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Darkraiii7

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Nov 19th, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. Player=owner
  87. Character=Player.Character
  88. PlayerGui=Player.PlayerGui
  89. Backpack=Player.Backpack
  90. Torso=Character.Torso
  91. Head=Character.Head
  92. Humanoid=Character.Humanoid
  93. m=Instance.new('Model',Character)
  94. LeftArm=Character["Left Arm"]
  95. LeftLeg=Character["Left Leg"]
  96. RightArm=Character["Right Arm"]
  97. RightLeg=Character["Right Leg"]
  98. LS=Torso["Left Shoulder"]
  99. LH=Torso["Left Hip"]
  100. RS=Torso["Right Shoulder"]
  101. RH=Torso["Right Hip"]
  102. Face = Head.face
  103. Neck=Torso.Neck
  104. it=Instance.new
  105. attacktype=1
  106. vt=Vector3.new
  107. cf=CFrame.new
  108. euler=CFrame.fromEulerAnglesXYZ
  109. angles=CFrame.Angles
  110. cloaked=false
  111. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  112. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  113. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  114. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  115. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  116. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  117. RootPart=Character.HumanoidRootPart
  118. RootJoint=RootPart.RootJoint
  119. RootCF=euler(-1.57,0,3.14)
  120. attack = false
  121. attackdebounce = false
  122. deb=false
  123. equipped=true
  124. hand=false
  125. MMouse=nil
  126. combo=0
  127. mana=0
  128. trispeed=.2
  129. attackmode='none'
  130. local idle=0
  131. local Anim="Idle"
  132. local Effects={}
  133. local gun=false
  134. local shoot=false
  135. player=nil
  136. mana=0
  137.  
  138.  
  139. --save shoulders
  140. RSH, LSH=nil, nil
  141. --welds
  142. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  143. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  144. LH=Torso["Left Hip"]
  145. RH=Torso["Right Hip"]
  146. TorsoColor=Torso.BrickColor
  147. function NoOutline(Part)
  148. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  149. end
  150. player=Player
  151. ch=Character
  152. RSH=ch.Torso["Right Shoulder"]
  153. LSH=ch.Torso["Left Shoulder"]
  154. --
  155. RSH.Parent=nil
  156. LSH.Parent=nil
  157. --
  158. RW.Name="Right Shoulder"
  159. RW.Part0=ch.Torso
  160. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  161. RW.C1=cf(0, 0.5, 0)
  162. RW.Part1=ch["Right Arm"]
  163. RW.Parent=ch.Torso
  164. --
  165. LW.Name="Left Shoulder"
  166. LW.Part0=ch.Torso
  167. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  168. LW.C1=cf(0, 0.5, 0)
  169. LW.Part1=ch["Left Arm"]
  170. LW.Parent=ch.Torso
  171.  
  172. Player=owner
  173. Character=Player.Character
  174.  
  175. m=Instance.new('Model',Character)
  176.  
  177.  
  178. local function weldBetween(a, b)
  179. local weldd = Instance.new("ManualWeld")
  180. weldd.Part0 = a
  181. weldd.Part1 = b
  182. weldd.C0 = CFrame.new()
  183. weldd.C1 = b.CFrame:inverse() * a.CFrame
  184. weldd.Parent = a
  185. return weldd
  186. end
  187.  
  188. function swait(num)
  189. if num==0 or num==nil then
  190. game:service'RunService'.Stepped:wait(0)
  191. else
  192. for i=0,num do
  193. game:service'RunService'.Stepped:wait(0)
  194. end
  195. end
  196. end
  197.  
  198. function nooutline(part)
  199. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  200. end
  201.  
  202. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  203. local fp=it("Part")
  204. fp.formFactor=formfactor
  205. fp.Parent=parent
  206. fp.Reflectance=reflectance
  207. fp.Transparency=transparency
  208. fp.CanCollide=false
  209. fp.Locked=true
  210. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  211. fp.Name=name
  212. fp.Size=size
  213. fp.Position=Character.Torso.Position
  214. nooutline(fp)
  215. fp.Material=material
  216. fp:BreakJoints()
  217. return fp
  218. end
  219.  
  220. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  221. local mesh=it(Mesh)
  222. mesh.Parent=part
  223. if Mesh=="SpecialMesh" then
  224. mesh.MeshType=meshtype
  225. mesh.MeshId=meshid
  226. end
  227. mesh.Offset=offset
  228. mesh.Scale=scale
  229. return mesh
  230. end
  231.  
  232. function weld(parent,part0,part1,c0,c1)
  233. local weld=it("Weld")
  234. weld.Parent=parent
  235. weld.Part0=part0
  236. weld.Part1=part1
  237. weld.C0=c0
  238. weld.C1=c1
  239. return weld
  240. end
  241.  
  242.  
  243. local function CFrameFromTopBack(at, top, back)
  244. local right = top:Cross(back)
  245. return CFrame.new(at.x, at.y, at.z,
  246. right.x, top.x, back.x,
  247. right.y, top.y, back.y,
  248. right.z, top.z, back.z)
  249. end
  250.  
  251. function Triangle(a, b, c)
  252. local edg1 = (c-a):Dot((b-a).unit)
  253. local edg2 = (a-b):Dot((c-b).unit)
  254. local edg3 = (b-c):Dot((a-c).unit)
  255. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  256. a, b, c = a, b, c
  257. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  258. a, b, c = b, c, a
  259. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  260. a, b, c = c, a, b
  261. else
  262. assert(false, "unreachable")
  263. end
  264.  
  265. local len1 = (c-a):Dot((b-a).unit)
  266. local len2 = (b-a).magnitude - len1
  267. local width = (a + (b-a).unit*len1 - c).magnitude
  268.  
  269. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  270.  
  271. local list = {}
  272.  
  273. if len1 > 0.01 then
  274. local w1 = Instance.new('WedgePart', m)
  275. game:GetService("Debris"):AddItem(w1,5)
  276. w1.Material = "SmoothPlastic"
  277. w1.FormFactor = 'Custom'
  278. w1.BrickColor = BrickColor.new("Really red")
  279. w1.Transparency = 0
  280. w1.Reflectance = 0
  281. w1.Material = "SmoothPlastic"
  282. w1.CanCollide = false
  283. NoOutline(w1)
  284. local sz = Vector3.new(0.2, width, len1)
  285. w1.Size = sz
  286. local sp = Instance.new("SpecialMesh",w1)
  287. sp.MeshType = "Wedge"
  288. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  289. w1:BreakJoints()
  290. w1.Anchored = true
  291. w1.Parent = workspace
  292. w1.Transparency = 0.7
  293. table.insert(Effects,{w1,"Disappear",.01})
  294. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  295. table.insert(list,w1)
  296. end
  297.  
  298. if len2 > 0.01 then
  299. local w2 = Instance.new('WedgePart', m)
  300. game:GetService("Debris"):AddItem(w2,5)
  301. w2.Material = "SmoothPlastic"
  302. w2.FormFactor = 'Custom'
  303. w2.BrickColor = BrickColor.new("Really red")
  304. w2.Transparency = 0
  305. w2.Reflectance = 0
  306. w2.Material = "SmoothPlastic"
  307. w2.CanCollide = false
  308. NoOutline(w2)
  309. local sz = Vector3.new(0.2, width, len2)
  310. w2.Size = sz
  311. local sp = Instance.new("SpecialMesh",w2)
  312. sp.MeshType = "Wedge"
  313. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  314. w2:BreakJoints()
  315. w2.Anchored = true
  316. w2.Parent = workspace
  317. w2.Transparency = 0.7
  318. table.insert(Effects,{w2,"Disappear",.01})
  319. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  320. table.insert(list,w2)
  321. end
  322. return unpack(list)
  323. end
  324.  
  325.  
  326. so = function(id,par,vol,pit)
  327. coroutine.resume(coroutine.create(function()
  328. local sou = Instance.new("Sound",par or workspace)
  329. sou.Volume=vol
  330. sou.Pitch=pit or 1
  331. sou.SoundId=id
  332. swait()
  333. sou:play()
  334. game:GetService("Debris"):AddItem(sou,6)
  335. end))
  336. end
  337.  
  338. function clerp(a,b,t)
  339. local qa = {QuaternionFromCFrame(a)}
  340. local qb = {QuaternionFromCFrame(b)}
  341. local ax, ay, az = a.x, a.y, a.z
  342. local bx, by, bz = b.x, b.y, b.z
  343. local _t = 1-t
  344. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  345. end
  346.  
  347. function QuaternionFromCFrame(cf)
  348. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  349. local trace = m00 + m11 + m22
  350. if trace > 0 then
  351. local s = math.sqrt(1 + trace)
  352. local recip = 0.5/s
  353. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  354. else
  355. local i = 0
  356. if m11 > m00 then
  357. i = 1
  358. end
  359. if m22 > (i == 0 and m00 or m11) then
  360. i = 2
  361. end
  362. if i == 0 then
  363. local s = math.sqrt(m00-m11-m22+1)
  364. local recip = 0.5/s
  365. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  366. elseif i == 1 then
  367. local s = math.sqrt(m11-m22-m00+1)
  368. local recip = 0.5/s
  369. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  370. elseif i == 2 then
  371. local s = math.sqrt(m22-m00-m11+1)
  372. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  373. end
  374. end
  375. end
  376.  
  377. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  378. local xs, ys, zs = x + x, y + y, z + z
  379. local wx, wy, wz = w*xs, w*ys, w*zs
  380. local xx = x*xs
  381. local xy = x*ys
  382. local xz = x*zs
  383. local yy = y*ys
  384. local yz = y*zs
  385. local zz = z*zs
  386. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  387. end
  388.  
  389. function QuaternionSlerp(a, b, t)
  390. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  391. local startInterp, finishInterp;
  392. if cosTheta >= 0.0001 then
  393. if (1 - cosTheta) > 0.0001 then
  394. local theta = math.acos(cosTheta)
  395. local invSinTheta = 1/math.sin(theta)
  396. startInterp = math.sin((1-t)*theta)*invSinTheta
  397. finishInterp = math.sin(t*theta)*invSinTheta
  398. else
  399. startInterp = 1-t
  400. finishInterp = t
  401. end
  402. else
  403. if (1+cosTheta) > 0.0001 then
  404. local theta = math.acos(-cosTheta)
  405. local invSinTheta = 1/math.sin(theta)
  406. startInterp = math.sin((t-1)*theta)*invSinTheta
  407. finishInterp = math.sin(t*theta)*invSinTheta
  408. else
  409. startInterp = t-1
  410. finishInterp = t
  411. end
  412. end
  413. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  414. end
  415.  
  416. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  417. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  418. end
  419.  
  420. local function CFrameFromTopBack(at, top, back)
  421. local right = top:Cross(back)
  422. return CFrame.new(at.x, at.y, at.z,
  423. right.x, top.x, back.x,
  424. right.y, top.y, back.y,
  425. right.z, top.z, back.z)
  426. end
  427.  
  428. --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  429.  
  430.  
  431. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  432. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  433. end
  434.  
  435. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  436. if hit.Parent==nil then
  437. return
  438. end
  439. h=hit.Parent:FindFirstChild("Humanoid")
  440. for _,v in pairs(hit.Parent:children()) do
  441. if v:IsA("Humanoid") then
  442. h=v
  443. end
  444. end
  445. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  446. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  447. end
  448. if hit.Parent.className=="Hat" then
  449. hit=hit.Parent.Parent:findFirstChild("Head")
  450. end
  451. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  452. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  453. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  454. return
  455. end]]
  456. -- hs(hit,1.2)
  457. c=Instance.new("ObjectValue")
  458. c.Name="creator"
  459. c.Value=owner
  460. c.Parent=h
  461. game:GetService("Debris"):AddItem(c,.5)
  462. Damage=math.random(minim,maxim)
  463. -- h:TakeDamage(Damage)
  464. blocked=false
  465. block=hit.Parent:findFirstChild("Block")
  466. if block~=nil then
  467. print(block.className)
  468. if block.className=="NumberValue" then
  469. if block.Value>0 then
  470. blocked=true
  471. if decreaseblock==nil then
  472. block.Value=block.Value-1
  473. end
  474. end
  475. end
  476. if block.className=="IntValue" then
  477. if block.Value>0 then
  478. blocked=true
  479. if decreaseblock~=nil then
  480. block.Value=block.Value-1
  481. end
  482. end
  483. end
  484. end
  485. if blocked==false then
  486. -- h:TakeDamage(Damage)
  487. h.Health=h.Health-Damage
  488. showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red"))
  489. else
  490. h.Health=h.Health-(Damage/2)
  491. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  492. end
  493. if Type=="Knockdown" then
  494. hum=hit.Parent.Humanoid
  495. hum.PlatformStand=true
  496. coroutine.resume(coroutine.create(function(HHumanoid)
  497. swait(1)
  498. HHumanoid.PlatformStand=false
  499. end),hum)
  500. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  501. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  502. local bodvol=Instance.new("BodyVelocity")
  503. bodvol.velocity=angle*knockback
  504. bodvol.P=5000
  505. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  506. bodvol.Parent=hit
  507. rl=Instance.new("BodyAngularVelocity")
  508. rl.P=3000
  509. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  510. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  511. rl.Parent=hit
  512. game:GetService("Debris"):AddItem(bodvol,.5)
  513. game:GetService("Debris"):AddItem(rl,.5)
  514. elseif Type=="Normal" then
  515. vp=Instance.new("BodyVelocity")
  516. vp.P=500
  517. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  518. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  519. if KnockbackType==1 then
  520. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  521. elseif KnockbackType==2 then
  522. vp.velocity=Property.CFrame.lookVector*knockback
  523. end
  524. if knockback>0 then
  525. vp.Parent=hit.Parent.Torso
  526. end
  527. game:GetService("Debris"):AddItem(vp,.5)
  528. elseif Type=="Up" then
  529. local bodyVelocity=Instance.new("BodyVelocity")
  530. bodyVelocity.velocity=vt(0,60,0)
  531. bodyVelocity.P=5000
  532. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  533. bodyVelocity.Parent=hit
  534. game:GetService("Debris"):AddItem(bodyVelocity,1)
  535. rl=Instance.new("BodyAngularVelocity")
  536. rl.P=3000
  537. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  538. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  539. rl.Parent=hit
  540. game:GetService("Debris"):AddItem(rl,.5)
  541. elseif Type=="Snare" then
  542. bp=Instance.new("BodyPosition")
  543. bp.P=2000
  544. bp.D=100
  545. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  546. bp.position=hit.Parent.Torso.Position
  547. bp.Parent=hit.Parent.Torso
  548. game:GetService("Debris"):AddItem(bp,1)
  549. elseif Type=="Target" then
  550. if Targetting==false then
  551. ZTarget=hit.Parent.Torso
  552. coroutine.resume(coroutine.create(function(Part)
  553. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  554. swait(5)
  555. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  556. end),ZTarget)
  557. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  558. targetgui=Instance.new("BillboardGui")
  559. targetgui.Parent=ZTarget
  560. targetgui.Size=UDim2.new(10,100,10,100)
  561. targ=Instance.new("ImageLabel")
  562. targ.Parent=targetgui
  563. targ.BackgroundTransparency=1
  564. targ.Image="rbxassetid://4834067"
  565. targ.Size=UDim2.new(1,0,1,0)
  566. cam.CameraType="Scriptable"
  567. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  568. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  569. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  570. Targetting=true
  571. RocketTarget=ZTarget
  572. for i=1,Property do
  573. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  574. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  575. swait()
  576. end
  577. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  578. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  579. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  580. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  581. end
  582. Targetting=false
  583. RocketTarget=nil
  584. targetgui.Parent=nil
  585. cam.CameraType="Custom"
  586. end
  587. end
  588. debounce=Instance.new("BoolValue")
  589. debounce.Name="DebounceHit"
  590. debounce.Parent=hit.Parent
  591. debounce.Value=true
  592. game:GetService("Debris"):AddItem(debounce,Delay)
  593. c=Instance.new("ObjectValue")
  594. c.Name="creator"
  595. c.Value=Player
  596. c.Parent=h
  597. game:GetService("Debris"):AddItem(c,.5)
  598. CRIT=false
  599. hitDeb=true
  600. AttackPos=6
  601. end
  602. end
  603.  
  604. showDamage=function(Char,Dealt,du,Color)
  605. m=Instance.new("Model")
  606. m.Name=tostring(Dealt)
  607. h=Instance.new("Humanoid")
  608. h.Health=0
  609. h.MaxHealth=0
  610. h.Parent=m
  611. c=Instance.new("Part")
  612. c.Transparency=0
  613. c.BrickColor=Color
  614. c.Name="Head"
  615. c.TopSurface=0
  616. c.BottomSurface=0
  617. c.formFactor="Plate"
  618. c.Size=Vector3.new(1,.4,1)
  619. ms=Instance.new("CylinderMesh")
  620. ms.Scale=Vector3.new(.8,.8,.8)
  621. if CRIT==true then
  622. ms.Scale=Vector3.new(1,1.25,1)
  623. end
  624. ms.Parent=c
  625. c.Reflectance=0
  626. Instance.new("BodyGyro").Parent=c
  627. c.Parent=m
  628. if Char:findFirstChild("Head")~=nil then
  629. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  630. elseif Char.Parent:findFirstChild("Head")~=nil then
  631. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  632. end
  633. f=Instance.new("BodyPosition")
  634. f.P=2000
  635. f.D=100
  636. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  637. f.position=c.Position+Vector3.new(0,3,0)
  638. f.Parent=c
  639. game:GetService("Debris"):AddItem(m,.5+du)
  640. c.CanCollide=false
  641. m.Parent=workspace
  642. c.CanCollide=false
  643. end
  644.  
  645. Player=owner
  646. Character=Player.Character
  647.  
  648. m=Instance.new('Model',Character)
  649. it=Instance.new
  650. function nooutline(part)
  651. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  652. end
  653. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  654. local fp=it("Part")
  655. fp.formFactor=formfactor
  656. fp.Parent=parent
  657. fp.Reflectance=reflectance
  658. fp.Transparency=transparency
  659. fp.CanCollide=false
  660. fp.Locked=true
  661. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  662. fp.Name=name
  663. fp.Size=size
  664. fp.Position=Character.Torso.Position
  665. nooutline(fp)
  666. fp.Material=material
  667. fp:BreakJoints()
  668. return fp
  669. end
  670. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  671. local mesh=it(Mesh)
  672. mesh.Parent=part
  673. if Mesh=="SpecialMesh" then
  674. mesh.MeshType=meshtype
  675. mesh.MeshId=meshid
  676. end
  677. mesh.Offset=offset
  678. mesh.Scale=scale
  679. return mesh
  680. end
  681. function weld(parent,part0,part1,c0,c1)
  682. local weld=it("Weld")
  683. weld.Parent=parent
  684. weld.Part0=part0
  685. weld.Part1=part1
  686. weld.C0=c0
  687. weld.C1=c1
  688. return weld
  689. end
  690.  
  691. Player=owner
  692. Character=Player.Character
  693.  
  694. m=Instance.new('Model',Character)
  695. it=Instance.new
  696. function nooutline(part)
  697. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  698. end
  699. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  700. local fp=it("Part")
  701. fp.formFactor=formfactor
  702. fp.Parent=parent
  703. fp.Reflectance=reflectance
  704. fp.Transparency=transparency
  705. fp.CanCollide=false
  706. fp.Locked=true
  707. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  708. fp.Name=name
  709. fp.Size=size
  710. fp.Position=Character.Torso.Position
  711. nooutline(fp)
  712. fp.Material=material
  713. fp:BreakJoints()
  714. return fp
  715. end
  716. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  717. local mesh=it(Mesh)
  718. mesh.Parent=part
  719. if Mesh=="SpecialMesh" then
  720. mesh.MeshType=meshtype
  721. mesh.MeshId=meshid
  722. end
  723. mesh.Offset=offset
  724. mesh.Scale=scale
  725. return mesh
  726. end
  727. function weld(parent,part0,part1,c0,c1)
  728. local weld=it("Weld")
  729. weld.Parent=parent
  730. weld.Part0=part0
  731. weld.Part1=part1
  732. weld.C0=c0
  733. weld.C1=c1
  734. return weld
  735. end
  736.  
  737. Player=owner
  738. Character=Player.Character
  739.  
  740. m=Instance.new('Model',Character)
  741. it=Instance.new
  742. function nooutline(part)
  743. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  744. end
  745. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  746. local fp=it("Part")
  747. fp.formFactor=formfactor
  748. fp.Parent=parent
  749. fp.Reflectance=reflectance
  750. fp.Transparency=transparency
  751. fp.CanCollide=false
  752. fp.Locked=true
  753. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  754. fp.Name=name
  755. fp.Size=size
  756. fp.Position=Character.Torso.Position
  757. nooutline(fp)
  758. fp.Material=material
  759. fp:BreakJoints()
  760. return fp
  761. end
  762. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  763. local mesh=it(Mesh)
  764. mesh.Parent=part
  765. if Mesh=="SpecialMesh" then
  766. mesh.MeshType=meshtype
  767. mesh.MeshId=meshid
  768. end
  769. mesh.Offset=offset
  770. mesh.Scale=scale
  771. return mesh
  772. end
  773. function weld(parent,part0,part1,c0,c1)
  774. local weld=it("Weld")
  775. weld.Parent=parent
  776. weld.Part0=part0
  777. weld.Part1=part1
  778. weld.C0=c0
  779. weld.C1=c1
  780. return weld
  781. end
  782.  
  783. Player=owner
  784. Character=Player.Character
  785.  
  786. m=Instance.new('Model',Character)
  787. it=Instance.new
  788. function nooutline(part)
  789. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  790. end
  791. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  792. local fp=it("Part")
  793. fp.formFactor=formfactor
  794. fp.Parent=parent
  795. fp.Reflectance=reflectance
  796. fp.Transparency=transparency
  797. fp.CanCollide=false
  798. fp.Locked=true
  799. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  800. fp.Name=name
  801. fp.Size=size
  802. fp.Position=Character.Torso.Position
  803. nooutline(fp)
  804. fp.Material=material
  805. fp:BreakJoints()
  806. return fp
  807. end
  808. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  809. local mesh=it(Mesh)
  810. mesh.Parent=part
  811. if Mesh=="SpecialMesh" then
  812. mesh.MeshType=meshtype
  813. mesh.MeshId=meshid
  814. end
  815. mesh.Offset=offset
  816. mesh.Scale=scale
  817. return mesh
  818. end
  819. function weld(parent,part0,part1,c0,c1)
  820. local weld=it("Weld")
  821. weld.Parent=parent
  822. weld.Part0=part0
  823. weld.Part1=part1
  824. weld.C0=c0
  825. weld.C1=c1
  826. return weld
  827. end
  828.  
  829. Player=owner
  830. Character=Player.Character
  831.  
  832. m=Instance.new('Model',Character)
  833. it=Instance.new
  834. function nooutline(part)
  835. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  836. end
  837. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  838. local fp=it("Part")
  839. fp.formFactor=formfactor
  840. fp.Parent=parent
  841. fp.Reflectance=reflectance
  842. fp.Transparency=transparency
  843. fp.CanCollide=false
  844. fp.Locked=true
  845. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  846. fp.Name=name
  847. fp.Size=size
  848. fp.Position=Character.Torso.Position
  849. nooutline(fp)
  850. fp.Material=material
  851. fp:BreakJoints()
  852. return fp
  853. end
  854. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  855. local mesh=it(Mesh)
  856. mesh.Parent=part
  857. if Mesh=="SpecialMesh" then
  858. mesh.MeshType=meshtype
  859. mesh.MeshId=meshid
  860. end
  861. mesh.Offset=offset
  862. mesh.Scale=scale
  863. return mesh
  864. end
  865. function weld(parent,part0,part1,c0,c1)
  866. local weld=it("Weld")
  867. weld.Parent=parent
  868. weld.Part0=part0
  869. weld.Part1=part1
  870. weld.C0=c0
  871. weld.C1=c1
  872. return weld
  873. end
  874.  
  875. Handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.39999938, 13.7999973, 0.399999976))
  876. handleweld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),CFrame.new(-0.0048122406, -6.40232849, 1.03116059, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289))
  877. mesh("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  878. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.39999938, 0.80000025, 4.20000219))
  879. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000183105469, -9.09996033, 2.7000494, 1, -1.19209076e-007, 4.47013271e-008, 4.49016397e-008, 0.00168089767, -0.999998569, 1.19133766e-007, 0.999998569, 0.00168089778))
  880. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1, 0.200000271, 4.59999943))
  881. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.59981537, -0.319915771, 2.48973823, 1.63094505e-009, -0.00167454977, 0.999998569, 1, -1.19209083e-007, -1.83056925e-009, 1.19211975e-007, 0.999998569, 0.00167454977))
  882. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000036, 0.200000271, 4.00000048))
  883. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(9.30006409, 0.310112, 2.78980875, 2.04899884e-008, -0.00160901435, 0.999998689, 1, -1.19209126e-007, -2.06818243e-008, 1.19242245e-007, 0.999998689, 0.00160901435))
  884. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1, 0.200000271, 4.60000038))
  885. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.60009003, 0.310125351, 2.48941946, 5.51521886e-008, -0.00159262656, 0.999998808, 1, -1.78814503e-007, -5.54370416e-008, 1.78902582e-007, 0.999998808, 0.00159262656))
  886. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.39999938, 0.200000271, 0.400000036))
  887. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00018119812, -2.2995882, -6.70053864, 1, -1.19209076e-007, -2.38424491e-007, -1.1956142e-007, -0.999998927, -0.00147830346, -2.3824802e-007, 0.00147830346, -0.999998927))
  888. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  889. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.39999938, 1.39999998, 0.600001216))
  890. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00016784668, -7.99960327, 1.49982166, 1, -1.19209076e-007, 4.47013271e-008, 4.49034943e-008, 0.00169644796, -0.999998569, 1.1913307e-007, 0.999998569, 0.00169644807))
  891. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000036, 0.200000271, 4.00000048))
  892. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(9.29983521, -0.319908142, 2.79043484, -2.11861551e-008, -0.00168578397, 0.999998569, 1, -1.19209076e-007, 2.09852242e-008, 1.19173528e-007, 0.999998569, 0.00168578397))
  893. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  894. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.79997253, -0.349954605, 0.990463495, 1.07072758e-007, -0.00169718312, 0.999998569, 1, -1.19209126e-007, -1.07275234e-007, 1.19391018e-007, 0.999998569, 0.00169718324))
  895. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  896. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.670000017, 0.200000003, 1.19999981))
  897. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(5.26336288, 0.310119629, 5.93222046, -5.96040408e-008, -0.70810169, 0.706110597, 1, -1.21502552e-007, -3.74334022e-008, 1.12300903e-007, 0.706110597, 0.70810169))
  898. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.220000014, 0.799999952))
  899. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.80014038, -0.31993103, 0.989957035, 6.97039013e-008, -0.00164350378, 0.999998689, 1, -1.19209126e-007, -6.98999116e-008, 1.19323843e-007, 0.999998689, 0.00164350378))
  900. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  901. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.220000014, 2.60000014))
  902. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.79997253, -0.31993103, 2.49022627, 4.06004794e-008, -0.00169145432, 0.999998569, 1, -1.19209126e-007, -4.08021741e-008, 1.19277971e-007, 0.999998569, 0.00169145432))
  903. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  904. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.80001068, 0.340049744, 0.990428209, 4.40637784e-008, -0.00169488578, 0.999998569, 1, -1.49011811e-007, -4.43164012e-008, 1.49086716e-007, 0.999998569, 0.00169488578))
  905. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  906. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.39999938, 0.400000036, 0.400000006))
  907. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000152587891, -6.70035553, 2.00017023, 1, -1.19209076e-007, 4.47013271e-008, 4.48878374e-008, 0.00156501064, -0.999998808, 1.19138974e-007, 0.999998808, 0.00156501064))
  908. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.39999938, 1.60000014, 4.00000191))
  909. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00016784668, -7.89893341, 4.39826918, 1, -1.19209076e-007, 4.47013271e-008, 4.49000481e-008, 0.00166750455, -0.999998689, 1.19134377e-007, 0.999998689, 0.00166750455))
  910. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.400000036))
  911. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.310112, 7.90003204, -4.58929634, 1, 2.84616067e-006, -7.45070793e-007, 7.49569381e-007, -0.00158089248, 0.999998808, 2.84497946e-006, -0.999998808, -0.00158089248))
  912. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  913. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.220000014, 0.999999821))
  914. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(3.58646393, -0.319763184, 9.33159637, -1.63910798e-007, -0.70812124, 0.706090868, 1, -1.80042989e-007, 5.15776932e-008, 9.06034572e-008, 0.706090927, 0.708121181))
  915. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.220000014, 0.999999821))
  916. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(3.58652115, 0.310195923, 9.33126068, -1.63910798e-007, -0.70812124, 0.706090868, 1, -1.80042989e-007, 5.15776932e-008, 9.06034572e-008, 0.706090927, 0.708121181))
  917. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.799999356, 0.600000262, 0.599999964))
  918. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(7.62939453e-005, -0.299938679, -7.40008545, 1, -5.96036465e-008, 1.4898605e-008, -5.95790759e-008, -0.999998689, -0.00164388563, 1.49965658e-008, 0.00164388563, -0.999998689))
  919. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  920. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.670000017, 0.200000003, 1.19999981))
  921. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(5.26215744, -0.319839478, 5.93211365, -5.96040337e-008, -0.708129704, 0.706082463, 1, -8.2250601e-008, 1.92603378e-009, 5.67118228e-008, 0.706082463, 0.708129704))
  922. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.379999876, 4.44999886, 1.39999998))
  923. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-2.86102295e-005, -6.05581665, 9.78747559, -1, 1.78814503e-007, -4.47013306e-008, -1.84294734e-007, -0.966237664, 0.257652611, 2.87991475e-009, 0.257652611, 0.966237605))
  924. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  925. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.600000024, 0.200000271, 0.599999964))
  926. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.61552429, 0.320259094, -0.297967553, -1.84659328e-008, -3.39928299e-008, 1, 1, -1.19209076e-007, 1.84659292e-008, 1.19209076e-007, 1, 3.39928334e-008))
  927. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  928. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.600000024, 0.200000271, 0.599999964))
  929. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.61553192, -0.309753418, -0.297967553, -1.84659328e-008, -3.39928299e-008, 1, 1, -1.19209076e-007, 1.84659292e-008, 1.19209076e-007, 1, 3.39928334e-008))
  930. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  931. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.409999728, 4.00000095, 0.330000013))
  932. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00499916077, -4.83165169, 10.0465012, -1, 1.78814503e-007, -8.94054182e-008, -1.98313487e-007, -0.943822086, 0.33045423, -2.52927972e-008, 0.33045423, 0.943822086))
  933. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  934. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.220000014, 2.60000014))
  935. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.80001068, 0.310049057, 2.49015784, 5.47156347e-008, -0.00167805818, 0.999998569, 1, -1.49011811e-007, -5.49657635e-008, 1.4910384e-007, 0.999998569, 0.0016780583))
  936. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.39999938, 1.80000019, 0.600001216))
  937. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000183105469, -7.79891205, 2.09967065, 1, -1.19209076e-007, 4.47013271e-008, 4.49037572e-008, 0.00169865007, -0.999998569, 1.1913297e-007, 0.999998569, 0.00169865007))
  938. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.799999356, 2.00000048, 1.19999993))
  939. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(5.34057617e-005, -8.7000885, -4.86373901e-005, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289))
  940. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.400000036))
  941. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.319801331, 7.89910126, -4.58908844, 1, 2.84616067e-006, -7.45070793e-007, 7.49658e-007, -0.00161204918, 0.999998689, 2.84495559e-006, -0.999998689, -0.00161204918))
  942. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  943. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.409999907))
  944. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.329921722, 7.89820099, 6.19515657, -1, -5.81154893e-007, -2.93556536e-006, -2.93463631e-006, -0.00159285218, 0.999998808, -5.85830151e-007, 0.999998808, 0.00159285218))
  945. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  946. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
  947. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.01046753, 0.350257874, 5.18440056, -1.16208916e-007, -0.00116245728, 0.999999404, 1, -1.49011811e-007, 1.16035764e-007, 1.48876836e-007, 0.999999404, 0.00116245728))
  948. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  949. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.409999907))
  950. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.310253143, 7.89775848, 6.19417667, -1, -5.81154893e-007, -2.93556536e-006, -2.93464905e-006, -0.0015708321, 0.999998808, -5.8576552e-007, 0.999998808, 0.0015708321))
  951. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  952. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000036, 1.62000012))
  953. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.319927216, -9.30068207, 5.59171581, 1, -2.6822255e-007, 7.00361113e-007, 7.00755379e-007, 0.00147273287, -0.999998927, 2.67190842e-007, 0.999998927, 0.00147273298))
  954. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  955. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.4000001, 1.22000003))
  956. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.310224533, -8.39997101, 5.39148617, 1, -2.6822255e-007, 7.00361113e-007, 7.00779196e-007, 0.0015618616, -0.999998808, 2.67128371e-007, 0.999998808, 0.0015618616))
  957. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000036, 1.62000012))
  958. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.310092926, -9.30047607, 5.59133577, 1, -2.6822255e-007, 7.00361113e-007, 7.00781584e-007, 0.0015708236, -0.999998808, 2.67122118e-007, 0.999998808, 0.0015708236))
  959. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  960. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
  961. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.00996399, 0.340263367, 5.58438683, -7.12149699e-008, -0.00116247579, 0.999999404, 1, -1.49011782e-007, 7.10417893e-008, 1.48929118e-007, 0.999999404, 0.00116247579))
  962. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  963. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.4000001, 1.22000003))
  964. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.319879532, -8.40018463, 5.39162922, 1, -2.6822255e-007, 7.00361113e-007, 7.00766748e-007, 0.00151529128, -0.999998927, 2.67161028e-007, 0.999998927, 0.00151529128))
  965. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.670000017, 0.200000003, 0.599999845))
  966. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(7.60210419, -0.309745789, -0.0262105465, 4.40637713e-008, -0.00107338815, 0.999999404, 1, -1.19209105e-007, -4.41917543e-008, 1.1925647e-007, 0.999999404, 0.00107338815))
  967. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 0.200019345, 0.600000024))
  968. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000244140625, -2.40885925, -0.0768338442, 1, -1.49011782e-007, 1.19208131e-007, 1.1940115e-007, 0.00129606796, -0.999999166, 1.48857154e-007, 0.999999166, 0.00129606796))
  969. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.379999906, 7.79999733, 0.800000012))
  970. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.00018119812, -6.90127945, 10.9409103, -1, 2.38419915e-007, -5.96027014e-008, -2.36358872e-007, -0.866616547, 0.498974591, 6.73128042e-008, 0.498974621, 0.866616607))
  971. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  972. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.39999938, 3.60000086, 1.39999986))
  973. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-7.62939453e-005, -3.00021267, 10.1993179, -1, 1.78814503e-007, -4.47013306e-008, -1.78743079e-007, -0.999998808, -0.00159316196, -4.49861588e-008, -0.00159316196, 0.999998808))
  974. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  975. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.410000145, 0.800000012, 7.41999722))
  976. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.00538063049, 10.1888885, 6.88093567, -1, -9.55176984e-006, 6.25857228e-006, 5.75701051e-007, 0.505192995, 0.863006473, -1.14050263e-005, 0.863006473, -0.505192995))
  977. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  978. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.409999877, 0.800000012, 4.42000008))
  979. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.00535774231, 8.73274994, 6.06542397, -1, -1.08034828e-005, 3.5465257e-006, 5.6521867e-007, 0.264285922, 0.964444458, -1.13566548e-005, 0.964444399, -0.264285892))
  980. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  981. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.670000017, 0.200000003, 0.599999845))
  982. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(7.62210083, 0.310256958, -0.0261899233, 6.71427998e-008, -0.00107328093, 0.999999404, 1, -1.1920914e-007, -6.72707898e-008, 1.19281268e-007, 0.999999404, 0.00107328082))
  983. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 6.20002079, 0.200000003))
  984. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000244140625, -3.80190277, 0.122788072, 1, -1.19209076e-007, 4.47013271e-008, 4.48775985e-008, 0.00147906633, -0.999998927, 1.19142832e-007, 0.999998927, 0.00147906633))
  985. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1, 0.400000006))
  986. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.329883575, -8.59844971, 6.20097303, 1, -2.6822255e-007, 7.00361113e-007, 7.00766861e-007, 0.00151565345, -0.999998927, 2.67160772e-007, 0.999998927, 0.00151565345))
  987. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
  988. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.00995636, -0.329696655, 5.58438635, -2.65702909e-008, -0.00116240955, 0.999999404, 1, -1.19209076e-007, 2.64317368e-008, 1.19178281e-007, 0.999999404, 0.00116240955))
  989. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  990. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  991. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.41021729, 0.340257645, 5.3848424, -6.07377402e-008, -0.0011624021, 0.999999404, 1, -1.49011782e-007, 6.05645667e-008, 1.48941297e-007, 0.999999404, 0.0011624021))
  992. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  993. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
  994. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40995026, -0.329879761, 5.38500214, 1.32141196e-008, -0.00116239127, 0.999999404, 1, -1.19209112e-007, -1.33526949e-008, 1.19224552e-007, 0.999999404, 0.00116239127))
  995. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  996. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1, 0.400000006))
  997. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.310100555, -8.58777618, 6.20157337, 1, -2.6822255e-007, 7.00361113e-007, 7.00768169e-007, 0.00152056233, -0.999998927, 2.67157333e-007, 0.999998927, 0.00152056233))
  998. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1, 0.400000006))
  999. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.329891205, -8.60809326, 6.20138168, 1, -2.6822255e-007, 7.00361113e-007, 7.00766861e-007, 0.00151576323, -0.999998927, 2.67160686e-007, 0.999998927, 0.00151576323))
  1000. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
  1001. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.01044464, -0.329711914, 5.18439245, -3.97250446e-008, -0.00116242282, 0.999999404, 1, -1.19209027e-007, 3.95864994e-008, 1.19162934e-007, 0.999999404, 0.00116242282))
  1002. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1003. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.449999839, 0.400000036, 1.62000012))
  1004. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.0149345398, -9.30037689, 5.59038067, 1, -2.6822255e-007, 7.00361113e-007, 7.00780447e-007, 0.00156656664, -0.999998808, 2.67125102e-007, 0.999998808, 0.00156656664))
  1005. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1006. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.799999356, 0.600000262, 0.599999964))
  1007. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-5.34057617e-005, -0.300057292, -7.40003967, -1, 5.96036465e-008, -2.97999652e-008, 5.95545799e-008, 0.999998689, 0.00164382579, 2.98979046e-008, 0.00164382579, -0.999998689))
  1008. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1009. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.600000024))
  1010. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.319915771, -9.29981232, -0.490157127, -1, 2.38419972e-007, 7.89774788e-007, -7.89374269e-007, 0.00167544454, -0.999998569, -2.39742832e-007, -0.999998569, -0.00167544466))
  1011. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1012. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.39999938, 0.80000025, 0.599999964))
  1013. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(9.91821289e-005, -6.90019989, 1.50059986, 1, -1.19209076e-007, 4.47013271e-008, 4.4898453e-008, 0.00165412505, -0.999998689, 1.19134981e-007, 0.999998689, 0.00165412517))
  1014. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.799999356, 0.400000274, 0.799999952))
  1015. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(6.86645508e-005, 6.1750412e-005, -7.30003357, 1, -1.19209076e-007, 4.47013271e-008, -1.19135436e-007, -0.999998689, -0.00164388528, 4.48972344e-008, 0.00164388528, -0.999998689))
  1016. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.600000024))
  1017. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.310134888, -9.30013275, -0.489312172, -1, 1.7881456e-007, 8.34478897e-007, -8.34196783e-007, 0.00157221942, -0.999998808, -1.80126335e-007, -0.999998808, -0.00157221942))
  1018. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1019. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.230000019, 0.799999952))
  1020. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.80010223, 0.31505394, 0.98993659, 1.01164737e-007, -0.00164465304, 0.999998689, 1, -1.19209147e-007, -1.01360932e-007, 1.19375699e-007, 0.999998689, 0.00164465304))
  1021. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1022. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.799999356, 0.80000025, 0.399999976))
  1023. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(5.34057617e-005, 5.73396683e-005, -7.50003052, 1, -5.96036465e-008, 1.4898605e-008, -5.95790759e-008, -0.999998689, -0.00164388563, 1.49965658e-008, 0.00164388563, -0.999998689))
  1024. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.39999938, 2.40000057, 0.599999964))
  1025. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(7.62939453e-005, -7.70002747, 0.900098503, 1, -1.19209076e-007, 4.47013271e-008, 4.490321e-008, 0.00169407704, -0.999998569, 1.19133176e-007, 0.999998569, 0.00169407704))
  1026. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1.20000005, 0.200000271, 3.60000038))
  1027. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(6.64672661, -0.319740295, 6.71153259, -1.49010674e-007, -0.965943158, 0.258754343, 1, -1.37425829e-007, 6.28593853e-008, -2.51590695e-008, 0.258754343, 0.965943217))
  1028. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 0.400021255, 0.400000006))
  1029. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000175476074, 1.89885712, 0.0156496763, 1, -5.96036465e-008, 1.4898605e-008, 1.49867816e-008, 0.00147968298, -0.999998927, 5.95815379e-008, 0.999998927, 0.00147968309))
  1030. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 12.200017, 0.200000003))
  1031. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000259399414, -1.20265961, -0.277392983, 1, -5.96036465e-008, 1.4898605e-008, 1.49865258e-008, 0.00147536665, -0.999998927, 5.95816019e-008, 0.999998927, 0.00147536665))
  1032. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  1033. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40220642, -0.339752197, -1.96429634, -6.7053584e-008, -0.258818865, 0.965925932, 1, -1.20999317e-007, 3.69973279e-008, 1.07300764e-007, 0.965925872, 0.258818835))
  1034. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1035. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1.20000005, 0.200000271, 3.60000038))
  1036. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(6.64637566, 0.320261002, 6.71100616, -4.47039312e-008, -0.965927541, 0.258812845, 1, -3.71759228e-008, 3.39808679e-008, -2.32014479e-008, 0.258812845, 0.965927541))
  1037. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000006, 0.400021255, 0.400000036))
  1038. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000144958496, 7.89817047, 0.00817203522, 1, -1.19209076e-007, 4.47013271e-008, 4.48658213e-008, 0.00138024637, -0.999999046, 1.19147266e-007, 0.999999046, 0.00138024637))
  1039. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 0.200019345, 0.600000024))
  1040. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000267028809, -0.808837891, -0.0789266825, 1, -1.49011782e-007, 1.19208131e-007, 1.19401165e-007, 0.00129613746, -0.999999166, 1.4885714e-007, 0.999999166, 0.00129613746))
  1041. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.600000024, 0.200000271, 4.5999999))
  1042. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.4032135, -0.309745789, -0.264072418, -3.72516631e-008, -0.258819014, 0.965925872, 1, -1.20990833e-007, 6.14636386e-009, 1.15277373e-007, 0.965925872, 0.258818984))
  1043. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 0.200019345, 0.600000024))
  1044. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00025177002, -4.00882721, -0.074775219, 1, -1.49011782e-007, 1.19208131e-007, 1.19401165e-007, 0.00129615236, -0.999999166, 1.48857154e-007, 0.999999166, 0.00129615236))
  1045. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.400000036, 3.89000034))
  1046. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.130329132, 3.28823376, -5.64214325, 1, -9.53684548e-007, 4.64922141e-006, -5.19986472e-008, -0.981745541, -0.190198928, 4.74574244e-006, 0.190198958, -0.981745601))
  1047. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1048. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.00000024, 1.19999993))
  1049. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.3203125, -5.2211442, -6.02006531, -1, 1.19209076e-007, -4.47013271e-008, 1.19207854e-007, 1, 2.74369886e-005, 4.4704592e-008, 2.74369886e-005, -1))
  1050. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1051. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000029, 0.640000463, 3.82000041))
  1052. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.60221863, 0.00025177002, -0.674562454, -3.72516631e-008, -0.258819014, 0.965925872, 1, -1.20990833e-007, 6.14636386e-009, 1.15277373e-007, 0.965925872, 0.258818984))
  1053. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.20000041, 2.00000024, 0.400000751))
  1054. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.00805044174, -9.8965683, 0.0198116302, -1.78812996e-007, -1, -2.60661e-005, 9.18402918e-008, -2.60661e-005, 1, -1, 1.78810609e-007, 9.1844953e-008))
  1055. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=1033714",Vector3.new(0, 0, 0),Vector3.new(0.486000061, 2.70200038, 0.234000027))
  1056. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.00000024, 1.19999993))
  1057. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.319747925, -5.23132992, -6.02177429, -1, 1.19209076e-007, -4.47013271e-008, 1.19205289e-007, 1, 8.46573894e-005, 4.47114168e-008, 8.46573894e-005, -1))
  1058. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1059. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000006, 0.800021231, 0.800000012))
  1060. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000129699707, 7.29879761, 0.00948095322, 1, -1.19209076e-007, 4.47013271e-008, 4.48690756e-008, 0.0014075588, -0.999999046, 1.19146044e-007, 0.999999046, 0.00140755891))
  1061. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.200000271, 0.799999952))
  1062. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40219879, -0.329719543, -1.96434212, -1.04305997e-007, -0.258814603, 0.965927064, 1, -1.49004592e-007, 6.80604515e-008, 1.26312528e-007, 0.965927064, 0.258814603))
  1063. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1064. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000006, 0.800021231, 1.20000005))
  1065. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000144958496, 8.49656677, 0.00763309002, 1, -1.19209076e-007, 4.47013271e-008, 4.48658888e-008, 0.0013808267, -0.999999046, 1.19147238e-007, 0.999999046, 0.0013808267))
  1066. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.439999968, 0.849999964, 3.90000057))
  1067. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.000289916992, -3.91264629, -5.64580536, -1, 1.19209076e-007, -4.47013271e-008, 1.08530877e-007, 0.98174566, 0.190198451, 6.65587194e-008, 0.190198481, -0.98174572))
  1068. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1069. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  1070. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40220642, 0.350257874, -1.9643116, -6.7053584e-008, -0.258818865, 0.965925932, 1, -1.20999317e-007, 3.69973279e-008, 1.07300764e-007, 0.965925872, 0.258818835))
  1071. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1072. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.600000024, 0.200000271, 4.5999999))
  1073. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40222931, 0.320251465, -0.264352798, -3.72516631e-008, -0.258819014, 0.965925872, 1, -1.20990833e-007, 6.14636386e-009, 1.15277373e-007, 0.965925872, 0.258818984))
  1074. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.200000271, 0.799999952))
  1075. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40221405, 0.340270996, -1.96434784, -1.11756485e-007, -0.258814663, 0.965927064, 1, -1.50931754e-007, 7.52573754e-008, 1.26311349e-007, 0.965927064, 0.258814663))
  1076. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1077. Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark stone grey","Hitbox",Vector3.new(0.39999938, 3.00000024, 11.4000025))
  1078. Hitboxweld=weld(m,Handle,Hitbox,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00016784668, -8.39911652, 2.29857397, 1, -1.19209076e-007, 4.47013271e-008, 4.49000481e-008, 0.00166750455, -0.999998689, 1.19134377e-007, 0.999998689, 0.00166750455))
  1079.  
  1080. function attackone()
  1081. attack=true
  1082. con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10000000,10000000,math.random(10,20),"Knockdown",RootPart,.2,1) end)
  1083. for i=0,1,0.1 do
  1084. swait()
  1085. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(80)),.3)
  1086. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(10),math.rad(-70)),.3)
  1087. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.3)
  1088. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(80), math.rad(-70), math.rad(0)), 0.3)
  1089. RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3)
  1090. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1091. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
  1092. end
  1093. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.6)
  1094. so("http://roblox.com/asset/?id=231917871",Hitbox,1,0.8)
  1095. for i=0,1,0.1 do
  1096. swait()
  1097. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1098. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1099. local h = 5
  1100. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1101. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1102. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1103. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1104. scfr = blcf
  1105. elseif not scfr then
  1106. scfr = blcf
  1107. end
  1108. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(-80)),.3)
  1109. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(5),math.rad(70)),.3)
  1110. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.5) * angles(math.rad(0), math.rad(-70), math.rad(90)), 0.3)
  1111. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(70), math.rad(-70), math.rad(0)), 0.3)
  1112. RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3)
  1113. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1114. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
  1115. end
  1116. attack=false
  1117. con1:disconnect()
  1118. end
  1119.  
  1120. function attacktwo()
  1121. attack=true
  1122. con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10000000,10000000,math.random(10,20),"Knockdown",RootPart,.2,1) end)
  1123. for i=0,1,0.1 do
  1124. swait()
  1125. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(90)),.2)
  1126. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-80)),.3)
  1127. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(90),math.rad(90)),.1)
  1128. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(70), math.rad(-70), math.rad(0)), 0.3)
  1129.  
  1130. end
  1131.  
  1132. for i=0,1,1 do
  1133. swait()
  1134. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.7)
  1135. so("http://www.roblox.com/asset/?id=234365573",Hitbox,1,0.7)
  1136. for i=0,1,0.1 do
  1137. swait()
  1138. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1139. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1140. local h = 5
  1141. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1142. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1143. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1144. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1145. scfr = blcf
  1146. elseif not scfr then
  1147. scfr = blcf
  1148. end
  1149. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-50)),.3)
  1150. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(-10),math.rad(110)),.1)
  1151. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  1152. handleweld.C0=clerp(handleweld.C0,cf(0,-0,0)*angles(math.rad(-50),math.rad(10),math.rad(0)),.3)
  1153. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,-6*i),.3)
  1154. end
  1155. end
  1156. con1:disconnect()
  1157. attack=false
  1158. end
  1159.  
  1160. function attackthree()
  1161. attack=true
  1162. con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10000000,10000000,math.random(10,20),"Knockdown",RootPart,.2,1) end)
  1163. for i=0,1,0.1 do
  1164. swait()
  1165. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(00)),.3)
  1166. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(00)),.3)
  1167. RW.C0=clerp(RW.C0,cf(1,0.8,-1)*angles(math.rad(150),math.rad(0),math.rad(-50)),.3)
  1168. LW.C0=clerp(LW.C0,cf(-1,0.8,-1)*angles(math.rad(150),math.rad(0),math.rad(50)),.3)
  1169. RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  1170. LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  1171. handleweld.C0=clerp(handleweld.C0,cf(-1,0,-.2)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.3)
  1172. end
  1173. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.4)
  1174. so("http://www.roblox.com/asset/?id=234365549",Hitbox,1,0.6)
  1175. for i=0,1,.1 do
  1176. swait()
  1177. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1178. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1179. local h = 5
  1180. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1181. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1182. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1183. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1184. scfr = blcf
  1185. elseif not scfr then
  1186. scfr = blcf
  1187. end
  1188. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1189. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-5),math.rad(00)),.3)
  1190. RW.C0=clerp(RW.C0,cf(1,0.2,-.5)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  1191. LW.C0=clerp(LW.C0,cf(-1,0.2,-.5)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  1192. RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  1193. LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  1194. handleweld.C0=clerp(handleweld.C0,cf(-1,0,-.2)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.3)
  1195. end
  1196. attack=false
  1197. con1:disconnect()
  1198. end
  1199.  
  1200. function CrimsonMoon()
  1201. attack=true
  1202. con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10000000,10000000,math.random(10,20),"Knockdown",RootPart,.2,1) end)
  1203. for i=0,1,0.1 do
  1204. swait()
  1205. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(120),math.rad(80)),.3)
  1206. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(0),math.rad(-10)),.3)
  1207. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(-5),math.rad(0)),.3)
  1208. end
  1209. for i=0,1,0.15 do
  1210. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.5)
  1211. so("http://roblox.com/asset/?id=28144425",Torso,1,0.8)
  1212. swait()
  1213. for i=0,1,0.1 do
  1214. swait()
  1215. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1216. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1217. local h = 5
  1218. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1219. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1220. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1221. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1222. scfr = blcf
  1223. elseif not scfr then
  1224. scfr = blcf
  1225. end
  1226. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(-40),math.rad(90)),.3)
  1227. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-60)),.3)
  1228. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,5)*euler(0,-1.5,-6*i),.3)
  1229. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(-5),math.rad(0)),.3)
  1230. end
  1231. end
  1232. attack=false
  1233. con1:disconnect()
  1234. end
  1235.  
  1236. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  1237. local prt=part("Custom",workspace,"SmoothPlastic",0,0,"Really red","Effect",vt(0.5,0.5,0.5))
  1238. prt.Anchored=true
  1239. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1240. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1241. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  1242. CF=Part.CFrame
  1243. Numbb=0
  1244. randnumb=math.random()-math.random()
  1245. for i=0,1,0.05 do
  1246. wait()
  1247. CF=CF*cf(0,1,0)
  1248. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  1249. Part.CFrame=CF*euler(Numbb,0,0)
  1250. Part.Transparency=i
  1251. Numbb=Numbb+randnumb
  1252. end
  1253. Part.Parent=nil
  1254. end),prt,CF,Numbb,randnumb)
  1255. end
  1256.  
  1257. function Execution() --HEUAHUEHAUEHAUHUEAHUAEHUAHEUAHEUH
  1258. attack=true
  1259. con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,999999999,999999999,math.random(10,20),"Knockdown",RootPart,.2,1) end)
  1260. Humanoid.WalkSpeed = 0
  1261. for i=0,1,0.03 do
  1262. swait()
  1263. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(60)),.1)
  1264. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-60)),.1)
  1265. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(90),math.rad(120)),.1)
  1266. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(100), math.rad(0), math.rad(0)), 0.1)
  1267. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10)),.1)
  1268. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.2)
  1269. handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(0),math.rad(10),math.rad(0)),.1)
  1270. end
  1271. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.5)
  1272. so("http://roblox.com/asset/?id=28144425",Torso,1,0.5)
  1273. hitconasdf = Hitbox.Touched:connect(function(hit)
  1274. local hum12 = hit.Parent:FindFirstChild("Humanoid")
  1275. if hum12 and not hum12:IsDescendantOf(Character) then
  1276. so('http://roblox.com/asset/?id=154965973',Hitbox,1,0.8)
  1277. BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1278. BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1279. BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1280. BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1281. BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1282. BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1283. BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1284. BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1285. BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1286. BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1287. hitconasdf:disconnect()
  1288. end
  1289. end)
  1290. for i=0,1,0.03 do
  1291. swait()
  1292. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1293. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1294. local h = 5
  1295. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1296. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1297. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1298. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1299. scfr = blcf
  1300. elseif not scfr then
  1301. scfr = blcf
  1302. end
  1303. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  1304. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(60)),.2)
  1305. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(-20),math.rad(70)),.2)
  1306. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2)
  1307. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10)),.2)
  1308. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.2)
  1309. handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(0),math.rad(10),math.rad(0)),.2)
  1310. end
  1311. attack=false
  1312. con1:disconnect()
  1313. Humanoid.WalkSpeed= 16
  1314. pcall(function()
  1315. hitconasdf:disconnect()
  1316. end)
  1317. end
  1318.  
  1319. mouse.Button1Down:connect(function()
  1320. if attack==false then
  1321. if attacktype==1 then
  1322. attack=true
  1323. attacktype=2
  1324. attackone()
  1325. elseif attacktype==2 then
  1326. attack=true
  1327. attacktype=3
  1328. attacktwo()
  1329. elseif attacktype==3 then
  1330. attack=true
  1331. attacktype=1
  1332. attackthree()
  1333. end
  1334. end
  1335. end)
  1336.  
  1337. mouse.KeyDown:connect(function(k)
  1338. k=k:lower()
  1339. if k=='q' then
  1340. if attack==false then
  1341. CrimsonMoon()
  1342. end
  1343. elseif k=='e' then
  1344. if attack==false then
  1345. Execution()
  1346. end
  1347. end
  1348. end)
  1349.  
  1350.  
  1351. local sine = 0
  1352. local change = 1
  1353. local val = 0
  1354.  
  1355. while true do
  1356. swait()
  1357. sine = sine + change
  1358. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  1359. local velderp=RootPart.Velocity.y
  1360. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  1361. if equipped==true or equipped==false then
  1362. if attack==false then
  1363. idle=idle+1
  1364. else
  1365. idle=0
  1366. end
  1367. if idle>=500 then
  1368. if attack==false then
  1369. --Sheath()
  1370. end
  1371. end
  1372. if RootPart.Velocity.y > 1 and hitfloor==nil then
  1373. Anim="Jump"
  1374. if attack==false then
  1375. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1376. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1377. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), 0.3)
  1378. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  1379. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  1380. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1381. handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(85),math.rad(10),math.rad(0)),.3)
  1382. end
  1383. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  1384. Anim="Fall"
  1385. if attack==false then
  1386. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  1387. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1388. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(20)), 0.3)
  1389. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
  1390. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  1391. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1392. handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(85),math.rad(10),math.rad(0)),.3)
  1393. end
  1394. elseif torvel<1 and hitfloor~=nil then
  1395. Anim="Idle"
  1396. if attack==false then
  1397. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(60)),.3)
  1398. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(5),math.rad(-50)),.3)
  1399. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(70), math.rad(100), math.rad(0)), 0.3)
  1400. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-70), math.rad(0)), 0.3)
  1401. RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3)
  1402. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1403. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
  1404. end
  1405. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  1406. Anim="Walk"
  1407. if attack==false then
  1408. change=3
  1409. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(60)),.3)
  1410. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(10),math.rad(-50)),.3)
  1411. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(70), math.rad(100), math.rad(0)), 0.3)
  1412. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-70), math.rad(0)), 0.3)
  1413. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(20)),.3)
  1414. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(0)),.3)
  1415. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
  1416. end
  1417. elseif torvel>=22 and hitfloor~=nil then
  1418. Anim="Run"
  1419. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(60)),.3)
  1420. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(10),math.rad(-50)),.3)
  1421. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(70), math.rad(100), math.rad(0)), 0.3)
  1422. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-70), math.rad(0)), 0.3)
  1423. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(20)),.3)
  1424. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(0)),.3)
  1425. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
  1426. end
  1427. end
  1428. end
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