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- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,game,owner = owner,game
- local RealPlayer = Player
- do
- print("FE Compatibility code V2 by Mokiros")
- local RealPlayer = RealPlayer
- script.Parent = RealPlayer.Character
- --Fake event to make stuff like Mouse.KeyDown work
- local Disconnect_Function = function(this)
- this[1].Functions[this[2]] = nil
- end
- local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
- local FakeEvent_Metatable = {__index={
- Connect = function(this,f)
- local i = tostring(math.random(0,10000))
- while this.Functions[i] do
- i = tostring(math.random(0,10000))
- end
- this.Functions[i] = f
- return setmetatable({this,i},Disconnect_Metatable)
- end
- }}
- FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
- local function fakeEvent()
- return setmetatable({Functions={}},FakeEvent_Metatable)
- end
- --Creating fake input objects with fake variables
- local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
- FakeMouse.keyUp = FakeMouse.KeyUp
- FakeMouse.keyDown = FakeMouse.KeyDown
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function TriggerEvent(self,ev,...)
- for _,f in pairs(self[ev].Functions) do
- f(...)
- end
- end
- FakeMouse.TriggerEvent = TriggerEvent
- UIS.TriggerEvent = TriggerEvent
- --Client communication
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=RealPlayer then return end
- FakeMouse.Target = io.Target
- FakeMouse.Hit = io.Hit
- if not io.isMouse then
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
- end
- if io.UserInputType == Enum.UserInputType.MouseButton2 then
- return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
- local Mouse = owner:GetMouse()
- local UIS = game:GetService("UserInputService")
- local input = function(io,RobloxHandled)
- if RobloxHandled then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local h,t
- --Give the server mouse data every second frame, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- local HB = game:GetService("RunService").Heartbeat
- while true do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- --Wait 2 frames
- for i=1,2 do
- HB:Wait()
- end
- end]==],script)
- ----Sandboxed game object that allows the usage of client-side methods and services
- --Real game object
- local RealGame = game
- --Metatable for fake service
- local FakeService_Metatable = {
- __index = function(self,k)
- local s = rawget(self,"_RealService")
- if s then
- return typeof(s[k])=="function"
- and function(_,...)return s[k](s,...)end or s[k]
- end
- end,
- __newindex = function(self,k,v)
- local s = rawget(self,"_RealService")
- if s then s[k]=v end
- end
- }
- local function FakeService(t,RealService)
- t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
- return setmetatable(t,FakeService_Metatable)
- end
- --Fake game object
- local FakeGame = {
- GetService = function(self,s)
- return rawget(self,s) or RealGame:GetService(s)
- end,
- Players = FakeService({
- LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
- },"Players"),
- UserInputService = FakeService(UIS,"UserInputService"),
- ContextActionService = FakeService(CAS,"ContextActionService"),
- RunService = FakeService({
- _btrs = {},
- RenderStepped = RealGame:GetService("RunService").Heartbeat,
- BindToRenderStep = function(self,name,_,fun)
- self._btrs[name] = self.Heartbeat:Connect(fun)
- end,
- UnbindFromRenderStep = function(self,name)
- self._btrs[name]:Disconnect()
- end,
- },"RunService")
- }
- rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
- FakeGame.service = FakeGame.GetService
- FakeService(FakeGame,game)
- --Changing owner to fake player object to support owner:GetMouse()
- game,owner = FakeGame,FakeGame.Players.LocalPlayer
- end
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Tool0 = Instance.new("Tool")
- Part1 = Instance.new("Part")
- BlockMesh2 = Instance.new("BlockMesh")
- Sound3 = Instance.new("Sound")
- Sound4 = Instance.new("Sound")
- Script5 = Instance.new("Script")
- Part6 = Instance.new("Part")
- BlockMesh7 = Instance.new("BlockMesh")
- Part8 = Instance.new("Part")
- SpecialMesh9 = Instance.new("SpecialMesh")
- Part10 = Instance.new("Part")
- SpecialMesh11 = Instance.new("SpecialMesh")
- Part12 = Instance.new("Part")
- BlockMesh13 = Instance.new("BlockMesh")
- Part14 = Instance.new("Part")
- SpecialMesh15 = Instance.new("SpecialMesh")
- Part16 = Instance.new("Part")
- BlockMesh17 = Instance.new("BlockMesh")
- Part18 = Instance.new("Part")
- BlockMesh19 = Instance.new("BlockMesh")
- Part20 = Instance.new("Part")
- SpecialMesh21 = Instance.new("SpecialMesh")
- Part22 = Instance.new("Part")
- SpecialMesh23 = Instance.new("SpecialMesh")
- Part24 = Instance.new("Part")
- BlockMesh25 = Instance.new("BlockMesh")
- Part26 = Instance.new("Part")
- SpecialMesh27 = Instance.new("SpecialMesh")
- Part28 = Instance.new("Part")
- SpecialMesh29 = Instance.new("SpecialMesh")
- Part30 = Instance.new("Part")
- SpecialMesh31 = Instance.new("SpecialMesh")
- Part32 = Instance.new("Part")
- SpecialMesh33 = Instance.new("SpecialMesh")
- Part34 = Instance.new("Part")
- BlockMesh35 = Instance.new("BlockMesh")
- Part36 = Instance.new("Part")
- SpecialMesh37 = Instance.new("SpecialMesh")
- Part38 = Instance.new("Part")
- BlockMesh39 = Instance.new("BlockMesh")
- Part40 = Instance.new("Part")
- BlockMesh41 = Instance.new("BlockMesh")
- Part42 = Instance.new("Part")
- BlockMesh43 = Instance.new("BlockMesh")
- Part44 = Instance.new("Part")
- BlockMesh45 = Instance.new("BlockMesh")
- Part46 = Instance.new("Part")
- SpecialMesh47 = Instance.new("SpecialMesh")
- Part48 = Instance.new("Part")
- BlockMesh49 = Instance.new("BlockMesh")
- Part50 = Instance.new("Part")
- BlockMesh51 = Instance.new("BlockMesh")
- Part52 = Instance.new("Part")
- BlockMesh53 = Instance.new("BlockMesh")
- Part54 = Instance.new("Part")
- SpecialMesh55 = Instance.new("SpecialMesh")
- Part56 = Instance.new("Part")
- SpecialMesh57 = Instance.new("SpecialMesh")
- Part58 = Instance.new("Part")
- SpecialMesh59 = Instance.new("SpecialMesh")
- Part60 = Instance.new("Part")
- BlockMesh61 = Instance.new("BlockMesh")
- Part62 = Instance.new("Part")
- SpecialMesh63 = Instance.new("SpecialMesh")
- Part64 = Instance.new("Part")
- BlockMesh65 = Instance.new("BlockMesh")
- Part66 = Instance.new("Part")
- SpecialMesh67 = Instance.new("SpecialMesh")
- Part68 = Instance.new("Part")
- BlockMesh69 = Instance.new("BlockMesh")
- Part70 = Instance.new("Part")
- BlockMesh71 = Instance.new("BlockMesh")
- Part72 = Instance.new("Part")
- BlockMesh73 = Instance.new("BlockMesh")
- Part74 = Instance.new("Part")
- BlockMesh75 = Instance.new("BlockMesh")
- Part76 = Instance.new("Part")
- BlockMesh77 = Instance.new("BlockMesh")
- Part78 = Instance.new("Part")
- BlockMesh79 = Instance.new("BlockMesh")
- Part80 = Instance.new("Part")
- BlockMesh81 = Instance.new("BlockMesh")
- Part82 = Instance.new("Part")
- BlockMesh83 = Instance.new("BlockMesh")
- Part84 = Instance.new("Part")
- BlockMesh85 = Instance.new("BlockMesh")
- Part86 = Instance.new("Part")
- BlockMesh87 = Instance.new("BlockMesh")
- Part88 = Instance.new("Part")
- BlockMesh89 = Instance.new("BlockMesh")
- Part90 = Instance.new("Part")
- BlockMesh91 = Instance.new("BlockMesh")
- Part92 = Instance.new("Part")
- BlockMesh93 = Instance.new("BlockMesh")
- Part94 = Instance.new("Part")
- BlockMesh95 = Instance.new("BlockMesh")
- Part96 = Instance.new("Part")
- BlockMesh97 = Instance.new("BlockMesh")
- Part98 = Instance.new("Part")
- BlockMesh99 = Instance.new("BlockMesh")
- Part100 = Instance.new("Part")
- BlockMesh101 = Instance.new("BlockMesh")
- Part102 = Instance.new("Part")
- BlockMesh103 = Instance.new("BlockMesh")
- Part104 = Instance.new("Part")
- BlockMesh105 = Instance.new("BlockMesh")
- Part106 = Instance.new("Part")
- BlockMesh107 = Instance.new("BlockMesh")
- Part108 = Instance.new("Part")
- BlockMesh109 = Instance.new("BlockMesh")
- Part110 = Instance.new("Part")
- BlockMesh111 = Instance.new("BlockMesh")
- Part112 = Instance.new("Part")
- BlockMesh113 = Instance.new("BlockMesh")
- Part114 = Instance.new("Part")
- BlockMesh115 = Instance.new("BlockMesh")
- Part116 = Instance.new("Part")
- BlockMesh117 = Instance.new("BlockMesh")
- Part118 = Instance.new("Part")
- BlockMesh119 = Instance.new("BlockMesh")
- Part120 = Instance.new("Part")
- CylinderMesh121 = Instance.new("CylinderMesh")
- Part122 = Instance.new("Part")
- BlockMesh123 = Instance.new("BlockMesh")
- Part124 = Instance.new("Part")
- SpecialMesh125 = Instance.new("SpecialMesh")
- Part126 = Instance.new("Part")
- SpecialMesh127 = Instance.new("SpecialMesh")
- Part128 = Instance.new("Part")
- SpecialMesh129 = Instance.new("SpecialMesh")
- Part130 = Instance.new("Part")
- SpecialMesh131 = Instance.new("SpecialMesh")
- Part132 = Instance.new("Part")
- SpecialMesh133 = Instance.new("SpecialMesh")
- Part134 = Instance.new("Part")
- SpecialMesh135 = Instance.new("SpecialMesh")
- Part136 = Instance.new("Part")
- SpecialMesh137 = Instance.new("SpecialMesh")
- Part138 = Instance.new("Part")
- SpecialMesh139 = Instance.new("SpecialMesh")
- Part140 = Instance.new("Part")
- SpecialMesh141 = Instance.new("SpecialMesh")
- Part142 = Instance.new("Part")
- SpecialMesh143 = Instance.new("SpecialMesh")
- Part144 = Instance.new("Part")
- SpecialMesh145 = Instance.new("SpecialMesh")
- Part146 = Instance.new("Part")
- SpecialMesh147 = Instance.new("SpecialMesh")
- Part148 = Instance.new("Part")
- BlockMesh149 = Instance.new("BlockMesh")
- Part150 = Instance.new("Part")
- BlockMesh151 = Instance.new("BlockMesh")
- Part152 = Instance.new("Part")
- SpecialMesh153 = Instance.new("SpecialMesh")
- Part154 = Instance.new("Part")
- SpecialMesh155 = Instance.new("SpecialMesh")
- Part156 = Instance.new("Part")
- SpecialMesh157 = Instance.new("SpecialMesh")
- Part158 = Instance.new("Part")
- BlockMesh159 = Instance.new("BlockMesh")
- Part160 = Instance.new("Part")
- SpecialMesh161 = Instance.new("SpecialMesh")
- Part162 = Instance.new("Part")
- BlockMesh163 = Instance.new("BlockMesh")
- Part164 = Instance.new("Part")
- BlockMesh165 = Instance.new("BlockMesh")
- Part166 = Instance.new("Part")
- SpecialMesh167 = Instance.new("SpecialMesh")
- Part168 = Instance.new("Part")
- SpecialMesh169 = Instance.new("SpecialMesh")
- Part170 = Instance.new("Part")
- BlockMesh171 = Instance.new("BlockMesh")
- Part172 = Instance.new("Part")
- BlockMesh173 = Instance.new("BlockMesh")
- Part174 = Instance.new("Part")
- BlockMesh175 = Instance.new("BlockMesh")
- Part176 = Instance.new("Part")
- SpecialMesh177 = Instance.new("SpecialMesh")
- Part178 = Instance.new("Part")
- BlockMesh179 = Instance.new("BlockMesh")
- Part180 = Instance.new("Part")
- BlockMesh181 = Instance.new("BlockMesh")
- Part182 = Instance.new("Part")
- SpecialMesh183 = Instance.new("SpecialMesh")
- Part184 = Instance.new("Part")
- SpecialMesh185 = Instance.new("SpecialMesh")
- Part186 = Instance.new("Part")
- SpecialMesh187 = Instance.new("SpecialMesh")
- Part188 = Instance.new("Part")
- SpecialMesh189 = Instance.new("SpecialMesh")
- Part190 = Instance.new("Part")
- BlockMesh191 = Instance.new("BlockMesh")
- Part192 = Instance.new("Part")
- SpecialMesh193 = Instance.new("SpecialMesh")
- Part194 = Instance.new("Part")
- BlockMesh195 = Instance.new("BlockMesh")
- Part196 = Instance.new("Part")
- SpecialMesh197 = Instance.new("SpecialMesh")
- Part198 = Instance.new("Part")
- BlockMesh199 = Instance.new("BlockMesh")
- Part200 = Instance.new("Part")
- BlockMesh201 = Instance.new("BlockMesh")
- Part202 = Instance.new("Part")
- BlockMesh203 = Instance.new("BlockMesh")
- Part204 = Instance.new("Part")
- BlockMesh205 = Instance.new("BlockMesh")
- Part206 = Instance.new("Part")
- SpecialMesh207 = Instance.new("SpecialMesh")
- LocalScript208 = Instance.new("LocalScript")
- Script209 = Instance.new("Script")
- LocalScript210 = Instance.new("LocalScript")
- LocalScript211 = Instance.new("LocalScript")
- Script212 = Instance.new("Script")
- IntValue213 = Instance.new("IntValue")
- Script214 = Instance.new("Script")
- Script215 = Instance.new("Script")
- Script216 = Instance.new("Script")
- BlockMesh217 = Instance.new("BlockMesh")
- BlockMesh218 = Instance.new("BlockMesh")
- Tool0.Name = "Plasma Cutter"
- Tool0.Parent = mas
- Part1.Name = "Handle"
- Part1.Parent = Tool0
- Part1.CFrame = CFrame.new(2.23808861, 6.34094381, -1.45714188, -1, -2.76268611e-06, -7.72748353e-06, -2.76264132e-06, 1, -5.79899734e-06, 7.72749991e-06, -5.79897596e-06, -1)
- Part1.Orientation = Vector3.new(0, -180, 0)
- Part1.Position = Vector3.new(2.23808861, 6.34094381, -1.45714188)
- Part1.Rotation = Vector3.new(180, 0, 180)
- Part1.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part1.Transparency = 1
- Part1.Size = Vector3.new(1, 1, 1)
- Part1.Anchored = true
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("Mid gray")
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("Mid gray")
- BlockMesh2.Parent = Part1
- BlockMesh2.Scale = Vector3.new(0.13333334, 0.13333334, 0.13333334)
- Sound3.Name = "Fire2"
- Sound3.Parent = Part1
- Sound3.Volume = 1
- Sound4.Name = "Fire"
- Sound4.Parent = Part1
- Sound4.Volume = 1
- Script5.Parent = Sound4
- table.insert(cors,sandbox(Script5,function()
- wait(1)
- script.Parent:Play()
- end))
- Part6.Name = "Hori1"
- Part6.Parent = Tool0
- Part6.CFrame = CFrame.new(1.70096016, 6.74190092, 0.836181641, -5.79897142e-06, 1, 9.43836039e-06, 7.72750082e-06, 1.61141324e-05, -1, -1, -5.7988982e-06, -7.72717067e-06)
- Part6.Orientation = Vector3.new(90, 90, 0)
- Part6.Position = Vector3.new(1.70096016, 6.74190092, 0.836181641)
- Part6.Rotation = Vector3.new(90, 0, -90)
- Part6.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part6.Transparency = 1
- Part6.Size = Vector3.new(1, 1, 1)
- Part6.Anchored = true
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.BrickColor = BrickColor.new("Br. yellowish orange")
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh7.Parent = Part6
- BlockMesh7.Scale = Vector3.new(0.13333334, 0.266666681, 0.200000003)
- Part8.Name = "Hori2"
- Part8.Parent = Tool0
- Part8.CFrame = CFrame.new(2.99904251, 6.73810339, 0.742850304, -2.28580393e-06, 1, 5.79899734e-06, 1, 3.23952349e-06, -7.72747535e-06, -7.72750536e-06, 5.79897232e-06, -1)
- Part8.Orientation = Vector3.new(0, 180, 90)
- Part8.Position = Vector3.new(2.99904251, 6.73810339, 0.742850304)
- Part8.Rotation = Vector3.new(180, 0, -90)
- Part8.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part8.Transparency = 1
- Part8.Size = Vector3.new(1, 1, 1)
- Part8.Anchored = true
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.BrickColor = BrickColor.new("Br. yellowish orange")
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh9.Parent = Part8
- SpecialMesh9.Scale = Vector3.new(0.200000003, 0.200000003, 0.266666681)
- SpecialMesh9.MeshType = Enum.MeshType.Wedge
- Part10.Name = "Hori5"
- Part10.Parent = Tool0
- Part10.CFrame = CFrame.new(1.70096016, 6.74189901, 0.969514847, 9.43836403e-06, -1, -5.79897142e-06, -1, -1.61141288e-05, 7.72750082e-06, -7.72717067e-06, 5.7988982e-06, -1)
- Part10.Orientation = Vector3.new(0, -180, -90)
- Part10.Position = Vector3.new(1.70096016, 6.74189901, 0.969514847)
- Part10.Rotation = Vector3.new(-180, 0, 90)
- Part10.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part10.Transparency = 1
- Part10.Size = Vector3.new(1, 1, 1)
- Part10.Anchored = true
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.BrickColor = BrickColor.new("Br. yellowish orange")
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh11.Parent = Part10
- SpecialMesh11.Scale = Vector3.new(0.200000003, 0.266666681, 0.13333334)
- SpecialMesh11.MeshType = Enum.MeshType.Wedge
- Part12.Name = "Hori6"
- Part12.Parent = Tool0
- Part12.CFrame = CFrame.new(2.8657074, 6.73810148, 0.676181793, 5.79899688e-06, -1, -1.27762241e-05, -7.72730891e-06, -1.27762687e-05, 1, -1, -5.7988982e-06, -7.72738258e-06)
- Part12.Orientation = Vector3.new(-90, 90, 0)
- Part12.Position = Vector3.new(2.8657074, 6.73810148, 0.676181793)
- Part12.Rotation = Vector3.new(-90, 0, 90)
- Part12.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part12.Transparency = 1
- Part12.Size = Vector3.new(1, 1, 1)
- Part12.Anchored = true
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.BrickColor = BrickColor.new("Br. yellowish orange")
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh13.Parent = Part12
- BlockMesh13.Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003)
- Part14.Name = "Hori7"
- Part14.Parent = Tool0
- Part14.CFrame = CFrame.new(2.76570511, 6.32476759, 0.942848206, -9.43836403e-06, 1, 5.79897142e-06, 1, 1.61141288e-05, -7.72750082e-06, -7.72717067e-06, 5.7988982e-06, -1)
- Part14.Orientation = Vector3.new(0, 180, 90)
- Part14.Position = Vector3.new(2.76570511, 6.32476759, 0.942848206)
- Part14.Rotation = Vector3.new(180, 0, -90)
- Part14.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part14.Transparency = 1
- Part14.Size = Vector3.new(1, 1, 1)
- Part14.Anchored = true
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Br. yellowish orange")
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh15.Parent = Part14
- SpecialMesh15.Scale = Vector3.new(0.200000003, 0.266666681, 0.13333334)
- SpecialMesh15.MeshType = Enum.MeshType.Wedge
- Part16.Name = "Hori9"
- Part16.Parent = Tool0
- Part16.CFrame = CFrame.new(2.4990387, 6.32476377, 0.876179695, 5.79897142e-06, -1, -9.43836039e-06, -7.72750082e-06, -1.61141324e-05, 1, -1, -5.7988982e-06, -7.72717067e-06)
- Part16.Orientation = Vector3.new(-90, 90, 0)
- Part16.Position = Vector3.new(2.4990387, 6.32476377, 0.876179695)
- Part16.Rotation = Vector3.new(-90, 0, 90)
- Part16.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part16.Transparency = 1
- Part16.Size = Vector3.new(1, 1, 1)
- Part16.Anchored = true
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.BrickColor = BrickColor.new("Br. yellowish orange")
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh17.Parent = Part16
- BlockMesh17.Scale = Vector3.new(0.266666681, 0.266666681, 0.200000003)
- Part18.Name = "Hori11"
- Part18.Parent = Tool0
- Part18.CFrame = CFrame.new(2.8657074, 6.32476759, 0.676181793, 5.79899688e-06, -1, -1.27762241e-05, -7.72730891e-06, -1.27762687e-05, 1, -1, -5.7988982e-06, -7.72738258e-06)
- Part18.Orientation = Vector3.new(-90, 90, 0)
- Part18.Position = Vector3.new(2.8657074, 6.32476759, 0.676181793)
- Part18.Rotation = Vector3.new(-90, 0, 90)
- Part18.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part18.Transparency = 1
- Part18.Size = Vector3.new(1, 1, 1)
- Part18.Anchored = true
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.BrickColor = BrickColor.new("Br. yellowish orange")
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh19.Parent = Part18
- BlockMesh19.Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003)
- Part20.Name = "Hori13"
- Part20.Parent = Tool0
- Part20.CFrame = CFrame.new(1.46762466, 6.35523176, 0.769517899, 2.28580393e-06, -1, -5.79899734e-06, -1, -3.23952349e-06, 7.72747535e-06, -7.72750536e-06, 5.79897232e-06, -1)
- Part20.Orientation = Vector3.new(0, -180, -90)
- Part20.Position = Vector3.new(1.46762466, 6.35523176, 0.769517899)
- Part20.Rotation = Vector3.new(-180, 0, 90)
- Part20.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part20.Transparency = 1
- Part20.Size = Vector3.new(1, 1, 1)
- Part20.Anchored = true
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.BrickColor = BrickColor.new("Br. yellowish orange")
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh21.Parent = Part20
- SpecialMesh21.Scale = Vector3.new(0.200000003, 0.200000003, 0.266666681)
- SpecialMesh21.MeshType = Enum.MeshType.Wedge
- Part22.Name = "Hori15"
- Part22.Parent = Tool0
- Part22.CFrame = CFrame.new(2.99904251, 6.3247695, 0.742850304, -2.28580393e-06, 1, 5.79899734e-06, 1, 3.23952349e-06, -7.72747535e-06, -7.72750536e-06, 5.79897232e-06, -1)
- Part22.Orientation = Vector3.new(0, 180, 90)
- Part22.Position = Vector3.new(2.99904251, 6.3247695, 0.742850304)
- Part22.Rotation = Vector3.new(180, 0, -90)
- Part22.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part22.Transparency = 1
- Part22.Size = Vector3.new(1, 1, 1)
- Part22.Anchored = true
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Br. yellowish orange")
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh23.Parent = Part22
- SpecialMesh23.Scale = Vector3.new(0.200000003, 0.200000003, 0.266666681)
- SpecialMesh23.MeshType = Enum.MeshType.Wedge
- Part24.Name = "Hori26"
- Part24.Parent = Tool0
- Part24.CFrame = CFrame.new(2.99904633, 6.32476187, 0.0428507328, 5.79899734e-06, -1, -2.76264132e-06, -7.72748353e-06, -2.76268611e-06, 1, -1, -5.79897596e-06, -7.72749991e-06)
- Part24.Orientation = Vector3.new(-90, 90, 0)
- Part24.Position = Vector3.new(2.99904633, 6.32476187, 0.0428507328)
- Part24.Rotation = Vector3.new(-90, 0, 90)
- Part24.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part24.Transparency = 1
- Part24.Size = Vector3.new(1, 1, 1)
- Part24.Anchored = true
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.BrickColor = BrickColor.new("Br. yellowish orange")
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh25.Parent = Part24
- BlockMesh25.Scale = Vector3.new(1.13333333, 0.200000003, 0.200000003)
- Part26.Name = "Hori30"
- Part26.Parent = Tool0
- Part26.CFrame = CFrame.new(1.60095596, 6.35523558, 0.502850056, 2.75519074e-06, 1, 5.79899734e-06, -1, 2.77013669e-06, -7.72748353e-06, -7.72749991e-06, -5.79897596e-06, 1)
- Part26.Orientation = Vector3.new(0, 0, -90)
- Part26.Position = Vector3.new(1.60095596, 6.35523558, 0.502850056)
- Part26.Rotation = Vector3.new(0, 0, -90)
- Part26.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part26.Transparency = 1
- Part26.Size = Vector3.new(1, 1, 1)
- Part26.Anchored = true
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Br. yellowish orange")
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh27.Parent = Part26
- SpecialMesh27.Scale = Vector3.new(0.200000003, 0.0666666701, 0.266666681)
- SpecialMesh27.MeshType = Enum.MeshType.Wedge
- Part28.Name = "Hori25"
- Part28.Parent = Tool0
- Part28.CFrame = CFrame.new(2.86571121, 6.32476568, 0.476183414, -2.75519074e-06, -1, -5.79899734e-06, 1, -2.77013669e-06, 7.72748353e-06, -7.72749991e-06, -5.79897596e-06, 1)
- Part28.Orientation = Vector3.new(0, 0, 90)
- Part28.Position = Vector3.new(2.86571121, 6.32476568, 0.476183414)
- Part28.Rotation = Vector3.new(0, 0, 90)
- Part28.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part28.Transparency = 1
- Part28.Size = Vector3.new(1, 1, 1)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Br. yellowish orange")
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh29.Parent = Part28
- SpecialMesh29.Scale = Vector3.new(0.200000003, 0.0666666701, 0.266666681)
- SpecialMesh29.MeshType = Enum.MeshType.Wedge
- Part30.Name = "Hori24"
- Part30.Parent = Tool0
- Part30.CFrame = CFrame.new(1.73429298, 6.74190092, 0.702847481, 1.27757585e-05, 1, 5.79899688e-06, -1, 1.27767344e-05, -7.72730891e-06, -7.72738258e-06, -5.7988982e-06, 1)
- Part30.Orientation = Vector3.new(0, 0, -90)
- Part30.Position = Vector3.new(1.73429298, 6.74190092, 0.702847481)
- Part30.Rotation = Vector3.new(0, 0, -90)
- Part30.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part30.Transparency = 1
- Part30.Size = Vector3.new(1, 1, 1)
- Part30.Anchored = true
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("Br. yellowish orange")
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh31.Parent = Part30
- SpecialMesh31.Scale = Vector3.new(0.200000003, 0.200000003, 0.13333334)
- SpecialMesh31.MeshType = Enum.MeshType.Wedge
- Part32.Name = "Hori32"
- Part32.Parent = Tool0
- Part32.CFrame = CFrame.new(2.73237228, 6.73809958, 0.67618084, -1.27757585e-05, -1, -5.79899688e-06, 1, -1.27767344e-05, 7.72730891e-06, -7.72738258e-06, -5.7988982e-06, 1)
- Part32.Orientation = Vector3.new(0, 0, 90)
- Part32.Position = Vector3.new(2.73237228, 6.73809958, 0.67618084)
- Part32.Rotation = Vector3.new(0, 0, 90)
- Part32.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part32.Transparency = 1
- Part32.Size = Vector3.new(1, 1, 1)
- Part32.Anchored = true
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.BrickColor = BrickColor.new("Br. yellowish orange")
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh33.Parent = Part32
- SpecialMesh33.Scale = Vector3.new(0.200000003, 0.200000003, 0.13333334)
- SpecialMesh33.MeshType = Enum.MeshType.Wedge
- Part34.Name = "Hori31"
- Part34.Parent = Tool0
- Part34.CFrame = CFrame.new(1.46761894, 6.74190664, 0.0695174932, -5.79899734e-06, 1, 2.76264132e-06, 7.72748353e-06, 2.76268611e-06, -1, -1, -5.79897596e-06, -7.72749991e-06)
- Part34.Orientation = Vector3.new(90, 90, 0)
- Part34.Position = Vector3.new(1.46761894, 6.74190664, 0.0695174932)
- Part34.Rotation = Vector3.new(90, 0, -90)
- Part34.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part34.Transparency = 1
- Part34.Size = Vector3.new(1, 1, 1)
- Part34.Anchored = true
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.BrickColor = BrickColor.new("Br. yellowish orange")
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh35.Parent = Part34
- BlockMesh35.Scale = Vector3.new(1.13333333, 0.200000003, 0.200000003)
- Part36.Name = "Hori29"
- Part36.Parent = Tool0
- Part36.CFrame = CFrame.new(1.60095596, 6.74190283, 0.502850056, 2.75519074e-06, 1, 5.79899734e-06, -1, 2.77013669e-06, -7.72748353e-06, -7.72749991e-06, -5.79897596e-06, 1)
- Part36.Orientation = Vector3.new(0, 0, -90)
- Part36.Position = Vector3.new(1.60095596, 6.74190283, 0.502850056)
- Part36.Rotation = Vector3.new(0, 0, -90)
- Part36.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part36.Transparency = 1
- Part36.Size = Vector3.new(1, 1, 1)
- Part36.Anchored = true
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.BrickColor = BrickColor.new("Br. yellowish orange")
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh37.Parent = Part36
- SpecialMesh37.Scale = Vector3.new(0.200000003, 0.0666666701, 0.266666681)
- SpecialMesh37.MeshType = Enum.MeshType.Wedge
- Part38.Name = "Hori28"
- Part38.Parent = Tool0
- Part38.CFrame = CFrame.new(1.96762657, 6.74190474, 0.902846336, -5.79897142e-06, 1, 9.43836039e-06, 7.72750082e-06, 1.61141324e-05, -1, -1, -5.7988982e-06, -7.72717067e-06)
- Part38.Orientation = Vector3.new(90, 90, 0)
- Part38.Position = Vector3.new(1.96762657, 6.74190474, 0.902846336)
- Part38.Rotation = Vector3.new(90, 0, -90)
- Part38.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part38.Transparency = 1
- Part38.Size = Vector3.new(1, 1, 1)
- Part38.Anchored = true
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Br. yellowish orange")
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh39.Parent = Part38
- BlockMesh39.Scale = Vector3.new(0.266666681, 0.266666681, 0.200000003)
- Part40.Name = "Hori27"
- Part40.Parent = Tool0
- Part40.CFrame = CFrame.new(2.4990387, 6.73809767, 0.876179695, 5.79897142e-06, -1, -9.43836039e-06, -7.72750082e-06, -1.61141324e-05, 1, -1, -5.7988982e-06, -7.72717067e-06)
- Part40.Orientation = Vector3.new(-90, 90, 0)
- Part40.Position = Vector3.new(2.4990387, 6.73809767, 0.876179695)
- Part40.Rotation = Vector3.new(-90, 0, 90)
- Part40.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part40.Transparency = 1
- Part40.Size = Vector3.new(1, 1, 1)
- Part40.Anchored = true
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.BrickColor = BrickColor.new("Br. yellowish orange")
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh41.Parent = Part40
- BlockMesh41.Scale = Vector3.new(0.266666681, 0.266666681, 0.200000003)
- Part42.Name = "Hori23"
- Part42.Parent = Tool0
- Part42.CFrame = CFrame.new(2.99904633, 6.73809576, 0.0428507328, 5.79899734e-06, -1, -2.76264132e-06, -7.72748353e-06, -2.76268611e-06, 1, -1, -5.79897596e-06, -7.72749991e-06)
- Part42.Orientation = Vector3.new(-90, 90, 0)
- Part42.Position = Vector3.new(2.99904633, 6.73809576, 0.0428507328)
- Part42.Rotation = Vector3.new(-90, 0, 90)
- Part42.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part42.Transparency = 1
- Part42.Size = Vector3.new(1, 1, 1)
- Part42.Anchored = true
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("Br. yellowish orange")
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh43.Parent = Part42
- BlockMesh43.Scale = Vector3.new(1.13333333, 0.200000003, 0.200000003)
- Part44.Name = "Hori22"
- Part44.Parent = Tool0
- Part44.CFrame = CFrame.new(1.96762657, 6.35523748, 0.902846336, -5.79897142e-06, 1, 9.43836039e-06, 7.72750082e-06, 1.61141324e-05, -1, -1, -5.7988982e-06, -7.72717067e-06)
- Part44.Orientation = Vector3.new(90, 90, 0)
- Part44.Position = Vector3.new(1.96762657, 6.35523748, 0.902846336)
- Part44.Rotation = Vector3.new(90, 0, -90)
- Part44.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part44.Transparency = 1
- Part44.Size = Vector3.new(1, 1, 1)
- Part44.Anchored = true
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Br. yellowish orange")
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh45.Parent = Part44
- BlockMesh45.Scale = Vector3.new(0.266666681, 0.266666681, 0.200000003)
- Part46.Name = "Hori21"
- Part46.Parent = Tool0
- Part46.CFrame = CFrame.new(2.76570511, 6.73810339, 0.942848206, -9.43836403e-06, 1, 5.79897142e-06, 1, 1.61141288e-05, -7.72750082e-06, -7.72717067e-06, 5.7988982e-06, -1)
- Part46.Orientation = Vector3.new(0, 180, 90)
- Part46.Position = Vector3.new(2.76570511, 6.73810339, 0.942848206)
- Part46.Rotation = Vector3.new(180, 0, -90)
- Part46.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part46.Transparency = 1
- Part46.Size = Vector3.new(1, 1, 1)
- Part46.Anchored = true
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.BrickColor = BrickColor.new("Br. yellowish orange")
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh47.Parent = Part46
- SpecialMesh47.Scale = Vector3.new(0.200000003, 0.266666681, 0.13333334)
- SpecialMesh47.MeshType = Enum.MeshType.Wedge
- Part48.Name = "Hori20"
- Part48.Parent = Tool0
- Part48.CFrame = CFrame.new(2.76570511, 6.73810148, 0.809514999, 5.79897142e-06, -1, -9.43836039e-06, -7.72750082e-06, -1.61141324e-05, 1, -1, -5.7988982e-06, -7.72717067e-06)
- Part48.Orientation = Vector3.new(-90, 90, 0)
- Part48.Position = Vector3.new(2.76570511, 6.73810148, 0.809514999)
- Part48.Rotation = Vector3.new(-90, 0, 90)
- Part48.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part48.Transparency = 1
- Part48.Size = Vector3.new(1, 1, 1)
- Part48.Anchored = true
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.BrickColor = BrickColor.new("Br. yellowish orange")
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh49.Parent = Part48
- BlockMesh49.Scale = Vector3.new(0.13333334, 0.266666681, 0.200000003)
- Part50.Name = "Hori19"
- Part50.Parent = Tool0
- Part50.CFrame = CFrame.new(2.76570511, 6.32476759, 0.809514999, 5.79897142e-06, -1, -9.43836039e-06, -7.72750082e-06, -1.61141324e-05, 1, -1, -5.7988982e-06, -7.72717067e-06)
- Part50.Orientation = Vector3.new(-90, 90, 0)
- Part50.Position = Vector3.new(2.76570511, 6.32476759, 0.809514999)
- Part50.Rotation = Vector3.new(-90, 0, 90)
- Part50.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part50.Transparency = 1
- Part50.Size = Vector3.new(1, 1, 1)
- Part50.Anchored = true
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.BrickColor = BrickColor.new("Br. yellowish orange")
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh51.Parent = Part50
- BlockMesh51.Scale = Vector3.new(0.13333334, 0.266666681, 0.200000003)
- Part52.Name = "Hori18"
- Part52.Parent = Tool0
- Part52.CFrame = CFrame.new(1.46761894, 6.35523939, 0.0695174932, -5.79899734e-06, 1, 2.76264132e-06, 7.72748353e-06, 2.76268611e-06, -1, -1, -5.79897596e-06, -7.72749991e-06)
- Part52.Orientation = Vector3.new(90, 90, 0)
- Part52.Position = Vector3.new(1.46761894, 6.35523939, 0.0695174932)
- Part52.Rotation = Vector3.new(90, 0, -90)
- Part52.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part52.Transparency = 1
- Part52.Size = Vector3.new(1, 1, 1)
- Part52.Anchored = true
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Br. yellowish orange")
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh53.Parent = Part52
- BlockMesh53.Scale = Vector3.new(1.13333333, 0.200000003, 0.200000003)
- Part54.Name = "Hori17"
- Part54.Parent = Tool0
- Part54.CFrame = CFrame.new(2.86571121, 6.73809958, 0.476183414, -2.75519074e-06, -1, -5.79899734e-06, 1, -2.77013669e-06, 7.72748353e-06, -7.72749991e-06, -5.79897596e-06, 1)
- Part54.Orientation = Vector3.new(0, 0, 90)
- Part54.Position = Vector3.new(2.86571121, 6.73809958, 0.476183414)
- Part54.Rotation = Vector3.new(0, 0, 90)
- Part54.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part54.Transparency = 1
- Part54.Size = Vector3.new(1, 1, 1)
- Part54.Anchored = true
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.BrickColor = BrickColor.new("Br. yellowish orange")
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh55.Parent = Part54
- SpecialMesh55.Scale = Vector3.new(0.200000003, 0.0666666701, 0.266666681)
- SpecialMesh55.MeshType = Enum.MeshType.Wedge
- Part56.Name = "Hori16"
- Part56.Parent = Tool0
- Part56.CFrame = CFrame.new(1.70096016, 6.35523176, 0.969514847, 9.43836403e-06, -1, -5.79897142e-06, -1, -1.61141288e-05, 7.72750082e-06, -7.72717067e-06, 5.7988982e-06, -1)
- Part56.Orientation = Vector3.new(0, -180, -90)
- Part56.Position = Vector3.new(1.70096016, 6.35523176, 0.969514847)
- Part56.Rotation = Vector3.new(-180, 0, 90)
- Part56.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part56.Transparency = 1
- Part56.Size = Vector3.new(1, 1, 1)
- Part56.Anchored = true
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.BrickColor = BrickColor.new("Br. yellowish orange")
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh57.Parent = Part56
- SpecialMesh57.Scale = Vector3.new(0.200000003, 0.266666681, 0.13333334)
- SpecialMesh57.MeshType = Enum.MeshType.Wedge
- Part58.Name = "Hori14"
- Part58.Parent = Tool0
- Part58.CFrame = CFrame.new(2.73237228, 6.32476568, 0.67618084, -1.27757585e-05, -1, -5.79899688e-06, 1, -1.27767344e-05, 7.72730891e-06, -7.72738258e-06, -5.7988982e-06, 1)
- Part58.Orientation = Vector3.new(0, 0, 90)
- Part58.Position = Vector3.new(2.73237228, 6.32476568, 0.67618084)
- Part58.Rotation = Vector3.new(0, 0, 90)
- Part58.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part58.Transparency = 1
- Part58.Size = Vector3.new(1, 1, 1)
- Part58.Anchored = true
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.BrickColor = BrickColor.new("Br. yellowish orange")
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh59.Parent = Part58
- SpecialMesh59.Scale = Vector3.new(0.200000003, 0.200000003, 0.13333334)
- SpecialMesh59.MeshType = Enum.MeshType.Wedge
- Part60.Name = "Hori12"
- Part60.Parent = Tool0
- Part60.CFrame = CFrame.new(1.60095978, 6.35523367, 0.702848434, -5.79899688e-06, 1, 1.27762241e-05, 7.72730891e-06, 1.27762687e-05, -1, -1, -5.7988982e-06, -7.72738258e-06)
- Part60.Orientation = Vector3.new(90, 90, 0)
- Part60.Position = Vector3.new(1.60095978, 6.35523367, 0.702848434)
- Part60.Rotation = Vector3.new(90, 0, -90)
- Part60.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part60.Transparency = 1
- Part60.Size = Vector3.new(1, 1, 1)
- Part60.Anchored = true
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.BrickColor = BrickColor.new("Br. yellowish orange")
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh61.Parent = Part60
- BlockMesh61.Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003)
- Part62.Name = "Hori10"
- Part62.Parent = Tool0
- Part62.CFrame = CFrame.new(1.73429298, 6.35523558, 0.702847481, 1.27757585e-05, 1, 5.79899688e-06, -1, 1.27767344e-05, -7.72730891e-06, -7.72738258e-06, -5.7988982e-06, 1)
- Part62.Orientation = Vector3.new(0, 0, -90)
- Part62.Position = Vector3.new(1.73429298, 6.35523558, 0.702847481)
- Part62.Rotation = Vector3.new(0, 0, -90)
- Part62.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part62.Transparency = 1
- Part62.Size = Vector3.new(1, 1, 1)
- Part62.Anchored = true
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.BrickColor = BrickColor.new("Br. yellowish orange")
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh63.Parent = Part62
- SpecialMesh63.Scale = Vector3.new(0.200000003, 0.200000003, 0.13333334)
- SpecialMesh63.MeshType = Enum.MeshType.Wedge
- Part64.Name = "Hori8"
- Part64.Parent = Tool0
- Part64.CFrame = CFrame.new(1.70096016, 6.35523367, 0.836181641, -5.79897142e-06, 1, 9.43836039e-06, 7.72750082e-06, 1.61141324e-05, -1, -1, -5.7988982e-06, -7.72717067e-06)
- Part64.Orientation = Vector3.new(90, 90, 0)
- Part64.Position = Vector3.new(1.70096016, 6.35523367, 0.836181641)
- Part64.Rotation = Vector3.new(90, 0, -90)
- Part64.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part64.Transparency = 1
- Part64.Size = Vector3.new(1, 1, 1)
- Part64.Anchored = true
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.BrickColor = BrickColor.new("Br. yellowish orange")
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh65.Parent = Part64
- BlockMesh65.Scale = Vector3.new(0.13333334, 0.266666681, 0.200000003)
- Part66.Name = "Hori4"
- Part66.Parent = Tool0
- Part66.CFrame = CFrame.new(1.46762466, 6.74189901, 0.769517899, 2.28580393e-06, -1, -5.79899734e-06, -1, -3.23952349e-06, 7.72747535e-06, -7.72750536e-06, 5.79897232e-06, -1)
- Part66.Orientation = Vector3.new(0, -180, -90)
- Part66.Position = Vector3.new(1.46762466, 6.74189901, 0.769517899)
- Part66.Rotation = Vector3.new(-180, 0, 90)
- Part66.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part66.Transparency = 1
- Part66.Size = Vector3.new(1, 1, 1)
- Part66.Anchored = true
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.BrickColor = BrickColor.new("Br. yellowish orange")
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh67.Parent = Part66
- SpecialMesh67.Scale = Vector3.new(0.200000003, 0.200000003, 0.266666681)
- SpecialMesh67.MeshType = Enum.MeshType.Wedge
- Part68.Name = "Hori3"
- Part68.Parent = Tool0
- Part68.CFrame = CFrame.new(1.60095978, 6.74190092, 0.702848434, -5.79899688e-06, 1, 1.27762241e-05, 7.72730891e-06, 1.27762687e-05, -1, -1, -5.7988982e-06, -7.72738258e-06)
- Part68.Orientation = Vector3.new(90, 90, 0)
- Part68.Position = Vector3.new(1.60095978, 6.74190092, 0.702848434)
- Part68.Rotation = Vector3.new(90, 0, -90)
- Part68.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part68.Transparency = 1
- Part68.Size = Vector3.new(1, 1, 1)
- Part68.Anchored = true
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.BrickColor = BrickColor.new("Br. yellowish orange")
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh69.Parent = Part68
- BlockMesh69.Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003)
- Part70.Parent = Tool0
- Part70.CFrame = CFrame.new(2.10475731, 6.62761259, 0.0428581238, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
- Part70.Orientation = Vector3.new(0, 90, 0)
- Part70.Position = Vector3.new(2.10475731, 6.62761259, 0.0428581238)
- Part70.Rotation = Vector3.new(0, 90, 0)
- Part70.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part70.Size = Vector3.new(1, 1, 1)
- Part70.Anchored = true
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.BrickColor = BrickColor.new("Mid gray")
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.brickColor = BrickColor.new("Mid gray")
- BlockMesh71.Parent = Part70
- BlockMesh71.Scale = Vector3.new(0.466666669, 0.200000003, 0.13333334)
- Part72.Parent = Tool0
- Part72.CFrame = CFrame.new(2.23808861, 6.69427824, -1.3571434, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
- Part72.Orientation = Vector3.new(0, 90, 0)
- Part72.Position = Vector3.new(2.23808861, 6.69427824, -1.3571434)
- Part72.Rotation = Vector3.new(0, 90, 0)
- Part72.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part72.Size = Vector3.new(1, 1, 1)
- Part72.Anchored = true
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.BrickColor = BrickColor.new("Black")
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.brickColor = BrickColor.new("Black")
- BlockMesh73.Parent = Part72
- BlockMesh73.Scale = Vector3.new(0.333333343, 0.200000003, 0.13333334)
- Part74.Parent = Tool0
- Part74.CFrame = CFrame.new(2.23808861, 5.86094332, -1.69047165, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
- Part74.Orientation = Vector3.new(0, 90, 0)
- Part74.Position = Vector3.new(2.23808861, 5.86094332, -1.69047165)
- Part74.Rotation = Vector3.new(0, 90, 0)
- Part74.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part74.Size = Vector3.new(1, 1, 1)
- Part74.Anchored = true
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.BrickColor = BrickColor.new("Black")
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.brickColor = BrickColor.new("Black")
- BlockMesh75.Parent = Part74
- BlockMesh75.Scale = Vector3.new(0.333333343, 0.13333334, 0.13333334)
- Part76.Parent = Tool0
- Part76.CFrame = CFrame.new(2.37142944, 6.08761358, 0.47619009, -6.36735365e-07, -2.27401344e-07, 1, -4.77351023e-07, 1, -2.27401344e-07, -1, 4.77351023e-07, 6.36735365e-07)
- Part76.Orientation = Vector3.new(0, 90, 0)
- Part76.Position = Vector3.new(2.37142944, 6.08761358, 0.47619009)
- Part76.Rotation = Vector3.new(0, 90, 0)
- Part76.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part76.Size = Vector3.new(1, 1, 1)
- Part76.Anchored = true
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.BrickColor = BrickColor.new("Mid gray")
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.brickColor = BrickColor.new("Mid gray")
- BlockMesh77.Parent = Part76
- BlockMesh77.Scale = Vector3.new(0.13333334, 0.13333334, 0.13333334)
- Part78.Parent = Tool0
- Part78.CFrame = CFrame.new(2.23810005, 6.96095419, 0.20952177, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
- Part78.Orientation = Vector3.new(0, 90, 0)
- Part78.Position = Vector3.new(2.23810005, 6.96095419, 0.20952177)
- Part78.Rotation = Vector3.new(0, 90, 0)
- Part78.Size = Vector3.new(1, 1, 1)
- Part78.Anchored = true
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.TopSurface = Enum.SurfaceType.Smooth
- BlockMesh79.Parent = Part78
- BlockMesh79.Scale = Vector3.new(0.666666687, 0.333333343, 0.13333334)
- Part80.Parent = Tool0
- Part80.CFrame = CFrame.new(2.10476875, 6.69428968, 0.409524441, -7.72748353e-06, -2.73288379e-06, 1, -5.79899734e-06, 1, 2.79244364e-06, -1, -5.79897596e-06, -7.72749991e-06)
- Part80.Orientation = Vector3.new(0, 90, 0)
- Part80.Position = Vector3.new(2.10476875, 6.69428968, 0.409524441)
- Part80.Rotation = Vector3.new(0, 90, 0)
- Part80.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part80.Size = Vector3.new(1, 1, 1)
- Part80.Anchored = true
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.BrickColor = BrickColor.new("Mid gray")
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.brickColor = BrickColor.new("Mid gray")
- BlockMesh81.Parent = Part80
- BlockMesh81.Scale = Vector3.new(0.266666681, 0.333333343, 0.13333334)
- Part82.Parent = Tool0
- Part82.CFrame = CFrame.new(2.23809624, 6.69428396, -0.323810101, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
- Part82.Orientation = Vector3.new(0, 90, 0)
- Part82.Position = Vector3.new(2.23809624, 6.69428396, -0.323810101)
- Part82.Rotation = Vector3.new(0, 90, 0)
- Part82.Size = Vector3.new(2, 1, 1)
- Part82.Anchored = true
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.TopSurface = Enum.SurfaceType.Smooth
- BlockMesh83.Parent = Part82
- BlockMesh83.Scale = Vector3.new(0.866666675, 0.200000003, 0.13333334)
- Part84.Parent = Tool0
- Part84.CFrame = CFrame.new(2.37142944, 6.62761259, 0.0428569913, -9.09621178e-08, -3.24859606e-08, 1, -6.81929606e-08, 1, -3.24859606e-08, -1, 6.81929606e-08, 9.09621178e-08)
- Part84.Orientation = Vector3.new(0, 90, 0)
- Part84.Position = Vector3.new(2.37142944, 6.62761259, 0.0428569913)
- Part84.Rotation = Vector3.new(0, 90, 0)
- Part84.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part84.Size = Vector3.new(1, 1, 1)
- Part84.Anchored = true
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.BrickColor = BrickColor.new("Mid gray")
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.brickColor = BrickColor.new("Mid gray")
- BlockMesh85.Parent = Part84
- BlockMesh85.Scale = Vector3.new(0.466666669, 0.200000003, 0.13333334)
- Part86.Parent = Tool0
- Part86.CFrame = CFrame.new(2.37142944, 6.72761297, 0.409523487, -9.09621178e-08, -3.24859606e-08, 1, -6.81929606e-08, 1, -3.24859606e-08, -1, 6.81929606e-08, 9.09621178e-08)
- Part86.Orientation = Vector3.new(0, 90, 0)
- Part86.Position = Vector3.new(2.37142944, 6.72761297, 0.409523487)
- Part86.Rotation = Vector3.new(0, 90, 0)
- Part86.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part86.Size = Vector3.new(1, 1, 1)
- Part86.Anchored = true
- Part86.BottomSurface = Enum.SurfaceType.Smooth
- Part86.BrickColor = BrickColor.new("Mid gray")
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part86.brickColor = BrickColor.new("Mid gray")
- BlockMesh87.Parent = Part86
- BlockMesh87.Scale = Vector3.new(0.266666681, 0.400000006, 0.13333334)
- Part88.Parent = Tool0
- Part88.CFrame = CFrame.new(2.23810387, 6.4609561, 0.476191521, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
- Part88.Orientation = Vector3.new(0, 90, 0)
- Part88.Position = Vector3.new(2.23810387, 6.4609561, 0.476191521)
- Part88.Rotation = Vector3.new(0, 90, 0)
- Part88.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part88.Size = Vector3.new(1, 1, 1)
- Part88.Anchored = true
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.BrickColor = BrickColor.new("Mid gray")
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.brickColor = BrickColor.new("Mid gray")
- BlockMesh89.Parent = Part88
- BlockMesh89.Scale = Vector3.new(0.13333334, 0.266666681, 0.13333334)
- Part90.Parent = Tool0
- Part90.CFrame = CFrame.new(2.37142944, 6.86094618, -0.790476799, -9.09621178e-08, -3.24859606e-08, 1, -6.81929606e-08, 1, -3.24859606e-08, -1, 6.81929606e-08, 9.09621178e-08)
- Part90.Orientation = Vector3.new(0, 90, 0)
- Part90.Position = Vector3.new(2.37142944, 6.86094618, -0.790476799)
- Part90.Rotation = Vector3.new(0, 90, 0)
- Part90.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part90.Size = Vector3.new(2, 1, 1)
- Part90.Anchored = true
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.BrickColor = BrickColor.new("Dark stone grey")
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.brickColor = BrickColor.new("Dark stone grey")
- BlockMesh91.Parent = Part90
- BlockMesh91.Scale = Vector3.new(0.933333337, 0.266666681, 0.13333334)
- Part92.Parent = Tool0
- Part92.CFrame = CFrame.new(2.23808861, 6.36094427, -1.62380791, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
- Part92.Orientation = Vector3.new(0, 90, 0)
- Part92.Position = Vector3.new(2.23808861, 6.36094427, -1.62380791)
- Part92.Rotation = Vector3.new(0, 90, 0)
- Part92.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part92.Size = Vector3.new(1, 1, 1)
- Part92.Anchored = true
- Part92.BottomSurface = Enum.SurfaceType.Smooth
- Part92.BrickColor = BrickColor.new("Mid gray")
- Part92.TopSurface = Enum.SurfaceType.Smooth
- Part92.brickColor = BrickColor.new("Mid gray")
- BlockMesh93.Parent = Part92
- BlockMesh93.Scale = Vector3.new(0.200000003, 0.866666675, 0.13333334)
- Part94.Parent = Tool0
- Part94.CFrame = CFrame.new(2.2380867, 6.22760916, -1.79047394, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
- Part94.Orientation = Vector3.new(0, 90, 0)
- Part94.Position = Vector3.new(2.2380867, 6.22760916, -1.79047394)
- Part94.Rotation = Vector3.new(0, 90, 0)
- Part94.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part94.Size = Vector3.new(1, 1, 1)
- Part94.Anchored = true
- Part94.BottomSurface = Enum.SurfaceType.Smooth
- Part94.BrickColor = BrickColor.new("Mid gray")
- Part94.TopSurface = Enum.SurfaceType.Smooth
- Part94.brickColor = BrickColor.new("Mid gray")
- BlockMesh95.Parent = Part94
- BlockMesh95.Scale = Vector3.new(0.13333334, 0.600000024, 0.13333334)
- Part96.Parent = Tool0
- Part96.CFrame = CFrame.new(2.10474968, 6.86094046, -0.790476799, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
- Part96.Orientation = Vector3.new(0, 90, 0)
- Part96.Position = Vector3.new(2.10474968, 6.86094046, -0.790476799)
- Part96.Rotation = Vector3.new(0, 90, 0)
- Part96.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part96.Size = Vector3.new(2, 1, 1)
- Part96.Anchored = true
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.BrickColor = BrickColor.new("Dark stone grey")
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.brickColor = BrickColor.new("Dark stone grey")
- BlockMesh97.Parent = Part96
- BlockMesh97.Scale = Vector3.new(0.933333337, 0.266666681, 0.13333334)
- Part98.Parent = Tool0
- Part98.CFrame = CFrame.new(2.23810005, 7.16095495, 0.209520578, -1, -2.76268611e-06, -7.72748353e-06, -2.76264132e-06, 1, -5.79899734e-06, 7.72749991e-06, -5.79897596e-06, -1)
- Part98.Orientation = Vector3.new(0, -180, 0)
- Part98.Position = Vector3.new(2.23810005, 7.16095495, 0.209520578)
- Part98.Rotation = Vector3.new(180, 0, 180)
- Part98.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part98.Size = Vector3.new(1, 1, 1)
- Part98.Anchored = true
- Part98.BottomSurface = Enum.SurfaceType.Smooth
- Part98.BrickColor = BrickColor.new("Black")
- Part98.TopSurface = Enum.SurfaceType.Smooth
- Part98.brickColor = BrickColor.new("Black")
- BlockMesh99.Parent = Part98
- BlockMesh99.Scale = Vector3.new(0.13333334, 0.0666666701, 0.13333334)
- Part100.Parent = Tool0
- Part100.CFrame = CFrame.new(2.23810196, 6.46095419, 0.209524632, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
- Part100.Orientation = Vector3.new(0, 90, 0)
- Part100.Position = Vector3.new(2.23810196, 6.46095419, 0.209524632)
- Part100.Rotation = Vector3.new(0, 90, 0)
- Part100.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part100.Size = Vector3.new(1, 1, 1)
- Part100.Anchored = true
- Part100.BottomSurface = Enum.SurfaceType.Smooth
- Part100.BrickColor = BrickColor.new("Black")
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part100.brickColor = BrickColor.new("Black")
- BlockMesh101.Parent = Part100
- BlockMesh101.Scale = Vector3.new(0.400000006, 0.266666681, 0.13333334)
- Part102.Parent = Tool0
- Part102.CFrame = CFrame.new(2.10476875, 6.18761969, 0.0428607464, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
- Part102.Orientation = Vector3.new(0, 90, 0)
- Part102.Position = Vector3.new(2.10476875, 6.18761969, 0.0428607464)
- Part102.Rotation = Vector3.new(0, 90, 0)
- Part102.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part102.Size = Vector3.new(1, 1, 1)
- Part102.Anchored = true
- Part102.BottomSurface = Enum.SurfaceType.Smooth
- Part102.BrickColor = BrickColor.new("Mid gray")
- Part102.TopSurface = Enum.SurfaceType.Smooth
- Part102.brickColor = BrickColor.new("Mid gray")
- BlockMesh103.Parent = Part102
- BlockMesh103.Scale = Vector3.new(0.733333349, 0.333333343, 0.13333334)
- Part104.Parent = Tool0
- Part104.CFrame = CFrame.new(2.23810387, 6.99429083, 0.609520912, -7.72747262e-06, -2.76268611e-06, 1, -3.8916487e-06, 1, 2.76265587e-06, -1, -7.70632505e-06, -7.72751628e-06)
- Part104.Orientation = Vector3.new(0, 90, 0)
- Part104.Position = Vector3.new(2.23810387, 6.99429083, 0.609520912)
- Part104.Rotation = Vector3.new(0, 90, 0)
- Part104.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part104.Size = Vector3.new(1, 1, 1)
- Part104.Anchored = true
- Part104.BottomSurface = Enum.SurfaceType.Smooth
- Part104.BrickColor = BrickColor.new("Dark stone grey")
- Part104.TopSurface = Enum.SurfaceType.Smooth
- Part104.brickColor = BrickColor.new("Dark stone grey")
- BlockMesh105.Parent = Part104
- BlockMesh105.Scale = Vector3.new(0.13333334, 0.266666681, 0.400000006)
- Part106.Parent = Tool0
- Part106.CFrame = CFrame.new(2.23810387, 6.72762251, 0.576189995, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
- Part106.Orientation = Vector3.new(0, 90, 0)
- Part106.Position = Vector3.new(2.23810387, 6.72762251, 0.576189995)
- Part106.Rotation = Vector3.new(0, 90, 0)
- Part106.Color = Color3.new(0.854902, 0.52549, 0.478431)
- Part106.Size = Vector3.new(1, 1, 1)
- Part106.Anchored = true
- Part106.BottomSurface = Enum.SurfaceType.Smooth
- Part106.BrickColor = BrickColor.new("Medium red")
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.brickColor = BrickColor.new("Medium red")
- BlockMesh107.Parent = Part106
- BlockMesh107.Scale = Vector3.new(0.0666666701, 0.13333334, 0.13333334)
- Part108.Parent = Tool0
- Part108.CFrame = CFrame.new(2.23809624, 7.16095114, -0.190479517, -1, -2.76268611e-06, -7.72748353e-06, -2.76264132e-06, 1, -5.79899734e-06, 7.72749991e-06, -5.79897596e-06, -1)
- Part108.Orientation = Vector3.new(0, -180, 0)
- Part108.Position = Vector3.new(2.23809624, 7.16095114, -0.190479517)
- Part108.Rotation = Vector3.new(180, 0, 180)
- Part108.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part108.Size = Vector3.new(1, 1, 1)
- Part108.Anchored = true
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.BrickColor = BrickColor.new("Black")
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.brickColor = BrickColor.new("Black")
- BlockMesh109.Parent = Part108
- BlockMesh109.Scale = Vector3.new(0.13333334, 0.0666666701, 0.400000006)
- Part110.Parent = Tool0
- Part110.CFrame = CFrame.new(2.23809624, 7.22761679, -0.190479755, -1, -2.76268611e-06, -7.72748353e-06, -2.76264132e-06, 1, -5.79899734e-06, 7.72749991e-06, -5.79897596e-06, -1)
- Part110.Orientation = Vector3.new(0, -180, 0)
- Part110.Position = Vector3.new(2.23809624, 7.22761679, -0.190479755)
- Part110.Rotation = Vector3.new(180, 0, 180)
- Part110.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part110.Size = Vector3.new(1, 1, 1)
- Part110.Anchored = true
- Part110.BottomSurface = Enum.SurfaceType.Smooth
- Part110.BrickColor = BrickColor.new("Black")
- Part110.TopSurface = Enum.SurfaceType.Smooth
- Part110.brickColor = BrickColor.new("Black")
- BlockMesh111.Parent = Part110
- BlockMesh111.Scale = Vector3.new(0.13333334, 0.0666666701, 0.13333334)
- Part112.Parent = Tool0
- Part112.CFrame = CFrame.new(2.37143326, 6.18761969, 0.0428587198, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
- Part112.Orientation = Vector3.new(0, 90, 0)
- Part112.Position = Vector3.new(2.37143326, 6.18761969, 0.0428587198)
- Part112.Rotation = Vector3.new(0, 90, 0)
- Part112.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part112.Size = Vector3.new(1, 1, 1)
- Part112.Anchored = true
- Part112.BottomSurface = Enum.SurfaceType.Smooth
- Part112.BrickColor = BrickColor.new("Mid gray")
- Part112.TopSurface = Enum.SurfaceType.Smooth
- Part112.brickColor = BrickColor.new("Mid gray")
- BlockMesh113.Parent = Part112
- BlockMesh113.Scale = Vector3.new(0.733333349, 0.333333343, 0.13333334)
- Part114.Parent = Tool0
- Part114.CFrame = CFrame.new(2.10477257, 6.08762121, 0.476194859, -7.72748263e-06, -2.64347682e-06, 1, -5.79899825e-06, 1, 2.88185061e-06, -1, -5.79897596e-06, -7.72750172e-06)
- Part114.Orientation = Vector3.new(0, 90, 0)
- Part114.Position = Vector3.new(2.10477257, 6.08762121, 0.476194859)
- Part114.Rotation = Vector3.new(0, 90, 0)
- Part114.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part114.Size = Vector3.new(1, 1, 1)
- Part114.Anchored = true
- Part114.BottomSurface = Enum.SurfaceType.Smooth
- Part114.BrickColor = BrickColor.new("Mid gray")
- Part114.TopSurface = Enum.SurfaceType.Smooth
- Part114.brickColor = BrickColor.new("Mid gray")
- BlockMesh115.Parent = Part114
- BlockMesh115.Scale = Vector3.new(0.13333334, 0.13333334, 0.13333334)
- Part116.Parent = Tool0
- Part116.CFrame = CFrame.new(2.23809624, 5.7876153, -0.890471458, -1, 4.86670842e-06, -7.72761632e-06, 4.86675344e-06, 1, -5.79899734e-06, 7.72758813e-06, -5.79903508e-06, -1)
- Part116.Orientation = Vector3.new(0, -180, 0)
- Part116.Position = Vector3.new(2.23809624, 5.7876153, -0.890471458)
- Part116.Rotation = Vector3.new(180, 0, -180)
- Part116.Size = Vector3.new(1, 1, 1)
- Part116.Anchored = true
- Part116.BottomSurface = Enum.SurfaceType.Smooth
- Part116.TopSurface = Enum.SurfaceType.Smooth
- BlockMesh117.Parent = Part116
- BlockMesh117.Scale = Vector3.new(0.266666681, 0.200000003, 0.333333343)
- Part118.Parent = Tool0
- Part118.CFrame = CFrame.new(2.23810196, 5.85428572, -0.0571383238, -1, -2.76268611e-06, -7.72748353e-06, -2.76264132e-06, 1, -5.79899734e-06, 7.72749991e-06, -5.79897596e-06, -1)
- Part118.Orientation = Vector3.new(0, -180, 0)
- Part118.Position = Vector3.new(2.23810196, 5.85428572, -0.0571383238)
- Part118.Rotation = Vector3.new(180, 0, 180)
- Part118.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part118.Size = Vector3.new(1, 1, 1)
- Part118.Anchored = true
- Part118.BottomSurface = Enum.SurfaceType.Smooth
- Part118.BrickColor = BrickColor.new("Mid gray")
- Part118.TopSurface = Enum.SurfaceType.Smooth
- Part118.brickColor = BrickColor.new("Mid gray")
- BlockMesh119.Parent = Part118
- BlockMesh119.Scale = Vector3.new(0.400000006, 0.333333343, 0.13333334)
- Part120.Parent = Tool0
- Part120.CFrame = CFrame.new(2.23810005, 5.78761721, -0.42380476, 1, -7.72748353e-06, -2.76361743e-06, 2.76170999e-06, -5.79899734e-06, 1, -7.72749991e-06, -1, -5.79897596e-06)
- Part120.Orientation = Vector3.new(-90, 0, 0)
- Part120.Position = Vector3.new(2.23810005, 5.78761721, -0.42380476)
- Part120.Rotation = Vector3.new(-90, 0, 0)
- Part120.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part120.Size = Vector3.new(1, 1, 1)
- Part120.Anchored = true
- Part120.BottomSurface = Enum.SurfaceType.Smooth
- Part120.BrickColor = BrickColor.new("Black")
- Part120.TopSurface = Enum.SurfaceType.Smooth
- Part120.brickColor = BrickColor.new("Black")
- CylinderMesh121.Parent = Part120
- CylinderMesh121.Scale = Vector3.new(0.266666681, 0.600000024, 0.200000003)
- Part122.Parent = Tool0
- Part122.CFrame = CFrame.new(2.23809052, 6.96094656, -0.990478516, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
- Part122.Orientation = Vector3.new(0, 90, 0)
- Part122.Position = Vector3.new(2.23809052, 6.96094656, -0.990478516)
- Part122.Rotation = Vector3.new(0, 90, 0)
- Part122.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part122.Size = Vector3.new(2, 1, 1)
- Part122.Anchored = true
- Part122.BottomSurface = Enum.SurfaceType.Smooth
- Part122.BrickColor = BrickColor.new("Mid gray")
- Part122.TopSurface = Enum.SurfaceType.Smooth
- Part122.brickColor = BrickColor.new("Mid gray")
- BlockMesh123.Parent = Part122
- BlockMesh123.Scale = Vector3.new(0.866666675, 0.333333343, 0.13333334)
- Part124.Parent = Tool0
- Part124.CFrame = CFrame.new(2.2380867, 5.92760897, -1.92380714, -1, 2.76268611e-06, 7.72748353e-06, -2.76264132e-06, -1, 5.79899734e-06, 7.72749991e-06, 5.79897596e-06, 1)
- Part124.Orientation = Vector3.new(0, 0, -180)
- Part124.Position = Vector3.new(2.2380867, 5.92760897, -1.92380714)
- Part124.Rotation = Vector3.new(0, 0, -180)
- Part124.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part124.Size = Vector3.new(1, 1, 1)
- Part124.Anchored = true
- Part124.BottomSurface = Enum.SurfaceType.Smooth
- Part124.BrickColor = BrickColor.new("Black")
- Part124.TopSurface = Enum.SurfaceType.Smooth
- Part124.brickColor = BrickColor.new("Black")
- SpecialMesh125.Parent = Part124
- SpecialMesh125.Scale = Vector3.new(0.13333334, 0.266666681, 0.13333334)
- SpecialMesh125.MeshType = Enum.MeshType.Wedge
- Part126.Parent = Tool0
- Part126.CFrame = CFrame.new(2.23808479, 7.16094351, -1.65714645, 1, 7.72748353e-06, 2.76268611e-06, 2.76264132e-06, 5.79899734e-06, -1, -7.72749991e-06, 1, 5.79897596e-06)
- Part126.Orientation = Vector3.new(90, 0, 0)
- Part126.Position = Vector3.new(2.23808479, 7.16094351, -1.65714645)
- Part126.Rotation = Vector3.new(90, 0, 0)
- Part126.Size = Vector3.new(1, 0.400000006, 1)
- Part126.Anchored = true
- Part126.BottomSurface = Enum.SurfaceType.Smooth
- Part126.TopSurface = Enum.SurfaceType.Smooth
- SpecialMesh127.Parent = Part126
- SpecialMesh127.Scale = Vector3.new(0.13333334, 1, 0.0666666701)
- SpecialMesh127.MeshType = Enum.MeshType.Wedge
- Part128.Parent = Tool0
- Part128.CFrame = CFrame.new(2.23809624, 6.66094732, -1.79047585, 1, -3.03254444e-09, 8.49165982e-09, -3.03254444e-09, 1, 6.36686792e-09, 8.49165982e-09, 6.36686792e-09, 1)
- Part128.Position = Vector3.new(2.23809624, 6.66094732, -1.79047585)
- Part128.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part128.Size = Vector3.new(1, 0.400000006, 1)
- Part128.Anchored = true
- Part128.BottomSurface = Enum.SurfaceType.Smooth
- Part128.BrickColor = BrickColor.new("Black")
- Part128.TopSurface = Enum.SurfaceType.Smooth
- Part128.brickColor = BrickColor.new("Black")
- SpecialMesh129.Parent = Part128
- SpecialMesh129.Scale = Vector3.new(0.13333334, 0.666666687, 0.13333334)
- SpecialMesh129.MeshType = Enum.MeshType.Wedge
- Part130.Parent = Tool0
- Part130.CFrame = CFrame.new(2.2380867, 6.29427481, -1.92380905, 1, -2.76268611e-06, 7.72748353e-06, 2.76264132e-06, 1, 5.79899734e-06, -7.72749991e-06, -5.79897596e-06, 1)
- Part130.Position = Vector3.new(2.2380867, 6.29427481, -1.92380905)
- Part130.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part130.Size = Vector3.new(1, 1, 1)
- Part130.Anchored = true
- Part130.BottomSurface = Enum.SurfaceType.Smooth
- Part130.BrickColor = BrickColor.new("Black")
- Part130.TopSurface = Enum.SurfaceType.Smooth
- Part130.brickColor = BrickColor.new("Black")
- SpecialMesh131.Parent = Part130
- SpecialMesh131.Scale = Vector3.new(0.13333334, 0.466666669, 0.13333334)
- SpecialMesh131.MeshType = Enum.MeshType.Wedge
- Part132.Parent = Tool0
- Part132.CFrame = CFrame.new(2.23808289, 6.99427557, -1.92381287, 1, -2.76268611e-06, 7.72748353e-06, 2.76264132e-06, 1, 5.79899734e-06, -7.72749991e-06, -5.79897596e-06, 1)
- Part132.Position = Vector3.new(2.23808289, 6.99427557, -1.92381287)
- Part132.Size = Vector3.new(1, 0.400000006, 1)
- Part132.Anchored = true
- Part132.BottomSurface = Enum.SurfaceType.Smooth
- Part132.TopSurface = Enum.SurfaceType.Smooth
- SpecialMesh133.Parent = Part132
- SpecialMesh133.Scale = Vector3.new(0.13333334, 1, 0.13333334)
- SpecialMesh133.MeshType = Enum.MeshType.Wedge
- Part134.Parent = Tool0
- Part134.CFrame = CFrame.new(2.23808861, 6.12761068, -1.45713997, -1, -2.76268611e-06, -7.72748353e-06, -2.76264132e-06, 1, -5.79899734e-06, 7.72749991e-06, -5.79897596e-06, -1)
- Part134.Orientation = Vector3.new(0, -180, 0)
- Part134.Position = Vector3.new(2.23808861, 6.12761068, -1.45713997)
- Part134.Rotation = Vector3.new(180, 0, 180)
- Part134.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part134.Size = Vector3.new(1, 1, 1)
- Part134.Anchored = true
- Part134.BottomSurface = Enum.SurfaceType.Smooth
- Part134.BrickColor = BrickColor.new("Black")
- Part134.TopSurface = Enum.SurfaceType.Smooth
- Part134.brickColor = BrickColor.new("Black")
- SpecialMesh135.Parent = Part134
- SpecialMesh135.Scale = Vector3.new(0.13333334, 0.13333334, 0.13333334)
- SpecialMesh135.MeshType = Enum.MeshType.Wedge
- Part136.Parent = Tool0
- Part136.CFrame = CFrame.new(2.23809624, 6.52761602, -1.45714378, 1, 2.46039775e-08, -6.88647432e-08, -2.46039775e-08, -1, -5.1649323e-08, 6.88647432e-08, -5.1649323e-08, -1)
- Part136.Orientation = Vector3.new(0, -180, -180)
- Part136.Position = Vector3.new(2.23809624, 6.52761602, -1.45714378)
- Part136.Rotation = Vector3.new(180, 0, 0)
- Part136.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part136.Size = Vector3.new(1, 1, 1)
- Part136.Anchored = true
- Part136.BottomSurface = Enum.SurfaceType.Smooth
- Part136.BrickColor = BrickColor.new("Bright red")
- Part136.TopSurface = Enum.SurfaceType.Smooth
- Part136.brickColor = BrickColor.new("Bright red")
- SpecialMesh137.Parent = Part136
- SpecialMesh137.Scale = Vector3.new(0.13333334, 0.13333334, 0.13333334)
- SpecialMesh137.MeshType = Enum.MeshType.Wedge
- Part138.Parent = Tool0
- Part138.CFrame = CFrame.new(2.23809052, 5.92761087, -1.45713997, 1, 2.76268611e-06, -7.72748353e-06, 2.76264132e-06, -1, -5.79899734e-06, -7.72749991e-06, 5.79897596e-06, -1)
- Part138.Orientation = Vector3.new(0, -180, 180)
- Part138.Position = Vector3.new(2.23809052, 5.92761087, -1.45713997)
- Part138.Rotation = Vector3.new(180, 0, 0)
- Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part138.Size = Vector3.new(1, 1, 1)
- Part138.Anchored = true
- Part138.BottomSurface = Enum.SurfaceType.Smooth
- Part138.BrickColor = BrickColor.new("Black")
- Part138.TopSurface = Enum.SurfaceType.Smooth
- Part138.brickColor = BrickColor.new("Black")
- SpecialMesh139.Parent = Part138
- SpecialMesh139.Scale = Vector3.new(0.13333334, 0.266666681, 0.13333334)
- SpecialMesh139.MeshType = Enum.MeshType.Wedge
- Part140.Parent = Tool0
- Part140.CFrame = CFrame.new(2.23810005, 5.95428228, -0.657138824, -1, 4.86670842e-06, -7.72761632e-06, 4.86675344e-06, 1, -5.79899734e-06, 7.72758813e-06, -5.79903508e-06, -1)
- Part140.Orientation = Vector3.new(0, -180, 0)
- Part140.Position = Vector3.new(2.23810005, 5.95428228, -0.657138824)
- Part140.Rotation = Vector3.new(180, 0, -180)
- Part140.Size = Vector3.new(1, 0.400000006, 1)
- Part140.Anchored = true
- Part140.BottomSurface = Enum.SurfaceType.Smooth
- Part140.TopSurface = Enum.SurfaceType.Smooth
- SpecialMesh141.Parent = Part140
- SpecialMesh141.Scale = Vector3.new(0.266666681, 0.333333343, 0.13333334)
- SpecialMesh141.MeshType = Enum.MeshType.Wedge
- Part142.Parent = Tool0
- Part142.CFrame = CFrame.new(2.23809624, 5.95428228, -0.890472412, 1, 4.86670842e-06, 7.72761632e-06, -4.86675344e-06, 1, 5.79899734e-06, -7.72758813e-06, -5.79903508e-06, 1)
- Part142.Position = Vector3.new(2.23809624, 5.95428228, -0.890472412)
- Part142.Size = Vector3.new(1, 0.400000006, 1)
- Part142.Anchored = true
- Part142.BottomSurface = Enum.SurfaceType.Smooth
- Part142.TopSurface = Enum.SurfaceType.Smooth
- SpecialMesh143.Parent = Part142
- SpecialMesh143.Scale = Vector3.new(0.266666681, 0.333333343, 0.333333343)
- SpecialMesh143.MeshType = Enum.MeshType.Wedge
- Part144.Name = "Vert1"
- Part144.Parent = Tool0
- Part144.CFrame = CFrame.new(2.47143555, 7.36095572, 0.476185799, -1, 2.76268634e-06, 7.72748353e-06, -2.76264109e-06, -1, 5.79899734e-06, 7.72749991e-06, 5.79897596e-06, 1)
- Part144.Orientation = Vector3.new(0, 0, -180)
- Part144.Position = Vector3.new(2.47143555, 7.36095572, 0.476185799)
- Part144.Rotation = Vector3.new(0, 0, -180)
- Part144.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part144.Size = Vector3.new(1, 1, 1)
- Part144.Anchored = true
- Part144.BottomSurface = Enum.SurfaceType.Smooth
- Part144.BrickColor = BrickColor.new("Br. yellowish orange")
- Part144.TopSurface = Enum.SurfaceType.Smooth
- Part144.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh145.Parent = Part144
- SpecialMesh145.Scale = Vector3.new(0.200000003, 0.0666666701, 0.266666681)
- SpecialMesh145.MeshType = Enum.MeshType.Wedge
- Part146.Name = "Vert2"
- Part146.Parent = Tool0
- Part146.CFrame = CFrame.new(2.47143936, 7.26096106, 0.942852974, -1, 4.38987308e-06, -7.72760814e-06, 4.3899181e-06, 1, -5.79899734e-06, 7.72758267e-06, -5.79903144e-06, -1)
- Part146.Orientation = Vector3.new(0, -180, 0)
- Part146.Position = Vector3.new(2.47143936, 7.26096106, 0.942852974)
- Part146.Rotation = Vector3.new(180, 0, -180)
- Part146.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part146.Size = Vector3.new(1, 1, 1)
- Part146.Anchored = true
- Part146.BottomSurface = Enum.SurfaceType.Smooth
- Part146.BrickColor = BrickColor.new("Br. yellowish orange")
- Part146.TopSurface = Enum.SurfaceType.Smooth
- Part146.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh147.Parent = Part146
- SpecialMesh147.Scale = Vector3.new(0.200000003, 0.266666681, 0.13333334)
- SpecialMesh147.MeshType = Enum.MeshType.Wedge
- Part148.Name = "Vert3"
- Part148.Parent = Tool0
- Part148.CFrame = CFrame.new(2.46189499, 5.81904364, 0.769519806, 7.72730891e-06, 1.27762632e-05, -1, 5.79899688e-06, -1, -1.27762187e-05, -1, -5.7988982e-06, -7.72738258e-06)
- Part148.Orientation = Vector3.new(0, -90, 180)
- Part148.Position = Vector3.new(2.46189499, 5.81904364, 0.769519806)
- Part148.Rotation = Vector3.new(-180, -90, 0)
- Part148.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part148.Size = Vector3.new(1, 1, 1)
- Part148.Anchored = true
- Part148.BottomSurface = Enum.SurfaceType.Smooth
- Part148.BrickColor = BrickColor.new("Br. yellowish orange")
- Part148.TopSurface = Enum.SurfaceType.Smooth
- Part148.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh149.Parent = Part148
- BlockMesh149.Scale = Vector3.new(0.13333334, 0.266666681, 0.200000003)
- Part150.Name = "Vert4"
- Part150.Parent = Tool0
- Part150.CFrame = CFrame.new(2.47144318, 6.99429274, 0.876188278, -7.72730891e-06, -1.27762632e-05, 1, -5.79899688e-06, 1, 1.27762187e-05, -1, -5.7988982e-06, -7.72738258e-06)
- Part150.Orientation = Vector3.new(0, 90, 0)
- Part150.Position = Vector3.new(2.47144318, 6.99429274, 0.876188278)
- Part150.Rotation = Vector3.new(0, 90, 0)
- Part150.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part150.Size = Vector3.new(1, 1, 1)
- Part150.Anchored = true
- Part150.BottomSurface = Enum.SurfaceType.Smooth
- Part150.BrickColor = BrickColor.new("Br. yellowish orange")
- Part150.TopSurface = Enum.SurfaceType.Smooth
- Part150.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh151.Parent = Part150
- BlockMesh151.Scale = Vector3.new(0.266666681, 0.266666681, 0.200000003)
- Part152.Name = "Vert5"
- Part152.Parent = Tool0
- Part152.CFrame = CFrame.new(2.46189117, 5.81904173, 0.902853012, 1, -4.38987308e-06, 7.72760814e-06, -4.3899181e-06, -1, 5.79899734e-06, 7.72758267e-06, -5.79903144e-06, -1)
- Part152.Orientation = Vector3.new(0, 180, -180)
- Part152.Position = Vector3.new(2.46189117, 5.81904173, 0.902853012)
- Part152.Rotation = Vector3.new(-180, 0, 0)
- Part152.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part152.Size = Vector3.new(1, 1, 1)
- Part152.Anchored = true
- Part152.BottomSurface = Enum.SurfaceType.Smooth
- Part152.BrickColor = BrickColor.new("Br. yellowish orange")
- Part152.TopSurface = Enum.SurfaceType.Smooth
- Part152.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh153.Parent = Part152
- SpecialMesh153.Scale = Vector3.new(0.200000003, 0.266666681, 0.13333334)
- SpecialMesh153.MeshType = Enum.MeshType.Wedge
- Part154.Name = "Vert6"
- Part154.Parent = Tool0
- Part154.CFrame = CFrame.new(2.47143555, 7.49429083, 0.742852211, -1, -3.23952327e-06, -7.72747535e-06, -2.28580416e-06, 1, -5.79899734e-06, 7.72750536e-06, -5.79897232e-06, -1)
- Part154.Orientation = Vector3.new(0, -180, 0)
- Part154.Position = Vector3.new(2.47143555, 7.49429083, 0.742852211)
- Part154.Rotation = Vector3.new(180, 0, 180)
- Part154.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part154.Size = Vector3.new(1, 1, 1)
- Part154.Anchored = true
- Part154.BottomSurface = Enum.SurfaceType.Smooth
- Part154.BrickColor = BrickColor.new("Br. yellowish orange")
- Part154.TopSurface = Enum.SurfaceType.Smooth
- Part154.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh155.Parent = Part154
- SpecialMesh155.Scale = Vector3.new(0.200000003, 0.200000003, 0.266666681)
- SpecialMesh155.MeshType = Enum.MeshType.Wedge
- Part156.Name = "Vert7"
- Part156.Parent = Tool0
- Part156.CFrame = CFrame.new(2.47143936, 7.22762442, 0.676186562, -1, 6.10054531e-06, 7.72742533e-06, 5.7521811e-07, -1, 5.79899734e-06, 7.7275381e-06, 5.7989505e-06, 1)
- Part156.Orientation = Vector3.new(0, 0, 180)
- Part156.Position = Vector3.new(2.47143936, 7.22762442, 0.676186562)
- Part156.Rotation = Vector3.new(0, 0, -180)
- Part156.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part156.Size = Vector3.new(1, 1, 1)
- Part156.Anchored = true
- Part156.BottomSurface = Enum.SurfaceType.Smooth
- Part156.BrickColor = BrickColor.new("Br. yellowish orange")
- Part156.TopSurface = Enum.SurfaceType.Smooth
- Part156.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh157.Parent = Part156
- SpecialMesh157.Scale = Vector3.new(0.200000003, 0.200000003, 0.13333334)
- SpecialMesh157.MeshType = Enum.MeshType.Wedge
- Part158.Name = "Vert8"
- Part158.Parent = Tool0
- Part158.CFrame = CFrame.new(1.99522781, 6.08570814, 0.836188316, 7.72760814e-06, 4.44947773e-06, 1, 5.79899597e-06, 1, -4.33031346e-06, -1, 5.79903326e-06, 7.72758267e-06)
- Part158.Orientation = Vector3.new(0, 90, 0)
- Part158.Position = Vector3.new(1.99522781, 6.08570814, 0.836188316)
- Part158.Rotation = Vector3.new(0, 90, 0)
- Part158.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part158.Size = Vector3.new(1, 1, 1)
- Part158.Anchored = true
- Part158.BottomSurface = Enum.SurfaceType.Smooth
- Part158.BrickColor = BrickColor.new("Br. yellowish orange")
- Part158.TopSurface = Enum.SurfaceType.Smooth
- Part158.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh159.Parent = Part158
- BlockMesh159.Scale = Vector3.new(0.266666681, 0.266666681, 0.200000003)
- Part160.Name = "Vert9"
- Part160.Parent = Tool0
- Part160.CFrame = CFrame.new(1.99522972, 5.85237551, 0.6361866, 1, -1.27762632e-05, -7.72730891e-06, 1.27762187e-05, 1, -5.79899688e-06, 7.72738258e-06, 5.7988982e-06, 1)
- Part160.Position = Vector3.new(1.99522972, 5.85237551, 0.6361866)
- Part160.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part160.Size = Vector3.new(1, 1, 1)
- Part160.Anchored = true
- Part160.BottomSurface = Enum.SurfaceType.Smooth
- Part160.BrickColor = BrickColor.new("Br. yellowish orange")
- Part160.TopSurface = Enum.SurfaceType.Smooth
- Part160.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh161.Parent = Part160
- SpecialMesh161.Scale = Vector3.new(0.200000003, 0.200000003, 0.13333334)
- SpecialMesh161.MeshType = Enum.MeshType.Wedge
- Part162.Name = "Vert10"
- Part162.Parent = Tool0
- Part162.CFrame = CFrame.new(2.46189117, 6.08571005, 0.836188316, 7.72730891e-06, 1.27762632e-05, -1, 5.79899688e-06, -1, -1.27762187e-05, -1, -5.7988982e-06, -7.72738258e-06)
- Part162.Orientation = Vector3.new(0, -90, 180)
- Part162.Position = Vector3.new(2.46189117, 6.08571005, 0.836188316)
- Part162.Rotation = Vector3.new(-180, -90, 0)
- Part162.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part162.Size = Vector3.new(1, 1, 1)
- Part162.Anchored = true
- Part162.BottomSurface = Enum.SurfaceType.Smooth
- Part162.BrickColor = BrickColor.new("Br. yellowish orange")
- Part162.TopSurface = Enum.SurfaceType.Smooth
- Part162.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh163.Parent = Part162
- BlockMesh163.Scale = Vector3.new(0.266666681, 0.266666681, 0.200000003)
- Part164.Name = "Vert11"
- Part164.Parent = Tool0
- Part164.CFrame = CFrame.new(1.99522972, 5.81904173, 0.769519806, 7.72730891e-06, 1.27762632e-05, -1, 5.79899688e-06, -1, -1.27762187e-05, -1, -5.7988982e-06, -7.72738258e-06)
- Part164.Orientation = Vector3.new(0, -90, 180)
- Part164.Position = Vector3.new(1.99522972, 5.81904173, 0.769519806)
- Part164.Rotation = Vector3.new(-180, -90, 0)
- Part164.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part164.Size = Vector3.new(1, 1, 1)
- Part164.Anchored = true
- Part164.BottomSurface = Enum.SurfaceType.Smooth
- Part164.BrickColor = BrickColor.new("Br. yellowish orange")
- Part164.TopSurface = Enum.SurfaceType.Smooth
- Part164.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh165.Parent = Part164
- BlockMesh165.Scale = Vector3.new(0.13333334, 0.266666681, 0.200000003)
- Part166.Name = "Vert12"
- Part166.Parent = Tool0
- Part166.CFrame = CFrame.new(1.99522591, 5.81903982, 0.902853012, 1, -4.38987308e-06, 7.72760814e-06, -4.3899181e-06, -1, 5.79899734e-06, 7.72758267e-06, -5.79903144e-06, -1)
- Part166.Orientation = Vector3.new(0, 180, -180)
- Part166.Position = Vector3.new(1.99522591, 5.81903982, 0.902853012)
- Part166.Rotation = Vector3.new(-180, 0, 0)
- Part166.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part166.Size = Vector3.new(1, 1, 1)
- Part166.Anchored = true
- Part166.BottomSurface = Enum.SurfaceType.Smooth
- Part166.BrickColor = BrickColor.new("Br. yellowish orange")
- Part166.TopSurface = Enum.SurfaceType.Smooth
- Part166.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh167.Parent = Part166
- SpecialMesh167.Scale = Vector3.new(0.200000003, 0.266666681, 0.13333334)
- SpecialMesh167.MeshType = Enum.MeshType.Wedge
- Part168.Name = "Vert13"
- Part168.Parent = Tool0
- Part168.CFrame = CFrame.new(2.00476837, 7.36095572, 0.476185799, -1, 2.76268634e-06, 7.72748353e-06, -2.76264109e-06, -1, 5.79899734e-06, 7.72749991e-06, 5.79897596e-06, 1)
- Part168.Orientation = Vector3.new(0, 0, -180)
- Part168.Position = Vector3.new(2.00476837, 7.36095572, 0.476185799)
- Part168.Rotation = Vector3.new(0, 0, -180)
- Part168.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part168.Size = Vector3.new(1, 1, 1)
- Part168.Anchored = true
- Part168.BottomSurface = Enum.SurfaceType.Smooth
- Part168.BrickColor = BrickColor.new("Br. yellowish orange")
- Part168.TopSurface = Enum.SurfaceType.Smooth
- Part168.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh169.Parent = Part168
- SpecialMesh169.Scale = Vector3.new(0.200000003, 0.0666666701, 0.266666681)
- SpecialMesh169.MeshType = Enum.MeshType.Wedge
- Part170.Name = "Vert14"
- Part170.Parent = Tool0
- Part170.CFrame = CFrame.new(2.00284958, 7.49428701, 0.0419034362, -7.72749991e-06, -5.79897596e-06, 1, 2.76264132e-06, 1, 5.79899734e-06, -1, 2.76268611e-06, -7.72748353e-06)
- Part170.Orientation = Vector3.new(0, 90, 0)
- Part170.Position = Vector3.new(2.00284958, 7.49428701, 0.0419034362)
- Part170.Rotation = Vector3.new(0, 90, 0)
- Part170.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part170.Size = Vector3.new(1, 1, 1)
- Part170.Anchored = true
- Part170.BottomSurface = Enum.SurfaceType.Smooth
- Part170.BrickColor = BrickColor.new("Br. yellowish orange")
- Part170.TopSurface = Enum.SurfaceType.Smooth
- Part170.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh171.Parent = Part170
- BlockMesh171.Scale = Vector3.new(1.13333333, 0.200000003, 0.200000003)
- Part172.Name = "Vert15"
- Part172.Parent = Tool0
- Part172.CFrame = CFrame.new(2.47143555, 7.36095572, 0.676184654, -7.72742533e-06, -6.10054485e-06, 1, -5.79899734e-06, 1, -5.75217882e-07, -1, -5.7989505e-06, -7.7275381e-06)
- Part172.Orientation = Vector3.new(0, 90, 0)
- Part172.Position = Vector3.new(2.47143555, 7.36095572, 0.676184654)
- Part172.Rotation = Vector3.new(0, 90, 0)
- Part172.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part172.Size = Vector3.new(1, 1, 1)
- Part172.Anchored = true
- Part172.BottomSurface = Enum.SurfaceType.Smooth
- Part172.BrickColor = BrickColor.new("Br. yellowish orange")
- Part172.TopSurface = Enum.SurfaceType.Smooth
- Part172.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh173.Parent = Part172
- BlockMesh173.Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003)
- Part174.Name = "Vert16"
- Part174.Parent = Tool0
- Part174.CFrame = CFrame.new(2.00477028, 7.36095572, 0.676184654, -7.72742533e-06, -6.10054485e-06, 1, -5.79899734e-06, 1, -5.75217882e-07, -1, -5.7989505e-06, -7.7275381e-06)
- Part174.Orientation = Vector3.new(0, 90, 0)
- Part174.Position = Vector3.new(2.00477028, 7.36095572, 0.676184654)
- Part174.Rotation = Vector3.new(0, 90, 0)
- Part174.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part174.Size = Vector3.new(1, 1, 1)
- Part174.Anchored = true
- Part174.BottomSurface = Enum.SurfaceType.Smooth
- Part174.BrickColor = BrickColor.new("Br. yellowish orange")
- Part174.TopSurface = Enum.SurfaceType.Smooth
- Part174.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh175.Parent = Part174
- BlockMesh175.Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003)
- Part176.Name = "Vert17"
- Part176.Parent = Tool0
- Part176.CFrame = CFrame.new(2.46189499, 5.85237741, 0.636184692, 1, 7.25089103e-06, -7.72765725e-06, -7.25093605e-06, 1, -5.79899779e-06, 7.72761541e-06, 5.79905372e-06, 1)
- Part176.Position = Vector3.new(2.46189499, 5.85237741, 0.636184692)
- Part176.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part176.Size = Vector3.new(1, 1, 1)
- Part176.Anchored = true
- Part176.BottomSurface = Enum.SurfaceType.Smooth
- Part176.BrickColor = BrickColor.new("Br. yellowish orange")
- Part176.TopSurface = Enum.SurfaceType.Smooth
- Part176.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh177.Parent = Part176
- SpecialMesh177.Scale = Vector3.new(0.200000003, 0.200000003, 0.13333334)
- SpecialMesh177.MeshType = Enum.MeshType.Wedge
- Part178.Name = "Vert18"
- Part178.Parent = Tool0
- Part178.CFrame = CFrame.new(1.99522972, 5.71904325, 0.636183739, 7.72742533e-06, 6.10054485e-06, -1, 5.79899734e-06, -1, 5.75217882e-07, -1, -5.7989505e-06, -7.7275381e-06)
- Part178.Orientation = Vector3.new(0, -90, 180)
- Part178.Position = Vector3.new(1.99522972, 5.71904325, 0.636183739)
- Part178.Rotation = Vector3.new(-180, -90, 0)
- Part178.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part178.Size = Vector3.new(1, 1, 1)
- Part178.Anchored = true
- Part178.BottomSurface = Enum.SurfaceType.Smooth
- Part178.BrickColor = BrickColor.new("Br. yellowish orange")
- Part178.TopSurface = Enum.SurfaceType.Smooth
- Part178.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh179.Parent = Part178
- BlockMesh179.Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003)
- Part180.Name = "Vert19"
- Part180.Parent = Tool0
- Part180.CFrame = CFrame.new(2.46189499, 5.71904516, 0.636183739, 7.72742533e-06, 6.10054485e-06, -1, 5.79899734e-06, -1, 5.75217882e-07, -1, -5.7989505e-06, -7.7275381e-06)
- Part180.Orientation = Vector3.new(0, -90, 180)
- Part180.Position = Vector3.new(2.46189499, 5.71904516, 0.636183739)
- Part180.Rotation = Vector3.new(-180, -90, 0)
- Part180.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part180.Size = Vector3.new(1, 1, 1)
- Part180.Anchored = true
- Part180.BottomSurface = Enum.SurfaceType.Smooth
- Part180.BrickColor = BrickColor.new("Br. yellowish orange")
- Part180.TopSurface = Enum.SurfaceType.Smooth
- Part180.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh181.Parent = Part180
- BlockMesh181.Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003)
- Part182.Name = "Vert20"
- Part182.Parent = Tool0
- Part182.CFrame = CFrame.new(2.00477028, 7.49429083, 0.742852211, -1, -3.23952327e-06, -7.72747535e-06, -2.28580416e-06, 1, -5.79899734e-06, 7.72750536e-06, -5.79897232e-06, -1)
- Part182.Orientation = Vector3.new(0, -180, 0)
- Part182.Position = Vector3.new(2.00477028, 7.49429083, 0.742852211)
- Part182.Rotation = Vector3.new(180, 0, 180)
- Part182.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part182.Size = Vector3.new(1, 1, 1)
- Part182.Anchored = true
- Part182.BottomSurface = Enum.SurfaceType.Smooth
- Part182.BrickColor = BrickColor.new("Br. yellowish orange")
- Part182.TopSurface = Enum.SurfaceType.Smooth
- Part182.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh183.Parent = Part182
- SpecialMesh183.Scale = Vector3.new(0.200000003, 0.200000003, 0.266666681)
- SpecialMesh183.MeshType = Enum.MeshType.Wedge
- Part184.Name = "Vert21"
- Part184.Parent = Tool0
- Part184.CFrame = CFrame.new(2.4618988, 5.71904612, 0.436185837, 1, -2.76268634e-06, -7.72748353e-06, 2.76264109e-06, 1, -5.79899734e-06, 7.72749991e-06, 5.79897596e-06, 1)
- Part184.Position = Vector3.new(2.4618988, 5.71904612, 0.436185837)
- Part184.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part184.Size = Vector3.new(1, 1, 1)
- Part184.Anchored = true
- Part184.BottomSurface = Enum.SurfaceType.Smooth
- Part184.BrickColor = BrickColor.new("Br. yellowish orange")
- Part184.TopSurface = Enum.SurfaceType.Smooth
- Part184.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh185.Parent = Part184
- SpecialMesh185.Scale = Vector3.new(0.200000003, 0.0666666701, 0.266666681)
- SpecialMesh185.MeshType = Enum.MeshType.Wedge
- Part186.Name = "Vert22"
- Part186.Parent = Tool0
- Part186.CFrame = CFrame.new(2.00477409, 7.26095724, 0.942852974, -1, 4.38987308e-06, -7.72760814e-06, 4.3899181e-06, 1, -5.79899734e-06, 7.72758267e-06, -5.79903144e-06, -1)
- Part186.Orientation = Vector3.new(0, -180, 0)
- Part186.Position = Vector3.new(2.00477409, 7.26095724, 0.942852974)
- Part186.Rotation = Vector3.new(180, 0, -180)
- Part186.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part186.Size = Vector3.new(1, 1, 1)
- Part186.Anchored = true
- Part186.BottomSurface = Enum.SurfaceType.Smooth
- Part186.BrickColor = BrickColor.new("Br. yellowish orange")
- Part186.TopSurface = Enum.SurfaceType.Smooth
- Part186.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh187.Parent = Part186
- SpecialMesh187.Scale = Vector3.new(0.200000003, 0.266666681, 0.13333334)
- SpecialMesh187.MeshType = Enum.MeshType.Wedge
- Part188.Name = "Vert23"
- Part188.Parent = Tool0
- Part188.CFrame = CFrame.new(1.99523163, 5.71904421, 0.436185837, 1, -2.76268634e-06, -7.72748353e-06, 2.76264109e-06, 1, -5.79899734e-06, 7.72749991e-06, 5.79897596e-06, 1)
- Part188.Position = Vector3.new(1.99523163, 5.71904421, 0.436185837)
- Part188.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part188.Size = Vector3.new(1, 1, 1)
- Part188.Anchored = true
- Part188.BottomSurface = Enum.SurfaceType.Smooth
- Part188.BrickColor = BrickColor.new("Br. yellowish orange")
- Part188.TopSurface = Enum.SurfaceType.Smooth
- Part188.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh189.Parent = Part188
- SpecialMesh189.Scale = Vector3.new(0.200000003, 0.0666666701, 0.266666681)
- SpecialMesh189.MeshType = Enum.MeshType.Wedge
- Part190.Name = "Vert24"
- Part190.Parent = Tool0
- Part190.CFrame = CFrame.new(2.46951675, 7.49428701, 0.0418998003, -7.72749991e-06, -5.79897596e-06, 1, 2.76264132e-06, 1, 5.79899734e-06, -1, 2.76268611e-06, -7.72748353e-06)
- Part190.Orientation = Vector3.new(0, 90, 0)
- Part190.Position = Vector3.new(2.46951675, 7.49428701, 0.0418998003)
- Part190.Rotation = Vector3.new(0, 90, 0)
- Part190.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part190.Size = Vector3.new(1, 1, 1)
- Part190.Anchored = true
- Part190.BottomSurface = Enum.SurfaceType.Smooth
- Part190.BrickColor = BrickColor.new("Br. yellowish orange")
- Part190.TopSurface = Enum.SurfaceType.Smooth
- Part190.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh191.Parent = Part190
- BlockMesh191.Scale = Vector3.new(1.13333333, 0.200000003, 0.200000003)
- Part192.Name = "Vert25"
- Part192.Parent = Tool0
- Part192.CFrame = CFrame.new(2.46189499, 5.585711, 0.702851295, 1, 3.23952327e-06, 7.72747535e-06, 2.28580416e-06, -1, 5.79899734e-06, 7.72750536e-06, -5.79897232e-06, -1)
- Part192.Orientation = Vector3.new(0, 180, 180)
- Part192.Position = Vector3.new(2.46189499, 5.585711, 0.702851295)
- Part192.Rotation = Vector3.new(-180, 0, 0)
- Part192.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part192.Size = Vector3.new(1, 1, 1)
- Part192.Anchored = true
- Part192.BottomSurface = Enum.SurfaceType.Smooth
- Part192.BrickColor = BrickColor.new("Br. yellowish orange")
- Part192.TopSurface = Enum.SurfaceType.Smooth
- Part192.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh193.Parent = Part192
- SpecialMesh193.Scale = Vector3.new(0.200000003, 0.200000003, 0.266666681)
- SpecialMesh193.MeshType = Enum.MeshType.Wedge
- Part194.Name = "Vert26"
- Part194.Parent = Tool0
- Part194.CFrame = CFrame.new(2.46190262, 5.58571482, 0.00285161287, 7.72748353e-06, 2.76268611e-06, -1, 5.79899734e-06, -1, -2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
- Part194.Orientation = Vector3.new(0, -90, 180)
- Part194.Position = Vector3.new(2.46190262, 5.58571482, 0.00285161287)
- Part194.Rotation = Vector3.new(-180, -90, 0)
- Part194.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part194.Size = Vector3.new(1, 1, 1)
- Part194.Anchored = true
- Part194.BottomSurface = Enum.SurfaceType.Smooth
- Part194.BrickColor = BrickColor.new("Br. yellowish orange")
- Part194.TopSurface = Enum.SurfaceType.Smooth
- Part194.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh195.Parent = Part194
- BlockMesh195.Scale = Vector3.new(1.13333333, 0.200000003, 0.200000003)
- Part196.Name = "Vert27"
- Part196.Parent = Tool0
- Part196.CFrame = CFrame.new(1.99522972, 5.5857091, 0.702851295, 1, 3.23952327e-06, 7.72747535e-06, 2.28580416e-06, -1, 5.79899734e-06, 7.72750536e-06, -5.79897232e-06, -1)
- Part196.Orientation = Vector3.new(0, 180, 180)
- Part196.Position = Vector3.new(1.99522972, 5.5857091, 0.702851295)
- Part196.Rotation = Vector3.new(-180, 0, 0)
- Part196.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part196.Size = Vector3.new(1, 1, 1)
- Part196.Anchored = true
- Part196.BottomSurface = Enum.SurfaceType.Smooth
- Part196.BrickColor = BrickColor.new("Br. yellowish orange")
- Part196.TopSurface = Enum.SurfaceType.Smooth
- Part196.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh197.Parent = Part196
- SpecialMesh197.Scale = Vector3.new(0.200000003, 0.200000003, 0.266666681)
- SpecialMesh197.MeshType = Enum.MeshType.Wedge
- Part198.Name = "Vert28"
- Part198.Parent = Tool0
- Part198.CFrame = CFrame.new(2.00477028, 7.26095724, 0.809519768, -7.72730891e-06, -1.27762632e-05, 1, -5.79899688e-06, 1, 1.27762187e-05, -1, -5.7988982e-06, -7.72738258e-06)
- Part198.Orientation = Vector3.new(0, 90, 0)
- Part198.Position = Vector3.new(2.00477028, 7.26095724, 0.809519768)
- Part198.Rotation = Vector3.new(0, 90, 0)
- Part198.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part198.Size = Vector3.new(1, 1, 1)
- Part198.Anchored = true
- Part198.BottomSurface = Enum.SurfaceType.Smooth
- Part198.BrickColor = BrickColor.new("Br. yellowish orange")
- Part198.TopSurface = Enum.SurfaceType.Smooth
- Part198.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh199.Parent = Part198
- BlockMesh199.Scale = Vector3.new(0.13333334, 0.266666681, 0.200000003)
- Part200.Name = "Vert29"
- Part200.Parent = Tool0
- Part200.CFrame = CFrame.new(1.99523544, 5.58571386, 0.00285161287, 7.72748353e-06, 2.76268611e-06, -1, 5.79899734e-06, -1, -2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
- Part200.Orientation = Vector3.new(0, -90, 180)
- Part200.Position = Vector3.new(1.99523544, 5.58571386, 0.00285161287)
- Part200.Rotation = Vector3.new(-180, -90, 0)
- Part200.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part200.Size = Vector3.new(1, 1, 1)
- Part200.Anchored = true
- Part200.BottomSurface = Enum.SurfaceType.Smooth
- Part200.BrickColor = BrickColor.new("Br. yellowish orange")
- Part200.TopSurface = Enum.SurfaceType.Smooth
- Part200.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh201.Parent = Part200
- BlockMesh201.Scale = Vector3.new(1.13333333, 0.200000003, 0.200000003)
- Part202.Name = "Vert30"
- Part202.Parent = Tool0
- Part202.CFrame = CFrame.new(2.47143936, 7.26095724, 0.809519768, -7.72730891e-06, -1.27762632e-05, 1, -5.79899688e-06, 1, 1.27762187e-05, -1, -5.7988982e-06, -7.72738258e-06)
- Part202.Orientation = Vector3.new(0, 90, 0)
- Part202.Position = Vector3.new(2.47143936, 7.26095724, 0.809519768)
- Part202.Rotation = Vector3.new(0, 90, 0)
- Part202.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part202.Size = Vector3.new(1, 1, 1)
- Part202.Anchored = true
- Part202.BottomSurface = Enum.SurfaceType.Smooth
- Part202.BrickColor = BrickColor.new("Br. yellowish orange")
- Part202.TopSurface = Enum.SurfaceType.Smooth
- Part202.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh203.Parent = Part202
- BlockMesh203.Scale = Vector3.new(0.13333334, 0.266666681, 0.200000003)
- Part204.Name = "Vert31"
- Part204.Parent = Tool0
- Part204.CFrame = CFrame.new(2.00477409, 6.99429083, 0.876188278, -7.72730891e-06, -1.27762632e-05, 1, -5.79899688e-06, 1, 1.27762187e-05, -1, -5.7988982e-06, -7.72738258e-06)
- Part204.Orientation = Vector3.new(0, 90, 0)
- Part204.Position = Vector3.new(2.00477409, 6.99429083, 0.876188278)
- Part204.Rotation = Vector3.new(0, 90, 0)
- Part204.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part204.Size = Vector3.new(1, 1, 1)
- Part204.Anchored = true
- Part204.BottomSurface = Enum.SurfaceType.Smooth
- Part204.BrickColor = BrickColor.new("Br. yellowish orange")
- Part204.TopSurface = Enum.SurfaceType.Smooth
- Part204.brickColor = BrickColor.new("Br. yellowish orange")
- BlockMesh205.Parent = Part204
- BlockMesh205.Scale = Vector3.new(0.266666681, 0.266666681, 0.200000003)
- Part206.Name = "Vert32"
- Part206.Parent = Tool0
- Part206.CFrame = CFrame.new(2.00477028, 7.22762442, 0.676186562, -1, 6.10054531e-06, 7.72742533e-06, 5.7521811e-07, -1, 5.79899734e-06, 7.7275381e-06, 5.7989505e-06, 1)
- Part206.Orientation = Vector3.new(0, 0, 180)
- Part206.Position = Vector3.new(2.00477028, 7.22762442, 0.676186562)
- Part206.Rotation = Vector3.new(0, 0, -180)
- Part206.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part206.Size = Vector3.new(1, 1, 1)
- Part206.Anchored = true
- Part206.BottomSurface = Enum.SurfaceType.Smooth
- Part206.BrickColor = BrickColor.new("Br. yellowish orange")
- Part206.TopSurface = Enum.SurfaceType.Smooth
- Part206.brickColor = BrickColor.new("Br. yellowish orange")
- SpecialMesh207.Parent = Part206
- SpecialMesh207.Scale = Vector3.new(0.200000003, 0.200000003, 0.13333334)
- SpecialMesh207.MeshType = Enum.MeshType.Wedge
- LocalScript208.Name = "BackupWeld"
- LocalScript208.Parent = Tool0
- table.insert(cors,sandbox(LocalScript208,function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- end))
- Script209.Name = "Welding"
- Script209.Parent = Tool0
- table.insert(cors,sandbox(Script209,function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- end))
- LocalScript210.Name = "BackupWeld"
- LocalScript210.Parent = Tool0
- table.insert(cors,sandbox(LocalScript210,function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- end))
- LocalScript211.Name = "Local Gui"
- LocalScript211.Parent = Tool0
- table.insert(cors,sandbox(LocalScript211,function()
- local Tool = script.Parent
- reloadtime=.5
- enabled = true
- nadeon=false
- talkdebounce = false
- function onButton1Down(mouse)
- if not enabled then
- return
- end
- enabled = false
- mouse.Icon = "http://www.roblox.com/asset/?id=5462401"
- wait(reloadtime)
- mouse.Icon = "http://www.roblox.com/asset/?id=5462401"
- enabled = true
- end
- function onEquippedLocal(mouse)
- if mouse == nil then
- print("Mouse not found")
- return
- end
- mouse.Icon = "http://www.roblox.com/asset/?id=5462401"
- if not enabled then
- mouse.Icon = "http://www.roblox.com/asset/?id=5462401"
- end
- mouse.Button1Down:connect(function() onButton1Down(mouse) end)
- mouse.KeyDown:connect(onKeyDown)
- local message = Instance.new("Message")
- message.Parent = game.Players:findFirstChild(script.Parent.Parent.Name)
- message.Text = "Press 'q' to cycle through the modes."
- wait(3)
- message:remove()
- end
- function onKeyDown(key)
- if (key~=nil) then
- local key = key:lower()
- if (key=="q") then
- if script.Parent.mode.Value==1 then
- script.Parent.mode.Value=2
- reloadtime=.8
- pm(1)
- elseif script.Parent.mode.Value==2 then
- script.Parent.mode.Value=1
- reloadtime=.8
- pm(2)
- end
- elseif (key=="e") then
- if script.Parent.mode.Value==1 then
- script.Parent.mode.Value=2
- reloadtime=.8
- pm(1)
- elseif script.Parent.mode.Value==2 then
- script.Parent.mode.Value=1
- reloadtime=.8
- pm(2)
- end
- --elseif (key=="l") then
- --pm(99)
- end
- end
- end
- Tool.Equipped:connect(onEquippedLocal)
- function pm(x)
- if game.Players:findFirstChild(script.Parent.Parent.Name)~=nil then
- local bob=game.Players:findFirstChild(script.Parent.Parent.Name)
- local mess=Instance.new("Message")
- while bob:findFirstChild("Message")~=nil do bob.Message:remove() end
- mess.Parent=bob
- if x==1 then
- Tool.Vert1.Transparency = 1
- Tool.Vert2.Transparency = 1
- Tool.Vert3.Transparency = 1
- Tool.Vert4.Transparency = 1
- Tool.Vert5.Transparency = 1
- Tool.Vert6.Transparency = 1
- Tool.Vert7.Transparency = 1
- Tool.Vert8.Transparency = 1
- Tool.Vert9.Transparency = 1
- Tool.Vert10.Transparency = 1
- Tool.Vert11.Transparency = 1
- Tool.Vert12.Transparency = 1
- Tool.Vert13.Transparency = 1
- Tool.Vert14.Transparency = 1
- Tool.Vert15.Transparency = 1
- Tool.Vert16.Transparency = 1
- Tool.Vert17.Transparency = 1
- Tool.Vert18.Transparency = 1
- Tool.Vert19.Transparency = 1
- Tool.Vert20.Transparency = 1
- Tool.Vert21.Transparency = 1
- Tool.Vert22.Transparency = 1
- Tool.Vert23.Transparency = 1
- Tool.Vert24.Transparency = 1
- Tool.Vert25.Transparency = 1
- Tool.Vert26.Transparency = 1
- Tool.Vert27.Transparency = 1
- Tool.Vert28.Transparency = 1
- Tool.Vert29.Transparency = 1
- Tool.Vert30.Transparency = 1
- Tool.Vert31.Transparency = 1
- Tool.Vert32.Transparency = 1
- Tool.Hori1.Transparency = 0
- Tool.Hori2.Transparency = 0
- Tool.Hori3.Transparency = 0
- Tool.Hori4.Transparency = 0
- Tool.Hori5.Transparency = 0
- Tool.Hori6.Transparency = 0
- Tool.Hori7.Transparency = 0
- Tool.Hori8.Transparency = 0
- Tool.Hori9.Transparency = 0
- Tool.Hori10.Transparency = 0
- Tool.Hori11.Transparency = 0
- Tool.Hori12.Transparency = 0
- Tool.Hori13.Transparency = 0
- Tool.Hori14.Transparency = 0
- Tool.Hori15.Transparency = 0
- Tool.Hori16.Transparency = 0
- Tool.Hori17.Transparency = 0
- Tool.Hori18.Transparency = 0
- Tool.Hori19.Transparency = 0
- Tool.Hori20.Transparency = 0
- Tool.Hori21.Transparency = 0
- Tool.Hori22.Transparency = 0
- Tool.Hori23.Transparency = 0
- Tool.Hori24.Transparency = 0
- Tool.Hori25.Transparency = 0
- Tool.Hori26.Transparency = 0
- Tool.Hori27.Transparency = 0
- Tool.Hori28.Transparency = 0
- Tool.Hori29.Transparency = 0
- Tool.Hori30.Transparency = 0
- Tool.Hori31.Transparency = 0
- Tool.Hori32.Transparency = 0
- mess.Text="Horizontal"
- wait(2)
- mess:remove()
- elseif x==2 then
- Tool.Vert1.Transparency = 0
- Tool.Vert2.Transparency = 0
- Tool.Vert3.Transparency = 0
- Tool.Vert4.Transparency = 0
- Tool.Vert5.Transparency = 0
- Tool.Vert6.Transparency = 0
- Tool.Vert7.Transparency = 0
- Tool.Vert8.Transparency = 0
- Tool.Vert9.Transparency = 0
- Tool.Vert10.Transparency = 0
- Tool.Vert11.Transparency = 0
- Tool.Vert12.Transparency = 0
- Tool.Vert13.Transparency = 0
- Tool.Vert14.Transparency = 0
- Tool.Vert15.Transparency = 0
- Tool.Vert16.Transparency = 0
- Tool.Vert17.Transparency = 0
- Tool.Vert18.Transparency = 0
- Tool.Vert19.Transparency = 0
- Tool.Vert20.Transparency = 0
- Tool.Vert21.Transparency = 0
- Tool.Vert22.Transparency = 0
- Tool.Vert23.Transparency = 0
- Tool.Vert24.Transparency = 0
- Tool.Vert25.Transparency = 0
- Tool.Vert26.Transparency = 0
- Tool.Vert27.Transparency = 0
- Tool.Vert28.Transparency = 0
- Tool.Vert29.Transparency = 0
- Tool.Vert30.Transparency = 0
- Tool.Vert31.Transparency = 0
- Tool.Vert32.Transparency = 0
- Tool.Hori1.Transparency = 1
- Tool.Hori2.Transparency = 1
- Tool.Hori3.Transparency = 1
- Tool.Hori4.Transparency = 1
- Tool.Hori5.Transparency = 1
- Tool.Hori6.Transparency = 1
- Tool.Hori7.Transparency = 1
- Tool.Hori8.Transparency = 1
- Tool.Hori9.Transparency = 1
- Tool.Hori10.Transparency = 1
- Tool.Hori11.Transparency = 1
- Tool.Hori12.Transparency = 1
- Tool.Hori13.Transparency = 1
- Tool.Hori14.Transparency = 1
- Tool.Hori15.Transparency = 1
- Tool.Hori16.Transparency = 1
- Tool.Hori17.Transparency = 1
- Tool.Hori18.Transparency = 1
- Tool.Hori19.Transparency = 1
- Tool.Hori20.Transparency = 1
- Tool.Hori21.Transparency = 1
- Tool.Hori22.Transparency = 1
- Tool.Hori23.Transparency = 1
- Tool.Hori24.Transparency = 1
- Tool.Hori25.Transparency = 1
- Tool.Hori26.Transparency = 1
- Tool.Hori27.Transparency = 1
- Tool.Hori28.Transparency = 1
- Tool.Hori29.Transparency = 1
- Tool.Hori30.Transparency = 1
- Tool.Hori31.Transparency = 1
- Tool.Hori32.Transparency = 1
- mess.Text="Vertical"
- wait(2)
- mess:remove()
- end
- end
- end
- function modechange()
- mode=script.Parent.mode.Value
- if mode==1 then
- reloadtime=.5
- elseif mode==2 then
- reloadtime=7
- elseif mode==3 then
- reloadtime=.8
- elseif mode==4 then
- reloadtime=5
- elseif mode==5 then
- reloadtime=5
- elseif mode==6 then
- reloadtime=2
- end
- end
- script.Parent.mode.Changed:connect(modechange)
- end))
- Script212.Name = "BrickCleanup"
- Script212.Parent = Tool0
- table.insert(cors,sandbox(Script212,function()
- wait(1)
- script.Parent.Parent = nil
- end))
- Script212.Disabled = true
- IntValue213.Name = "mode"
- IntValue213.Parent = Tool0
- IntValue213.Value = 1
- Script214.Name = "PaintballShooter"
- Script214.Parent = Tool0
- table.insert(cors,sandbox(Script214,function()
- Tool = script.Parent
- wait(.2)
- mode=1
- iv=600
- pbs=script.Parent.Paintball
- reloadtime=.8
- colors = {47,}
- function modechange()
- mode=script.Parent.mode.Value
- if mode==1 then
- --standard
- iv=601
- pbs=script.Parent.Paintball
- reloadtime=.8
- elseif mode==2 then
- --sniper
- iv=599
- pbs=script.Parent.Paintball
- reloadtime=.8
- end
- end
- script.Parent.mode.Changed:connect(modechange)
- function fire(v)
- Tool.Parent.Torso["Right Shoulder"].DesiredAngle = Tool.Parent.Torso["Right Shoulder"].DesiredAngle + 2
- Tool.Handle.Fire:play()
- Tool.Handle.Fire2:play()
- local vCharacter = Tool.Parent
- local vPlayer = game.Players:playerFromCharacter(vCharacter)
- local missile = Instance.new("Part")
- local spawnPos = vCharacter.PrimaryPart.Position
- spawnPos = spawnPos + (v * 7)
- if mode == 1 then
- missile.Position = spawnPos
- missile.Size = Vector3.new(1,2,1)
- missile.Velocity = v * 750
- missile.BrickColor = BrickColor.new(colors[math.random(1, #colors)])
- missile.Shape = 1
- missile.BottomSurface = 0
- missile.TopSurface = 0
- missile.Name = "Paintball"
- missile.Elasticity = 0
- missile.Reflectance = .1
- missile.CanCollide = false
- local new_mesh = script.Parent.Vert:clone()
- new_mesh.Parent = missile
- elseif mode == 2 then
- missile.Position = spawnPos
- missile.Size = Vector3.new(2,1,1)
- missile.Velocity = v * 750
- missile.BrickColor = BrickColor.new(colors[math.random(1, #colors)])
- missile.Shape = 1
- missile.BottomSurface = 0
- missile.TopSurface = 0
- missile.Name = "Paintball"
- missile.Elasticity = 0
- missile.Reflectance = .1
- missile.CanCollide = false
- local new_mesh = script.Parent.Hori:clone()
- new_mesh.Parent = missile
- end
- local force = Instance.new("BodyForce")
- force.force = Vector3.new(0,450,0)
- force.Parent = missile
- Tool.BrickCleanup:clone().Parent = missile
- local new_script = script.Parent.Paintball:clone()
- new_script.Disabled = false
- new_script.Parent = missile
- local creator_tag = Instance.new("ObjectValue")
- creator_tag.Value = vPlayer
- creator_tag.Name = "creator"
- creator_tag.Parent = missile
- local dir = v
- dir = computeDirection(dir)
- missile.CFrame = CFrame.new(spawnPos, spawnPos+dir)
- missile.Parent = game.Workspace
- end
- Tool.Enabled = true
- function computeLaunchAngle(dx,dy,grav)
- local g = math.abs(grav)
- local inRoot = (VELOCITY^4) - (g * ((g*dx*dx) + (2*dy*(VELOCITY^2))))
- if inRoot <= 0 then
- return .25 * math.pi
- end
- local root = math.sqrt(inRoot)
- local inATan1 = ((VELOCITY^2) + root) / (g*dx)
- local inATan2 = ((VELOCITY^2) - root) / (g*dx)
- local answer1 = math.atan(inATan1)
- local answer2 = math.atan(inATan2)
- if answer1 < answer2 then return answer1 end
- return answer2
- end
- function computeDirection(vec)
- local lenSquared = vec.magnitude * vec.magnitude
- local invSqrt = 1 / math.sqrt(lenSquared)
- return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
- end
- function onActivated()
- if not Tool.Enabled then
- return
- end
- Tool.Enabled = false
- local character = Tool.Parent;
- local humanoid = character.Humanoid
- if humanoid == nil then
- print("Humanoid not found")
- return
- end
- local targetPos = humanoid.TargetPoint
- local lookAt = (targetPos - character.Head.Position).unit
- fire(lookAt)
- wait(.2)
- Tool.Enabled = true
- end
- script.Parent.Activated:connect(onActivated)
- end))
- Script215.Name = "Paintball"
- Script215.Parent = Tool0
- table.insert(cors,sandbox(Script215,function()
- ball = script.Parent
- headdamage = 20
- torsodamage = math.random(20)
- armdamage = math.random(10)
- legdamage = math.random(10)
- function onTouched(hit)
- local humanoid = hit.Parent:findFirstChild("Humanoid") or hit.Parent:findFirstChild("Zombie") or hit.Parent:findFirstChild("Alien")
- if hit.Name=="Left Leg" then
- tagHumanoid(humanoid)
- humanoid:TakeDamage(legdamage)
- hit:BreakJoints()
- wait(2)
- untagHumanoid(humanoid)
- end
- if hit.Name=="Leg Arm" then
- tagHumanoid(humanoid)
- humanoid:TakeDamage(legdamage)
- hit:BreakJoints()
- wait(2)
- untagHumanoid(humanoid)
- end
- if hit.Name=="Left Arm" then
- tagHumanoid(humanoid)
- humanoid:TakeDamage(armdamage)
- hit:BreakJoints()
- wait(2)
- untagHumanoid(humanoid)
- end
- if hit.Name=="Right Arm" then
- tagHumanoid(humanoid)
- humanoid:TakeDamage(armdamage)
- hit:BreakJoints()
- wait(2)
- untagHumanoid(humanoid)
- end
- if hit.Name=="Torso" then
- tagHumanoid(humanoid)
- humanoid:TakeDamage(torsodamage)
- wait(2)
- untagHumanoid(humanoid)
- end
- if hit.Name=="Head" then
- tagHumanoid(humanoid)
- humanoid:TakeDamage(headdamage)
- wait(2)
- untagHumanoid(humanoid)
- end
- connection:disconnect()
- ball.Parent = nil
- end
- function tagHumanoid(humanoid)
- -- todo: make tag expire
- local tag = ball:findFirstChild("creator")
- if tag ~= nil then
- local new_tag = tag:clone()
- new_tag.Parent = humanoid
- end
- end
- function untagHumanoid(humanoid)
- if humanoid ~= nil then
- local tag = humanoid:findFirstChild("creator")
- if tag ~= nil then
- tag.Parent = nil
- end
- end
- end
- connection = ball.Touched:connect(onTouched)
- wait(4)
- ball.Parent = nil
- end))
- Script215.Disabled = true
- Script216.Name = "HatShot"
- Script216.Parent = Tool0
- table.insert(cors,sandbox(Script216,function()
- function RemoveHat(hit)
- local name = hit.Parent.className
- if (name == "Hat") then
- local human = hit.Parent.Parent:findFirstChild("Humanoid")
- if (human ~= nil) then
- hit.Parent:remove()
- end
- end
- end
- connection = script.Parent.Touched:connect(RemoveHat)
- end))
- Script216.Disabled = true
- BlockMesh217.Name = "Hori"
- BlockMesh217.Parent = Tool0
- BlockMesh217.Scale = Vector3.new(1, 0.100000001, 1)
- BlockMesh217.VertexColor = Vector3.new(1, 0.100000001, 1)
- BlockMesh218.Name = "Vert"
- BlockMesh218.Parent = Tool0
- BlockMesh218.Scale = Vector3.new(0.100000001, 1, 1)
- BlockMesh218.VertexColor = Vector3.new(0.100000001, 1, 1)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Backpack
- pcall(function() v:MakeJoints() end)
- end
- end
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