message:' 'message_type:' and 'permission:' is optional
  48. # If you add a permission, the command will only be run if the player has this permission.
  49. # message_type can be: Chat, ActionBar, BossBar, Title, Subtitle. Default/Fallback is Chat. The words
  50. # are case sensitive and you you will need a supporting plugin. Ex. TitleManager,ActionBar,BossBar
  51. commands:
  52. - chance: '0.5'
  53. cmd: pex user {player} add any.permission {world}
  54. message: 'You got permission to do ..... '
  55. - chance: '0.2'
  56. message_type: ActionBar
  57. cmd: give {player} Iron_ingot 1
  58. message: You got an iron ingot!
  59. - chance: '1'
  60. cmd: say {player} killed an {killed}
  61. message: You killed an §1{killed}
  62. - chance: '1'
  63. permission: any.permission
  64. message_type: Title
  65. cmd: Say {player} killed an {killed}
  66. message: You shout to all other players.
  67. head:
  68.  
  69. # Set to true or false if you want a head to be dropped as a reward
  70. drophead: true
  71.  
  72. # The value you want the head to have when dropped
  73. value: '5'
  74.  
  75. # The chance to drop a head (a number between 0 and 1
  76. chance: 0.5
  77.  
  78. # The message you want when a head is dropped
  79. message: §aThe §1{killed} §adropped a skull on the ground
  80.  
  81. # ########################################################################
  82. # Rewards for killing mobs.
  83. # ########################################################################
  84. # Here is where you set the rewards for killing agressive mobs.
  85. mobs:
  86.  
  87. # ### Blaze settings ###
  88. blaze:
  89. enabled: true
  90. message: You killed a §1{killed}
  91. money:
  92. amount: '10.0'
  93. chance: 1.0
  94. commands:
  95. - chance: '0.1'
  96. cmd: give {player} Iron_ingot 1
  97. head:
  98. drophead: true
  99. value: '0'
  100. chance: 0.1
  101. message: §aThe §1{killed} §adropped a skull on the ground
  102.  
  103. # ### Cave Spider settings ###
  104. cave_spider:
  105. enabled: true
  106. message: You killed a §1{killed}
  107. money:
  108. amount: '10:20'
  109. chance: 1.0
  110. commands:
  111. - chance: '0.1'
  112. cmd: give {player} Iron_ingot 1
  113. head:
  114. drophead: true
  115. value: '0'
  116. chance: 0.1
  117. message: §aThe §1{killed} §adropped a skull on the ground
  118.  
  119. # ### Creeper settings ###
  120. creeper:
  121. enabled: true
  122. message: You killed a §1{killed}
  123. money:
  124. amount: '10.0'
  125. chance: 1.0
  126. commands:
  127. - chance: '0.05'
  128. cmd: give {player} Iron_ingot 1
  129. head:
  130. drophead: true
  131. value: '0'
  132. chance: 0.05
  133. message: §aThe §1{killed} §adropped a skull on the ground
  134.  
  135. # ### Elder Guardian settings ###
  136. elder_guardian:
  137. enabled: true
  138. message: You killed a §1{killed}
  139. money:
  140. amount: 40:80
  141. chance: 1.0
  142. commands:
  143. - chance: '0.33'
  144. cmd: give {player} Iron_ingot 1
  145. head:
  146. drophead: true
  147. value: '0'
  148. chance: 0.33
  149. message: §aThe §1{killed} §adropped a skull on the ground
  150.  
  151. # ### Enderman settings ###
  152. enderman:
  153. enabled: true
  154. message: You killed a §1{killed}
  155. money:
  156. amount: '20:40'
  157. chance: 1.0
  158. commands:
  159. - chance: '0.2'
  160. cmd: give {player} gold_ingot 1
  161. head:
  162. drophead: true
  163. value: '0'
  164. chance: 0.2
  165. message: §aThe §1{killed} §adropped a skull on the ground
  166.  
  167. # ### Endermite settings ###
  168. endermite:
  169. enabled: true
  170. money:
  171. amount: '10'
  172. chance: 1.0
  173. commands:
  174. - chance: '0.1'
  175. cmd: give {player} Iron_ingot 1
  176. head:
  177. drophead: true
  178. value: '0'
  179. chance: 0.1
  180. message: §aThe §1{killed} §adropped a skull on the ground
  181.  
  182. # ### Ghast settings ###
  183. ghast:
  184. enabled: true
  185. message: You killed a §1{killed}
  186. money:
  187. amount: 40:80
  188. chance: 1.0
  189. commands:
  190. - chance: '0.1'
  191. cmd: give {player} 406 4
  192. head:
  193. drophead: true
  194. value: '0'
  195. chance: 0.1
  196. message: §aThe §1{killed} §adropped a skull on the ground
  197.  
  198. # ### Giant settings ###
  199. giant:
  200. enabled: true
  201. message: You killed a §1{killed}
  202. money:
  203. amount: '5.0'
  204. chance: 1.0
  205. commands:
  206. - chance: '0.05'
  207. cmd: give {player} Iron_ingot 1
  208. head:
  209. drophead: true
  210. value: '0'
  211. chance: 0.05
  212. message: §aThe §1{killed} §adropped a skull on the ground
  213.  
  214. # ### Iron Golem settings ###
  215. iron_golem:
  216. enabled: true
  217. message: You killed a §1{killed}
  218. money:
  219. amount: '20:40'
  220. chance: 1.0
  221. commands:
  222. - chance: '0.1'
  223. cmd: give {player} Iron_ingot 4
  224. head:
  225. drophead: true
  226. value: '0'
  227. chance: 0.1
  228. message: §aThe §1{killed} §adropped a skull on the ground
  229.  
  230. # ### Guardian settings ###
  231. guardian:
  232. enabled: true
  233. message: You killed a §1{killed}
  234. money:
  235. amount: '20:40'
  236. chance: 1.0
  237. commands:
  238. - chance: '0.1'
  239. cmd: give {player} Iron_ingot 1
  240. head:
  241. drophead: true
  242. value: '0'
  243. chance: 0.1
  244. message: §aThe §1{killed} §adropped a skull on the ground
  245.  
  246. # ### Husk settings ###
  247. husk:
  248. enabled: true
  249. message: You killed a §1{killed}
  250. money:
  251. amount: '9:13'
  252. chance: 1.0
  253. commands:
  254. - chance: '0.2'
  255. cmd: give {player} Iron_ingot 1
  256. head:
  257. drophead: true
  258. value: '0'
  259. chance: 0.2
  260. message: §aThe §1{killed} §adropped a skull on the ground
  261.  
  262. # ### Killer Rabbit settings ###
  263. killer_rabbit:
  264. enabled: true
  265. message: You killed a §1{killed}
  266. money:
  267. amount: '200'
  268. chance: 1.0
  269. commands:
  270. - chance: '0.25'
  271. cmd: give {player} Iron_ingot 1
  272. head:
  273. drophead: true
  274. value: '0'
  275. chance: 0.25
  276. message: §aThe §1{killed} §adropped a skull on the ground
  277.  
  278. # ### Magma Cube settings ###
  279. magma_cube:
  280. enabled: true
  281. message: You killed a §1{killed}
  282. money:
  283. amount: '10:20'
  284. chance: 1.0
  285. commands:
  286. - chance: '0.1'
  287. cmd: give {player} Iron_ingot 1
  288. head:
  289. drophead: true
  290. value: '0'
  291. chance: 0.1
  292. message: §aThe §1{killed} §adropped a skull on the ground
  293.  
  294. # ### Polar Bear settings ###
  295. polar_bear:
  296. enabled: true
  297. message: You killed a §1{killed}
  298. money:
  299. amount: '25'
  300. chance: 1.0
  301. commands:
  302. - chance: '0.25'
  303. cmd: give {player} Iron_ingot 1
  304. head:
  305. drophead: true
  306. value: '0'
  307. chance: 0.25
  308. message: §aThe §1{killed} §adropped a skull on the ground
  309.  
  310. # ### Slime settings ###
  311. slime:
  312. enabled: true
  313. message: You killed a §1{killed}
  314. money:
  315. amount: '25'
  316. chance: 1.0
  317. commands:
  318. - chance: '0.05'
  319. cmd: give {player} Iron_ingot 1
  320. head:
  321. drophead: true
  322. value: '0'
  323. chance: 0.05
  324. message: §aThe §1{killed} §adropped a skull on the ground
  325.  
  326. # ### Shulker settings ###
  327. shulker:
  328. enabled: true
  329. message: You killed a §1{killed}
  330. money:
  331. amount: '25'
  332. chance: 1.0
  333. commands:
  334. - chance: '0.5'
  335. cmd: give {player} Iron_ingot 1
  336. head:
  337. drophead: true
  338. value: '0'
  339. chance: 0.5
  340. message: §aThe §1{killed} §adropped a skull on the ground
  341.  
  342. # ### Silverfish settings ###
  343. silverfish:
  344. enabled: true
  345. message: You killed a §1{killed}
  346. money:
  347. amount: '10'
  348. chance: 1.0
  349. commands:
  350. - chance: '0.2'
  351. cmd: give {player} Iron_ingot 1
  352. head:
  353. drophead: true
  354. value: '0'
  355. chance: 0.2
  356. message: §aThe §1{killed} §adropped a skull on the ground
  357.  
  358. # ### Skeleton settings ###
  359. skeleton:
  360. enabled: true
  361. message: You killed a §1{killed}
  362. money:
  363. amount: '10:30'
  364. chance: 1.0
  365. commands:
  366. - chance: '0.05'
  367. cmd: give {player} dye 1 4
  368. head:
  369. drophead: true
  370. value: '0'
  371. chance: 0.05
  372. message: §aThe §1{killed} §adropped a skull on the ground
  373.  
  374. # ### Spider settings ###
  375. spider:
  376. enabled: true
  377. message: You killed a §1{killed}
  378. money:
  379. amount: 5.5:10.5
  380. chance: 1.0
  381. commands:
  382. - chance: '0.05'
  383. cmd: give {player} Iron_ingot 1
  384. head:
  385. drophead: true
  386. value: '0'
  387. chance: 0.05
  388. message: §aThe §1{killed} §adropped a skull on the ground
  389.  
  390. # ### Stray settings ###
  391. stray:
  392. enabled: true
  393. message: You killed a §1{killed}
  394. money:
  395. amount: '15:35'
  396. chance: 1.0
  397. commands:
  398. - chance: '0.2'
  399. cmd: give {player} Iron_ingot 1
  400. head:
  401. drophead: true
  402. value: '0'
  403. chance: 0.2
  404. message: §aThe §1{killed} §adropped a skull on the ground
  405.  
  406. # ### Zombie settings ###
  407. zombie:
  408. enabled: true
  409. message: ''
  410. money:
  411. amount: '7:11'
  412. chance: 1.0
  413. commands:
  414. - chance: '0.005'
  415. cmd: ''
  416. head:
  417. drophead: true
  418. value: '0'
  419. chance: 0.005
  420. message: §aThe §1{killed} §adropped a skull on the ground
  421.  
  422. # ### Zombie Pigman settings ###
  423. zombie_pigman:
  424. enabled: true
  425. message: You killed a §1{killed}
  426. money:
  427. amount: '4:8'
  428. chance: 1.0
  429. commands:
  430. - chance: '0.1'
  431. cmd: give {player} Iron_ingot 1
  432. head:
  433. drophead: true
  434. value: '0'
  435. chance: 0.1
  436. message: §aThe §1{killed} §adropped a skull on the ground
  437.  
  438. # ### Vex settings ###
  439. vex:
  440. enabled: true
  441. message: You killed a §1{killed}
  442. money:
  443. amount: '10:15'
  444. chance: 1.0
  445. commands:
  446. - chance: '0.5'
  447. cmd: give {player} gold_ingot 1
  448. head:
  449. drophead: true
  450. value: '0'
  451. chance: 0.5
  452. message: §aThe §1{killed} §adropped a skull on the ground
  453.  
  454. # ### Witch settings ###
  455. witch:
  456. enabled: true
  457. message: You killed a §1{killed}
  458. money:
  459. amount: '10:15'
  460. chance: 1.0
  461. commands:
  462. - chance: '0.05'
  463. cmd: give {player} gold_ingot 1
  464. head:
  465. drophead: true
  466. value: '0'
  467. chance: 0.05
  468. message: §aThe §1{killed} §adropped a skull on the ground
  469.  
  470. # ### Wither Skeleton settings ###
  471. wither_skeleton:
  472. enabled: true
  473. message: You killed a §1{killed}
  474. money:
  475. amount: '30:50'
  476. chance: 1.0
  477. commands:
  478. - chance: '0.1'
  479. cmd: give {player} gold_ingot 1
  480. head:
  481. drophead: true
  482. value: '0'
  483. chance: 0.1
  484. message: §aThe §1{killed} §adropped a skull on the ground
  485.  
  486. # ########################################################################
  487. # Rewards for killing bosses
  488. # ########################################################################
  489. # Here is where you set the base prize in $ for killing the bosses
  490. boss:
  491.  
  492. # ### Wither settings ###
  493. wither:
  494. enabled: true
  495. message: You killed a §1{killed}
  496. money:
  497. amount: 1000.0:2000.0
  498. chance: 1.0
  499. commands:
  500. - chance: '0.5'
  501. cmd: give {player} diamond 10
  502. head:
  503. drophead: true
  504. value: '0'
  505. chance: 0.5
  506. message: §aThe §1{killed} §adropped a skull on the ground
  507.  
  508. # ### Ender Dragon settings ###
  509. ender_dragon:
  510. enabled: true
  511. message: You killed a §1{killed}
  512. money:
  513. amount: 2000.0:5000.0
  514. chance: 0.1
  515. commands:
  516. - chance: '0.5'
  517. cmd: give {player} diamond 10
  518. head:
  519. drophead: true
  520. value: '0'
  521. chance: 0.5
  522. message: §aThe §1{killed} §adropped a skull on the ground
  523.  
  524. # ########################################################################
  525. # Rewards for killing villagers
  526. # ########################################################################
  527. # Here is where you set the base prize in $ for killing the villagers
  528. # MobHunting only handle Villagers on profession level, all careers is
  529. # handles as their profession. Info anbout Profession and Caarer:
  530. # http://minecraft.gamepedia.com/Villager#Professions_and_careers
  531. villager:
  532.  
  533. # ### Blacksmith settings ###
  534. blacksmith:
  535. enabled: true
  536. message: You killed a §1{killed}
  537. money:
  538. amount: '1:2'
  539. chance: 1.0
  540. commands: []
  541. head:
  542. drophead: true
  543. value: '0'
  544. chance: 1.0
  545. message: §aThe §1{killed} §adropped a skull on the ground
  546.  
  547. # ### Butcher settings ###
  548. butcher:
  549. enabled: true
  550. message: You killed a §1{killed}
  551. money:
  552. amount: '1:2'
  553. chance: 1.0
  554. commands: []
  555. head:
  556. drophead: true
  557. value: '0'
  558. chance: 1.0
  559. message: §aThe §1{killed} §adropped a skull on the ground
  560.  
  561. # ### Evoker settings ###
  562. evoker:
  563. enabled: true
  564. message: You killed a §1{killed}
  565. money:
  566. amount: '10'
  567. chance: 0.5
  568. commands:
  569. - chance: '0.5'
  570. cmd: give {player} Iron_ingot 1
  571. head:
  572. drophead: true
  573. value: '0'
  574. chance: 0.5
  575. message: §aThe §1{killed} §adropped a skull on the ground
  576.  
  577. # ### Farmer settings ###
  578. farmer:
  579. enabled: true
  580. message: You killed a §1{killed}
  581. money:
  582. amount: '1:2'
  583. chance: 1.0
  584. commands: []
  585. head:
  586. drophead: true
  587. value: '0'
  588. chance: 1.0
  589. message: §aThe §1{killed} §adropped a skull on the ground
  590.  
  591. # ### Illusioner settings ###
  592. illusioner:
  593. enabled: true
  594. message: You killed a §1{killed}
  595. money:
  596. amount: '30:50'
  597. chance: 0.1
  598. commands:
  599. - chance: '0.1'
  600. cmd: give {player} Iron_ingot 1
  601. head:
  602. drophead: true
  603. value: '0'
  604. chance: 0.1
  605. message: §aThe §1{killed} §adropped a skull on the ground
  606. librarian:
  607. enabled: true
  608. message: You killed a §1{killed}
  609. money:
  610. amount: '1:2'
  611. chance: 1.0
  612. commands: []
  613. head:
  614. drophead: true
  615. value: '0'
  616. chance: 1.0
  617. message: §aThe §1{killed} §adropped a skull on the ground
  618.  
  619. # ### Nitwit settings ###
  620. nitwit:
  621. enabled: true
  622. message: You killed a §1{killed}
  623. money:
  624. amount: '1:2'
  625. chance: 1.0
  626. commands: []
  627. head:
  628. drophead: true
  629. value: '0'
  630. chance: 1.0
  631. message: §aThe §1{killed} §adropped a skull on the ground
  632.  
  633. # ### Priest settings ###
  634. priest:
  635. enabled: true
  636. message: You killed a §1{killed}
  637. money:
  638. amount: '1:2'
  639. chance: 1.0
  640. commands: []
  641. head:
  642. drophead: true
  643. value: '0'
  644. chance: 1.0
  645. message: §aThe §1{killed} §adropped a skull on the ground
  646.  
  647. # ### Villager settings ###
  648. villager:
  649. enabled: true
  650. message: You killed a §1{killed}
  651. money:
  652. amount: '1'
  653. chance: 1.0
  654. commands: []
  655. head:
  656. drophead: true
  657. value: '0'
  658. chance: 0.3
  659. message: §aThe §1{killed} §adropped a skull on the ground
  660.  
  661. # ### Vindicator settings ###
  662. vindicator:
  663. enabled: true
  664. message: You killed a §1{killed}
  665. money:
  666. amount: '10:15'
  667. chance: 1.0
  668. commands:
  669. - chance: '0.05'
  670. cmd: give {player} gold_ingot 1
  671. head:
  672. drophead: true
  673. value: '0'
  674. chance: 0.05
  675. message: §aThe §1{killed} §adropped a skull on the ground
  676.  
  677. # ### Zombie Villager settings ###
  678. zombie_villager:
  679. enabled: true
  680. message: You killed a §1{killed}
  681. money:
  682. amount: '1:2'
  683. chance: 1.0
  684. commands: []
  685. head:
  686. drophead: true
  687. value: '0'
  688. chance: 0.05
  689. message: §aThe §1{killed} §adropped a skull on the ground
  690.  
  691. # ########################################################################
  692. # Rewards for killing passive mobs
  693. # ########################################################################
  694. # Here is where you set the base prize in $ for killing passive/friendly mobs.
  695. # By default the player does not get a reward for killing friendly mobs.
  696. # If you make the number negative, the reward will be a fine for killing a passive animal.
  697. passive:
  698.  
  699. # ### Bat settings ###
  700. bat:
  701. enabled: true
  702. message: You killed a §1{killed}
  703. money:
  704. amount: '0'
  705. chance: 0.05
  706. commands: []
  707. head:
  708. drophead: true
  709. value: '0'
  710. chance: 0.05
  711. message: §aThe §1{killed} §adropped a skull on the ground
  712.  
  713. # ### Chicken settings ###
  714. chicken:
  715. enabled: true
  716. message: You killed a §1{killed}
  717. money:
  718. amount: '0'
  719. chance: 1.0
  720. commands: []
  721. head:
  722. drophead: true
  723. value: '0'
  724. chance: 0.05
  725. message: §aThe §1{killed} §adropped a skull on the ground
  726.  
  727. # ### Cow settings ###
  728. cow:
  729. enabled: true
  730. message: You killed a §1{killed}
  731. money:
  732. amount: '5'
  733. chance: 1.0
  734. commands: []
  735. head:
  736. drophead: true
  737. value: '0'
  738. chance: 0.05
  739. message: §aThe §1{killed} §adropped a skull on the ground
  740.  
  741. # ### Donkey settings ###
  742. donkey:
  743. enabled: true
  744. message: You killed a §1{killed}
  745. money:
  746. amount: '5'
  747. chance: 1.0
  748. commands: []
  749. head:
  750. drophead: true
  751. value: '0'
  752. chance: 0.05
  753. message: §aThe §1{killed} §adropped a skull on the ground
  754.  
  755. # ### Horse settings ###
  756. horse:
  757. enabled: true
  758. message: You killed a §1{killed}
  759. money:
  760. amount: '0'
  761. chance: 0.05
  762. commands: []
  763. head:
  764. drophead: true
  765. value: '0'
  766. chance: 0.05
  767. message: §aThe §1{killed} §adropped a skull on the ground
  768.  
  769. # ### Llama settings ###
  770. llama:
  771. enabled: true
  772. message: You killed a §1{killed}
  773. money:
  774. amount: '0'
  775. chance: 1.0
  776. commands: []
  777. head:
  778. drophead: true
  779. value: '0'
  780. chance: 0.05
  781. message: §aThe §1{killed} §adropped a skull on the ground
  782.  
  783. # ### Mule settings ###
  784. mule:
  785. enabled: true
  786. message: You killed a §1{killed}
  787. money:
  788. amount: '0'
  789. chance: 1.0
  790. commands: []
  791. head:
  792. drophead: true
  793. value: '0'
  794. chance: 0.05
  795. message: §aThe §1{killed} §adropped a skull on the ground
  796.  
  797. # ### Mushroom Cow settings ###
  798. mushroom_cow:
  799. enabled: true
  800. message: You killed a §1{killed}
  801. money:
  802. amount: '0'
  803. chance: 1.0
  804. commands: []
  805. head:
  806. drophead: true
  807. value: '0'
  808. chance: 0.05
  809. message: §aThe §1{killed} §adropped a skull on the ground
  810.  
  811. # ### Ocelot settings ###
  812. ocelot:
  813. enabled: true
  814. message: You killed a §1{killed}
  815. money:
  816. amount: '0'
  817. chance: 1.0
  818. commands: []
  819. head:
  820. drophead: true
  821. value: '0'
  822. chance: 0.05
  823. message: §aThe §1{killed} §adropped a skull on the ground
  824.  
  825. # ### Parrot settings ###
  826. parrot:
  827. enabled: true
  828. message: You killed a §1{killed}
  829. money:
  830. amount: '2'
  831. chance: 1.0
  832. commands: []
  833. head:
  834. drophead: true
  835. value: '0'
  836. chance: 0.1
  837. message: §aThe §1{killed} §adropped a skull on the ground
  838.  
  839. # ### Pig settings ###
  840. pig:
  841. enabled: true
  842. message: You killed a §1{killed}
  843. money:
  844. amount: '0'
  845. chance: 1.0
  846. commands: []
  847. head:
  848. drophead: true
  849. value: '0'
  850. chance: 0.05
  851. message: §aThe §1{killed} §adropped a skull on the ground
  852.  
  853. # ### Rabbit settings ###
  854. rabbit:
  855. enabled: true
  856. message: You killed a §1{killed}
  857. money:
  858. amount: '0'
  859. chance: 1.0
  860. commands: []
  861. head:
  862. drophead: true
  863. value: '0'
  864. chance: 0.05
  865. message: §aThe §1{killed} §adropped a skull on the ground
  866.  
  867. # ### Sheep settings ###
  868. sheep:
  869. enabled: true
  870. message: You killed a §1{killed}
  871. money:
  872. amount: '0'
  873. chance: 1.0
  874. commands: []
  875. head:
  876. drophead: true
  877. value: '0'
  878. chance: 0.05
  879. message: §aThe §1{killed} §adropped a skull on the ground
  880.  
  881. # ### Skeleton Horse settings ###
  882. skeleton_horse:
  883. enabled: true
  884. message: You killed a §1{killed}
  885. money:
  886. amount: '-10'
  887. chance: 1.0
  888. commands: []
  889. head:
  890. drophead: true
  891. value: '0'
  892. chance: 0.05
  893. message: §aThe §1{killed} §adropped a skull on the ground
  894.  
  895. # ### Snowman settings ###
  896. snowman:
  897. enabled: true
  898. message: You killed a §1{killed}
  899. money:
  900. amount: '0'
  901. chance: 0.0
  902. commands: []
  903. head:
  904. drophead: true
  905. value: '0'
  906. chance: 0.05
  907. message: §aThe §1{killed} §adropped a skull on the ground
  908.  
  909. # ### Squid settings ###
  910. squid:
  911. enabled: true
  912. message: You killed a §1{killed}
  913. money:
  914. amount: '0'
  915. chance: 1.0
  916. commands: []
  917. head:
  918. drophead: true
  919. value: '0'
  920. chance: 0.05
  921. message: §aThe §1{killed} §adropped a skull on the ground
  922.  
  923. # ### Wolf settings ###
  924. wolf:
  925. enabled: true
  926. message: You killed a §1{killed}
  927. money:
  928. amount: '-10'
  929. chance: 1.0
  930. commands: []
  931. head:
  932. drophead: true
  933. value: '0'
  934. chance: 0.05
  935. message: §aThe §1{killed} §adropped a skull on the ground
  936.  
  937. # ### Zombie Horse settings ###
  938. zombie_horse:
  939. enabled: true
  940. message: You killed a §1{killed}
  941. money:
  942. amount: '-10'
  943. chance: 1.0
  944. commands: []
  945. head:
  946. drophead: true
  947. value: '0'
  948. chance: 0.25
  949. message: §aThe §1{killed} §adropped a skull on the ground
  950.  
  951. # ########################################################################
  952. # Rewards for fishing
  953. # ########################################################################
  954. # Here is where you set the base prize in $ for catching a fish
  955. fishing:
  956.  
  957. # Set this to true if you want to disable all fishing rewards / features.
  958. enable_fishing_rewards: false
  959.  
  960. # ### Raw Fish settings ###
  961. raw_fish:
  962. enabled: true
  963. message: You caught a §1{killed}
  964. money:
  965. amount: '1:3'
  966. chance: 1.0
  967. commands: []
  968. head:
  969. drophead: true
  970. value: '0'
  971. chance: 0.05
  972. message: §aThe §1{killed} §adropped a fish head in the water
  973.  
  974. # ### Raw Salmon settings ###
  975. raw_salmon:
  976. enabled: true
  977. message: You caught a §1{killed}
  978. money:
  979. amount: '2:8'
  980. chance: 1.0
  981. commands: []
  982. head:
  983. drophead: true
  984. value: '0'
  985. chance: 0.1
  986. message: §aThe §1{killed} §adropped a fish head in the water
  987.  
  988. # ### Clownfish settings ###
  989. clownfish:
  990. enabled: true
  991. message: You caught a §1{killed}
  992. money:
  993. amount: '20:40'
  994. chance: 1.0
  995. commands: []
  996. head:
  997. drophead: true
  998. value: '0'
  999. chance: 0.5
  1000. message: §aThe §1{killed} §adropped a fish head in the water
  1001.  
  1002. # ### Pufferfish settings ###
  1003. pufferfish:
  1004. enabled: true
  1005. message: You caught a §1{killed}
  1006. money:
  1007. amount: '5:15'
  1008. chance: 1.0
  1009. commands: []
  1010. head:
  1011. drophead: true
  1012. value: '0'
  1013. chance: 0.4
  1014. message: §aThe §1{killed} §adropped a fish head in the water
  1015.  
  1016. # ########################################################################
  1017. # Pvp rewards
  1018. # ########################################################################
  1019. # Pvp configuration. Set pvp_allowed = true if you want give the players a reward when they kill eachother.
  1020. # You can alsp run a console command when this happens to give the player a reward or punish him.
  1021. # You can you the following variables {player},{world},{killed_player}.
  1022. # An example could be to give the player permission to fly
  1023. # for 1 hour or use give command to the player items.
  1024. # You can also specify the message send to the player.
  1025. # You can run many console commands on each line, each command
  1026. # must be separated by |
  1027. pvp:
  1028. player:
  1029.  
  1030. # Set pvpAllowed=false to disable rewards on killing other players.
  1031. pvp_allowed: true
  1032.  
  1033. # Set rob_from_victim=true to steal from the victim or
  1034. # rob_from_victim=false to get the reward money from the server.
  1035. rob_from_victim: true
  1036.  
  1037. # Write the message to the killer, describing the reward / console commands
  1038. message: You got {killed_player}'s skull
  1039.  
  1040. # The kill prize can be a number to steal x dollars from the killed player,
  1041. # or it can be a cut in percent of his balance. Rob from victiom is about where the money comes from.
  1042. # If FALSE the money comes from from the server, if TRUE the money comes from the dead player.
  1043. # If you dont want the player to get any money for PVP kills, you MUST set pvp_kill_prize: 0
  1044. money:
  1045. amount: 1.0%
  1046. chance: 1.0
  1047.  
  1048. # One or more console commands to be run when a player kills another player.
  1049. commands: []
  1050.  
  1051. # Drop a head of the killed player
  1052. head:
  1053. drophead: true
  1054.  
  1055. # The Head price if you want playerheads to have a value like the bag of gold.
  1056. value: '10'
  1057. chance: 0.5
  1058. message: §1{killed} §adropped a skull on the ground
  1059.  
  1060. # ########################################################################
  1061. # Special / Achievements rewards
  1062. # ########################################################################
  1063. # Here is where you set the prize in $ for achieving a special kill.
  1064. # For each achievment you can run a console command to give the player a reward.
  1065. # You can use the following variables {player},{world}, {killerpos},
  1066. # {monstertype} and more can be added on request.
  1067. # monstertype is the monstername. A valid list can be found in your
  1068. # lang file. Ex. if it is mobs.skeleton.name, monstertype will return skeleton
  1069. # An example command could be to give the player permission to fly
  1070. # for 1 hour or use give command to the player items.
  1071. # You can also specify the message send to the player.
  1072. # You can run many console commands on each line, each command
  1073. # must be separated by |
  1074. # Achievements will not be shown in the GUI if there is a reward for killing the mob,
  1075. # unless you set show_achievements_without_reward=true.
  1076. achievements:
  1077.  
  1078. # Put the names of the worlds here where you want to disable achievements.
  1079. # Players will still get rewards for killings.
  1080. disable_achievements_in_worlds:
  1081. - Zhu-Cerdo
  1082. - Phobos
  1083. - Baron
  1084. - YingYang
  1085. - world
  1086. - Vilemaw
  1087. - PlotsMap
  1088. - Multiplayer
  1089.  
  1090. # Set this to true if you want to see achievements when you use /mobhunt achievements
  1091. # allthough there is no reward for this.
  1092. show_achievements_without_reward: false
  1093.  
  1094. # ########################################################################
  1095. # ### Specials ###
  1096. # ########################################################################
  1097. specials:
  1098. charged_kill:
  1099. money: 1000.0
  1100. commands: give {player} gold_ingot 1
  1101. message: ''
  1102. creeper_punch:
  1103. money: 1000.0
  1104. commands: give {player} gold_ingot 1
  1105. message: ''
  1106. axe_murderer:
  1107. money: 1000.0
  1108. commands: give {player} gold_ingot 1
  1109. message: ''
  1110. david_and_goliath:
  1111. money: 1000.0
  1112. commands: give {player} diamond_helmet 1
  1113. message: You got 1000 and a Diamond Helmet for the kill
  1114. recordhungry:
  1115. money: 1000.0
  1116. commands: give {player} gold_ingot 1
  1117. message: ''
  1118. infighting:
  1119. money: 2000.0
  1120. commands: give {player} gold_ingot 1
  1121. messages: ''
  1122. by_the_book:
  1123. money: 1000.0
  1124. commands: give {player} gold_ingot 1
  1125. message: ''
  1126. creepercide:
  1127. money: 1000.0
  1128. commands: give {player} gold_ingot 1
  1129. message: ''
  1130. hunt_begins:
  1131. money: 500.0
  1132. commands: ''
  1133. message: ''
  1134. itsmagic:
  1135. money: 2000.0
  1136. commands: give {player} gold_ingot 1
  1137. message: Enjoy you Gold ingot
  1138. fancypants:
  1139. money: 1000.0
  1140. commands: give {player} gold_ingot 1
  1141. message: Enjoy you Gold ingot
  1142. master_sniper:
  1143. money: 2000.0
  1144. commands: give {player} gold_ingot 1
  1145. message: Enjoy you Gold ingot
  1146. justintime:
  1147. money: 1000.0
  1148. commands: give {player} gold_ingot 1
  1149. message: Enjoy you Gold ingot
  1150. fangmaster:
  1151. money: 1000.0
  1152. commands: give {player} gold_ingot 1
  1153. message: Enjoy your Gold ingot
  1154.  
  1155. # ########################################################################
  1156. # ### Hunter Levels ###
  1157. # ########################################################################
  1158. hunter:
  1159. level1:
  1160. money: 1000.0
  1161. commands: give {player} gold_ingot 5
  1162. message: Enjoy your 5 Gold ingots
  1163. level2:
  1164. money: 2500.0
  1165. commands: give {player} gold_ingot 10
  1166. message: Enjoy your 10 Gold ingots
  1167. level3:
  1168. money: 5000.0
  1169. commands: give {player} gold_ingot 20
  1170. message: Enjoy your 20 Gold ingots
  1171. level4:
  1172. money: 10000.0
  1173. commands: give {player} gold_ingot 25
  1174. message: Enjoy your 25 Gold ingots
  1175. level5:
  1176. money: 20000.0
  1177. commands: give {player} gold_ingot 40
  1178. message: Enjoy your 40 Gold ingots
  1179. level6:
  1180. money: 40000.0
  1181. commands: give {player} gold_ingot 50
  1182. message: Enjoy your 50 Gold ingots
  1183. level7:
  1184. money: 80000.0
  1185. commands: give {player} gold_ingot 60
  1186. message: Enjoy your 60 Gold ingots
  1187. level8:
  1188. money: 160000.0
  1189. commands: give {player} gold_ingot 120
  1190. message: Enjoy your 120 Gold ingots
  1191.  
  1192. # Achievement Hunter Levels - First Mob level
  1193. # Here is where you set how many mobs to kill to reach next level per mob.
  1194. # You can only set the number of mobs to kill to reach level 1. the next
  1195. # levels is automatically calculated this way.
  1196. # Level 1: 100 (100 kills)
  1197. # Level 2: x 2.5 (250 kills)
  1198. # Level 3: x 5 (500 kills)
  1199. # Level 4: x 10 (1000 kills)
  1200. # Level 5: x 25 (2500 kills)
  1201. # Level 6: x 50 (5000 kills)
  1202. # Level 7: x 100 (10000 kills)
  1203. # Level Achievements can be disabled by setting the number to 0
  1204. mob_level:
  1205. bat_level1: 100
  1206. blaze_level1: 80
  1207. blacksmith_level1: 100
  1208. bonusmob_level1: 20
  1209. butcher_level1: 100
  1210. cartographer_level1: 100
  1211. cave_spider_level1: 100
  1212. chicken_level1: 100
  1213. clownfish_level1: 100
  1214. cow_level1: 100
  1215. creeper_level1: 100
  1216. donkey_level1: 100
  1217. elder_guardian_level1: 50
  1218. enderdragon_level1: 20
  1219. enderman_level1: 100
  1220. endermite_level1: 100
  1221. evoker_level1: 50
  1222. farmer_level1: 100
  1223. ghast_level1: 80
  1224. giant_level1: 100
  1225. guardian_level1: 100
  1226. horse_level1: 100
  1227. husk_level1: 100
  1228. illusioner_level1: 100
  1229. iron_golem_level1: 100
  1230. killerrabbit_level1: 100
  1231. librarian_level1: 100
  1232. llama_level1: 100
  1233. magma_cube_level1: 100
  1234. mule_level1: 100
  1235. mushroom_cow_level1: 100
  1236. nitwit_level1: 100
  1237. ocelot_level1: 100
  1238. parrot_level1: 100
  1239. pig_level1: 100
  1240. polar_bear_level1: 100
  1241. priest_level1: 100
  1242. pvpplayer_level1: 100
  1243. pufferfish_level1: 100
  1244. rabbit_level1: 100
  1245. rawfish_level1: 100
  1246. rawsalmon_level1: 100
  1247. sheep_level1: 100
  1248. shulker_level1: 100
  1249. silverfish_level1: 100
  1250. skeleton_level1: 100
  1251. skeletonhorse_level1: 100
  1252. slime_base_level1: 100
  1253. snowman_level1: 100
  1254. spider_level1: 100
  1255. squid_level1: 100
  1256. stray_level1: 100
  1257. vex_level1: 100
  1258. villager_level1: 100
  1259. vindicator_level1: 100
  1260. witch_level1: 80
  1261. wither_level1: 20
  1262. wither_skeleton_level1: 80
  1263. wolf_level1: 100
  1264. zombie_level1: 100
  1265. zombiehorse_level1: 100
  1266. zombie_pigman_level1: 100
  1267. zombie_villager_level1: 100
  1268.  
  1269. # ########################################################################
  1270. # Rewards for assisting killings
  1271. # ########################################################################
  1272. # They players can get an extra reward if they help each other killing mobs.
  1273. assists:
  1274.  
  1275. # Enabling assist allows the second last player to attack a mob to get some money from it
  1276. enable: true
  1277.  
  1278. # This should be a value that is multiplied against the mobs base kill value.
  1279. # This is used to determine how much money an assister gets.
  1280. multiplier: 0.25
  1281.  
  1282. # Should killstreak be applied to assists
  1283. allow_killstreak: true
  1284.  
  1285. # Time in seconds after attacking a mob that can be counted as an assist
  1286. timeout: 4
  1287.  
  1288. # ########################################################################
  1289. # Grinding detection settings
  1290. # ########################################################################
  1291. # Here you can chance the behavior of the grinding detection.
  1292. grinding:
  1293. enable_grinding_detection: false
  1294.  
  1295. # Put the names of the worlds here where you want to disable grinding detection
  1296. # You would typically do this in creative worlds.
  1297. disable_grinding_detection_in_worlds:
  1298. - worldname
  1299.  
  1300. # Killing stacked mobs (created by a mob stacking plugin)
  1301. # is by nature detected as grinding and by default allowed. If you want to the the grinding detection to detect
  1302. # killings of stacked to be detected as gring, you must set grinding_stacked_mobs_allowed to false.
  1303. grinding_stacked_mobs_allowed: true
  1304.  
  1305. # Area grinding detection.
  1306. # Enabling this prevents a player from earning too much money from using a mob grinder.
  1307. # Set 'enable_grinding_detection: false' to disable the grinding detection.
  1308. # OBS: You can whitelist an area to allow grinding using '/mobhunt whitelistarea <add|remove>'
  1309. # if the area is detected as a grinding area. See also '/mobhunt checkgrinding'
  1310. # For each kill MobHunting check the number of kills within the range
  1311. # If number of kills exceeds 10, the reward will decrese with 10% until the 'number of deaths'
  1312. # is reached, whereafter the reward will be zero.
  1313. area:
  1314. detect_grinding_areas: true
  1315. grinding_detection_range: 15
  1316. grinding_detection_number_of_death: 20
  1317. disable_natural_item_drops_on_player_grinding: false
  1318. disable_natural_xp_drops_on_player_grinding: false
  1319. blacklist_player_grinding_spots_as_server_worldwide_spots: false
  1320.  
  1321. # Detect Grinding Farms.
  1322. # When this is true, the plugin will try to detect if the players has build a Mob Grinding Farm.
  1323. # Farm detection can be completly disabled or you can whitelist an area using the whitelist
  1324. # command if you want the players to harvest mobs from a farm.
  1325. farms:
  1326. detect_farms: true
  1327. nether_gold_farms:
  1328. detect_nether_gold_farms: true
  1329. seconds_to_search_for_grinding: 30
  1330. range_to_search_for_grinding: 4.0
  1331. number_of_deaths_when_searching_for_grinding: 5
  1332. disable_natural_item_drops: false
  1333. disable_natural_xp_drops: false
  1334. otherfarms:
  1335. detect_other_farms: true
  1336. seconds_to_search_for_grinding: 30
  1337. range_to_search_for_grinding: 4.0
  1338. number_of_deaths_when_searching_for_grinding: 10
  1339. disable_natural_item_drops: false
  1340. disable_natural_xp_drops: false
  1341.  
  1342. # ########################################################################
  1343. # Multiplier Section
  1344. # ########################################################################
  1345. multiplier:
  1346.  
  1347. # ########################################################################
  1348. # Bonus multipliers
  1349. # ########################################################################
  1350. # These are bonus multipliers that can modify the base prize.
  1351. # REMEMBER: These are not in $ but they are a multiplier.
  1352. # Setting to 1 will disable them.
  1353. bonus:
  1354. sneaky: 2.0
  1355. return_to_sender: 2.0
  1356. push_off_cliff: 2.0
  1357. no_weapon: 2.0
  1358.  
  1359. # This is the PRO_Sniper bonus. The Sniper bonus is calulated as half of PRO_Sniper bonus.
  1360. # If If PRO Sniper (far_shot) is 2, then Sniper will be = 1+((far_shot_1)/2)=1.5
  1361. far_shot: 2.0
  1362. mounted: 1.5
  1363. friendly_fire: 4.0
  1364. bonus_mob: 10.0
  1365. bonusMob_head_prize: '100'
  1366. critical: 2.0
  1367.  
  1368. # This is the chance (% chance 0-100) that a bonus mob will spawn.
  1369. bonus_mob_chance: 0.2
  1370.  
  1371. # Bonus for killing a Baby mob.
  1372. babyMultiplier: 1.2
  1373.  
  1374. # ########################################################################
  1375. # Reward for kills in a row
  1376. # ########################################################################
  1377. # Set the multiplier when the player kills 1,2,3,4 mob in a row without getting damage.
  1378. # Killstreak will be disabled if you set the multiplier: 1.0
  1379. killstreak:
  1380. level1: 10
  1381. level1_multiplier: 1.5
  1382. level2: 25
  1383. level2_multiplier: 2.0
  1384. level3: 50
  1385. level3_multiplier: 3.0
  1386. level4: 100
  1387. level4_multiplier: 4.0
  1388.  
  1389. # ########################################################################
  1390. # Rank multipliers########################################################################
  1391. # You can add multipliers for players with different ranks/groups. To do this"
  1392. #
  1393. # you must set give the user/group permissions with a format like this:
  1394. # mobhunting.multiplier.guest
  1395. # mobhunting.multiplier.guardian
  1396. # mobhunting.multiplier.staff
  1397. # mobhunting.multiplier.hasVoted
  1398. # mobhunting.multiplier.donator
  1399. # mobhunting.multiplier.op <____ Notice 'op' is reserved for OP'ed players!
  1400. # OP'ed players will only get the OP multiplier
  1401. # you can make your own permission nodes. You just need to keep the format
  1402. # mobhunting.multiplier.name 'value' in your permissions file and the
  1403. # format below in this file.
  1404. rank:
  1405.  
  1406. # Ranks
  1407. rank_multiplier:
  1408. mobhunting:
  1409. multiplier:
  1410. donator: '3'
  1411. staff: '1.05'
  1412. hasVoted: '2'
  1413. guest: '0.9'
  1414. guardian: '1.02'
  1415.  
  1416. # ########################################################################
  1417. # Penalty multipliers
  1418. # ########################################################################
  1419. # You can chance the multiplier for different world difficulties.
  1420. # A player which play in a HARD world should get more that a player
  1421. # a player who is player in a peaceful world.The difficulty multipliers
  1422. # with the mobs basic reward.
  1423. # REMEMBER: These are not money, but a multiplier. Setting to 1 will disable them.
  1424. difficulty:
  1425.  
  1426. # This is the reward multiplier for the WorldDifficulty. Note that extrahard is
  1427. # used for worlds where the plugin ExtraHardMode is enabled.
  1428. world_difficulty_multiplier:
  1429. difficulty:
  1430. multiplier:
  1431. peaceful: '1'
  1432. hard: '1'
  1433. normal: '1'
  1434. easy: '1'
  1435. extrahard: '1'
  1436.  
  1437. # ########################################################################
  1438. # Penalty multipliers
  1439. # ########################################################################
  1440. # These are penalty multipliers that can modify the base prize.
  1441. # REMEMBER: These are not in $ but they are a multiplier.
  1442. # Setting to 1 will disable them.
  1443. penalty:
  1444.  
  1445. # If a player flies at any point in a fight, this penalty will be applied
  1446. flyingPenalty: 0.2
  1447.  
  1448. # This is the penalty if the player gets killed by a mob.
  1449. # Set mob_rob_from_player=10 to let the mob steal 10 dollars
  1450. # or 10% to let the mob steal 10% of the players balance.
  1451. # Set mob_rob_from_player=0 to disable this
  1452. mob_rob_from_player: 0%
  1453.  
  1454. # ########################################################################
  1455. # Bounty settings
  1456. # ########################################################################
  1457. # Here you can chance the behavior of the Bounty Command or you can disable
  1458. # the command completely.
  1459. bounties:
  1460.  
  1461. # Set to true if you want to disable players to be able to put bounties on each other.
  1462. enable_player_bounties: false
  1463.  
  1464. # Here you set how much of a bound the bounty owner get back if
  1465. # he drop the bounty on another player
  1466. bounty_return_pct: 50
  1467.  
  1468. # Here you set the number of days the Bounty is collectable.
  1469. # After the number of days the Bounty will be removed automatically
  1470. bounty_duration: 30
  1471.  
  1472. # Set enable_random_bounty=false to disable random bounties
  1473. enable_random_bounty: false
  1474.  
  1475. # Time between Random Bounty is created in minutes
  1476. time_between_random_bounties: 60
  1477.  
  1478. # Minimum number of players before the server starts to make random bounties
  1479. minimum_number_of_online_players: 5
  1480.  
  1481. # Chance that a bounty is created on a player after the minimum time. Must be a number between 0 and 1. (0 = never, 0.5 = 50% 1 = always)
  1482. chance_to_create_a_random_bounty: 0.5
  1483.  
  1484. # Random Bounty. Can be a number 100 or a range 100:200
  1485. random_bounty_prize: 50:100
  1486.  
  1487. # ########################################################################
  1488. # Integration to other plugins.
  1489. # ########################################################################
  1490. plugins:
  1491.  
  1492. # ########################################################################
  1493. # Disguises rewards
  1494. # ########################################################################
  1495. # Here is where can define the actions when a player is under disguise (attacker)
  1496. # or when the attacked (victim)
  1497. disguises:
  1498.  
  1499. # Enable/disable integration with iDisguise
  1500. enable_integration_i_disguise: true
  1501.  
  1502. # Enable/disable integration with DisguiseCcraft
  1503. enable_integration_disguisecraft: true
  1504.  
  1505. # Enable/disable integration with LibsDisguises
  1506. enable_integration_libsdisguises: true
  1507.  
  1508. # Set pvpAllowed=false to disable rewards on killing other players.
  1509. remove_disguise_when_attacking: true
  1510.  
  1511. # Set pvpAllowed=false to disable rewards on killing other players.
  1512. remove_disguise_when_attacked: true
  1513.  
  1514. # Bonus multiplier for killing while disgused.
  1515. # Can be both positive an negative = reward or penalty
  1516. # and over and under 1 = raise or lower the reward.
  1517. undercover_multiplier: 0.95
  1518.  
  1519. # Bonus multiplier for killing a disgused player.
  1520. # Can be both positive an negative = reward or penalty
  1521. # and over and under 1 = raise or lower the reward.
  1522. cover_blown_multiplier: 1.2
  1523.  
  1524. # ########################################################################
  1525. # Citizens / MasterMobHunter settings.
  1526. # ########################################################################
  1527. citizens:
  1528.  
  1529. # Enable/disable integration with Citizens2
  1530. enable_integration_citizens: true
  1531.  
  1532. # Set the number of seconds between each check. Recommended setting is
  1533. # masterMobHunter_check_every: 300 ~ to update all MasterMobHunters every 5th minute.
  1534. # Be careful not to lower this number too much. It can cause lag and server crashes
  1535. # because of database lockings.
  1536. masterMobHunter_check_every: 300
  1537.  
  1538. # ########################################################################
  1539. # Stacked mobs settings
  1540. # ########################################################################
  1541. # Here you can chance the behavior of stacked mobs integration, or you can disable
  1542. # integration completely.
  1543. stackedmobs:
  1544. mobstacker:
  1545.  
  1546. # Enable/disable integration with MobStacker.
  1547. # https://www.spigotmc.org/resources/mobstacker.15596/
  1548. enable_integration_mobstacker: true
  1549. stackmob:
  1550.  
  1551. # Enable/disable integration with StackMob.
  1552. # https://www.spigotmc.org/resources/stackmob.29999/
  1553. enable_integration_stackmob: true
  1554.  
  1555. # Set to true if you want stacked mobs to pay a reward.
  1556. get_reward_from_stacked_mobs: true
  1557.  
  1558. # ########################################################################
  1559. # CustomMob settings
  1560. # ########################################################################
  1561. # Here you can chance the behavior of CustomMobs Integration, or you can disable
  1562. # integration completely.
  1563. # https://www.spigotmc.org/resources/custommobs.7339/
  1564. custommobs:
  1565.  
  1566. # Enable/disable integration with CustomMobs
  1567. # https://dev.bukkit.org/bukkit_plugins/custom_mobs/
  1568. enable_integration_custommobs: true
  1569.  
  1570. # Can the players earn money on mobs spawned from CustomMobs Spawners and eggs?
  1571. allow_custom_mobspawners_and_eggs: false
  1572.  
  1573. # ########################################################################
  1574. # InfernalMobs settings
  1575. # ########################################################################
  1576. # Here you can chance the behavior of InfernalMobs Integration, or you can disable
  1577. # integration completely.
  1578. # https://www.spigotmc.org/resources/infernal_mobs.2156/
  1579. infernalmobs:
  1580.  
  1581. # Enable/disable integration with InfernalMobs
  1582. enable_integration_infernalmobs: true
  1583.  
  1584. # For InfernalMobs mob prize is calculated by the minecraft reward x multiplier_per_level^Infernal_Level
  1585. # Ex.If multiplier=1.2 and level is 3 normal reward will be multiplied with 1.2*1.2*1.2=1,728
  1586. multiplier_per_level: 1.25
  1587.  
  1588. # ########################################################################
  1589. # Level Mob Settings (Conquestian / LorinthsRPGMobs
  1590. # ########################################################################
  1591. levelmobs:
  1592. conquestia:
  1593.  
  1594. # Enable/disable integration with ConquestiaMobs
  1595. # https://www.spigotmc.org/resources/conquesita_mobs.21307/
  1596. enable_integration_conquestiamobs: true
  1597.  
  1598. # ########################################################################
  1599. # LorinthsRPGMobs
  1600. # ########################################################################Disable integration with LorinthsRpgMobs
  1601. # https://dev.bukkit.org/projects/lorinthsrpgmobs
  1602. lorinthsrpgmobs:
  1603. enable_integration_lorinthsrpgmobs: true
  1604.  
  1605. # This is the multiplier per level mutiplied with the basic reward.
  1606. # Becareful not to ruin the server economy by making the multiplier to big.
  1607. # Example: If the reward is 10 and the multiplier is 1.05, the calculated
  1608. # reward is:
  1609. # Level 1: reward=10
  1610. # Level 2: reward=10*1.05=10.5
  1611. # Level 3: reward=10*1.05*1.05=11.03
  1612. # Level 4: reward=10*1.05*1.05*1.05=11.58
  1613. # Level 5: reward=10*1.05*1.05*1.05*1.05=12.16
  1614. # Level 6: reward=10*1.05*1.05*1.05*1.05*1.05=12.76
  1615. # Level 7: reward=10*1.05*1.05*1.05*1.05*1.05*1.05=13.40
  1616. # Level 8: reward=10*1.05*1.05*1.05*1.05*1.05*1.05*1.05=14.07
  1617. # Level 9: reward=10*1.05*1.05*1.05*1.05*1.05*1.05*1.05*1.05=14.77
  1618. # Level 10: reward=10*1.05*1.05*1.05*.....=15.51
  1619. # Level 20: reward=10*1.05*1.05*1.05*.....=25..27
  1620. # Level 30: reward=10*1.05*1.05*1.05*.....=41.61
  1621. # Level 40: reward=10*1.05*1.05*1.05*.....=67.05
  1622. # Level 50: reward=10*1.05*1.05*1.05*.....=109.21
  1623. # Level 100: reward=10*1.05*1.05*1.05*.....=1252.39
  1624. multiplier_per_level: 1.05
  1625.  
  1626. # ########################################################################
  1627. # Factions / FactionsUUID settings
  1628. # ########################################################################
  1629. # Here you can chance the behavior of the Factions / FactionsUUID integration, or you can disable
  1630. # integration completely.
  1631. # https://www.spigotmc.org/resources/factions.1900/
  1632. # https://www.spigotmc.org/resources/factionsuuid.1035/
  1633. factions:
  1634.  
  1635. # Enable/disable integration with Factions.
  1636. # https://www.massivecraft.com/
  1637. # https://www.spigotmc.org/resources/factions.1900/
  1638. # https://www.spigotmc.org/resources/factionsuuid.1035/
  1639. enable_integration_factions: true
  1640.  
  1641. # This is the bonus when a player kills a mob or a player in a Factions WarZone.
  1642. factions_warzone_multiplier: 1.1
  1643.  
  1644. # ########################################################################
  1645. # Towny settings
  1646. # ########################################################################
  1647. # Here you can chance the behavior of the Towny integration, or you can disable
  1648. # integration completely.
  1649. # http://towny.palmergames.com/
  1650. towny:
  1651.  
  1652. # Enable/disable integration with Towny.
  1653. # http://towny.palmergames.com/
  1654. enable_integration_towny: true
  1655.  
  1656. # Disable rewards when the player is in his hometown.
  1657. # http://towny.palmergames.com/
  1658. disable_rewards_in_home_town: false
  1659.  
  1660. # Disable naturally drops and xp drops when the player kill mobs in his home town.
  1661. disable_naturally_drops_and_xp_in_home_town: false
  1662.  
  1663. # ########################################################################
  1664. # Towny settings
  1665. # ########################################################################
  1666. # Here you can chance the behavior of the Residence integration, or you can disable
  1667. # integration completely.
  1668. # https://www.spigotmc.org/resources/residence_1_7_10_up_to_1_11.11480/
  1669. residence:
  1670.  
  1671. # Enable/disable integration with Residence.
  1672. # http://towny.palmergames.com/
  1673. enable_integration_residence: true
  1674.  
  1675. # Disable rewards when the player is protected against damage.
  1676. # http://towny.palmergames.com/
  1677. disable_rewards_in_home_town: false
  1678.  
  1679. # Disable naturally drops and xp drops when the player kill mobs in his home town.
  1680. disable_naturally_drops_and_xp_in_protected_residence: false
  1681.  
  1682. # ########################################################################
  1683. # Integration to McMMO
  1684. # ########################################################################
  1685. # This section only relevant if you use McMMO.
  1686. # Here you configure if the player will get McMMO Levels for MobHunting kills and
  1687. # and the chance to get the xp.
  1688. mcmmo:
  1689.  
  1690. # Enable/disable the integration with McMMO.
  1691. # https://www.spigotmc.org/resources/mcmmo.2445/
  1692. enable_integration_mcmmo: true
  1693.  
  1694. # Set 'enable_mcmmo_level_rewards: true' to let the players get Level as a MobHunting reward.
  1695. enable_mcmmo_level_rewards: false
  1696. mobs:
  1697. bat:
  1698. skillreward_amount: '1'
  1699. skillreward_chance: 0.025
  1700. blacksmith:
  1701. skillreward_amount: '1'
  1702. skillreward_chance: 0.025
  1703. blaze:
  1704. skillreward_amount: '1'
  1705. skillreward_chance: 0.05
  1706. bonusmob:
  1707. skillreward_amount: '1'
  1708. skillreward_chance: 0.05
  1709. butcher:
  1710. skillreward_amount: '1'
  1711. skillreward_chance: 0.025
  1712. cartographer:
  1713. skillreward_amount: '1'
  1714. skillreward_chance: 0.025
  1715. cave_spider:
  1716. skillreward_amount: '1'
  1717. skillreward_chance: 0.04
  1718. chicken:
  1719. skillreward_amount: '1'
  1720. skillreward_chance: 0.025
  1721. clownfish:
  1722. skillreward_amount: '1'
  1723. skillreward_chance: 0.075
  1724. cow:
  1725. skillreward_amount: '1'
  1726. skillreward_chance: 0.025
  1727. creeper:
  1728. skillreward_amount: '1'
  1729. skillreward_chance: 0.04
  1730. donkey:
  1731. skillreward_amount: '1'
  1732. skillreward_chance: 0.025
  1733. elder_guardian:
  1734. skillreward_amount: '1:2'
  1735. skillreward_chance: 0.1
  1736. enderdragon:
  1737. skillreward_amount: '5'
  1738. skillreward_chance: 0.33
  1739. enderman:
  1740. skillreward_amount: '1'
  1741. skillreward_chance: 0.04
  1742. endermite:
  1743. skillreward_amount: '1:2'
  1744. skillreward_chance: 0.2
  1745. evoker:
  1746. skillreward_amount: '1'
  1747. skillreward_chance: 0.05
  1748. farmer:
  1749. skillreward_amount: '1'
  1750. skillreward_chance: 0.025
  1751. ghast:
  1752. skillreward_amount: '1'
  1753. skillreward_chance: 0.05
  1754. giant:
  1755. skillreward_amount: '1:2'
  1756. skillreward_chance: 0.1
  1757. guardian:
  1758. skillreward_amount: '1'
  1759. skillreward_chance: 0.05
  1760. horse:
  1761. skillreward_amount: '1'
  1762. skillreward_chance: 0.025
  1763. husk:
  1764. skillreward_amount: '1'
  1765. skillreward_chance: 0.04
  1766. illusioner:
  1767. skillreward_amount: '1'
  1768. skillreward_chance: 0.05
  1769. iron_golem:
  1770. skillreward_amount: '1'
  1771. killer_rabbit:
  1772. skillreward_amount: '5'
  1773. skillreward_chance: 1.0
  1774. llama:
  1775. skillreward_amount: '1'
  1776. skillreward_chance: 0.025
  1777. librarian:
  1778. skillreward_amount: '1'
  1779. skillreward_chance: 0.025
  1780. magma_cube:
  1781. skillreward_amount: '1'
  1782. skillreward_chance: 0.04
  1783. mule:
  1784. skillreward_amount: '1'
  1785. skillreward_chance: 0.025
  1786. mushroom_cow:
  1787. skillreward_amount: '1'
  1788. skillreward_chance: 0.025
  1789. nitwit:
  1790. skillreward_amount: '1'
  1791. skillreward_chance: 0.025
  1792. ocelot:
  1793. skillreward_amount: '1'
  1794. skillreward_chance: 0.025
  1795. parrot:
  1796. skillreward_amount: '1'
  1797. skillreward_chance: 0.025
  1798. pig:
  1799. skillreward_amount: '1'
  1800. skillreward_chance: 0.025
  1801. polar_bear:
  1802. skillreward_amount: '1'
  1803. skillreward_chance: 0.05
  1804. priest:
  1805. skillreward_amount: '1'
  1806. skillreward_chance: 0.025
  1807. pufferfish:
  1808. skillreward_amount: '1'
  1809. skillreward_chance: 0.06
  1810. pvpplayer:
  1811. skillreward_amount: '1'
  1812. skillreward_chance: 0.025
  1813. rabbit:
  1814. skillreward_amount: '1'
  1815. skillreward_chance: 0.025
  1816. raw_fish:
  1817. skillreward_amount: '1'
  1818. skillreward_chance: 0.05
  1819. raw_salmon:
  1820. skillreward_amount: '1'
  1821. skillreward_chance: 0.06
  1822. sheep:
  1823. skillreward_amount: '1'
  1824. skillreward_chance: 0.025
  1825. shulker:
  1826. skillreward_amount: '1'
  1827. skillreward_chance: 0.05
  1828. silverfish:
  1829. skillreward_amount: '1'
  1830. skillreward_chance: 0.04
  1831. skeleton:
  1832. skillreward_amount: '1'
  1833. skillreward_chance: 0.04
  1834. skeletonhorse:
  1835. skillreward_amount: '1'
  1836. skillreward_chance: 0.025
  1837. slime_base:
  1838. skillreward_amount: '1'
  1839. skillreward_chance: 0.04
  1840. snowman:
  1841. skillreward_amount: '1'
  1842. skillreward_chance: 0.025
  1843. spider:
  1844. skillreward_amount: '1'
  1845. skillreward_chance: 0.04
  1846. squid:
  1847. skillreward_amount: '1'
  1848. skillreward_chance: 0.025
  1849. stray:
  1850. skillreward_amount: '1'
  1851. skillreward_chance: 0.04
  1852. vex:
  1853. skillreward_amount: '1'
  1854. skillreward_chance: 0.04
  1855. villager:
  1856. skillreward_amount: '1'
  1857. skillreward_chance: 0.025
  1858. vindicator:
  1859. skillreward_amount: '1'
  1860. skillreward_chance: 0.05
  1861. witch:
  1862. skillreward_amount: '1'
  1863. skillreward_chance: 0.33
  1864. wither:
  1865. skillreward_amount: '1'
  1866. skillreward_chance: 0.33
  1867. wither_skeleton:
  1868. skillreward_amount: '1'
  1869. skillreward_chance: 0.05
  1870. wolf:
  1871. skillreward_amount: '1'
  1872. skillreward_chance: 0.04
  1873. zombie:
  1874. skillreward_amount: '1'
  1875. skillreward_chance: 0.4
  1876. zombiehorse:
  1877. skillreward_amount: '1'
  1878. skillreward_chance: 0.025
  1879. zombie_villager:
  1880. skillreward_amount: '1'
  1881. skillreward_chance: 0.04
  1882. zombie_pigman:
  1883. skillreward_amount: '1'
  1884. skillreward_chance: 0.05
  1885. mcmmov:
  1886. iron_golem:
  1887. skillreward_chance: 0.05
  1888.  
  1889. # ########################################################################
  1890. # Integration to CrackShot
  1891. # ########################################################################
  1892. # This section only relevant if you use CrackShot.
  1893. # Here you configure if the player will get a multiplier for using a CrackShot weapon
  1894. crackshot:
  1895.  
  1896. # Enable/disable integration with CrackShot.
  1897. # https://dev.bukkit.org/projects/crackshot
  1898. enable_integration_crackshot: true
  1899.  
  1900. # Multiplier used when a Crackshot weapon was used to kill a mob or a player
  1901. crackshot_multiplier: 0.7
  1902.  
  1903. # ########################################################################
  1904. # MobArena
  1905. # ########################################################################
  1906. mobarena:
  1907.  
  1908. # Enable/Disable integration with MobArena
  1909. enable_integration_mobarena: true
  1910.  
  1911. # Set to true if you want the players to get rewards while playing MobArena.
  1912. mobarena_get_rewards: false
  1913.  
  1914. # ########################################################################
  1915. # PVPArena
  1916. # ########################################################################
  1917. # Here is where can configure how mobhunting acts when killing players while playing PvpArena
  1918. pvparena:
  1919.  
  1920. # Enable/Disable integration with PvpArena
  1921. enable_integration_pvparena: true
  1922.  
  1923. # Set to true if you want the players to get rewards while playing pvpArena.
  1924. pvparena_get_rewards: false
  1925.  
  1926. # ########################################################################
  1927. # MythicMobs
  1928. # ########################################################################
  1929. mythicmobs:
  1930.  
  1931. # Enable/Disable integration with MythicMobs
  1932. enable_integration_mythicmobs: true
  1933.  
  1934. # ########################################################################
  1935. # MyPet
  1936. # ########################################################################
  1937. mypet:
  1938.  
  1939. # Enable/Disable integration with MyPet
  1940. enable_integration_mypet: true
  1941.  
  1942. # ########################################################################
  1943. # Minigames
  1944. # ########################################################################
  1945. minigames:
  1946.  
  1947. # Enable/Disable integration with MiniGames
  1948. enable_integration_minigames: true
  1949.  
  1950. # ########################################################################
  1951. # MinigamesLib
  1952. # ########################################################################
  1953. minigameslib:
  1954.  
  1955. # Enable/Disable integration with MiniGamesLib
  1956. # https://www.spigotmc.org/resources/minigameslib.23844/
  1957. enable_integration_minigameslib: true
  1958.  
  1959. # ########################################################################
  1960. # Worldguard
  1961. # ########################################################################
  1962. worldguard:
  1963.  
  1964. # Enable/Disable integration with WorldGuard
  1965. enable_integration_worldguard: true
  1966.  
  1967. # ########################################################################
  1968. # Essentials
  1969. # ########################################################################
  1970. essentials:
  1971.  
  1972. # Enable/Disable integration with Essentials
  1973. # http://dev.bukkit.org/bukkit_plugins/essentialsx/
  1974. enable_integration_essentials: true
  1975.  
  1976. # ########################################################################
  1977. # BattleArena
  1978. # ########################################################################
  1979. battlearena:
  1980.  
  1981. # Enable/Disable integration with BattleArena
  1982. enable_integration_battlearena: true
  1983.  
  1984. # ########################################################################
  1985. # BossBarAPI
  1986. # ########################################################################
  1987. bossbarapi:
  1988.  
  1989. # Enable/Disable integration with BossBarAPI. If you want messages in player chat you can set this to true.
  1990. enable_integration_bossbarapi: true
  1991.  
  1992. # ########################################################################
  1993. # BarApi
  1994. # ########################################################################
  1995. barapi:
  1996.  
  1997. # Enable/Disable integration with BarAPI. If you want messages in player chat you can set this to true.
  1998. # https://dev.bukkit.org/projects/bar_api
  1999. enable_integration_barapi: true
  2000.  
  2001. # ########################################################################
  2002. # TitleApi
  2003. # ########################################################################
  2004. titleapi:
  2005.  
  2006. # Enable/Disable integration with TitleAPI
  2007. enable_integration_titleapi: true
  2008.  
  2009. # ########################################################################
  2010. # VanishNoPackets
  2011. # ########################################################################
  2012. vanishnopacket:
  2013.  
  2014. # Enable/Disable integration with VanishNoPacket
  2015. enable_integration_vanishnopacket: true
  2016.  
  2017. # ########################################################################
  2018. # Titlemanager
  2019. # ########################################################################
  2020. titlemanager:
  2021.  
  2022. # Enable/Disable integration with TitleManger. If you want messages in player chat you can set this to true.
  2023. # https://www.spigotmc.org/resources/titlemanager.1049/
  2024. enable_integration_titlemanager: true
  2025.  
  2026. # ########################################################################
  2027. # Actionbar
  2028. # ########################################################################
  2029. actionbar:
  2030.  
  2031. # Enable/Disable integration with Actionbar. If you want messages in player chat you can set this to true.
  2032. enable_integration_actionbar: true
  2033.  
  2034. # ########################################################################
  2035. # ActionbarAPI
  2036. # ########################################################################
  2037. actionbarapi:
  2038.  
  2039. # Enable/Disable integration with ActionBarAPI. If you want messages in player chat you can set this to true.
  2040. # https://www.spigotmc.org/resources/actionbarapi_1_8_1_9_1_10.1315/
  2041. enable_integration_actionbarapi: true
  2042.  
  2043. # ########################################################################
  2044. # ActionAnnouncer
  2045. # ########################################################################
  2046. actionannouncer:
  2047.  
  2048. # Enable/Disable integration with ActionAnnouncer. If you want messages in player chat you can set this to true.
  2049. # https://www.spigotmc.org/resources/actionannouncer.1320/
  2050. enable_integration_actionannouncer: true
  2051.  
  2052. # ########################################################################
  2053. # Gringotts
  2054. # ########################################################################
  2055. gringotts:
  2056.  
  2057. # Enable/Disable integration with Gringotts Economy.
  2058. # http://dev.bukkit.org/bukkit_plugins/gringotts/
  2059. enable_integration_gringotts: true
  2060.  
  2061. # ########################################################################
  2062. # TARDIS Weeping Angels
  2063. # ########################################################################
  2064. tardis_weepingangles:
  2065.  
  2066. # Enable/Disable integration with TARDIS Weeping Angels.
  2067. # http://dev.bukkit.org/bukkit_plugins/tardisweepingangels/
  2068. enable_integration_tardis_weeping_angels: true
  2069.  
  2070. # ########################################################################
  2071. # ProtocolLib
  2072. # ########################################################################
  2073. protocollib:
  2074.  
  2075. # Enable/Disable integration with ProtocolLib.
  2076. # https://www.spigotmc.org/resources/protocollib.1997/
  2077. enable_integration_protocollib: true
  2078.  
  2079. # ########################################################################
  2080. # MysterousHalloween
  2081. # ########################################################################
  2082. mysterious_halloween:
  2083.  
  2084. # Enable/Disable integration with MysteriousHalloween.
  2085. # https://www.spigotmc.org/resources/mysterioushalloween.13059/
  2086. enable_integration_mysterious_halloween: true
  2087.  
  2088. # ########################################################################
  2089. # SmartGiants
  2090. # ########################################################################
  2091. smartgiants:
  2092.  
  2093. # Enable/Disable integration with SmartGiants.
  2094. # https://www.spigotmc.org/threads/smartgiants.55208/
  2095. enable_integration_smartgiants: true
  2096.  
  2097. # ########################################################################
  2098. # PlaceholderApi
  2099. # ########################################################################
  2100. placeholderapi:
  2101.  
  2102. # Enable/Disable integration with PlaceholderAPI.
  2103. # https://www.spigotmc.org/resources/placeholderapi.6245/
  2104. enable_integration_placeholderapi: true
  2105.  
  2106. # ########################################################################
  2107. # BossShop
  2108. # ########################################################################
  2109. bossshop:
  2110.  
  2111. # Enable/Disable integration with BossShop.
  2112. # https://www.spigotmc.org/resources/bossshop_powerful_and_playerfriendly_chest_gui_shop_menu_plugin.222/
  2113. enable_integration_bossshop: true
  2114.  
  2115. # ########################################################################
  2116. # ExtraHardMode
  2117. # ########################################################################
  2118. extra_hard_mode:
  2119.  
  2120. # Enable/Disable integration with ExtraHardmode.
  2121. # https://www.spigotmc.org/resources/extra_hard_mode.19673/
  2122. enable_integration_extra_hard_mode: true
  2123.  
  2124. # ########################################################################
  2125. # Herobrine
  2126. # ########################################################################
  2127. herobrine:
  2128.  
  2129. # Enable/Disable integration with Herobrine.
  2130. # https://www.theprogrammersworld.net/Herobrine/
  2131. enable_integration_herobrine: true
  2132.  
  2133. # ########################################################################
  2134. # Holograms
  2135. # ########################################################################
  2136. holograms:
  2137.  
  2138. # Enable/Disable integration with Holograms.
  2139. # https://www.spigotmc.org/resources/holograms.4924/
  2140. enable_integration_holograms: true
  2141.  
  2142. # ########################################################################
  2143. # Holograpic Displays
  2144. # ########################################################################
  2145. holographic_displays:
  2146.  
  2147. # Enable/Disable integration with Holograms.
  2148. # https://dev.bukkit.org/projects/holographic_displays
  2149. enable_integration_holographic_displays: true
  2150.  
  2151. # ########################################################################
  2152. # Precious Stones
  2153. # ########################################################################
  2154. precious_stones:
  2155.  
  2156. # Enable/Disable integration with PreciousStones.
  2157. # https://www.spigotmc.org/resources/preciousstones.5270/
  2158. enable_integration_preciousstones: true
  2159.  
  2160. # ########################################################################
  2161. # DropMoneyOnGround Settings
  2162. # ########################################################################
  2163. dropmoneyonground:
  2164.  
  2165. # When a player get a money reward for a kill, the money will go directly
  2166. # into his pocket. If you set dropMoneyOnGround=true the reward will
  2167. # dropped on ground to be picked up by the player.
  2168. # Negative rewards will always be taken from the player.
  2169. drop_money_on_ground: false
  2170.  
  2171. # Here you can set the type of the ITEM to be dropped.
  2172. # You can choose between "ITEM","KILLED","SKULL","KILLER". The default is ITEM.
  2173. # The value will be showed above the item.
  2174. # ITEM: The reward is dropped as a normal Minecraft item.
  2175. # KILLED: The reward is dropped as the head of the mob/player you killed.
  2176. # SKULL: The reward is dropped as a SKULL with a custom texture. You can generate custom texture value
  2177. # and custom texture signature at http://mineskin.org
  2178. # KILLER: The reward is dropped as the killers head.
  2179. #
  2180. # OBS: If the Gringotts plugin is installed and support not disabled, the droped item will be the Gringotts chosen item.
  2181. # Examples:
  2182. #
  2183. # Bag of gold: (https://mineskin.org/6875)
  2184. #
  2185. # drop_money_on_ground_skull_reward_name: 'Bag of gold'
  2186. # drop_money_on_ground_skull_texture_value: 'eyJ0aW1lc3RhbXAiOjE0ODU5MTIwNjk3OTgsInByb2ZpbGVJZCI6IjdkYTJhYjNhOTNjYTQ4ZWU4MzA0OGFmYzNiODBlNjhlIiwicHJvZmlsZU5hbWUiOiJHb2xkYXBmZWwiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzM5NmNlMTNmZjYxNTVmZGYzMjM1ZDhkMjIxNzRjNWRlNGJmNTUxMmYxYWRlZGExYWZhM2ZjMjgxODBmM2Y3In19fQ=='
  2187. # drop_money_on_ground_skull_texture_signature: 'm8u2ChI43ySVica7pcY0CsCuMCGgAdN7c9f/ZOxDZsPzJY8eiDrwxLIh6oPY1rvE1ja/rmftPSmdnbeHYrzLQ18QBzehFp8ZVegPsd9iNHc4FuD7nr1is2FD8M8AWAZOViiwlUKnfd8avb3SKfvFmhmVhQtE+atJYQrXhJwiqR4S+KTccA6pjIESM3AWlbCOmykg31ey7MQWB4YgtRp8NyFD3HNTLZ8alcEXBuG3t58wYBEME1UaOFah45tHuV1FW+iGBHHFWLu1UsAbg0Uw87Pp+KSTUGrhdwSc/55czILulI8IUnUfxmkaThRjd7g6VpH/w+9jLvm+7tOwfMQZlXp9104t9XMVnTAchzQr6mB3U6drCsGnuZycQzEgretQsUh3hweN7Jzz5knl6qc1n3Sn8t1yOvaIQLWG1f3l6irPdl28bwEd4Z7VDrGqYgXsd2GsOK/gCQ7rChNqbJ2p+jCja3F3ZohfmTYOU8W7DJ8Ne+xaofSuPnWODnZN9x+Y+3RE3nzH9tzP+NBMsV3YQXpvUD7Pepg7ScO+k9Fj3/F+KfBje0k6xfl+75s7kR3pNWQI5EVrO6iuky6dMuFPUBfNfq33fZV6Tqr/7o24aKpfA4WwJf91G9mC18z8NCgFR6iK4cPGmkTMvNtxUQ3MoB0LCOkRcbP0i7qxHupt8xE='
  2188. #
  2189. # Bag of gold (alternative): (https://mineskin.org/3384)
  2190. #
  2191. # drop_money_on_ground_skull_reward_name: 'Bag of gold'
  2192. # drop_money_on_ground_skull_texture_value: 'eyJ0aW1lc3RhbXAiOjE0NzQzMzI0MzY1MDYsInByb2ZpbGVJZCI6IjNlMjZiMDk3MWFjZDRjNmQ5MzVjNmFkYjE1YjYyMDNhIiwicHJvZmlsZU5hbWUiOiJOYWhlbGUiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzg2NzczZDc0Y2Y1MDhmZDc3Yzc4MmZmZDI5ZGYyZmU0N2ZiNzE0YjViMGQ3ZGU2N2Q1Mjg2OTMxZTJmMWRmMiJ9fX0='
  2193. # drop_money_on_ground_skull_texture_signature: 'JdvJksowuxYQ0eqf56J+Dmczg7zvlw2DbIc58Q33kRt65uMUNn2iRCQsbNpztC1cAAgyYMOyFDiOUZQeIK03CSRoPLDtWp2u501YoGKqhjgrE0V0UDh3JetWKz4Ob0KmATtY+4R2vSoMjHFEFppM0Oq+8ZER12FAiVEMAzeseFN3Z9fWAMc/V10LoquGBpq6ExTfSCEEMDEGZopF1T8ZBKL0vf4DVendfz4v3yl7bRBzISZEAnF+ECTa9z36r8HRqS8+s0eO/AWYQcRaKIu9H+wSK5F/1v+rgifeSlMAnt1Na8m1b5tMfNuq6pXxWCq4nUGgYVTOLUinqs9ZcFz3Z6Mtx5YtymKk2M0mzxmTm9+AeOL4s3K/UrJYQlcmLBJSv4hd6EigJXoashzWNCHKmFDYCdEhh4FArq4G9vRZtoudcTeMsvi0VmXIgER8U5iSfoTtzXcGbf/GT0ECtgfeA40f5oCqyE4nXreudMmvlDCBr/KHbILQWeeH/jhtYqQ6OwJb3Ji2Bs9F5fQmICSqk7X4yKzexf8rdDhOG1z+/TCot7K8unPVuQx46sXPeP7t2hCiHOXMAnOMt8vuL3gQUURIEM6fMryjmlKsgvk8Jo0gawavRCIZQtA6vT0JRRnSAchzEOA7QP1iiVV3LnwX9Yqw7oMJ/+REV1hWesuzDOc='
  2194. #
  2195. # Chest: (https://mineskin.org/3136)
  2196. #
  2197. # drop_money_on_ground_skull_reward_name: 'Treasure chest'
  2198. # drop_money_on_ground_skull_texture_value: 'eyJ0aW1lc3RhbXAiOjE0NzI4Mzk3Nzk2ODMsInByb2ZpbGVJZCI6ImIwZDRiMjhiYzFkNzQ4ODlhZjBlODY2MWNlZTk2YWFiIiwicHJvZmlsZU5hbWUiOiJJbnZlbnRpdmVHYW1lcyIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNTY5NDcxMjQ1YmNhN2M0ZmUwNjQ0MGQ5YjRiOWY3NDIxN2VkNzM0M2FhZDU5YTc5MThiMWExZDYxZDhiYTZkYSJ9fX0='
  2199. # drop_money_on_ground_skull_texture_signature: 'lVA2QIbvybpzhcXof5yWz/7nkHdhG/3MGO+1DyD1txdRCALV6BRwsDUBwIUg06MkLUpBkjmiOvFcCRgal/jDE/xkkJPyk2tb/w4NtQ5PiPiAe0oInVnuiSIVFIE4tnsCdvX0joll3uKwVu6XY3t1KEsqJATcPhA5hslVn1iOp/IfMziIfuCzzob04rScpwcw0mLNtbtbMVAl6LYR9gXVuOkAfXujuYq4lbI/iW0yuLxSAzr8i9QWBP2ftup4qQHwocQRTdUE6/G5G9LwJWXhhnqKWjgjfvL0y2FRFJkgN1cvuq7DvUDBVsePnRIHwU5YvBPMjcZe/KE8VPTSodsN84/+++5p95Puxe1DXMX822xR71IQsxM7eax7Ffrr/Tzxw2rSDh9ivGGlRAB85OHwp/ouUgWNSrT8inNMYImque9EuZku9p3OFet8iZsFhkMXANeNtTVL7LKV7/L/0YWwoeyBnw5QQqvGyWKw3dac5eDkRNCyCtdDIntM5vsd8FxnIFj36zxLWgmrJmOM9hg5PBM4gcDxxryBcug8jSe+W9XDU39OOJotXajj8dgSL8yUn+d7l4Qvat/vJbAE8lonMl7P0P9QBPzmcIUvlRMuHSpRZQYkoCbwc2Filahd/5INtm7I4Y28XYzzupdwLk3cavKfOloL5YrWNqaZr/+9Tbk='
  2200. #
  2201. # Birthday present: (https://mineskin.org/4743)
  2202. #
  2203. # drop_money_on_ground_skull_reward_name: 'Birthday present'
  2204. # drop_money_on_ground_skull_texture_value: 'eyJ0aW1lc3RhbXAiOjE0Nzk5MzEzNDMxMjgsInByb2ZpbGVJZCI6IjNlMjZiMDk3MWFjZDRjNmQ5MzVjNmFkYjE1YjYyMDNhIiwicHJvZmlsZU5hbWUiOiJOYWhlbGUiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlL2NmNDRkZjIzMjBiNzYzMTI0N2FhZGY1OWMwZWNlOTdhNGJiNTdkZjI4YzFjZWU3OTM0ZjZhZTI4YWY4OTg5In19fQ=='
  2205. # drop_money_on_ground_skull_texture_signature: 'k1xQ6E1NuxG1ZN7nlQqRJltYrJn44XHVhNA9pSEu2Pt2mkuixMxhIDj2Tg6o+JWlTyGfXtPVWLxygeGymmeSGaVcmDTaCALg7PL11ZfSzSWSxaIufNbj1EcSi264jg5FrAa/2/DnFsgu16wjlWiIGtjCzgx2QabY8YofoPKw6Y6Y5FHZJVXpT8Rsxs8ok6ZHtfm/ZyyTgvRSzh2mKmVyQIYJ1ZKxuqWhDQfbtBpu3dlEzMAEJo85Dvb7uIFYa7WFitjFJue/c9qpqAnazWFLrx33nYpjjeYhcfAvsaNQW3JVFEkyxzEgzOHbdsbiZcqTCwO+49whu175xOqT7XhouEubDT7A3H1jiSvQvkUZJv/GzUF4qFYHSfxhr6OWoBrRGwWmPdcrYx7fUWKo43CAqa5inaiTV4gU70BWrx5i3LhIJxpnspAyTXs8tZBxeoh8IizWD7uXkYYqh3j9cwuHoxfwZuMpOx9CPTC6R/YwJ1YK5OgJBY1+QhNw+NOilWT3jTok82elFvOLm3a5yLyVs+/UPmLD7rZsFm7/DD3VnRcpgjKRiyy2j9vYsYLyNE2BVLVJxBVk2yyy9u7L4VR6PO+8v2dh9DQl7vM2ORCxKPl2lt6woHWM2+eT1PXr16LtMtAOGYT8mlKFhp8Ou2+9fu4AqWkX7n3swU6XLiK5cJs='
  2206. #
  2207. # Choose between "ITEM","KILLED","SKULL","KILLER"
  2208. drop_money_on_ground_itemtype: SKULL
  2209.  
  2210. # Use the reward as a currency (bag of gold) which can be sold, bought, stored in a
  2211. # protected chest or a protected area (a Bank?). Check the command /mh money sell.
  2212. # If false the bag of gold will be picked up as money, if true the bag of gold
  2213. # will be picked up as an item. OBS: If you want to use the bags as an Economy
  2214. # replacing Essentials/CraftConomy/... and more, then you have to install the
  2215. # BagOfGold plugin as well. (https://dev.bukkit.org/projects/bagofgold)
  2216. drop_money_use_item_as_currency: false
  2217.  
  2218. # Here you can chance the command /mh money ... to /mh <alias> ...
  2219. # Example: gold,bag,silver,coin,????
  2220. drop_money_command_alias: money
  2221.  
  2222. # Here you can set which item should be used when you have
  2223. # chosen drop_money_on_ground_itemtype: ITEM.
  2224. # Use Minecraft Item names like:
  2225. # GOLD_NUGGET, DIAMOND, GOLD_INGOT, EMERALD, GOLDEN_APPLE
  2226. drop_money_on_ground_item: GOLD_INGOT
  2227.  
  2228. # Here you can set of the color of the number above the dropped item.
  2229. # Use color names like WHITE, RED, BLUE, GOLD
  2230. drop_money_on_ground_text_color: WHITE
  2231.  
  2232. # This is the name of the reward
  2233. drop_money_on_ground_skull_reward_name: Bag of gold
  2234.  
  2235. # This is the name of the reward in plural
  2236. drop_money_on_ground_skull_reward_name_plural: Bag of gold
  2237.  
  2238. # This is the Custom Texture Value generated at http://mineskin.org
  2239. drop_money_on_ground_skull_texture_value: eyJ0aW1lc3RhbXAiOjE0ODU5MTIwNjk3OTgsInByb2ZpbGVJZCI6IjdkYTJhYjNhOTNjYTQ4ZWU4MzA0OGFmYzNiODBlNjhlIiwicHJvZmlsZU5hbWUiOiJHb2xkYXBmZWwiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzM5NmNlMTNmZjYxNTVmZGYzMjM1ZDhkMjIxNzRjNWRlNGJmNTUxMmYxYWRlZGExYWZhM2ZjMjgxODBmM2Y3In19fQ==
  2240.  
  2241. # This is the Custom Texture Signature generated at http://mineskin.org
  2242. drop_money_on_ground_skull_texture_signature: m8u2ChI43ySVica7pcY0CsCuMCGgAdN7c9f/ZOxDZsPzJY8eiDrwxLIh6oPY1rvE1ja/rmftPSmdnbeHYrzLQ18QBzehFp8ZVegPsd9iNHc4FuD7nr1is2FD8M8AWAZOViiwlUKnfd8avb3SKfvFmhmVhQtE+atJYQrXhJwiqR4S+KTccA6pjIESM3AWlbCOmykg31ey7MQWB4YgtRp8NyFD3HNTLZ8alcEXBuG3t58wYBEME1UaOFah45tHuV1FW+iGBHHFWLu1UsAbg0Uw87Pp+KSTUGrhdwSc/55czILulI8IUnUfxmkaThRjd7g6VpH/w+9jLvm+7tOwfMQZlXp9104t9XMVnTAchzQr6mB3U6drCsGnuZycQzEgretQsUh3hweN7Jzz5knl6qc1n3Sn8t1yOvaIQLWG1f3l6irPdl28bwEd4Z7VDrGqYgXsd2GsOK/gCQ7rChNqbJ2p+jCja3F3ZohfmTYOU8W7DJ8Ne+xaofSuPnWODnZN9x+Y+3RE3nzH9tzP+NBMsV3YQXpvUD7Pepg7ScO+k9Fj3/F+KfBje0k6xfl+75s7kR3pNWQI5EVrO6iuky6dMuFPUBfNfq33fZV6Tqr/7o24aKpfA4WwJf91G9mC18z8NCgFR6iK4cPGmkTMvNtxUQ3MoB0LCOkRcbP0i7qxHupt8xE=
  2243.  
  2244. # Dark room mobspawners usually collect items in a HOPPER. This is allowed by default.
  2245. # If you want to deny HOPPERS to collect MobHunting Money rewards
  2246. # set "deny_hoppers_to_pickup_money_on_ground"=false
  2247. deny_hoppers_to_pickup_money_on_ground: true
  2248.  
  2249. # ########################################################################
  2250. # Database Settings.
  2251. # ########################################################################
  2252. database:
  2253.  
  2254. # Type of database to use. Valid values are: sqlite, mysql
  2255. type: sqlite
  2256. database_name: mobhunting
  2257. mysql:
  2258. username: user
  2259. password: password
  2260. host: localhost:3306
  2261.  
  2262. # This is the database layout version. Mostly for internal use and you should not need
  2263. # to chance this value. In case you decide to delete your database and let it recreate
  2264. # or if you chance database type sqlite/mysql you should set this value to 0 again.
  2265. database_version: 7
  2266.  
  2267. # ########################################################################
  2268. # Update settings
  2269. # ########################################################################
  2270. updates:
  2271.  
  2272. # Check if there is a new version of the plugin available.
  2273. update_check: true
  2274.  
  2275. # Set the number of seconds between each check. Recommended setting is
  2276. # check_every: 7200 ~ to check every second hour.
  2277. check_every: 7200
  2278.  
  2279. # Set 'autoupdate: true' if you want new updates downloaded and installed.
  2280. # You will still have to reboot the server manually.
  2281. autoupdate: false
  2282.  
  2283. # ########################################################################
  2284. # General Settings
  2285. # ########################################################################
  2286. general:
  2287.  
  2288. # Put the names of the worlds here that you do not wish for mobhunting to be enabled in.
  2289. disabled_in_worlds:
  2290. - worldname
  2291.  
  2292. # The language (file) to use. You can put the name of the language file as the language code
  2293. # (eg. en_US, de_DE, fr_FR, ect.) or you can specify the name of a custom file without the .lang
  2294. # Please check the lang/ folder for a list of all available translations.
  2295. language: en_US
  2296.  
  2297. # Can the players earn money on mobs spawned from mobspawners, eggs and from eggs from Dispensers?
  2298. # If you disable this you are still able to get rewards from specific Spawners, if you white list the area
  2299. # using '/mh whitelistarea'.
  2300. disable_money_rewards_from_mobspawners_and_eggs: true
  2301.  
  2302. # Let the players get the naturally dropped items from mobs spawned from mobspawners, eggs and from eggs from Dispensers ?
  2303. disable_naturally_dropped_items_from_mobspawners_and_eggs: false
  2304.  
  2305. # Let the players get the naturally dropped XP from mobs spawned from mobspawners, eggs and from eggs from Dispensers ?
  2306. disable_naturally_dropped_xp_from_mobspawners_and_eggs: false
  2307.  
  2308. # As of V 5.0.0 MobHunting utilizises the Advancement system (L key) to to show which
  2309. # Achievements the players has made. This is still BETA feature and it is only Supported
  2310. # on Spigot Servers and if you have any problems, you can set 'disable_mobhunting_advancements: true
  2311. # and the reload the plugin.
  2312. disable_mobhunting_advancements: true
  2313.  
  2314. # Broadcast messages will be send in the ActionBar if MobHunting finds a supported ActionBar plugin.
  2315. use_actionbar_for_broadcasts: true
  2316.  
  2317. # Should achievements be broadcasted?
  2318. broadcast_achievement: true
  2319.  
  2320. # Should the hunt begins achievement be broadcasted?
  2321. broadcast_first_achievement: true
  2322.  
  2323. # Time between saves in ticks (20 ticks ~ 1 sec) This number must be higher that 1200 ticks = 2 minutes,
  2324. # but I recommend to save every 5th minute = 6000 ticks
  2325. save_period: 6000
  2326.  
  2327. # Time between leaderboard updates in ticks (20 ticks ~ 1 sec) This number must be higher that 1200 ticks = 2 minutes,
  2328. # but I recommend to update leaderboards max every 5 min = 6000 ticks
  2329. leaderboard_update_period: 6000
  2330.  
  2331. # Time in seconds after attacking a mob that can be counted as a kill
  2332. kill_timeout: 4
  2333.  
  2334. # If kills are not being registered in mob hunting. Enable this to see why they arent
  2335. debug: false
  2336.  
  2337. # Backup config on each server start / reload
  2338. backup: true
  2339.  
  2340. # Rounding of rewards when you uses a range or %. (ex creeperPrize=10:30) the reward.
  2341. # All numbers except 0 can be used.
  2342. # Set rounding_reward=1 if you want integers. IE. 10,11,12,13,14...
  2343. # Set rounding_reward=0.01 if you want 2 decimals 10.00, 10.01, 10.02... integers.
  2344. # Set rounding_reward=5 if you want multipla of 5 IE. 10,15,20,25...
  2345. # Set rounding_reward=2 if you want multipla of 2 IE. 10,12,14,16...
  2346. reward_rounding: 0.01
  2347.  
  2348. # This is the minimum reward which will which will be paid to the player 0.01 will be fine
  2349. # in most installation, but Gringott users who want very low rewards (like 0.001 for killing
  2350. # a mob) will have to lower the minimum reward. Remember that some multipliers are less than 1
  2351. # and grinding detection and penalties. The minimum_reward should therefor be less than 10%
  2352. # of smallest reward. In the Gringotts example minimum_reward should be 0.0001 or 0.00005.
  2353. minimum_reward: 0.01
  2354.  
  2355. # When a new playerjoins the server he will by default start
  2356. # in 'LEARNING MODE' and get extra information about when he get rewards and not,
  2357. # when killing Mobs. The player can disable this InGame by using the command '/mobhunt learn'
  2358. newplayer_learning_mode: false
  2359.  
  2360. # When use_gui_for_achivements=true the status of players achievements will
  2361. # be showed in a Inventory GUI.
  2362. use_gui_for_achievements: true
  2363.  
  2364. # When use_gui_for_bounties=true the open bounties and most wanted players will
  2365. # be showed in a Inventory GUI.
  2366. use_gui_for_bounties: true
  2367.  
  2368. # Disable natural drops when a mob is killed
  2369. # (because player is grinding or protected by Worldguard or in God mode or similar)
  2370. # If you want the mobs to drops normal rewards set
  2371. # "disable_natural_item_drops"=false
  2372. disable_natural_item_drops: true
  2373.  
  2374. # Disable natural xp drops when a mob is killed
  2375. # (because player is grinding or protected by Worldguard or in God mode or similar)
  2376. # If you want the mobs to drop normal XP set
  2377. # "disable_natural_xp_drops"=false
  2378. disable_natural_xp_drops: true
  2379.  
  2380. # Try to cancel natural drops when a mob is killed the player is in creative mode.
  2381. # If you want the mobs to drops normal rewards set
  2382. # "try_to_cancel_natural_drops_when_in_creative"=false
  2383. try_to_cancel_natural_drops_when_in_creative: true
  2384.  
  2385. # Try to cancel XP drops when a mob is killed while the player is in creative mode.
  2386. # If you want the mobs to drop normal XP set
  2387. # "try_to_cancel_xp_drops_when_in_creative"=false
  2388. try_to_cancel_xp_drops_when_in_creative: true
  2389.  
  2390. # Do not chance this value unless you know what you are doing. It's meant for internal use.
  2391. config_version: 1
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