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waconline

plasma cutter

Feb 15th, 2020
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. function sandbox(var,func)
  153. local env = getfenv(func)
  154. local newenv = setmetatable({},{
  155. __index = function(self,k)
  156. if k=="script" then
  157. return var
  158. else
  159. return env[k]
  160. end
  161. end,
  162. })
  163. setfenv(func,newenv)
  164. return func
  165. end
  166. cors = {}
  167. mas = Instance.new("Model",game:GetService("Lighting"))
  168. Tool0 = Instance.new("Tool")
  169. Part1 = Instance.new("Part")
  170. BlockMesh2 = Instance.new("BlockMesh")
  171. Sound3 = Instance.new("Sound")
  172. Sound4 = Instance.new("Sound")
  173. Script5 = Instance.new("Script")
  174. Part6 = Instance.new("Part")
  175. BlockMesh7 = Instance.new("BlockMesh")
  176. Part8 = Instance.new("Part")
  177. SpecialMesh9 = Instance.new("SpecialMesh")
  178. Part10 = Instance.new("Part")
  179. SpecialMesh11 = Instance.new("SpecialMesh")
  180. Part12 = Instance.new("Part")
  181. BlockMesh13 = Instance.new("BlockMesh")
  182. Part14 = Instance.new("Part")
  183. SpecialMesh15 = Instance.new("SpecialMesh")
  184. Part16 = Instance.new("Part")
  185. BlockMesh17 = Instance.new("BlockMesh")
  186. Part18 = Instance.new("Part")
  187. BlockMesh19 = Instance.new("BlockMesh")
  188. Part20 = Instance.new("Part")
  189. SpecialMesh21 = Instance.new("SpecialMesh")
  190. Part22 = Instance.new("Part")
  191. SpecialMesh23 = Instance.new("SpecialMesh")
  192. Part24 = Instance.new("Part")
  193. BlockMesh25 = Instance.new("BlockMesh")
  194. Part26 = Instance.new("Part")
  195. SpecialMesh27 = Instance.new("SpecialMesh")
  196. Part28 = Instance.new("Part")
  197. SpecialMesh29 = Instance.new("SpecialMesh")
  198. Part30 = Instance.new("Part")
  199. SpecialMesh31 = Instance.new("SpecialMesh")
  200. Part32 = Instance.new("Part")
  201. SpecialMesh33 = Instance.new("SpecialMesh")
  202. Part34 = Instance.new("Part")
  203. BlockMesh35 = Instance.new("BlockMesh")
  204. Part36 = Instance.new("Part")
  205. SpecialMesh37 = Instance.new("SpecialMesh")
  206. Part38 = Instance.new("Part")
  207. BlockMesh39 = Instance.new("BlockMesh")
  208. Part40 = Instance.new("Part")
  209. BlockMesh41 = Instance.new("BlockMesh")
  210. Part42 = Instance.new("Part")
  211. BlockMesh43 = Instance.new("BlockMesh")
  212. Part44 = Instance.new("Part")
  213. BlockMesh45 = Instance.new("BlockMesh")
  214. Part46 = Instance.new("Part")
  215. SpecialMesh47 = Instance.new("SpecialMesh")
  216. Part48 = Instance.new("Part")
  217. BlockMesh49 = Instance.new("BlockMesh")
  218. Part50 = Instance.new("Part")
  219. BlockMesh51 = Instance.new("BlockMesh")
  220. Part52 = Instance.new("Part")
  221. BlockMesh53 = Instance.new("BlockMesh")
  222. Part54 = Instance.new("Part")
  223. SpecialMesh55 = Instance.new("SpecialMesh")
  224. Part56 = Instance.new("Part")
  225. SpecialMesh57 = Instance.new("SpecialMesh")
  226. Part58 = Instance.new("Part")
  227. SpecialMesh59 = Instance.new("SpecialMesh")
  228. Part60 = Instance.new("Part")
  229. BlockMesh61 = Instance.new("BlockMesh")
  230. Part62 = Instance.new("Part")
  231. SpecialMesh63 = Instance.new("SpecialMesh")
  232. Part64 = Instance.new("Part")
  233. BlockMesh65 = Instance.new("BlockMesh")
  234. Part66 = Instance.new("Part")
  235. SpecialMesh67 = Instance.new("SpecialMesh")
  236. Part68 = Instance.new("Part")
  237. BlockMesh69 = Instance.new("BlockMesh")
  238. Part70 = Instance.new("Part")
  239. BlockMesh71 = Instance.new("BlockMesh")
  240. Part72 = Instance.new("Part")
  241. BlockMesh73 = Instance.new("BlockMesh")
  242. Part74 = Instance.new("Part")
  243. BlockMesh75 = Instance.new("BlockMesh")
  244. Part76 = Instance.new("Part")
  245. BlockMesh77 = Instance.new("BlockMesh")
  246. Part78 = Instance.new("Part")
  247. BlockMesh79 = Instance.new("BlockMesh")
  248. Part80 = Instance.new("Part")
  249. BlockMesh81 = Instance.new("BlockMesh")
  250. Part82 = Instance.new("Part")
  251. BlockMesh83 = Instance.new("BlockMesh")
  252. Part84 = Instance.new("Part")
  253. BlockMesh85 = Instance.new("BlockMesh")
  254. Part86 = Instance.new("Part")
  255. BlockMesh87 = Instance.new("BlockMesh")
  256. Part88 = Instance.new("Part")
  257. BlockMesh89 = Instance.new("BlockMesh")
  258. Part90 = Instance.new("Part")
  259. BlockMesh91 = Instance.new("BlockMesh")
  260. Part92 = Instance.new("Part")
  261. BlockMesh93 = Instance.new("BlockMesh")
  262. Part94 = Instance.new("Part")
  263. BlockMesh95 = Instance.new("BlockMesh")
  264. Part96 = Instance.new("Part")
  265. BlockMesh97 = Instance.new("BlockMesh")
  266. Part98 = Instance.new("Part")
  267. BlockMesh99 = Instance.new("BlockMesh")
  268. Part100 = Instance.new("Part")
  269. BlockMesh101 = Instance.new("BlockMesh")
  270. Part102 = Instance.new("Part")
  271. BlockMesh103 = Instance.new("BlockMesh")
  272. Part104 = Instance.new("Part")
  273. BlockMesh105 = Instance.new("BlockMesh")
  274. Part106 = Instance.new("Part")
  275. BlockMesh107 = Instance.new("BlockMesh")
  276. Part108 = Instance.new("Part")
  277. BlockMesh109 = Instance.new("BlockMesh")
  278. Part110 = Instance.new("Part")
  279. BlockMesh111 = Instance.new("BlockMesh")
  280. Part112 = Instance.new("Part")
  281. BlockMesh113 = Instance.new("BlockMesh")
  282. Part114 = Instance.new("Part")
  283. BlockMesh115 = Instance.new("BlockMesh")
  284. Part116 = Instance.new("Part")
  285. BlockMesh117 = Instance.new("BlockMesh")
  286. Part118 = Instance.new("Part")
  287. BlockMesh119 = Instance.new("BlockMesh")
  288. Part120 = Instance.new("Part")
  289. CylinderMesh121 = Instance.new("CylinderMesh")
  290. Part122 = Instance.new("Part")
  291. BlockMesh123 = Instance.new("BlockMesh")
  292. Part124 = Instance.new("Part")
  293. SpecialMesh125 = Instance.new("SpecialMesh")
  294. Part126 = Instance.new("Part")
  295. SpecialMesh127 = Instance.new("SpecialMesh")
  296. Part128 = Instance.new("Part")
  297. SpecialMesh129 = Instance.new("SpecialMesh")
  298. Part130 = Instance.new("Part")
  299. SpecialMesh131 = Instance.new("SpecialMesh")
  300. Part132 = Instance.new("Part")
  301. SpecialMesh133 = Instance.new("SpecialMesh")
  302. Part134 = Instance.new("Part")
  303. SpecialMesh135 = Instance.new("SpecialMesh")
  304. Part136 = Instance.new("Part")
  305. SpecialMesh137 = Instance.new("SpecialMesh")
  306. Part138 = Instance.new("Part")
  307. SpecialMesh139 = Instance.new("SpecialMesh")
  308. Part140 = Instance.new("Part")
  309. SpecialMesh141 = Instance.new("SpecialMesh")
  310. Part142 = Instance.new("Part")
  311. SpecialMesh143 = Instance.new("SpecialMesh")
  312. Part144 = Instance.new("Part")
  313. SpecialMesh145 = Instance.new("SpecialMesh")
  314. Part146 = Instance.new("Part")
  315. SpecialMesh147 = Instance.new("SpecialMesh")
  316. Part148 = Instance.new("Part")
  317. BlockMesh149 = Instance.new("BlockMesh")
  318. Part150 = Instance.new("Part")
  319. BlockMesh151 = Instance.new("BlockMesh")
  320. Part152 = Instance.new("Part")
  321. SpecialMesh153 = Instance.new("SpecialMesh")
  322. Part154 = Instance.new("Part")
  323. SpecialMesh155 = Instance.new("SpecialMesh")
  324. Part156 = Instance.new("Part")
  325. SpecialMesh157 = Instance.new("SpecialMesh")
  326. Part158 = Instance.new("Part")
  327. BlockMesh159 = Instance.new("BlockMesh")
  328. Part160 = Instance.new("Part")
  329. SpecialMesh161 = Instance.new("SpecialMesh")
  330. Part162 = Instance.new("Part")
  331. BlockMesh163 = Instance.new("BlockMesh")
  332. Part164 = Instance.new("Part")
  333. BlockMesh165 = Instance.new("BlockMesh")
  334. Part166 = Instance.new("Part")
  335. SpecialMesh167 = Instance.new("SpecialMesh")
  336. Part168 = Instance.new("Part")
  337. SpecialMesh169 = Instance.new("SpecialMesh")
  338. Part170 = Instance.new("Part")
  339. BlockMesh171 = Instance.new("BlockMesh")
  340. Part172 = Instance.new("Part")
  341. BlockMesh173 = Instance.new("BlockMesh")
  342. Part174 = Instance.new("Part")
  343. BlockMesh175 = Instance.new("BlockMesh")
  344. Part176 = Instance.new("Part")
  345. SpecialMesh177 = Instance.new("SpecialMesh")
  346. Part178 = Instance.new("Part")
  347. BlockMesh179 = Instance.new("BlockMesh")
  348. Part180 = Instance.new("Part")
  349. BlockMesh181 = Instance.new("BlockMesh")
  350. Part182 = Instance.new("Part")
  351. SpecialMesh183 = Instance.new("SpecialMesh")
  352. Part184 = Instance.new("Part")
  353. SpecialMesh185 = Instance.new("SpecialMesh")
  354. Part186 = Instance.new("Part")
  355. SpecialMesh187 = Instance.new("SpecialMesh")
  356. Part188 = Instance.new("Part")
  357. SpecialMesh189 = Instance.new("SpecialMesh")
  358. Part190 = Instance.new("Part")
  359. BlockMesh191 = Instance.new("BlockMesh")
  360. Part192 = Instance.new("Part")
  361. SpecialMesh193 = Instance.new("SpecialMesh")
  362. Part194 = Instance.new("Part")
  363. BlockMesh195 = Instance.new("BlockMesh")
  364. Part196 = Instance.new("Part")
  365. SpecialMesh197 = Instance.new("SpecialMesh")
  366. Part198 = Instance.new("Part")
  367. BlockMesh199 = Instance.new("BlockMesh")
  368. Part200 = Instance.new("Part")
  369. BlockMesh201 = Instance.new("BlockMesh")
  370. Part202 = Instance.new("Part")
  371. BlockMesh203 = Instance.new("BlockMesh")
  372. Part204 = Instance.new("Part")
  373. BlockMesh205 = Instance.new("BlockMesh")
  374. Part206 = Instance.new("Part")
  375. SpecialMesh207 = Instance.new("SpecialMesh")
  376. LocalScript208 = Instance.new("LocalScript")
  377. Script209 = Instance.new("Script")
  378. LocalScript210 = Instance.new("LocalScript")
  379. LocalScript211 = Instance.new("LocalScript")
  380. Script212 = Instance.new("Script")
  381. IntValue213 = Instance.new("IntValue")
  382. Script214 = Instance.new("Script")
  383. Script215 = Instance.new("Script")
  384. Script216 = Instance.new("Script")
  385. BlockMesh217 = Instance.new("BlockMesh")
  386. BlockMesh218 = Instance.new("BlockMesh")
  387. Tool0.Name = "Plasma Cutter"
  388. Tool0.Parent = mas
  389. Part1.Name = "Handle"
  390. Part1.Parent = Tool0
  391. Part1.CFrame = CFrame.new(2.23808861, 6.34094381, -1.45714188, -1, -2.76268611e-06, -7.72748353e-06, -2.76264132e-06, 1, -5.79899734e-06, 7.72749991e-06, -5.79897596e-06, -1)
  392. Part1.Orientation = Vector3.new(0, -180, 0)
  393. Part1.Position = Vector3.new(2.23808861, 6.34094381, -1.45714188)
  394. Part1.Rotation = Vector3.new(180, 0, 180)
  395. Part1.Color = Color3.new(0.803922, 0.803922, 0.803922)
  396. Part1.Transparency = 1
  397. Part1.Size = Vector3.new(1, 1, 1)
  398. Part1.Anchored = true
  399. Part1.BottomSurface = Enum.SurfaceType.Smooth
  400. Part1.BrickColor = BrickColor.new("Mid gray")
  401. Part1.TopSurface = Enum.SurfaceType.Smooth
  402. Part1.brickColor = BrickColor.new("Mid gray")
  403. BlockMesh2.Parent = Part1
  404. BlockMesh2.Scale = Vector3.new(0.13333334, 0.13333334, 0.13333334)
  405. Sound3.Name = "Fire2"
  406. Sound3.Parent = Part1
  407. Sound3.Volume = 1
  408. Sound4.Name = "Fire"
  409. Sound4.Parent = Part1
  410. Sound4.Volume = 1
  411. Script5.Parent = Sound4
  412. table.insert(cors,sandbox(Script5,function()
  413. wait(1)
  414. script.Parent:Play()
  415. end))
  416. Part6.Name = "Hori1"
  417. Part6.Parent = Tool0
  418. Part6.CFrame = CFrame.new(1.70096016, 6.74190092, 0.836181641, -5.79897142e-06, 1, 9.43836039e-06, 7.72750082e-06, 1.61141324e-05, -1, -1, -5.7988982e-06, -7.72717067e-06)
  419. Part6.Orientation = Vector3.new(90, 90, 0)
  420. Part6.Position = Vector3.new(1.70096016, 6.74190092, 0.836181641)
  421. Part6.Rotation = Vector3.new(90, 0, -90)
  422. Part6.Color = Color3.new(0.886275, 0.607843, 0.25098)
  423. Part6.Transparency = 1
  424. Part6.Size = Vector3.new(1, 1, 1)
  425. Part6.Anchored = true
  426. Part6.BottomSurface = Enum.SurfaceType.Smooth
  427. Part6.BrickColor = BrickColor.new("Br. yellowish orange")
  428. Part6.TopSurface = Enum.SurfaceType.Smooth
  429. Part6.brickColor = BrickColor.new("Br. yellowish orange")
  430. BlockMesh7.Parent = Part6
  431. BlockMesh7.Scale = Vector3.new(0.13333334, 0.266666681, 0.200000003)
  432. Part8.Name = "Hori2"
  433. Part8.Parent = Tool0
  434. Part8.CFrame = CFrame.new(2.99904251, 6.73810339, 0.742850304, -2.28580393e-06, 1, 5.79899734e-06, 1, 3.23952349e-06, -7.72747535e-06, -7.72750536e-06, 5.79897232e-06, -1)
  435. Part8.Orientation = Vector3.new(0, 180, 90)
  436. Part8.Position = Vector3.new(2.99904251, 6.73810339, 0.742850304)
  437. Part8.Rotation = Vector3.new(180, 0, -90)
  438. Part8.Color = Color3.new(0.886275, 0.607843, 0.25098)
  439. Part8.Transparency = 1
  440. Part8.Size = Vector3.new(1, 1, 1)
  441. Part8.Anchored = true
  442. Part8.BottomSurface = Enum.SurfaceType.Smooth
  443. Part8.BrickColor = BrickColor.new("Br. yellowish orange")
  444. Part8.TopSurface = Enum.SurfaceType.Smooth
  445. Part8.brickColor = BrickColor.new("Br. yellowish orange")
  446. SpecialMesh9.Parent = Part8
  447. SpecialMesh9.Scale = Vector3.new(0.200000003, 0.200000003, 0.266666681)
  448. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  449. Part10.Name = "Hori5"
  450. Part10.Parent = Tool0
  451. Part10.CFrame = CFrame.new(1.70096016, 6.74189901, 0.969514847, 9.43836403e-06, -1, -5.79897142e-06, -1, -1.61141288e-05, 7.72750082e-06, -7.72717067e-06, 5.7988982e-06, -1)
  452. Part10.Orientation = Vector3.new(0, -180, -90)
  453. Part10.Position = Vector3.new(1.70096016, 6.74189901, 0.969514847)
  454. Part10.Rotation = Vector3.new(-180, 0, 90)
  455. Part10.Color = Color3.new(0.886275, 0.607843, 0.25098)
  456. Part10.Transparency = 1
  457. Part10.Size = Vector3.new(1, 1, 1)
  458. Part10.Anchored = true
  459. Part10.BottomSurface = Enum.SurfaceType.Smooth
  460. Part10.BrickColor = BrickColor.new("Br. yellowish orange")
  461. Part10.TopSurface = Enum.SurfaceType.Smooth
  462. Part10.brickColor = BrickColor.new("Br. yellowish orange")
  463. SpecialMesh11.Parent = Part10
  464. SpecialMesh11.Scale = Vector3.new(0.200000003, 0.266666681, 0.13333334)
  465. SpecialMesh11.MeshType = Enum.MeshType.Wedge
  466. Part12.Name = "Hori6"
  467. Part12.Parent = Tool0
  468. Part12.CFrame = CFrame.new(2.8657074, 6.73810148, 0.676181793, 5.79899688e-06, -1, -1.27762241e-05, -7.72730891e-06, -1.27762687e-05, 1, -1, -5.7988982e-06, -7.72738258e-06)
  469. Part12.Orientation = Vector3.new(-90, 90, 0)
  470. Part12.Position = Vector3.new(2.8657074, 6.73810148, 0.676181793)
  471. Part12.Rotation = Vector3.new(-90, 0, 90)
  472. Part12.Color = Color3.new(0.886275, 0.607843, 0.25098)
  473. Part12.Transparency = 1
  474. Part12.Size = Vector3.new(1, 1, 1)
  475. Part12.Anchored = true
  476. Part12.BottomSurface = Enum.SurfaceType.Smooth
  477. Part12.BrickColor = BrickColor.new("Br. yellowish orange")
  478. Part12.TopSurface = Enum.SurfaceType.Smooth
  479. Part12.brickColor = BrickColor.new("Br. yellowish orange")
  480. BlockMesh13.Parent = Part12
  481. BlockMesh13.Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003)
  482. Part14.Name = "Hori7"
  483. Part14.Parent = Tool0
  484. Part14.CFrame = CFrame.new(2.76570511, 6.32476759, 0.942848206, -9.43836403e-06, 1, 5.79897142e-06, 1, 1.61141288e-05, -7.72750082e-06, -7.72717067e-06, 5.7988982e-06, -1)
  485. Part14.Orientation = Vector3.new(0, 180, 90)
  486. Part14.Position = Vector3.new(2.76570511, 6.32476759, 0.942848206)
  487. Part14.Rotation = Vector3.new(180, 0, -90)
  488. Part14.Color = Color3.new(0.886275, 0.607843, 0.25098)
  489. Part14.Transparency = 1
  490. Part14.Size = Vector3.new(1, 1, 1)
  491. Part14.Anchored = true
  492. Part14.BottomSurface = Enum.SurfaceType.Smooth
  493. Part14.BrickColor = BrickColor.new("Br. yellowish orange")
  494. Part14.TopSurface = Enum.SurfaceType.Smooth
  495. Part14.brickColor = BrickColor.new("Br. yellowish orange")
  496. SpecialMesh15.Parent = Part14
  497. SpecialMesh15.Scale = Vector3.new(0.200000003, 0.266666681, 0.13333334)
  498. SpecialMesh15.MeshType = Enum.MeshType.Wedge
  499. Part16.Name = "Hori9"
  500. Part16.Parent = Tool0
  501. Part16.CFrame = CFrame.new(2.4990387, 6.32476377, 0.876179695, 5.79897142e-06, -1, -9.43836039e-06, -7.72750082e-06, -1.61141324e-05, 1, -1, -5.7988982e-06, -7.72717067e-06)
  502. Part16.Orientation = Vector3.new(-90, 90, 0)
  503. Part16.Position = Vector3.new(2.4990387, 6.32476377, 0.876179695)
  504. Part16.Rotation = Vector3.new(-90, 0, 90)
  505. Part16.Color = Color3.new(0.886275, 0.607843, 0.25098)
  506. Part16.Transparency = 1
  507. Part16.Size = Vector3.new(1, 1, 1)
  508. Part16.Anchored = true
  509. Part16.BottomSurface = Enum.SurfaceType.Smooth
  510. Part16.BrickColor = BrickColor.new("Br. yellowish orange")
  511. Part16.TopSurface = Enum.SurfaceType.Smooth
  512. Part16.brickColor = BrickColor.new("Br. yellowish orange")
  513. BlockMesh17.Parent = Part16
  514. BlockMesh17.Scale = Vector3.new(0.266666681, 0.266666681, 0.200000003)
  515. Part18.Name = "Hori11"
  516. Part18.Parent = Tool0
  517. Part18.CFrame = CFrame.new(2.8657074, 6.32476759, 0.676181793, 5.79899688e-06, -1, -1.27762241e-05, -7.72730891e-06, -1.27762687e-05, 1, -1, -5.7988982e-06, -7.72738258e-06)
  518. Part18.Orientation = Vector3.new(-90, 90, 0)
  519. Part18.Position = Vector3.new(2.8657074, 6.32476759, 0.676181793)
  520. Part18.Rotation = Vector3.new(-90, 0, 90)
  521. Part18.Color = Color3.new(0.886275, 0.607843, 0.25098)
  522. Part18.Transparency = 1
  523. Part18.Size = Vector3.new(1, 1, 1)
  524. Part18.Anchored = true
  525. Part18.BottomSurface = Enum.SurfaceType.Smooth
  526. Part18.BrickColor = BrickColor.new("Br. yellowish orange")
  527. Part18.TopSurface = Enum.SurfaceType.Smooth
  528. Part18.brickColor = BrickColor.new("Br. yellowish orange")
  529. BlockMesh19.Parent = Part18
  530. BlockMesh19.Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003)
  531. Part20.Name = "Hori13"
  532. Part20.Parent = Tool0
  533. Part20.CFrame = CFrame.new(1.46762466, 6.35523176, 0.769517899, 2.28580393e-06, -1, -5.79899734e-06, -1, -3.23952349e-06, 7.72747535e-06, -7.72750536e-06, 5.79897232e-06, -1)
  534. Part20.Orientation = Vector3.new(0, -180, -90)
  535. Part20.Position = Vector3.new(1.46762466, 6.35523176, 0.769517899)
  536. Part20.Rotation = Vector3.new(-180, 0, 90)
  537. Part20.Color = Color3.new(0.886275, 0.607843, 0.25098)
  538. Part20.Transparency = 1
  539. Part20.Size = Vector3.new(1, 1, 1)
  540. Part20.Anchored = true
  541. Part20.BottomSurface = Enum.SurfaceType.Smooth
  542. Part20.BrickColor = BrickColor.new("Br. yellowish orange")
  543. Part20.TopSurface = Enum.SurfaceType.Smooth
  544. Part20.brickColor = BrickColor.new("Br. yellowish orange")
  545. SpecialMesh21.Parent = Part20
  546. SpecialMesh21.Scale = Vector3.new(0.200000003, 0.200000003, 0.266666681)
  547. SpecialMesh21.MeshType = Enum.MeshType.Wedge
  548. Part22.Name = "Hori15"
  549. Part22.Parent = Tool0
  550. Part22.CFrame = CFrame.new(2.99904251, 6.3247695, 0.742850304, -2.28580393e-06, 1, 5.79899734e-06, 1, 3.23952349e-06, -7.72747535e-06, -7.72750536e-06, 5.79897232e-06, -1)
  551. Part22.Orientation = Vector3.new(0, 180, 90)
  552. Part22.Position = Vector3.new(2.99904251, 6.3247695, 0.742850304)
  553. Part22.Rotation = Vector3.new(180, 0, -90)
  554. Part22.Color = Color3.new(0.886275, 0.607843, 0.25098)
  555. Part22.Transparency = 1
  556. Part22.Size = Vector3.new(1, 1, 1)
  557. Part22.Anchored = true
  558. Part22.BottomSurface = Enum.SurfaceType.Smooth
  559. Part22.BrickColor = BrickColor.new("Br. yellowish orange")
  560. Part22.TopSurface = Enum.SurfaceType.Smooth
  561. Part22.brickColor = BrickColor.new("Br. yellowish orange")
  562. SpecialMesh23.Parent = Part22
  563. SpecialMesh23.Scale = Vector3.new(0.200000003, 0.200000003, 0.266666681)
  564. SpecialMesh23.MeshType = Enum.MeshType.Wedge
  565. Part24.Name = "Hori26"
  566. Part24.Parent = Tool0
  567. Part24.CFrame = CFrame.new(2.99904633, 6.32476187, 0.0428507328, 5.79899734e-06, -1, -2.76264132e-06, -7.72748353e-06, -2.76268611e-06, 1, -1, -5.79897596e-06, -7.72749991e-06)
  568. Part24.Orientation = Vector3.new(-90, 90, 0)
  569. Part24.Position = Vector3.new(2.99904633, 6.32476187, 0.0428507328)
  570. Part24.Rotation = Vector3.new(-90, 0, 90)
  571. Part24.Color = Color3.new(0.886275, 0.607843, 0.25098)
  572. Part24.Transparency = 1
  573. Part24.Size = Vector3.new(1, 1, 1)
  574. Part24.Anchored = true
  575. Part24.BottomSurface = Enum.SurfaceType.Smooth
  576. Part24.BrickColor = BrickColor.new("Br. yellowish orange")
  577. Part24.TopSurface = Enum.SurfaceType.Smooth
  578. Part24.brickColor = BrickColor.new("Br. yellowish orange")
  579. BlockMesh25.Parent = Part24
  580. BlockMesh25.Scale = Vector3.new(1.13333333, 0.200000003, 0.200000003)
  581. Part26.Name = "Hori30"
  582. Part26.Parent = Tool0
  583. Part26.CFrame = CFrame.new(1.60095596, 6.35523558, 0.502850056, 2.75519074e-06, 1, 5.79899734e-06, -1, 2.77013669e-06, -7.72748353e-06, -7.72749991e-06, -5.79897596e-06, 1)
  584. Part26.Orientation = Vector3.new(0, 0, -90)
  585. Part26.Position = Vector3.new(1.60095596, 6.35523558, 0.502850056)
  586. Part26.Rotation = Vector3.new(0, 0, -90)
  587. Part26.Color = Color3.new(0.886275, 0.607843, 0.25098)
  588. Part26.Transparency = 1
  589. Part26.Size = Vector3.new(1, 1, 1)
  590. Part26.Anchored = true
  591. Part26.BottomSurface = Enum.SurfaceType.Smooth
  592. Part26.BrickColor = BrickColor.new("Br. yellowish orange")
  593. Part26.TopSurface = Enum.SurfaceType.Smooth
  594. Part26.brickColor = BrickColor.new("Br. yellowish orange")
  595. SpecialMesh27.Parent = Part26
  596. SpecialMesh27.Scale = Vector3.new(0.200000003, 0.0666666701, 0.266666681)
  597. SpecialMesh27.MeshType = Enum.MeshType.Wedge
  598. Part28.Name = "Hori25"
  599. Part28.Parent = Tool0
  600. Part28.CFrame = CFrame.new(2.86571121, 6.32476568, 0.476183414, -2.75519074e-06, -1, -5.79899734e-06, 1, -2.77013669e-06, 7.72748353e-06, -7.72749991e-06, -5.79897596e-06, 1)
  601. Part28.Orientation = Vector3.new(0, 0, 90)
  602. Part28.Position = Vector3.new(2.86571121, 6.32476568, 0.476183414)
  603. Part28.Rotation = Vector3.new(0, 0, 90)
  604. Part28.Color = Color3.new(0.886275, 0.607843, 0.25098)
  605. Part28.Transparency = 1
  606. Part28.Size = Vector3.new(1, 1, 1)
  607. Part28.Anchored = true
  608. Part28.BottomSurface = Enum.SurfaceType.Smooth
  609. Part28.BrickColor = BrickColor.new("Br. yellowish orange")
  610. Part28.TopSurface = Enum.SurfaceType.Smooth
  611. Part28.brickColor = BrickColor.new("Br. yellowish orange")
  612. SpecialMesh29.Parent = Part28
  613. SpecialMesh29.Scale = Vector3.new(0.200000003, 0.0666666701, 0.266666681)
  614. SpecialMesh29.MeshType = Enum.MeshType.Wedge
  615. Part30.Name = "Hori24"
  616. Part30.Parent = Tool0
  617. Part30.CFrame = CFrame.new(1.73429298, 6.74190092, 0.702847481, 1.27757585e-05, 1, 5.79899688e-06, -1, 1.27767344e-05, -7.72730891e-06, -7.72738258e-06, -5.7988982e-06, 1)
  618. Part30.Orientation = Vector3.new(0, 0, -90)
  619. Part30.Position = Vector3.new(1.73429298, 6.74190092, 0.702847481)
  620. Part30.Rotation = Vector3.new(0, 0, -90)
  621. Part30.Color = Color3.new(0.886275, 0.607843, 0.25098)
  622. Part30.Transparency = 1
  623. Part30.Size = Vector3.new(1, 1, 1)
  624. Part30.Anchored = true
  625. Part30.BottomSurface = Enum.SurfaceType.Smooth
  626. Part30.BrickColor = BrickColor.new("Br. yellowish orange")
  627. Part30.TopSurface = Enum.SurfaceType.Smooth
  628. Part30.brickColor = BrickColor.new("Br. yellowish orange")
  629. SpecialMesh31.Parent = Part30
  630. SpecialMesh31.Scale = Vector3.new(0.200000003, 0.200000003, 0.13333334)
  631. SpecialMesh31.MeshType = Enum.MeshType.Wedge
  632. Part32.Name = "Hori32"
  633. Part32.Parent = Tool0
  634. Part32.CFrame = CFrame.new(2.73237228, 6.73809958, 0.67618084, -1.27757585e-05, -1, -5.79899688e-06, 1, -1.27767344e-05, 7.72730891e-06, -7.72738258e-06, -5.7988982e-06, 1)
  635. Part32.Orientation = Vector3.new(0, 0, 90)
  636. Part32.Position = Vector3.new(2.73237228, 6.73809958, 0.67618084)
  637. Part32.Rotation = Vector3.new(0, 0, 90)
  638. Part32.Color = Color3.new(0.886275, 0.607843, 0.25098)
  639. Part32.Transparency = 1
  640. Part32.Size = Vector3.new(1, 1, 1)
  641. Part32.Anchored = true
  642. Part32.BottomSurface = Enum.SurfaceType.Smooth
  643. Part32.BrickColor = BrickColor.new("Br. yellowish orange")
  644. Part32.TopSurface = Enum.SurfaceType.Smooth
  645. Part32.brickColor = BrickColor.new("Br. yellowish orange")
  646. SpecialMesh33.Parent = Part32
  647. SpecialMesh33.Scale = Vector3.new(0.200000003, 0.200000003, 0.13333334)
  648. SpecialMesh33.MeshType = Enum.MeshType.Wedge
  649. Part34.Name = "Hori31"
  650. Part34.Parent = Tool0
  651. Part34.CFrame = CFrame.new(1.46761894, 6.74190664, 0.0695174932, -5.79899734e-06, 1, 2.76264132e-06, 7.72748353e-06, 2.76268611e-06, -1, -1, -5.79897596e-06, -7.72749991e-06)
  652. Part34.Orientation = Vector3.new(90, 90, 0)
  653. Part34.Position = Vector3.new(1.46761894, 6.74190664, 0.0695174932)
  654. Part34.Rotation = Vector3.new(90, 0, -90)
  655. Part34.Color = Color3.new(0.886275, 0.607843, 0.25098)
  656. Part34.Transparency = 1
  657. Part34.Size = Vector3.new(1, 1, 1)
  658. Part34.Anchored = true
  659. Part34.BottomSurface = Enum.SurfaceType.Smooth
  660. Part34.BrickColor = BrickColor.new("Br. yellowish orange")
  661. Part34.TopSurface = Enum.SurfaceType.Smooth
  662. Part34.brickColor = BrickColor.new("Br. yellowish orange")
  663. BlockMesh35.Parent = Part34
  664. BlockMesh35.Scale = Vector3.new(1.13333333, 0.200000003, 0.200000003)
  665. Part36.Name = "Hori29"
  666. Part36.Parent = Tool0
  667. Part36.CFrame = CFrame.new(1.60095596, 6.74190283, 0.502850056, 2.75519074e-06, 1, 5.79899734e-06, -1, 2.77013669e-06, -7.72748353e-06, -7.72749991e-06, -5.79897596e-06, 1)
  668. Part36.Orientation = Vector3.new(0, 0, -90)
  669. Part36.Position = Vector3.new(1.60095596, 6.74190283, 0.502850056)
  670. Part36.Rotation = Vector3.new(0, 0, -90)
  671. Part36.Color = Color3.new(0.886275, 0.607843, 0.25098)
  672. Part36.Transparency = 1
  673. Part36.Size = Vector3.new(1, 1, 1)
  674. Part36.Anchored = true
  675. Part36.BottomSurface = Enum.SurfaceType.Smooth
  676. Part36.BrickColor = BrickColor.new("Br. yellowish orange")
  677. Part36.TopSurface = Enum.SurfaceType.Smooth
  678. Part36.brickColor = BrickColor.new("Br. yellowish orange")
  679. SpecialMesh37.Parent = Part36
  680. SpecialMesh37.Scale = Vector3.new(0.200000003, 0.0666666701, 0.266666681)
  681. SpecialMesh37.MeshType = Enum.MeshType.Wedge
  682. Part38.Name = "Hori28"
  683. Part38.Parent = Tool0
  684. Part38.CFrame = CFrame.new(1.96762657, 6.74190474, 0.902846336, -5.79897142e-06, 1, 9.43836039e-06, 7.72750082e-06, 1.61141324e-05, -1, -1, -5.7988982e-06, -7.72717067e-06)
  685. Part38.Orientation = Vector3.new(90, 90, 0)
  686. Part38.Position = Vector3.new(1.96762657, 6.74190474, 0.902846336)
  687. Part38.Rotation = Vector3.new(90, 0, -90)
  688. Part38.Color = Color3.new(0.886275, 0.607843, 0.25098)
  689. Part38.Transparency = 1
  690. Part38.Size = Vector3.new(1, 1, 1)
  691. Part38.Anchored = true
  692. Part38.BottomSurface = Enum.SurfaceType.Smooth
  693. Part38.BrickColor = BrickColor.new("Br. yellowish orange")
  694. Part38.TopSurface = Enum.SurfaceType.Smooth
  695. Part38.brickColor = BrickColor.new("Br. yellowish orange")
  696. BlockMesh39.Parent = Part38
  697. BlockMesh39.Scale = Vector3.new(0.266666681, 0.266666681, 0.200000003)
  698. Part40.Name = "Hori27"
  699. Part40.Parent = Tool0
  700. Part40.CFrame = CFrame.new(2.4990387, 6.73809767, 0.876179695, 5.79897142e-06, -1, -9.43836039e-06, -7.72750082e-06, -1.61141324e-05, 1, -1, -5.7988982e-06, -7.72717067e-06)
  701. Part40.Orientation = Vector3.new(-90, 90, 0)
  702. Part40.Position = Vector3.new(2.4990387, 6.73809767, 0.876179695)
  703. Part40.Rotation = Vector3.new(-90, 0, 90)
  704. Part40.Color = Color3.new(0.886275, 0.607843, 0.25098)
  705. Part40.Transparency = 1
  706. Part40.Size = Vector3.new(1, 1, 1)
  707. Part40.Anchored = true
  708. Part40.BottomSurface = Enum.SurfaceType.Smooth
  709. Part40.BrickColor = BrickColor.new("Br. yellowish orange")
  710. Part40.TopSurface = Enum.SurfaceType.Smooth
  711. Part40.brickColor = BrickColor.new("Br. yellowish orange")
  712. BlockMesh41.Parent = Part40
  713. BlockMesh41.Scale = Vector3.new(0.266666681, 0.266666681, 0.200000003)
  714. Part42.Name = "Hori23"
  715. Part42.Parent = Tool0
  716. Part42.CFrame = CFrame.new(2.99904633, 6.73809576, 0.0428507328, 5.79899734e-06, -1, -2.76264132e-06, -7.72748353e-06, -2.76268611e-06, 1, -1, -5.79897596e-06, -7.72749991e-06)
  717. Part42.Orientation = Vector3.new(-90, 90, 0)
  718. Part42.Position = Vector3.new(2.99904633, 6.73809576, 0.0428507328)
  719. Part42.Rotation = Vector3.new(-90, 0, 90)
  720. Part42.Color = Color3.new(0.886275, 0.607843, 0.25098)
  721. Part42.Transparency = 1
  722. Part42.Size = Vector3.new(1, 1, 1)
  723. Part42.Anchored = true
  724. Part42.BottomSurface = Enum.SurfaceType.Smooth
  725. Part42.BrickColor = BrickColor.new("Br. yellowish orange")
  726. Part42.TopSurface = Enum.SurfaceType.Smooth
  727. Part42.brickColor = BrickColor.new("Br. yellowish orange")
  728. BlockMesh43.Parent = Part42
  729. BlockMesh43.Scale = Vector3.new(1.13333333, 0.200000003, 0.200000003)
  730. Part44.Name = "Hori22"
  731. Part44.Parent = Tool0
  732. Part44.CFrame = CFrame.new(1.96762657, 6.35523748, 0.902846336, -5.79897142e-06, 1, 9.43836039e-06, 7.72750082e-06, 1.61141324e-05, -1, -1, -5.7988982e-06, -7.72717067e-06)
  733. Part44.Orientation = Vector3.new(90, 90, 0)
  734. Part44.Position = Vector3.new(1.96762657, 6.35523748, 0.902846336)
  735. Part44.Rotation = Vector3.new(90, 0, -90)
  736. Part44.Color = Color3.new(0.886275, 0.607843, 0.25098)
  737. Part44.Transparency = 1
  738. Part44.Size = Vector3.new(1, 1, 1)
  739. Part44.Anchored = true
  740. Part44.BottomSurface = Enum.SurfaceType.Smooth
  741. Part44.BrickColor = BrickColor.new("Br. yellowish orange")
  742. Part44.TopSurface = Enum.SurfaceType.Smooth
  743. Part44.brickColor = BrickColor.new("Br. yellowish orange")
  744. BlockMesh45.Parent = Part44
  745. BlockMesh45.Scale = Vector3.new(0.266666681, 0.266666681, 0.200000003)
  746. Part46.Name = "Hori21"
  747. Part46.Parent = Tool0
  748. Part46.CFrame = CFrame.new(2.76570511, 6.73810339, 0.942848206, -9.43836403e-06, 1, 5.79897142e-06, 1, 1.61141288e-05, -7.72750082e-06, -7.72717067e-06, 5.7988982e-06, -1)
  749. Part46.Orientation = Vector3.new(0, 180, 90)
  750. Part46.Position = Vector3.new(2.76570511, 6.73810339, 0.942848206)
  751. Part46.Rotation = Vector3.new(180, 0, -90)
  752. Part46.Color = Color3.new(0.886275, 0.607843, 0.25098)
  753. Part46.Transparency = 1
  754. Part46.Size = Vector3.new(1, 1, 1)
  755. Part46.Anchored = true
  756. Part46.BottomSurface = Enum.SurfaceType.Smooth
  757. Part46.BrickColor = BrickColor.new("Br. yellowish orange")
  758. Part46.TopSurface = Enum.SurfaceType.Smooth
  759. Part46.brickColor = BrickColor.new("Br. yellowish orange")
  760. SpecialMesh47.Parent = Part46
  761. SpecialMesh47.Scale = Vector3.new(0.200000003, 0.266666681, 0.13333334)
  762. SpecialMesh47.MeshType = Enum.MeshType.Wedge
  763. Part48.Name = "Hori20"
  764. Part48.Parent = Tool0
  765. Part48.CFrame = CFrame.new(2.76570511, 6.73810148, 0.809514999, 5.79897142e-06, -1, -9.43836039e-06, -7.72750082e-06, -1.61141324e-05, 1, -1, -5.7988982e-06, -7.72717067e-06)
  766. Part48.Orientation = Vector3.new(-90, 90, 0)
  767. Part48.Position = Vector3.new(2.76570511, 6.73810148, 0.809514999)
  768. Part48.Rotation = Vector3.new(-90, 0, 90)
  769. Part48.Color = Color3.new(0.886275, 0.607843, 0.25098)
  770. Part48.Transparency = 1
  771. Part48.Size = Vector3.new(1, 1, 1)
  772. Part48.Anchored = true
  773. Part48.BottomSurface = Enum.SurfaceType.Smooth
  774. Part48.BrickColor = BrickColor.new("Br. yellowish orange")
  775. Part48.TopSurface = Enum.SurfaceType.Smooth
  776. Part48.brickColor = BrickColor.new("Br. yellowish orange")
  777. BlockMesh49.Parent = Part48
  778. BlockMesh49.Scale = Vector3.new(0.13333334, 0.266666681, 0.200000003)
  779. Part50.Name = "Hori19"
  780. Part50.Parent = Tool0
  781. Part50.CFrame = CFrame.new(2.76570511, 6.32476759, 0.809514999, 5.79897142e-06, -1, -9.43836039e-06, -7.72750082e-06, -1.61141324e-05, 1, -1, -5.7988982e-06, -7.72717067e-06)
  782. Part50.Orientation = Vector3.new(-90, 90, 0)
  783. Part50.Position = Vector3.new(2.76570511, 6.32476759, 0.809514999)
  784. Part50.Rotation = Vector3.new(-90, 0, 90)
  785. Part50.Color = Color3.new(0.886275, 0.607843, 0.25098)
  786. Part50.Transparency = 1
  787. Part50.Size = Vector3.new(1, 1, 1)
  788. Part50.Anchored = true
  789. Part50.BottomSurface = Enum.SurfaceType.Smooth
  790. Part50.BrickColor = BrickColor.new("Br. yellowish orange")
  791. Part50.TopSurface = Enum.SurfaceType.Smooth
  792. Part50.brickColor = BrickColor.new("Br. yellowish orange")
  793. BlockMesh51.Parent = Part50
  794. BlockMesh51.Scale = Vector3.new(0.13333334, 0.266666681, 0.200000003)
  795. Part52.Name = "Hori18"
  796. Part52.Parent = Tool0
  797. Part52.CFrame = CFrame.new(1.46761894, 6.35523939, 0.0695174932, -5.79899734e-06, 1, 2.76264132e-06, 7.72748353e-06, 2.76268611e-06, -1, -1, -5.79897596e-06, -7.72749991e-06)
  798. Part52.Orientation = Vector3.new(90, 90, 0)
  799. Part52.Position = Vector3.new(1.46761894, 6.35523939, 0.0695174932)
  800. Part52.Rotation = Vector3.new(90, 0, -90)
  801. Part52.Color = Color3.new(0.886275, 0.607843, 0.25098)
  802. Part52.Transparency = 1
  803. Part52.Size = Vector3.new(1, 1, 1)
  804. Part52.Anchored = true
  805. Part52.BottomSurface = Enum.SurfaceType.Smooth
  806. Part52.BrickColor = BrickColor.new("Br. yellowish orange")
  807. Part52.TopSurface = Enum.SurfaceType.Smooth
  808. Part52.brickColor = BrickColor.new("Br. yellowish orange")
  809. BlockMesh53.Parent = Part52
  810. BlockMesh53.Scale = Vector3.new(1.13333333, 0.200000003, 0.200000003)
  811. Part54.Name = "Hori17"
  812. Part54.Parent = Tool0
  813. Part54.CFrame = CFrame.new(2.86571121, 6.73809958, 0.476183414, -2.75519074e-06, -1, -5.79899734e-06, 1, -2.77013669e-06, 7.72748353e-06, -7.72749991e-06, -5.79897596e-06, 1)
  814. Part54.Orientation = Vector3.new(0, 0, 90)
  815. Part54.Position = Vector3.new(2.86571121, 6.73809958, 0.476183414)
  816. Part54.Rotation = Vector3.new(0, 0, 90)
  817. Part54.Color = Color3.new(0.886275, 0.607843, 0.25098)
  818. Part54.Transparency = 1
  819. Part54.Size = Vector3.new(1, 1, 1)
  820. Part54.Anchored = true
  821. Part54.BottomSurface = Enum.SurfaceType.Smooth
  822. Part54.BrickColor = BrickColor.new("Br. yellowish orange")
  823. Part54.TopSurface = Enum.SurfaceType.Smooth
  824. Part54.brickColor = BrickColor.new("Br. yellowish orange")
  825. SpecialMesh55.Parent = Part54
  826. SpecialMesh55.Scale = Vector3.new(0.200000003, 0.0666666701, 0.266666681)
  827. SpecialMesh55.MeshType = Enum.MeshType.Wedge
  828. Part56.Name = "Hori16"
  829. Part56.Parent = Tool0
  830. Part56.CFrame = CFrame.new(1.70096016, 6.35523176, 0.969514847, 9.43836403e-06, -1, -5.79897142e-06, -1, -1.61141288e-05, 7.72750082e-06, -7.72717067e-06, 5.7988982e-06, -1)
  831. Part56.Orientation = Vector3.new(0, -180, -90)
  832. Part56.Position = Vector3.new(1.70096016, 6.35523176, 0.969514847)
  833. Part56.Rotation = Vector3.new(-180, 0, 90)
  834. Part56.Color = Color3.new(0.886275, 0.607843, 0.25098)
  835. Part56.Transparency = 1
  836. Part56.Size = Vector3.new(1, 1, 1)
  837. Part56.Anchored = true
  838. Part56.BottomSurface = Enum.SurfaceType.Smooth
  839. Part56.BrickColor = BrickColor.new("Br. yellowish orange")
  840. Part56.TopSurface = Enum.SurfaceType.Smooth
  841. Part56.brickColor = BrickColor.new("Br. yellowish orange")
  842. SpecialMesh57.Parent = Part56
  843. SpecialMesh57.Scale = Vector3.new(0.200000003, 0.266666681, 0.13333334)
  844. SpecialMesh57.MeshType = Enum.MeshType.Wedge
  845. Part58.Name = "Hori14"
  846. Part58.Parent = Tool0
  847. Part58.CFrame = CFrame.new(2.73237228, 6.32476568, 0.67618084, -1.27757585e-05, -1, -5.79899688e-06, 1, -1.27767344e-05, 7.72730891e-06, -7.72738258e-06, -5.7988982e-06, 1)
  848. Part58.Orientation = Vector3.new(0, 0, 90)
  849. Part58.Position = Vector3.new(2.73237228, 6.32476568, 0.67618084)
  850. Part58.Rotation = Vector3.new(0, 0, 90)
  851. Part58.Color = Color3.new(0.886275, 0.607843, 0.25098)
  852. Part58.Transparency = 1
  853. Part58.Size = Vector3.new(1, 1, 1)
  854. Part58.Anchored = true
  855. Part58.BottomSurface = Enum.SurfaceType.Smooth
  856. Part58.BrickColor = BrickColor.new("Br. yellowish orange")
  857. Part58.TopSurface = Enum.SurfaceType.Smooth
  858. Part58.brickColor = BrickColor.new("Br. yellowish orange")
  859. SpecialMesh59.Parent = Part58
  860. SpecialMesh59.Scale = Vector3.new(0.200000003, 0.200000003, 0.13333334)
  861. SpecialMesh59.MeshType = Enum.MeshType.Wedge
  862. Part60.Name = "Hori12"
  863. Part60.Parent = Tool0
  864. Part60.CFrame = CFrame.new(1.60095978, 6.35523367, 0.702848434, -5.79899688e-06, 1, 1.27762241e-05, 7.72730891e-06, 1.27762687e-05, -1, -1, -5.7988982e-06, -7.72738258e-06)
  865. Part60.Orientation = Vector3.new(90, 90, 0)
  866. Part60.Position = Vector3.new(1.60095978, 6.35523367, 0.702848434)
  867. Part60.Rotation = Vector3.new(90, 0, -90)
  868. Part60.Color = Color3.new(0.886275, 0.607843, 0.25098)
  869. Part60.Transparency = 1
  870. Part60.Size = Vector3.new(1, 1, 1)
  871. Part60.Anchored = true
  872. Part60.BottomSurface = Enum.SurfaceType.Smooth
  873. Part60.BrickColor = BrickColor.new("Br. yellowish orange")
  874. Part60.TopSurface = Enum.SurfaceType.Smooth
  875. Part60.brickColor = BrickColor.new("Br. yellowish orange")
  876. BlockMesh61.Parent = Part60
  877. BlockMesh61.Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003)
  878. Part62.Name = "Hori10"
  879. Part62.Parent = Tool0
  880. Part62.CFrame = CFrame.new(1.73429298, 6.35523558, 0.702847481, 1.27757585e-05, 1, 5.79899688e-06, -1, 1.27767344e-05, -7.72730891e-06, -7.72738258e-06, -5.7988982e-06, 1)
  881. Part62.Orientation = Vector3.new(0, 0, -90)
  882. Part62.Position = Vector3.new(1.73429298, 6.35523558, 0.702847481)
  883. Part62.Rotation = Vector3.new(0, 0, -90)
  884. Part62.Color = Color3.new(0.886275, 0.607843, 0.25098)
  885. Part62.Transparency = 1
  886. Part62.Size = Vector3.new(1, 1, 1)
  887. Part62.Anchored = true
  888. Part62.BottomSurface = Enum.SurfaceType.Smooth
  889. Part62.BrickColor = BrickColor.new("Br. yellowish orange")
  890. Part62.TopSurface = Enum.SurfaceType.Smooth
  891. Part62.brickColor = BrickColor.new("Br. yellowish orange")
  892. SpecialMesh63.Parent = Part62
  893. SpecialMesh63.Scale = Vector3.new(0.200000003, 0.200000003, 0.13333334)
  894. SpecialMesh63.MeshType = Enum.MeshType.Wedge
  895. Part64.Name = "Hori8"
  896. Part64.Parent = Tool0
  897. Part64.CFrame = CFrame.new(1.70096016, 6.35523367, 0.836181641, -5.79897142e-06, 1, 9.43836039e-06, 7.72750082e-06, 1.61141324e-05, -1, -1, -5.7988982e-06, -7.72717067e-06)
  898. Part64.Orientation = Vector3.new(90, 90, 0)
  899. Part64.Position = Vector3.new(1.70096016, 6.35523367, 0.836181641)
  900. Part64.Rotation = Vector3.new(90, 0, -90)
  901. Part64.Color = Color3.new(0.886275, 0.607843, 0.25098)
  902. Part64.Transparency = 1
  903. Part64.Size = Vector3.new(1, 1, 1)
  904. Part64.Anchored = true
  905. Part64.BottomSurface = Enum.SurfaceType.Smooth
  906. Part64.BrickColor = BrickColor.new("Br. yellowish orange")
  907. Part64.TopSurface = Enum.SurfaceType.Smooth
  908. Part64.brickColor = BrickColor.new("Br. yellowish orange")
  909. BlockMesh65.Parent = Part64
  910. BlockMesh65.Scale = Vector3.new(0.13333334, 0.266666681, 0.200000003)
  911. Part66.Name = "Hori4"
  912. Part66.Parent = Tool0
  913. Part66.CFrame = CFrame.new(1.46762466, 6.74189901, 0.769517899, 2.28580393e-06, -1, -5.79899734e-06, -1, -3.23952349e-06, 7.72747535e-06, -7.72750536e-06, 5.79897232e-06, -1)
  914. Part66.Orientation = Vector3.new(0, -180, -90)
  915. Part66.Position = Vector3.new(1.46762466, 6.74189901, 0.769517899)
  916. Part66.Rotation = Vector3.new(-180, 0, 90)
  917. Part66.Color = Color3.new(0.886275, 0.607843, 0.25098)
  918. Part66.Transparency = 1
  919. Part66.Size = Vector3.new(1, 1, 1)
  920. Part66.Anchored = true
  921. Part66.BottomSurface = Enum.SurfaceType.Smooth
  922. Part66.BrickColor = BrickColor.new("Br. yellowish orange")
  923. Part66.TopSurface = Enum.SurfaceType.Smooth
  924. Part66.brickColor = BrickColor.new("Br. yellowish orange")
  925. SpecialMesh67.Parent = Part66
  926. SpecialMesh67.Scale = Vector3.new(0.200000003, 0.200000003, 0.266666681)
  927. SpecialMesh67.MeshType = Enum.MeshType.Wedge
  928. Part68.Name = "Hori3"
  929. Part68.Parent = Tool0
  930. Part68.CFrame = CFrame.new(1.60095978, 6.74190092, 0.702848434, -5.79899688e-06, 1, 1.27762241e-05, 7.72730891e-06, 1.27762687e-05, -1, -1, -5.7988982e-06, -7.72738258e-06)
  931. Part68.Orientation = Vector3.new(90, 90, 0)
  932. Part68.Position = Vector3.new(1.60095978, 6.74190092, 0.702848434)
  933. Part68.Rotation = Vector3.new(90, 0, -90)
  934. Part68.Color = Color3.new(0.886275, 0.607843, 0.25098)
  935. Part68.Transparency = 1
  936. Part68.Size = Vector3.new(1, 1, 1)
  937. Part68.Anchored = true
  938. Part68.BottomSurface = Enum.SurfaceType.Smooth
  939. Part68.BrickColor = BrickColor.new("Br. yellowish orange")
  940. Part68.TopSurface = Enum.SurfaceType.Smooth
  941. Part68.brickColor = BrickColor.new("Br. yellowish orange")
  942. BlockMesh69.Parent = Part68
  943. BlockMesh69.Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003)
  944. Part70.Parent = Tool0
  945. Part70.CFrame = CFrame.new(2.10475731, 6.62761259, 0.0428581238, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
  946. Part70.Orientation = Vector3.new(0, 90, 0)
  947. Part70.Position = Vector3.new(2.10475731, 6.62761259, 0.0428581238)
  948. Part70.Rotation = Vector3.new(0, 90, 0)
  949. Part70.Color = Color3.new(0.803922, 0.803922, 0.803922)
  950. Part70.Size = Vector3.new(1, 1, 1)
  951. Part70.Anchored = true
  952. Part70.BottomSurface = Enum.SurfaceType.Smooth
  953. Part70.BrickColor = BrickColor.new("Mid gray")
  954. Part70.TopSurface = Enum.SurfaceType.Smooth
  955. Part70.brickColor = BrickColor.new("Mid gray")
  956. BlockMesh71.Parent = Part70
  957. BlockMesh71.Scale = Vector3.new(0.466666669, 0.200000003, 0.13333334)
  958. Part72.Parent = Tool0
  959. Part72.CFrame = CFrame.new(2.23808861, 6.69427824, -1.3571434, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
  960. Part72.Orientation = Vector3.new(0, 90, 0)
  961. Part72.Position = Vector3.new(2.23808861, 6.69427824, -1.3571434)
  962. Part72.Rotation = Vector3.new(0, 90, 0)
  963. Part72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  964. Part72.Size = Vector3.new(1, 1, 1)
  965. Part72.Anchored = true
  966. Part72.BottomSurface = Enum.SurfaceType.Smooth
  967. Part72.BrickColor = BrickColor.new("Black")
  968. Part72.TopSurface = Enum.SurfaceType.Smooth
  969. Part72.brickColor = BrickColor.new("Black")
  970. BlockMesh73.Parent = Part72
  971. BlockMesh73.Scale = Vector3.new(0.333333343, 0.200000003, 0.13333334)
  972. Part74.Parent = Tool0
  973. Part74.CFrame = CFrame.new(2.23808861, 5.86094332, -1.69047165, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
  974. Part74.Orientation = Vector3.new(0, 90, 0)
  975. Part74.Position = Vector3.new(2.23808861, 5.86094332, -1.69047165)
  976. Part74.Rotation = Vector3.new(0, 90, 0)
  977. Part74.Color = Color3.new(0.105882, 0.164706, 0.207843)
  978. Part74.Size = Vector3.new(1, 1, 1)
  979. Part74.Anchored = true
  980. Part74.BottomSurface = Enum.SurfaceType.Smooth
  981. Part74.BrickColor = BrickColor.new("Black")
  982. Part74.TopSurface = Enum.SurfaceType.Smooth
  983. Part74.brickColor = BrickColor.new("Black")
  984. BlockMesh75.Parent = Part74
  985. BlockMesh75.Scale = Vector3.new(0.333333343, 0.13333334, 0.13333334)
  986. Part76.Parent = Tool0
  987. Part76.CFrame = CFrame.new(2.37142944, 6.08761358, 0.47619009, -6.36735365e-07, -2.27401344e-07, 1, -4.77351023e-07, 1, -2.27401344e-07, -1, 4.77351023e-07, 6.36735365e-07)
  988. Part76.Orientation = Vector3.new(0, 90, 0)
  989. Part76.Position = Vector3.new(2.37142944, 6.08761358, 0.47619009)
  990. Part76.Rotation = Vector3.new(0, 90, 0)
  991. Part76.Color = Color3.new(0.803922, 0.803922, 0.803922)
  992. Part76.Size = Vector3.new(1, 1, 1)
  993. Part76.Anchored = true
  994. Part76.BottomSurface = Enum.SurfaceType.Smooth
  995. Part76.BrickColor = BrickColor.new("Mid gray")
  996. Part76.TopSurface = Enum.SurfaceType.Smooth
  997. Part76.brickColor = BrickColor.new("Mid gray")
  998. BlockMesh77.Parent = Part76
  999. BlockMesh77.Scale = Vector3.new(0.13333334, 0.13333334, 0.13333334)
  1000. Part78.Parent = Tool0
  1001. Part78.CFrame = CFrame.new(2.23810005, 6.96095419, 0.20952177, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
  1002. Part78.Orientation = Vector3.new(0, 90, 0)
  1003. Part78.Position = Vector3.new(2.23810005, 6.96095419, 0.20952177)
  1004. Part78.Rotation = Vector3.new(0, 90, 0)
  1005. Part78.Size = Vector3.new(1, 1, 1)
  1006. Part78.Anchored = true
  1007. Part78.BottomSurface = Enum.SurfaceType.Smooth
  1008. Part78.TopSurface = Enum.SurfaceType.Smooth
  1009. BlockMesh79.Parent = Part78
  1010. BlockMesh79.Scale = Vector3.new(0.666666687, 0.333333343, 0.13333334)
  1011. Part80.Parent = Tool0
  1012. Part80.CFrame = CFrame.new(2.10476875, 6.69428968, 0.409524441, -7.72748353e-06, -2.73288379e-06, 1, -5.79899734e-06, 1, 2.79244364e-06, -1, -5.79897596e-06, -7.72749991e-06)
  1013. Part80.Orientation = Vector3.new(0, 90, 0)
  1014. Part80.Position = Vector3.new(2.10476875, 6.69428968, 0.409524441)
  1015. Part80.Rotation = Vector3.new(0, 90, 0)
  1016. Part80.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1017. Part80.Size = Vector3.new(1, 1, 1)
  1018. Part80.Anchored = true
  1019. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1020. Part80.BrickColor = BrickColor.new("Mid gray")
  1021. Part80.TopSurface = Enum.SurfaceType.Smooth
  1022. Part80.brickColor = BrickColor.new("Mid gray")
  1023. BlockMesh81.Parent = Part80
  1024. BlockMesh81.Scale = Vector3.new(0.266666681, 0.333333343, 0.13333334)
  1025. Part82.Parent = Tool0
  1026. Part82.CFrame = CFrame.new(2.23809624, 6.69428396, -0.323810101, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
  1027. Part82.Orientation = Vector3.new(0, 90, 0)
  1028. Part82.Position = Vector3.new(2.23809624, 6.69428396, -0.323810101)
  1029. Part82.Rotation = Vector3.new(0, 90, 0)
  1030. Part82.Size = Vector3.new(2, 1, 1)
  1031. Part82.Anchored = true
  1032. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1033. Part82.TopSurface = Enum.SurfaceType.Smooth
  1034. BlockMesh83.Parent = Part82
  1035. BlockMesh83.Scale = Vector3.new(0.866666675, 0.200000003, 0.13333334)
  1036. Part84.Parent = Tool0
  1037. Part84.CFrame = CFrame.new(2.37142944, 6.62761259, 0.0428569913, -9.09621178e-08, -3.24859606e-08, 1, -6.81929606e-08, 1, -3.24859606e-08, -1, 6.81929606e-08, 9.09621178e-08)
  1038. Part84.Orientation = Vector3.new(0, 90, 0)
  1039. Part84.Position = Vector3.new(2.37142944, 6.62761259, 0.0428569913)
  1040. Part84.Rotation = Vector3.new(0, 90, 0)
  1041. Part84.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1042. Part84.Size = Vector3.new(1, 1, 1)
  1043. Part84.Anchored = true
  1044. Part84.BottomSurface = Enum.SurfaceType.Smooth
  1045. Part84.BrickColor = BrickColor.new("Mid gray")
  1046. Part84.TopSurface = Enum.SurfaceType.Smooth
  1047. Part84.brickColor = BrickColor.new("Mid gray")
  1048. BlockMesh85.Parent = Part84
  1049. BlockMesh85.Scale = Vector3.new(0.466666669, 0.200000003, 0.13333334)
  1050. Part86.Parent = Tool0
  1051. Part86.CFrame = CFrame.new(2.37142944, 6.72761297, 0.409523487, -9.09621178e-08, -3.24859606e-08, 1, -6.81929606e-08, 1, -3.24859606e-08, -1, 6.81929606e-08, 9.09621178e-08)
  1052. Part86.Orientation = Vector3.new(0, 90, 0)
  1053. Part86.Position = Vector3.new(2.37142944, 6.72761297, 0.409523487)
  1054. Part86.Rotation = Vector3.new(0, 90, 0)
  1055. Part86.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1056. Part86.Size = Vector3.new(1, 1, 1)
  1057. Part86.Anchored = true
  1058. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1059. Part86.BrickColor = BrickColor.new("Mid gray")
  1060. Part86.TopSurface = Enum.SurfaceType.Smooth
  1061. Part86.brickColor = BrickColor.new("Mid gray")
  1062. BlockMesh87.Parent = Part86
  1063. BlockMesh87.Scale = Vector3.new(0.266666681, 0.400000006, 0.13333334)
  1064. Part88.Parent = Tool0
  1065. Part88.CFrame = CFrame.new(2.23810387, 6.4609561, 0.476191521, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
  1066. Part88.Orientation = Vector3.new(0, 90, 0)
  1067. Part88.Position = Vector3.new(2.23810387, 6.4609561, 0.476191521)
  1068. Part88.Rotation = Vector3.new(0, 90, 0)
  1069. Part88.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1070. Part88.Size = Vector3.new(1, 1, 1)
  1071. Part88.Anchored = true
  1072. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1073. Part88.BrickColor = BrickColor.new("Mid gray")
  1074. Part88.TopSurface = Enum.SurfaceType.Smooth
  1075. Part88.brickColor = BrickColor.new("Mid gray")
  1076. BlockMesh89.Parent = Part88
  1077. BlockMesh89.Scale = Vector3.new(0.13333334, 0.266666681, 0.13333334)
  1078. Part90.Parent = Tool0
  1079. Part90.CFrame = CFrame.new(2.37142944, 6.86094618, -0.790476799, -9.09621178e-08, -3.24859606e-08, 1, -6.81929606e-08, 1, -3.24859606e-08, -1, 6.81929606e-08, 9.09621178e-08)
  1080. Part90.Orientation = Vector3.new(0, 90, 0)
  1081. Part90.Position = Vector3.new(2.37142944, 6.86094618, -0.790476799)
  1082. Part90.Rotation = Vector3.new(0, 90, 0)
  1083. Part90.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1084. Part90.Size = Vector3.new(2, 1, 1)
  1085. Part90.Anchored = true
  1086. Part90.BottomSurface = Enum.SurfaceType.Smooth
  1087. Part90.BrickColor = BrickColor.new("Dark stone grey")
  1088. Part90.TopSurface = Enum.SurfaceType.Smooth
  1089. Part90.brickColor = BrickColor.new("Dark stone grey")
  1090. BlockMesh91.Parent = Part90
  1091. BlockMesh91.Scale = Vector3.new(0.933333337, 0.266666681, 0.13333334)
  1092. Part92.Parent = Tool0
  1093. Part92.CFrame = CFrame.new(2.23808861, 6.36094427, -1.62380791, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
  1094. Part92.Orientation = Vector3.new(0, 90, 0)
  1095. Part92.Position = Vector3.new(2.23808861, 6.36094427, -1.62380791)
  1096. Part92.Rotation = Vector3.new(0, 90, 0)
  1097. Part92.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1098. Part92.Size = Vector3.new(1, 1, 1)
  1099. Part92.Anchored = true
  1100. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1101. Part92.BrickColor = BrickColor.new("Mid gray")
  1102. Part92.TopSurface = Enum.SurfaceType.Smooth
  1103. Part92.brickColor = BrickColor.new("Mid gray")
  1104. BlockMesh93.Parent = Part92
  1105. BlockMesh93.Scale = Vector3.new(0.200000003, 0.866666675, 0.13333334)
  1106. Part94.Parent = Tool0
  1107. Part94.CFrame = CFrame.new(2.2380867, 6.22760916, -1.79047394, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
  1108. Part94.Orientation = Vector3.new(0, 90, 0)
  1109. Part94.Position = Vector3.new(2.2380867, 6.22760916, -1.79047394)
  1110. Part94.Rotation = Vector3.new(0, 90, 0)
  1111. Part94.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1112. Part94.Size = Vector3.new(1, 1, 1)
  1113. Part94.Anchored = true
  1114. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1115. Part94.BrickColor = BrickColor.new("Mid gray")
  1116. Part94.TopSurface = Enum.SurfaceType.Smooth
  1117. Part94.brickColor = BrickColor.new("Mid gray")
  1118. BlockMesh95.Parent = Part94
  1119. BlockMesh95.Scale = Vector3.new(0.13333334, 0.600000024, 0.13333334)
  1120. Part96.Parent = Tool0
  1121. Part96.CFrame = CFrame.new(2.10474968, 6.86094046, -0.790476799, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
  1122. Part96.Orientation = Vector3.new(0, 90, 0)
  1123. Part96.Position = Vector3.new(2.10474968, 6.86094046, -0.790476799)
  1124. Part96.Rotation = Vector3.new(0, 90, 0)
  1125. Part96.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1126. Part96.Size = Vector3.new(2, 1, 1)
  1127. Part96.Anchored = true
  1128. Part96.BottomSurface = Enum.SurfaceType.Smooth
  1129. Part96.BrickColor = BrickColor.new("Dark stone grey")
  1130. Part96.TopSurface = Enum.SurfaceType.Smooth
  1131. Part96.brickColor = BrickColor.new("Dark stone grey")
  1132. BlockMesh97.Parent = Part96
  1133. BlockMesh97.Scale = Vector3.new(0.933333337, 0.266666681, 0.13333334)
  1134. Part98.Parent = Tool0
  1135. Part98.CFrame = CFrame.new(2.23810005, 7.16095495, 0.209520578, -1, -2.76268611e-06, -7.72748353e-06, -2.76264132e-06, 1, -5.79899734e-06, 7.72749991e-06, -5.79897596e-06, -1)
  1136. Part98.Orientation = Vector3.new(0, -180, 0)
  1137. Part98.Position = Vector3.new(2.23810005, 7.16095495, 0.209520578)
  1138. Part98.Rotation = Vector3.new(180, 0, 180)
  1139. Part98.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1140. Part98.Size = Vector3.new(1, 1, 1)
  1141. Part98.Anchored = true
  1142. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1143. Part98.BrickColor = BrickColor.new("Black")
  1144. Part98.TopSurface = Enum.SurfaceType.Smooth
  1145. Part98.brickColor = BrickColor.new("Black")
  1146. BlockMesh99.Parent = Part98
  1147. BlockMesh99.Scale = Vector3.new(0.13333334, 0.0666666701, 0.13333334)
  1148. Part100.Parent = Tool0
  1149. Part100.CFrame = CFrame.new(2.23810196, 6.46095419, 0.209524632, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
  1150. Part100.Orientation = Vector3.new(0, 90, 0)
  1151. Part100.Position = Vector3.new(2.23810196, 6.46095419, 0.209524632)
  1152. Part100.Rotation = Vector3.new(0, 90, 0)
  1153. Part100.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1154. Part100.Size = Vector3.new(1, 1, 1)
  1155. Part100.Anchored = true
  1156. Part100.BottomSurface = Enum.SurfaceType.Smooth
  1157. Part100.BrickColor = BrickColor.new("Black")
  1158. Part100.TopSurface = Enum.SurfaceType.Smooth
  1159. Part100.brickColor = BrickColor.new("Black")
  1160. BlockMesh101.Parent = Part100
  1161. BlockMesh101.Scale = Vector3.new(0.400000006, 0.266666681, 0.13333334)
  1162. Part102.Parent = Tool0
  1163. Part102.CFrame = CFrame.new(2.10476875, 6.18761969, 0.0428607464, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
  1164. Part102.Orientation = Vector3.new(0, 90, 0)
  1165. Part102.Position = Vector3.new(2.10476875, 6.18761969, 0.0428607464)
  1166. Part102.Rotation = Vector3.new(0, 90, 0)
  1167. Part102.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1168. Part102.Size = Vector3.new(1, 1, 1)
  1169. Part102.Anchored = true
  1170. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1171. Part102.BrickColor = BrickColor.new("Mid gray")
  1172. Part102.TopSurface = Enum.SurfaceType.Smooth
  1173. Part102.brickColor = BrickColor.new("Mid gray")
  1174. BlockMesh103.Parent = Part102
  1175. BlockMesh103.Scale = Vector3.new(0.733333349, 0.333333343, 0.13333334)
  1176. Part104.Parent = Tool0
  1177. Part104.CFrame = CFrame.new(2.23810387, 6.99429083, 0.609520912, -7.72747262e-06, -2.76268611e-06, 1, -3.8916487e-06, 1, 2.76265587e-06, -1, -7.70632505e-06, -7.72751628e-06)
  1178. Part104.Orientation = Vector3.new(0, 90, 0)
  1179. Part104.Position = Vector3.new(2.23810387, 6.99429083, 0.609520912)
  1180. Part104.Rotation = Vector3.new(0, 90, 0)
  1181. Part104.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1182. Part104.Size = Vector3.new(1, 1, 1)
  1183. Part104.Anchored = true
  1184. Part104.BottomSurface = Enum.SurfaceType.Smooth
  1185. Part104.BrickColor = BrickColor.new("Dark stone grey")
  1186. Part104.TopSurface = Enum.SurfaceType.Smooth
  1187. Part104.brickColor = BrickColor.new("Dark stone grey")
  1188. BlockMesh105.Parent = Part104
  1189. BlockMesh105.Scale = Vector3.new(0.13333334, 0.266666681, 0.400000006)
  1190. Part106.Parent = Tool0
  1191. Part106.CFrame = CFrame.new(2.23810387, 6.72762251, 0.576189995, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
  1192. Part106.Orientation = Vector3.new(0, 90, 0)
  1193. Part106.Position = Vector3.new(2.23810387, 6.72762251, 0.576189995)
  1194. Part106.Rotation = Vector3.new(0, 90, 0)
  1195. Part106.Color = Color3.new(0.854902, 0.52549, 0.478431)
  1196. Part106.Size = Vector3.new(1, 1, 1)
  1197. Part106.Anchored = true
  1198. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1199. Part106.BrickColor = BrickColor.new("Medium red")
  1200. Part106.TopSurface = Enum.SurfaceType.Smooth
  1201. Part106.brickColor = BrickColor.new("Medium red")
  1202. BlockMesh107.Parent = Part106
  1203. BlockMesh107.Scale = Vector3.new(0.0666666701, 0.13333334, 0.13333334)
  1204. Part108.Parent = Tool0
  1205. Part108.CFrame = CFrame.new(2.23809624, 7.16095114, -0.190479517, -1, -2.76268611e-06, -7.72748353e-06, -2.76264132e-06, 1, -5.79899734e-06, 7.72749991e-06, -5.79897596e-06, -1)
  1206. Part108.Orientation = Vector3.new(0, -180, 0)
  1207. Part108.Position = Vector3.new(2.23809624, 7.16095114, -0.190479517)
  1208. Part108.Rotation = Vector3.new(180, 0, 180)
  1209. Part108.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1210. Part108.Size = Vector3.new(1, 1, 1)
  1211. Part108.Anchored = true
  1212. Part108.BottomSurface = Enum.SurfaceType.Smooth
  1213. Part108.BrickColor = BrickColor.new("Black")
  1214. Part108.TopSurface = Enum.SurfaceType.Smooth
  1215. Part108.brickColor = BrickColor.new("Black")
  1216. BlockMesh109.Parent = Part108
  1217. BlockMesh109.Scale = Vector3.new(0.13333334, 0.0666666701, 0.400000006)
  1218. Part110.Parent = Tool0
  1219. Part110.CFrame = CFrame.new(2.23809624, 7.22761679, -0.190479755, -1, -2.76268611e-06, -7.72748353e-06, -2.76264132e-06, 1, -5.79899734e-06, 7.72749991e-06, -5.79897596e-06, -1)
  1220. Part110.Orientation = Vector3.new(0, -180, 0)
  1221. Part110.Position = Vector3.new(2.23809624, 7.22761679, -0.190479755)
  1222. Part110.Rotation = Vector3.new(180, 0, 180)
  1223. Part110.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1224. Part110.Size = Vector3.new(1, 1, 1)
  1225. Part110.Anchored = true
  1226. Part110.BottomSurface = Enum.SurfaceType.Smooth
  1227. Part110.BrickColor = BrickColor.new("Black")
  1228. Part110.TopSurface = Enum.SurfaceType.Smooth
  1229. Part110.brickColor = BrickColor.new("Black")
  1230. BlockMesh111.Parent = Part110
  1231. BlockMesh111.Scale = Vector3.new(0.13333334, 0.0666666701, 0.13333334)
  1232. Part112.Parent = Tool0
  1233. Part112.CFrame = CFrame.new(2.37143326, 6.18761969, 0.0428587198, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
  1234. Part112.Orientation = Vector3.new(0, 90, 0)
  1235. Part112.Position = Vector3.new(2.37143326, 6.18761969, 0.0428587198)
  1236. Part112.Rotation = Vector3.new(0, 90, 0)
  1237. Part112.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1238. Part112.Size = Vector3.new(1, 1, 1)
  1239. Part112.Anchored = true
  1240. Part112.BottomSurface = Enum.SurfaceType.Smooth
  1241. Part112.BrickColor = BrickColor.new("Mid gray")
  1242. Part112.TopSurface = Enum.SurfaceType.Smooth
  1243. Part112.brickColor = BrickColor.new("Mid gray")
  1244. BlockMesh113.Parent = Part112
  1245. BlockMesh113.Scale = Vector3.new(0.733333349, 0.333333343, 0.13333334)
  1246. Part114.Parent = Tool0
  1247. Part114.CFrame = CFrame.new(2.10477257, 6.08762121, 0.476194859, -7.72748263e-06, -2.64347682e-06, 1, -5.79899825e-06, 1, 2.88185061e-06, -1, -5.79897596e-06, -7.72750172e-06)
  1248. Part114.Orientation = Vector3.new(0, 90, 0)
  1249. Part114.Position = Vector3.new(2.10477257, 6.08762121, 0.476194859)
  1250. Part114.Rotation = Vector3.new(0, 90, 0)
  1251. Part114.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1252. Part114.Size = Vector3.new(1, 1, 1)
  1253. Part114.Anchored = true
  1254. Part114.BottomSurface = Enum.SurfaceType.Smooth
  1255. Part114.BrickColor = BrickColor.new("Mid gray")
  1256. Part114.TopSurface = Enum.SurfaceType.Smooth
  1257. Part114.brickColor = BrickColor.new("Mid gray")
  1258. BlockMesh115.Parent = Part114
  1259. BlockMesh115.Scale = Vector3.new(0.13333334, 0.13333334, 0.13333334)
  1260. Part116.Parent = Tool0
  1261. Part116.CFrame = CFrame.new(2.23809624, 5.7876153, -0.890471458, -1, 4.86670842e-06, -7.72761632e-06, 4.86675344e-06, 1, -5.79899734e-06, 7.72758813e-06, -5.79903508e-06, -1)
  1262. Part116.Orientation = Vector3.new(0, -180, 0)
  1263. Part116.Position = Vector3.new(2.23809624, 5.7876153, -0.890471458)
  1264. Part116.Rotation = Vector3.new(180, 0, -180)
  1265. Part116.Size = Vector3.new(1, 1, 1)
  1266. Part116.Anchored = true
  1267. Part116.BottomSurface = Enum.SurfaceType.Smooth
  1268. Part116.TopSurface = Enum.SurfaceType.Smooth
  1269. BlockMesh117.Parent = Part116
  1270. BlockMesh117.Scale = Vector3.new(0.266666681, 0.200000003, 0.333333343)
  1271. Part118.Parent = Tool0
  1272. Part118.CFrame = CFrame.new(2.23810196, 5.85428572, -0.0571383238, -1, -2.76268611e-06, -7.72748353e-06, -2.76264132e-06, 1, -5.79899734e-06, 7.72749991e-06, -5.79897596e-06, -1)
  1273. Part118.Orientation = Vector3.new(0, -180, 0)
  1274. Part118.Position = Vector3.new(2.23810196, 5.85428572, -0.0571383238)
  1275. Part118.Rotation = Vector3.new(180, 0, 180)
  1276. Part118.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1277. Part118.Size = Vector3.new(1, 1, 1)
  1278. Part118.Anchored = true
  1279. Part118.BottomSurface = Enum.SurfaceType.Smooth
  1280. Part118.BrickColor = BrickColor.new("Mid gray")
  1281. Part118.TopSurface = Enum.SurfaceType.Smooth
  1282. Part118.brickColor = BrickColor.new("Mid gray")
  1283. BlockMesh119.Parent = Part118
  1284. BlockMesh119.Scale = Vector3.new(0.400000006, 0.333333343, 0.13333334)
  1285. Part120.Parent = Tool0
  1286. Part120.CFrame = CFrame.new(2.23810005, 5.78761721, -0.42380476, 1, -7.72748353e-06, -2.76361743e-06, 2.76170999e-06, -5.79899734e-06, 1, -7.72749991e-06, -1, -5.79897596e-06)
  1287. Part120.Orientation = Vector3.new(-90, 0, 0)
  1288. Part120.Position = Vector3.new(2.23810005, 5.78761721, -0.42380476)
  1289. Part120.Rotation = Vector3.new(-90, 0, 0)
  1290. Part120.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1291. Part120.Size = Vector3.new(1, 1, 1)
  1292. Part120.Anchored = true
  1293. Part120.BottomSurface = Enum.SurfaceType.Smooth
  1294. Part120.BrickColor = BrickColor.new("Black")
  1295. Part120.TopSurface = Enum.SurfaceType.Smooth
  1296. Part120.brickColor = BrickColor.new("Black")
  1297. CylinderMesh121.Parent = Part120
  1298. CylinderMesh121.Scale = Vector3.new(0.266666681, 0.600000024, 0.200000003)
  1299. Part122.Parent = Tool0
  1300. Part122.CFrame = CFrame.new(2.23809052, 6.96094656, -0.990478516, -7.72748353e-06, -2.76268611e-06, 1, -5.79899734e-06, 1, 2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
  1301. Part122.Orientation = Vector3.new(0, 90, 0)
  1302. Part122.Position = Vector3.new(2.23809052, 6.96094656, -0.990478516)
  1303. Part122.Rotation = Vector3.new(0, 90, 0)
  1304. Part122.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1305. Part122.Size = Vector3.new(2, 1, 1)
  1306. Part122.Anchored = true
  1307. Part122.BottomSurface = Enum.SurfaceType.Smooth
  1308. Part122.BrickColor = BrickColor.new("Mid gray")
  1309. Part122.TopSurface = Enum.SurfaceType.Smooth
  1310. Part122.brickColor = BrickColor.new("Mid gray")
  1311. BlockMesh123.Parent = Part122
  1312. BlockMesh123.Scale = Vector3.new(0.866666675, 0.333333343, 0.13333334)
  1313. Part124.Parent = Tool0
  1314. Part124.CFrame = CFrame.new(2.2380867, 5.92760897, -1.92380714, -1, 2.76268611e-06, 7.72748353e-06, -2.76264132e-06, -1, 5.79899734e-06, 7.72749991e-06, 5.79897596e-06, 1)
  1315. Part124.Orientation = Vector3.new(0, 0, -180)
  1316. Part124.Position = Vector3.new(2.2380867, 5.92760897, -1.92380714)
  1317. Part124.Rotation = Vector3.new(0, 0, -180)
  1318. Part124.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1319. Part124.Size = Vector3.new(1, 1, 1)
  1320. Part124.Anchored = true
  1321. Part124.BottomSurface = Enum.SurfaceType.Smooth
  1322. Part124.BrickColor = BrickColor.new("Black")
  1323. Part124.TopSurface = Enum.SurfaceType.Smooth
  1324. Part124.brickColor = BrickColor.new("Black")
  1325. SpecialMesh125.Parent = Part124
  1326. SpecialMesh125.Scale = Vector3.new(0.13333334, 0.266666681, 0.13333334)
  1327. SpecialMesh125.MeshType = Enum.MeshType.Wedge
  1328. Part126.Parent = Tool0
  1329. Part126.CFrame = CFrame.new(2.23808479, 7.16094351, -1.65714645, 1, 7.72748353e-06, 2.76268611e-06, 2.76264132e-06, 5.79899734e-06, -1, -7.72749991e-06, 1, 5.79897596e-06)
  1330. Part126.Orientation = Vector3.new(90, 0, 0)
  1331. Part126.Position = Vector3.new(2.23808479, 7.16094351, -1.65714645)
  1332. Part126.Rotation = Vector3.new(90, 0, 0)
  1333. Part126.Size = Vector3.new(1, 0.400000006, 1)
  1334. Part126.Anchored = true
  1335. Part126.BottomSurface = Enum.SurfaceType.Smooth
  1336. Part126.TopSurface = Enum.SurfaceType.Smooth
  1337. SpecialMesh127.Parent = Part126
  1338. SpecialMesh127.Scale = Vector3.new(0.13333334, 1, 0.0666666701)
  1339. SpecialMesh127.MeshType = Enum.MeshType.Wedge
  1340. Part128.Parent = Tool0
  1341. Part128.CFrame = CFrame.new(2.23809624, 6.66094732, -1.79047585, 1, -3.03254444e-09, 8.49165982e-09, -3.03254444e-09, 1, 6.36686792e-09, 8.49165982e-09, 6.36686792e-09, 1)
  1342. Part128.Position = Vector3.new(2.23809624, 6.66094732, -1.79047585)
  1343. Part128.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1344. Part128.Size = Vector3.new(1, 0.400000006, 1)
  1345. Part128.Anchored = true
  1346. Part128.BottomSurface = Enum.SurfaceType.Smooth
  1347. Part128.BrickColor = BrickColor.new("Black")
  1348. Part128.TopSurface = Enum.SurfaceType.Smooth
  1349. Part128.brickColor = BrickColor.new("Black")
  1350. SpecialMesh129.Parent = Part128
  1351. SpecialMesh129.Scale = Vector3.new(0.13333334, 0.666666687, 0.13333334)
  1352. SpecialMesh129.MeshType = Enum.MeshType.Wedge
  1353. Part130.Parent = Tool0
  1354. Part130.CFrame = CFrame.new(2.2380867, 6.29427481, -1.92380905, 1, -2.76268611e-06, 7.72748353e-06, 2.76264132e-06, 1, 5.79899734e-06, -7.72749991e-06, -5.79897596e-06, 1)
  1355. Part130.Position = Vector3.new(2.2380867, 6.29427481, -1.92380905)
  1356. Part130.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1357. Part130.Size = Vector3.new(1, 1, 1)
  1358. Part130.Anchored = true
  1359. Part130.BottomSurface = Enum.SurfaceType.Smooth
  1360. Part130.BrickColor = BrickColor.new("Black")
  1361. Part130.TopSurface = Enum.SurfaceType.Smooth
  1362. Part130.brickColor = BrickColor.new("Black")
  1363. SpecialMesh131.Parent = Part130
  1364. SpecialMesh131.Scale = Vector3.new(0.13333334, 0.466666669, 0.13333334)
  1365. SpecialMesh131.MeshType = Enum.MeshType.Wedge
  1366. Part132.Parent = Tool0
  1367. Part132.CFrame = CFrame.new(2.23808289, 6.99427557, -1.92381287, 1, -2.76268611e-06, 7.72748353e-06, 2.76264132e-06, 1, 5.79899734e-06, -7.72749991e-06, -5.79897596e-06, 1)
  1368. Part132.Position = Vector3.new(2.23808289, 6.99427557, -1.92381287)
  1369. Part132.Size = Vector3.new(1, 0.400000006, 1)
  1370. Part132.Anchored = true
  1371. Part132.BottomSurface = Enum.SurfaceType.Smooth
  1372. Part132.TopSurface = Enum.SurfaceType.Smooth
  1373. SpecialMesh133.Parent = Part132
  1374. SpecialMesh133.Scale = Vector3.new(0.13333334, 1, 0.13333334)
  1375. SpecialMesh133.MeshType = Enum.MeshType.Wedge
  1376. Part134.Parent = Tool0
  1377. Part134.CFrame = CFrame.new(2.23808861, 6.12761068, -1.45713997, -1, -2.76268611e-06, -7.72748353e-06, -2.76264132e-06, 1, -5.79899734e-06, 7.72749991e-06, -5.79897596e-06, -1)
  1378. Part134.Orientation = Vector3.new(0, -180, 0)
  1379. Part134.Position = Vector3.new(2.23808861, 6.12761068, -1.45713997)
  1380. Part134.Rotation = Vector3.new(180, 0, 180)
  1381. Part134.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1382. Part134.Size = Vector3.new(1, 1, 1)
  1383. Part134.Anchored = true
  1384. Part134.BottomSurface = Enum.SurfaceType.Smooth
  1385. Part134.BrickColor = BrickColor.new("Black")
  1386. Part134.TopSurface = Enum.SurfaceType.Smooth
  1387. Part134.brickColor = BrickColor.new("Black")
  1388. SpecialMesh135.Parent = Part134
  1389. SpecialMesh135.Scale = Vector3.new(0.13333334, 0.13333334, 0.13333334)
  1390. SpecialMesh135.MeshType = Enum.MeshType.Wedge
  1391. Part136.Parent = Tool0
  1392. Part136.CFrame = CFrame.new(2.23809624, 6.52761602, -1.45714378, 1, 2.46039775e-08, -6.88647432e-08, -2.46039775e-08, -1, -5.1649323e-08, 6.88647432e-08, -5.1649323e-08, -1)
  1393. Part136.Orientation = Vector3.new(0, -180, -180)
  1394. Part136.Position = Vector3.new(2.23809624, 6.52761602, -1.45714378)
  1395. Part136.Rotation = Vector3.new(180, 0, 0)
  1396. Part136.Color = Color3.new(0.768627, 0.156863, 0.109804)
  1397. Part136.Size = Vector3.new(1, 1, 1)
  1398. Part136.Anchored = true
  1399. Part136.BottomSurface = Enum.SurfaceType.Smooth
  1400. Part136.BrickColor = BrickColor.new("Bright red")
  1401. Part136.TopSurface = Enum.SurfaceType.Smooth
  1402. Part136.brickColor = BrickColor.new("Bright red")
  1403. SpecialMesh137.Parent = Part136
  1404. SpecialMesh137.Scale = Vector3.new(0.13333334, 0.13333334, 0.13333334)
  1405. SpecialMesh137.MeshType = Enum.MeshType.Wedge
  1406. Part138.Parent = Tool0
  1407. Part138.CFrame = CFrame.new(2.23809052, 5.92761087, -1.45713997, 1, 2.76268611e-06, -7.72748353e-06, 2.76264132e-06, -1, -5.79899734e-06, -7.72749991e-06, 5.79897596e-06, -1)
  1408. Part138.Orientation = Vector3.new(0, -180, 180)
  1409. Part138.Position = Vector3.new(2.23809052, 5.92761087, -1.45713997)
  1410. Part138.Rotation = Vector3.new(180, 0, 0)
  1411. Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1412. Part138.Size = Vector3.new(1, 1, 1)
  1413. Part138.Anchored = true
  1414. Part138.BottomSurface = Enum.SurfaceType.Smooth
  1415. Part138.BrickColor = BrickColor.new("Black")
  1416. Part138.TopSurface = Enum.SurfaceType.Smooth
  1417. Part138.brickColor = BrickColor.new("Black")
  1418. SpecialMesh139.Parent = Part138
  1419. SpecialMesh139.Scale = Vector3.new(0.13333334, 0.266666681, 0.13333334)
  1420. SpecialMesh139.MeshType = Enum.MeshType.Wedge
  1421. Part140.Parent = Tool0
  1422. Part140.CFrame = CFrame.new(2.23810005, 5.95428228, -0.657138824, -1, 4.86670842e-06, -7.72761632e-06, 4.86675344e-06, 1, -5.79899734e-06, 7.72758813e-06, -5.79903508e-06, -1)
  1423. Part140.Orientation = Vector3.new(0, -180, 0)
  1424. Part140.Position = Vector3.new(2.23810005, 5.95428228, -0.657138824)
  1425. Part140.Rotation = Vector3.new(180, 0, -180)
  1426. Part140.Size = Vector3.new(1, 0.400000006, 1)
  1427. Part140.Anchored = true
  1428. Part140.BottomSurface = Enum.SurfaceType.Smooth
  1429. Part140.TopSurface = Enum.SurfaceType.Smooth
  1430. SpecialMesh141.Parent = Part140
  1431. SpecialMesh141.Scale = Vector3.new(0.266666681, 0.333333343, 0.13333334)
  1432. SpecialMesh141.MeshType = Enum.MeshType.Wedge
  1433. Part142.Parent = Tool0
  1434. Part142.CFrame = CFrame.new(2.23809624, 5.95428228, -0.890472412, 1, 4.86670842e-06, 7.72761632e-06, -4.86675344e-06, 1, 5.79899734e-06, -7.72758813e-06, -5.79903508e-06, 1)
  1435. Part142.Position = Vector3.new(2.23809624, 5.95428228, -0.890472412)
  1436. Part142.Size = Vector3.new(1, 0.400000006, 1)
  1437. Part142.Anchored = true
  1438. Part142.BottomSurface = Enum.SurfaceType.Smooth
  1439. Part142.TopSurface = Enum.SurfaceType.Smooth
  1440. SpecialMesh143.Parent = Part142
  1441. SpecialMesh143.Scale = Vector3.new(0.266666681, 0.333333343, 0.333333343)
  1442. SpecialMesh143.MeshType = Enum.MeshType.Wedge
  1443. Part144.Name = "Vert1"
  1444. Part144.Parent = Tool0
  1445. Part144.CFrame = CFrame.new(2.47143555, 7.36095572, 0.476185799, -1, 2.76268634e-06, 7.72748353e-06, -2.76264109e-06, -1, 5.79899734e-06, 7.72749991e-06, 5.79897596e-06, 1)
  1446. Part144.Orientation = Vector3.new(0, 0, -180)
  1447. Part144.Position = Vector3.new(2.47143555, 7.36095572, 0.476185799)
  1448. Part144.Rotation = Vector3.new(0, 0, -180)
  1449. Part144.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1450. Part144.Size = Vector3.new(1, 1, 1)
  1451. Part144.Anchored = true
  1452. Part144.BottomSurface = Enum.SurfaceType.Smooth
  1453. Part144.BrickColor = BrickColor.new("Br. yellowish orange")
  1454. Part144.TopSurface = Enum.SurfaceType.Smooth
  1455. Part144.brickColor = BrickColor.new("Br. yellowish orange")
  1456. SpecialMesh145.Parent = Part144
  1457. SpecialMesh145.Scale = Vector3.new(0.200000003, 0.0666666701, 0.266666681)
  1458. SpecialMesh145.MeshType = Enum.MeshType.Wedge
  1459. Part146.Name = "Vert2"
  1460. Part146.Parent = Tool0
  1461. Part146.CFrame = CFrame.new(2.47143936, 7.26096106, 0.942852974, -1, 4.38987308e-06, -7.72760814e-06, 4.3899181e-06, 1, -5.79899734e-06, 7.72758267e-06, -5.79903144e-06, -1)
  1462. Part146.Orientation = Vector3.new(0, -180, 0)
  1463. Part146.Position = Vector3.new(2.47143936, 7.26096106, 0.942852974)
  1464. Part146.Rotation = Vector3.new(180, 0, -180)
  1465. Part146.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1466. Part146.Size = Vector3.new(1, 1, 1)
  1467. Part146.Anchored = true
  1468. Part146.BottomSurface = Enum.SurfaceType.Smooth
  1469. Part146.BrickColor = BrickColor.new("Br. yellowish orange")
  1470. Part146.TopSurface = Enum.SurfaceType.Smooth
  1471. Part146.brickColor = BrickColor.new("Br. yellowish orange")
  1472. SpecialMesh147.Parent = Part146
  1473. SpecialMesh147.Scale = Vector3.new(0.200000003, 0.266666681, 0.13333334)
  1474. SpecialMesh147.MeshType = Enum.MeshType.Wedge
  1475. Part148.Name = "Vert3"
  1476. Part148.Parent = Tool0
  1477. Part148.CFrame = CFrame.new(2.46189499, 5.81904364, 0.769519806, 7.72730891e-06, 1.27762632e-05, -1, 5.79899688e-06, -1, -1.27762187e-05, -1, -5.7988982e-06, -7.72738258e-06)
  1478. Part148.Orientation = Vector3.new(0, -90, 180)
  1479. Part148.Position = Vector3.new(2.46189499, 5.81904364, 0.769519806)
  1480. Part148.Rotation = Vector3.new(-180, -90, 0)
  1481. Part148.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1482. Part148.Size = Vector3.new(1, 1, 1)
  1483. Part148.Anchored = true
  1484. Part148.BottomSurface = Enum.SurfaceType.Smooth
  1485. Part148.BrickColor = BrickColor.new("Br. yellowish orange")
  1486. Part148.TopSurface = Enum.SurfaceType.Smooth
  1487. Part148.brickColor = BrickColor.new("Br. yellowish orange")
  1488. BlockMesh149.Parent = Part148
  1489. BlockMesh149.Scale = Vector3.new(0.13333334, 0.266666681, 0.200000003)
  1490. Part150.Name = "Vert4"
  1491. Part150.Parent = Tool0
  1492. Part150.CFrame = CFrame.new(2.47144318, 6.99429274, 0.876188278, -7.72730891e-06, -1.27762632e-05, 1, -5.79899688e-06, 1, 1.27762187e-05, -1, -5.7988982e-06, -7.72738258e-06)
  1493. Part150.Orientation = Vector3.new(0, 90, 0)
  1494. Part150.Position = Vector3.new(2.47144318, 6.99429274, 0.876188278)
  1495. Part150.Rotation = Vector3.new(0, 90, 0)
  1496. Part150.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1497. Part150.Size = Vector3.new(1, 1, 1)
  1498. Part150.Anchored = true
  1499. Part150.BottomSurface = Enum.SurfaceType.Smooth
  1500. Part150.BrickColor = BrickColor.new("Br. yellowish orange")
  1501. Part150.TopSurface = Enum.SurfaceType.Smooth
  1502. Part150.brickColor = BrickColor.new("Br. yellowish orange")
  1503. BlockMesh151.Parent = Part150
  1504. BlockMesh151.Scale = Vector3.new(0.266666681, 0.266666681, 0.200000003)
  1505. Part152.Name = "Vert5"
  1506. Part152.Parent = Tool0
  1507. Part152.CFrame = CFrame.new(2.46189117, 5.81904173, 0.902853012, 1, -4.38987308e-06, 7.72760814e-06, -4.3899181e-06, -1, 5.79899734e-06, 7.72758267e-06, -5.79903144e-06, -1)
  1508. Part152.Orientation = Vector3.new(0, 180, -180)
  1509. Part152.Position = Vector3.new(2.46189117, 5.81904173, 0.902853012)
  1510. Part152.Rotation = Vector3.new(-180, 0, 0)
  1511. Part152.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1512. Part152.Size = Vector3.new(1, 1, 1)
  1513. Part152.Anchored = true
  1514. Part152.BottomSurface = Enum.SurfaceType.Smooth
  1515. Part152.BrickColor = BrickColor.new("Br. yellowish orange")
  1516. Part152.TopSurface = Enum.SurfaceType.Smooth
  1517. Part152.brickColor = BrickColor.new("Br. yellowish orange")
  1518. SpecialMesh153.Parent = Part152
  1519. SpecialMesh153.Scale = Vector3.new(0.200000003, 0.266666681, 0.13333334)
  1520. SpecialMesh153.MeshType = Enum.MeshType.Wedge
  1521. Part154.Name = "Vert6"
  1522. Part154.Parent = Tool0
  1523. Part154.CFrame = CFrame.new(2.47143555, 7.49429083, 0.742852211, -1, -3.23952327e-06, -7.72747535e-06, -2.28580416e-06, 1, -5.79899734e-06, 7.72750536e-06, -5.79897232e-06, -1)
  1524. Part154.Orientation = Vector3.new(0, -180, 0)
  1525. Part154.Position = Vector3.new(2.47143555, 7.49429083, 0.742852211)
  1526. Part154.Rotation = Vector3.new(180, 0, 180)
  1527. Part154.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1528. Part154.Size = Vector3.new(1, 1, 1)
  1529. Part154.Anchored = true
  1530. Part154.BottomSurface = Enum.SurfaceType.Smooth
  1531. Part154.BrickColor = BrickColor.new("Br. yellowish orange")
  1532. Part154.TopSurface = Enum.SurfaceType.Smooth
  1533. Part154.brickColor = BrickColor.new("Br. yellowish orange")
  1534. SpecialMesh155.Parent = Part154
  1535. SpecialMesh155.Scale = Vector3.new(0.200000003, 0.200000003, 0.266666681)
  1536. SpecialMesh155.MeshType = Enum.MeshType.Wedge
  1537. Part156.Name = "Vert7"
  1538. Part156.Parent = Tool0
  1539. Part156.CFrame = CFrame.new(2.47143936, 7.22762442, 0.676186562, -1, 6.10054531e-06, 7.72742533e-06, 5.7521811e-07, -1, 5.79899734e-06, 7.7275381e-06, 5.7989505e-06, 1)
  1540. Part156.Orientation = Vector3.new(0, 0, 180)
  1541. Part156.Position = Vector3.new(2.47143936, 7.22762442, 0.676186562)
  1542. Part156.Rotation = Vector3.new(0, 0, -180)
  1543. Part156.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1544. Part156.Size = Vector3.new(1, 1, 1)
  1545. Part156.Anchored = true
  1546. Part156.BottomSurface = Enum.SurfaceType.Smooth
  1547. Part156.BrickColor = BrickColor.new("Br. yellowish orange")
  1548. Part156.TopSurface = Enum.SurfaceType.Smooth
  1549. Part156.brickColor = BrickColor.new("Br. yellowish orange")
  1550. SpecialMesh157.Parent = Part156
  1551. SpecialMesh157.Scale = Vector3.new(0.200000003, 0.200000003, 0.13333334)
  1552. SpecialMesh157.MeshType = Enum.MeshType.Wedge
  1553. Part158.Name = "Vert8"
  1554. Part158.Parent = Tool0
  1555. Part158.CFrame = CFrame.new(1.99522781, 6.08570814, 0.836188316, 7.72760814e-06, 4.44947773e-06, 1, 5.79899597e-06, 1, -4.33031346e-06, -1, 5.79903326e-06, 7.72758267e-06)
  1556. Part158.Orientation = Vector3.new(0, 90, 0)
  1557. Part158.Position = Vector3.new(1.99522781, 6.08570814, 0.836188316)
  1558. Part158.Rotation = Vector3.new(0, 90, 0)
  1559. Part158.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1560. Part158.Size = Vector3.new(1, 1, 1)
  1561. Part158.Anchored = true
  1562. Part158.BottomSurface = Enum.SurfaceType.Smooth
  1563. Part158.BrickColor = BrickColor.new("Br. yellowish orange")
  1564. Part158.TopSurface = Enum.SurfaceType.Smooth
  1565. Part158.brickColor = BrickColor.new("Br. yellowish orange")
  1566. BlockMesh159.Parent = Part158
  1567. BlockMesh159.Scale = Vector3.new(0.266666681, 0.266666681, 0.200000003)
  1568. Part160.Name = "Vert9"
  1569. Part160.Parent = Tool0
  1570. Part160.CFrame = CFrame.new(1.99522972, 5.85237551, 0.6361866, 1, -1.27762632e-05, -7.72730891e-06, 1.27762187e-05, 1, -5.79899688e-06, 7.72738258e-06, 5.7988982e-06, 1)
  1571. Part160.Position = Vector3.new(1.99522972, 5.85237551, 0.6361866)
  1572. Part160.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1573. Part160.Size = Vector3.new(1, 1, 1)
  1574. Part160.Anchored = true
  1575. Part160.BottomSurface = Enum.SurfaceType.Smooth
  1576. Part160.BrickColor = BrickColor.new("Br. yellowish orange")
  1577. Part160.TopSurface = Enum.SurfaceType.Smooth
  1578. Part160.brickColor = BrickColor.new("Br. yellowish orange")
  1579. SpecialMesh161.Parent = Part160
  1580. SpecialMesh161.Scale = Vector3.new(0.200000003, 0.200000003, 0.13333334)
  1581. SpecialMesh161.MeshType = Enum.MeshType.Wedge
  1582. Part162.Name = "Vert10"
  1583. Part162.Parent = Tool0
  1584. Part162.CFrame = CFrame.new(2.46189117, 6.08571005, 0.836188316, 7.72730891e-06, 1.27762632e-05, -1, 5.79899688e-06, -1, -1.27762187e-05, -1, -5.7988982e-06, -7.72738258e-06)
  1585. Part162.Orientation = Vector3.new(0, -90, 180)
  1586. Part162.Position = Vector3.new(2.46189117, 6.08571005, 0.836188316)
  1587. Part162.Rotation = Vector3.new(-180, -90, 0)
  1588. Part162.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1589. Part162.Size = Vector3.new(1, 1, 1)
  1590. Part162.Anchored = true
  1591. Part162.BottomSurface = Enum.SurfaceType.Smooth
  1592. Part162.BrickColor = BrickColor.new("Br. yellowish orange")
  1593. Part162.TopSurface = Enum.SurfaceType.Smooth
  1594. Part162.brickColor = BrickColor.new("Br. yellowish orange")
  1595. BlockMesh163.Parent = Part162
  1596. BlockMesh163.Scale = Vector3.new(0.266666681, 0.266666681, 0.200000003)
  1597. Part164.Name = "Vert11"
  1598. Part164.Parent = Tool0
  1599. Part164.CFrame = CFrame.new(1.99522972, 5.81904173, 0.769519806, 7.72730891e-06, 1.27762632e-05, -1, 5.79899688e-06, -1, -1.27762187e-05, -1, -5.7988982e-06, -7.72738258e-06)
  1600. Part164.Orientation = Vector3.new(0, -90, 180)
  1601. Part164.Position = Vector3.new(1.99522972, 5.81904173, 0.769519806)
  1602. Part164.Rotation = Vector3.new(-180, -90, 0)
  1603. Part164.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1604. Part164.Size = Vector3.new(1, 1, 1)
  1605. Part164.Anchored = true
  1606. Part164.BottomSurface = Enum.SurfaceType.Smooth
  1607. Part164.BrickColor = BrickColor.new("Br. yellowish orange")
  1608. Part164.TopSurface = Enum.SurfaceType.Smooth
  1609. Part164.brickColor = BrickColor.new("Br. yellowish orange")
  1610. BlockMesh165.Parent = Part164
  1611. BlockMesh165.Scale = Vector3.new(0.13333334, 0.266666681, 0.200000003)
  1612. Part166.Name = "Vert12"
  1613. Part166.Parent = Tool0
  1614. Part166.CFrame = CFrame.new(1.99522591, 5.81903982, 0.902853012, 1, -4.38987308e-06, 7.72760814e-06, -4.3899181e-06, -1, 5.79899734e-06, 7.72758267e-06, -5.79903144e-06, -1)
  1615. Part166.Orientation = Vector3.new(0, 180, -180)
  1616. Part166.Position = Vector3.new(1.99522591, 5.81903982, 0.902853012)
  1617. Part166.Rotation = Vector3.new(-180, 0, 0)
  1618. Part166.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1619. Part166.Size = Vector3.new(1, 1, 1)
  1620. Part166.Anchored = true
  1621. Part166.BottomSurface = Enum.SurfaceType.Smooth
  1622. Part166.BrickColor = BrickColor.new("Br. yellowish orange")
  1623. Part166.TopSurface = Enum.SurfaceType.Smooth
  1624. Part166.brickColor = BrickColor.new("Br. yellowish orange")
  1625. SpecialMesh167.Parent = Part166
  1626. SpecialMesh167.Scale = Vector3.new(0.200000003, 0.266666681, 0.13333334)
  1627. SpecialMesh167.MeshType = Enum.MeshType.Wedge
  1628. Part168.Name = "Vert13"
  1629. Part168.Parent = Tool0
  1630. Part168.CFrame = CFrame.new(2.00476837, 7.36095572, 0.476185799, -1, 2.76268634e-06, 7.72748353e-06, -2.76264109e-06, -1, 5.79899734e-06, 7.72749991e-06, 5.79897596e-06, 1)
  1631. Part168.Orientation = Vector3.new(0, 0, -180)
  1632. Part168.Position = Vector3.new(2.00476837, 7.36095572, 0.476185799)
  1633. Part168.Rotation = Vector3.new(0, 0, -180)
  1634. Part168.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1635. Part168.Size = Vector3.new(1, 1, 1)
  1636. Part168.Anchored = true
  1637. Part168.BottomSurface = Enum.SurfaceType.Smooth
  1638. Part168.BrickColor = BrickColor.new("Br. yellowish orange")
  1639. Part168.TopSurface = Enum.SurfaceType.Smooth
  1640. Part168.brickColor = BrickColor.new("Br. yellowish orange")
  1641. SpecialMesh169.Parent = Part168
  1642. SpecialMesh169.Scale = Vector3.new(0.200000003, 0.0666666701, 0.266666681)
  1643. SpecialMesh169.MeshType = Enum.MeshType.Wedge
  1644. Part170.Name = "Vert14"
  1645. Part170.Parent = Tool0
  1646. Part170.CFrame = CFrame.new(2.00284958, 7.49428701, 0.0419034362, -7.72749991e-06, -5.79897596e-06, 1, 2.76264132e-06, 1, 5.79899734e-06, -1, 2.76268611e-06, -7.72748353e-06)
  1647. Part170.Orientation = Vector3.new(0, 90, 0)
  1648. Part170.Position = Vector3.new(2.00284958, 7.49428701, 0.0419034362)
  1649. Part170.Rotation = Vector3.new(0, 90, 0)
  1650. Part170.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1651. Part170.Size = Vector3.new(1, 1, 1)
  1652. Part170.Anchored = true
  1653. Part170.BottomSurface = Enum.SurfaceType.Smooth
  1654. Part170.BrickColor = BrickColor.new("Br. yellowish orange")
  1655. Part170.TopSurface = Enum.SurfaceType.Smooth
  1656. Part170.brickColor = BrickColor.new("Br. yellowish orange")
  1657. BlockMesh171.Parent = Part170
  1658. BlockMesh171.Scale = Vector3.new(1.13333333, 0.200000003, 0.200000003)
  1659. Part172.Name = "Vert15"
  1660. Part172.Parent = Tool0
  1661. Part172.CFrame = CFrame.new(2.47143555, 7.36095572, 0.676184654, -7.72742533e-06, -6.10054485e-06, 1, -5.79899734e-06, 1, -5.75217882e-07, -1, -5.7989505e-06, -7.7275381e-06)
  1662. Part172.Orientation = Vector3.new(0, 90, 0)
  1663. Part172.Position = Vector3.new(2.47143555, 7.36095572, 0.676184654)
  1664. Part172.Rotation = Vector3.new(0, 90, 0)
  1665. Part172.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1666. Part172.Size = Vector3.new(1, 1, 1)
  1667. Part172.Anchored = true
  1668. Part172.BottomSurface = Enum.SurfaceType.Smooth
  1669. Part172.BrickColor = BrickColor.new("Br. yellowish orange")
  1670. Part172.TopSurface = Enum.SurfaceType.Smooth
  1671. Part172.brickColor = BrickColor.new("Br. yellowish orange")
  1672. BlockMesh173.Parent = Part172
  1673. BlockMesh173.Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003)
  1674. Part174.Name = "Vert16"
  1675. Part174.Parent = Tool0
  1676. Part174.CFrame = CFrame.new(2.00477028, 7.36095572, 0.676184654, -7.72742533e-06, -6.10054485e-06, 1, -5.79899734e-06, 1, -5.75217882e-07, -1, -5.7989505e-06, -7.7275381e-06)
  1677. Part174.Orientation = Vector3.new(0, 90, 0)
  1678. Part174.Position = Vector3.new(2.00477028, 7.36095572, 0.676184654)
  1679. Part174.Rotation = Vector3.new(0, 90, 0)
  1680. Part174.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1681. Part174.Size = Vector3.new(1, 1, 1)
  1682. Part174.Anchored = true
  1683. Part174.BottomSurface = Enum.SurfaceType.Smooth
  1684. Part174.BrickColor = BrickColor.new("Br. yellowish orange")
  1685. Part174.TopSurface = Enum.SurfaceType.Smooth
  1686. Part174.brickColor = BrickColor.new("Br. yellowish orange")
  1687. BlockMesh175.Parent = Part174
  1688. BlockMesh175.Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003)
  1689. Part176.Name = "Vert17"
  1690. Part176.Parent = Tool0
  1691. Part176.CFrame = CFrame.new(2.46189499, 5.85237741, 0.636184692, 1, 7.25089103e-06, -7.72765725e-06, -7.25093605e-06, 1, -5.79899779e-06, 7.72761541e-06, 5.79905372e-06, 1)
  1692. Part176.Position = Vector3.new(2.46189499, 5.85237741, 0.636184692)
  1693. Part176.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1694. Part176.Size = Vector3.new(1, 1, 1)
  1695. Part176.Anchored = true
  1696. Part176.BottomSurface = Enum.SurfaceType.Smooth
  1697. Part176.BrickColor = BrickColor.new("Br. yellowish orange")
  1698. Part176.TopSurface = Enum.SurfaceType.Smooth
  1699. Part176.brickColor = BrickColor.new("Br. yellowish orange")
  1700. SpecialMesh177.Parent = Part176
  1701. SpecialMesh177.Scale = Vector3.new(0.200000003, 0.200000003, 0.13333334)
  1702. SpecialMesh177.MeshType = Enum.MeshType.Wedge
  1703. Part178.Name = "Vert18"
  1704. Part178.Parent = Tool0
  1705. Part178.CFrame = CFrame.new(1.99522972, 5.71904325, 0.636183739, 7.72742533e-06, 6.10054485e-06, -1, 5.79899734e-06, -1, 5.75217882e-07, -1, -5.7989505e-06, -7.7275381e-06)
  1706. Part178.Orientation = Vector3.new(0, -90, 180)
  1707. Part178.Position = Vector3.new(1.99522972, 5.71904325, 0.636183739)
  1708. Part178.Rotation = Vector3.new(-180, -90, 0)
  1709. Part178.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1710. Part178.Size = Vector3.new(1, 1, 1)
  1711. Part178.Anchored = true
  1712. Part178.BottomSurface = Enum.SurfaceType.Smooth
  1713. Part178.BrickColor = BrickColor.new("Br. yellowish orange")
  1714. Part178.TopSurface = Enum.SurfaceType.Smooth
  1715. Part178.brickColor = BrickColor.new("Br. yellowish orange")
  1716. BlockMesh179.Parent = Part178
  1717. BlockMesh179.Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003)
  1718. Part180.Name = "Vert19"
  1719. Part180.Parent = Tool0
  1720. Part180.CFrame = CFrame.new(2.46189499, 5.71904516, 0.636183739, 7.72742533e-06, 6.10054485e-06, -1, 5.79899734e-06, -1, 5.75217882e-07, -1, -5.7989505e-06, -7.7275381e-06)
  1721. Part180.Orientation = Vector3.new(0, -90, 180)
  1722. Part180.Position = Vector3.new(2.46189499, 5.71904516, 0.636183739)
  1723. Part180.Rotation = Vector3.new(-180, -90, 0)
  1724. Part180.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1725. Part180.Size = Vector3.new(1, 1, 1)
  1726. Part180.Anchored = true
  1727. Part180.BottomSurface = Enum.SurfaceType.Smooth
  1728. Part180.BrickColor = BrickColor.new("Br. yellowish orange")
  1729. Part180.TopSurface = Enum.SurfaceType.Smooth
  1730. Part180.brickColor = BrickColor.new("Br. yellowish orange")
  1731. BlockMesh181.Parent = Part180
  1732. BlockMesh181.Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003)
  1733. Part182.Name = "Vert20"
  1734. Part182.Parent = Tool0
  1735. Part182.CFrame = CFrame.new(2.00477028, 7.49429083, 0.742852211, -1, -3.23952327e-06, -7.72747535e-06, -2.28580416e-06, 1, -5.79899734e-06, 7.72750536e-06, -5.79897232e-06, -1)
  1736. Part182.Orientation = Vector3.new(0, -180, 0)
  1737. Part182.Position = Vector3.new(2.00477028, 7.49429083, 0.742852211)
  1738. Part182.Rotation = Vector3.new(180, 0, 180)
  1739. Part182.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1740. Part182.Size = Vector3.new(1, 1, 1)
  1741. Part182.Anchored = true
  1742. Part182.BottomSurface = Enum.SurfaceType.Smooth
  1743. Part182.BrickColor = BrickColor.new("Br. yellowish orange")
  1744. Part182.TopSurface = Enum.SurfaceType.Smooth
  1745. Part182.brickColor = BrickColor.new("Br. yellowish orange")
  1746. SpecialMesh183.Parent = Part182
  1747. SpecialMesh183.Scale = Vector3.new(0.200000003, 0.200000003, 0.266666681)
  1748. SpecialMesh183.MeshType = Enum.MeshType.Wedge
  1749. Part184.Name = "Vert21"
  1750. Part184.Parent = Tool0
  1751. Part184.CFrame = CFrame.new(2.4618988, 5.71904612, 0.436185837, 1, -2.76268634e-06, -7.72748353e-06, 2.76264109e-06, 1, -5.79899734e-06, 7.72749991e-06, 5.79897596e-06, 1)
  1752. Part184.Position = Vector3.new(2.4618988, 5.71904612, 0.436185837)
  1753. Part184.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1754. Part184.Size = Vector3.new(1, 1, 1)
  1755. Part184.Anchored = true
  1756. Part184.BottomSurface = Enum.SurfaceType.Smooth
  1757. Part184.BrickColor = BrickColor.new("Br. yellowish orange")
  1758. Part184.TopSurface = Enum.SurfaceType.Smooth
  1759. Part184.brickColor = BrickColor.new("Br. yellowish orange")
  1760. SpecialMesh185.Parent = Part184
  1761. SpecialMesh185.Scale = Vector3.new(0.200000003, 0.0666666701, 0.266666681)
  1762. SpecialMesh185.MeshType = Enum.MeshType.Wedge
  1763. Part186.Name = "Vert22"
  1764. Part186.Parent = Tool0
  1765. Part186.CFrame = CFrame.new(2.00477409, 7.26095724, 0.942852974, -1, 4.38987308e-06, -7.72760814e-06, 4.3899181e-06, 1, -5.79899734e-06, 7.72758267e-06, -5.79903144e-06, -1)
  1766. Part186.Orientation = Vector3.new(0, -180, 0)
  1767. Part186.Position = Vector3.new(2.00477409, 7.26095724, 0.942852974)
  1768. Part186.Rotation = Vector3.new(180, 0, -180)
  1769. Part186.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1770. Part186.Size = Vector3.new(1, 1, 1)
  1771. Part186.Anchored = true
  1772. Part186.BottomSurface = Enum.SurfaceType.Smooth
  1773. Part186.BrickColor = BrickColor.new("Br. yellowish orange")
  1774. Part186.TopSurface = Enum.SurfaceType.Smooth
  1775. Part186.brickColor = BrickColor.new("Br. yellowish orange")
  1776. SpecialMesh187.Parent = Part186
  1777. SpecialMesh187.Scale = Vector3.new(0.200000003, 0.266666681, 0.13333334)
  1778. SpecialMesh187.MeshType = Enum.MeshType.Wedge
  1779. Part188.Name = "Vert23"
  1780. Part188.Parent = Tool0
  1781. Part188.CFrame = CFrame.new(1.99523163, 5.71904421, 0.436185837, 1, -2.76268634e-06, -7.72748353e-06, 2.76264109e-06, 1, -5.79899734e-06, 7.72749991e-06, 5.79897596e-06, 1)
  1782. Part188.Position = Vector3.new(1.99523163, 5.71904421, 0.436185837)
  1783. Part188.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1784. Part188.Size = Vector3.new(1, 1, 1)
  1785. Part188.Anchored = true
  1786. Part188.BottomSurface = Enum.SurfaceType.Smooth
  1787. Part188.BrickColor = BrickColor.new("Br. yellowish orange")
  1788. Part188.TopSurface = Enum.SurfaceType.Smooth
  1789. Part188.brickColor = BrickColor.new("Br. yellowish orange")
  1790. SpecialMesh189.Parent = Part188
  1791. SpecialMesh189.Scale = Vector3.new(0.200000003, 0.0666666701, 0.266666681)
  1792. SpecialMesh189.MeshType = Enum.MeshType.Wedge
  1793. Part190.Name = "Vert24"
  1794. Part190.Parent = Tool0
  1795. Part190.CFrame = CFrame.new(2.46951675, 7.49428701, 0.0418998003, -7.72749991e-06, -5.79897596e-06, 1, 2.76264132e-06, 1, 5.79899734e-06, -1, 2.76268611e-06, -7.72748353e-06)
  1796. Part190.Orientation = Vector3.new(0, 90, 0)
  1797. Part190.Position = Vector3.new(2.46951675, 7.49428701, 0.0418998003)
  1798. Part190.Rotation = Vector3.new(0, 90, 0)
  1799. Part190.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1800. Part190.Size = Vector3.new(1, 1, 1)
  1801. Part190.Anchored = true
  1802. Part190.BottomSurface = Enum.SurfaceType.Smooth
  1803. Part190.BrickColor = BrickColor.new("Br. yellowish orange")
  1804. Part190.TopSurface = Enum.SurfaceType.Smooth
  1805. Part190.brickColor = BrickColor.new("Br. yellowish orange")
  1806. BlockMesh191.Parent = Part190
  1807. BlockMesh191.Scale = Vector3.new(1.13333333, 0.200000003, 0.200000003)
  1808. Part192.Name = "Vert25"
  1809. Part192.Parent = Tool0
  1810. Part192.CFrame = CFrame.new(2.46189499, 5.585711, 0.702851295, 1, 3.23952327e-06, 7.72747535e-06, 2.28580416e-06, -1, 5.79899734e-06, 7.72750536e-06, -5.79897232e-06, -1)
  1811. Part192.Orientation = Vector3.new(0, 180, 180)
  1812. Part192.Position = Vector3.new(2.46189499, 5.585711, 0.702851295)
  1813. Part192.Rotation = Vector3.new(-180, 0, 0)
  1814. Part192.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1815. Part192.Size = Vector3.new(1, 1, 1)
  1816. Part192.Anchored = true
  1817. Part192.BottomSurface = Enum.SurfaceType.Smooth
  1818. Part192.BrickColor = BrickColor.new("Br. yellowish orange")
  1819. Part192.TopSurface = Enum.SurfaceType.Smooth
  1820. Part192.brickColor = BrickColor.new("Br. yellowish orange")
  1821. SpecialMesh193.Parent = Part192
  1822. SpecialMesh193.Scale = Vector3.new(0.200000003, 0.200000003, 0.266666681)
  1823. SpecialMesh193.MeshType = Enum.MeshType.Wedge
  1824. Part194.Name = "Vert26"
  1825. Part194.Parent = Tool0
  1826. Part194.CFrame = CFrame.new(2.46190262, 5.58571482, 0.00285161287, 7.72748353e-06, 2.76268611e-06, -1, 5.79899734e-06, -1, -2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
  1827. Part194.Orientation = Vector3.new(0, -90, 180)
  1828. Part194.Position = Vector3.new(2.46190262, 5.58571482, 0.00285161287)
  1829. Part194.Rotation = Vector3.new(-180, -90, 0)
  1830. Part194.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1831. Part194.Size = Vector3.new(1, 1, 1)
  1832. Part194.Anchored = true
  1833. Part194.BottomSurface = Enum.SurfaceType.Smooth
  1834. Part194.BrickColor = BrickColor.new("Br. yellowish orange")
  1835. Part194.TopSurface = Enum.SurfaceType.Smooth
  1836. Part194.brickColor = BrickColor.new("Br. yellowish orange")
  1837. BlockMesh195.Parent = Part194
  1838. BlockMesh195.Scale = Vector3.new(1.13333333, 0.200000003, 0.200000003)
  1839. Part196.Name = "Vert27"
  1840. Part196.Parent = Tool0
  1841. Part196.CFrame = CFrame.new(1.99522972, 5.5857091, 0.702851295, 1, 3.23952327e-06, 7.72747535e-06, 2.28580416e-06, -1, 5.79899734e-06, 7.72750536e-06, -5.79897232e-06, -1)
  1842. Part196.Orientation = Vector3.new(0, 180, 180)
  1843. Part196.Position = Vector3.new(1.99522972, 5.5857091, 0.702851295)
  1844. Part196.Rotation = Vector3.new(-180, 0, 0)
  1845. Part196.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1846. Part196.Size = Vector3.new(1, 1, 1)
  1847. Part196.Anchored = true
  1848. Part196.BottomSurface = Enum.SurfaceType.Smooth
  1849. Part196.BrickColor = BrickColor.new("Br. yellowish orange")
  1850. Part196.TopSurface = Enum.SurfaceType.Smooth
  1851. Part196.brickColor = BrickColor.new("Br. yellowish orange")
  1852. SpecialMesh197.Parent = Part196
  1853. SpecialMesh197.Scale = Vector3.new(0.200000003, 0.200000003, 0.266666681)
  1854. SpecialMesh197.MeshType = Enum.MeshType.Wedge
  1855. Part198.Name = "Vert28"
  1856. Part198.Parent = Tool0
  1857. Part198.CFrame = CFrame.new(2.00477028, 7.26095724, 0.809519768, -7.72730891e-06, -1.27762632e-05, 1, -5.79899688e-06, 1, 1.27762187e-05, -1, -5.7988982e-06, -7.72738258e-06)
  1858. Part198.Orientation = Vector3.new(0, 90, 0)
  1859. Part198.Position = Vector3.new(2.00477028, 7.26095724, 0.809519768)
  1860. Part198.Rotation = Vector3.new(0, 90, 0)
  1861. Part198.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1862. Part198.Size = Vector3.new(1, 1, 1)
  1863. Part198.Anchored = true
  1864. Part198.BottomSurface = Enum.SurfaceType.Smooth
  1865. Part198.BrickColor = BrickColor.new("Br. yellowish orange")
  1866. Part198.TopSurface = Enum.SurfaceType.Smooth
  1867. Part198.brickColor = BrickColor.new("Br. yellowish orange")
  1868. BlockMesh199.Parent = Part198
  1869. BlockMesh199.Scale = Vector3.new(0.13333334, 0.266666681, 0.200000003)
  1870. Part200.Name = "Vert29"
  1871. Part200.Parent = Tool0
  1872. Part200.CFrame = CFrame.new(1.99523544, 5.58571386, 0.00285161287, 7.72748353e-06, 2.76268611e-06, -1, 5.79899734e-06, -1, -2.76264132e-06, -1, -5.79897596e-06, -7.72749991e-06)
  1873. Part200.Orientation = Vector3.new(0, -90, 180)
  1874. Part200.Position = Vector3.new(1.99523544, 5.58571386, 0.00285161287)
  1875. Part200.Rotation = Vector3.new(-180, -90, 0)
  1876. Part200.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1877. Part200.Size = Vector3.new(1, 1, 1)
  1878. Part200.Anchored = true
  1879. Part200.BottomSurface = Enum.SurfaceType.Smooth
  1880. Part200.BrickColor = BrickColor.new("Br. yellowish orange")
  1881. Part200.TopSurface = Enum.SurfaceType.Smooth
  1882. Part200.brickColor = BrickColor.new("Br. yellowish orange")
  1883. BlockMesh201.Parent = Part200
  1884. BlockMesh201.Scale = Vector3.new(1.13333333, 0.200000003, 0.200000003)
  1885. Part202.Name = "Vert30"
  1886. Part202.Parent = Tool0
  1887. Part202.CFrame = CFrame.new(2.47143936, 7.26095724, 0.809519768, -7.72730891e-06, -1.27762632e-05, 1, -5.79899688e-06, 1, 1.27762187e-05, -1, -5.7988982e-06, -7.72738258e-06)
  1888. Part202.Orientation = Vector3.new(0, 90, 0)
  1889. Part202.Position = Vector3.new(2.47143936, 7.26095724, 0.809519768)
  1890. Part202.Rotation = Vector3.new(0, 90, 0)
  1891. Part202.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1892. Part202.Size = Vector3.new(1, 1, 1)
  1893. Part202.Anchored = true
  1894. Part202.BottomSurface = Enum.SurfaceType.Smooth
  1895. Part202.BrickColor = BrickColor.new("Br. yellowish orange")
  1896. Part202.TopSurface = Enum.SurfaceType.Smooth
  1897. Part202.brickColor = BrickColor.new("Br. yellowish orange")
  1898. BlockMesh203.Parent = Part202
  1899. BlockMesh203.Scale = Vector3.new(0.13333334, 0.266666681, 0.200000003)
  1900. Part204.Name = "Vert31"
  1901. Part204.Parent = Tool0
  1902. Part204.CFrame = CFrame.new(2.00477409, 6.99429083, 0.876188278, -7.72730891e-06, -1.27762632e-05, 1, -5.79899688e-06, 1, 1.27762187e-05, -1, -5.7988982e-06, -7.72738258e-06)
  1903. Part204.Orientation = Vector3.new(0, 90, 0)
  1904. Part204.Position = Vector3.new(2.00477409, 6.99429083, 0.876188278)
  1905. Part204.Rotation = Vector3.new(0, 90, 0)
  1906. Part204.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1907. Part204.Size = Vector3.new(1, 1, 1)
  1908. Part204.Anchored = true
  1909. Part204.BottomSurface = Enum.SurfaceType.Smooth
  1910. Part204.BrickColor = BrickColor.new("Br. yellowish orange")
  1911. Part204.TopSurface = Enum.SurfaceType.Smooth
  1912. Part204.brickColor = BrickColor.new("Br. yellowish orange")
  1913. BlockMesh205.Parent = Part204
  1914. BlockMesh205.Scale = Vector3.new(0.266666681, 0.266666681, 0.200000003)
  1915. Part206.Name = "Vert32"
  1916. Part206.Parent = Tool0
  1917. Part206.CFrame = CFrame.new(2.00477028, 7.22762442, 0.676186562, -1, 6.10054531e-06, 7.72742533e-06, 5.7521811e-07, -1, 5.79899734e-06, 7.7275381e-06, 5.7989505e-06, 1)
  1918. Part206.Orientation = Vector3.new(0, 0, 180)
  1919. Part206.Position = Vector3.new(2.00477028, 7.22762442, 0.676186562)
  1920. Part206.Rotation = Vector3.new(0, 0, -180)
  1921. Part206.Color = Color3.new(0.886275, 0.607843, 0.25098)
  1922. Part206.Size = Vector3.new(1, 1, 1)
  1923. Part206.Anchored = true
  1924. Part206.BottomSurface = Enum.SurfaceType.Smooth
  1925. Part206.BrickColor = BrickColor.new("Br. yellowish orange")
  1926. Part206.TopSurface = Enum.SurfaceType.Smooth
  1927. Part206.brickColor = BrickColor.new("Br. yellowish orange")
  1928. SpecialMesh207.Parent = Part206
  1929. SpecialMesh207.Scale = Vector3.new(0.200000003, 0.200000003, 0.13333334)
  1930. SpecialMesh207.MeshType = Enum.MeshType.Wedge
  1931. LocalScript208.Name = "BackupWeld"
  1932. LocalScript208.Parent = Tool0
  1933. table.insert(cors,sandbox(LocalScript208,function()
  1934. function Weld(x,y)
  1935. local W = Instance.new("Weld")
  1936. W.Part0 = x
  1937. W.Part1 = y
  1938. local CJ = CFrame.new(x.Position)
  1939. local C0 = x.CFrame:inverse()*CJ
  1940. local C1 = y.CFrame:inverse()*CJ
  1941. W.C0 = C0
  1942. W.C1 = C1
  1943. W.Parent = x
  1944. end
  1945.  
  1946. function Get(A)
  1947. if A.className == "Part" then
  1948. Weld(script.Parent.Handle, A)
  1949. A.Anchored = false
  1950. else
  1951. local C = A:GetChildren()
  1952. for i=1, #C do
  1953. Get(C[i])
  1954. end
  1955. end
  1956. end
  1957.  
  1958. function Finale()
  1959. Get(script.Parent)
  1960. end
  1961.  
  1962. script.Parent.Equipped:connect(Finale)
  1963. script.Parent.Unequipped:connect(Finale)
  1964. Finale()
  1965. end))
  1966. Script209.Name = "Welding"
  1967. Script209.Parent = Tool0
  1968. table.insert(cors,sandbox(Script209,function()
  1969. function Weld(x,y)
  1970. local W = Instance.new("Weld")
  1971. W.Part0 = x
  1972. W.Part1 = y
  1973. local CJ = CFrame.new(x.Position)
  1974. local C0 = x.CFrame:inverse()*CJ
  1975. local C1 = y.CFrame:inverse()*CJ
  1976. W.C0 = C0
  1977. W.C1 = C1
  1978. W.Parent = x
  1979. end
  1980.  
  1981. function Get(A)
  1982. if A.className == "Part" then
  1983. Weld(script.Parent.Handle, A)
  1984. A.Anchored = false
  1985. else
  1986. local C = A:GetChildren()
  1987. for i=1, #C do
  1988. Get(C[i])
  1989. end
  1990. end
  1991. end
  1992.  
  1993. function Finale()
  1994. Get(script.Parent)
  1995. end
  1996.  
  1997. script.Parent.Equipped:connect(Finale)
  1998. script.Parent.Unequipped:connect(Finale)
  1999. Finale()
  2000. end))
  2001. LocalScript210.Name = "BackupWeld"
  2002. LocalScript210.Parent = Tool0
  2003. table.insert(cors,sandbox(LocalScript210,function()
  2004. function Weld(x,y)
  2005. local W = Instance.new("Weld")
  2006. W.Part0 = x
  2007. W.Part1 = y
  2008. local CJ = CFrame.new(x.Position)
  2009. local C0 = x.CFrame:inverse()*CJ
  2010. local C1 = y.CFrame:inverse()*CJ
  2011. W.C0 = C0
  2012. W.C1 = C1
  2013. W.Parent = x
  2014. end
  2015.  
  2016. function Get(A)
  2017. if A.className == "Part" then
  2018. Weld(script.Parent.Handle, A)
  2019. A.Anchored = false
  2020. else
  2021. local C = A:GetChildren()
  2022. for i=1, #C do
  2023. Get(C[i])
  2024. end
  2025. end
  2026. end
  2027.  
  2028. function Finale()
  2029. Get(script.Parent)
  2030. end
  2031.  
  2032. script.Parent.Equipped:connect(Finale)
  2033. script.Parent.Unequipped:connect(Finale)
  2034. Finale()
  2035. end))
  2036. LocalScript211.Name = "Local Gui"
  2037. LocalScript211.Parent = Tool0
  2038. table.insert(cors,sandbox(LocalScript211,function()
  2039. local Tool = script.Parent
  2040. reloadtime=.5
  2041. enabled = true
  2042. nadeon=false
  2043. talkdebounce = false
  2044.  
  2045. function onButton1Down(mouse)
  2046. if not enabled then
  2047. return
  2048. end
  2049.  
  2050. enabled = false
  2051. mouse.Icon = "http://www.roblox.com/asset/?id=5462401"
  2052.  
  2053. wait(reloadtime)
  2054. mouse.Icon = "http://www.roblox.com/asset/?id=5462401"
  2055. enabled = true
  2056. end
  2057.  
  2058. function onEquippedLocal(mouse)
  2059.  
  2060. if mouse == nil then
  2061. print("Mouse not found")
  2062. return
  2063. end
  2064.  
  2065. mouse.Icon = "http://www.roblox.com/asset/?id=5462401"
  2066. if not enabled then
  2067. mouse.Icon = "http://www.roblox.com/asset/?id=5462401"
  2068. end
  2069. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  2070. mouse.KeyDown:connect(onKeyDown)
  2071.  
  2072. local message = Instance.new("Message")
  2073. message.Parent = game.Players:findFirstChild(script.Parent.Parent.Name)
  2074. message.Text = "Press 'q' to cycle through the modes."
  2075. wait(3)
  2076. message:remove()
  2077. end
  2078.  
  2079. function onKeyDown(key)
  2080. if (key~=nil) then
  2081. local key = key:lower()
  2082. if (key=="q") then
  2083. if script.Parent.mode.Value==1 then
  2084. script.Parent.mode.Value=2
  2085. reloadtime=.8
  2086. pm(1)
  2087. elseif script.Parent.mode.Value==2 then
  2088. script.Parent.mode.Value=1
  2089. reloadtime=.8
  2090. pm(2)
  2091. end
  2092. elseif (key=="e") then
  2093. if script.Parent.mode.Value==1 then
  2094. script.Parent.mode.Value=2
  2095. reloadtime=.8
  2096. pm(1)
  2097. elseif script.Parent.mode.Value==2 then
  2098. script.Parent.mode.Value=1
  2099. reloadtime=.8
  2100. pm(2)
  2101. end
  2102.  
  2103. --elseif (key=="l") then
  2104. --pm(99)
  2105. end
  2106. end
  2107. end
  2108.  
  2109. Tool.Equipped:connect(onEquippedLocal)
  2110.  
  2111.  
  2112. function pm(x)
  2113. if game.Players:findFirstChild(script.Parent.Parent.Name)~=nil then
  2114. local bob=game.Players:findFirstChild(script.Parent.Parent.Name)
  2115. local mess=Instance.new("Message")
  2116. while bob:findFirstChild("Message")~=nil do bob.Message:remove() end
  2117. mess.Parent=bob
  2118. if x==1 then
  2119. Tool.Vert1.Transparency = 1
  2120. Tool.Vert2.Transparency = 1
  2121. Tool.Vert3.Transparency = 1
  2122. Tool.Vert4.Transparency = 1
  2123. Tool.Vert5.Transparency = 1
  2124. Tool.Vert6.Transparency = 1
  2125. Tool.Vert7.Transparency = 1
  2126. Tool.Vert8.Transparency = 1
  2127. Tool.Vert9.Transparency = 1
  2128. Tool.Vert10.Transparency = 1
  2129. Tool.Vert11.Transparency = 1
  2130. Tool.Vert12.Transparency = 1
  2131. Tool.Vert13.Transparency = 1
  2132. Tool.Vert14.Transparency = 1
  2133. Tool.Vert15.Transparency = 1
  2134. Tool.Vert16.Transparency = 1
  2135. Tool.Vert17.Transparency = 1
  2136. Tool.Vert18.Transparency = 1
  2137. Tool.Vert19.Transparency = 1
  2138. Tool.Vert20.Transparency = 1
  2139. Tool.Vert21.Transparency = 1
  2140. Tool.Vert22.Transparency = 1
  2141. Tool.Vert23.Transparency = 1
  2142. Tool.Vert24.Transparency = 1
  2143. Tool.Vert25.Transparency = 1
  2144. Tool.Vert26.Transparency = 1
  2145. Tool.Vert27.Transparency = 1
  2146. Tool.Vert28.Transparency = 1
  2147. Tool.Vert29.Transparency = 1
  2148. Tool.Vert30.Transparency = 1
  2149. Tool.Vert31.Transparency = 1
  2150. Tool.Vert32.Transparency = 1
  2151. Tool.Hori1.Transparency = 0
  2152. Tool.Hori2.Transparency = 0
  2153. Tool.Hori3.Transparency = 0
  2154. Tool.Hori4.Transparency = 0
  2155. Tool.Hori5.Transparency = 0
  2156. Tool.Hori6.Transparency = 0
  2157. Tool.Hori7.Transparency = 0
  2158. Tool.Hori8.Transparency = 0
  2159. Tool.Hori9.Transparency = 0
  2160. Tool.Hori10.Transparency = 0
  2161. Tool.Hori11.Transparency = 0
  2162. Tool.Hori12.Transparency = 0
  2163. Tool.Hori13.Transparency = 0
  2164. Tool.Hori14.Transparency = 0
  2165. Tool.Hori15.Transparency = 0
  2166. Tool.Hori16.Transparency = 0
  2167. Tool.Hori17.Transparency = 0
  2168. Tool.Hori18.Transparency = 0
  2169. Tool.Hori19.Transparency = 0
  2170. Tool.Hori20.Transparency = 0
  2171. Tool.Hori21.Transparency = 0
  2172. Tool.Hori22.Transparency = 0
  2173. Tool.Hori23.Transparency = 0
  2174. Tool.Hori24.Transparency = 0
  2175. Tool.Hori25.Transparency = 0
  2176. Tool.Hori26.Transparency = 0
  2177. Tool.Hori27.Transparency = 0
  2178. Tool.Hori28.Transparency = 0
  2179. Tool.Hori29.Transparency = 0
  2180. Tool.Hori30.Transparency = 0
  2181. Tool.Hori31.Transparency = 0
  2182. Tool.Hori32.Transparency = 0
  2183. mess.Text="Horizontal"
  2184. wait(2)
  2185. mess:remove()
  2186. elseif x==2 then
  2187. Tool.Vert1.Transparency = 0
  2188. Tool.Vert2.Transparency = 0
  2189. Tool.Vert3.Transparency = 0
  2190. Tool.Vert4.Transparency = 0
  2191. Tool.Vert5.Transparency = 0
  2192. Tool.Vert6.Transparency = 0
  2193. Tool.Vert7.Transparency = 0
  2194. Tool.Vert8.Transparency = 0
  2195. Tool.Vert9.Transparency = 0
  2196. Tool.Vert10.Transparency = 0
  2197. Tool.Vert11.Transparency = 0
  2198. Tool.Vert12.Transparency = 0
  2199. Tool.Vert13.Transparency = 0
  2200. Tool.Vert14.Transparency = 0
  2201. Tool.Vert15.Transparency = 0
  2202. Tool.Vert16.Transparency = 0
  2203. Tool.Vert17.Transparency = 0
  2204. Tool.Vert18.Transparency = 0
  2205. Tool.Vert19.Transparency = 0
  2206. Tool.Vert20.Transparency = 0
  2207. Tool.Vert21.Transparency = 0
  2208. Tool.Vert22.Transparency = 0
  2209. Tool.Vert23.Transparency = 0
  2210. Tool.Vert24.Transparency = 0
  2211. Tool.Vert25.Transparency = 0
  2212. Tool.Vert26.Transparency = 0
  2213. Tool.Vert27.Transparency = 0
  2214. Tool.Vert28.Transparency = 0
  2215. Tool.Vert29.Transparency = 0
  2216. Tool.Vert30.Transparency = 0
  2217. Tool.Vert31.Transparency = 0
  2218. Tool.Vert32.Transparency = 0
  2219. Tool.Hori1.Transparency = 1
  2220. Tool.Hori2.Transparency = 1
  2221. Tool.Hori3.Transparency = 1
  2222. Tool.Hori4.Transparency = 1
  2223. Tool.Hori5.Transparency = 1
  2224. Tool.Hori6.Transparency = 1
  2225. Tool.Hori7.Transparency = 1
  2226. Tool.Hori8.Transparency = 1
  2227. Tool.Hori9.Transparency = 1
  2228. Tool.Hori10.Transparency = 1
  2229. Tool.Hori11.Transparency = 1
  2230. Tool.Hori12.Transparency = 1
  2231. Tool.Hori13.Transparency = 1
  2232. Tool.Hori14.Transparency = 1
  2233. Tool.Hori15.Transparency = 1
  2234. Tool.Hori16.Transparency = 1
  2235. Tool.Hori17.Transparency = 1
  2236. Tool.Hori18.Transparency = 1
  2237. Tool.Hori19.Transparency = 1
  2238. Tool.Hori20.Transparency = 1
  2239. Tool.Hori21.Transparency = 1
  2240. Tool.Hori22.Transparency = 1
  2241. Tool.Hori23.Transparency = 1
  2242. Tool.Hori24.Transparency = 1
  2243. Tool.Hori25.Transparency = 1
  2244. Tool.Hori26.Transparency = 1
  2245. Tool.Hori27.Transparency = 1
  2246. Tool.Hori28.Transparency = 1
  2247. Tool.Hori29.Transparency = 1
  2248. Tool.Hori30.Transparency = 1
  2249. Tool.Hori31.Transparency = 1
  2250. Tool.Hori32.Transparency = 1
  2251. mess.Text="Vertical"
  2252. wait(2)
  2253. mess:remove()
  2254. end
  2255. end
  2256. end
  2257.  
  2258.  
  2259.  
  2260. function modechange()
  2261. mode=script.Parent.mode.Value
  2262. if mode==1 then
  2263. reloadtime=.5
  2264. elseif mode==2 then
  2265. reloadtime=7
  2266. elseif mode==3 then
  2267. reloadtime=.8
  2268. elseif mode==4 then
  2269. reloadtime=5
  2270. elseif mode==5 then
  2271. reloadtime=5
  2272. elseif mode==6 then
  2273. reloadtime=2
  2274. end
  2275. end
  2276.  
  2277. script.Parent.mode.Changed:connect(modechange)
  2278.  
  2279. end))
  2280. Script212.Name = "BrickCleanup"
  2281. Script212.Parent = Tool0
  2282. table.insert(cors,sandbox(Script212,function()
  2283. wait(1)
  2284. script.Parent.Parent = nil
  2285.  
  2286. end))
  2287. Script212.Disabled = true
  2288. IntValue213.Name = "mode"
  2289. IntValue213.Parent = Tool0
  2290. IntValue213.Value = 1
  2291. Script214.Name = "PaintballShooter"
  2292. Script214.Parent = Tool0
  2293. table.insert(cors,sandbox(Script214,function()
  2294. Tool = script.Parent
  2295. wait(.2)
  2296.  
  2297. mode=1
  2298. iv=600
  2299. pbs=script.Parent.Paintball
  2300. reloadtime=.8
  2301.  
  2302. colors = {47,}
  2303.  
  2304. function modechange()
  2305. mode=script.Parent.mode.Value
  2306. if mode==1 then
  2307. --standard
  2308. iv=601
  2309. pbs=script.Parent.Paintball
  2310. reloadtime=.8
  2311. elseif mode==2 then
  2312. --sniper
  2313. iv=599
  2314. pbs=script.Parent.Paintball
  2315. reloadtime=.8
  2316. end
  2317. end
  2318. script.Parent.mode.Changed:connect(modechange)
  2319.  
  2320. function fire(v)
  2321.  
  2322.  
  2323. Tool.Parent.Torso["Right Shoulder"].DesiredAngle = Tool.Parent.Torso["Right Shoulder"].DesiredAngle + 2
  2324.  
  2325. Tool.Handle.Fire:play()
  2326.  
  2327. Tool.Handle.Fire2:play()
  2328.  
  2329. local vCharacter = Tool.Parent
  2330.  
  2331. local vPlayer = game.Players:playerFromCharacter(vCharacter)
  2332.  
  2333.  
  2334.  
  2335. local missile = Instance.new("Part")
  2336.  
  2337.  
  2338.  
  2339.  
  2340.  
  2341.  
  2342.  
  2343. local spawnPos = vCharacter.PrimaryPart.Position
  2344.  
  2345.  
  2346.  
  2347. spawnPos = spawnPos + (v * 7)
  2348.  
  2349. if mode == 1 then
  2350.  
  2351. missile.Position = spawnPos
  2352.  
  2353. missile.Size = Vector3.new(1,2,1)
  2354.  
  2355. missile.Velocity = v * 750
  2356.  
  2357. missile.BrickColor = BrickColor.new(colors[math.random(1, #colors)])
  2358.  
  2359. missile.Shape = 1
  2360.  
  2361. missile.BottomSurface = 0
  2362.  
  2363. missile.TopSurface = 0
  2364.  
  2365. missile.Name = "Paintball"
  2366.  
  2367. missile.Elasticity = 0
  2368.  
  2369. missile.Reflectance = .1
  2370.  
  2371. missile.CanCollide = false
  2372.  
  2373. local new_mesh = script.Parent.Vert:clone()
  2374. new_mesh.Parent = missile
  2375.  
  2376. elseif mode == 2 then
  2377.  
  2378. missile.Position = spawnPos
  2379.  
  2380. missile.Size = Vector3.new(2,1,1)
  2381.  
  2382. missile.Velocity = v * 750
  2383.  
  2384. missile.BrickColor = BrickColor.new(colors[math.random(1, #colors)])
  2385.  
  2386. missile.Shape = 1
  2387.  
  2388. missile.BottomSurface = 0
  2389.  
  2390. missile.TopSurface = 0
  2391.  
  2392. missile.Name = "Paintball"
  2393.  
  2394. missile.Elasticity = 0
  2395.  
  2396. missile.Reflectance = .1
  2397.  
  2398. missile.CanCollide = false
  2399.  
  2400. local new_mesh = script.Parent.Hori:clone()
  2401. new_mesh.Parent = missile
  2402.  
  2403.  
  2404. end
  2405.  
  2406. local force = Instance.new("BodyForce")
  2407.  
  2408. force.force = Vector3.new(0,450,0)
  2409.  
  2410. force.Parent = missile
  2411.  
  2412.  
  2413.  
  2414. Tool.BrickCleanup:clone().Parent = missile
  2415.  
  2416.  
  2417.  
  2418. local new_script = script.Parent.Paintball:clone()
  2419.  
  2420. new_script.Disabled = false
  2421.  
  2422. new_script.Parent = missile
  2423.  
  2424.  
  2425.  
  2426. local creator_tag = Instance.new("ObjectValue")
  2427.  
  2428. creator_tag.Value = vPlayer
  2429.  
  2430. creator_tag.Name = "creator"
  2431.  
  2432. creator_tag.Parent = missile
  2433.  
  2434.  
  2435.  
  2436. local dir = v
  2437. dir = computeDirection(dir)
  2438. missile.CFrame = CFrame.new(spawnPos, spawnPos+dir)
  2439.  
  2440.  
  2441.  
  2442.  
  2443. missile.Parent = game.Workspace
  2444.  
  2445.  
  2446.  
  2447. end
  2448.  
  2449.  
  2450.  
  2451.  
  2452.  
  2453.  
  2454.  
  2455. Tool.Enabled = true
  2456.  
  2457. function computeLaunchAngle(dx,dy,grav)
  2458. local g = math.abs(grav)
  2459. local inRoot = (VELOCITY^4) - (g * ((g*dx*dx) + (2*dy*(VELOCITY^2))))
  2460. if inRoot <= 0 then
  2461. return .25 * math.pi
  2462. end
  2463. local root = math.sqrt(inRoot)
  2464. local inATan1 = ((VELOCITY^2) + root) / (g*dx)
  2465.  
  2466. local inATan2 = ((VELOCITY^2) - root) / (g*dx)
  2467. local answer1 = math.atan(inATan1)
  2468. local answer2 = math.atan(inATan2)
  2469. if answer1 < answer2 then return answer1 end
  2470. return answer2
  2471. end
  2472.  
  2473. function computeDirection(vec)
  2474. local lenSquared = vec.magnitude * vec.magnitude
  2475. local invSqrt = 1 / math.sqrt(lenSquared)
  2476. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  2477. end
  2478.  
  2479. function onActivated()
  2480.  
  2481.  
  2482.  
  2483. if not Tool.Enabled then
  2484.  
  2485. return
  2486.  
  2487. end
  2488.  
  2489.  
  2490.  
  2491. Tool.Enabled = false
  2492.  
  2493. local character = Tool.Parent;
  2494.  
  2495. local humanoid = character.Humanoid
  2496.  
  2497. if humanoid == nil then
  2498.  
  2499. print("Humanoid not found")
  2500.  
  2501. return
  2502.  
  2503. end
  2504.  
  2505.  
  2506.  
  2507. local targetPos = humanoid.TargetPoint
  2508.  
  2509. local lookAt = (targetPos - character.Head.Position).unit
  2510.  
  2511.  
  2512.  
  2513. fire(lookAt)
  2514.  
  2515.  
  2516.  
  2517. wait(.2)
  2518.  
  2519.  
  2520.  
  2521. Tool.Enabled = true
  2522.  
  2523. end
  2524.  
  2525.  
  2526.  
  2527.  
  2528.  
  2529. script.Parent.Activated:connect(onActivated)
  2530.  
  2531.  
  2532.  
  2533.  
  2534. end))
  2535. Script215.Name = "Paintball"
  2536. Script215.Parent = Tool0
  2537. table.insert(cors,sandbox(Script215,function()
  2538. ball = script.Parent
  2539. headdamage = 20
  2540. torsodamage = math.random(20)
  2541. armdamage = math.random(10)
  2542. legdamage = math.random(10)
  2543.  
  2544.  
  2545.  
  2546. function onTouched(hit)
  2547. local humanoid = hit.Parent:findFirstChild("Humanoid") or hit.Parent:findFirstChild("Zombie") or hit.Parent:findFirstChild("Alien")
  2548.  
  2549.  
  2550. if hit.Name=="Left Leg" then
  2551. tagHumanoid(humanoid)
  2552. humanoid:TakeDamage(legdamage)
  2553. hit:BreakJoints()
  2554. wait(2)
  2555. untagHumanoid(humanoid)
  2556. end
  2557.  
  2558.  
  2559. if hit.Name=="Leg Arm" then
  2560. tagHumanoid(humanoid)
  2561. humanoid:TakeDamage(legdamage)
  2562. hit:BreakJoints()
  2563. wait(2)
  2564. untagHumanoid(humanoid)
  2565. end
  2566.  
  2567.  
  2568. if hit.Name=="Left Arm" then
  2569. tagHumanoid(humanoid)
  2570. humanoid:TakeDamage(armdamage)
  2571. hit:BreakJoints()
  2572. wait(2)
  2573. untagHumanoid(humanoid)
  2574. end
  2575.  
  2576.  
  2577. if hit.Name=="Right Arm" then
  2578. tagHumanoid(humanoid)
  2579. humanoid:TakeDamage(armdamage)
  2580. hit:BreakJoints()
  2581. wait(2)
  2582. untagHumanoid(humanoid)
  2583. end
  2584.  
  2585.  
  2586. if hit.Name=="Torso" then
  2587. tagHumanoid(humanoid)
  2588. humanoid:TakeDamage(torsodamage)
  2589. wait(2)
  2590. untagHumanoid(humanoid)
  2591. end
  2592.  
  2593.  
  2594. if hit.Name=="Head" then
  2595. tagHumanoid(humanoid)
  2596. humanoid:TakeDamage(headdamage)
  2597. wait(2)
  2598. untagHumanoid(humanoid)
  2599. end
  2600.  
  2601.  
  2602. connection:disconnect()
  2603. ball.Parent = nil
  2604. end
  2605.  
  2606. function tagHumanoid(humanoid)
  2607. -- todo: make tag expire
  2608. local tag = ball:findFirstChild("creator")
  2609. if tag ~= nil then
  2610. local new_tag = tag:clone()
  2611. new_tag.Parent = humanoid
  2612. end
  2613. end
  2614.  
  2615.  
  2616. function untagHumanoid(humanoid)
  2617. if humanoid ~= nil then
  2618. local tag = humanoid:findFirstChild("creator")
  2619. if tag ~= nil then
  2620. tag.Parent = nil
  2621. end
  2622. end
  2623. end
  2624.  
  2625. connection = ball.Touched:connect(onTouched)
  2626.  
  2627. wait(4)
  2628. ball.Parent = nil
  2629. end))
  2630. Script215.Disabled = true
  2631. Script216.Name = "HatShot"
  2632. Script216.Parent = Tool0
  2633. table.insert(cors,sandbox(Script216,function()
  2634. function RemoveHat(hit)
  2635. local name = hit.Parent.className
  2636. if (name == "Hat") then
  2637. local human = hit.Parent.Parent:findFirstChild("Humanoid")
  2638. if (human ~= nil) then
  2639. hit.Parent:remove()
  2640. end
  2641. end
  2642. end
  2643.  
  2644. connection = script.Parent.Touched:connect(RemoveHat)
  2645.  
  2646. end))
  2647. Script216.Disabled = true
  2648. BlockMesh217.Name = "Hori"
  2649. BlockMesh217.Parent = Tool0
  2650. BlockMesh217.Scale = Vector3.new(1, 0.100000001, 1)
  2651. BlockMesh217.VertexColor = Vector3.new(1, 0.100000001, 1)
  2652. BlockMesh218.Name = "Vert"
  2653. BlockMesh218.Parent = Tool0
  2654. BlockMesh218.Scale = Vector3.new(0.100000001, 1, 1)
  2655. BlockMesh218.VertexColor = Vector3.new(0.100000001, 1, 1)
  2656. for i,v in pairs(mas:GetChildren()) do
  2657. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  2658. pcall(function() v:MakeJoints() end)
  2659. end
  2660. end
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