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- local ScreenGui = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Up = Instance.new("Frame")
- local CLOSE = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local TpEndTree = Instance.new("TextButton")
- local TpTree = Instance.new("TextButton")
- ScreenGui.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = ScreenGui
- Main.BackgroundColor3 = Color3.new(0.431373, 0.290196, 1)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.279720306, 0, 0.305502832, 0)
- Main.Size = UDim2.new(0, 286, 0, 167)
- Main.Active = true
- Main.Draggable = true
- Up.Name = "Up"
- Up.Parent = Main
- Up.BackgroundColor3 = Color3.new(0.137255, 0.815686, 1)
- Up.BorderSizePixel = 0
- Up.Size = UDim2.new(0, 285, 0, 32)
- CLOSE.Name = "CLOSE"
- CLOSE.Parent = Up
- CLOSE.BackgroundColor3 = Color3.new(1, 0.0431373, 0.105882)
- CLOSE.BorderSizePixel = 0
- CLOSE.Position = UDim2.new(0.918892741, 0, 0, 0)
- CLOSE.Size = UDim2.new(0, 25, 0, 32)
- CLOSE.Font = Enum.Font.SourceSans
- CLOSE.Text = "X"
- CLOSE.TextColor3 = Color3.new(0, 0, 0)
- CLOSE.TextScaled = true
- CLOSE.TextSize = 14
- CLOSE.TextWrapped = true
- TextLabel.Parent = Up
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0.0186984111, 0, 0, 0)
- TextLabel.Size = UDim2.new(0, 251, 0, 32)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Phantom Tree Gui By ExtrLT2"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- TpEndTree.Name = "TpEndTree"
- TpEndTree.Parent = Main
- TpEndTree.BackgroundColor3 = Color3.new(0, 1, 0.0666667)
- TpEndTree.Position = UDim2.new(0.14950566, 0, 0.288129628, 0)
- TpEndTree.Size = UDim2.new(0, 200, 0, 37)
- TpEndTree.Font = Enum.Font.SourceSans
- TpEndTree.Text = "Tp Cutted Tree To Base"
- TpEndTree.TextColor3 = Color3.new(0, 0, 0)
- TpEndTree.TextScaled = true
- TpEndTree.TextSize = 14
- TpEndTree.TextWrapped = true
- TpTree.Name = "TpTree"
- TpTree.Parent = Main
- TpTree.BackgroundColor3 = Color3.new(0, 1, 0.0666667)
- TpTree.Position = UDim2.new(0.0760790408, 0, 0.667165756, 0)
- TpTree.Size = UDim2.new(0, 242, 0, 37)
- TpTree.Font = Enum.Font.SourceSans
- TpTree.Text = "Teleport to End Times Tree"
- TpTree.TextColor3 = Color3.new(0, 0, 0)
- TpTree.TextScaled = true
- TpTree.TextSize = 14
- TpTree.TextWrapped = true
- p = Instance.new("Part", Workspace)
- p.Size = Vector3.new(1270,0.1,1270)
- p.Material = "ForceField"
- p.BrickColor = BrickColor.new(1,1,1)
- p.Position = Vector3.new(-53,-216.1,-1334)
- p.Anchored = true
- p.Transparency = 1
- TpTree.MouseButton1Down:connect(function()
- local player = game.Players.LocalPlayer
- position = player.Character.HumanoidRootPart.Position
- player.Character:MoveTo(position + Vector3.new(0, 1000000, 0))
- humanoidrootpart = player.Character.HumanoidRootPart:clone()
- player.Character.HumanoidRootPart:Destroy()
- humanoidrootpart.Parent = player.Character
- player.Character:MoveTo(position)
- wait(0.1)
- game.Lighting.Brightness = 7
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "TreeRegion" then
- for j, k in ipairs(v:GetChildren()) do
- if k:FindFirstChild("TreeClass") and k.TreeClass.Value == "LoneCave" or k:FindFirstChild("TreeClass") and k.TreeClass.Value == "LoneCave" then
- print(k.WoodSection.Position)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.WoodSection.CFrame + Vector3.new(0,0,3)
- break
- end
- end
- end
- end
- end)
- TpEndTree.MouseButton1Down:connect(function()
- local Ps = nil
- for i, v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- Ps = v.OriginSquare.Position + Vector3.new(0,30,0)
- end
- end
- for i,v in pairs(Workspace.LogModels:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer then
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- v:MoveTo(Ps)
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- v:MoveTo(Ps)
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- v:MoveTo(Ps)
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- end
- end
- end)
- CLOSE.MouseButton1Down:connect(function()
- Main.Visible = false
- end)
- while true do
- wait(0.1)
- for i,v in pairs(Workspace.LogModels:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer then
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- end
- end
- end
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