Advertisement
kill21_2

теретория

Jun 16th, 2025 (edited)
9,525
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 364.28 KB | None | 0 0
  1. local awaitRef = {}
  2. local objects = {}
  3. local coroutines = {}
  4.  
  5. local item = {
  6. id = 0;
  7. type = "Model";
  8. children = {
  9. [1] = {
  10. id = 1;
  11. type = "Model";
  12. children = {
  13. [1] = {
  14. id = 2;
  15. type = "Part";
  16. children = {};
  17. properties = {
  18. BottomSurface = Enum.SurfaceType.Smooth;
  19. Color = Color3.new(0.203922, 0.556863, 0.25098);
  20. CFrame = CFrame.new(91.7105713, 2120.60547, -4402.16357, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  21. BrickColor = BrickColor.new("Sea green");
  22. Parent = {
  23. [1] = 1;
  24. };
  25. TopSurface = Enum.SurfaceType.Smooth;
  26. Material = Enum.Material.Grass;
  27. Anchored = true;
  28. Size = Vector3.new(7.376641750335693, 13.22484016418457, 0.001007080078125);
  29. };
  30. };
  31. [2] = {
  32. id = 3;
  33. type = "Part";
  34. children = {};
  35. properties = {
  36. BottomSurface = Enum.SurfaceType.Smooth;
  37. Color = Color3.new(0.105882, 0.164706, 0.207843);
  38. CFrame = CFrame.new(91.7627106, 2126.80225, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  39. BrickColor = BrickColor.new("Black");
  40. Parent = {
  41. [1] = 1;
  42. };
  43. TopSurface = Enum.SurfaceType.Smooth;
  44. Material = Enum.Material.Glass;
  45. Anchored = true;
  46. Size = Vector3.new(6.919971466064453, 0.3646019995212555, 0.33878105878829956);
  47. };
  48. };
  49. [3] = {
  50. id = 4;
  51. type = "Part";
  52. children = {};
  53. properties = {
  54. BottomSurface = Enum.SurfaceType.Smooth;
  55. Color = Color3.new(0.105882, 0.164706, 0.207843);
  56. CFrame = CFrame.new(95.0439606, 2120.59766, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  57. BrickColor = BrickColor.new("Black");
  58. Parent = {
  59. [1] = 1;
  60. };
  61. TopSurface = Enum.SurfaceType.Smooth;
  62. Material = Enum.Material.Glass;
  63. Anchored = true;
  64. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  65. };
  66. };
  67. [4] = {
  68. id = 5;
  69. type = "Part";
  70. children = {};
  71. properties = {
  72. BottomSurface = Enum.SurfaceType.Smooth;
  73. Color = Color3.new(0.105882, 0.164706, 0.207843);
  74. CFrame = CFrame.new(88.4535522, 2120.59766, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  75. BrickColor = BrickColor.new("Black");
  76. Parent = {
  77. [1] = 1;
  78. };
  79. TopSurface = Enum.SurfaceType.Smooth;
  80. Material = Enum.Material.Glass;
  81. Anchored = true;
  82. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  83. };
  84. };
  85. [5] = {
  86. id = 6;
  87. type = "Part";
  88. children = {};
  89. properties = {
  90. BottomSurface = Enum.SurfaceType.Smooth;
  91. Color = Color3.new(0.105882, 0.164706, 0.207843);
  92. CFrame = CFrame.new(91.7308502, 2114.42505, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  93. BrickColor = BrickColor.new("Black");
  94. Parent = {
  95. [1] = 1;
  96. };
  97. TopSurface = Enum.SurfaceType.Smooth;
  98. Material = Enum.Material.Glass;
  99. Anchored = true;
  100. Size = Vector3.new(6.983715057373047, 0.3646019995212555, 0.33878105878829956);
  101. };
  102. };
  103. [6] = {
  104. id = 7;
  105. type = "Part";
  106. children = {};
  107. properties = {
  108. BottomSurface = Enum.SurfaceType.Smooth;
  109. Color = Color3.new(0.501961, 0.733333, 0.858824);
  110. CFrame = CFrame.new(91.839859, 2120.59766, -4402.22656, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  111. Transparency = 0.10000000149011612;
  112. BrickColor = BrickColor.new("Pastel Blue");
  113. Parent = {
  114. [1] = 1;
  115. };
  116. TopSurface = Enum.SurfaceType.Smooth;
  117. Material = Enum.Material.Glass;
  118. Anchored = true;
  119. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  120. };
  121. };
  122. };
  123. properties = {
  124. WorldPivot = CFrame.new(91.7105713, 2120.60547, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  125. Parent = {
  126. [1] = 0;
  127. };
  128. };
  129. };
  130. [2] = {
  131. id = 8;
  132. type = "Model";
  133. children = {
  134. [1] = {
  135. id = 9;
  136. type = "Model";
  137. children = {
  138. [1] = {
  139. id = 10;
  140. type = "Part";
  141. children = {};
  142. properties = {
  143. BottomSurface = Enum.SurfaceType.Smooth;
  144. Color = Color3.new(0.415686, 0.223529, 0.0352941);
  145. Anchored = true;
  146. Rotation = Vector3.new(180, 90, 0);
  147. Parent = {
  148. [1] = 9;
  149. };
  150. Name = "Part20";
  151. TopSurface = Enum.SurfaceType.Smooth;
  152. BrickColor = BrickColor.new("Burnt Sienna");
  153. Material = Enum.Material.Wood;
  154. CFrame = CFrame.new(56.8601456, 2126.79883, -4401.44531, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  155. Size = Vector3.new(0.2877941131591797, 2.9761714935302734, 23.365293502807617);
  156. };
  157. };
  158. [2] = {
  159. id = 11;
  160. type = "Part";
  161. children = {};
  162. properties = {
  163. BottomSurface = Enum.SurfaceType.Smooth;
  164. Color = Color3.new(0.929412, 0.917647, 0.917647);
  165. Anchored = true;
  166. Rotation = Vector3.new(180, 90, 0);
  167. Parent = {
  168. [1] = 9;
  169. };
  170. Name = "Part17";
  171. TopSurface = Enum.SurfaceType.Smooth;
  172. BrickColor = BrickColor.new("Lily white");
  173. Material = Enum.Material.Neon;
  174. CFrame = CFrame.new(56.0138016, 2127.44482, -4401.53564, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  175. Size = Vector3.new(0.1968623548746109, 0.4835739731788635, 21.753446578979492);
  176. };
  177. };
  178. [3] = {
  179. id = 12;
  180. type = "Part";
  181. children = {};
  182. properties = {
  183. BottomSurface = Enum.SurfaceType.Smooth;
  184. Color = Color3.new(0.415686, 0.223529, 0.0352941);
  185. Anchored = true;
  186. Rotation = Vector3.new(180, 90, 0);
  187. Parent = {
  188. [1] = 9;
  189. };
  190. Name = "Part18";
  191. TopSurface = Enum.SurfaceType.Smooth;
  192. BrickColor = BrickColor.new("Burnt Sienna");
  193. Material = Enum.Material.Wood;
  194. CFrame = CFrame.new(45.2994843, 2126.84155, -4390.50586, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  195. Size = Vector3.new(22.16726303100586, 3.0617470741271973, 0.2439594268798828);
  196. };
  197. };
  198. [4] = {
  199. id = 13;
  200. type = "Part";
  201. children = {};
  202. properties = {
  203. BottomSurface = Enum.SurfaceType.Smooth;
  204. Color = Color3.new(0.929412, 0.917647, 0.917647);
  205. Anchored = true;
  206. Rotation = Vector3.new(180, 90, 0);
  207. Parent = {
  208. [1] = 9;
  209. };
  210. Name = "Part19";
  211. TopSurface = Enum.SurfaceType.Smooth;
  212. BrickColor = BrickColor.new("Lily white");
  213. Material = Enum.Material.Neon;
  214. CFrame = CFrame.new(45.1934128, 2127.44482, -4390.52783, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  215. Size = Vector3.new(22.21181869506836, 0.4835739731788635, 0.11267206072807312);
  216. };
  217. };
  218. [5] = {
  219. id = 14;
  220. type = "Part";
  221. children = {};
  222. properties = {
  223. BottomSurface = Enum.SurfaceType.Smooth;
  224. Color = Color3.new(0.627451, 0.372549, 0.207843);
  225. Anchored = true;
  226. Rotation = Vector3.new(180, 90, 0);
  227. Parent = {
  228. [1] = 9;
  229. };
  230. Name = "Part6";
  231. TopSurface = Enum.SurfaceType.Smooth;
  232. BrickColor = BrickColor.new("Dark orange");
  233. Material = Enum.Material.Wood;
  234. CFrame = CFrame.new(56.3682709, 2127.87231, -4390.66699, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  235. Size = Vector3.new(22.48978614807129, 1, 22.878129959106445);
  236. };
  237. };
  238. [6] = {
  239. id = 15;
  240. type = "Part";
  241. children = {};
  242. properties = {
  243. BottomSurface = Enum.SurfaceType.Smooth;
  244. Color = Color3.new(0.8, 0.556863, 0.411765);
  245. Anchored = true;
  246. Parent = {
  247. [1] = 9;
  248. };
  249. BrickColor = BrickColor.new("Nougat");
  250. TopSurface = Enum.SurfaceType.Smooth;
  251. Name = "Part12";
  252. Material = Enum.Material.Wood;
  253. CFrame = CFrame.new(44.6832962, 2115.18335, -4393.26318, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  254. Size = Vector3.new(0.5584264397621155, 0.38113242387771606, 17.63875389099121);
  255. };
  256. };
  257. [7] = {
  258. id = 16;
  259. type = "Part";
  260. children = {};
  261. properties = {
  262. BottomSurface = Enum.SurfaceType.Smooth;
  263. Color = Color3.new(0.929412, 0.917647, 0.917647);
  264. Anchored = true;
  265. Parent = {
  266. [1] = 9;
  267. };
  268. BrickColor = BrickColor.new("Lily white");
  269. TopSurface = Enum.SurfaceType.Smooth;
  270. Name = "Part10";
  271. Material = Enum.Material.Neon;
  272. CFrame = CFrame.new(44.6375046, 2113.17065, -4394.15625, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  273. Size = Vector3.new(0.1968623548746109, 0.4835739731788635, 15.463796615600586);
  274. };
  275. };
  276. [8] = {
  277. id = 17;
  278. type = "Part";
  279. children = {};
  280. properties = {
  281. BottomSurface = Enum.SurfaceType.Smooth;
  282. Color = Color3.new(0.627451, 0.372549, 0.207843);
  283. Anchored = true;
  284. Parent = {
  285. [1] = 9;
  286. };
  287. BrickColor = BrickColor.new("Dark orange");
  288. TopSurface = Enum.SurfaceType.Smooth;
  289. Name = "Part5";
  290. Material = Enum.Material.Wood;
  291. CFrame = CFrame.new(55.5060043, 2112.74316, -4394.22852, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  292. Size = Vector3.new(22.48978614807129, 1, 15.735147476196289);
  293. };
  294. };
  295. [9] = {
  296. id = 18;
  297. type = "Part";
  298. children = {};
  299. properties = {
  300. BottomSurface = Enum.SurfaceType.Smooth;
  301. Color = Color3.new(0.415686, 0.223529, 0.0352941);
  302. Anchored = true;
  303. Parent = {
  304. [1] = 9;
  305. };
  306. BrickColor = BrickColor.new("Burnt Sienna");
  307. TopSurface = Enum.SurfaceType.Smooth;
  308. Name = "Part8";
  309. Material = Enum.Material.Wood;
  310. CFrame = CFrame.new(44.7275314, 2113.77417, -4391.39502, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  311. Size = Vector3.new(0.2877941131591797, 3.0617470741271973, 20.90529441833496);
  312. };
  313. };
  314. [10] = {
  315. id = 19;
  316. type = "Part";
  317. children = {};
  318. properties = {
  319. BottomSurface = Enum.SurfaceType.Smooth;
  320. Color = Color3.new(0.415686, 0.223529, 0.0352941);
  321. Anchored = true;
  322. Parent = {
  323. [1] = 9;
  324. };
  325. BrickColor = BrickColor.new("Burnt Sienna");
  326. TopSurface = Enum.SurfaceType.Smooth;
  327. Name = "Part7";
  328. Material = Enum.Material.Wood;
  329. CFrame = CFrame.new(55.6672668, 2113.77417, -4401.72559, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  330. Size = Vector3.new(22.16726303100586, 3.0617470741271973, 0.2439594268798828);
  331. };
  332. };
  333. [11] = {
  334. id = 20;
  335. type = "Part";
  336. children = {};
  337. properties = {
  338. BottomSurface = Enum.SurfaceType.Smooth;
  339. Color = Color3.new(0.929412, 0.917647, 0.917647);
  340. Anchored = true;
  341. Parent = {
  342. [1] = 9;
  343. };
  344. BrickColor = BrickColor.new("Lily white");
  345. TopSurface = Enum.SurfaceType.Smooth;
  346. Name = "Part9";
  347. Material = Enum.Material.Neon;
  348. CFrame = CFrame.new(55.644989, 2113.17065, -4401.83203, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  349. Size = Vector3.new(22.21181869506836, 0.4835739731788635, 0.11267206072807312);
  350. };
  351. };
  352. [12] = {
  353. id = 21;
  354. type = "Part";
  355. children = {};
  356. properties = {
  357. BottomSurface = Enum.SurfaceType.Smooth;
  358. Color = Color3.new(0.929412, 0.917647, 0.917647);
  359. Anchored = true;
  360. Parent = {
  361. [1] = 9;
  362. };
  363. BrickColor = BrickColor.new("Lily white");
  364. TopSurface = Enum.SurfaceType.Smooth;
  365. Name = "Part13";
  366. Material = Enum.Material.Neon;
  367. CFrame = CFrame.new(55.644989, 2115.07227, -4401.83203, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  368. Size = Vector3.new(22.21181869506836, 0.2501166760921478, 0.11267206072807312);
  369. };
  370. };
  371. [13] = {
  372. id = 22;
  373. type = "Part";
  374. children = {};
  375. properties = {
  376. BottomSurface = Enum.SurfaceType.Smooth;
  377. Color = Color3.new(0.8, 0.556863, 0.411765);
  378. Anchored = true;
  379. Parent = {
  380. [1] = 9;
  381. };
  382. BrickColor = BrickColor.new("Nougat");
  383. TopSurface = Enum.SurfaceType.Smooth;
  384. Name = "Part11";
  385. Material = Enum.Material.Wood;
  386. CFrame = CFrame.new(55.5774918, 2115.18335, -4401.72754, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  387. Size = Vector3.new(22.34681510925293, 0.38113242387771606, 0.7102305889129639);
  388. };
  389. };
  390. };
  391. properties = {
  392. WorldPivot = CFrame.new(56.4019547, 2120.30786, -4390.75928, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  393. Parent = {
  394. [1] = 8;
  395. };
  396. };
  397. };
  398. [2] = {
  399. id = 23;
  400. type = "Part";
  401. children = {};
  402. properties = {
  403. BottomSurface = Enum.SurfaceType.Smooth;
  404. Color = Color3.new(0.0666667, 0.0666667, 0.0666667);
  405. Anchored = true;
  406. Rotation = Vector3.new(-90, -45, -90);
  407. Parent = {
  408. [1] = 8;
  409. };
  410. Name = "Part32";
  411. TopSurface = Enum.SurfaceType.Smooth;
  412. BrickColor = BrickColor.new("Really black");
  413. Material = Enum.Material.Asphalt;
  414. CFrame = CFrame.new(66.2022781, 2124.36914, -4396.09131, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0);
  415. Size = Vector3.new(0.1278754472732544, 1.8128046989440918, 0.1405293047428131);
  416. };
  417. };
  418. [3] = {
  419. id = 24;
  420. type = "Part";
  421. children = {};
  422. properties = {
  423. BottomSurface = Enum.SurfaceType.Smooth;
  424. Color = Color3.new(0.627451, 0.372549, 0.207843);
  425. Anchored = true;
  426. Parent = {
  427. [1] = 8;
  428. };
  429. BrickColor = BrickColor.new("Dark orange");
  430. TopSurface = Enum.SurfaceType.Smooth;
  431. Name = "Part2";
  432. Material = Enum.Material.Wood;
  433. CFrame = CFrame.new(66.0300446, 2117.97388, -4397.45801, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  434. Size = Vector3.new(1.2914316654205322, 0.4915196895599365, 3.595137596130371);
  435. };
  436. };
  437. [4] = {
  438. id = 25;
  439. type = "Part";
  440. children = {
  441. [1] = {
  442. id = 26;
  443. type = "SurfaceGui";
  444. children = {
  445. [1] = {
  446. id = 27;
  447. type = "TextLabel";
  448. children = {};
  449. properties = {
  450. FontFace = Font.new("rbxassetid://12187365977", Enum.FontWeight.Bold, Enum.FontStyle.Normal);
  451. TextColor3 = Color3.new(0.603922, 0, 0);
  452. BorderColor3 = Color3.new(0, 0, 0);
  453. Text = "1Qlua";
  454. Parent = {
  455. [1] = 26;
  456. };
  457. TextWrapped = true;
  458. AnchorPoint = Vector2.new(0.5, 0.5);
  459. TextSize = 14;
  460. BackgroundTransparency = 1;
  461. Position = UDim2.new(0.5, 0, 0.5, 0);
  462. TextScaled = true;
  463. Size = UDim2.new(1, 0, 1, 0);
  464. BorderSizePixel = 0;
  465. BackgroundColor3 = Color3.new(1, 1, 1);
  466. };
  467. };
  468. };
  469. properties = {
  470. LightInfluence = 1;
  471. MaxDistance = 1000;
  472. ZIndexBehavior = Enum.ZIndexBehavior.Sibling;
  473. ResetOnSpawn = false;
  474. Parent = {
  475. [1] = 25;
  476. };
  477. SizingMode = Enum.SurfaceGuiSizingMode.PixelsPerStud;
  478. ClipsDescendants = true;
  479. };
  480. };
  481. };
  482. properties = {
  483. BottomSurface = Enum.SurfaceType.Smooth;
  484. Color = Color3.new(0.105882, 0.164706, 0.207843);
  485. Anchored = true;
  486. Parent = {
  487. [1] = 8;
  488. };
  489. BrickColor = BrickColor.new("Black");
  490. TopSurface = Enum.SurfaceType.Smooth;
  491. Name = "Players";
  492. Material = Enum.Material.Neon;
  493. CFrame = CFrame.new(56.2037125, 2120.64087, -4386.50244, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  494. Size = Vector3.new(13.469426155090332, 7.0670166015625, 0.125);
  495. };
  496. };
  497. [5] = {
  498. id = 28;
  499. type = "Part";
  500. children = {};
  501. properties = {
  502. BottomSurface = Enum.SurfaceType.Smooth;
  503. Color = Color3.new(0.388235, 0.372549, 0.384314);
  504. Anchored = true;
  505. Parent = {
  506. [1] = 8;
  507. };
  508. BrickColor = BrickColor.new("Dark stone grey");
  509. TopSurface = Enum.SurfaceType.Smooth;
  510. Name = "Part16";
  511. Material = Enum.Material.Pavement;
  512. CFrame = CFrame.new(68.6780167, 2157.34155, -4362.56348, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  513. Size = Vector3.new(48.80471420288086, 90.19659423828125, 47.75266647338867);
  514. };
  515. };
  516. [6] = {
  517. id = 29;
  518. type = "Part";
  519. children = {};
  520. properties = {
  521. BottomSurface = Enum.SurfaceType.Smooth;
  522. Color = Color3.new(0.388235, 0.372549, 0.384314);
  523. Anchored = true;
  524. Parent = {
  525. [1] = 8;
  526. };
  527. BrickColor = BrickColor.new("Dark stone grey");
  528. TopSurface = Enum.SurfaceType.Smooth;
  529. Name = "Part15";
  530. Material = Enum.Material.Pavement;
  531. CFrame = CFrame.new(81.1893768, 2157.51025, -4394.30078, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  532. Size = Vector3.new(29.027233123779297, 90.53392791748047, 15.724224090576172);
  533. };
  534. };
  535. [7] = {
  536. id = 30;
  537. type = "Part";
  538. children = {};
  539. properties = {
  540. BottomSurface = Enum.SurfaceType.Smooth;
  541. Color = Color3.new(0.929412, 0.917647, 0.917647);
  542. Anchored = true;
  543. Parent = {
  544. [1] = 8;
  545. };
  546. BrickColor = BrickColor.new("Lily white");
  547. TopSurface = Enum.SurfaceType.Smooth;
  548. Name = "Part14";
  549. Material = Enum.Material.Neon;
  550. CFrame = CFrame.new(44.6375046, 2115.12378, -4394.15625, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  551. Size = Vector3.new(0.1968623548746109, 0.35350751876831055, 15.463796615600586);
  552. };
  553. };
  554. [8] = {
  555. id = 31;
  556. type = "Part";
  557. children = {};
  558. properties = {
  559. BottomSurface = Enum.SurfaceType.Smooth;
  560. Color = Color3.new(0.929412, 0.917647, 0.917647);
  561. Anchored = true;
  562. Parent = {
  563. [1] = 8;
  564. };
  565. BrickColor = BrickColor.new("Lily white");
  566. TopSurface = Enum.SurfaceType.Smooth;
  567. Name = "Part24";
  568. Material = Enum.Material.Neon;
  569. CFrame = CFrame.new(66.123024, 2120.21582, -4391.79639, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  570. Size = Vector3.new(1.1054788827896118, 0.38612598180770874, 3.2588014602661133);
  571. };
  572. };
  573. [9] = {
  574. id = 32;
  575. type = "Part";
  576. children = {};
  577. properties = {
  578. BottomSurface = Enum.SurfaceType.Smooth;
  579. Color = Color3.new(0.627451, 0.372549, 0.207843);
  580. Anchored = true;
  581. Parent = {
  582. [1] = 8;
  583. };
  584. BrickColor = BrickColor.new("Dark orange");
  585. TopSurface = Enum.SurfaceType.Smooth;
  586. Name = "Part30";
  587. Material = Enum.Material.Wood;
  588. CFrame = CFrame.new(66.1400757, 2123.51172, -4397.42383, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  589. Size = Vector3.new(1.0713704824447632, 0.4915196895599365, 3.1797633171081543);
  590. };
  591. };
  592. [10] = {
  593. id = 33;
  594. type = "Part";
  595. children = {};
  596. properties = {
  597. BottomSurface = Enum.SurfaceType.Smooth;
  598. Color = Color3.new(0.0666667, 0.0666667, 0.0666667);
  599. Anchored = true;
  600. Rotation = Vector3.new(-90, -45, -90);
  601. Parent = {
  602. [1] = 8;
  603. };
  604. Name = "Part23";
  605. TopSurface = Enum.SurfaceType.Smooth;
  606. BrickColor = BrickColor.new("Really black");
  607. Material = Enum.Material.Asphalt;
  608. CFrame = CFrame.new(66.2022781, 2118.66968, -4396.16211, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0);
  609. Size = Vector3.new(0.1278754472732544, 1.8128046989440918, 0.1405293047428131);
  610. };
  611. };
  612. [11] = {
  613. id = 34;
  614. type = "Part";
  615. children = {};
  616. properties = {
  617. BottomSurface = Enum.SurfaceType.Smooth;
  618. Color = Color3.new(0.929412, 0.917647, 0.917647);
  619. Anchored = true;
  620. Parent = {
  621. [1] = 8;
  622. };
  623. BrickColor = BrickColor.new("Lily white");
  624. TopSurface = Enum.SurfaceType.Smooth;
  625. Name = "Part29";
  626. Material = Enum.Material.Neon;
  627. CFrame = CFrame.new(66.123024, 2123.56445, -4397.43359, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  628. Size = Vector3.new(1.1054788827896118, 0.38612598180770874, 3.2588014602661133);
  629. };
  630. };
  631. [12] = {
  632. id = 35;
  633. type = "Part";
  634. children = {};
  635. properties = {
  636. BottomSurface = Enum.SurfaceType.Smooth;
  637. Color = Color3.new(0.627451, 0.372549, 0.207843);
  638. Anchored = true;
  639. Parent = {
  640. [1] = 8;
  641. };
  642. BrickColor = BrickColor.new("Dark orange");
  643. TopSurface = Enum.SurfaceType.Smooth;
  644. Name = "Part25";
  645. Material = Enum.Material.Wood;
  646. CFrame = CFrame.new(66.1400757, 2120.16309, -4391.78662, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  647. Size = Vector3.new(1.0713704824447632, 0.4915196895599365, 3.1797633171081543);
  648. };
  649. };
  650. [13] = {
  651. id = 36;
  652. type = "Part";
  653. children = {};
  654. properties = {
  655. BottomSurface = Enum.SurfaceType.Smooth;
  656. Color = Color3.new(0.0666667, 0.0666667, 0.0666667);
  657. Anchored = true;
  658. Rotation = Vector3.new(-90, -45, -90);
  659. Parent = {
  660. [1] = 8;
  661. };
  662. Name = "Part27";
  663. TopSurface = Enum.SurfaceType.Smooth;
  664. BrickColor = BrickColor.new("Really black");
  665. Material = Enum.Material.Asphalt;
  666. CFrame = CFrame.new(66.2022781, 2121.02075, -4390.4541, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0);
  667. Size = Vector3.new(0.1278754472732544, 1.8128046989440918, 0.1405293047428131);
  668. };
  669. };
  670. [14] = {
  671. id = 37;
  672. type = "Part";
  673. children = {};
  674. properties = {
  675. BottomSurface = Enum.SurfaceType.Smooth;
  676. Color = Color3.new(0.0666667, 0.0666667, 0.0666667);
  677. Anchored = true;
  678. Rotation = Vector3.new(-90, -45, -90);
  679. Parent = {
  680. [1] = 8;
  681. };
  682. Name = "Part26";
  683. TopSurface = Enum.SurfaceType.Smooth;
  684. BrickColor = BrickColor.new("Really black");
  685. Material = Enum.Material.Asphalt;
  686. CFrame = CFrame.new(66.2022781, 2121.02075, -4393.23096, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0);
  687. Size = Vector3.new(0.1278754472732544, 1.8128046989440918, 0.1405293047428131);
  688. };
  689. };
  690. [15] = {
  691. id = 38;
  692. type = "Part";
  693. children = {};
  694. properties = {
  695. BottomSurface = Enum.SurfaceType.Smooth;
  696. Color = Color3.new(0.0666667, 0.0666667, 0.0666667);
  697. Anchored = true;
  698. Rotation = Vector3.new(-90, -45, -90);
  699. Parent = {
  700. [1] = 8;
  701. };
  702. Name = "Part31";
  703. TopSurface = Enum.SurfaceType.Smooth;
  704. BrickColor = BrickColor.new("Really black");
  705. Material = Enum.Material.Asphalt;
  706. CFrame = CFrame.new(66.2022781, 2124.36914, -4398.86816, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0);
  707. Size = Vector3.new(0.1278754472732544, 1.8128046989440918, 0.1405293047428131);
  708. };
  709. };
  710. [16] = {
  711. id = 39;
  712. type = "Part";
  713. children = {};
  714. properties = {
  715. BottomSurface = Enum.SurfaceType.Smooth;
  716. Color = Color3.new(0.627451, 0.372549, 0.207843);
  717. Anchored = true;
  718. Parent = {
  719. [1] = 8;
  720. };
  721. BrickColor = BrickColor.new("Dark orange");
  722. TopSurface = Enum.SurfaceType.Smooth;
  723. Name = "Part28";
  724. Material = Enum.Material.Wood;
  725. CFrame = CFrame.new(66.0300446, 2120.32495, -4391.75, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  726. Size = Vector3.new(1.2914316654205322, 0.4915196895599365, 3.595137596130371);
  727. };
  728. };
  729. [17] = {
  730. id = 40;
  731. type = "Part";
  732. children = {};
  733. properties = {
  734. BottomSurface = Enum.SurfaceType.Smooth;
  735. Color = Color3.new(0.627451, 0.372549, 0.207843);
  736. CFrame = CFrame.new(66.0300446, 2123.67358, -4397.38721, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  737. BrickColor = BrickColor.new("Dark orange");
  738. Parent = {
  739. [1] = 8;
  740. };
  741. TopSurface = Enum.SurfaceType.Smooth;
  742. Material = Enum.Material.Wood;
  743. Anchored = true;
  744. Size = Vector3.new(1.2914316654205322, 0.4915196895599365, 3.595137596130371);
  745. };
  746. };
  747. [18] = {
  748. id = 41;
  749. type = "Part";
  750. children = {};
  751. properties = {
  752. BottomSurface = Enum.SurfaceType.Smooth;
  753. Color = Color3.new(0.929412, 0.917647, 0.917647);
  754. Anchored = true;
  755. Parent = {
  756. [1] = 8;
  757. };
  758. BrickColor = BrickColor.new("Lily white");
  759. TopSurface = Enum.SurfaceType.Smooth;
  760. Name = "Part4";
  761. Material = Enum.Material.Neon;
  762. CFrame = CFrame.new(66.123024, 2117.86475, -4397.50439, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  763. Size = Vector3.new(1.1054788827896118, 0.38612598180770874, 3.2588014602661133);
  764. };
  765. };
  766. [19] = {
  767. id = 42;
  768. type = "Part";
  769. children = {};
  770. properties = {
  771. BottomSurface = Enum.SurfaceType.Smooth;
  772. Color = Color3.new(0.627451, 0.372549, 0.207843);
  773. Anchored = true;
  774. Parent = {
  775. [1] = 8;
  776. };
  777. BrickColor = BrickColor.new("Dark orange");
  778. TopSurface = Enum.SurfaceType.Smooth;
  779. Name = "Part3";
  780. Material = Enum.Material.Wood;
  781. CFrame = CFrame.new(66.1400757, 2117.81201, -4397.49414, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  782. Size = Vector3.new(1.0713704824447632, 0.4915196895599365, 3.1797633171081543);
  783. };
  784. };
  785. [20] = {
  786. id = 43;
  787. type = "Part";
  788. children = {
  789. [1] = {
  790. id = 44;
  791. type = "PointLight";
  792. children = {};
  793. properties = {
  794. Parent = {
  795. [1] = 43;
  796. };
  797. Brightness = 1.899999976158142;
  798. Range = 18;
  799. };
  800. };
  801. };
  802. properties = {
  803. BottomSurface = Enum.SurfaceType.Smooth;
  804. Color = Color3.new(0.929412, 0.917647, 0.917647);
  805. Anchored = true;
  806. Parent = {
  807. [1] = 8;
  808. };
  809. Transparency = 1;
  810. BrickColor = BrickColor.new("Lily white");
  811. TopSurface = Enum.SurfaceType.Smooth;
  812. Name = "Kamer";
  813. Material = Enum.Material.Neon;
  814. CFrame = CFrame.new(90.9829102, 2114.4021, -4407.30127, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  815. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  816. };
  817. };
  818. [21] = {
  819. id = 45;
  820. type = "Part";
  821. children = {};
  822. properties = {
  823. BottomSurface = Enum.SurfaceType.Smooth;
  824. Color = Color3.new(0.0666667, 0.0666667, 0.0666667);
  825. Anchored = true;
  826. Rotation = Vector3.new(-90, -45, -90);
  827. Parent = {
  828. [1] = 8;
  829. };
  830. Name = "Part22";
  831. TopSurface = Enum.SurfaceType.Smooth;
  832. BrickColor = BrickColor.new("Really black");
  833. Material = Enum.Material.Asphalt;
  834. CFrame = CFrame.new(66.2022781, 2118.66968, -4398.93848, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0);
  835. Size = Vector3.new(0.1278754472732544, 1.8128046989440918, 0.1405293047428131);
  836. };
  837. };
  838. [22] = {
  839. id = 46;
  840. type = "Model";
  841. children = {
  842. [1] = {
  843. id = 47;
  844. type = "Part";
  845. children = {};
  846. properties = {
  847. BottomSurface = Enum.SurfaceType.Smooth;
  848. Color = Color3.new(0.415686, 0.223529, 0.0352941);
  849. Anchored = true;
  850. Rotation = Vector3.new(180, 90, 0);
  851. Parent = {
  852. [1] = 46;
  853. };
  854. Name = "Part20";
  855. TopSurface = Enum.SurfaceType.Smooth;
  856. BrickColor = BrickColor.new("Burnt Sienna");
  857. Material = Enum.Material.Wood;
  858. CFrame = CFrame.new(56.8601456, 2142.88257, -4401.44531, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  859. Size = Vector3.new(0.2877941131591797, 2.9761714935302734, 23.365293502807617);
  860. };
  861. };
  862. [2] = {
  863. id = 48;
  864. type = "Part";
  865. children = {};
  866. properties = {
  867. BottomSurface = Enum.SurfaceType.Smooth;
  868. Color = Color3.new(0.929412, 0.917647, 0.917647);
  869. Anchored = true;
  870. Rotation = Vector3.new(180, 90, 0);
  871. Parent = {
  872. [1] = 46;
  873. };
  874. Name = "Part17";
  875. TopSurface = Enum.SurfaceType.Smooth;
  876. BrickColor = BrickColor.new("Lily white");
  877. Material = Enum.Material.Neon;
  878. CFrame = CFrame.new(56.0138016, 2143.52881, -4401.53564, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  879. Size = Vector3.new(0.1968623548746109, 0.4835739731788635, 21.753446578979492);
  880. };
  881. };
  882. [3] = {
  883. id = 49;
  884. type = "Part";
  885. children = {};
  886. properties = {
  887. BottomSurface = Enum.SurfaceType.Smooth;
  888. Color = Color3.new(0.415686, 0.223529, 0.0352941);
  889. Anchored = true;
  890. Rotation = Vector3.new(180, 90, 0);
  891. Parent = {
  892. [1] = 46;
  893. };
  894. Name = "Part18";
  895. TopSurface = Enum.SurfaceType.Smooth;
  896. BrickColor = BrickColor.new("Burnt Sienna");
  897. Material = Enum.Material.Wood;
  898. CFrame = CFrame.new(45.2994843, 2142.92554, -4390.50586, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  899. Size = Vector3.new(22.16726303100586, 3.0617470741271973, 0.2439594268798828);
  900. };
  901. };
  902. [4] = {
  903. id = 50;
  904. type = "Part";
  905. children = {};
  906. properties = {
  907. BottomSurface = Enum.SurfaceType.Smooth;
  908. Color = Color3.new(0.929412, 0.917647, 0.917647);
  909. Anchored = true;
  910. Rotation = Vector3.new(180, 90, 0);
  911. Parent = {
  912. [1] = 46;
  913. };
  914. Name = "Part19";
  915. TopSurface = Enum.SurfaceType.Smooth;
  916. BrickColor = BrickColor.new("Lily white");
  917. Material = Enum.Material.Neon;
  918. CFrame = CFrame.new(45.1934128, 2143.52881, -4390.52783, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  919. Size = Vector3.new(22.21181869506836, 0.4835739731788635, 0.11267206072807312);
  920. };
  921. };
  922. [5] = {
  923. id = 51;
  924. type = "Part";
  925. children = {};
  926. properties = {
  927. BottomSurface = Enum.SurfaceType.Smooth;
  928. Color = Color3.new(0.627451, 0.372549, 0.207843);
  929. Anchored = true;
  930. Rotation = Vector3.new(180, 90, 0);
  931. Parent = {
  932. [1] = 46;
  933. };
  934. Name = "Part6";
  935. TopSurface = Enum.SurfaceType.Smooth;
  936. BrickColor = BrickColor.new("Dark orange");
  937. Material = Enum.Material.Wood;
  938. CFrame = CFrame.new(56.3682709, 2143.9563, -4390.66699, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  939. Size = Vector3.new(22.48978614807129, 1, 22.878129959106445);
  940. };
  941. };
  942. [6] = {
  943. id = 52;
  944. type = "Part";
  945. children = {};
  946. properties = {
  947. BottomSurface = Enum.SurfaceType.Smooth;
  948. Color = Color3.new(0.8, 0.556863, 0.411765);
  949. Anchored = true;
  950. Parent = {
  951. [1] = 46;
  952. };
  953. BrickColor = BrickColor.new("Nougat");
  954. TopSurface = Enum.SurfaceType.Smooth;
  955. Name = "Part12";
  956. Material = Enum.Material.Wood;
  957. CFrame = CFrame.new(45.018074, 2131.26733, -4393.26318, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  958. Size = Vector3.new(0.5584264397621155, 0.38113242387771606, 17.63875389099121);
  959. };
  960. };
  961. [7] = {
  962. id = 53;
  963. type = "Part";
  964. children = {};
  965. properties = {
  966. BottomSurface = Enum.SurfaceType.Smooth;
  967. Color = Color3.new(0.929412, 0.917647, 0.917647);
  968. Anchored = true;
  969. Parent = {
  970. [1] = 46;
  971. };
  972. BrickColor = BrickColor.new("Lily white");
  973. TopSurface = Enum.SurfaceType.Smooth;
  974. Name = "Part10";
  975. Material = Enum.Material.Neon;
  976. CFrame = CFrame.new(44.9722824, 2129.25464, -4394.15625, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  977. Size = Vector3.new(0.1968623548746109, 0.4835739731788635, 15.463796615600586);
  978. };
  979. };
  980. [8] = {
  981. id = 54;
  982. type = "Part";
  983. children = {};
  984. properties = {
  985. BottomSurface = Enum.SurfaceType.Smooth;
  986. Color = Color3.new(0.627451, 0.372549, 0.207843);
  987. Anchored = true;
  988. Parent = {
  989. [1] = 46;
  990. };
  991. BrickColor = BrickColor.new("Dark orange");
  992. TopSurface = Enum.SurfaceType.Smooth;
  993. Name = "Part5";
  994. Material = Enum.Material.Wood;
  995. CFrame = CFrame.new(55.735733, 2128.82715, -4394.22852, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  996. Size = Vector3.new(22.030332565307617, 1, 15.735147476196289);
  997. };
  998. };
  999. [9] = {
  1000. id = 55;
  1001. type = "Part";
  1002. children = {};
  1003. properties = {
  1004. BottomSurface = Enum.SurfaceType.Smooth;
  1005. Color = Color3.new(0.415686, 0.223529, 0.0352941);
  1006. Anchored = true;
  1007. Parent = {
  1008. [1] = 46;
  1009. };
  1010. BrickColor = BrickColor.new("Burnt Sienna");
  1011. TopSurface = Enum.SurfaceType.Smooth;
  1012. Name = "Part8";
  1013. Material = Enum.Material.Wood;
  1014. CFrame = CFrame.new(45.0623093, 2129.85791, -4391.39502, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1015. Size = Vector3.new(0.2877941131591797, 3.0617470741271973, 20.90529441833496);
  1016. };
  1017. };
  1018. [10] = {
  1019. id = 56;
  1020. type = "Part";
  1021. children = {};
  1022. properties = {
  1023. BottomSurface = Enum.SurfaceType.Smooth;
  1024. Color = Color3.new(0.415686, 0.223529, 0.0352941);
  1025. Anchored = true;
  1026. Parent = {
  1027. [1] = 46;
  1028. };
  1029. BrickColor = BrickColor.new("Burnt Sienna");
  1030. TopSurface = Enum.SurfaceType.Smooth;
  1031. Name = "Part7";
  1032. Material = Enum.Material.Wood;
  1033. CFrame = CFrame.new(55.8881226, 2129.85791, -4401.72559, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1034. Size = Vector3.new(21.72554588317871, 3.0617470741271973, 0.2439594268798828);
  1035. };
  1036. };
  1037. [11] = {
  1038. id = 57;
  1039. type = "Part";
  1040. children = {};
  1041. properties = {
  1042. BottomSurface = Enum.SurfaceType.Smooth;
  1043. Color = Color3.new(0.929412, 0.917647, 0.917647);
  1044. Anchored = true;
  1045. Parent = {
  1046. [1] = 46;
  1047. };
  1048. BrickColor = BrickColor.new("Lily white");
  1049. TopSurface = Enum.SurfaceType.Smooth;
  1050. Name = "Part9";
  1051. Material = Enum.Material.Neon;
  1052. CFrame = CFrame.new(55.8107605, 2129.25464, -4401.83203, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1053. Size = Vector3.new(21.880273818969727, 0.4835739731788635, 0.11267206072807312);
  1054. };
  1055. };
  1056. [12] = {
  1057. id = 58;
  1058. type = "Part";
  1059. children = {};
  1060. properties = {
  1061. BottomSurface = Enum.SurfaceType.Smooth;
  1062. Color = Color3.new(0.929412, 0.917647, 0.917647);
  1063. Anchored = true;
  1064. Parent = {
  1065. [1] = 46;
  1066. };
  1067. BrickColor = BrickColor.new("Lily white");
  1068. TopSurface = Enum.SurfaceType.Smooth;
  1069. Name = "Part13";
  1070. Material = Enum.Material.Neon;
  1071. CFrame = CFrame.new(55.7803268, 2131.15601, -4401.83203, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1072. Size = Vector3.new(21.94114112854004, 0.2501166760921478, 0.11267206072807312);
  1073. };
  1074. };
  1075. [13] = {
  1076. id = 59;
  1077. type = "Part";
  1078. children = {};
  1079. properties = {
  1080. BottomSurface = Enum.SurfaceType.Smooth;
  1081. Color = Color3.new(0.8, 0.556863, 0.411765);
  1082. Anchored = true;
  1083. Parent = {
  1084. [1] = 46;
  1085. };
  1086. BrickColor = BrickColor.new("Nougat");
  1087. TopSurface = Enum.SurfaceType.Smooth;
  1088. Name = "Part11";
  1089. Material = Enum.Material.Wood;
  1090. CFrame = CFrame.new(55.7518616, 2131.26733, -4401.72754, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1091. Size = Vector3.new(21.99806785583496, 0.38113242387771606, 0.7102305889129639);
  1092. };
  1093. };
  1094. [14] = {
  1095. id = 60;
  1096. type = "Part";
  1097. children = {};
  1098. properties = {
  1099. BottomSurface = Enum.SurfaceType.Smooth;
  1100. Color = Color3.new(0.929412, 0.917647, 0.917647);
  1101. Anchored = true;
  1102. Parent = {
  1103. [1] = 46;
  1104. };
  1105. BrickColor = BrickColor.new("Lily white");
  1106. TopSurface = Enum.SurfaceType.Smooth;
  1107. Name = "Part10";
  1108. Material = Enum.Material.Neon;
  1109. CFrame = CFrame.new(44.9722824, 2131.21631, -4394.15625, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1110. Size = Vector3.new(0.1968623548746109, 0.3689907193183899, 15.463796615600586);
  1111. };
  1112. };
  1113. };
  1114. properties = {
  1115. WorldPivot = CFrame.new(56.4019547, 2136.39185, -4390.75928, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  1116. Parent = {
  1117. [1] = 8;
  1118. };
  1119. };
  1120. };
  1121. [23] = {
  1122. id = 61;
  1123. type = "Model";
  1124. children = {
  1125. [1] = {
  1126. id = 62;
  1127. type = "Part";
  1128. children = {};
  1129. properties = {
  1130. BottomSurface = Enum.SurfaceType.Smooth;
  1131. Color = Color3.new(0.415686, 0.223529, 0.0352941);
  1132. Anchored = true;
  1133. Rotation = Vector3.new(180, 90, 0);
  1134. Parent = {
  1135. [1] = 61;
  1136. };
  1137. Name = "Part20";
  1138. TopSurface = Enum.SurfaceType.Smooth;
  1139. BrickColor = BrickColor.new("Burnt Sienna");
  1140. Material = Enum.Material.Wood;
  1141. CFrame = CFrame.new(56.8601456, 2158.78467, -4401.44531, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  1142. Size = Vector3.new(0.2877941131591797, 2.9761714935302734, 23.365293502807617);
  1143. };
  1144. };
  1145. [2] = {
  1146. id = 63;
  1147. type = "Part";
  1148. children = {};
  1149. properties = {
  1150. BottomSurface = Enum.SurfaceType.Smooth;
  1151. Color = Color3.new(0.929412, 0.917647, 0.917647);
  1152. Anchored = true;
  1153. Rotation = Vector3.new(180, 90, 0);
  1154. Parent = {
  1155. [1] = 61;
  1156. };
  1157. Name = "Part17";
  1158. TopSurface = Enum.SurfaceType.Smooth;
  1159. BrickColor = BrickColor.new("Lily white");
  1160. Material = Enum.Material.Neon;
  1161. CFrame = CFrame.new(56.0138016, 2159.43091, -4401.53564, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  1162. Size = Vector3.new(0.1968623548746109, 0.4835739731788635, 21.753446578979492);
  1163. };
  1164. };
  1165. [3] = {
  1166. id = 64;
  1167. type = "Part";
  1168. children = {};
  1169. properties = {
  1170. BottomSurface = Enum.SurfaceType.Smooth;
  1171. Color = Color3.new(0.415686, 0.223529, 0.0352941);
  1172. Anchored = true;
  1173. Rotation = Vector3.new(180, 90, 0);
  1174. Parent = {
  1175. [1] = 61;
  1176. };
  1177. Name = "Part18";
  1178. TopSurface = Enum.SurfaceType.Smooth;
  1179. BrickColor = BrickColor.new("Burnt Sienna");
  1180. Material = Enum.Material.Wood;
  1181. CFrame = CFrame.new(45.2994843, 2158.82764, -4390.50586, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  1182. Size = Vector3.new(22.16726303100586, 3.0617470741271973, 0.2439594268798828);
  1183. };
  1184. };
  1185. [4] = {
  1186. id = 65;
  1187. type = "Part";
  1188. children = {};
  1189. properties = {
  1190. BottomSurface = Enum.SurfaceType.Smooth;
  1191. Color = Color3.new(0.929412, 0.917647, 0.917647);
  1192. Anchored = true;
  1193. Rotation = Vector3.new(180, 90, 0);
  1194. Parent = {
  1195. [1] = 61;
  1196. };
  1197. Name = "Part19";
  1198. TopSurface = Enum.SurfaceType.Smooth;
  1199. BrickColor = BrickColor.new("Lily white");
  1200. Material = Enum.Material.Neon;
  1201. CFrame = CFrame.new(45.1934128, 2159.43091, -4390.52783, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  1202. Size = Vector3.new(22.21181869506836, 0.4835739731788635, 0.11267206072807312);
  1203. };
  1204. };
  1205. [5] = {
  1206. id = 66;
  1207. type = "Part";
  1208. children = {};
  1209. properties = {
  1210. BottomSurface = Enum.SurfaceType.Smooth;
  1211. Color = Color3.new(0.627451, 0.372549, 0.207843);
  1212. Anchored = true;
  1213. Rotation = Vector3.new(180, 90, 0);
  1214. Parent = {
  1215. [1] = 61;
  1216. };
  1217. Name = "Part6";
  1218. TopSurface = Enum.SurfaceType.Smooth;
  1219. BrickColor = BrickColor.new("Dark orange");
  1220. Material = Enum.Material.Wood;
  1221. CFrame = CFrame.new(56.3682709, 2159.8584, -4390.66699, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  1222. Size = Vector3.new(22.48978614807129, 1, 22.878129959106445);
  1223. };
  1224. };
  1225. [6] = {
  1226. id = 67;
  1227. type = "Part";
  1228. children = {};
  1229. properties = {
  1230. BottomSurface = Enum.SurfaceType.Smooth;
  1231. Color = Color3.new(0.8, 0.556863, 0.411765);
  1232. Anchored = true;
  1233. Parent = {
  1234. [1] = 61;
  1235. };
  1236. BrickColor = BrickColor.new("Nougat");
  1237. TopSurface = Enum.SurfaceType.Smooth;
  1238. Name = "Part12";
  1239. Material = Enum.Material.Wood;
  1240. CFrame = CFrame.new(45.018074, 2147.16943, -4393.26318, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1241. Size = Vector3.new(0.5584264397621155, 0.38113242387771606, 17.63875389099121);
  1242. };
  1243. };
  1244. [7] = {
  1245. id = 68;
  1246. type = "Part";
  1247. children = {};
  1248. properties = {
  1249. BottomSurface = Enum.SurfaceType.Smooth;
  1250. Color = Color3.new(0.929412, 0.917647, 0.917647);
  1251. Anchored = true;
  1252. Parent = {
  1253. [1] = 61;
  1254. };
  1255. BrickColor = BrickColor.new("Lily white");
  1256. TopSurface = Enum.SurfaceType.Smooth;
  1257. Name = "Part10";
  1258. Material = Enum.Material.Neon;
  1259. CFrame = CFrame.new(44.9722824, 2145.15674, -4394.15625, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1260. Size = Vector3.new(0.1968623548746109, 0.4835739731788635, 15.463796615600586);
  1261. };
  1262. };
  1263. [8] = {
  1264. id = 69;
  1265. type = "Part";
  1266. children = {};
  1267. properties = {
  1268. BottomSurface = Enum.SurfaceType.Smooth;
  1269. Color = Color3.new(0.627451, 0.372549, 0.207843);
  1270. Anchored = true;
  1271. Parent = {
  1272. [1] = 61;
  1273. };
  1274. BrickColor = BrickColor.new("Dark orange");
  1275. TopSurface = Enum.SurfaceType.Smooth;
  1276. Name = "Part5";
  1277. Material = Enum.Material.Wood;
  1278. CFrame = CFrame.new(55.735733, 2144.72925, -4394.22852, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1279. Size = Vector3.new(22.030332565307617, 1, 15.735147476196289);
  1280. };
  1281. };
  1282. [9] = {
  1283. id = 70;
  1284. type = "Part";
  1285. children = {};
  1286. properties = {
  1287. BottomSurface = Enum.SurfaceType.Smooth;
  1288. Color = Color3.new(0.415686, 0.223529, 0.0352941);
  1289. Anchored = true;
  1290. Parent = {
  1291. [1] = 61;
  1292. };
  1293. BrickColor = BrickColor.new("Burnt Sienna");
  1294. TopSurface = Enum.SurfaceType.Smooth;
  1295. Name = "Part8";
  1296. Material = Enum.Material.Wood;
  1297. CFrame = CFrame.new(45.0623093, 2145.76025, -4391.39502, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1298. Size = Vector3.new(0.2877941131591797, 3.0617470741271973, 20.90529441833496);
  1299. };
  1300. };
  1301. [10] = {
  1302. id = 71;
  1303. type = "Part";
  1304. children = {};
  1305. properties = {
  1306. BottomSurface = Enum.SurfaceType.Smooth;
  1307. Color = Color3.new(0.415686, 0.223529, 0.0352941);
  1308. Anchored = true;
  1309. Parent = {
  1310. [1] = 61;
  1311. };
  1312. BrickColor = BrickColor.new("Burnt Sienna");
  1313. TopSurface = Enum.SurfaceType.Smooth;
  1314. Name = "Part7";
  1315. Material = Enum.Material.Wood;
  1316. CFrame = CFrame.new(55.8881226, 2145.76025, -4401.72559, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1317. Size = Vector3.new(21.72554588317871, 3.0617470741271973, 0.2439594268798828);
  1318. };
  1319. };
  1320. [11] = {
  1321. id = 72;
  1322. type = "Part";
  1323. children = {};
  1324. properties = {
  1325. BottomSurface = Enum.SurfaceType.Smooth;
  1326. Color = Color3.new(0.929412, 0.917647, 0.917647);
  1327. Anchored = true;
  1328. Parent = {
  1329. [1] = 61;
  1330. };
  1331. BrickColor = BrickColor.new("Lily white");
  1332. TopSurface = Enum.SurfaceType.Smooth;
  1333. Name = "Part9";
  1334. Material = Enum.Material.Neon;
  1335. CFrame = CFrame.new(55.8107605, 2145.15674, -4401.83203, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1336. Size = Vector3.new(21.880273818969727, 0.4835739731788635, 0.11267206072807312);
  1337. };
  1338. };
  1339. [12] = {
  1340. id = 73;
  1341. type = "Part";
  1342. children = {};
  1343. properties = {
  1344. BottomSurface = Enum.SurfaceType.Smooth;
  1345. Color = Color3.new(0.929412, 0.917647, 0.917647);
  1346. Anchored = true;
  1347. Parent = {
  1348. [1] = 61;
  1349. };
  1350. BrickColor = BrickColor.new("Lily white");
  1351. TopSurface = Enum.SurfaceType.Smooth;
  1352. Name = "Part13";
  1353. Material = Enum.Material.Neon;
  1354. CFrame = CFrame.new(55.7803268, 2147.05835, -4401.83203, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1355. Size = Vector3.new(21.94114112854004, 0.2501166760921478, 0.11267206072807312);
  1356. };
  1357. };
  1358. [13] = {
  1359. id = 74;
  1360. type = "Part";
  1361. children = {};
  1362. properties = {
  1363. BottomSurface = Enum.SurfaceType.Smooth;
  1364. Color = Color3.new(0.8, 0.556863, 0.411765);
  1365. Anchored = true;
  1366. Parent = {
  1367. [1] = 61;
  1368. };
  1369. BrickColor = BrickColor.new("Nougat");
  1370. TopSurface = Enum.SurfaceType.Smooth;
  1371. Name = "Part11";
  1372. Material = Enum.Material.Wood;
  1373. CFrame = CFrame.new(55.7518616, 2147.16943, -4401.72754, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1374. Size = Vector3.new(21.99806785583496, 0.38113242387771606, 0.7102305889129639);
  1375. };
  1376. };
  1377. [14] = {
  1378. id = 75;
  1379. type = "Part";
  1380. children = {};
  1381. properties = {
  1382. BottomSurface = Enum.SurfaceType.Smooth;
  1383. Color = Color3.new(0.929412, 0.917647, 0.917647);
  1384. Anchored = true;
  1385. Parent = {
  1386. [1] = 61;
  1387. };
  1388. BrickColor = BrickColor.new("Lily white");
  1389. TopSurface = Enum.SurfaceType.Smooth;
  1390. Name = "Part10";
  1391. Material = Enum.Material.Neon;
  1392. CFrame = CFrame.new(44.9722824, 2147.11841, -4394.15625, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1393. Size = Vector3.new(0.1968623548746109, 0.3689907193183899, 15.463796615600586);
  1394. };
  1395. };
  1396. };
  1397. properties = {
  1398. WorldPivot = CFrame.new(56.4019547, 2152.29395, -4390.75928, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  1399. Parent = {
  1400. [1] = 8;
  1401. };
  1402. };
  1403. };
  1404. [24] = {
  1405. id = 76;
  1406. type = "Model";
  1407. children = {
  1408. [1] = {
  1409. id = 77;
  1410. type = "Part";
  1411. children = {};
  1412. properties = {
  1413. BottomSurface = Enum.SurfaceType.Smooth;
  1414. Color = Color3.new(0.415686, 0.223529, 0.0352941);
  1415. Anchored = true;
  1416. Rotation = Vector3.new(180, 90, 0);
  1417. Parent = {
  1418. [1] = 76;
  1419. };
  1420. Name = "Part20";
  1421. TopSurface = Enum.SurfaceType.Smooth;
  1422. BrickColor = BrickColor.new("Burnt Sienna");
  1423. Material = Enum.Material.Wood;
  1424. CFrame = CFrame.new(56.8601456, 2174.69043, -4401.44531, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  1425. Size = Vector3.new(0.2877941131591797, 2.9761714935302734, 23.365293502807617);
  1426. };
  1427. };
  1428. [2] = {
  1429. id = 78;
  1430. type = "Part";
  1431. children = {};
  1432. properties = {
  1433. BottomSurface = Enum.SurfaceType.Smooth;
  1434. Color = Color3.new(0.929412, 0.917647, 0.917647);
  1435. Anchored = true;
  1436. Rotation = Vector3.new(180, 90, 0);
  1437. Parent = {
  1438. [1] = 76;
  1439. };
  1440. Name = "Part17";
  1441. TopSurface = Enum.SurfaceType.Smooth;
  1442. BrickColor = BrickColor.new("Lily white");
  1443. Material = Enum.Material.Neon;
  1444. CFrame = CFrame.new(56.0138016, 2175.33667, -4401.53564, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  1445. Size = Vector3.new(0.1968623548746109, 0.4835739731788635, 21.753446578979492);
  1446. };
  1447. };
  1448. [3] = {
  1449. id = 79;
  1450. type = "Part";
  1451. children = {};
  1452. properties = {
  1453. BottomSurface = Enum.SurfaceType.Smooth;
  1454. Color = Color3.new(0.415686, 0.223529, 0.0352941);
  1455. Anchored = true;
  1456. Rotation = Vector3.new(180, 90, 0);
  1457. Parent = {
  1458. [1] = 76;
  1459. };
  1460. Name = "Part18";
  1461. TopSurface = Enum.SurfaceType.Smooth;
  1462. BrickColor = BrickColor.new("Burnt Sienna");
  1463. Material = Enum.Material.Wood;
  1464. CFrame = CFrame.new(45.2994843, 2174.73315, -4390.50586, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  1465. Size = Vector3.new(22.16726303100586, 3.0617470741271973, 0.2439594268798828);
  1466. };
  1467. };
  1468. [4] = {
  1469. id = 80;
  1470. type = "Part";
  1471. children = {};
  1472. properties = {
  1473. BottomSurface = Enum.SurfaceType.Smooth;
  1474. Color = Color3.new(0.929412, 0.917647, 0.917647);
  1475. Anchored = true;
  1476. Rotation = Vector3.new(180, 90, 0);
  1477. Parent = {
  1478. [1] = 76;
  1479. };
  1480. Name = "Part19";
  1481. TopSurface = Enum.SurfaceType.Smooth;
  1482. BrickColor = BrickColor.new("Lily white");
  1483. Material = Enum.Material.Neon;
  1484. CFrame = CFrame.new(45.1934128, 2175.33667, -4390.52783, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  1485. Size = Vector3.new(22.21181869506836, 0.4835739731788635, 0.11267206072807312);
  1486. };
  1487. };
  1488. [5] = {
  1489. id = 81;
  1490. type = "Part";
  1491. children = {};
  1492. properties = {
  1493. BottomSurface = Enum.SurfaceType.Smooth;
  1494. Color = Color3.new(0.627451, 0.372549, 0.207843);
  1495. Anchored = true;
  1496. Rotation = Vector3.new(180, 90, 0);
  1497. Parent = {
  1498. [1] = 76;
  1499. };
  1500. Name = "Part6";
  1501. TopSurface = Enum.SurfaceType.Smooth;
  1502. BrickColor = BrickColor.new("Dark orange");
  1503. Material = Enum.Material.Wood;
  1504. CFrame = CFrame.new(56.3682709, 2175.76416, -4390.66699, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  1505. Size = Vector3.new(22.48978614807129, 1, 22.878129959106445);
  1506. };
  1507. };
  1508. [6] = {
  1509. id = 82;
  1510. type = "Part";
  1511. children = {};
  1512. properties = {
  1513. BottomSurface = Enum.SurfaceType.Smooth;
  1514. Color = Color3.new(0.8, 0.556863, 0.411765);
  1515. Anchored = true;
  1516. Parent = {
  1517. [1] = 76;
  1518. };
  1519. BrickColor = BrickColor.new("Nougat");
  1520. TopSurface = Enum.SurfaceType.Smooth;
  1521. Name = "Part12";
  1522. Material = Enum.Material.Wood;
  1523. CFrame = CFrame.new(45.018074, 2163.07495, -4393.26318, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1524. Size = Vector3.new(0.5584264397621155, 0.38113242387771606, 17.63875389099121);
  1525. };
  1526. };
  1527. [7] = {
  1528. id = 83;
  1529. type = "Part";
  1530. children = {};
  1531. properties = {
  1532. BottomSurface = Enum.SurfaceType.Smooth;
  1533. Color = Color3.new(0.929412, 0.917647, 0.917647);
  1534. Anchored = true;
  1535. Parent = {
  1536. [1] = 76;
  1537. };
  1538. BrickColor = BrickColor.new("Lily white");
  1539. TopSurface = Enum.SurfaceType.Smooth;
  1540. Name = "Part10";
  1541. Material = Enum.Material.Neon;
  1542. CFrame = CFrame.new(44.9722824, 2161.0625, -4394.15625, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1543. Size = Vector3.new(0.1968623548746109, 0.4835739731788635, 15.463796615600586);
  1544. };
  1545. };
  1546. [8] = {
  1547. id = 84;
  1548. type = "Part";
  1549. children = {};
  1550. properties = {
  1551. BottomSurface = Enum.SurfaceType.Smooth;
  1552. Color = Color3.new(0.627451, 0.372549, 0.207843);
  1553. Anchored = true;
  1554. Parent = {
  1555. [1] = 76;
  1556. };
  1557. BrickColor = BrickColor.new("Dark orange");
  1558. TopSurface = Enum.SurfaceType.Smooth;
  1559. Name = "Part5";
  1560. Material = Enum.Material.Wood;
  1561. CFrame = CFrame.new(55.735733, 2160.63501, -4394.22852, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1562. Size = Vector3.new(22.030332565307617, 1, 15.735147476196289);
  1563. };
  1564. };
  1565. [9] = {
  1566. id = 85;
  1567. type = "Part";
  1568. children = {};
  1569. properties = {
  1570. BottomSurface = Enum.SurfaceType.Smooth;
  1571. Color = Color3.new(0.415686, 0.223529, 0.0352941);
  1572. Anchored = true;
  1573. Parent = {
  1574. [1] = 76;
  1575. };
  1576. BrickColor = BrickColor.new("Burnt Sienna");
  1577. TopSurface = Enum.SurfaceType.Smooth;
  1578. Name = "Part8";
  1579. Material = Enum.Material.Wood;
  1580. CFrame = CFrame.new(45.0623093, 2161.66577, -4391.39502, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1581. Size = Vector3.new(0.2877941131591797, 3.0617470741271973, 20.90529441833496);
  1582. };
  1583. };
  1584. [10] = {
  1585. id = 86;
  1586. type = "Part";
  1587. children = {};
  1588. properties = {
  1589. BottomSurface = Enum.SurfaceType.Smooth;
  1590. Color = Color3.new(0.415686, 0.223529, 0.0352941);
  1591. Anchored = true;
  1592. Parent = {
  1593. [1] = 76;
  1594. };
  1595. BrickColor = BrickColor.new("Burnt Sienna");
  1596. TopSurface = Enum.SurfaceType.Smooth;
  1597. Name = "Part7";
  1598. Material = Enum.Material.Wood;
  1599. CFrame = CFrame.new(55.8881226, 2161.66577, -4401.72559, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1600. Size = Vector3.new(21.72554588317871, 3.0617470741271973, 0.2439594268798828);
  1601. };
  1602. };
  1603. [11] = {
  1604. id = 87;
  1605. type = "Part";
  1606. children = {};
  1607. properties = {
  1608. BottomSurface = Enum.SurfaceType.Smooth;
  1609. Color = Color3.new(0.929412, 0.917647, 0.917647);
  1610. Anchored = true;
  1611. Parent = {
  1612. [1] = 76;
  1613. };
  1614. BrickColor = BrickColor.new("Lily white");
  1615. TopSurface = Enum.SurfaceType.Smooth;
  1616. Name = "Part9";
  1617. Material = Enum.Material.Neon;
  1618. CFrame = CFrame.new(55.8107605, 2161.0625, -4401.83203, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1619. Size = Vector3.new(21.880273818969727, 0.4835739731788635, 0.11267206072807312);
  1620. };
  1621. };
  1622. [12] = {
  1623. id = 88;
  1624. type = "Part";
  1625. children = {};
  1626. properties = {
  1627. BottomSurface = Enum.SurfaceType.Smooth;
  1628. Color = Color3.new(0.929412, 0.917647, 0.917647);
  1629. Anchored = true;
  1630. Parent = {
  1631. [1] = 76;
  1632. };
  1633. BrickColor = BrickColor.new("Lily white");
  1634. TopSurface = Enum.SurfaceType.Smooth;
  1635. Name = "Part13";
  1636. Material = Enum.Material.Neon;
  1637. CFrame = CFrame.new(55.7803268, 2162.96387, -4401.83203, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1638. Size = Vector3.new(21.94114112854004, 0.2501166760921478, 0.11267206072807312);
  1639. };
  1640. };
  1641. [13] = {
  1642. id = 89;
  1643. type = "Part";
  1644. children = {};
  1645. properties = {
  1646. BottomSurface = Enum.SurfaceType.Smooth;
  1647. Color = Color3.new(0.8, 0.556863, 0.411765);
  1648. Anchored = true;
  1649. Parent = {
  1650. [1] = 76;
  1651. };
  1652. BrickColor = BrickColor.new("Nougat");
  1653. TopSurface = Enum.SurfaceType.Smooth;
  1654. Name = "Part11";
  1655. Material = Enum.Material.Wood;
  1656. CFrame = CFrame.new(55.7518616, 2163.07495, -4401.72754, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1657. Size = Vector3.new(21.99806785583496, 0.38113242387771606, 0.7102305889129639);
  1658. };
  1659. };
  1660. [14] = {
  1661. id = 90;
  1662. type = "Part";
  1663. children = {};
  1664. properties = {
  1665. BottomSurface = Enum.SurfaceType.Smooth;
  1666. Color = Color3.new(0.929412, 0.917647, 0.917647);
  1667. Anchored = true;
  1668. Parent = {
  1669. [1] = 76;
  1670. };
  1671. BrickColor = BrickColor.new("Lily white");
  1672. TopSurface = Enum.SurfaceType.Smooth;
  1673. Name = "Part10";
  1674. Material = Enum.Material.Neon;
  1675. CFrame = CFrame.new(44.9722824, 2163.02417, -4394.15625, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1676. Size = Vector3.new(0.1968623548746109, 0.3689907193183899, 15.463796615600586);
  1677. };
  1678. };
  1679. };
  1680. properties = {
  1681. WorldPivot = CFrame.new(56.4019547, 2168.19946, -4390.75928, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  1682. Parent = {
  1683. [1] = 8;
  1684. };
  1685. };
  1686. };
  1687. [25] = {
  1688. id = 91;
  1689. type = "Model";
  1690. children = {
  1691. [1] = {
  1692. id = 92;
  1693. type = "Part";
  1694. children = {};
  1695. properties = {
  1696. BottomSurface = Enum.SurfaceType.Smooth;
  1697. Color = Color3.new(0.415686, 0.223529, 0.0352941);
  1698. Anchored = true;
  1699. Rotation = Vector3.new(180, 90, 0);
  1700. Parent = {
  1701. [1] = 91;
  1702. };
  1703. Name = "Part20";
  1704. TopSurface = Enum.SurfaceType.Smooth;
  1705. BrickColor = BrickColor.new("Burnt Sienna");
  1706. Material = Enum.Material.Wood;
  1707. CFrame = CFrame.new(56.8601456, 2190.4978, -4401.44531, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  1708. Size = Vector3.new(0.2877941131591797, 2.9761714935302734, 23.365293502807617);
  1709. };
  1710. };
  1711. [2] = {
  1712. id = 93;
  1713. type = "Part";
  1714. children = {};
  1715. properties = {
  1716. BottomSurface = Enum.SurfaceType.Smooth;
  1717. Color = Color3.new(0.929412, 0.917647, 0.917647);
  1718. Anchored = true;
  1719. Rotation = Vector3.new(180, 90, 0);
  1720. Parent = {
  1721. [1] = 91;
  1722. };
  1723. Name = "Part17";
  1724. TopSurface = Enum.SurfaceType.Smooth;
  1725. BrickColor = BrickColor.new("Lily white");
  1726. Material = Enum.Material.Neon;
  1727. CFrame = CFrame.new(56.0138016, 2191.14404, -4401.53564, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  1728. Size = Vector3.new(0.1968623548746109, 0.4835739731788635, 21.753446578979492);
  1729. };
  1730. };
  1731. [3] = {
  1732. id = 94;
  1733. type = "Part";
  1734. children = {};
  1735. properties = {
  1736. BottomSurface = Enum.SurfaceType.Smooth;
  1737. Color = Color3.new(0.415686, 0.223529, 0.0352941);
  1738. Anchored = true;
  1739. Rotation = Vector3.new(180, 90, 0);
  1740. Parent = {
  1741. [1] = 91;
  1742. };
  1743. Name = "Part18";
  1744. TopSurface = Enum.SurfaceType.Smooth;
  1745. BrickColor = BrickColor.new("Burnt Sienna");
  1746. Material = Enum.Material.Wood;
  1747. CFrame = CFrame.new(45.2994843, 2190.54077, -4390.50586, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  1748. Size = Vector3.new(22.16726303100586, 3.0617470741271973, 0.2439594268798828);
  1749. };
  1750. };
  1751. [4] = {
  1752. id = 95;
  1753. type = "Part";
  1754. children = {};
  1755. properties = {
  1756. BottomSurface = Enum.SurfaceType.Smooth;
  1757. Color = Color3.new(0.929412, 0.917647, 0.917647);
  1758. Anchored = true;
  1759. Rotation = Vector3.new(180, 90, 0);
  1760. Parent = {
  1761. [1] = 91;
  1762. };
  1763. Name = "Part19";
  1764. TopSurface = Enum.SurfaceType.Smooth;
  1765. BrickColor = BrickColor.new("Lily white");
  1766. Material = Enum.Material.Neon;
  1767. CFrame = CFrame.new(45.1934128, 2191.14404, -4390.52783, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  1768. Size = Vector3.new(22.21181869506836, 0.4835739731788635, 0.11267206072807312);
  1769. };
  1770. };
  1771. [5] = {
  1772. id = 96;
  1773. type = "Part";
  1774. children = {};
  1775. properties = {
  1776. BottomSurface = Enum.SurfaceType.Smooth;
  1777. Color = Color3.new(0.627451, 0.372549, 0.207843);
  1778. Anchored = true;
  1779. Rotation = Vector3.new(180, 90, 0);
  1780. Parent = {
  1781. [1] = 91;
  1782. };
  1783. Name = "Part6";
  1784. TopSurface = Enum.SurfaceType.Smooth;
  1785. BrickColor = BrickColor.new("Dark orange");
  1786. Material = Enum.Material.Wood;
  1787. CFrame = CFrame.new(56.3682709, 2191.57153, -4390.66699, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  1788. Size = Vector3.new(22.48978614807129, 1, 22.878129959106445);
  1789. };
  1790. };
  1791. [6] = {
  1792. id = 97;
  1793. type = "Part";
  1794. children = {};
  1795. properties = {
  1796. BottomSurface = Enum.SurfaceType.Smooth;
  1797. Color = Color3.new(0.8, 0.556863, 0.411765);
  1798. Anchored = true;
  1799. Parent = {
  1800. [1] = 91;
  1801. };
  1802. BrickColor = BrickColor.new("Nougat");
  1803. TopSurface = Enum.SurfaceType.Smooth;
  1804. Name = "Part12";
  1805. Material = Enum.Material.Wood;
  1806. CFrame = CFrame.new(45.018074, 2178.88232, -4393.26318, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1807. Size = Vector3.new(0.5584264397621155, 0.38113242387771606, 17.63875389099121);
  1808. };
  1809. };
  1810. [7] = {
  1811. id = 98;
  1812. type = "Part";
  1813. children = {};
  1814. properties = {
  1815. BottomSurface = Enum.SurfaceType.Smooth;
  1816. Color = Color3.new(0.929412, 0.917647, 0.917647);
  1817. Anchored = true;
  1818. Parent = {
  1819. [1] = 91;
  1820. };
  1821. BrickColor = BrickColor.new("Lily white");
  1822. TopSurface = Enum.SurfaceType.Smooth;
  1823. Name = "Part10";
  1824. Material = Enum.Material.Neon;
  1825. CFrame = CFrame.new(44.9722824, 2176.86987, -4394.15625, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1826. Size = Vector3.new(0.1968623548746109, 0.4835739731788635, 15.463796615600586);
  1827. };
  1828. };
  1829. [8] = {
  1830. id = 99;
  1831. type = "Part";
  1832. children = {};
  1833. properties = {
  1834. BottomSurface = Enum.SurfaceType.Smooth;
  1835. Color = Color3.new(0.627451, 0.372549, 0.207843);
  1836. Anchored = true;
  1837. Parent = {
  1838. [1] = 91;
  1839. };
  1840. BrickColor = BrickColor.new("Dark orange");
  1841. TopSurface = Enum.SurfaceType.Smooth;
  1842. Name = "Part5";
  1843. Material = Enum.Material.Wood;
  1844. CFrame = CFrame.new(55.735733, 2176.44238, -4394.22852, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1845. Size = Vector3.new(22.030332565307617, 1, 15.735147476196289);
  1846. };
  1847. };
  1848. [9] = {
  1849. id = 100;
  1850. type = "Part";
  1851. children = {};
  1852. properties = {
  1853. BottomSurface = Enum.SurfaceType.Smooth;
  1854. Color = Color3.new(0.415686, 0.223529, 0.0352941);
  1855. Anchored = true;
  1856. Parent = {
  1857. [1] = 91;
  1858. };
  1859. BrickColor = BrickColor.new("Burnt Sienna");
  1860. TopSurface = Enum.SurfaceType.Smooth;
  1861. Name = "Part8";
  1862. Material = Enum.Material.Wood;
  1863. CFrame = CFrame.new(45.0623093, 2177.47314, -4391.39502, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1864. Size = Vector3.new(0.2877941131591797, 3.0617470741271973, 20.90529441833496);
  1865. };
  1866. };
  1867. [10] = {
  1868. id = 101;
  1869. type = "Part";
  1870. children = {};
  1871. properties = {
  1872. BottomSurface = Enum.SurfaceType.Smooth;
  1873. Color = Color3.new(0.415686, 0.223529, 0.0352941);
  1874. Anchored = true;
  1875. Parent = {
  1876. [1] = 91;
  1877. };
  1878. BrickColor = BrickColor.new("Burnt Sienna");
  1879. TopSurface = Enum.SurfaceType.Smooth;
  1880. Name = "Part7";
  1881. Material = Enum.Material.Wood;
  1882. CFrame = CFrame.new(55.8881226, 2177.47314, -4401.72559, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1883. Size = Vector3.new(21.72554588317871, 3.0617470741271973, 0.2439594268798828);
  1884. };
  1885. };
  1886. [11] = {
  1887. id = 102;
  1888. type = "Part";
  1889. children = {};
  1890. properties = {
  1891. BottomSurface = Enum.SurfaceType.Smooth;
  1892. Color = Color3.new(0.929412, 0.917647, 0.917647);
  1893. Anchored = true;
  1894. Parent = {
  1895. [1] = 91;
  1896. };
  1897. BrickColor = BrickColor.new("Lily white");
  1898. TopSurface = Enum.SurfaceType.Smooth;
  1899. Name = "Part9";
  1900. Material = Enum.Material.Neon;
  1901. CFrame = CFrame.new(55.8107605, 2176.86987, -4401.83203, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1902. Size = Vector3.new(21.880273818969727, 0.4835739731788635, 0.11267206072807312);
  1903. };
  1904. };
  1905. [12] = {
  1906. id = 103;
  1907. type = "Part";
  1908. children = {};
  1909. properties = {
  1910. BottomSurface = Enum.SurfaceType.Smooth;
  1911. Color = Color3.new(0.929412, 0.917647, 0.917647);
  1912. Anchored = true;
  1913. Parent = {
  1914. [1] = 91;
  1915. };
  1916. BrickColor = BrickColor.new("Lily white");
  1917. TopSurface = Enum.SurfaceType.Smooth;
  1918. Name = "Part13";
  1919. Material = Enum.Material.Neon;
  1920. CFrame = CFrame.new(55.7803268, 2178.77124, -4401.83203, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1921. Size = Vector3.new(21.94114112854004, 0.2501166760921478, 0.11267206072807312);
  1922. };
  1923. };
  1924. [13] = {
  1925. id = 104;
  1926. type = "Part";
  1927. children = {};
  1928. properties = {
  1929. BottomSurface = Enum.SurfaceType.Smooth;
  1930. Color = Color3.new(0.8, 0.556863, 0.411765);
  1931. Anchored = true;
  1932. Parent = {
  1933. [1] = 91;
  1934. };
  1935. BrickColor = BrickColor.new("Nougat");
  1936. TopSurface = Enum.SurfaceType.Smooth;
  1937. Name = "Part11";
  1938. Material = Enum.Material.Wood;
  1939. CFrame = CFrame.new(55.7518616, 2178.88232, -4401.72754, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1940. Size = Vector3.new(21.99806785583496, 0.38113242387771606, 0.7102305889129639);
  1941. };
  1942. };
  1943. [14] = {
  1944. id = 105;
  1945. type = "Part";
  1946. children = {};
  1947. properties = {
  1948. BottomSurface = Enum.SurfaceType.Smooth;
  1949. Color = Color3.new(0.929412, 0.917647, 0.917647);
  1950. Anchored = true;
  1951. Parent = {
  1952. [1] = 91;
  1953. };
  1954. BrickColor = BrickColor.new("Lily white");
  1955. TopSurface = Enum.SurfaceType.Smooth;
  1956. Name = "Part10";
  1957. Material = Enum.Material.Neon;
  1958. CFrame = CFrame.new(44.9722824, 2178.83154, -4394.15625, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  1959. Size = Vector3.new(0.1968623548746109, 0.3689907193183899, 15.463796615600586);
  1960. };
  1961. };
  1962. };
  1963. properties = {
  1964. WorldPivot = CFrame.new(56.4019547, 2184.00684, -4390.75928, 0, 0, 1, 0, -1, 0, 1, 0, 0);
  1965. Parent = {
  1966. [1] = 8;
  1967. };
  1968. };
  1969. };
  1970. [26] = {
  1971. id = 106;
  1972. type = "Part";
  1973. children = {
  1974. [1] = {
  1975. id = 107;
  1976. type = "PointLight";
  1977. children = {};
  1978. properties = {
  1979. Parent = {
  1980. [1] = 106;
  1981. };
  1982. Brightness = 1.899999976158142;
  1983. Range = 18;
  1984. };
  1985. };
  1986. };
  1987. properties = {
  1988. BottomSurface = Enum.SurfaceType.Smooth;
  1989. Color = Color3.new(0.929412, 0.917647, 0.917647);
  1990. Anchored = true;
  1991. Parent = {
  1992. [1] = 8;
  1993. };
  1994. Transparency = 1;
  1995. BrickColor = BrickColor.new("Lily white");
  1996. TopSurface = Enum.SurfaceType.Smooth;
  1997. Name = "Kamer";
  1998. Material = Enum.Material.Neon;
  1999. CFrame = CFrame.new(55.2022705, 2119.6582, -4391.96582, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2000. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2001. };
  2002. };
  2003. [27] = {
  2004. id = 108;
  2005. type = "Part";
  2006. children = {
  2007. [1] = {
  2008. id = 109;
  2009. type = "PointLight";
  2010. children = {};
  2011. properties = {
  2012. Parent = {
  2013. [1] = 108;
  2014. };
  2015. Brightness = 1.899999976158142;
  2016. Range = 18;
  2017. };
  2018. };
  2019. };
  2020. properties = {
  2021. BottomSurface = Enum.SurfaceType.Smooth;
  2022. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2023. Anchored = true;
  2024. Parent = {
  2025. [1] = 8;
  2026. };
  2027. Transparency = 1;
  2028. BrickColor = BrickColor.new("Lily white");
  2029. TopSurface = Enum.SurfaceType.Smooth;
  2030. Name = "Kamer";
  2031. Material = Enum.Material.Neon;
  2032. CFrame = CFrame.new(70.8928223, 2114.4021, -4407.30127, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2033. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2034. };
  2035. };
  2036. [28] = {
  2037. id = 110;
  2038. type = "Part";
  2039. children = {
  2040. [1] = {
  2041. id = 111;
  2042. type = "PointLight";
  2043. children = {};
  2044. properties = {
  2045. Parent = {
  2046. [1] = 110;
  2047. };
  2048. Brightness = 1.899999976158142;
  2049. Range = 18;
  2050. };
  2051. };
  2052. };
  2053. properties = {
  2054. BottomSurface = Enum.SurfaceType.Smooth;
  2055. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2056. Anchored = true;
  2057. Parent = {
  2058. [1] = 8;
  2059. };
  2060. Transparency = 1;
  2061. BrickColor = BrickColor.new("Lily white");
  2062. TopSurface = Enum.SurfaceType.Smooth;
  2063. Name = "Kamer";
  2064. Material = Enum.Material.Neon;
  2065. CFrame = CFrame.new(70.8928223, 2128.6084, -4407.30127, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2066. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2067. };
  2068. };
  2069. [29] = {
  2070. id = 112;
  2071. type = "Part";
  2072. children = {
  2073. [1] = {
  2074. id = 113;
  2075. type = "PointLight";
  2076. children = {};
  2077. properties = {
  2078. Parent = {
  2079. [1] = 112;
  2080. };
  2081. Brightness = 1.899999976158142;
  2082. Range = 18;
  2083. };
  2084. };
  2085. };
  2086. properties = {
  2087. BottomSurface = Enum.SurfaceType.Smooth;
  2088. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2089. Anchored = true;
  2090. Parent = {
  2091. [1] = 8;
  2092. };
  2093. Transparency = 1;
  2094. BrickColor = BrickColor.new("Lily white");
  2095. TopSurface = Enum.SurfaceType.Smooth;
  2096. Name = "Kamer";
  2097. Material = Enum.Material.Neon;
  2098. CFrame = CFrame.new(90.9829102, 2128.6084, -4407.30127, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2099. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2100. };
  2101. };
  2102. [30] = {
  2103. id = 114;
  2104. type = "Part";
  2105. children = {
  2106. [1] = {
  2107. id = 115;
  2108. type = "PointLight";
  2109. children = {};
  2110. properties = {
  2111. Parent = {
  2112. [1] = 114;
  2113. };
  2114. Brightness = 1.899999976158142;
  2115. Range = 18;
  2116. };
  2117. };
  2118. };
  2119. properties = {
  2120. BottomSurface = Enum.SurfaceType.Smooth;
  2121. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2122. Anchored = true;
  2123. Parent = {
  2124. [1] = 8;
  2125. };
  2126. Transparency = 1;
  2127. BrickColor = BrickColor.new("Lily white");
  2128. TopSurface = Enum.SurfaceType.Smooth;
  2129. Name = "Kamer";
  2130. Material = Enum.Material.Neon;
  2131. CFrame = CFrame.new(70.8928223, 2145.08374, -4407.30127, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2132. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2133. };
  2134. };
  2135. [31] = {
  2136. id = 116;
  2137. type = "Part";
  2138. children = {
  2139. [1] = {
  2140. id = 117;
  2141. type = "PointLight";
  2142. children = {};
  2143. properties = {
  2144. Parent = {
  2145. [1] = 116;
  2146. };
  2147. Brightness = 1.899999976158142;
  2148. Range = 18;
  2149. };
  2150. };
  2151. };
  2152. properties = {
  2153. BottomSurface = Enum.SurfaceType.Smooth;
  2154. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2155. Anchored = true;
  2156. Parent = {
  2157. [1] = 8;
  2158. };
  2159. Transparency = 1;
  2160. BrickColor = BrickColor.new("Lily white");
  2161. TopSurface = Enum.SurfaceType.Smooth;
  2162. Name = "Kamer";
  2163. Material = Enum.Material.Neon;
  2164. CFrame = CFrame.new(90.9829102, 2145.08374, -4407.30127, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2165. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2166. };
  2167. };
  2168. [32] = {
  2169. id = 118;
  2170. type = "Part";
  2171. children = {
  2172. [1] = {
  2173. id = 119;
  2174. type = "PointLight";
  2175. children = {};
  2176. properties = {
  2177. Parent = {
  2178. [1] = 118;
  2179. };
  2180. Brightness = 1.899999976158142;
  2181. Range = 18;
  2182. };
  2183. };
  2184. };
  2185. properties = {
  2186. BottomSurface = Enum.SurfaceType.Smooth;
  2187. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2188. Anchored = true;
  2189. Parent = {
  2190. [1] = 8;
  2191. };
  2192. Transparency = 1;
  2193. BrickColor = BrickColor.new("Lily white");
  2194. TopSurface = Enum.SurfaceType.Smooth;
  2195. Name = "Kamer";
  2196. Material = Enum.Material.Neon;
  2197. CFrame = CFrame.new(70.8928223, 2160.28809, -4407.30127, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2198. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2199. };
  2200. };
  2201. [33] = {
  2202. id = 120;
  2203. type = "Part";
  2204. children = {
  2205. [1] = {
  2206. id = 121;
  2207. type = "PointLight";
  2208. children = {};
  2209. properties = {
  2210. Parent = {
  2211. [1] = 120;
  2212. };
  2213. Brightness = 1.899999976158142;
  2214. Range = 18;
  2215. };
  2216. };
  2217. };
  2218. properties = {
  2219. BottomSurface = Enum.SurfaceType.Smooth;
  2220. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2221. Anchored = true;
  2222. Parent = {
  2223. [1] = 8;
  2224. };
  2225. Transparency = 1;
  2226. BrickColor = BrickColor.new("Lily white");
  2227. TopSurface = Enum.SurfaceType.Smooth;
  2228. Name = "Kamer";
  2229. Material = Enum.Material.Neon;
  2230. CFrame = CFrame.new(90.9829102, 2160.28809, -4407.30127, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2231. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2232. };
  2233. };
  2234. [34] = {
  2235. id = 122;
  2236. type = "Part";
  2237. children = {
  2238. [1] = {
  2239. id = 123;
  2240. type = "PointLight";
  2241. children = {};
  2242. properties = {
  2243. Parent = {
  2244. [1] = 122;
  2245. };
  2246. Brightness = 1.899999976158142;
  2247. Range = 18;
  2248. };
  2249. };
  2250. };
  2251. properties = {
  2252. BottomSurface = Enum.SurfaceType.Smooth;
  2253. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2254. Anchored = true;
  2255. Parent = {
  2256. [1] = 8;
  2257. };
  2258. Transparency = 1;
  2259. BrickColor = BrickColor.new("Lily white");
  2260. TopSurface = Enum.SurfaceType.Smooth;
  2261. Name = "Kamer";
  2262. Material = Enum.Material.Neon;
  2263. CFrame = CFrame.new(70.8928223, 2176.01172, -4407.30127, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2264. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2265. };
  2266. };
  2267. [35] = {
  2268. id = 124;
  2269. type = "Part";
  2270. children = {
  2271. [1] = {
  2272. id = 125;
  2273. type = "PointLight";
  2274. children = {};
  2275. properties = {
  2276. Parent = {
  2277. [1] = 124;
  2278. };
  2279. Brightness = 1.899999976158142;
  2280. Range = 18;
  2281. };
  2282. };
  2283. };
  2284. properties = {
  2285. BottomSurface = Enum.SurfaceType.Smooth;
  2286. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2287. Anchored = true;
  2288. Parent = {
  2289. [1] = 8;
  2290. };
  2291. Transparency = 1;
  2292. BrickColor = BrickColor.new("Lily white");
  2293. TopSurface = Enum.SurfaceType.Smooth;
  2294. Name = "Kamer";
  2295. Material = Enum.Material.Neon;
  2296. CFrame = CFrame.new(90.9829102, 2176.01172, -4407.30127, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2297. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2298. };
  2299. };
  2300. [36] = {
  2301. id = 126;
  2302. type = "Part";
  2303. children = {
  2304. [1] = {
  2305. id = 127;
  2306. type = "PointLight";
  2307. children = {};
  2308. properties = {
  2309. Parent = {
  2310. [1] = 126;
  2311. };
  2312. Brightness = 1.899999976158142;
  2313. Range = 18;
  2314. };
  2315. };
  2316. };
  2317. properties = {
  2318. BottomSurface = Enum.SurfaceType.Smooth;
  2319. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2320. Anchored = true;
  2321. Parent = {
  2322. [1] = 8;
  2323. };
  2324. Transparency = 1;
  2325. BrickColor = BrickColor.new("Lily white");
  2326. TopSurface = Enum.SurfaceType.Smooth;
  2327. Name = "Kamer";
  2328. Material = Enum.Material.Neon;
  2329. CFrame = CFrame.new(70.8928223, 2197.85425, -4407.30127, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2330. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2331. };
  2332. };
  2333. [37] = {
  2334. id = 128;
  2335. type = "Part";
  2336. children = {
  2337. [1] = {
  2338. id = 129;
  2339. type = "PointLight";
  2340. children = {};
  2341. properties = {
  2342. Parent = {
  2343. [1] = 128;
  2344. };
  2345. Brightness = 1.899999976158142;
  2346. Range = 18;
  2347. };
  2348. };
  2349. };
  2350. properties = {
  2351. BottomSurface = Enum.SurfaceType.Smooth;
  2352. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2353. Anchored = true;
  2354. Parent = {
  2355. [1] = 8;
  2356. };
  2357. Transparency = 1;
  2358. BrickColor = BrickColor.new("Lily white");
  2359. TopSurface = Enum.SurfaceType.Smooth;
  2360. Name = "Kamer";
  2361. Material = Enum.Material.Neon;
  2362. CFrame = CFrame.new(90.9829102, 2197.85425, -4407.30127, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2363. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2364. };
  2365. };
  2366. [38] = {
  2367. id = 130;
  2368. type = "Part";
  2369. children = {
  2370. [1] = {
  2371. id = 131;
  2372. type = "PointLight";
  2373. children = {};
  2374. properties = {
  2375. Parent = {
  2376. [1] = 130;
  2377. };
  2378. Brightness = 1.899999976158142;
  2379. Range = 18;
  2380. };
  2381. };
  2382. };
  2383. properties = {
  2384. BottomSurface = Enum.SurfaceType.Smooth;
  2385. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2386. Anchored = true;
  2387. Parent = {
  2388. [1] = 8;
  2389. };
  2390. Transparency = 1;
  2391. BrickColor = BrickColor.new("Lily white");
  2392. TopSurface = Enum.SurfaceType.Smooth;
  2393. Name = "Kamer";
  2394. Material = Enum.Material.Neon;
  2395. CFrame = CFrame.new(39.357933, 2114.4021, -4375.37793, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2396. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2397. };
  2398. };
  2399. [39] = {
  2400. id = 132;
  2401. type = "Part";
  2402. children = {
  2403. [1] = {
  2404. id = 133;
  2405. type = "PointLight";
  2406. children = {};
  2407. properties = {
  2408. Parent = {
  2409. [1] = 132;
  2410. };
  2411. Brightness = 1.899999976158142;
  2412. Range = 18;
  2413. };
  2414. };
  2415. };
  2416. properties = {
  2417. BottomSurface = Enum.SurfaceType.Smooth;
  2418. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2419. Anchored = true;
  2420. Parent = {
  2421. [1] = 8;
  2422. };
  2423. Transparency = 1;
  2424. BrickColor = BrickColor.new("Lily white");
  2425. TopSurface = Enum.SurfaceType.Smooth;
  2426. Name = "Kamer";
  2427. Material = Enum.Material.Neon;
  2428. CFrame = CFrame.new(39.357933, 2114.4021, -4348.69531, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2429. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2430. };
  2431. };
  2432. [40] = {
  2433. id = 134;
  2434. type = "Part";
  2435. children = {
  2436. [1] = {
  2437. id = 135;
  2438. type = "PointLight";
  2439. children = {};
  2440. properties = {
  2441. Parent = {
  2442. [1] = 134;
  2443. };
  2444. Brightness = 1.899999976158142;
  2445. Range = 18;
  2446. };
  2447. };
  2448. };
  2449. properties = {
  2450. BottomSurface = Enum.SurfaceType.Smooth;
  2451. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2452. Anchored = true;
  2453. Parent = {
  2454. [1] = 8;
  2455. };
  2456. Transparency = 1;
  2457. BrickColor = BrickColor.new("Lily white");
  2458. TopSurface = Enum.SurfaceType.Smooth;
  2459. Name = "Kamer";
  2460. Material = Enum.Material.Neon;
  2461. CFrame = CFrame.new(39.357933, 2114.4021, -4363.40576, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2462. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2463. };
  2464. };
  2465. [41] = {
  2466. id = 136;
  2467. type = "Part";
  2468. children = {
  2469. [1] = {
  2470. id = 137;
  2471. type = "PointLight";
  2472. children = {};
  2473. properties = {
  2474. Parent = {
  2475. [1] = 136;
  2476. };
  2477. Brightness = 1.899999976158142;
  2478. Range = 18;
  2479. };
  2480. };
  2481. };
  2482. properties = {
  2483. BottomSurface = Enum.SurfaceType.Smooth;
  2484. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2485. Anchored = true;
  2486. Parent = {
  2487. [1] = 8;
  2488. };
  2489. Transparency = 1;
  2490. BrickColor = BrickColor.new("Lily white");
  2491. TopSurface = Enum.SurfaceType.Smooth;
  2492. Name = "Kamer";
  2493. Material = Enum.Material.Neon;
  2494. CFrame = CFrame.new(39.357933, 2134.6665, -4375.37793, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2495. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2496. };
  2497. };
  2498. [42] = {
  2499. id = 138;
  2500. type = "Part";
  2501. children = {
  2502. [1] = {
  2503. id = 139;
  2504. type = "PointLight";
  2505. children = {};
  2506. properties = {
  2507. Parent = {
  2508. [1] = 138;
  2509. };
  2510. Brightness = 1.899999976158142;
  2511. Range = 18;
  2512. };
  2513. };
  2514. };
  2515. properties = {
  2516. BottomSurface = Enum.SurfaceType.Smooth;
  2517. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2518. Anchored = true;
  2519. Parent = {
  2520. [1] = 8;
  2521. };
  2522. Transparency = 1;
  2523. BrickColor = BrickColor.new("Lily white");
  2524. TopSurface = Enum.SurfaceType.Smooth;
  2525. Name = "Kamer";
  2526. Material = Enum.Material.Neon;
  2527. CFrame = CFrame.new(39.357933, 2134.6665, -4363.40576, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2528. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2529. };
  2530. };
  2531. [43] = {
  2532. id = 140;
  2533. type = "Part";
  2534. children = {
  2535. [1] = {
  2536. id = 141;
  2537. type = "PointLight";
  2538. children = {};
  2539. properties = {
  2540. Parent = {
  2541. [1] = 140;
  2542. };
  2543. Brightness = 1.899999976158142;
  2544. Range = 18;
  2545. };
  2546. };
  2547. };
  2548. properties = {
  2549. BottomSurface = Enum.SurfaceType.Smooth;
  2550. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2551. Anchored = true;
  2552. Parent = {
  2553. [1] = 8;
  2554. };
  2555. Transparency = 1;
  2556. BrickColor = BrickColor.new("Lily white");
  2557. TopSurface = Enum.SurfaceType.Smooth;
  2558. Name = "Kamer";
  2559. Material = Enum.Material.Neon;
  2560. CFrame = CFrame.new(39.357933, 2134.6665, -4348.69531, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2561. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2562. };
  2563. };
  2564. [44] = {
  2565. id = 142;
  2566. type = "Part";
  2567. children = {
  2568. [1] = {
  2569. id = 143;
  2570. type = "PointLight";
  2571. children = {};
  2572. properties = {
  2573. Parent = {
  2574. [1] = 142;
  2575. };
  2576. Brightness = 1.899999976158142;
  2577. Range = 18;
  2578. };
  2579. };
  2580. };
  2581. properties = {
  2582. BottomSurface = Enum.SurfaceType.Smooth;
  2583. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2584. Anchored = true;
  2585. Parent = {
  2586. [1] = 8;
  2587. };
  2588. Transparency = 1;
  2589. BrickColor = BrickColor.new("Lily white");
  2590. TopSurface = Enum.SurfaceType.Smooth;
  2591. Name = "Kamer";
  2592. Material = Enum.Material.Neon;
  2593. CFrame = CFrame.new(39.357933, 2151.64258, -4375.37793, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2594. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2595. };
  2596. };
  2597. [45] = {
  2598. id = 144;
  2599. type = "Part";
  2600. children = {
  2601. [1] = {
  2602. id = 145;
  2603. type = "PointLight";
  2604. children = {};
  2605. properties = {
  2606. Parent = {
  2607. [1] = 144;
  2608. };
  2609. Brightness = 1.899999976158142;
  2610. Range = 18;
  2611. };
  2612. };
  2613. };
  2614. properties = {
  2615. BottomSurface = Enum.SurfaceType.Smooth;
  2616. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2617. Anchored = true;
  2618. Parent = {
  2619. [1] = 8;
  2620. };
  2621. Transparency = 1;
  2622. BrickColor = BrickColor.new("Lily white");
  2623. TopSurface = Enum.SurfaceType.Smooth;
  2624. Name = "Kamer";
  2625. Material = Enum.Material.Neon;
  2626. CFrame = CFrame.new(39.357933, 2151.64258, -4363.40576, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2627. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2628. };
  2629. };
  2630. [46] = {
  2631. id = 146;
  2632. type = "Part";
  2633. children = {
  2634. [1] = {
  2635. id = 147;
  2636. type = "PointLight";
  2637. children = {};
  2638. properties = {
  2639. Parent = {
  2640. [1] = 146;
  2641. };
  2642. Brightness = 1.899999976158142;
  2643. Range = 18;
  2644. };
  2645. };
  2646. };
  2647. properties = {
  2648. BottomSurface = Enum.SurfaceType.Smooth;
  2649. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2650. Anchored = true;
  2651. Parent = {
  2652. [1] = 8;
  2653. };
  2654. Transparency = 1;
  2655. BrickColor = BrickColor.new("Lily white");
  2656. TopSurface = Enum.SurfaceType.Smooth;
  2657. Name = "Kamer";
  2658. Material = Enum.Material.Neon;
  2659. CFrame = CFrame.new(39.357933, 2151.64258, -4348.69531, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2660. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2661. };
  2662. };
  2663. [47] = {
  2664. id = 148;
  2665. type = "Part";
  2666. children = {
  2667. [1] = {
  2668. id = 149;
  2669. type = "PointLight";
  2670. children = {};
  2671. properties = {
  2672. Parent = {
  2673. [1] = 148;
  2674. };
  2675. Brightness = 1.899999976158142;
  2676. Range = 18;
  2677. };
  2678. };
  2679. };
  2680. properties = {
  2681. BottomSurface = Enum.SurfaceType.Smooth;
  2682. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2683. Anchored = true;
  2684. Parent = {
  2685. [1] = 8;
  2686. };
  2687. Transparency = 1;
  2688. BrickColor = BrickColor.new("Lily white");
  2689. TopSurface = Enum.SurfaceType.Smooth;
  2690. Name = "Kamer";
  2691. Material = Enum.Material.Neon;
  2692. CFrame = CFrame.new(39.357933, 2165.32153, -4375.37793, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2693. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2694. };
  2695. };
  2696. [48] = {
  2697. id = 150;
  2698. type = "Part";
  2699. children = {
  2700. [1] = {
  2701. id = 151;
  2702. type = "PointLight";
  2703. children = {};
  2704. properties = {
  2705. Parent = {
  2706. [1] = 150;
  2707. };
  2708. Brightness = 1.899999976158142;
  2709. Range = 18;
  2710. };
  2711. };
  2712. };
  2713. properties = {
  2714. BottomSurface = Enum.SurfaceType.Smooth;
  2715. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2716. Anchored = true;
  2717. Parent = {
  2718. [1] = 8;
  2719. };
  2720. Transparency = 1;
  2721. BrickColor = BrickColor.new("Lily white");
  2722. TopSurface = Enum.SurfaceType.Smooth;
  2723. Name = "Kamer";
  2724. Material = Enum.Material.Neon;
  2725. CFrame = CFrame.new(39.357933, 2165.32153, -4363.40576, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2726. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2727. };
  2728. };
  2729. [49] = {
  2730. id = 152;
  2731. type = "Part";
  2732. children = {
  2733. [1] = {
  2734. id = 153;
  2735. type = "PointLight";
  2736. children = {};
  2737. properties = {
  2738. Parent = {
  2739. [1] = 152;
  2740. };
  2741. Brightness = 1.899999976158142;
  2742. Range = 18;
  2743. };
  2744. };
  2745. };
  2746. properties = {
  2747. BottomSurface = Enum.SurfaceType.Smooth;
  2748. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2749. Anchored = true;
  2750. Parent = {
  2751. [1] = 8;
  2752. };
  2753. Transparency = 1;
  2754. BrickColor = BrickColor.new("Lily white");
  2755. TopSurface = Enum.SurfaceType.Smooth;
  2756. Name = "Kamer";
  2757. Material = Enum.Material.Neon;
  2758. CFrame = CFrame.new(39.357933, 2165.32153, -4348.69531, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2759. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2760. };
  2761. };
  2762. [50] = {
  2763. id = 154;
  2764. type = "Part";
  2765. children = {
  2766. [1] = {
  2767. id = 155;
  2768. type = "PointLight";
  2769. children = {};
  2770. properties = {
  2771. Parent = {
  2772. [1] = 154;
  2773. };
  2774. Brightness = 1.899999976158142;
  2775. Range = 18;
  2776. };
  2777. };
  2778. };
  2779. properties = {
  2780. BottomSurface = Enum.SurfaceType.Smooth;
  2781. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2782. Anchored = true;
  2783. Parent = {
  2784. [1] = 8;
  2785. };
  2786. Transparency = 1;
  2787. BrickColor = BrickColor.new("Lily white");
  2788. TopSurface = Enum.SurfaceType.Smooth;
  2789. Name = "Kamer";
  2790. Material = Enum.Material.Neon;
  2791. CFrame = CFrame.new(39.357933, 2178.79102, -4375.37793, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2792. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2793. };
  2794. };
  2795. [51] = {
  2796. id = 156;
  2797. type = "Part";
  2798. children = {
  2799. [1] = {
  2800. id = 157;
  2801. type = "PointLight";
  2802. children = {};
  2803. properties = {
  2804. Parent = {
  2805. [1] = 156;
  2806. };
  2807. Brightness = 1.899999976158142;
  2808. Range = 18;
  2809. };
  2810. };
  2811. };
  2812. properties = {
  2813. BottomSurface = Enum.SurfaceType.Smooth;
  2814. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2815. Anchored = true;
  2816. Parent = {
  2817. [1] = 8;
  2818. };
  2819. Transparency = 1;
  2820. BrickColor = BrickColor.new("Lily white");
  2821. TopSurface = Enum.SurfaceType.Smooth;
  2822. Name = "Kamer";
  2823. Material = Enum.Material.Neon;
  2824. CFrame = CFrame.new(39.357933, 2178.79102, -4363.40576, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2825. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2826. };
  2827. };
  2828. [52] = {
  2829. id = 158;
  2830. type = "Part";
  2831. children = {
  2832. [1] = {
  2833. id = 159;
  2834. type = "PointLight";
  2835. children = {};
  2836. properties = {
  2837. Parent = {
  2838. [1] = 158;
  2839. };
  2840. Brightness = 1.899999976158142;
  2841. Range = 18;
  2842. };
  2843. };
  2844. };
  2845. properties = {
  2846. BottomSurface = Enum.SurfaceType.Smooth;
  2847. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2848. Anchored = true;
  2849. Parent = {
  2850. [1] = 8;
  2851. };
  2852. Transparency = 1;
  2853. BrickColor = BrickColor.new("Lily white");
  2854. TopSurface = Enum.SurfaceType.Smooth;
  2855. Name = "Kamer";
  2856. Material = Enum.Material.Neon;
  2857. CFrame = CFrame.new(39.357933, 2178.79102, -4348.69531, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2858. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2859. };
  2860. };
  2861. [53] = {
  2862. id = 160;
  2863. type = "Part";
  2864. children = {
  2865. [1] = {
  2866. id = 161;
  2867. type = "PointLight";
  2868. children = {};
  2869. properties = {
  2870. Parent = {
  2871. [1] = 160;
  2872. };
  2873. Brightness = 1.899999976158142;
  2874. Range = 18;
  2875. };
  2876. };
  2877. };
  2878. properties = {
  2879. BottomSurface = Enum.SurfaceType.Smooth;
  2880. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2881. Anchored = true;
  2882. Parent = {
  2883. [1] = 8;
  2884. };
  2885. Transparency = 1;
  2886. BrickColor = BrickColor.new("Lily white");
  2887. TopSurface = Enum.SurfaceType.Smooth;
  2888. Name = "Kamer";
  2889. Material = Enum.Material.Neon;
  2890. CFrame = CFrame.new(39.357933, 2194.26807, -4375.37793, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2891. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2892. };
  2893. };
  2894. [54] = {
  2895. id = 162;
  2896. type = "Part";
  2897. children = {
  2898. [1] = {
  2899. id = 163;
  2900. type = "PointLight";
  2901. children = {};
  2902. properties = {
  2903. Parent = {
  2904. [1] = 162;
  2905. };
  2906. Brightness = 1.899999976158142;
  2907. Range = 18;
  2908. };
  2909. };
  2910. };
  2911. properties = {
  2912. BottomSurface = Enum.SurfaceType.Smooth;
  2913. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2914. Anchored = true;
  2915. Parent = {
  2916. [1] = 8;
  2917. };
  2918. Transparency = 1;
  2919. BrickColor = BrickColor.new("Lily white");
  2920. TopSurface = Enum.SurfaceType.Smooth;
  2921. Name = "Kamer";
  2922. Material = Enum.Material.Neon;
  2923. CFrame = CFrame.new(39.357933, 2194.26807, -4363.40576, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2924. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2925. };
  2926. };
  2927. [55] = {
  2928. id = 164;
  2929. type = "Part";
  2930. children = {
  2931. [1] = {
  2932. id = 165;
  2933. type = "PointLight";
  2934. children = {};
  2935. properties = {
  2936. Parent = {
  2937. [1] = 164;
  2938. };
  2939. Brightness = 1.899999976158142;
  2940. Range = 18;
  2941. };
  2942. };
  2943. };
  2944. properties = {
  2945. BottomSurface = Enum.SurfaceType.Smooth;
  2946. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2947. Anchored = true;
  2948. Parent = {
  2949. [1] = 8;
  2950. };
  2951. Transparency = 1;
  2952. BrickColor = BrickColor.new("Lily white");
  2953. TopSurface = Enum.SurfaceType.Smooth;
  2954. Name = "Kamer";
  2955. Material = Enum.Material.Neon;
  2956. CFrame = CFrame.new(39.357933, 2194.26807, -4348.69531, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2957. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2958. };
  2959. };
  2960. [56] = {
  2961. id = 166;
  2962. type = "Part";
  2963. children = {
  2964. [1] = {
  2965. id = 167;
  2966. type = "PointLight";
  2967. children = {};
  2968. properties = {
  2969. Parent = {
  2970. [1] = 166;
  2971. };
  2972. Brightness = 1.899999976158142;
  2973. Range = 18;
  2974. };
  2975. };
  2976. };
  2977. properties = {
  2978. BottomSurface = Enum.SurfaceType.Smooth;
  2979. Color = Color3.new(0.929412, 0.917647, 0.917647);
  2980. Anchored = true;
  2981. Parent = {
  2982. [1] = 8;
  2983. };
  2984. Transparency = 1;
  2985. BrickColor = BrickColor.new("Lily white");
  2986. TopSurface = Enum.SurfaceType.Smooth;
  2987. Name = "Kamer";
  2988. Material = Enum.Material.Neon;
  2989. CFrame = CFrame.new(55.2022705, 2133.72681, -4391.96582, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  2990. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  2991. };
  2992. };
  2993. [57] = {
  2994. id = 168;
  2995. type = "Part";
  2996. children = {
  2997. [1] = {
  2998. id = 169;
  2999. type = "PointLight";
  3000. children = {};
  3001. properties = {
  3002. Parent = {
  3003. [1] = 168;
  3004. };
  3005. Brightness = 1.899999976158142;
  3006. Range = 18;
  3007. };
  3008. };
  3009. };
  3010. properties = {
  3011. BottomSurface = Enum.SurfaceType.Smooth;
  3012. Color = Color3.new(0.929412, 0.917647, 0.917647);
  3013. Anchored = true;
  3014. Parent = {
  3015. [1] = 8;
  3016. };
  3017. Transparency = 1;
  3018. BrickColor = BrickColor.new("Lily white");
  3019. TopSurface = Enum.SurfaceType.Smooth;
  3020. Name = "Kamer";
  3021. Material = Enum.Material.Neon;
  3022. CFrame = CFrame.new(55.2022705, 2154.61743, -4391.96582, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3023. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  3024. };
  3025. };
  3026. [58] = {
  3027. id = 170;
  3028. type = "Part";
  3029. children = {
  3030. [1] = {
  3031. id = 171;
  3032. type = "PointLight";
  3033. children = {};
  3034. properties = {
  3035. Parent = {
  3036. [1] = 170;
  3037. };
  3038. Brightness = 1.899999976158142;
  3039. Range = 18;
  3040. };
  3041. };
  3042. };
  3043. properties = {
  3044. BottomSurface = Enum.SurfaceType.Smooth;
  3045. Color = Color3.new(0.929412, 0.917647, 0.917647);
  3046. Anchored = true;
  3047. Parent = {
  3048. [1] = 8;
  3049. };
  3050. Transparency = 1;
  3051. BrickColor = BrickColor.new("Lily white");
  3052. TopSurface = Enum.SurfaceType.Smooth;
  3053. Name = "Kamer";
  3054. Material = Enum.Material.Neon;
  3055. CFrame = CFrame.new(55.2022705, 2170.86499, -4391.96582, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3056. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  3057. };
  3058. };
  3059. [59] = {
  3060. id = 172;
  3061. type = "Part";
  3062. children = {
  3063. [1] = {
  3064. id = 173;
  3065. type = "PointLight";
  3066. children = {};
  3067. properties = {
  3068. Parent = {
  3069. [1] = 172;
  3070. };
  3071. Brightness = 1.899999976158142;
  3072. Range = 18;
  3073. };
  3074. };
  3075. };
  3076. properties = {
  3077. BottomSurface = Enum.SurfaceType.Smooth;
  3078. Color = Color3.new(0.929412, 0.917647, 0.917647);
  3079. Anchored = true;
  3080. Parent = {
  3081. [1] = 8;
  3082. };
  3083. Transparency = 1;
  3084. BrickColor = BrickColor.new("Lily white");
  3085. TopSurface = Enum.SurfaceType.Smooth;
  3086. Name = "Kamer";
  3087. Material = Enum.Material.Neon;
  3088. CFrame = CFrame.new(55.2022705, 2185.16016, -4391.96582, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3089. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  3090. };
  3091. };
  3092. [60] = {
  3093. id = 174;
  3094. type = "Part";
  3095. children = {
  3096. [1] = {
  3097. id = 175;
  3098. type = "PointLight";
  3099. children = {};
  3100. properties = {
  3101. Parent = {
  3102. [1] = 174;
  3103. };
  3104. Brightness = 1.899999976158142;
  3105. Range = 18;
  3106. };
  3107. };
  3108. };
  3109. properties = {
  3110. BottomSurface = Enum.SurfaceType.Smooth;
  3111. Color = Color3.new(0.929412, 0.917647, 0.917647);
  3112. Anchored = true;
  3113. Parent = {
  3114. [1] = 8;
  3115. };
  3116. Transparency = 1;
  3117. BrickColor = BrickColor.new("Lily white");
  3118. TopSurface = Enum.SurfaceType.Smooth;
  3119. Name = "Kamer";
  3120. Material = Enum.Material.Neon;
  3121. CFrame = CFrame.new(55.2022705, 2200.42212, -4391.96582, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3122. Size = Vector3.new(0.6009580492973328, 0.8835141658782959, 1.9818971157073975);
  3123. };
  3124. };
  3125. [61] = {
  3126. id = 176;
  3127. type = "Model";
  3128. children = {
  3129. [1] = {
  3130. id = 177;
  3131. type = "Model";
  3132. children = {
  3133. [1] = {
  3134. id = 178;
  3135. type = "Part";
  3136. children = {};
  3137. properties = {
  3138. BottomSurface = Enum.SurfaceType.Smooth;
  3139. Color = Color3.new(0.627451, 0.372549, 0.207843);
  3140. CFrame = CFrame.new(-0.984962463, 2118.52759, -4418.74854, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3141. BrickColor = BrickColor.new("Dark orange");
  3142. Parent = {
  3143. [1] = 177;
  3144. };
  3145. TopSurface = Enum.SurfaceType.Smooth;
  3146. Material = Enum.Material.SmoothPlastic;
  3147. Anchored = true;
  3148. Size = Vector3.new(11.817545890808105, 19.82847785949707, 14.26059627532959);
  3149. };
  3150. };
  3151. [2] = {
  3152. id = 179;
  3153. type = "Part";
  3154. children = {};
  3155. properties = {
  3156. BottomSurface = Enum.SurfaceType.Smooth;
  3157. Color = Color3.new(0.356863, 0.603922, 0.298039);
  3158. CFrame = CFrame.new(-0.984962463, 2128.75415, -4418.74854, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3159. BrickColor = BrickColor.new("Shamrock");
  3160. Parent = {
  3161. [1] = 177;
  3162. };
  3163. TopSurface = Enum.SurfaceType.Smooth;
  3164. Material = Enum.Material.SmoothPlastic;
  3165. Anchored = true;
  3166. Size = Vector3.new(11.817545890808105, 0.7385966181755066, 14.26059627532959);
  3167. };
  3168. };
  3169. };
  3170. properties = {
  3171. WorldPivot = CFrame.new(-0.984962463, 2118.52808, -4418.74854, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3172. Name = "Mountain";
  3173. Parent = {
  3174. [1] = 176;
  3175. };
  3176. };
  3177. };
  3178. [2] = {
  3179. id = 180;
  3180. type = "Model";
  3181. children = {
  3182. [1] = {
  3183. id = 181;
  3184. type = "Part";
  3185. children = {};
  3186. properties = {
  3187. BottomSurface = Enum.SurfaceType.Smooth;
  3188. Color = Color3.new(0.627451, 0.372549, 0.207843);
  3189. CFrame = CFrame.new(-0.984962463, 2119.79785, -4433.87451, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3190. BrickColor = BrickColor.new("Dark orange");
  3191. Parent = {
  3192. [1] = 180;
  3193. };
  3194. TopSurface = Enum.SurfaceType.Smooth;
  3195. Material = Enum.Material.SmoothPlastic;
  3196. Anchored = true;
  3197. Size = Vector3.new(13.331669807434082, 22.369003295898438, 16.08773422241211);
  3198. };
  3199. };
  3200. [2] = {
  3201. id = 182;
  3202. type = "Part";
  3203. children = {};
  3204. properties = {
  3205. BottomSurface = Enum.SurfaceType.Smooth;
  3206. Color = Color3.new(0.356863, 0.603922, 0.298039);
  3207. CFrame = CFrame.new(-0.984962463, 2131.33472, -4433.87451, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3208. BrickColor = BrickColor.new("Shamrock");
  3209. Parent = {
  3210. [1] = 180;
  3211. };
  3212. TopSurface = Enum.SurfaceType.Smooth;
  3213. Material = Enum.Material.SmoothPlastic;
  3214. Anchored = true;
  3215. Size = Vector3.new(13.331669807434082, 0.8332293629646301, 16.08773422241211);
  3216. };
  3217. };
  3218. };
  3219. properties = {
  3220. WorldPivot = CFrame.new(-0.984962463, 2119.79834, -4433.87451, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3221. Name = "Mountain";
  3222. Parent = {
  3223. [1] = 176;
  3224. };
  3225. };
  3226. };
  3227. [3] = {
  3228. id = 183;
  3229. type = "Model";
  3230. children = {
  3231. [1] = {
  3232. id = 184;
  3233. type = "Part";
  3234. children = {};
  3235. properties = {
  3236. BottomSurface = Enum.SurfaceType.Smooth;
  3237. Color = Color3.new(0.627451, 0.372549, 0.207843);
  3238. CFrame = CFrame.new(-0.984962463, 2121.16113, -4448.48828, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3239. BrickColor = BrickColor.new("Dark orange");
  3240. Parent = {
  3241. [1] = 183;
  3242. };
  3243. TopSurface = Enum.SurfaceType.Smooth;
  3244. Material = Enum.Material.SmoothPlastic;
  3245. Anchored = true;
  3246. Size = Vector3.new(14.956583023071289, 25.095420837402344, 18.048568725585938);
  3247. };
  3248. };
  3249. [2] = {
  3250. id = 185;
  3251. type = "Part";
  3252. children = {};
  3253. properties = {
  3254. BottomSurface = Enum.SurfaceType.Smooth;
  3255. Color = Color3.new(0.356863, 0.603922, 0.298039);
  3256. CFrame = CFrame.new(-0.984962463, 2134.10425, -4448.48828, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3257. BrickColor = BrickColor.new("Shamrock");
  3258. Parent = {
  3259. [1] = 183;
  3260. };
  3261. TopSurface = Enum.SurfaceType.Smooth;
  3262. Material = Enum.Material.SmoothPlastic;
  3263. Anchored = true;
  3264. Size = Vector3.new(14.956583023071289, 0.9347864389419556, 18.048568725585938);
  3265. };
  3266. };
  3267. };
  3268. properties = {
  3269. WorldPivot = CFrame.new(-0.984962463, 2121.16138, -4448.48828, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3270. Name = "Mountain";
  3271. Parent = {
  3272. [1] = 176;
  3273. };
  3274. };
  3275. };
  3276. [4] = {
  3277. id = 186;
  3278. type = "Model";
  3279. children = {
  3280. [1] = {
  3281. id = 187;
  3282. type = "Part";
  3283. children = {};
  3284. properties = {
  3285. BottomSurface = Enum.SurfaceType.Smooth;
  3286. Color = Color3.new(0.627451, 0.372549, 0.207843);
  3287. CFrame = CFrame.new(-0.984962463, 2122.896, -4404.51904, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3288. BrickColor = BrickColor.new("Dark orange");
  3289. Parent = {
  3290. [1] = 186;
  3291. };
  3292. TopSurface = Enum.SurfaceType.Smooth;
  3293. Material = Enum.Material.SmoothPlastic;
  3294. Anchored = true;
  3295. Size = Vector3.new(17.0246524810791, 28.56540298461914, 20.544172286987305);
  3296. };
  3297. };
  3298. [2] = {
  3299. id = 188;
  3300. type = "Part";
  3301. children = {};
  3302. properties = {
  3303. BottomSurface = Enum.SurfaceType.Smooth;
  3304. Color = Color3.new(0.356863, 0.603922, 0.298039);
  3305. CFrame = CFrame.new(-0.984962463, 2137.62891, -4404.51904, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3306. BrickColor = BrickColor.new("Shamrock");
  3307. Parent = {
  3308. [1] = 186;
  3309. };
  3310. TopSurface = Enum.SurfaceType.Smooth;
  3311. Material = Enum.Material.SmoothPlastic;
  3312. Anchored = true;
  3313. Size = Vector3.new(17.0246524810791, 1.0640407800674438, 20.544172286987305);
  3314. };
  3315. };
  3316. };
  3317. properties = {
  3318. WorldPivot = CFrame.new(-0.984962463, 2122.89648, -4404.51904, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3319. Name = "Mountain";
  3320. Parent = {
  3321. [1] = 176;
  3322. };
  3323. };
  3324. };
  3325. [5] = {
  3326. id = 189;
  3327. type = "Model";
  3328. children = {
  3329. [1] = {
  3330. id = 190;
  3331. type = "Part";
  3332. children = {};
  3333. properties = {
  3334. BottomSurface = Enum.SurfaceType.Smooth;
  3335. Color = Color3.new(0.627451, 0.372549, 0.207843);
  3336. CFrame = CFrame.new(-0.984962463, 2121.50195, -4388.04688, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3337. BrickColor = BrickColor.new("Dark orange");
  3338. Parent = {
  3339. [1] = 189;
  3340. };
  3341. TopSurface = Enum.SurfaceType.Smooth;
  3342. Material = Enum.Material.SmoothPlastic;
  3343. Anchored = true;
  3344. Size = Vector3.new(15.362812042236328, 25.777023315429688, 18.538776397705078);
  3345. };
  3346. };
  3347. [2] = {
  3348. id = 191;
  3349. type = "Part";
  3350. children = {};
  3351. properties = {
  3352. BottomSurface = Enum.SurfaceType.Smooth;
  3353. Color = Color3.new(0.356863, 0.603922, 0.298039);
  3354. CFrame = CFrame.new(-0.984962463, 2134.79663, -4388.04688, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3355. BrickColor = BrickColor.new("Shamrock");
  3356. Parent = {
  3357. [1] = 189;
  3358. };
  3359. TopSurface = Enum.SurfaceType.Smooth;
  3360. Material = Enum.Material.SmoothPlastic;
  3361. Anchored = true;
  3362. Size = Vector3.new(15.362812042236328, 0.9601757526397705, 18.538776397705078);
  3363. };
  3364. };
  3365. };
  3366. properties = {
  3367. WorldPivot = CFrame.new(-0.984962463, 2121.5022, -4388.04688, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3368. Name = "Mountain";
  3369. Parent = {
  3370. [1] = 176;
  3371. };
  3372. };
  3373. };
  3374. [6] = {
  3375. id = 192;
  3376. type = "Model";
  3377. children = {
  3378. [1] = {
  3379. id = 193;
  3380. type = "Part";
  3381. children = {};
  3382. properties = {
  3383. BottomSurface = Enum.SurfaceType.Smooth;
  3384. Color = Color3.new(0.627451, 0.372549, 0.207843);
  3385. CFrame = CFrame.new(-0.984962463, 2119.5188, -4371.51074, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3386. BrickColor = BrickColor.new("Dark orange");
  3387. Parent = {
  3388. [1] = 192;
  3389. };
  3390. TopSurface = Enum.SurfaceType.Smooth;
  3391. Material = Enum.Material.SmoothPlastic;
  3392. Anchored = true;
  3393. Size = Vector3.new(12.99930191040039, 21.81132698059082, 15.68665599822998);
  3394. };
  3395. };
  3396. [2] = {
  3397. id = 194;
  3398. type = "Part";
  3399. children = {};
  3400. properties = {
  3401. BottomSurface = Enum.SurfaceType.Smooth;
  3402. Color = Color3.new(0.356863, 0.603922, 0.298039);
  3403. CFrame = CFrame.new(-0.984962463, 2130.76831, -4371.51074, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3404. BrickColor = BrickColor.new("Shamrock");
  3405. Parent = {
  3406. [1] = 192;
  3407. };
  3408. TopSurface = Enum.SurfaceType.Smooth;
  3409. Material = Enum.Material.SmoothPlastic;
  3410. Anchored = true;
  3411. Size = Vector3.new(12.99930191040039, 0.8124563694000244, 15.68665599822998);
  3412. };
  3413. };
  3414. };
  3415. properties = {
  3416. WorldPivot = CFrame.new(-0.984962463, 2119.51929, -4371.51074, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3417. Name = "Mountain";
  3418. Parent = {
  3419. [1] = 176;
  3420. };
  3421. };
  3422. };
  3423. [7] = {
  3424. id = 195;
  3425. type = "Model";
  3426. children = {
  3427. [1] = {
  3428. id = 196;
  3429. type = "Part";
  3430. children = {};
  3431. properties = {
  3432. BottomSurface = Enum.SurfaceType.Smooth;
  3433. Color = Color3.new(0.627451, 0.372549, 0.207843);
  3434. CFrame = CFrame.new(-0.984962463, 2121.78076, -4356.25635, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3435. BrickColor = BrickColor.new("Dark orange");
  3436. Parent = {
  3437. [1] = 195;
  3438. };
  3439. TopSurface = Enum.SurfaceType.Smooth;
  3440. Material = Enum.Material.SmoothPlastic;
  3441. Anchored = true;
  3442. Size = Vector3.new(15.695178031921387, 26.334697723388672, 18.93985366821289);
  3443. };
  3444. };
  3445. [2] = {
  3446. id = 197;
  3447. type = "Part";
  3448. children = {};
  3449. properties = {
  3450. BottomSurface = Enum.SurfaceType.Smooth;
  3451. Color = Color3.new(0.356863, 0.603922, 0.298039);
  3452. CFrame = CFrame.new(-0.984962463, 2135.36304, -4356.25635, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3453. BrickColor = BrickColor.new("Shamrock");
  3454. Parent = {
  3455. [1] = 195;
  3456. };
  3457. TopSurface = Enum.SurfaceType.Smooth;
  3458. Material = Enum.Material.SmoothPlastic;
  3459. Anchored = true;
  3460. Size = Vector3.new(15.695178031921387, 0.9809486269950867, 18.93985366821289);
  3461. };
  3462. };
  3463. };
  3464. properties = {
  3465. WorldPivot = CFrame.new(-0.984962463, 2121.78125, -4356.25635, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3466. Name = "Mountain";
  3467. Parent = {
  3468. [1] = 176;
  3469. };
  3470. };
  3471. };
  3472. [8] = {
  3473. id = 198;
  3474. type = "Model";
  3475. children = {
  3476. [1] = {
  3477. id = 199;
  3478. type = "Part";
  3479. children = {};
  3480. properties = {
  3481. BottomSurface = Enum.SurfaceType.Smooth;
  3482. Color = Color3.new(0.627451, 0.372549, 0.207843);
  3483. CFrame = CFrame.new(-0.984962463, 2123.54663, -4337.86084, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3484. BrickColor = BrickColor.new("Dark orange");
  3485. Parent = {
  3486. [1] = 198;
  3487. };
  3488. TopSurface = Enum.SurfaceType.Smooth;
  3489. Material = Enum.Material.SmoothPlastic;
  3490. Anchored = true;
  3491. Size = Vector3.new(17.80017852783203, 29.86664390563965, 21.48002052307129);
  3492. };
  3493. };
  3494. [2] = {
  3495. id = 200;
  3496. type = "Part";
  3497. children = {};
  3498. properties = {
  3499. BottomSurface = Enum.SurfaceType.Smooth;
  3500. Color = Color3.new(0.356863, 0.603922, 0.298039);
  3501. CFrame = CFrame.new(-0.984962463, 2138.95044, -4337.86084, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3502. BrickColor = BrickColor.new("Shamrock");
  3503. Parent = {
  3504. [1] = 198;
  3505. };
  3506. TopSurface = Enum.SurfaceType.Smooth;
  3507. Material = Enum.Material.SmoothPlastic;
  3508. Anchored = true;
  3509. Size = Vector3.new(17.80017852783203, 1.112511157989502, 21.48002052307129);
  3510. };
  3511. };
  3512. };
  3513. properties = {
  3514. WorldPivot = CFrame.new(-0.984962463, 2123.54712, -4337.86084, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3515. Name = "Mountain";
  3516. Parent = {
  3517. [1] = 176;
  3518. };
  3519. };
  3520. };
  3521. [9] = {
  3522. id = 201;
  3523. type = "Model";
  3524. children = {
  3525. [1] = {
  3526. id = 202;
  3527. type = "Part";
  3528. children = {};
  3529. properties = {
  3530. BottomSurface = Enum.SurfaceType.Smooth;
  3531. Color = Color3.new(0.627451, 0.372549, 0.207843);
  3532. CFrame = CFrame.new(-0.984962463, 2120.41748, -4320.36328, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3533. BrickColor = BrickColor.new("Dark orange");
  3534. Parent = {
  3535. [1] = 201;
  3536. };
  3537. TopSurface = Enum.SurfaceType.Smooth;
  3538. Material = Enum.Material.SmoothPlastic;
  3539. Anchored = true;
  3540. Size = Vector3.new(14.07026481628418, 23.608280181884766, 16.979019165039062);
  3541. };
  3542. };
  3543. [2] = {
  3544. id = 203;
  3545. type = "Part";
  3546. children = {};
  3547. properties = {
  3548. BottomSurface = Enum.SurfaceType.Smooth;
  3549. Color = Color3.new(0.356863, 0.603922, 0.298039);
  3550. CFrame = CFrame.new(-0.984962463, 2132.59375, -4320.36328, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3551. BrickColor = BrickColor.new("Shamrock");
  3552. Parent = {
  3553. [1] = 201;
  3554. };
  3555. TopSurface = Enum.SurfaceType.Smooth;
  3556. Material = Enum.Material.SmoothPlastic;
  3557. Anchored = true;
  3558. Size = Vector3.new(14.07026481628418, 0.8793915510177612, 16.979019165039062);
  3559. };
  3560. };
  3561. };
  3562. properties = {
  3563. WorldPivot = CFrame.new(-0.984962463, 2120.41797, -4320.36328, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3564. Name = "Mountain";
  3565. Parent = {
  3566. [1] = 176;
  3567. };
  3568. };
  3569. };
  3570. [10] = {
  3571. id = 204;
  3572. type = "Model";
  3573. children = {
  3574. [1] = {
  3575. id = 205;
  3576. type = "Part";
  3577. children = {};
  3578. properties = {
  3579. BottomSurface = Enum.SurfaceType.Smooth;
  3580. Color = Color3.new(0.627451, 0.372549, 0.207843);
  3581. CFrame = CFrame.new(-0.984962463, 2122.896, -4303.50635, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3582. BrickColor = BrickColor.new("Dark orange");
  3583. Parent = {
  3584. [1] = 204;
  3585. };
  3586. TopSurface = Enum.SurfaceType.Smooth;
  3587. Material = Enum.Material.SmoothPlastic;
  3588. Anchored = true;
  3589. Size = Vector3.new(17.024654388427734, 28.56540298461914, 20.544172286987305);
  3590. };
  3591. };
  3592. [2] = {
  3593. id = 206;
  3594. type = "Part";
  3595. children = {};
  3596. properties = {
  3597. BottomSurface = Enum.SurfaceType.Smooth;
  3598. Color = Color3.new(0.356863, 0.603922, 0.298039);
  3599. CFrame = CFrame.new(-0.984962463, 2137.62891, -4303.50635, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3600. BrickColor = BrickColor.new("Shamrock");
  3601. Parent = {
  3602. [1] = 204;
  3603. };
  3604. TopSurface = Enum.SurfaceType.Smooth;
  3605. Material = Enum.Material.SmoothPlastic;
  3606. Anchored = true;
  3607. Size = Vector3.new(17.024654388427734, 1.0640408992767334, 20.544172286987305);
  3608. };
  3609. };
  3610. };
  3611. properties = {
  3612. WorldPivot = CFrame.new(-0.984962463, 2122.89648, -4303.50635, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3613. Name = "Mountain";
  3614. Parent = {
  3615. [1] = 176;
  3616. };
  3617. };
  3618. };
  3619. [11] = {
  3620. id = 207;
  3621. type = "Model";
  3622. children = {
  3623. [1] = {
  3624. id = 208;
  3625. type = "Part";
  3626. children = {};
  3627. properties = {
  3628. BottomSurface = Enum.SurfaceType.Smooth;
  3629. Color = Color3.new(0.627451, 0.372549, 0.207843);
  3630. CFrame = CFrame.new(-0.984962463, 2119.5188, -4286.71338, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3631. BrickColor = BrickColor.new("Dark orange");
  3632. Parent = {
  3633. [1] = 207;
  3634. };
  3635. TopSurface = Enum.SurfaceType.Smooth;
  3636. Material = Enum.Material.SmoothPlastic;
  3637. Anchored = true;
  3638. Size = Vector3.new(12.99930191040039, 21.811325073242188, 15.686655044555664);
  3639. };
  3640. };
  3641. [2] = {
  3642. id = 209;
  3643. type = "Part";
  3644. children = {};
  3645. properties = {
  3646. BottomSurface = Enum.SurfaceType.Smooth;
  3647. Color = Color3.new(0.356863, 0.603922, 0.298039);
  3648. CFrame = CFrame.new(-0.984962463, 2130.76831, -4286.71338, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3649. BrickColor = BrickColor.new("Shamrock");
  3650. Parent = {
  3651. [1] = 207;
  3652. };
  3653. TopSurface = Enum.SurfaceType.Smooth;
  3654. Material = Enum.Material.SmoothPlastic;
  3655. Anchored = true;
  3656. Size = Vector3.new(12.99930191040039, 0.8124563694000244, 15.686655044555664);
  3657. };
  3658. };
  3659. };
  3660. properties = {
  3661. WorldPivot = CFrame.new(-0.984962463, 2119.51929, -4286.71338, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3662. Name = "Mountain";
  3663. Parent = {
  3664. [1] = 176;
  3665. };
  3666. };
  3667. };
  3668. [12] = {
  3669. id = 210;
  3670. type = "Model";
  3671. children = {
  3672. [1] = {
  3673. id = 211;
  3674. type = "Part";
  3675. children = {};
  3676. properties = {
  3677. BottomSurface = Enum.SurfaceType.Smooth;
  3678. Color = Color3.new(0.627451, 0.372549, 0.207843);
  3679. CFrame = CFrame.new(188.093994, 2118.52759, -4418.74854, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3680. BrickColor = BrickColor.new("Dark orange");
  3681. Parent = {
  3682. [1] = 210;
  3683. };
  3684. TopSurface = Enum.SurfaceType.Smooth;
  3685. Material = Enum.Material.SmoothPlastic;
  3686. Anchored = true;
  3687. Size = Vector3.new(11.817545890808105, 19.82847785949707, 14.26059627532959);
  3688. };
  3689. };
  3690. [2] = {
  3691. id = 212;
  3692. type = "Part";
  3693. children = {};
  3694. properties = {
  3695. BottomSurface = Enum.SurfaceType.Smooth;
  3696. Color = Color3.new(0.356863, 0.603922, 0.298039);
  3697. CFrame = CFrame.new(188.093994, 2128.75415, -4418.74854, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3698. BrickColor = BrickColor.new("Shamrock");
  3699. Parent = {
  3700. [1] = 210;
  3701. };
  3702. TopSurface = Enum.SurfaceType.Smooth;
  3703. Material = Enum.Material.SmoothPlastic;
  3704. Anchored = true;
  3705. Size = Vector3.new(11.817545890808105, 0.7385966181755066, 14.26059627532959);
  3706. };
  3707. };
  3708. };
  3709. properties = {
  3710. WorldPivot = CFrame.new(188.093994, 2118.52808, -4418.74854, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3711. Name = "Mountain";
  3712. Parent = {
  3713. [1] = 176;
  3714. };
  3715. };
  3716. };
  3717. [13] = {
  3718. id = 213;
  3719. type = "Model";
  3720. children = {
  3721. [1] = {
  3722. id = 214;
  3723. type = "Part";
  3724. children = {};
  3725. properties = {
  3726. BottomSurface = Enum.SurfaceType.Smooth;
  3727. Color = Color3.new(0.627451, 0.372549, 0.207843);
  3728. CFrame = CFrame.new(188.093994, 2119.79785, -4433.87451, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3729. BrickColor = BrickColor.new("Dark orange");
  3730. Parent = {
  3731. [1] = 213;
  3732. };
  3733. TopSurface = Enum.SurfaceType.Smooth;
  3734. Material = Enum.Material.SmoothPlastic;
  3735. Anchored = true;
  3736. Size = Vector3.new(13.331669807434082, 22.369003295898438, 16.08773422241211);
  3737. };
  3738. };
  3739. [2] = {
  3740. id = 215;
  3741. type = "Part";
  3742. children = {};
  3743. properties = {
  3744. BottomSurface = Enum.SurfaceType.Smooth;
  3745. Color = Color3.new(0.356863, 0.603922, 0.298039);
  3746. CFrame = CFrame.new(188.093994, 2131.33472, -4433.87451, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3747. BrickColor = BrickColor.new("Shamrock");
  3748. Parent = {
  3749. [1] = 213;
  3750. };
  3751. TopSurface = Enum.SurfaceType.Smooth;
  3752. Material = Enum.Material.SmoothPlastic;
  3753. Anchored = true;
  3754. Size = Vector3.new(13.331669807434082, 0.8332293629646301, 16.08773422241211);
  3755. };
  3756. };
  3757. };
  3758. properties = {
  3759. WorldPivot = CFrame.new(188.093994, 2119.79834, -4433.87451, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3760. Name = "Mountain";
  3761. Parent = {
  3762. [1] = 176;
  3763. };
  3764. };
  3765. };
  3766. [14] = {
  3767. id = 216;
  3768. type = "Model";
  3769. children = {
  3770. [1] = {
  3771. id = 217;
  3772. type = "Part";
  3773. children = {};
  3774. properties = {
  3775. BottomSurface = Enum.SurfaceType.Smooth;
  3776. Color = Color3.new(0.627451, 0.372549, 0.207843);
  3777. CFrame = CFrame.new(188.093994, 2121.16113, -4448.48828, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3778. BrickColor = BrickColor.new("Dark orange");
  3779. Parent = {
  3780. [1] = 216;
  3781. };
  3782. TopSurface = Enum.SurfaceType.Smooth;
  3783. Material = Enum.Material.SmoothPlastic;
  3784. Anchored = true;
  3785. Size = Vector3.new(14.956583023071289, 25.095420837402344, 18.048568725585938);
  3786. };
  3787. };
  3788. [2] = {
  3789. id = 218;
  3790. type = "Part";
  3791. children = {};
  3792. properties = {
  3793. BottomSurface = Enum.SurfaceType.Smooth;
  3794. Color = Color3.new(0.356863, 0.603922, 0.298039);
  3795. CFrame = CFrame.new(188.093994, 2134.10425, -4448.48828, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3796. BrickColor = BrickColor.new("Shamrock");
  3797. Parent = {
  3798. [1] = 216;
  3799. };
  3800. TopSurface = Enum.SurfaceType.Smooth;
  3801. Material = Enum.Material.SmoothPlastic;
  3802. Anchored = true;
  3803. Size = Vector3.new(14.956583023071289, 0.9347864389419556, 18.048568725585938);
  3804. };
  3805. };
  3806. };
  3807. properties = {
  3808. WorldPivot = CFrame.new(188.093994, 2121.16138, -4448.48828, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3809. Name = "Mountain";
  3810. Parent = {
  3811. [1] = 176;
  3812. };
  3813. };
  3814. };
  3815. [15] = {
  3816. id = 219;
  3817. type = "Model";
  3818. children = {
  3819. [1] = {
  3820. id = 220;
  3821. type = "Part";
  3822. children = {};
  3823. properties = {
  3824. BottomSurface = Enum.SurfaceType.Smooth;
  3825. Color = Color3.new(0.627451, 0.372549, 0.207843);
  3826. CFrame = CFrame.new(188.093994, 2122.896, -4404.51904, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3827. BrickColor = BrickColor.new("Dark orange");
  3828. Parent = {
  3829. [1] = 219;
  3830. };
  3831. TopSurface = Enum.SurfaceType.Smooth;
  3832. Material = Enum.Material.SmoothPlastic;
  3833. Anchored = true;
  3834. Size = Vector3.new(17.0246524810791, 28.56540298461914, 20.544172286987305);
  3835. };
  3836. };
  3837. [2] = {
  3838. id = 221;
  3839. type = "Part";
  3840. children = {};
  3841. properties = {
  3842. BottomSurface = Enum.SurfaceType.Smooth;
  3843. Color = Color3.new(0.356863, 0.603922, 0.298039);
  3844. CFrame = CFrame.new(188.093994, 2137.62891, -4404.51904, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3845. BrickColor = BrickColor.new("Shamrock");
  3846. Parent = {
  3847. [1] = 219;
  3848. };
  3849. TopSurface = Enum.SurfaceType.Smooth;
  3850. Material = Enum.Material.SmoothPlastic;
  3851. Anchored = true;
  3852. Size = Vector3.new(17.0246524810791, 1.0640407800674438, 20.544172286987305);
  3853. };
  3854. };
  3855. };
  3856. properties = {
  3857. WorldPivot = CFrame.new(188.093994, 2122.89648, -4404.51904, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3858. Name = "Mountain";
  3859. Parent = {
  3860. [1] = 176;
  3861. };
  3862. };
  3863. };
  3864. [16] = {
  3865. id = 222;
  3866. type = "Model";
  3867. children = {
  3868. [1] = {
  3869. id = 223;
  3870. type = "Part";
  3871. children = {};
  3872. properties = {
  3873. BottomSurface = Enum.SurfaceType.Smooth;
  3874. Color = Color3.new(0.627451, 0.372549, 0.207843);
  3875. CFrame = CFrame.new(188.093994, 2121.50195, -4388.04688, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3876. BrickColor = BrickColor.new("Dark orange");
  3877. Parent = {
  3878. [1] = 222;
  3879. };
  3880. TopSurface = Enum.SurfaceType.Smooth;
  3881. Material = Enum.Material.SmoothPlastic;
  3882. Anchored = true;
  3883. Size = Vector3.new(15.362812042236328, 25.777023315429688, 18.538776397705078);
  3884. };
  3885. };
  3886. [2] = {
  3887. id = 224;
  3888. type = "Part";
  3889. children = {};
  3890. properties = {
  3891. BottomSurface = Enum.SurfaceType.Smooth;
  3892. Color = Color3.new(0.356863, 0.603922, 0.298039);
  3893. CFrame = CFrame.new(188.093994, 2134.79663, -4388.04688, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3894. BrickColor = BrickColor.new("Shamrock");
  3895. Parent = {
  3896. [1] = 222;
  3897. };
  3898. TopSurface = Enum.SurfaceType.Smooth;
  3899. Material = Enum.Material.SmoothPlastic;
  3900. Anchored = true;
  3901. Size = Vector3.new(15.362812042236328, 0.9601757526397705, 18.538776397705078);
  3902. };
  3903. };
  3904. };
  3905. properties = {
  3906. WorldPivot = CFrame.new(188.093994, 2121.5022, -4388.04688, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3907. Name = "Mountain";
  3908. Parent = {
  3909. [1] = 176;
  3910. };
  3911. };
  3912. };
  3913. [17] = {
  3914. id = 225;
  3915. type = "Model";
  3916. children = {
  3917. [1] = {
  3918. id = 226;
  3919. type = "Part";
  3920. children = {};
  3921. properties = {
  3922. BottomSurface = Enum.SurfaceType.Smooth;
  3923. Color = Color3.new(0.627451, 0.372549, 0.207843);
  3924. CFrame = CFrame.new(188.093994, 2119.5188, -4371.51074, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3925. BrickColor = BrickColor.new("Dark orange");
  3926. Parent = {
  3927. [1] = 225;
  3928. };
  3929. TopSurface = Enum.SurfaceType.Smooth;
  3930. Material = Enum.Material.SmoothPlastic;
  3931. Anchored = true;
  3932. Size = Vector3.new(12.99930191040039, 21.81132698059082, 15.68665599822998);
  3933. };
  3934. };
  3935. [2] = {
  3936. id = 227;
  3937. type = "Part";
  3938. children = {};
  3939. properties = {
  3940. BottomSurface = Enum.SurfaceType.Smooth;
  3941. Color = Color3.new(0.356863, 0.603922, 0.298039);
  3942. CFrame = CFrame.new(188.093994, 2130.76831, -4371.51074, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3943. BrickColor = BrickColor.new("Shamrock");
  3944. Parent = {
  3945. [1] = 225;
  3946. };
  3947. TopSurface = Enum.SurfaceType.Smooth;
  3948. Material = Enum.Material.SmoothPlastic;
  3949. Anchored = true;
  3950. Size = Vector3.new(12.99930191040039, 0.8124563694000244, 15.68665599822998);
  3951. };
  3952. };
  3953. };
  3954. properties = {
  3955. WorldPivot = CFrame.new(188.093994, 2119.51929, -4371.51074, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3956. Name = "Mountain";
  3957. Parent = {
  3958. [1] = 176;
  3959. };
  3960. };
  3961. };
  3962. [18] = {
  3963. id = 228;
  3964. type = "Model";
  3965. children = {
  3966. [1] = {
  3967. id = 229;
  3968. type = "Part";
  3969. children = {};
  3970. properties = {
  3971. BottomSurface = Enum.SurfaceType.Smooth;
  3972. Color = Color3.new(0.627451, 0.372549, 0.207843);
  3973. CFrame = CFrame.new(188.093994, 2121.78076, -4356.25635, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3974. BrickColor = BrickColor.new("Dark orange");
  3975. Parent = {
  3976. [1] = 228;
  3977. };
  3978. TopSurface = Enum.SurfaceType.Smooth;
  3979. Material = Enum.Material.SmoothPlastic;
  3980. Anchored = true;
  3981. Size = Vector3.new(15.695178031921387, 26.334697723388672, 18.93985366821289);
  3982. };
  3983. };
  3984. [2] = {
  3985. id = 230;
  3986. type = "Part";
  3987. children = {};
  3988. properties = {
  3989. BottomSurface = Enum.SurfaceType.Smooth;
  3990. Color = Color3.new(0.356863, 0.603922, 0.298039);
  3991. CFrame = CFrame.new(188.093994, 2135.36304, -4356.25635, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  3992. BrickColor = BrickColor.new("Shamrock");
  3993. Parent = {
  3994. [1] = 228;
  3995. };
  3996. TopSurface = Enum.SurfaceType.Smooth;
  3997. Material = Enum.Material.SmoothPlastic;
  3998. Anchored = true;
  3999. Size = Vector3.new(15.695178031921387, 0.9809486269950867, 18.93985366821289);
  4000. };
  4001. };
  4002. };
  4003. properties = {
  4004. WorldPivot = CFrame.new(188.093994, 2121.78125, -4356.25635, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  4005. Name = "Mountain";
  4006. Parent = {
  4007. [1] = 176;
  4008. };
  4009. };
  4010. };
  4011. [19] = {
  4012. id = 231;
  4013. type = "Model";
  4014. children = {
  4015. [1] = {
  4016. id = 232;
  4017. type = "Part";
  4018. children = {};
  4019. properties = {
  4020. BottomSurface = Enum.SurfaceType.Smooth;
  4021. Color = Color3.new(0.627451, 0.372549, 0.207843);
  4022. CFrame = CFrame.new(188.093994, 2123.54663, -4337.86084, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  4023. BrickColor = BrickColor.new("Dark orange");
  4024. Parent = {
  4025. [1] = 231;
  4026. };
  4027. TopSurface = Enum.SurfaceType.Smooth;
  4028. Material = Enum.Material.SmoothPlastic;
  4029. Anchored = true;
  4030. Size = Vector3.new(17.80017852783203, 29.86664390563965, 21.48002052307129);
  4031. };
  4032. };
  4033. [2] = {
  4034. id = 233;
  4035. type = "Part";
  4036. children = {};
  4037. properties = {
  4038. BottomSurface = Enum.SurfaceType.Smooth;
  4039. Color = Color3.new(0.356863, 0.603922, 0.298039);
  4040. CFrame = CFrame.new(188.093994, 2138.95044, -4337.86084, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  4041. BrickColor = BrickColor.new("Shamrock");
  4042. Parent = {
  4043. [1] = 231;
  4044. };
  4045. TopSurface = Enum.SurfaceType.Smooth;
  4046. Material = Enum.Material.SmoothPlastic;
  4047. Anchored = true;
  4048. Size = Vector3.new(17.80017852783203, 1.112511157989502, 21.48002052307129);
  4049. };
  4050. };
  4051. };
  4052. properties = {
  4053. WorldPivot = CFrame.new(188.093994, 2123.54712, -4337.86084, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  4054. Name = "Mountain";
  4055. Parent = {
  4056. [1] = 176;
  4057. };
  4058. };
  4059. };
  4060. [20] = {
  4061. id = 234;
  4062. type = "Model";
  4063. children = {
  4064. [1] = {
  4065. id = 235;
  4066. type = "Part";
  4067. children = {};
  4068. properties = {
  4069. BottomSurface = Enum.SurfaceType.Smooth;
  4070. Color = Color3.new(0.627451, 0.372549, 0.207843);
  4071. CFrame = CFrame.new(188.093994, 2120.41748, -4320.36328, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  4072. BrickColor = BrickColor.new("Dark orange");
  4073. Parent = {
  4074. [1] = 234;
  4075. };
  4076. TopSurface = Enum.SurfaceType.Smooth;
  4077. Material = Enum.Material.SmoothPlastic;
  4078. Anchored = true;
  4079. Size = Vector3.new(14.07026481628418, 23.608280181884766, 16.979019165039062);
  4080. };
  4081. };
  4082. [2] = {
  4083. id = 236;
  4084. type = "Part";
  4085. children = {};
  4086. properties = {
  4087. BottomSurface = Enum.SurfaceType.Smooth;
  4088. Color = Color3.new(0.356863, 0.603922, 0.298039);
  4089. CFrame = CFrame.new(188.093994, 2132.59375, -4320.36328, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  4090. BrickColor = BrickColor.new("Shamrock");
  4091. Parent = {
  4092. [1] = 234;
  4093. };
  4094. TopSurface = Enum.SurfaceType.Smooth;
  4095. Material = Enum.Material.SmoothPlastic;
  4096. Anchored = true;
  4097. Size = Vector3.new(14.07026481628418, 0.8793915510177612, 16.979019165039062);
  4098. };
  4099. };
  4100. };
  4101. properties = {
  4102. WorldPivot = CFrame.new(188.093994, 2120.41797, -4320.36328, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  4103. Name = "Mountain";
  4104. Parent = {
  4105. [1] = 176;
  4106. };
  4107. };
  4108. };
  4109. [21] = {
  4110. id = 237;
  4111. type = "Model";
  4112. children = {
  4113. [1] = {
  4114. id = 238;
  4115. type = "Part";
  4116. children = {};
  4117. properties = {
  4118. BottomSurface = Enum.SurfaceType.Smooth;
  4119. Color = Color3.new(0.627451, 0.372549, 0.207843);
  4120. CFrame = CFrame.new(188.093994, 2122.896, -4303.50635, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  4121. BrickColor = BrickColor.new("Dark orange");
  4122. Parent = {
  4123. [1] = 237;
  4124. };
  4125. TopSurface = Enum.SurfaceType.Smooth;
  4126. Material = Enum.Material.SmoothPlastic;
  4127. Anchored = true;
  4128. Size = Vector3.new(17.024654388427734, 28.56540298461914, 20.544172286987305);
  4129. };
  4130. };
  4131. [2] = {
  4132. id = 239;
  4133. type = "Part";
  4134. children = {};
  4135. properties = {
  4136. BottomSurface = Enum.SurfaceType.Smooth;
  4137. Color = Color3.new(0.356863, 0.603922, 0.298039);
  4138. CFrame = CFrame.new(188.093994, 2137.62891, -4303.50635, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  4139. BrickColor = BrickColor.new("Shamrock");
  4140. Parent = {
  4141. [1] = 237;
  4142. };
  4143. TopSurface = Enum.SurfaceType.Smooth;
  4144. Material = Enum.Material.SmoothPlastic;
  4145. Anchored = true;
  4146. Size = Vector3.new(17.024654388427734, 1.0640408992767334, 20.544172286987305);
  4147. };
  4148. };
  4149. };
  4150. properties = {
  4151. WorldPivot = CFrame.new(188.093994, 2122.89648, -4303.50635, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  4152. Name = "Mountain";
  4153. Parent = {
  4154. [1] = 176;
  4155. };
  4156. };
  4157. };
  4158. [22] = {
  4159. id = 240;
  4160. type = "Model";
  4161. children = {
  4162. [1] = {
  4163. id = 241;
  4164. type = "Part";
  4165. children = {};
  4166. properties = {
  4167. BottomSurface = Enum.SurfaceType.Smooth;
  4168. Color = Color3.new(0.627451, 0.372549, 0.207843);
  4169. CFrame = CFrame.new(188.093994, 2119.5188, -4286.71338, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  4170. BrickColor = BrickColor.new("Dark orange");
  4171. Parent = {
  4172. [1] = 240;
  4173. };
  4174. TopSurface = Enum.SurfaceType.Smooth;
  4175. Material = Enum.Material.SmoothPlastic;
  4176. Anchored = true;
  4177. Size = Vector3.new(12.99930191040039, 21.811325073242188, 15.686655044555664);
  4178. };
  4179. };
  4180. [2] = {
  4181. id = 242;
  4182. type = "Part";
  4183. children = {};
  4184. properties = {
  4185. BottomSurface = Enum.SurfaceType.Smooth;
  4186. Color = Color3.new(0.356863, 0.603922, 0.298039);
  4187. CFrame = CFrame.new(188.093994, 2130.76831, -4286.71338, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  4188. BrickColor = BrickColor.new("Shamrock");
  4189. Parent = {
  4190. [1] = 240;
  4191. };
  4192. TopSurface = Enum.SurfaceType.Smooth;
  4193. Material = Enum.Material.SmoothPlastic;
  4194. Anchored = true;
  4195. Size = Vector3.new(12.99930191040039, 0.8124563694000244, 15.686655044555664);
  4196. };
  4197. };
  4198. };
  4199. properties = {
  4200. WorldPivot = CFrame.new(188.093994, 2119.51929, -4286.71338, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  4201. Name = "Mountain";
  4202. Parent = {
  4203. [1] = 176;
  4204. };
  4205. };
  4206. };
  4207. [23] = {
  4208. id = 243;
  4209. type = "Model";
  4210. children = {
  4211. [1] = {
  4212. id = 244;
  4213. type = "Part";
  4214. children = {};
  4215. properties = {
  4216. BottomSurface = Enum.SurfaceType.Smooth;
  4217. Color = Color3.new(0.627451, 0.372549, 0.207843);
  4218. CFrame = CFrame.new(43.6384811, 2118.52759, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4219. Rotation = Vector3.new(0, 90, 0);
  4220. BrickColor = BrickColor.new("Dark orange");
  4221. Parent = {
  4222. [1] = 243;
  4223. };
  4224. TopSurface = Enum.SurfaceType.Smooth;
  4225. Material = Enum.Material.SmoothPlastic;
  4226. Anchored = true;
  4227. Size = Vector3.new(11.817545890808105, 19.82847785949707, 14.26059627532959);
  4228. };
  4229. };
  4230. [2] = {
  4231. id = 245;
  4232. type = "Part";
  4233. children = {};
  4234. properties = {
  4235. BottomSurface = Enum.SurfaceType.Smooth;
  4236. Color = Color3.new(0.356863, 0.603922, 0.298039);
  4237. CFrame = CFrame.new(43.6384811, 2128.75415, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4238. Rotation = Vector3.new(0, 90, 0);
  4239. BrickColor = BrickColor.new("Shamrock");
  4240. Parent = {
  4241. [1] = 243;
  4242. };
  4243. TopSurface = Enum.SurfaceType.Smooth;
  4244. Material = Enum.Material.SmoothPlastic;
  4245. Anchored = true;
  4246. Size = Vector3.new(11.817545890808105, 0.7385966181755066, 14.26059627532959);
  4247. };
  4248. };
  4249. };
  4250. properties = {
  4251. WorldPivot = CFrame.new(43.6384811, 2118.52808, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4252. Name = "Mountain";
  4253. Parent = {
  4254. [1] = 176;
  4255. };
  4256. };
  4257. };
  4258. [24] = {
  4259. id = 246;
  4260. type = "Model";
  4261. children = {
  4262. [1] = {
  4263. id = 247;
  4264. type = "Part";
  4265. children = {};
  4266. properties = {
  4267. BottomSurface = Enum.SurfaceType.Smooth;
  4268. Color = Color3.new(0.627451, 0.372549, 0.207843);
  4269. CFrame = CFrame.new(28.5121651, 2119.79785, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4270. Rotation = Vector3.new(0, 90, 0);
  4271. BrickColor = BrickColor.new("Dark orange");
  4272. Parent = {
  4273. [1] = 246;
  4274. };
  4275. TopSurface = Enum.SurfaceType.Smooth;
  4276. Material = Enum.Material.SmoothPlastic;
  4277. Anchored = true;
  4278. Size = Vector3.new(13.331669807434082, 22.369003295898438, 16.08773422241211);
  4279. };
  4280. };
  4281. [2] = {
  4282. id = 248;
  4283. type = "Part";
  4284. children = {};
  4285. properties = {
  4286. BottomSurface = Enum.SurfaceType.Smooth;
  4287. Color = Color3.new(0.356863, 0.603922, 0.298039);
  4288. CFrame = CFrame.new(28.5121651, 2131.33472, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4289. Rotation = Vector3.new(0, 90, 0);
  4290. BrickColor = BrickColor.new("Shamrock");
  4291. Parent = {
  4292. [1] = 246;
  4293. };
  4294. TopSurface = Enum.SurfaceType.Smooth;
  4295. Material = Enum.Material.SmoothPlastic;
  4296. Anchored = true;
  4297. Size = Vector3.new(13.331669807434082, 0.8332293629646301, 16.08773422241211);
  4298. };
  4299. };
  4300. };
  4301. properties = {
  4302. WorldPivot = CFrame.new(28.5121651, 2119.79834, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4303. Name = "Mountain";
  4304. Parent = {
  4305. [1] = 176;
  4306. };
  4307. };
  4308. };
  4309. [25] = {
  4310. id = 249;
  4311. type = "Model";
  4312. children = {
  4313. [1] = {
  4314. id = 250;
  4315. type = "Part";
  4316. children = {};
  4317. properties = {
  4318. BottomSurface = Enum.SurfaceType.Smooth;
  4319. Color = Color3.new(0.627451, 0.372549, 0.207843);
  4320. CFrame = CFrame.new(13.8986025, 2121.16113, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4321. Rotation = Vector3.new(0, 90, 0);
  4322. BrickColor = BrickColor.new("Dark orange");
  4323. Parent = {
  4324. [1] = 249;
  4325. };
  4326. TopSurface = Enum.SurfaceType.Smooth;
  4327. Material = Enum.Material.SmoothPlastic;
  4328. Anchored = true;
  4329. Size = Vector3.new(14.956583023071289, 25.095420837402344, 18.048568725585938);
  4330. };
  4331. };
  4332. [2] = {
  4333. id = 251;
  4334. type = "Part";
  4335. children = {};
  4336. properties = {
  4337. BottomSurface = Enum.SurfaceType.Smooth;
  4338. Color = Color3.new(0.356863, 0.603922, 0.298039);
  4339. CFrame = CFrame.new(13.8986025, 2134.10425, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4340. Rotation = Vector3.new(0, 90, 0);
  4341. BrickColor = BrickColor.new("Shamrock");
  4342. Parent = {
  4343. [1] = 249;
  4344. };
  4345. TopSurface = Enum.SurfaceType.Smooth;
  4346. Material = Enum.Material.SmoothPlastic;
  4347. Anchored = true;
  4348. Size = Vector3.new(14.956583023071289, 0.9347864389419556, 18.048568725585938);
  4349. };
  4350. };
  4351. };
  4352. properties = {
  4353. WorldPivot = CFrame.new(13.8986025, 2121.16138, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4354. Name = "Mountain";
  4355. Parent = {
  4356. [1] = 176;
  4357. };
  4358. };
  4359. };
  4360. [26] = {
  4361. id = 252;
  4362. type = "Model";
  4363. children = {
  4364. [1] = {
  4365. id = 253;
  4366. type = "Part";
  4367. children = {};
  4368. properties = {
  4369. BottomSurface = Enum.SurfaceType.Smooth;
  4370. Color = Color3.new(0.627451, 0.372549, 0.207843);
  4371. CFrame = CFrame.new(57.8674736, 2122.896, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4372. Rotation = Vector3.new(0, 90, 0);
  4373. BrickColor = BrickColor.new("Dark orange");
  4374. Parent = {
  4375. [1] = 252;
  4376. };
  4377. TopSurface = Enum.SurfaceType.Smooth;
  4378. Material = Enum.Material.SmoothPlastic;
  4379. Anchored = true;
  4380. Size = Vector3.new(17.0246524810791, 28.56540298461914, 20.544172286987305);
  4381. };
  4382. };
  4383. [2] = {
  4384. id = 254;
  4385. type = "Part";
  4386. children = {};
  4387. properties = {
  4388. BottomSurface = Enum.SurfaceType.Smooth;
  4389. Color = Color3.new(0.356863, 0.603922, 0.298039);
  4390. CFrame = CFrame.new(57.8674736, 2137.62891, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4391. Rotation = Vector3.new(0, 90, 0);
  4392. BrickColor = BrickColor.new("Shamrock");
  4393. Parent = {
  4394. [1] = 252;
  4395. };
  4396. TopSurface = Enum.SurfaceType.Smooth;
  4397. Material = Enum.Material.SmoothPlastic;
  4398. Anchored = true;
  4399. Size = Vector3.new(17.0246524810791, 1.0640407800674438, 20.544172286987305);
  4400. };
  4401. };
  4402. };
  4403. properties = {
  4404. WorldPivot = CFrame.new(57.8674736, 2122.89648, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4405. Name = "Mountain";
  4406. Parent = {
  4407. [1] = 176;
  4408. };
  4409. };
  4410. };
  4411. [27] = {
  4412. id = 255;
  4413. type = "Model";
  4414. children = {
  4415. [1] = {
  4416. id = 256;
  4417. type = "Part";
  4418. children = {};
  4419. properties = {
  4420. BottomSurface = Enum.SurfaceType.Smooth;
  4421. Color = Color3.new(0.627451, 0.372549, 0.207843);
  4422. CFrame = CFrame.new(74.3397751, 2121.50195, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4423. Rotation = Vector3.new(0, 90, 0);
  4424. BrickColor = BrickColor.new("Dark orange");
  4425. Parent = {
  4426. [1] = 255;
  4427. };
  4428. TopSurface = Enum.SurfaceType.Smooth;
  4429. Material = Enum.Material.SmoothPlastic;
  4430. Anchored = true;
  4431. Size = Vector3.new(15.362812042236328, 25.777023315429688, 18.538776397705078);
  4432. };
  4433. };
  4434. [2] = {
  4435. id = 257;
  4436. type = "Part";
  4437. children = {};
  4438. properties = {
  4439. BottomSurface = Enum.SurfaceType.Smooth;
  4440. Color = Color3.new(0.356863, 0.603922, 0.298039);
  4441. CFrame = CFrame.new(74.3397751, 2134.79663, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4442. Rotation = Vector3.new(0, 90, 0);
  4443. BrickColor = BrickColor.new("Shamrock");
  4444. Parent = {
  4445. [1] = 255;
  4446. };
  4447. TopSurface = Enum.SurfaceType.Smooth;
  4448. Material = Enum.Material.SmoothPlastic;
  4449. Anchored = true;
  4450. Size = Vector3.new(15.362812042236328, 0.9601757526397705, 18.538776397705078);
  4451. };
  4452. };
  4453. };
  4454. properties = {
  4455. WorldPivot = CFrame.new(74.3397751, 2121.5022, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4456. Name = "Mountain";
  4457. Parent = {
  4458. [1] = 176;
  4459. };
  4460. };
  4461. };
  4462. [28] = {
  4463. id = 258;
  4464. type = "Model";
  4465. children = {
  4466. [1] = {
  4467. id = 259;
  4468. type = "Part";
  4469. children = {};
  4470. properties = {
  4471. BottomSurface = Enum.SurfaceType.Smooth;
  4472. Color = Color3.new(0.627451, 0.372549, 0.207843);
  4473. CFrame = CFrame.new(90.8761673, 2119.5188, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4474. Rotation = Vector3.new(0, 90, 0);
  4475. BrickColor = BrickColor.new("Dark orange");
  4476. Parent = {
  4477. [1] = 258;
  4478. };
  4479. TopSurface = Enum.SurfaceType.Smooth;
  4480. Material = Enum.Material.SmoothPlastic;
  4481. Anchored = true;
  4482. Size = Vector3.new(12.99930191040039, 21.81132698059082, 15.68665599822998);
  4483. };
  4484. };
  4485. [2] = {
  4486. id = 260;
  4487. type = "Part";
  4488. children = {};
  4489. properties = {
  4490. BottomSurface = Enum.SurfaceType.Smooth;
  4491. Color = Color3.new(0.356863, 0.603922, 0.298039);
  4492. CFrame = CFrame.new(90.8761673, 2130.76831, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4493. Rotation = Vector3.new(0, 90, 0);
  4494. BrickColor = BrickColor.new("Shamrock");
  4495. Parent = {
  4496. [1] = 258;
  4497. };
  4498. TopSurface = Enum.SurfaceType.Smooth;
  4499. Material = Enum.Material.SmoothPlastic;
  4500. Anchored = true;
  4501. Size = Vector3.new(12.99930191040039, 0.8124563694000244, 15.68665599822998);
  4502. };
  4503. };
  4504. };
  4505. properties = {
  4506. WorldPivot = CFrame.new(90.8761673, 2119.51929, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4507. Name = "Mountain";
  4508. Parent = {
  4509. [1] = 176;
  4510. };
  4511. };
  4512. };
  4513. [29] = {
  4514. id = 261;
  4515. type = "Model";
  4516. children = {
  4517. [1] = {
  4518. id = 262;
  4519. type = "Part";
  4520. children = {};
  4521. properties = {
  4522. BottomSurface = Enum.SurfaceType.Smooth;
  4523. Color = Color3.new(0.627451, 0.372549, 0.207843);
  4524. CFrame = CFrame.new(106.130669, 2121.78076, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4525. Rotation = Vector3.new(0, 90, 0);
  4526. BrickColor = BrickColor.new("Dark orange");
  4527. Parent = {
  4528. [1] = 261;
  4529. };
  4530. TopSurface = Enum.SurfaceType.Smooth;
  4531. Material = Enum.Material.SmoothPlastic;
  4532. Anchored = true;
  4533. Size = Vector3.new(15.695178031921387, 26.334697723388672, 18.93985366821289);
  4534. };
  4535. };
  4536. [2] = {
  4537. id = 263;
  4538. type = "Part";
  4539. children = {};
  4540. properties = {
  4541. BottomSurface = Enum.SurfaceType.Smooth;
  4542. Color = Color3.new(0.356863, 0.603922, 0.298039);
  4543. CFrame = CFrame.new(106.130669, 2135.36304, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4544. Rotation = Vector3.new(0, 90, 0);
  4545. BrickColor = BrickColor.new("Shamrock");
  4546. Parent = {
  4547. [1] = 261;
  4548. };
  4549. TopSurface = Enum.SurfaceType.Smooth;
  4550. Material = Enum.Material.SmoothPlastic;
  4551. Anchored = true;
  4552. Size = Vector3.new(15.695178031921387, 0.9809486269950867, 18.93985366821289);
  4553. };
  4554. };
  4555. };
  4556. properties = {
  4557. WorldPivot = CFrame.new(106.130669, 2121.78125, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4558. Name = "Mountain";
  4559. Parent = {
  4560. [1] = 176;
  4561. };
  4562. };
  4563. };
  4564. [30] = {
  4565. id = 264;
  4566. type = "Model";
  4567. children = {
  4568. [1] = {
  4569. id = 265;
  4570. type = "Part";
  4571. children = {};
  4572. properties = {
  4573. BottomSurface = Enum.SurfaceType.Smooth;
  4574. Color = Color3.new(0.627451, 0.372549, 0.207843);
  4575. CFrame = CFrame.new(124.525818, 2123.54663, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4576. Rotation = Vector3.new(0, 90, 0);
  4577. BrickColor = BrickColor.new("Dark orange");
  4578. Parent = {
  4579. [1] = 264;
  4580. };
  4581. TopSurface = Enum.SurfaceType.Smooth;
  4582. Material = Enum.Material.SmoothPlastic;
  4583. Anchored = true;
  4584. Size = Vector3.new(17.80017852783203, 29.86664390563965, 21.48002052307129);
  4585. };
  4586. };
  4587. [2] = {
  4588. id = 266;
  4589. type = "Part";
  4590. children = {};
  4591. properties = {
  4592. BottomSurface = Enum.SurfaceType.Smooth;
  4593. Color = Color3.new(0.356863, 0.603922, 0.298039);
  4594. CFrame = CFrame.new(124.525818, 2138.95044, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4595. Rotation = Vector3.new(0, 90, 0);
  4596. BrickColor = BrickColor.new("Shamrock");
  4597. Parent = {
  4598. [1] = 264;
  4599. };
  4600. TopSurface = Enum.SurfaceType.Smooth;
  4601. Material = Enum.Material.SmoothPlastic;
  4602. Anchored = true;
  4603. Size = Vector3.new(17.80017852783203, 1.112511157989502, 21.48002052307129);
  4604. };
  4605. };
  4606. };
  4607. properties = {
  4608. WorldPivot = CFrame.new(124.525818, 2123.54712, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4609. Name = "Mountain";
  4610. Parent = {
  4611. [1] = 176;
  4612. };
  4613. };
  4614. };
  4615. [31] = {
  4616. id = 267;
  4617. type = "Model";
  4618. children = {
  4619. [1] = {
  4620. id = 268;
  4621. type = "Part";
  4622. children = {};
  4623. properties = {
  4624. BottomSurface = Enum.SurfaceType.Smooth;
  4625. Color = Color3.new(0.627451, 0.372549, 0.207843);
  4626. CFrame = CFrame.new(142.023651, 2120.41748, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4627. Rotation = Vector3.new(0, 90, 0);
  4628. BrickColor = BrickColor.new("Dark orange");
  4629. Parent = {
  4630. [1] = 267;
  4631. };
  4632. TopSurface = Enum.SurfaceType.Smooth;
  4633. Material = Enum.Material.SmoothPlastic;
  4634. Anchored = true;
  4635. Size = Vector3.new(14.07026481628418, 23.608280181884766, 16.979019165039062);
  4636. };
  4637. };
  4638. [2] = {
  4639. id = 269;
  4640. type = "Part";
  4641. children = {};
  4642. properties = {
  4643. BottomSurface = Enum.SurfaceType.Smooth;
  4644. Color = Color3.new(0.356863, 0.603922, 0.298039);
  4645. CFrame = CFrame.new(142.023651, 2132.59375, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4646. Rotation = Vector3.new(0, 90, 0);
  4647. BrickColor = BrickColor.new("Shamrock");
  4648. Parent = {
  4649. [1] = 267;
  4650. };
  4651. TopSurface = Enum.SurfaceType.Smooth;
  4652. Material = Enum.Material.SmoothPlastic;
  4653. Anchored = true;
  4654. Size = Vector3.new(14.07026481628418, 0.8793915510177612, 16.979019165039062);
  4655. };
  4656. };
  4657. };
  4658. properties = {
  4659. WorldPivot = CFrame.new(142.023651, 2120.41797, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4660. Name = "Mountain";
  4661. Parent = {
  4662. [1] = 176;
  4663. };
  4664. };
  4665. };
  4666. [32] = {
  4667. id = 270;
  4668. type = "Model";
  4669. children = {
  4670. [1] = {
  4671. id = 271;
  4672. type = "Part";
  4673. children = {};
  4674. properties = {
  4675. BottomSurface = Enum.SurfaceType.Smooth;
  4676. Color = Color3.new(0.627451, 0.372549, 0.207843);
  4677. CFrame = CFrame.new(158.880493, 2122.896, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4678. Rotation = Vector3.new(0, 90, 0);
  4679. BrickColor = BrickColor.new("Dark orange");
  4680. Parent = {
  4681. [1] = 270;
  4682. };
  4683. TopSurface = Enum.SurfaceType.Smooth;
  4684. Material = Enum.Material.SmoothPlastic;
  4685. Anchored = true;
  4686. Size = Vector3.new(17.024654388427734, 28.56540298461914, 20.544172286987305);
  4687. };
  4688. };
  4689. [2] = {
  4690. id = 272;
  4691. type = "Part";
  4692. children = {};
  4693. properties = {
  4694. BottomSurface = Enum.SurfaceType.Smooth;
  4695. Color = Color3.new(0.356863, 0.603922, 0.298039);
  4696. CFrame = CFrame.new(158.880493, 2137.62891, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4697. Rotation = Vector3.new(0, 90, 0);
  4698. BrickColor = BrickColor.new("Shamrock");
  4699. Parent = {
  4700. [1] = 270;
  4701. };
  4702. TopSurface = Enum.SurfaceType.Smooth;
  4703. Material = Enum.Material.SmoothPlastic;
  4704. Anchored = true;
  4705. Size = Vector3.new(17.024654388427734, 1.0640408992767334, 20.544172286987305);
  4706. };
  4707. };
  4708. };
  4709. properties = {
  4710. WorldPivot = CFrame.new(158.880493, 2122.89648, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4711. Name = "Mountain";
  4712. Parent = {
  4713. [1] = 176;
  4714. };
  4715. };
  4716. };
  4717. [33] = {
  4718. id = 273;
  4719. type = "Model";
  4720. children = {
  4721. [1] = {
  4722. id = 274;
  4723. type = "Part";
  4724. children = {};
  4725. properties = {
  4726. BottomSurface = Enum.SurfaceType.Smooth;
  4727. Color = Color3.new(0.627451, 0.372549, 0.207843);
  4728. CFrame = CFrame.new(175.673279, 2119.5188, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4729. Rotation = Vector3.new(0, 90, 0);
  4730. BrickColor = BrickColor.new("Dark orange");
  4731. Parent = {
  4732. [1] = 273;
  4733. };
  4734. TopSurface = Enum.SurfaceType.Smooth;
  4735. Material = Enum.Material.SmoothPlastic;
  4736. Anchored = true;
  4737. Size = Vector3.new(12.99930191040039, 21.811325073242188, 15.686655044555664);
  4738. };
  4739. };
  4740. [2] = {
  4741. id = 275;
  4742. type = "Part";
  4743. children = {};
  4744. properties = {
  4745. BottomSurface = Enum.SurfaceType.Smooth;
  4746. Color = Color3.new(0.356863, 0.603922, 0.298039);
  4747. CFrame = CFrame.new(175.673279, 2130.76831, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4748. Rotation = Vector3.new(0, 90, 0);
  4749. BrickColor = BrickColor.new("Shamrock");
  4750. Parent = {
  4751. [1] = 273;
  4752. };
  4753. TopSurface = Enum.SurfaceType.Smooth;
  4754. Material = Enum.Material.SmoothPlastic;
  4755. Anchored = true;
  4756. Size = Vector3.new(12.99930191040039, 0.8124563694000244, 15.686655044555664);
  4757. };
  4758. };
  4759. };
  4760. properties = {
  4761. WorldPivot = CFrame.new(175.673279, 2119.51929, -4455.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4762. Name = "Mountain";
  4763. Parent = {
  4764. [1] = 176;
  4765. };
  4766. };
  4767. };
  4768. [34] = {
  4769. id = 276;
  4770. type = "Model";
  4771. children = {
  4772. [1] = {
  4773. id = 277;
  4774. type = "Part";
  4775. children = {};
  4776. properties = {
  4777. BottomSurface = Enum.SurfaceType.Smooth;
  4778. Color = Color3.new(0.627451, 0.372549, 0.207843);
  4779. CFrame = CFrame.new(43.6384811, 2118.52759, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4780. Rotation = Vector3.new(0, 90, 0);
  4781. BrickColor = BrickColor.new("Dark orange");
  4782. Parent = {
  4783. [1] = 276;
  4784. };
  4785. TopSurface = Enum.SurfaceType.Smooth;
  4786. Material = Enum.Material.SmoothPlastic;
  4787. Anchored = true;
  4788. Size = Vector3.new(11.817545890808105, 19.82847785949707, 14.26059627532959);
  4789. };
  4790. };
  4791. [2] = {
  4792. id = 278;
  4793. type = "Part";
  4794. children = {};
  4795. properties = {
  4796. BottomSurface = Enum.SurfaceType.Smooth;
  4797. Color = Color3.new(0.356863, 0.603922, 0.298039);
  4798. CFrame = CFrame.new(43.6384811, 2128.75415, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4799. Rotation = Vector3.new(0, 90, 0);
  4800. BrickColor = BrickColor.new("Shamrock");
  4801. Parent = {
  4802. [1] = 276;
  4803. };
  4804. TopSurface = Enum.SurfaceType.Smooth;
  4805. Material = Enum.Material.SmoothPlastic;
  4806. Anchored = true;
  4807. Size = Vector3.new(11.817545890808105, 0.7385966181755066, 14.26059627532959);
  4808. };
  4809. };
  4810. };
  4811. properties = {
  4812. WorldPivot = CFrame.new(43.6384811, 2118.52808, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4813. Name = "Mountain";
  4814. Parent = {
  4815. [1] = 176;
  4816. };
  4817. };
  4818. };
  4819. [35] = {
  4820. id = 279;
  4821. type = "Model";
  4822. children = {
  4823. [1] = {
  4824. id = 280;
  4825. type = "Part";
  4826. children = {};
  4827. properties = {
  4828. BottomSurface = Enum.SurfaceType.Smooth;
  4829. Color = Color3.new(0.627451, 0.372549, 0.207843);
  4830. CFrame = CFrame.new(28.5121651, 2119.79785, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4831. Rotation = Vector3.new(0, 90, 0);
  4832. BrickColor = BrickColor.new("Dark orange");
  4833. Parent = {
  4834. [1] = 279;
  4835. };
  4836. TopSurface = Enum.SurfaceType.Smooth;
  4837. Material = Enum.Material.SmoothPlastic;
  4838. Anchored = true;
  4839. Size = Vector3.new(13.331669807434082, 22.369003295898438, 16.08773422241211);
  4840. };
  4841. };
  4842. [2] = {
  4843. id = 281;
  4844. type = "Part";
  4845. children = {};
  4846. properties = {
  4847. BottomSurface = Enum.SurfaceType.Smooth;
  4848. Color = Color3.new(0.356863, 0.603922, 0.298039);
  4849. CFrame = CFrame.new(28.5121651, 2131.33472, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4850. Rotation = Vector3.new(0, 90, 0);
  4851. BrickColor = BrickColor.new("Shamrock");
  4852. Parent = {
  4853. [1] = 279;
  4854. };
  4855. TopSurface = Enum.SurfaceType.Smooth;
  4856. Material = Enum.Material.SmoothPlastic;
  4857. Anchored = true;
  4858. Size = Vector3.new(13.331669807434082, 0.8332293629646301, 16.08773422241211);
  4859. };
  4860. };
  4861. };
  4862. properties = {
  4863. WorldPivot = CFrame.new(28.5121651, 2119.79834, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4864. Name = "Mountain";
  4865. Parent = {
  4866. [1] = 176;
  4867. };
  4868. };
  4869. };
  4870. [36] = {
  4871. id = 282;
  4872. type = "Model";
  4873. children = {
  4874. [1] = {
  4875. id = 283;
  4876. type = "Part";
  4877. children = {};
  4878. properties = {
  4879. BottomSurface = Enum.SurfaceType.Smooth;
  4880. Color = Color3.new(0.627451, 0.372549, 0.207843);
  4881. CFrame = CFrame.new(13.8986025, 2121.16113, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4882. Rotation = Vector3.new(0, 90, 0);
  4883. BrickColor = BrickColor.new("Dark orange");
  4884. Parent = {
  4885. [1] = 282;
  4886. };
  4887. TopSurface = Enum.SurfaceType.Smooth;
  4888. Material = Enum.Material.SmoothPlastic;
  4889. Anchored = true;
  4890. Size = Vector3.new(14.956583023071289, 25.095420837402344, 18.048568725585938);
  4891. };
  4892. };
  4893. [2] = {
  4894. id = 284;
  4895. type = "Part";
  4896. children = {};
  4897. properties = {
  4898. BottomSurface = Enum.SurfaceType.Smooth;
  4899. Color = Color3.new(0.356863, 0.603922, 0.298039);
  4900. CFrame = CFrame.new(13.8986025, 2134.10425, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4901. Rotation = Vector3.new(0, 90, 0);
  4902. BrickColor = BrickColor.new("Shamrock");
  4903. Parent = {
  4904. [1] = 282;
  4905. };
  4906. TopSurface = Enum.SurfaceType.Smooth;
  4907. Material = Enum.Material.SmoothPlastic;
  4908. Anchored = true;
  4909. Size = Vector3.new(14.956583023071289, 0.9347864389419556, 18.048568725585938);
  4910. };
  4911. };
  4912. };
  4913. properties = {
  4914. WorldPivot = CFrame.new(13.8986025, 2121.16138, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4915. Name = "Mountain";
  4916. Parent = {
  4917. [1] = 176;
  4918. };
  4919. };
  4920. };
  4921. [37] = {
  4922. id = 285;
  4923. type = "Model";
  4924. children = {
  4925. [1] = {
  4926. id = 286;
  4927. type = "Part";
  4928. children = {};
  4929. properties = {
  4930. BottomSurface = Enum.SurfaceType.Smooth;
  4931. Color = Color3.new(0.627451, 0.372549, 0.207843);
  4932. CFrame = CFrame.new(57.8674736, 2122.896, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4933. Rotation = Vector3.new(0, 90, 0);
  4934. BrickColor = BrickColor.new("Dark orange");
  4935. Parent = {
  4936. [1] = 285;
  4937. };
  4938. TopSurface = Enum.SurfaceType.Smooth;
  4939. Material = Enum.Material.SmoothPlastic;
  4940. Anchored = true;
  4941. Size = Vector3.new(17.0246524810791, 28.56540298461914, 20.544172286987305);
  4942. };
  4943. };
  4944. [2] = {
  4945. id = 287;
  4946. type = "Part";
  4947. children = {};
  4948. properties = {
  4949. BottomSurface = Enum.SurfaceType.Smooth;
  4950. Color = Color3.new(0.356863, 0.603922, 0.298039);
  4951. CFrame = CFrame.new(57.8674736, 2137.62891, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4952. Rotation = Vector3.new(0, 90, 0);
  4953. BrickColor = BrickColor.new("Shamrock");
  4954. Parent = {
  4955. [1] = 285;
  4956. };
  4957. TopSurface = Enum.SurfaceType.Smooth;
  4958. Material = Enum.Material.SmoothPlastic;
  4959. Anchored = true;
  4960. Size = Vector3.new(17.0246524810791, 1.0640407800674438, 20.544172286987305);
  4961. };
  4962. };
  4963. };
  4964. properties = {
  4965. WorldPivot = CFrame.new(57.8674736, 2122.89648, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4966. Name = "Mountain";
  4967. Parent = {
  4968. [1] = 176;
  4969. };
  4970. };
  4971. };
  4972. [38] = {
  4973. id = 288;
  4974. type = "Model";
  4975. children = {
  4976. [1] = {
  4977. id = 289;
  4978. type = "Part";
  4979. children = {};
  4980. properties = {
  4981. BottomSurface = Enum.SurfaceType.Smooth;
  4982. Color = Color3.new(0.627451, 0.372549, 0.207843);
  4983. CFrame = CFrame.new(74.3397751, 2121.50195, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  4984. Rotation = Vector3.new(0, 90, 0);
  4985. BrickColor = BrickColor.new("Dark orange");
  4986. Parent = {
  4987. [1] = 288;
  4988. };
  4989. TopSurface = Enum.SurfaceType.Smooth;
  4990. Material = Enum.Material.SmoothPlastic;
  4991. Anchored = true;
  4992. Size = Vector3.new(15.362812042236328, 25.777023315429688, 18.538776397705078);
  4993. };
  4994. };
  4995. [2] = {
  4996. id = 290;
  4997. type = "Part";
  4998. children = {};
  4999. properties = {
  5000. BottomSurface = Enum.SurfaceType.Smooth;
  5001. Color = Color3.new(0.356863, 0.603922, 0.298039);
  5002. CFrame = CFrame.new(74.3397751, 2134.79663, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  5003. Rotation = Vector3.new(0, 90, 0);
  5004. BrickColor = BrickColor.new("Shamrock");
  5005. Parent = {
  5006. [1] = 288;
  5007. };
  5008. TopSurface = Enum.SurfaceType.Smooth;
  5009. Material = Enum.Material.SmoothPlastic;
  5010. Anchored = true;
  5011. Size = Vector3.new(15.362812042236328, 0.9601757526397705, 18.538776397705078);
  5012. };
  5013. };
  5014. };
  5015. properties = {
  5016. WorldPivot = CFrame.new(74.3397751, 2121.5022, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  5017. Name = "Mountain";
  5018. Parent = {
  5019. [1] = 176;
  5020. };
  5021. };
  5022. };
  5023. [39] = {
  5024. id = 291;
  5025. type = "Model";
  5026. children = {
  5027. [1] = {
  5028. id = 292;
  5029. type = "Part";
  5030. children = {};
  5031. properties = {
  5032. BottomSurface = Enum.SurfaceType.Smooth;
  5033. Color = Color3.new(0.627451, 0.372549, 0.207843);
  5034. CFrame = CFrame.new(90.8761673, 2119.5188, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  5035. Rotation = Vector3.new(0, 90, 0);
  5036. BrickColor = BrickColor.new("Dark orange");
  5037. Parent = {
  5038. [1] = 291;
  5039. };
  5040. TopSurface = Enum.SurfaceType.Smooth;
  5041. Material = Enum.Material.SmoothPlastic;
  5042. Anchored = true;
  5043. Size = Vector3.new(12.99930191040039, 21.81132698059082, 15.68665599822998);
  5044. };
  5045. };
  5046. [2] = {
  5047. id = 293;
  5048. type = "Part";
  5049. children = {};
  5050. properties = {
  5051. BottomSurface = Enum.SurfaceType.Smooth;
  5052. Color = Color3.new(0.356863, 0.603922, 0.298039);
  5053. CFrame = CFrame.new(90.8761673, 2130.76831, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  5054. Rotation = Vector3.new(0, 90, 0);
  5055. BrickColor = BrickColor.new("Shamrock");
  5056. Parent = {
  5057. [1] = 291;
  5058. };
  5059. TopSurface = Enum.SurfaceType.Smooth;
  5060. Material = Enum.Material.SmoothPlastic;
  5061. Anchored = true;
  5062. Size = Vector3.new(12.99930191040039, 0.8124563694000244, 15.68665599822998);
  5063. };
  5064. };
  5065. };
  5066. properties = {
  5067. WorldPivot = CFrame.new(90.8761673, 2119.51929, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  5068. Name = "Mountain";
  5069. Parent = {
  5070. [1] = 176;
  5071. };
  5072. };
  5073. };
  5074. [40] = {
  5075. id = 294;
  5076. type = "Model";
  5077. children = {
  5078. [1] = {
  5079. id = 295;
  5080. type = "Part";
  5081. children = {};
  5082. properties = {
  5083. BottomSurface = Enum.SurfaceType.Smooth;
  5084. Color = Color3.new(0.627451, 0.372549, 0.207843);
  5085. CFrame = CFrame.new(106.130669, 2121.78076, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  5086. Rotation = Vector3.new(0, 90, 0);
  5087. BrickColor = BrickColor.new("Dark orange");
  5088. Parent = {
  5089. [1] = 294;
  5090. };
  5091. TopSurface = Enum.SurfaceType.Smooth;
  5092. Material = Enum.Material.SmoothPlastic;
  5093. Anchored = true;
  5094. Size = Vector3.new(15.695178031921387, 26.334697723388672, 18.93985366821289);
  5095. };
  5096. };
  5097. [2] = {
  5098. id = 296;
  5099. type = "Part";
  5100. children = {};
  5101. properties = {
  5102. BottomSurface = Enum.SurfaceType.Smooth;
  5103. Color = Color3.new(0.356863, 0.603922, 0.298039);
  5104. CFrame = CFrame.new(106.130669, 2135.36304, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  5105. Rotation = Vector3.new(0, 90, 0);
  5106. BrickColor = BrickColor.new("Shamrock");
  5107. Parent = {
  5108. [1] = 294;
  5109. };
  5110. TopSurface = Enum.SurfaceType.Smooth;
  5111. Material = Enum.Material.SmoothPlastic;
  5112. Anchored = true;
  5113. Size = Vector3.new(15.695178031921387, 0.9809486269950867, 18.93985366821289);
  5114. };
  5115. };
  5116. };
  5117. properties = {
  5118. WorldPivot = CFrame.new(106.130669, 2121.78125, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  5119. Name = "Mountain";
  5120. Parent = {
  5121. [1] = 176;
  5122. };
  5123. };
  5124. };
  5125. [41] = {
  5126. id = 297;
  5127. type = "Model";
  5128. children = {
  5129. [1] = {
  5130. id = 298;
  5131. type = "Part";
  5132. children = {};
  5133. properties = {
  5134. BottomSurface = Enum.SurfaceType.Smooth;
  5135. Color = Color3.new(0.627451, 0.372549, 0.207843);
  5136. CFrame = CFrame.new(124.525818, 2123.54663, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  5137. Rotation = Vector3.new(0, 90, 0);
  5138. BrickColor = BrickColor.new("Dark orange");
  5139. Parent = {
  5140. [1] = 297;
  5141. };
  5142. TopSurface = Enum.SurfaceType.Smooth;
  5143. Material = Enum.Material.SmoothPlastic;
  5144. Anchored = true;
  5145. Size = Vector3.new(17.80017852783203, 29.86664390563965, 21.48002052307129);
  5146. };
  5147. };
  5148. [2] = {
  5149. id = 299;
  5150. type = "Part";
  5151. children = {};
  5152. properties = {
  5153. BottomSurface = Enum.SurfaceType.Smooth;
  5154. Color = Color3.new(0.356863, 0.603922, 0.298039);
  5155. CFrame = CFrame.new(124.525818, 2138.95044, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  5156. Rotation = Vector3.new(0, 90, 0);
  5157. BrickColor = BrickColor.new("Shamrock");
  5158. Parent = {
  5159. [1] = 297;
  5160. };
  5161. TopSurface = Enum.SurfaceType.Smooth;
  5162. Material = Enum.Material.SmoothPlastic;
  5163. Anchored = true;
  5164. Size = Vector3.new(17.80017852783203, 1.112511157989502, 21.48002052307129);
  5165. };
  5166. };
  5167. };
  5168. properties = {
  5169. WorldPivot = CFrame.new(124.525818, 2123.54712, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  5170. Name = "Mountain";
  5171. Parent = {
  5172. [1] = 176;
  5173. };
  5174. };
  5175. };
  5176. [42] = {
  5177. id = 300;
  5178. type = "Model";
  5179. children = {
  5180. [1] = {
  5181. id = 301;
  5182. type = "Part";
  5183. children = {};
  5184. properties = {
  5185. BottomSurface = Enum.SurfaceType.Smooth;
  5186. Color = Color3.new(0.627451, 0.372549, 0.207843);
  5187. CFrame = CFrame.new(142.023651, 2120.41748, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  5188. Rotation = Vector3.new(0, 90, 0);
  5189. BrickColor = BrickColor.new("Dark orange");
  5190. Parent = {
  5191. [1] = 300;
  5192. };
  5193. TopSurface = Enum.SurfaceType.Smooth;
  5194. Material = Enum.Material.SmoothPlastic;
  5195. Anchored = true;
  5196. Size = Vector3.new(14.07026481628418, 23.608280181884766, 16.979019165039062);
  5197. };
  5198. };
  5199. [2] = {
  5200. id = 302;
  5201. type = "Part";
  5202. children = {};
  5203. properties = {
  5204. BottomSurface = Enum.SurfaceType.Smooth;
  5205. Color = Color3.new(0.356863, 0.603922, 0.298039);
  5206. CFrame = CFrame.new(142.023651, 2132.59375, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  5207. Rotation = Vector3.new(0, 90, 0);
  5208. BrickColor = BrickColor.new("Shamrock");
  5209. Parent = {
  5210. [1] = 300;
  5211. };
  5212. TopSurface = Enum.SurfaceType.Smooth;
  5213. Material = Enum.Material.SmoothPlastic;
  5214. Anchored = true;
  5215. Size = Vector3.new(14.07026481628418, 0.8793915510177612, 16.979019165039062);
  5216. };
  5217. };
  5218. };
  5219. properties = {
  5220. WorldPivot = CFrame.new(142.023651, 2120.41797, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  5221. Name = "Mountain";
  5222. Parent = {
  5223. [1] = 176;
  5224. };
  5225. };
  5226. };
  5227. [43] = {
  5228. id = 303;
  5229. type = "Model";
  5230. children = {
  5231. [1] = {
  5232. id = 304;
  5233. type = "Part";
  5234. children = {};
  5235. properties = {
  5236. BottomSurface = Enum.SurfaceType.Smooth;
  5237. Color = Color3.new(0.627451, 0.372549, 0.207843);
  5238. CFrame = CFrame.new(158.880493, 2122.896, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  5239. Rotation = Vector3.new(0, 90, 0);
  5240. BrickColor = BrickColor.new("Dark orange");
  5241. Parent = {
  5242. [1] = 303;
  5243. };
  5244. TopSurface = Enum.SurfaceType.Smooth;
  5245. Material = Enum.Material.SmoothPlastic;
  5246. Anchored = true;
  5247. Size = Vector3.new(17.024654388427734, 28.56540298461914, 20.544172286987305);
  5248. };
  5249. };
  5250. [2] = {
  5251. id = 305;
  5252. type = "Part";
  5253. children = {};
  5254. properties = {
  5255. BottomSurface = Enum.SurfaceType.Smooth;
  5256. Color = Color3.new(0.356863, 0.603922, 0.298039);
  5257. CFrame = CFrame.new(158.880493, 2137.62891, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  5258. Rotation = Vector3.new(0, 90, 0);
  5259. BrickColor = BrickColor.new("Shamrock");
  5260. Parent = {
  5261. [1] = 303;
  5262. };
  5263. TopSurface = Enum.SurfaceType.Smooth;
  5264. Material = Enum.Material.SmoothPlastic;
  5265. Anchored = true;
  5266. Size = Vector3.new(17.024654388427734, 1.0640408992767334, 20.544172286987305);
  5267. };
  5268. };
  5269. };
  5270. properties = {
  5271. WorldPivot = CFrame.new(158.880493, 2122.89648, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  5272. Name = "Mountain";
  5273. Parent = {
  5274. [1] = 176;
  5275. };
  5276. };
  5277. };
  5278. [44] = {
  5279. id = 306;
  5280. type = "Model";
  5281. children = {
  5282. [1] = {
  5283. id = 307;
  5284. type = "Part";
  5285. children = {};
  5286. properties = {
  5287. BottomSurface = Enum.SurfaceType.Smooth;
  5288. Color = Color3.new(0.627451, 0.372549, 0.207843);
  5289. CFrame = CFrame.new(175.673279, 2119.5188, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  5290. Rotation = Vector3.new(0, 90, 0);
  5291. BrickColor = BrickColor.new("Dark orange");
  5292. Parent = {
  5293. [1] = 306;
  5294. };
  5295. TopSurface = Enum.SurfaceType.Smooth;
  5296. Material = Enum.Material.SmoothPlastic;
  5297. Anchored = true;
  5298. Size = Vector3.new(12.99930191040039, 21.811325073242188, 15.686655044555664);
  5299. };
  5300. };
  5301. [2] = {
  5302. id = 308;
  5303. type = "Part";
  5304. children = {};
  5305. properties = {
  5306. BottomSurface = Enum.SurfaceType.Smooth;
  5307. Color = Color3.new(0.356863, 0.603922, 0.298039);
  5308. CFrame = CFrame.new(175.673279, 2130.76831, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  5309. Rotation = Vector3.new(0, 90, 0);
  5310. BrickColor = BrickColor.new("Shamrock");
  5311. Parent = {
  5312. [1] = 306;
  5313. };
  5314. TopSurface = Enum.SurfaceType.Smooth;
  5315. Material = Enum.Material.SmoothPlastic;
  5316. Anchored = true;
  5317. Size = Vector3.new(12.99930191040039, 0.8124563694000244, 15.686655044555664);
  5318. };
  5319. };
  5320. };
  5321. properties = {
  5322. WorldPivot = CFrame.new(175.673279, 2119.51929, -4274.16455, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  5323. Name = "Mountain";
  5324. Parent = {
  5325. [1] = 176;
  5326. };
  5327. };
  5328. };
  5329. };
  5330. properties = {
  5331. WorldPivot = CFrame.new(-0.984962463, 2120.18286, -4426.18311, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5332. Name = "walls";
  5333. Parent = {
  5334. [1] = 8;
  5335. };
  5336. };
  5337. };
  5338. };
  5339. properties = {
  5340. WorldPivot = CFrame.new(68.6707458, 2120.35596, -4371.31396, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5341. Name = "Model1";
  5342. Parent = {
  5343. [1] = 0;
  5344. };
  5345. };
  5346. };
  5347. [3] = {
  5348. id = 309;
  5349. type = "Model";
  5350. children = {
  5351. [1] = {
  5352. id = 310;
  5353. type = "Part";
  5354. children = {};
  5355. properties = {
  5356. BottomSurface = Enum.SurfaceType.Smooth;
  5357. Color = Color3.new(0.501961, 0.733333, 0.858824);
  5358. CFrame = CFrame.new(70.645874, 2120.6106, -4402.22754, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5359. Transparency = 0.15000000596046448;
  5360. BrickColor = BrickColor.new("Pastel Blue");
  5361. Parent = {
  5362. [1] = 309;
  5363. };
  5364. TopSurface = Enum.SurfaceType.Smooth;
  5365. Material = Enum.Material.Glass;
  5366. Anchored = true;
  5367. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  5368. };
  5369. };
  5370. [2] = {
  5371. id = 311;
  5372. type = "Part";
  5373. children = {};
  5374. properties = {
  5375. BottomSurface = Enum.SurfaceType.Smooth;
  5376. Color = Color3.new(0.105882, 0.164706, 0.207843);
  5377. CFrame = CFrame.new(73.7722168, 2120.63647, -4402.46045, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5378. BrickColor = BrickColor.new("Black");
  5379. Parent = {
  5380. [1] = 309;
  5381. };
  5382. TopSurface = Enum.SurfaceType.Smooth;
  5383. Material = Enum.Material.Glass;
  5384. Anchored = true;
  5385. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  5386. };
  5387. };
  5388. [3] = {
  5389. id = 312;
  5390. type = "Part";
  5391. children = {};
  5392. properties = {
  5393. BottomSurface = Enum.SurfaceType.Smooth;
  5394. Color = Color3.new(0.105882, 0.164706, 0.207843);
  5395. CFrame = CFrame.new(70.6268311, 2126.80225, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5396. BrickColor = BrickColor.new("Black");
  5397. Parent = {
  5398. [1] = 309;
  5399. };
  5400. TopSurface = Enum.SurfaceType.Smooth;
  5401. Material = Enum.Material.Glass;
  5402. Anchored = true;
  5403. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  5404. };
  5405. };
  5406. [4] = {
  5407. id = 313;
  5408. type = "Part";
  5409. children = {};
  5410. properties = {
  5411. BottomSurface = Enum.SurfaceType.Smooth;
  5412. Color = Color3.new(0.105882, 0.164706, 0.207843);
  5413. CFrame = CFrame.new(67.5377731, 2120.59766, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5414. BrickColor = BrickColor.new("Black");
  5415. Parent = {
  5416. [1] = 309;
  5417. };
  5418. TopSurface = Enum.SurfaceType.Smooth;
  5419. Material = Enum.Material.Glass;
  5420. Anchored = true;
  5421. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  5422. };
  5423. };
  5424. [5] = {
  5425. id = 314;
  5426. type = "Part";
  5427. children = {};
  5428. properties = {
  5429. BottomSurface = Enum.SurfaceType.Smooth;
  5430. Color = Color3.new(0.105882, 0.164706, 0.207843);
  5431. CFrame = CFrame.new(70.5802002, 2114.42505, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5432. BrickColor = BrickColor.new("Black");
  5433. Parent = {
  5434. [1] = 309;
  5435. };
  5436. TopSurface = Enum.SurfaceType.Smooth;
  5437. Material = Enum.Material.Glass;
  5438. Anchored = true;
  5439. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  5440. };
  5441. };
  5442. [6] = {
  5443. id = 315;
  5444. type = "Part";
  5445. children = {};
  5446. properties = {
  5447. BottomSurface = Enum.SurfaceType.Smooth;
  5448. Color = Color3.new(0.203922, 0.556863, 0.25098);
  5449. CFrame = CFrame.new(70.6508026, 2120.60547, -4402.16357, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5450. BrickColor = BrickColor.new("Sea green");
  5451. Parent = {
  5452. [1] = 309;
  5453. };
  5454. TopSurface = Enum.SurfaceType.Smooth;
  5455. Material = Enum.Material.Grass;
  5456. Anchored = true;
  5457. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  5458. };
  5459. };
  5460. };
  5461. properties = {
  5462. WorldPivot = CFrame.new(70.6508026, 2120.60547, -4402.36963, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5463. Parent = {
  5464. [1] = 0;
  5465. };
  5466. };
  5467. };
  5468. [4] = {
  5469. id = 316;
  5470. type = "Model";
  5471. children = {
  5472. [1] = {
  5473. id = 317;
  5474. type = "Part";
  5475. children = {};
  5476. properties = {
  5477. BottomSurface = Enum.SurfaceType.Smooth;
  5478. Color = Color3.new(0.560784, 0.298039, 0.164706);
  5479. CFrame = CFrame.new(76.9924622, 2119.61597, -4402.21191, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5480. BrickColor = BrickColor.new("Rust");
  5481. Parent = {
  5482. [1] = 316;
  5483. };
  5484. TopSurface = Enum.SurfaceType.Smooth;
  5485. Material = Enum.Material.Wood;
  5486. Anchored = true;
  5487. Size = Vector3.new(2.3146982192993164, 17.946727752685547, 0.09618684649467468);
  5488. };
  5489. };
  5490. [2] = {
  5491. id = 318;
  5492. type = "Part";
  5493. children = {};
  5494. properties = {
  5495. BottomSurface = Enum.SurfaceType.Smooth;
  5496. Color = Color3.new(0.203922, 0.556863, 0.25098);
  5497. CFrame = CFrame.new(81.0044861, 2120.04102, -4402.16357, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5498. BrickColor = BrickColor.new("Sea green");
  5499. Parent = {
  5500. [1] = 316;
  5501. };
  5502. TopSurface = Enum.SurfaceType.Smooth;
  5503. Material = Enum.Material.Grass;
  5504. Anchored = true;
  5505. Size = Vector3.new(12.201473236083984, 16.777456283569336, 0.001007080078125);
  5506. };
  5507. };
  5508. [3] = {
  5509. id = 319;
  5510. type = "Part";
  5511. children = {};
  5512. properties = {
  5513. BottomSurface = Enum.SurfaceType.Smooth;
  5514. Color = Color3.new(0.560784, 0.298039, 0.164706);
  5515. CFrame = CFrame.new(81.0243683, 2119.8772, -4402.21191, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5516. BrickColor = BrickColor.new("Rust");
  5517. Parent = {
  5518. [1] = 316;
  5519. };
  5520. TopSurface = Enum.SurfaceType.Smooth;
  5521. Material = Enum.Material.Wood;
  5522. Anchored = true;
  5523. Size = Vector3.new(2.3146982192993164, 17.328125, 0.09618684649467468);
  5524. };
  5525. };
  5526. [4] = {
  5527. id = 320;
  5528. type = "Part";
  5529. children = {};
  5530. properties = {
  5531. BottomSurface = Enum.SurfaceType.Smooth;
  5532. Color = Color3.new(0.560784, 0.298039, 0.164706);
  5533. CFrame = CFrame.new(85.0499573, 2119.73389, -4402.21191, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5534. BrickColor = BrickColor.new("Rust");
  5535. Parent = {
  5536. [1] = 316;
  5537. };
  5538. TopSurface = Enum.SurfaceType.Smooth;
  5539. Material = Enum.Material.Wood;
  5540. Anchored = true;
  5541. Size = Vector3.new(2.3146982192993164, 17.71953773498535, 0.09618684649467468);
  5542. };
  5543. };
  5544. };
  5545. properties = {
  5546. WorldPivot = CFrame.new(81.0044861, 2119.61816, -4402.19922, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5547. Parent = {
  5548. [1] = 0;
  5549. };
  5550. };
  5551. };
  5552. [5] = {
  5553. id = 321;
  5554. type = "Model";
  5555. children = {
  5556. [1] = {
  5557. id = 322;
  5558. type = "Part";
  5559. children = {};
  5560. properties = {
  5561. BottomSurface = Enum.SurfaceType.Smooth;
  5562. Color = Color3.new(0.560784, 0.298039, 0.164706);
  5563. CFrame = CFrame.new(76.9924622, 2136.01733, -4402.21191, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5564. BrickColor = BrickColor.new("Rust");
  5565. Parent = {
  5566. [1] = 321;
  5567. };
  5568. TopSurface = Enum.SurfaceType.Smooth;
  5569. Material = Enum.Material.Wood;
  5570. Anchored = true;
  5571. Size = Vector3.new(2.3146982192993164, 17.946727752685547, 0.09618684649467468);
  5572. };
  5573. };
  5574. [2] = {
  5575. id = 323;
  5576. type = "Part";
  5577. children = {};
  5578. properties = {
  5579. BottomSurface = Enum.SurfaceType.Smooth;
  5580. Color = Color3.new(0.203922, 0.556863, 0.25098);
  5581. CFrame = CFrame.new(81.0044861, 2136.44238, -4402.16357, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5582. BrickColor = BrickColor.new("Sea green");
  5583. Parent = {
  5584. [1] = 321;
  5585. };
  5586. TopSurface = Enum.SurfaceType.Smooth;
  5587. Material = Enum.Material.Grass;
  5588. Anchored = true;
  5589. Size = Vector3.new(12.201473236083984, 16.777456283569336, 0.001007080078125);
  5590. };
  5591. };
  5592. [3] = {
  5593. id = 324;
  5594. type = "Part";
  5595. children = {};
  5596. properties = {
  5597. BottomSurface = Enum.SurfaceType.Smooth;
  5598. Color = Color3.new(0.560784, 0.298039, 0.164706);
  5599. CFrame = CFrame.new(81.0243683, 2136.27881, -4402.21191, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5600. BrickColor = BrickColor.new("Rust");
  5601. Parent = {
  5602. [1] = 321;
  5603. };
  5604. TopSurface = Enum.SurfaceType.Smooth;
  5605. Material = Enum.Material.Wood;
  5606. Anchored = true;
  5607. Size = Vector3.new(2.3146982192993164, 17.328125, 0.09618684649467468);
  5608. };
  5609. };
  5610. [4] = {
  5611. id = 325;
  5612. type = "Part";
  5613. children = {};
  5614. properties = {
  5615. BottomSurface = Enum.SurfaceType.Smooth;
  5616. Color = Color3.new(0.560784, 0.298039, 0.164706);
  5617. CFrame = CFrame.new(85.0499573, 2136.1355, -4402.21191, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5618. BrickColor = BrickColor.new("Rust");
  5619. Parent = {
  5620. [1] = 321;
  5621. };
  5622. TopSurface = Enum.SurfaceType.Smooth;
  5623. Material = Enum.Material.Wood;
  5624. Anchored = true;
  5625. Size = Vector3.new(2.3146982192993164, 17.71953773498535, 0.09618684649467468);
  5626. };
  5627. };
  5628. };
  5629. properties = {
  5630. WorldPivot = CFrame.new(81.0044861, 2136.01953, -4402.19922, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5631. Parent = {
  5632. [1] = 0;
  5633. };
  5634. };
  5635. };
  5636. [6] = {
  5637. id = 326;
  5638. type = "Model";
  5639. children = {
  5640. [1] = {
  5641. id = 327;
  5642. type = "Part";
  5643. children = {};
  5644. properties = {
  5645. BottomSurface = Enum.SurfaceType.Smooth;
  5646. Color = Color3.new(0.203922, 0.556863, 0.25098);
  5647. CFrame = CFrame.new(91.7105713, 2137.00684, -4402.16357, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5648. BrickColor = BrickColor.new("Sea green");
  5649. Parent = {
  5650. [1] = 326;
  5651. };
  5652. TopSurface = Enum.SurfaceType.Smooth;
  5653. Material = Enum.Material.Grass;
  5654. Anchored = true;
  5655. Size = Vector3.new(7.376641750335693, 13.22484016418457, 0.001007080078125);
  5656. };
  5657. };
  5658. [2] = {
  5659. id = 328;
  5660. type = "Part";
  5661. children = {};
  5662. properties = {
  5663. BottomSurface = Enum.SurfaceType.Smooth;
  5664. Color = Color3.new(0.105882, 0.164706, 0.207843);
  5665. CFrame = CFrame.new(91.7627106, 2143.20361, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5666. BrickColor = BrickColor.new("Black");
  5667. Parent = {
  5668. [1] = 326;
  5669. };
  5670. TopSurface = Enum.SurfaceType.Smooth;
  5671. Material = Enum.Material.Glass;
  5672. Anchored = true;
  5673. Size = Vector3.new(6.919971466064453, 0.3646019995212555, 0.33878105878829956);
  5674. };
  5675. };
  5676. [3] = {
  5677. id = 329;
  5678. type = "Part";
  5679. children = {};
  5680. properties = {
  5681. BottomSurface = Enum.SurfaceType.Smooth;
  5682. Color = Color3.new(0.105882, 0.164706, 0.207843);
  5683. CFrame = CFrame.new(95.0439606, 2136.99902, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5684. BrickColor = BrickColor.new("Black");
  5685. Parent = {
  5686. [1] = 326;
  5687. };
  5688. TopSurface = Enum.SurfaceType.Smooth;
  5689. Material = Enum.Material.Glass;
  5690. Anchored = true;
  5691. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  5692. };
  5693. };
  5694. [4] = {
  5695. id = 330;
  5696. type = "Part";
  5697. children = {};
  5698. properties = {
  5699. BottomSurface = Enum.SurfaceType.Smooth;
  5700. Color = Color3.new(0.105882, 0.164706, 0.207843);
  5701. CFrame = CFrame.new(88.4535522, 2136.99902, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5702. BrickColor = BrickColor.new("Black");
  5703. Parent = {
  5704. [1] = 326;
  5705. };
  5706. TopSurface = Enum.SurfaceType.Smooth;
  5707. Material = Enum.Material.Glass;
  5708. Anchored = true;
  5709. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  5710. };
  5711. };
  5712. [5] = {
  5713. id = 331;
  5714. type = "Part";
  5715. children = {};
  5716. properties = {
  5717. BottomSurface = Enum.SurfaceType.Smooth;
  5718. Color = Color3.new(0.105882, 0.164706, 0.207843);
  5719. CFrame = CFrame.new(91.7308502, 2130.82642, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5720. BrickColor = BrickColor.new("Black");
  5721. Parent = {
  5722. [1] = 326;
  5723. };
  5724. TopSurface = Enum.SurfaceType.Smooth;
  5725. Material = Enum.Material.Glass;
  5726. Anchored = true;
  5727. Size = Vector3.new(6.983715057373047, 0.3646019995212555, 0.33878105878829956);
  5728. };
  5729. };
  5730. [6] = {
  5731. id = 332;
  5732. type = "Part";
  5733. children = {};
  5734. properties = {
  5735. BottomSurface = Enum.SurfaceType.Smooth;
  5736. Color = Color3.new(0.501961, 0.733333, 0.858824);
  5737. CFrame = CFrame.new(91.839859, 2136.99902, -4402.22656, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5738. Transparency = 0.10000000149011612;
  5739. BrickColor = BrickColor.new("Pastel Blue");
  5740. Parent = {
  5741. [1] = 326;
  5742. };
  5743. TopSurface = Enum.SurfaceType.Smooth;
  5744. Material = Enum.Material.Glass;
  5745. Anchored = true;
  5746. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  5747. };
  5748. };
  5749. };
  5750. properties = {
  5751. WorldPivot = CFrame.new(91.7105713, 2137.00684, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5752. Parent = {
  5753. [1] = 0;
  5754. };
  5755. };
  5756. };
  5757. [7] = {
  5758. id = 333;
  5759. type = "Model";
  5760. children = {
  5761. [1] = {
  5762. id = 334;
  5763. type = "Part";
  5764. children = {};
  5765. properties = {
  5766. BottomSurface = Enum.SurfaceType.Smooth;
  5767. Color = Color3.new(0.501961, 0.733333, 0.858824);
  5768. CFrame = CFrame.new(70.645874, 2137.01196, -4402.22754, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5769. Transparency = 0.15000000596046448;
  5770. BrickColor = BrickColor.new("Pastel Blue");
  5771. Parent = {
  5772. [1] = 333;
  5773. };
  5774. TopSurface = Enum.SurfaceType.Smooth;
  5775. Material = Enum.Material.Glass;
  5776. Anchored = true;
  5777. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  5778. };
  5779. };
  5780. [2] = {
  5781. id = 335;
  5782. type = "Part";
  5783. children = {};
  5784. properties = {
  5785. BottomSurface = Enum.SurfaceType.Smooth;
  5786. Color = Color3.new(0.105882, 0.164706, 0.207843);
  5787. CFrame = CFrame.new(73.7722168, 2137.03809, -4402.46045, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5788. BrickColor = BrickColor.new("Black");
  5789. Parent = {
  5790. [1] = 333;
  5791. };
  5792. TopSurface = Enum.SurfaceType.Smooth;
  5793. Material = Enum.Material.Glass;
  5794. Anchored = true;
  5795. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  5796. };
  5797. };
  5798. [3] = {
  5799. id = 336;
  5800. type = "Part";
  5801. children = {};
  5802. properties = {
  5803. BottomSurface = Enum.SurfaceType.Smooth;
  5804. Color = Color3.new(0.105882, 0.164706, 0.207843);
  5805. CFrame = CFrame.new(70.6268311, 2143.20361, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5806. BrickColor = BrickColor.new("Black");
  5807. Parent = {
  5808. [1] = 333;
  5809. };
  5810. TopSurface = Enum.SurfaceType.Smooth;
  5811. Material = Enum.Material.Glass;
  5812. Anchored = true;
  5813. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  5814. };
  5815. };
  5816. [4] = {
  5817. id = 337;
  5818. type = "Part";
  5819. children = {};
  5820. properties = {
  5821. BottomSurface = Enum.SurfaceType.Smooth;
  5822. Color = Color3.new(0.105882, 0.164706, 0.207843);
  5823. CFrame = CFrame.new(67.5377731, 2136.99902, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5824. BrickColor = BrickColor.new("Black");
  5825. Parent = {
  5826. [1] = 333;
  5827. };
  5828. TopSurface = Enum.SurfaceType.Smooth;
  5829. Material = Enum.Material.Glass;
  5830. Anchored = true;
  5831. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  5832. };
  5833. };
  5834. [5] = {
  5835. id = 338;
  5836. type = "Part";
  5837. children = {};
  5838. properties = {
  5839. BottomSurface = Enum.SurfaceType.Smooth;
  5840. Color = Color3.new(0.105882, 0.164706, 0.207843);
  5841. CFrame = CFrame.new(70.5802002, 2130.82642, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5842. BrickColor = BrickColor.new("Black");
  5843. Parent = {
  5844. [1] = 333;
  5845. };
  5846. TopSurface = Enum.SurfaceType.Smooth;
  5847. Material = Enum.Material.Glass;
  5848. Anchored = true;
  5849. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  5850. };
  5851. };
  5852. [6] = {
  5853. id = 339;
  5854. type = "Part";
  5855. children = {};
  5856. properties = {
  5857. BottomSurface = Enum.SurfaceType.Smooth;
  5858. Color = Color3.new(0.203922, 0.556863, 0.25098);
  5859. CFrame = CFrame.new(70.6508026, 2137.00684, -4402.16357, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5860. BrickColor = BrickColor.new("Sea green");
  5861. Parent = {
  5862. [1] = 333;
  5863. };
  5864. TopSurface = Enum.SurfaceType.Smooth;
  5865. Material = Enum.Material.Grass;
  5866. Anchored = true;
  5867. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  5868. };
  5869. };
  5870. };
  5871. properties = {
  5872. WorldPivot = CFrame.new(70.6508026, 2137.00684, -4402.36963, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5873. Parent = {
  5874. [1] = 0;
  5875. };
  5876. };
  5877. };
  5878. [8] = {
  5879. id = 340;
  5880. type = "Model";
  5881. children = {
  5882. [1] = {
  5883. id = 341;
  5884. type = "Part";
  5885. children = {};
  5886. properties = {
  5887. BottomSurface = Enum.SurfaceType.Smooth;
  5888. Color = Color3.new(0.560784, 0.298039, 0.164706);
  5889. CFrame = CFrame.new(76.9924622, 2152.50684, -4402.21191, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5890. BrickColor = BrickColor.new("Rust");
  5891. Parent = {
  5892. [1] = 340;
  5893. };
  5894. TopSurface = Enum.SurfaceType.Smooth;
  5895. Material = Enum.Material.Wood;
  5896. Anchored = true;
  5897. Size = Vector3.new(2.3146982192993164, 17.946727752685547, 0.09618684649467468);
  5898. };
  5899. };
  5900. [2] = {
  5901. id = 342;
  5902. type = "Part";
  5903. children = {};
  5904. properties = {
  5905. BottomSurface = Enum.SurfaceType.Smooth;
  5906. Color = Color3.new(0.203922, 0.556863, 0.25098);
  5907. CFrame = CFrame.new(81.0044861, 2152.93213, -4402.16357, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5908. BrickColor = BrickColor.new("Sea green");
  5909. Parent = {
  5910. [1] = 340;
  5911. };
  5912. TopSurface = Enum.SurfaceType.Smooth;
  5913. Material = Enum.Material.Grass;
  5914. Anchored = true;
  5915. Size = Vector3.new(12.201473236083984, 16.777456283569336, 0.001007080078125);
  5916. };
  5917. };
  5918. [3] = {
  5919. id = 343;
  5920. type = "Part";
  5921. children = {};
  5922. properties = {
  5923. BottomSurface = Enum.SurfaceType.Smooth;
  5924. Color = Color3.new(0.560784, 0.298039, 0.164706);
  5925. CFrame = CFrame.new(81.0243683, 2152.76831, -4402.21191, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5926. BrickColor = BrickColor.new("Rust");
  5927. Parent = {
  5928. [1] = 340;
  5929. };
  5930. TopSurface = Enum.SurfaceType.Smooth;
  5931. Material = Enum.Material.Wood;
  5932. Anchored = true;
  5933. Size = Vector3.new(2.3146982192993164, 17.328125, 0.09618684649467468);
  5934. };
  5935. };
  5936. [4] = {
  5937. id = 344;
  5938. type = "Part";
  5939. children = {};
  5940. properties = {
  5941. BottomSurface = Enum.SurfaceType.Smooth;
  5942. Color = Color3.new(0.560784, 0.298039, 0.164706);
  5943. CFrame = CFrame.new(85.0499573, 2152.625, -4402.21191, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5944. BrickColor = BrickColor.new("Rust");
  5945. Parent = {
  5946. [1] = 340;
  5947. };
  5948. TopSurface = Enum.SurfaceType.Smooth;
  5949. Material = Enum.Material.Wood;
  5950. Anchored = true;
  5951. Size = Vector3.new(2.3146982192993164, 17.71953773498535, 0.09618684649467468);
  5952. };
  5953. };
  5954. };
  5955. properties = {
  5956. WorldPivot = CFrame.new(81.0044861, 2152.50903, -4402.19922, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5957. Parent = {
  5958. [1] = 0;
  5959. };
  5960. };
  5961. };
  5962. [9] = {
  5963. id = 345;
  5964. type = "Model";
  5965. children = {
  5966. [1] = {
  5967. id = 346;
  5968. type = "Part";
  5969. children = {};
  5970. properties = {
  5971. BottomSurface = Enum.SurfaceType.Smooth;
  5972. Color = Color3.new(0.203922, 0.556863, 0.25098);
  5973. CFrame = CFrame.new(91.7105713, 2153.49634, -4402.16357, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5974. BrickColor = BrickColor.new("Sea green");
  5975. Parent = {
  5976. [1] = 345;
  5977. };
  5978. TopSurface = Enum.SurfaceType.Smooth;
  5979. Material = Enum.Material.Grass;
  5980. Anchored = true;
  5981. Size = Vector3.new(7.376641750335693, 13.22484016418457, 0.001007080078125);
  5982. };
  5983. };
  5984. [2] = {
  5985. id = 347;
  5986. type = "Part";
  5987. children = {};
  5988. properties = {
  5989. BottomSurface = Enum.SurfaceType.Smooth;
  5990. Color = Color3.new(0.105882, 0.164706, 0.207843);
  5991. CFrame = CFrame.new(91.7627106, 2159.69312, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  5992. BrickColor = BrickColor.new("Black");
  5993. Parent = {
  5994. [1] = 345;
  5995. };
  5996. TopSurface = Enum.SurfaceType.Smooth;
  5997. Material = Enum.Material.Glass;
  5998. Anchored = true;
  5999. Size = Vector3.new(6.919971466064453, 0.3646019995212555, 0.33878105878829956);
  6000. };
  6001. };
  6002. [3] = {
  6003. id = 348;
  6004. type = "Part";
  6005. children = {};
  6006. properties = {
  6007. BottomSurface = Enum.SurfaceType.Smooth;
  6008. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6009. CFrame = CFrame.new(95.0439606, 2153.48853, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6010. BrickColor = BrickColor.new("Black");
  6011. Parent = {
  6012. [1] = 345;
  6013. };
  6014. TopSurface = Enum.SurfaceType.Smooth;
  6015. Material = Enum.Material.Glass;
  6016. Anchored = true;
  6017. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  6018. };
  6019. };
  6020. [4] = {
  6021. id = 349;
  6022. type = "Part";
  6023. children = {};
  6024. properties = {
  6025. BottomSurface = Enum.SurfaceType.Smooth;
  6026. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6027. CFrame = CFrame.new(88.4535522, 2153.48853, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6028. BrickColor = BrickColor.new("Black");
  6029. Parent = {
  6030. [1] = 345;
  6031. };
  6032. TopSurface = Enum.SurfaceType.Smooth;
  6033. Material = Enum.Material.Glass;
  6034. Anchored = true;
  6035. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  6036. };
  6037. };
  6038. [5] = {
  6039. id = 350;
  6040. type = "Part";
  6041. children = {};
  6042. properties = {
  6043. BottomSurface = Enum.SurfaceType.Smooth;
  6044. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6045. CFrame = CFrame.new(91.7308502, 2147.31592, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6046. BrickColor = BrickColor.new("Black");
  6047. Parent = {
  6048. [1] = 345;
  6049. };
  6050. TopSurface = Enum.SurfaceType.Smooth;
  6051. Material = Enum.Material.Glass;
  6052. Anchored = true;
  6053. Size = Vector3.new(6.983715057373047, 0.3646019995212555, 0.33878105878829956);
  6054. };
  6055. };
  6056. [6] = {
  6057. id = 351;
  6058. type = "Part";
  6059. children = {};
  6060. properties = {
  6061. BottomSurface = Enum.SurfaceType.Smooth;
  6062. Color = Color3.new(0.501961, 0.733333, 0.858824);
  6063. CFrame = CFrame.new(91.839859, 2153.48853, -4402.22656, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6064. Transparency = 0.10000000149011612;
  6065. BrickColor = BrickColor.new("Pastel Blue");
  6066. Parent = {
  6067. [1] = 345;
  6068. };
  6069. TopSurface = Enum.SurfaceType.Smooth;
  6070. Material = Enum.Material.Glass;
  6071. Anchored = true;
  6072. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  6073. };
  6074. };
  6075. };
  6076. properties = {
  6077. WorldPivot = CFrame.new(91.7105713, 2153.49634, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6078. Parent = {
  6079. [1] = 0;
  6080. };
  6081. };
  6082. };
  6083. [10] = {
  6084. id = 352;
  6085. type = "Model";
  6086. children = {
  6087. [1] = {
  6088. id = 353;
  6089. type = "Part";
  6090. children = {};
  6091. properties = {
  6092. BottomSurface = Enum.SurfaceType.Smooth;
  6093. Color = Color3.new(0.501961, 0.733333, 0.858824);
  6094. CFrame = CFrame.new(70.645874, 2153.50146, -4402.22754, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6095. Transparency = 0.15000000596046448;
  6096. BrickColor = BrickColor.new("Pastel Blue");
  6097. Parent = {
  6098. [1] = 352;
  6099. };
  6100. TopSurface = Enum.SurfaceType.Smooth;
  6101. Material = Enum.Material.Glass;
  6102. Anchored = true;
  6103. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  6104. };
  6105. };
  6106. [2] = {
  6107. id = 354;
  6108. type = "Part";
  6109. children = {};
  6110. properties = {
  6111. BottomSurface = Enum.SurfaceType.Smooth;
  6112. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6113. CFrame = CFrame.new(73.7722168, 2153.52759, -4402.46045, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6114. BrickColor = BrickColor.new("Black");
  6115. Parent = {
  6116. [1] = 352;
  6117. };
  6118. TopSurface = Enum.SurfaceType.Smooth;
  6119. Material = Enum.Material.Glass;
  6120. Anchored = true;
  6121. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  6122. };
  6123. };
  6124. [3] = {
  6125. id = 355;
  6126. type = "Part";
  6127. children = {};
  6128. properties = {
  6129. BottomSurface = Enum.SurfaceType.Smooth;
  6130. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6131. CFrame = CFrame.new(70.6268311, 2159.69312, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6132. BrickColor = BrickColor.new("Black");
  6133. Parent = {
  6134. [1] = 352;
  6135. };
  6136. TopSurface = Enum.SurfaceType.Smooth;
  6137. Material = Enum.Material.Glass;
  6138. Anchored = true;
  6139. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  6140. };
  6141. };
  6142. [4] = {
  6143. id = 356;
  6144. type = "Part";
  6145. children = {};
  6146. properties = {
  6147. BottomSurface = Enum.SurfaceType.Smooth;
  6148. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6149. CFrame = CFrame.new(67.5377731, 2153.48853, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6150. BrickColor = BrickColor.new("Black");
  6151. Parent = {
  6152. [1] = 352;
  6153. };
  6154. TopSurface = Enum.SurfaceType.Smooth;
  6155. Material = Enum.Material.Glass;
  6156. Anchored = true;
  6157. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  6158. };
  6159. };
  6160. [5] = {
  6161. id = 357;
  6162. type = "Part";
  6163. children = {};
  6164. properties = {
  6165. BottomSurface = Enum.SurfaceType.Smooth;
  6166. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6167. CFrame = CFrame.new(70.5802002, 2147.31592, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6168. BrickColor = BrickColor.new("Black");
  6169. Parent = {
  6170. [1] = 352;
  6171. };
  6172. TopSurface = Enum.SurfaceType.Smooth;
  6173. Material = Enum.Material.Glass;
  6174. Anchored = true;
  6175. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  6176. };
  6177. };
  6178. [6] = {
  6179. id = 358;
  6180. type = "Part";
  6181. children = {};
  6182. properties = {
  6183. BottomSurface = Enum.SurfaceType.Smooth;
  6184. Color = Color3.new(0.203922, 0.556863, 0.25098);
  6185. CFrame = CFrame.new(70.6508026, 2153.49634, -4402.16357, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6186. BrickColor = BrickColor.new("Sea green");
  6187. Parent = {
  6188. [1] = 352;
  6189. };
  6190. TopSurface = Enum.SurfaceType.Smooth;
  6191. Material = Enum.Material.Grass;
  6192. Anchored = true;
  6193. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  6194. };
  6195. };
  6196. };
  6197. properties = {
  6198. WorldPivot = CFrame.new(70.6508026, 2153.49634, -4402.36963, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6199. Parent = {
  6200. [1] = 0;
  6201. };
  6202. };
  6203. };
  6204. [11] = {
  6205. id = 359;
  6206. type = "Part";
  6207. children = {};
  6208. properties = {
  6209. BottomSurface = Enum.SurfaceType.Smooth;
  6210. Color = Color3.new(0.203922, 0.556863, 0.25098);
  6211. CFrame = CFrame.new(91.9638596, 2111.74316, -4333.22998, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6212. BrickColor = BrickColor.new("Sea green");
  6213. Parent = {
  6214. [1] = 0;
  6215. };
  6216. TopSurface = Enum.SurfaceType.Smooth;
  6217. Material = Enum.Material.Grass;
  6218. Anchored = true;
  6219. Size = Vector3.new(203.09695434570312, 1, 239.94532775878906);
  6220. };
  6221. };
  6222. [12] = {
  6223. id = 360;
  6224. type = "Model";
  6225. children = {
  6226. [1] = {
  6227. id = 361;
  6228. type = "Part";
  6229. children = {};
  6230. properties = {
  6231. BottomSurface = Enum.SurfaceType.Smooth;
  6232. Color = Color3.new(0.560784, 0.298039, 0.164706);
  6233. CFrame = CFrame.new(76.9924622, 2168.9082, -4402.21191, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6234. BrickColor = BrickColor.new("Rust");
  6235. Parent = {
  6236. [1] = 360;
  6237. };
  6238. TopSurface = Enum.SurfaceType.Smooth;
  6239. Material = Enum.Material.Wood;
  6240. Anchored = true;
  6241. Size = Vector3.new(2.3146982192993164, 17.946727752685547, 0.09618684649467468);
  6242. };
  6243. };
  6244. [2] = {
  6245. id = 362;
  6246. type = "Part";
  6247. children = {};
  6248. properties = {
  6249. BottomSurface = Enum.SurfaceType.Smooth;
  6250. Color = Color3.new(0.203922, 0.556863, 0.25098);
  6251. CFrame = CFrame.new(81.0044861, 2169.3335, -4402.16357, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6252. BrickColor = BrickColor.new("Sea green");
  6253. Parent = {
  6254. [1] = 360;
  6255. };
  6256. TopSurface = Enum.SurfaceType.Smooth;
  6257. Material = Enum.Material.Grass;
  6258. Anchored = true;
  6259. Size = Vector3.new(12.201473236083984, 16.777456283569336, 0.001007080078125);
  6260. };
  6261. };
  6262. [3] = {
  6263. id = 363;
  6264. type = "Part";
  6265. children = {};
  6266. properties = {
  6267. BottomSurface = Enum.SurfaceType.Smooth;
  6268. Color = Color3.new(0.560784, 0.298039, 0.164706);
  6269. CFrame = CFrame.new(81.0243683, 2169.16968, -4402.21191, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6270. BrickColor = BrickColor.new("Rust");
  6271. Parent = {
  6272. [1] = 360;
  6273. };
  6274. TopSurface = Enum.SurfaceType.Smooth;
  6275. Material = Enum.Material.Wood;
  6276. Anchored = true;
  6277. Size = Vector3.new(2.3146982192993164, 17.328125, 0.09618684649467468);
  6278. };
  6279. };
  6280. [4] = {
  6281. id = 364;
  6282. type = "Part";
  6283. children = {};
  6284. properties = {
  6285. BottomSurface = Enum.SurfaceType.Smooth;
  6286. Color = Color3.new(0.560784, 0.298039, 0.164706);
  6287. CFrame = CFrame.new(85.0499573, 2169.02637, -4402.21191, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6288. BrickColor = BrickColor.new("Rust");
  6289. Parent = {
  6290. [1] = 360;
  6291. };
  6292. TopSurface = Enum.SurfaceType.Smooth;
  6293. Material = Enum.Material.Wood;
  6294. Anchored = true;
  6295. Size = Vector3.new(2.3146982192993164, 17.71953773498535, 0.09618684649467468);
  6296. };
  6297. };
  6298. };
  6299. properties = {
  6300. WorldPivot = CFrame.new(81.0044861, 2168.91064, -4402.19922, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6301. Parent = {
  6302. [1] = 0;
  6303. };
  6304. };
  6305. };
  6306. [13] = {
  6307. id = 365;
  6308. type = "Model";
  6309. children = {
  6310. [1] = {
  6311. id = 366;
  6312. type = "Part";
  6313. children = {};
  6314. properties = {
  6315. BottomSurface = Enum.SurfaceType.Smooth;
  6316. Color = Color3.new(0.501961, 0.733333, 0.858824);
  6317. CFrame = CFrame.new(70.645874, 2169.90308, -4402.22754, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6318. Transparency = 0.15000000596046448;
  6319. BrickColor = BrickColor.new("Pastel Blue");
  6320. Parent = {
  6321. [1] = 365;
  6322. };
  6323. TopSurface = Enum.SurfaceType.Smooth;
  6324. Material = Enum.Material.Glass;
  6325. Anchored = true;
  6326. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  6327. };
  6328. };
  6329. [2] = {
  6330. id = 367;
  6331. type = "Part";
  6332. children = {};
  6333. properties = {
  6334. BottomSurface = Enum.SurfaceType.Smooth;
  6335. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6336. CFrame = CFrame.new(73.7722168, 2169.92896, -4402.46045, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6337. BrickColor = BrickColor.new("Black");
  6338. Parent = {
  6339. [1] = 365;
  6340. };
  6341. TopSurface = Enum.SurfaceType.Smooth;
  6342. Material = Enum.Material.Glass;
  6343. Anchored = true;
  6344. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  6345. };
  6346. };
  6347. [3] = {
  6348. id = 368;
  6349. type = "Part";
  6350. children = {};
  6351. properties = {
  6352. BottomSurface = Enum.SurfaceType.Smooth;
  6353. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6354. CFrame = CFrame.new(70.6268311, 2176.09448, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6355. BrickColor = BrickColor.new("Black");
  6356. Parent = {
  6357. [1] = 365;
  6358. };
  6359. TopSurface = Enum.SurfaceType.Smooth;
  6360. Material = Enum.Material.Glass;
  6361. Anchored = true;
  6362. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  6363. };
  6364. };
  6365. [4] = {
  6366. id = 369;
  6367. type = "Part";
  6368. children = {};
  6369. properties = {
  6370. BottomSurface = Enum.SurfaceType.Smooth;
  6371. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6372. CFrame = CFrame.new(67.5377731, 2169.88989, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6373. BrickColor = BrickColor.new("Black");
  6374. Parent = {
  6375. [1] = 365;
  6376. };
  6377. TopSurface = Enum.SurfaceType.Smooth;
  6378. Material = Enum.Material.Glass;
  6379. Anchored = true;
  6380. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  6381. };
  6382. };
  6383. [5] = {
  6384. id = 370;
  6385. type = "Part";
  6386. children = {};
  6387. properties = {
  6388. BottomSurface = Enum.SurfaceType.Smooth;
  6389. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6390. CFrame = CFrame.new(70.5802002, 2163.71753, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6391. BrickColor = BrickColor.new("Black");
  6392. Parent = {
  6393. [1] = 365;
  6394. };
  6395. TopSurface = Enum.SurfaceType.Smooth;
  6396. Material = Enum.Material.Glass;
  6397. Anchored = true;
  6398. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  6399. };
  6400. };
  6401. [6] = {
  6402. id = 371;
  6403. type = "Part";
  6404. children = {};
  6405. properties = {
  6406. BottomSurface = Enum.SurfaceType.Smooth;
  6407. Color = Color3.new(0.203922, 0.556863, 0.25098);
  6408. CFrame = CFrame.new(70.6508026, 2169.89795, -4402.16357, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6409. BrickColor = BrickColor.new("Sea green");
  6410. Parent = {
  6411. [1] = 365;
  6412. };
  6413. TopSurface = Enum.SurfaceType.Smooth;
  6414. Material = Enum.Material.Grass;
  6415. Anchored = true;
  6416. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  6417. };
  6418. };
  6419. };
  6420. properties = {
  6421. WorldPivot = CFrame.new(70.6508026, 2169.89795, -4402.36963, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6422. Parent = {
  6423. [1] = 0;
  6424. };
  6425. };
  6426. };
  6427. [14] = {
  6428. id = 372;
  6429. type = "Model";
  6430. children = {
  6431. [1] = {
  6432. id = 373;
  6433. type = "Part";
  6434. children = {};
  6435. properties = {
  6436. BottomSurface = Enum.SurfaceType.Smooth;
  6437. Color = Color3.new(0.203922, 0.556863, 0.25098);
  6438. CFrame = CFrame.new(91.7105713, 2169.89795, -4402.16357, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6439. BrickColor = BrickColor.new("Sea green");
  6440. Parent = {
  6441. [1] = 372;
  6442. };
  6443. TopSurface = Enum.SurfaceType.Smooth;
  6444. Material = Enum.Material.Grass;
  6445. Anchored = true;
  6446. Size = Vector3.new(7.376641750335693, 13.22484016418457, 0.001007080078125);
  6447. };
  6448. };
  6449. [2] = {
  6450. id = 374;
  6451. type = "Part";
  6452. children = {};
  6453. properties = {
  6454. BottomSurface = Enum.SurfaceType.Smooth;
  6455. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6456. CFrame = CFrame.new(91.7627106, 2176.09448, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6457. BrickColor = BrickColor.new("Black");
  6458. Parent = {
  6459. [1] = 372;
  6460. };
  6461. TopSurface = Enum.SurfaceType.Smooth;
  6462. Material = Enum.Material.Glass;
  6463. Anchored = true;
  6464. Size = Vector3.new(6.919971466064453, 0.3646019995212555, 0.33878105878829956);
  6465. };
  6466. };
  6467. [3] = {
  6468. id = 375;
  6469. type = "Part";
  6470. children = {};
  6471. properties = {
  6472. BottomSurface = Enum.SurfaceType.Smooth;
  6473. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6474. CFrame = CFrame.new(95.0439606, 2169.88989, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6475. BrickColor = BrickColor.new("Black");
  6476. Parent = {
  6477. [1] = 372;
  6478. };
  6479. TopSurface = Enum.SurfaceType.Smooth;
  6480. Material = Enum.Material.Glass;
  6481. Anchored = true;
  6482. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  6483. };
  6484. };
  6485. [4] = {
  6486. id = 376;
  6487. type = "Part";
  6488. children = {};
  6489. properties = {
  6490. BottomSurface = Enum.SurfaceType.Smooth;
  6491. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6492. CFrame = CFrame.new(88.4535522, 2169.88989, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6493. BrickColor = BrickColor.new("Black");
  6494. Parent = {
  6495. [1] = 372;
  6496. };
  6497. TopSurface = Enum.SurfaceType.Smooth;
  6498. Material = Enum.Material.Glass;
  6499. Anchored = true;
  6500. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  6501. };
  6502. };
  6503. [5] = {
  6504. id = 377;
  6505. type = "Part";
  6506. children = {};
  6507. properties = {
  6508. BottomSurface = Enum.SurfaceType.Smooth;
  6509. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6510. CFrame = CFrame.new(91.7308502, 2163.71753, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6511. BrickColor = BrickColor.new("Black");
  6512. Parent = {
  6513. [1] = 372;
  6514. };
  6515. TopSurface = Enum.SurfaceType.Smooth;
  6516. Material = Enum.Material.Glass;
  6517. Anchored = true;
  6518. Size = Vector3.new(6.983715057373047, 0.3646019995212555, 0.33878105878829956);
  6519. };
  6520. };
  6521. [6] = {
  6522. id = 378;
  6523. type = "Part";
  6524. children = {};
  6525. properties = {
  6526. BottomSurface = Enum.SurfaceType.Smooth;
  6527. Color = Color3.new(0.501961, 0.733333, 0.858824);
  6528. CFrame = CFrame.new(91.839859, 2169.88989, -4402.22656, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6529. Transparency = 0.10000000149011612;
  6530. BrickColor = BrickColor.new("Pastel Blue");
  6531. Parent = {
  6532. [1] = 372;
  6533. };
  6534. TopSurface = Enum.SurfaceType.Smooth;
  6535. Material = Enum.Material.Glass;
  6536. Anchored = true;
  6537. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  6538. };
  6539. };
  6540. };
  6541. properties = {
  6542. WorldPivot = CFrame.new(91.7105713, 2169.89795, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6543. Parent = {
  6544. [1] = 0;
  6545. };
  6546. };
  6547. };
  6548. [15] = {
  6549. id = 379;
  6550. type = "Model";
  6551. children = {
  6552. [1] = {
  6553. id = 380;
  6554. type = "Part";
  6555. children = {};
  6556. properties = {
  6557. BottomSurface = Enum.SurfaceType.Smooth;
  6558. Color = Color3.new(0.203922, 0.556863, 0.25098);
  6559. CFrame = CFrame.new(91.7105713, 2186.70508, -4402.16357, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6560. BrickColor = BrickColor.new("Sea green");
  6561. Parent = {
  6562. [1] = 379;
  6563. };
  6564. TopSurface = Enum.SurfaceType.Smooth;
  6565. Material = Enum.Material.Grass;
  6566. Anchored = true;
  6567. Size = Vector3.new(7.376641750335693, 13.22484016418457, 0.001007080078125);
  6568. };
  6569. };
  6570. [2] = {
  6571. id = 381;
  6572. type = "Part";
  6573. children = {};
  6574. properties = {
  6575. BottomSurface = Enum.SurfaceType.Smooth;
  6576. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6577. CFrame = CFrame.new(91.7627106, 2192.90161, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6578. BrickColor = BrickColor.new("Black");
  6579. Parent = {
  6580. [1] = 379;
  6581. };
  6582. TopSurface = Enum.SurfaceType.Smooth;
  6583. Material = Enum.Material.Glass;
  6584. Anchored = true;
  6585. Size = Vector3.new(6.919971466064453, 0.3646019995212555, 0.33878105878829956);
  6586. };
  6587. };
  6588. [3] = {
  6589. id = 382;
  6590. type = "Part";
  6591. children = {};
  6592. properties = {
  6593. BottomSurface = Enum.SurfaceType.Smooth;
  6594. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6595. CFrame = CFrame.new(95.0439606, 2186.69702, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6596. BrickColor = BrickColor.new("Black");
  6597. Parent = {
  6598. [1] = 379;
  6599. };
  6600. TopSurface = Enum.SurfaceType.Smooth;
  6601. Material = Enum.Material.Glass;
  6602. Anchored = true;
  6603. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  6604. };
  6605. };
  6606. [4] = {
  6607. id = 383;
  6608. type = "Part";
  6609. children = {};
  6610. properties = {
  6611. BottomSurface = Enum.SurfaceType.Smooth;
  6612. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6613. CFrame = CFrame.new(88.4535522, 2186.69702, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6614. BrickColor = BrickColor.new("Black");
  6615. Parent = {
  6616. [1] = 379;
  6617. };
  6618. TopSurface = Enum.SurfaceType.Smooth;
  6619. Material = Enum.Material.Glass;
  6620. Anchored = true;
  6621. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  6622. };
  6623. };
  6624. [5] = {
  6625. id = 384;
  6626. type = "Part";
  6627. children = {};
  6628. properties = {
  6629. BottomSurface = Enum.SurfaceType.Smooth;
  6630. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6631. CFrame = CFrame.new(91.7308502, 2180.52466, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6632. BrickColor = BrickColor.new("Black");
  6633. Parent = {
  6634. [1] = 379;
  6635. };
  6636. TopSurface = Enum.SurfaceType.Smooth;
  6637. Material = Enum.Material.Glass;
  6638. Anchored = true;
  6639. Size = Vector3.new(6.983715057373047, 0.3646019995212555, 0.33878105878829956);
  6640. };
  6641. };
  6642. [6] = {
  6643. id = 385;
  6644. type = "Part";
  6645. children = {};
  6646. properties = {
  6647. BottomSurface = Enum.SurfaceType.Smooth;
  6648. Color = Color3.new(0.501961, 0.733333, 0.858824);
  6649. CFrame = CFrame.new(91.839859, 2186.69702, -4402.22656, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6650. Transparency = 0.10000000149011612;
  6651. BrickColor = BrickColor.new("Pastel Blue");
  6652. Parent = {
  6653. [1] = 379;
  6654. };
  6655. TopSurface = Enum.SurfaceType.Smooth;
  6656. Material = Enum.Material.Glass;
  6657. Anchored = true;
  6658. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  6659. };
  6660. };
  6661. };
  6662. properties = {
  6663. WorldPivot = CFrame.new(91.7105713, 2186.70508, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  6664. Parent = {
  6665. [1] = 0;
  6666. };
  6667. };
  6668. };
  6669. [16] = {
  6670. id = 386;
  6671. type = "Model";
  6672. children = {
  6673. [1] = {
  6674. id = 387;
  6675. type = "Part";
  6676. children = {};
  6677. properties = {
  6678. BottomSurface = Enum.SurfaceType.Smooth;
  6679. Color = Color3.new(0.501961, 0.733333, 0.858824);
  6680. CFrame = CFrame.new(44.1576157, 2120.59985, -4381.63086, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  6681. Rotation = Vector3.new(0, 90, 0);
  6682. Transparency = 0.15000000596046448;
  6683. BrickColor = BrickColor.new("Pastel Blue");
  6684. Parent = {
  6685. [1] = 386;
  6686. };
  6687. TopSurface = Enum.SurfaceType.Smooth;
  6688. Material = Enum.Material.Glass;
  6689. Anchored = true;
  6690. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  6691. };
  6692. };
  6693. [2] = {
  6694. id = 388;
  6695. type = "Part";
  6696. children = {};
  6697. properties = {
  6698. BottomSurface = Enum.SurfaceType.Smooth;
  6699. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6700. CFrame = CFrame.new(43.9246521, 2120.62573, -4384.75732, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  6701. Rotation = Vector3.new(0, 90, 0);
  6702. BrickColor = BrickColor.new("Black");
  6703. Parent = {
  6704. [1] = 386;
  6705. };
  6706. TopSurface = Enum.SurfaceType.Smooth;
  6707. Material = Enum.Material.Glass;
  6708. Anchored = true;
  6709. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  6710. };
  6711. };
  6712. [3] = {
  6713. id = 389;
  6714. type = "Part";
  6715. children = {};
  6716. properties = {
  6717. BottomSurface = Enum.SurfaceType.Smooth;
  6718. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6719. CFrame = CFrame.new(44.1062622, 2126.7915, -4381.61182, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  6720. Rotation = Vector3.new(0, 90, 0);
  6721. BrickColor = BrickColor.new("Black");
  6722. Parent = {
  6723. [1] = 386;
  6724. };
  6725. TopSurface = Enum.SurfaceType.Smooth;
  6726. Material = Enum.Material.Glass;
  6727. Anchored = true;
  6728. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  6729. };
  6730. };
  6731. [4] = {
  6732. id = 390;
  6733. type = "Part";
  6734. children = {};
  6735. properties = {
  6736. BottomSurface = Enum.SurfaceType.Smooth;
  6737. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6738. CFrame = CFrame.new(44.1062622, 2120.58691, -4378.52295, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  6739. Rotation = Vector3.new(0, 90, 0);
  6740. BrickColor = BrickColor.new("Black");
  6741. Parent = {
  6742. [1] = 386;
  6743. };
  6744. TopSurface = Enum.SurfaceType.Smooth;
  6745. Material = Enum.Material.Glass;
  6746. Anchored = true;
  6747. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  6748. };
  6749. };
  6750. [5] = {
  6751. id = 391;
  6752. type = "Part";
  6753. children = {};
  6754. properties = {
  6755. BottomSurface = Enum.SurfaceType.Smooth;
  6756. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6757. CFrame = CFrame.new(44.1062622, 2114.41431, -4381.56494, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  6758. Rotation = Vector3.new(0, 90, 0);
  6759. BrickColor = BrickColor.new("Black");
  6760. Parent = {
  6761. [1] = 386;
  6762. };
  6763. TopSurface = Enum.SurfaceType.Smooth;
  6764. Material = Enum.Material.Glass;
  6765. Anchored = true;
  6766. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  6767. };
  6768. };
  6769. [6] = {
  6770. id = 392;
  6771. type = "Part";
  6772. children = {};
  6773. properties = {
  6774. BottomSurface = Enum.SurfaceType.Smooth;
  6775. Color = Color3.new(0.203922, 0.556863, 0.25098);
  6776. CFrame = CFrame.new(44.2216873, 2120.59473, -4381.63574, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  6777. Rotation = Vector3.new(0, 90, 0);
  6778. BrickColor = BrickColor.new("Sea green");
  6779. Parent = {
  6780. [1] = 386;
  6781. };
  6782. TopSurface = Enum.SurfaceType.Smooth;
  6783. Material = Enum.Material.Grass;
  6784. Anchored = true;
  6785. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  6786. };
  6787. };
  6788. };
  6789. properties = {
  6790. WorldPivot = CFrame.new(44.0154572, 2120.59473, -4381.63574, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  6791. Parent = {
  6792. [1] = 0;
  6793. };
  6794. };
  6795. };
  6796. [17] = {
  6797. id = 393;
  6798. type = "Model";
  6799. children = {
  6800. [1] = {
  6801. id = 394;
  6802. type = "Part";
  6803. children = {};
  6804. properties = {
  6805. BottomSurface = Enum.SurfaceType.Smooth;
  6806. Color = Color3.new(0.501961, 0.733333, 0.858824);
  6807. CFrame = CFrame.new(44.1576157, 2120.59985, -4374.13184, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  6808. Rotation = Vector3.new(0, 90, 0);
  6809. Transparency = 0.15000000596046448;
  6810. BrickColor = BrickColor.new("Pastel Blue");
  6811. Parent = {
  6812. [1] = 393;
  6813. };
  6814. TopSurface = Enum.SurfaceType.Smooth;
  6815. Material = Enum.Material.Glass;
  6816. Anchored = true;
  6817. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  6818. };
  6819. };
  6820. [2] = {
  6821. id = 395;
  6822. type = "Part";
  6823. children = {};
  6824. properties = {
  6825. BottomSurface = Enum.SurfaceType.Smooth;
  6826. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6827. CFrame = CFrame.new(43.9246521, 2120.62573, -4377.2583, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  6828. Rotation = Vector3.new(0, 90, 0);
  6829. BrickColor = BrickColor.new("Black");
  6830. Parent = {
  6831. [1] = 393;
  6832. };
  6833. TopSurface = Enum.SurfaceType.Smooth;
  6834. Material = Enum.Material.Glass;
  6835. Anchored = true;
  6836. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  6837. };
  6838. };
  6839. [3] = {
  6840. id = 396;
  6841. type = "Part";
  6842. children = {};
  6843. properties = {
  6844. BottomSurface = Enum.SurfaceType.Smooth;
  6845. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6846. CFrame = CFrame.new(44.1062622, 2126.7915, -4374.11279, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  6847. Rotation = Vector3.new(0, 90, 0);
  6848. BrickColor = BrickColor.new("Black");
  6849. Parent = {
  6850. [1] = 393;
  6851. };
  6852. TopSurface = Enum.SurfaceType.Smooth;
  6853. Material = Enum.Material.Glass;
  6854. Anchored = true;
  6855. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  6856. };
  6857. };
  6858. [4] = {
  6859. id = 397;
  6860. type = "Part";
  6861. children = {};
  6862. properties = {
  6863. BottomSurface = Enum.SurfaceType.Smooth;
  6864. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6865. CFrame = CFrame.new(44.1062622, 2120.58691, -4371.02393, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  6866. Rotation = Vector3.new(0, 90, 0);
  6867. BrickColor = BrickColor.new("Black");
  6868. Parent = {
  6869. [1] = 393;
  6870. };
  6871. TopSurface = Enum.SurfaceType.Smooth;
  6872. Material = Enum.Material.Glass;
  6873. Anchored = true;
  6874. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  6875. };
  6876. };
  6877. [5] = {
  6878. id = 398;
  6879. type = "Part";
  6880. children = {};
  6881. properties = {
  6882. BottomSurface = Enum.SurfaceType.Smooth;
  6883. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6884. CFrame = CFrame.new(44.1062622, 2114.41431, -4374.06641, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  6885. Rotation = Vector3.new(0, 90, 0);
  6886. BrickColor = BrickColor.new("Black");
  6887. Parent = {
  6888. [1] = 393;
  6889. };
  6890. TopSurface = Enum.SurfaceType.Smooth;
  6891. Material = Enum.Material.Glass;
  6892. Anchored = true;
  6893. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  6894. };
  6895. };
  6896. [6] = {
  6897. id = 399;
  6898. type = "Part";
  6899. children = {};
  6900. properties = {
  6901. BottomSurface = Enum.SurfaceType.Smooth;
  6902. Color = Color3.new(0.203922, 0.556863, 0.25098);
  6903. CFrame = CFrame.new(44.2216873, 2120.59473, -4374.13672, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  6904. Rotation = Vector3.new(0, 90, 0);
  6905. BrickColor = BrickColor.new("Sea green");
  6906. Parent = {
  6907. [1] = 393;
  6908. };
  6909. TopSurface = Enum.SurfaceType.Smooth;
  6910. Material = Enum.Material.Grass;
  6911. Anchored = true;
  6912. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  6913. };
  6914. };
  6915. };
  6916. properties = {
  6917. WorldPivot = CFrame.new(44.0154572, 2120.59473, -4374.13672, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  6918. Parent = {
  6919. [1] = 0;
  6920. };
  6921. };
  6922. };
  6923. [18] = {
  6924. id = 400;
  6925. type = "Model";
  6926. children = {
  6927. [1] = {
  6928. id = 401;
  6929. type = "Part";
  6930. children = {};
  6931. properties = {
  6932. BottomSurface = Enum.SurfaceType.Smooth;
  6933. Color = Color3.new(0.501961, 0.733333, 0.858824);
  6934. CFrame = CFrame.new(44.1576157, 2135.43481, -4374.13184, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  6935. Rotation = Vector3.new(0, 90, 0);
  6936. Transparency = 0.15000000596046448;
  6937. BrickColor = BrickColor.new("Pastel Blue");
  6938. Parent = {
  6939. [1] = 400;
  6940. };
  6941. TopSurface = Enum.SurfaceType.Smooth;
  6942. Material = Enum.Material.Glass;
  6943. Anchored = true;
  6944. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  6945. };
  6946. };
  6947. [2] = {
  6948. id = 402;
  6949. type = "Part";
  6950. children = {};
  6951. properties = {
  6952. BottomSurface = Enum.SurfaceType.Smooth;
  6953. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6954. CFrame = CFrame.new(43.9246521, 2135.46069, -4377.2583, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  6955. Rotation = Vector3.new(0, 90, 0);
  6956. BrickColor = BrickColor.new("Black");
  6957. Parent = {
  6958. [1] = 400;
  6959. };
  6960. TopSurface = Enum.SurfaceType.Smooth;
  6961. Material = Enum.Material.Glass;
  6962. Anchored = true;
  6963. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  6964. };
  6965. };
  6966. [3] = {
  6967. id = 403;
  6968. type = "Part";
  6969. children = {};
  6970. properties = {
  6971. BottomSurface = Enum.SurfaceType.Smooth;
  6972. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6973. CFrame = CFrame.new(44.1062622, 2141.62646, -4374.11279, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  6974. Rotation = Vector3.new(0, 90, 0);
  6975. BrickColor = BrickColor.new("Black");
  6976. Parent = {
  6977. [1] = 400;
  6978. };
  6979. TopSurface = Enum.SurfaceType.Smooth;
  6980. Material = Enum.Material.Glass;
  6981. Anchored = true;
  6982. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  6983. };
  6984. };
  6985. [4] = {
  6986. id = 404;
  6987. type = "Part";
  6988. children = {};
  6989. properties = {
  6990. BottomSurface = Enum.SurfaceType.Smooth;
  6991. Color = Color3.new(0.105882, 0.164706, 0.207843);
  6992. CFrame = CFrame.new(44.1062622, 2135.42188, -4371.02393, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  6993. Rotation = Vector3.new(0, 90, 0);
  6994. BrickColor = BrickColor.new("Black");
  6995. Parent = {
  6996. [1] = 400;
  6997. };
  6998. TopSurface = Enum.SurfaceType.Smooth;
  6999. Material = Enum.Material.Glass;
  7000. Anchored = true;
  7001. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  7002. };
  7003. };
  7004. [5] = {
  7005. id = 405;
  7006. type = "Part";
  7007. children = {};
  7008. properties = {
  7009. BottomSurface = Enum.SurfaceType.Smooth;
  7010. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7011. CFrame = CFrame.new(44.1062622, 2129.24927, -4374.06641, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7012. Rotation = Vector3.new(0, 90, 0);
  7013. BrickColor = BrickColor.new("Black");
  7014. Parent = {
  7015. [1] = 400;
  7016. };
  7017. TopSurface = Enum.SurfaceType.Smooth;
  7018. Material = Enum.Material.Glass;
  7019. Anchored = true;
  7020. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  7021. };
  7022. };
  7023. [6] = {
  7024. id = 406;
  7025. type = "Part";
  7026. children = {};
  7027. properties = {
  7028. BottomSurface = Enum.SurfaceType.Smooth;
  7029. Color = Color3.new(0.203922, 0.556863, 0.25098);
  7030. CFrame = CFrame.new(44.2216873, 2135.42969, -4374.13672, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7031. Rotation = Vector3.new(0, 90, 0);
  7032. BrickColor = BrickColor.new("Sea green");
  7033. Parent = {
  7034. [1] = 400;
  7035. };
  7036. TopSurface = Enum.SurfaceType.Smooth;
  7037. Material = Enum.Material.Grass;
  7038. Anchored = true;
  7039. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  7040. };
  7041. };
  7042. };
  7043. properties = {
  7044. WorldPivot = CFrame.new(44.0154572, 2135.42969, -4374.13672, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7045. Parent = {
  7046. [1] = 0;
  7047. };
  7048. };
  7049. };
  7050. [19] = {
  7051. id = 407;
  7052. type = "Model";
  7053. children = {
  7054. [1] = {
  7055. id = 408;
  7056. type = "Part";
  7057. children = {};
  7058. properties = {
  7059. BottomSurface = Enum.SurfaceType.Smooth;
  7060. Color = Color3.new(0.501961, 0.733333, 0.858824);
  7061. CFrame = CFrame.new(44.1576157, 2135.43481, -4381.63086, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7062. Rotation = Vector3.new(0, 90, 0);
  7063. Transparency = 0.15000000596046448;
  7064. BrickColor = BrickColor.new("Pastel Blue");
  7065. Parent = {
  7066. [1] = 407;
  7067. };
  7068. TopSurface = Enum.SurfaceType.Smooth;
  7069. Material = Enum.Material.Glass;
  7070. Anchored = true;
  7071. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  7072. };
  7073. };
  7074. [2] = {
  7075. id = 409;
  7076. type = "Part";
  7077. children = {};
  7078. properties = {
  7079. BottomSurface = Enum.SurfaceType.Smooth;
  7080. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7081. CFrame = CFrame.new(43.9246521, 2135.46069, -4384.75732, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7082. Rotation = Vector3.new(0, 90, 0);
  7083. BrickColor = BrickColor.new("Black");
  7084. Parent = {
  7085. [1] = 407;
  7086. };
  7087. TopSurface = Enum.SurfaceType.Smooth;
  7088. Material = Enum.Material.Glass;
  7089. Anchored = true;
  7090. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  7091. };
  7092. };
  7093. [3] = {
  7094. id = 410;
  7095. type = "Part";
  7096. children = {};
  7097. properties = {
  7098. BottomSurface = Enum.SurfaceType.Smooth;
  7099. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7100. CFrame = CFrame.new(44.1062622, 2141.62646, -4381.61182, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7101. Rotation = Vector3.new(0, 90, 0);
  7102. BrickColor = BrickColor.new("Black");
  7103. Parent = {
  7104. [1] = 407;
  7105. };
  7106. TopSurface = Enum.SurfaceType.Smooth;
  7107. Material = Enum.Material.Glass;
  7108. Anchored = true;
  7109. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  7110. };
  7111. };
  7112. [4] = {
  7113. id = 411;
  7114. type = "Part";
  7115. children = {};
  7116. properties = {
  7117. BottomSurface = Enum.SurfaceType.Smooth;
  7118. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7119. CFrame = CFrame.new(44.1062622, 2135.42188, -4378.52295, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7120. Rotation = Vector3.new(0, 90, 0);
  7121. BrickColor = BrickColor.new("Black");
  7122. Parent = {
  7123. [1] = 407;
  7124. };
  7125. TopSurface = Enum.SurfaceType.Smooth;
  7126. Material = Enum.Material.Glass;
  7127. Anchored = true;
  7128. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  7129. };
  7130. };
  7131. [5] = {
  7132. id = 412;
  7133. type = "Part";
  7134. children = {};
  7135. properties = {
  7136. BottomSurface = Enum.SurfaceType.Smooth;
  7137. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7138. CFrame = CFrame.new(44.1062622, 2129.24927, -4381.56494, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7139. Rotation = Vector3.new(0, 90, 0);
  7140. BrickColor = BrickColor.new("Black");
  7141. Parent = {
  7142. [1] = 407;
  7143. };
  7144. TopSurface = Enum.SurfaceType.Smooth;
  7145. Material = Enum.Material.Glass;
  7146. Anchored = true;
  7147. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  7148. };
  7149. };
  7150. [6] = {
  7151. id = 413;
  7152. type = "Part";
  7153. children = {};
  7154. properties = {
  7155. BottomSurface = Enum.SurfaceType.Smooth;
  7156. Color = Color3.new(0.203922, 0.556863, 0.25098);
  7157. CFrame = CFrame.new(44.2216873, 2135.42969, -4381.63574, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7158. Rotation = Vector3.new(0, 90, 0);
  7159. BrickColor = BrickColor.new("Sea green");
  7160. Parent = {
  7161. [1] = 407;
  7162. };
  7163. TopSurface = Enum.SurfaceType.Smooth;
  7164. Material = Enum.Material.Grass;
  7165. Anchored = true;
  7166. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  7167. };
  7168. };
  7169. };
  7170. properties = {
  7171. WorldPivot = CFrame.new(44.0154572, 2135.42969, -4381.63574, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7172. Parent = {
  7173. [1] = 0;
  7174. };
  7175. };
  7176. };
  7177. [20] = {
  7178. id = 414;
  7179. type = "Model";
  7180. children = {
  7181. [1] = {
  7182. id = 415;
  7183. type = "Part";
  7184. children = {};
  7185. properties = {
  7186. BottomSurface = Enum.SurfaceType.Smooth;
  7187. Color = Color3.new(0.501961, 0.733333, 0.858824);
  7188. CFrame = CFrame.new(44.1576157, 2150.56445, -4374.13184, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7189. Rotation = Vector3.new(0, 90, 0);
  7190. Transparency = 0.15000000596046448;
  7191. BrickColor = BrickColor.new("Pastel Blue");
  7192. Parent = {
  7193. [1] = 414;
  7194. };
  7195. TopSurface = Enum.SurfaceType.Smooth;
  7196. Material = Enum.Material.Glass;
  7197. Anchored = true;
  7198. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  7199. };
  7200. };
  7201. [2] = {
  7202. id = 416;
  7203. type = "Part";
  7204. children = {};
  7205. properties = {
  7206. BottomSurface = Enum.SurfaceType.Smooth;
  7207. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7208. CFrame = CFrame.new(43.9246521, 2150.59033, -4377.2583, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7209. Rotation = Vector3.new(0, 90, 0);
  7210. BrickColor = BrickColor.new("Black");
  7211. Parent = {
  7212. [1] = 414;
  7213. };
  7214. TopSurface = Enum.SurfaceType.Smooth;
  7215. Material = Enum.Material.Glass;
  7216. Anchored = true;
  7217. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  7218. };
  7219. };
  7220. [3] = {
  7221. id = 417;
  7222. type = "Part";
  7223. children = {};
  7224. properties = {
  7225. BottomSurface = Enum.SurfaceType.Smooth;
  7226. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7227. CFrame = CFrame.new(44.1062622, 2156.75586, -4374.11279, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7228. Rotation = Vector3.new(0, 90, 0);
  7229. BrickColor = BrickColor.new("Black");
  7230. Parent = {
  7231. [1] = 414;
  7232. };
  7233. TopSurface = Enum.SurfaceType.Smooth;
  7234. Material = Enum.Material.Glass;
  7235. Anchored = true;
  7236. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  7237. };
  7238. };
  7239. [4] = {
  7240. id = 418;
  7241. type = "Part";
  7242. children = {};
  7243. properties = {
  7244. BottomSurface = Enum.SurfaceType.Smooth;
  7245. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7246. CFrame = CFrame.new(44.1062622, 2150.55127, -4371.02393, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7247. Rotation = Vector3.new(0, 90, 0);
  7248. BrickColor = BrickColor.new("Black");
  7249. Parent = {
  7250. [1] = 414;
  7251. };
  7252. TopSurface = Enum.SurfaceType.Smooth;
  7253. Material = Enum.Material.Glass;
  7254. Anchored = true;
  7255. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  7256. };
  7257. };
  7258. [5] = {
  7259. id = 419;
  7260. type = "Part";
  7261. children = {};
  7262. properties = {
  7263. BottomSurface = Enum.SurfaceType.Smooth;
  7264. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7265. CFrame = CFrame.new(44.1062622, 2144.37891, -4374.06641, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7266. Rotation = Vector3.new(0, 90, 0);
  7267. BrickColor = BrickColor.new("Black");
  7268. Parent = {
  7269. [1] = 414;
  7270. };
  7271. TopSurface = Enum.SurfaceType.Smooth;
  7272. Material = Enum.Material.Glass;
  7273. Anchored = true;
  7274. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  7275. };
  7276. };
  7277. [6] = {
  7278. id = 420;
  7279. type = "Part";
  7280. children = {};
  7281. properties = {
  7282. BottomSurface = Enum.SurfaceType.Smooth;
  7283. Color = Color3.new(0.203922, 0.556863, 0.25098);
  7284. CFrame = CFrame.new(44.2216873, 2150.55933, -4374.13672, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7285. Rotation = Vector3.new(0, 90, 0);
  7286. BrickColor = BrickColor.new("Sea green");
  7287. Parent = {
  7288. [1] = 414;
  7289. };
  7290. TopSurface = Enum.SurfaceType.Smooth;
  7291. Material = Enum.Material.Grass;
  7292. Anchored = true;
  7293. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  7294. };
  7295. };
  7296. };
  7297. properties = {
  7298. WorldPivot = CFrame.new(44.0154572, 2150.55933, -4374.13672, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7299. Parent = {
  7300. [1] = 0;
  7301. };
  7302. };
  7303. };
  7304. [21] = {
  7305. id = 421;
  7306. type = "Model";
  7307. children = {
  7308. [1] = {
  7309. id = 422;
  7310. type = "Part";
  7311. children = {};
  7312. properties = {
  7313. BottomSurface = Enum.SurfaceType.Smooth;
  7314. Color = Color3.new(0.501961, 0.733333, 0.858824);
  7315. CFrame = CFrame.new(44.1576157, 2150.56445, -4381.63086, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7316. Rotation = Vector3.new(0, 90, 0);
  7317. Transparency = 0.15000000596046448;
  7318. BrickColor = BrickColor.new("Pastel Blue");
  7319. Parent = {
  7320. [1] = 421;
  7321. };
  7322. TopSurface = Enum.SurfaceType.Smooth;
  7323. Material = Enum.Material.Glass;
  7324. Anchored = true;
  7325. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  7326. };
  7327. };
  7328. [2] = {
  7329. id = 423;
  7330. type = "Part";
  7331. children = {};
  7332. properties = {
  7333. BottomSurface = Enum.SurfaceType.Smooth;
  7334. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7335. CFrame = CFrame.new(43.9246521, 2150.59033, -4384.75732, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7336. Rotation = Vector3.new(0, 90, 0);
  7337. BrickColor = BrickColor.new("Black");
  7338. Parent = {
  7339. [1] = 421;
  7340. };
  7341. TopSurface = Enum.SurfaceType.Smooth;
  7342. Material = Enum.Material.Glass;
  7343. Anchored = true;
  7344. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  7345. };
  7346. };
  7347. [3] = {
  7348. id = 424;
  7349. type = "Part";
  7350. children = {};
  7351. properties = {
  7352. BottomSurface = Enum.SurfaceType.Smooth;
  7353. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7354. CFrame = CFrame.new(44.1062622, 2156.75586, -4381.61182, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7355. Rotation = Vector3.new(0, 90, 0);
  7356. BrickColor = BrickColor.new("Black");
  7357. Parent = {
  7358. [1] = 421;
  7359. };
  7360. TopSurface = Enum.SurfaceType.Smooth;
  7361. Material = Enum.Material.Glass;
  7362. Anchored = true;
  7363. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  7364. };
  7365. };
  7366. [4] = {
  7367. id = 425;
  7368. type = "Part";
  7369. children = {};
  7370. properties = {
  7371. BottomSurface = Enum.SurfaceType.Smooth;
  7372. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7373. CFrame = CFrame.new(44.1062622, 2150.55127, -4378.52295, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7374. Rotation = Vector3.new(0, 90, 0);
  7375. BrickColor = BrickColor.new("Black");
  7376. Parent = {
  7377. [1] = 421;
  7378. };
  7379. TopSurface = Enum.SurfaceType.Smooth;
  7380. Material = Enum.Material.Glass;
  7381. Anchored = true;
  7382. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  7383. };
  7384. };
  7385. [5] = {
  7386. id = 426;
  7387. type = "Part";
  7388. children = {};
  7389. properties = {
  7390. BottomSurface = Enum.SurfaceType.Smooth;
  7391. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7392. CFrame = CFrame.new(44.1062622, 2144.37891, -4381.56494, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7393. Rotation = Vector3.new(0, 90, 0);
  7394. BrickColor = BrickColor.new("Black");
  7395. Parent = {
  7396. [1] = 421;
  7397. };
  7398. TopSurface = Enum.SurfaceType.Smooth;
  7399. Material = Enum.Material.Glass;
  7400. Anchored = true;
  7401. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  7402. };
  7403. };
  7404. [6] = {
  7405. id = 427;
  7406. type = "Part";
  7407. children = {};
  7408. properties = {
  7409. BottomSurface = Enum.SurfaceType.Smooth;
  7410. Color = Color3.new(0.203922, 0.556863, 0.25098);
  7411. CFrame = CFrame.new(44.2216873, 2150.55933, -4381.63574, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7412. Rotation = Vector3.new(0, 90, 0);
  7413. BrickColor = BrickColor.new("Sea green");
  7414. Parent = {
  7415. [1] = 421;
  7416. };
  7417. TopSurface = Enum.SurfaceType.Smooth;
  7418. Material = Enum.Material.Grass;
  7419. Anchored = true;
  7420. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  7421. };
  7422. };
  7423. };
  7424. properties = {
  7425. WorldPivot = CFrame.new(44.0154572, 2150.55933, -4381.63574, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7426. Parent = {
  7427. [1] = 0;
  7428. };
  7429. };
  7430. };
  7431. [22] = {
  7432. id = 428;
  7433. type = "Model";
  7434. children = {
  7435. [1] = {
  7436. id = 429;
  7437. type = "Part";
  7438. children = {};
  7439. properties = {
  7440. BottomSurface = Enum.SurfaceType.Smooth;
  7441. Color = Color3.new(0.501961, 0.733333, 0.858824);
  7442. CFrame = CFrame.new(44.1576157, 2165.82983, -4374.13184, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7443. Rotation = Vector3.new(0, 90, 0);
  7444. Transparency = 0.15000000596046448;
  7445. BrickColor = BrickColor.new("Pastel Blue");
  7446. Parent = {
  7447. [1] = 428;
  7448. };
  7449. TopSurface = Enum.SurfaceType.Smooth;
  7450. Material = Enum.Material.Glass;
  7451. Anchored = true;
  7452. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  7453. };
  7454. };
  7455. [2] = {
  7456. id = 430;
  7457. type = "Part";
  7458. children = {};
  7459. properties = {
  7460. BottomSurface = Enum.SurfaceType.Smooth;
  7461. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7462. CFrame = CFrame.new(43.9246521, 2165.85571, -4377.2583, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7463. Rotation = Vector3.new(0, 90, 0);
  7464. BrickColor = BrickColor.new("Black");
  7465. Parent = {
  7466. [1] = 428;
  7467. };
  7468. TopSurface = Enum.SurfaceType.Smooth;
  7469. Material = Enum.Material.Glass;
  7470. Anchored = true;
  7471. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  7472. };
  7473. };
  7474. [3] = {
  7475. id = 431;
  7476. type = "Part";
  7477. children = {};
  7478. properties = {
  7479. BottomSurface = Enum.SurfaceType.Smooth;
  7480. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7481. CFrame = CFrame.new(44.1062622, 2172.02148, -4374.11279, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7482. Rotation = Vector3.new(0, 90, 0);
  7483. BrickColor = BrickColor.new("Black");
  7484. Parent = {
  7485. [1] = 428;
  7486. };
  7487. TopSurface = Enum.SurfaceType.Smooth;
  7488. Material = Enum.Material.Glass;
  7489. Anchored = true;
  7490. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  7491. };
  7492. };
  7493. [4] = {
  7494. id = 432;
  7495. type = "Part";
  7496. children = {};
  7497. properties = {
  7498. BottomSurface = Enum.SurfaceType.Smooth;
  7499. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7500. CFrame = CFrame.new(44.1062622, 2165.81689, -4371.02393, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7501. Rotation = Vector3.new(0, 90, 0);
  7502. BrickColor = BrickColor.new("Black");
  7503. Parent = {
  7504. [1] = 428;
  7505. };
  7506. TopSurface = Enum.SurfaceType.Smooth;
  7507. Material = Enum.Material.Glass;
  7508. Anchored = true;
  7509. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  7510. };
  7511. };
  7512. [5] = {
  7513. id = 433;
  7514. type = "Part";
  7515. children = {};
  7516. properties = {
  7517. BottomSurface = Enum.SurfaceType.Smooth;
  7518. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7519. CFrame = CFrame.new(44.1062622, 2159.64429, -4374.06641, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7520. Rotation = Vector3.new(0, 90, 0);
  7521. BrickColor = BrickColor.new("Black");
  7522. Parent = {
  7523. [1] = 428;
  7524. };
  7525. TopSurface = Enum.SurfaceType.Smooth;
  7526. Material = Enum.Material.Glass;
  7527. Anchored = true;
  7528. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  7529. };
  7530. };
  7531. [6] = {
  7532. id = 434;
  7533. type = "Part";
  7534. children = {};
  7535. properties = {
  7536. BottomSurface = Enum.SurfaceType.Smooth;
  7537. Color = Color3.new(0.203922, 0.556863, 0.25098);
  7538. CFrame = CFrame.new(44.2216873, 2165.82471, -4374.13672, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7539. Rotation = Vector3.new(0, 90, 0);
  7540. BrickColor = BrickColor.new("Sea green");
  7541. Parent = {
  7542. [1] = 428;
  7543. };
  7544. TopSurface = Enum.SurfaceType.Smooth;
  7545. Material = Enum.Material.Grass;
  7546. Anchored = true;
  7547. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  7548. };
  7549. };
  7550. };
  7551. properties = {
  7552. WorldPivot = CFrame.new(44.0154572, 2165.82471, -4374.13672, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7553. Parent = {
  7554. [1] = 0;
  7555. };
  7556. };
  7557. };
  7558. [23] = {
  7559. id = 435;
  7560. type = "Model";
  7561. children = {
  7562. [1] = {
  7563. id = 436;
  7564. type = "Part";
  7565. children = {};
  7566. properties = {
  7567. BottomSurface = Enum.SurfaceType.Smooth;
  7568. Color = Color3.new(0.501961, 0.733333, 0.858824);
  7569. CFrame = CFrame.new(44.1576157, 2165.82983, -4381.63086, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7570. Rotation = Vector3.new(0, 90, 0);
  7571. Transparency = 0.15000000596046448;
  7572. BrickColor = BrickColor.new("Pastel Blue");
  7573. Parent = {
  7574. [1] = 435;
  7575. };
  7576. TopSurface = Enum.SurfaceType.Smooth;
  7577. Material = Enum.Material.Glass;
  7578. Anchored = true;
  7579. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  7580. };
  7581. };
  7582. [2] = {
  7583. id = 437;
  7584. type = "Part";
  7585. children = {};
  7586. properties = {
  7587. BottomSurface = Enum.SurfaceType.Smooth;
  7588. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7589. CFrame = CFrame.new(43.9246521, 2165.85571, -4384.75732, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7590. Rotation = Vector3.new(0, 90, 0);
  7591. BrickColor = BrickColor.new("Black");
  7592. Parent = {
  7593. [1] = 435;
  7594. };
  7595. TopSurface = Enum.SurfaceType.Smooth;
  7596. Material = Enum.Material.Glass;
  7597. Anchored = true;
  7598. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  7599. };
  7600. };
  7601. [3] = {
  7602. id = 438;
  7603. type = "Part";
  7604. children = {};
  7605. properties = {
  7606. BottomSurface = Enum.SurfaceType.Smooth;
  7607. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7608. CFrame = CFrame.new(44.1062622, 2172.02148, -4381.61182, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7609. Rotation = Vector3.new(0, 90, 0);
  7610. BrickColor = BrickColor.new("Black");
  7611. Parent = {
  7612. [1] = 435;
  7613. };
  7614. TopSurface = Enum.SurfaceType.Smooth;
  7615. Material = Enum.Material.Glass;
  7616. Anchored = true;
  7617. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  7618. };
  7619. };
  7620. [4] = {
  7621. id = 439;
  7622. type = "Part";
  7623. children = {};
  7624. properties = {
  7625. BottomSurface = Enum.SurfaceType.Smooth;
  7626. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7627. CFrame = CFrame.new(44.1062622, 2165.81689, -4378.52295, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7628. Rotation = Vector3.new(0, 90, 0);
  7629. BrickColor = BrickColor.new("Black");
  7630. Parent = {
  7631. [1] = 435;
  7632. };
  7633. TopSurface = Enum.SurfaceType.Smooth;
  7634. Material = Enum.Material.Glass;
  7635. Anchored = true;
  7636. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  7637. };
  7638. };
  7639. [5] = {
  7640. id = 440;
  7641. type = "Part";
  7642. children = {};
  7643. properties = {
  7644. BottomSurface = Enum.SurfaceType.Smooth;
  7645. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7646. CFrame = CFrame.new(44.1062622, 2159.64429, -4381.56494, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7647. Rotation = Vector3.new(0, 90, 0);
  7648. BrickColor = BrickColor.new("Black");
  7649. Parent = {
  7650. [1] = 435;
  7651. };
  7652. TopSurface = Enum.SurfaceType.Smooth;
  7653. Material = Enum.Material.Glass;
  7654. Anchored = true;
  7655. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  7656. };
  7657. };
  7658. [6] = {
  7659. id = 441;
  7660. type = "Part";
  7661. children = {};
  7662. properties = {
  7663. BottomSurface = Enum.SurfaceType.Smooth;
  7664. Color = Color3.new(0.203922, 0.556863, 0.25098);
  7665. CFrame = CFrame.new(44.2216873, 2165.82471, -4381.63574, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7666. Rotation = Vector3.new(0, 90, 0);
  7667. BrickColor = BrickColor.new("Sea green");
  7668. Parent = {
  7669. [1] = 435;
  7670. };
  7671. TopSurface = Enum.SurfaceType.Smooth;
  7672. Material = Enum.Material.Grass;
  7673. Anchored = true;
  7674. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  7675. };
  7676. };
  7677. };
  7678. properties = {
  7679. WorldPivot = CFrame.new(44.0154572, 2165.82471, -4381.63574, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7680. Parent = {
  7681. [1] = 0;
  7682. };
  7683. };
  7684. };
  7685. [24] = {
  7686. id = 442;
  7687. type = "Model";
  7688. children = {
  7689. [1] = {
  7690. id = 443;
  7691. type = "Part";
  7692. children = {};
  7693. properties = {
  7694. BottomSurface = Enum.SurfaceType.Smooth;
  7695. Color = Color3.new(0.501961, 0.733333, 0.858824);
  7696. CFrame = CFrame.new(44.1576157, 2181.48462, -4374.13184, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7697. Rotation = Vector3.new(0, 90, 0);
  7698. Transparency = 0.15000000596046448;
  7699. BrickColor = BrickColor.new("Pastel Blue");
  7700. Parent = {
  7701. [1] = 442;
  7702. };
  7703. TopSurface = Enum.SurfaceType.Smooth;
  7704. Material = Enum.Material.Glass;
  7705. Anchored = true;
  7706. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  7707. };
  7708. };
  7709. [2] = {
  7710. id = 444;
  7711. type = "Part";
  7712. children = {};
  7713. properties = {
  7714. BottomSurface = Enum.SurfaceType.Smooth;
  7715. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7716. CFrame = CFrame.new(43.9246521, 2181.5105, -4377.2583, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7717. Rotation = Vector3.new(0, 90, 0);
  7718. BrickColor = BrickColor.new("Black");
  7719. Parent = {
  7720. [1] = 442;
  7721. };
  7722. TopSurface = Enum.SurfaceType.Smooth;
  7723. Material = Enum.Material.Glass;
  7724. Anchored = true;
  7725. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  7726. };
  7727. };
  7728. [3] = {
  7729. id = 445;
  7730. type = "Part";
  7731. children = {};
  7732. properties = {
  7733. BottomSurface = Enum.SurfaceType.Smooth;
  7734. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7735. CFrame = CFrame.new(44.1062622, 2187.67627, -4374.11279, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7736. Rotation = Vector3.new(0, 90, 0);
  7737. BrickColor = BrickColor.new("Black");
  7738. Parent = {
  7739. [1] = 442;
  7740. };
  7741. TopSurface = Enum.SurfaceType.Smooth;
  7742. Material = Enum.Material.Glass;
  7743. Anchored = true;
  7744. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  7745. };
  7746. };
  7747. [4] = {
  7748. id = 446;
  7749. type = "Part";
  7750. children = {};
  7751. properties = {
  7752. BottomSurface = Enum.SurfaceType.Smooth;
  7753. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7754. CFrame = CFrame.new(44.1062622, 2181.47168, -4371.02393, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7755. Rotation = Vector3.new(0, 90, 0);
  7756. BrickColor = BrickColor.new("Black");
  7757. Parent = {
  7758. [1] = 442;
  7759. };
  7760. TopSurface = Enum.SurfaceType.Smooth;
  7761. Material = Enum.Material.Glass;
  7762. Anchored = true;
  7763. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  7764. };
  7765. };
  7766. [5] = {
  7767. id = 447;
  7768. type = "Part";
  7769. children = {};
  7770. properties = {
  7771. BottomSurface = Enum.SurfaceType.Smooth;
  7772. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7773. CFrame = CFrame.new(44.1062622, 2175.29907, -4374.06641, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7774. Rotation = Vector3.new(0, 90, 0);
  7775. BrickColor = BrickColor.new("Black");
  7776. Parent = {
  7777. [1] = 442;
  7778. };
  7779. TopSurface = Enum.SurfaceType.Smooth;
  7780. Material = Enum.Material.Glass;
  7781. Anchored = true;
  7782. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  7783. };
  7784. };
  7785. [6] = {
  7786. id = 448;
  7787. type = "Part";
  7788. children = {};
  7789. properties = {
  7790. BottomSurface = Enum.SurfaceType.Smooth;
  7791. Color = Color3.new(0.203922, 0.556863, 0.25098);
  7792. CFrame = CFrame.new(44.2216873, 2181.47949, -4374.13672, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7793. Rotation = Vector3.new(0, 90, 0);
  7794. BrickColor = BrickColor.new("Sea green");
  7795. Parent = {
  7796. [1] = 442;
  7797. };
  7798. TopSurface = Enum.SurfaceType.Smooth;
  7799. Material = Enum.Material.Grass;
  7800. Anchored = true;
  7801. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  7802. };
  7803. };
  7804. };
  7805. properties = {
  7806. WorldPivot = CFrame.new(44.0154572, 2181.47949, -4374.13672, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7807. Parent = {
  7808. [1] = 0;
  7809. };
  7810. };
  7811. };
  7812. [25] = {
  7813. id = 449;
  7814. type = "Model";
  7815. children = {
  7816. [1] = {
  7817. id = 450;
  7818. type = "Part";
  7819. children = {};
  7820. properties = {
  7821. BottomSurface = Enum.SurfaceType.Smooth;
  7822. Color = Color3.new(0.501961, 0.733333, 0.858824);
  7823. CFrame = CFrame.new(44.1576157, 2181.48462, -4381.63086, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7824. Rotation = Vector3.new(0, 90, 0);
  7825. Transparency = 0.15000000596046448;
  7826. BrickColor = BrickColor.new("Pastel Blue");
  7827. Parent = {
  7828. [1] = 449;
  7829. };
  7830. TopSurface = Enum.SurfaceType.Smooth;
  7831. Material = Enum.Material.Glass;
  7832. Anchored = true;
  7833. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  7834. };
  7835. };
  7836. [2] = {
  7837. id = 451;
  7838. type = "Part";
  7839. children = {};
  7840. properties = {
  7841. BottomSurface = Enum.SurfaceType.Smooth;
  7842. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7843. CFrame = CFrame.new(43.9246521, 2181.5105, -4384.75732, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7844. Rotation = Vector3.new(0, 90, 0);
  7845. BrickColor = BrickColor.new("Black");
  7846. Parent = {
  7847. [1] = 449;
  7848. };
  7849. TopSurface = Enum.SurfaceType.Smooth;
  7850. Material = Enum.Material.Glass;
  7851. Anchored = true;
  7852. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  7853. };
  7854. };
  7855. [3] = {
  7856. id = 452;
  7857. type = "Part";
  7858. children = {};
  7859. properties = {
  7860. BottomSurface = Enum.SurfaceType.Smooth;
  7861. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7862. CFrame = CFrame.new(44.1062622, 2187.67627, -4381.61182, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7863. Rotation = Vector3.new(0, 90, 0);
  7864. BrickColor = BrickColor.new("Black");
  7865. Parent = {
  7866. [1] = 449;
  7867. };
  7868. TopSurface = Enum.SurfaceType.Smooth;
  7869. Material = Enum.Material.Glass;
  7870. Anchored = true;
  7871. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  7872. };
  7873. };
  7874. [4] = {
  7875. id = 453;
  7876. type = "Part";
  7877. children = {};
  7878. properties = {
  7879. BottomSurface = Enum.SurfaceType.Smooth;
  7880. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7881. CFrame = CFrame.new(44.1062622, 2181.47168, -4378.52295, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7882. Rotation = Vector3.new(0, 90, 0);
  7883. BrickColor = BrickColor.new("Black");
  7884. Parent = {
  7885. [1] = 449;
  7886. };
  7887. TopSurface = Enum.SurfaceType.Smooth;
  7888. Material = Enum.Material.Glass;
  7889. Anchored = true;
  7890. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  7891. };
  7892. };
  7893. [5] = {
  7894. id = 454;
  7895. type = "Part";
  7896. children = {};
  7897. properties = {
  7898. BottomSurface = Enum.SurfaceType.Smooth;
  7899. Color = Color3.new(0.105882, 0.164706, 0.207843);
  7900. CFrame = CFrame.new(44.1062622, 2175.29907, -4381.56494, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7901. Rotation = Vector3.new(0, 90, 0);
  7902. BrickColor = BrickColor.new("Black");
  7903. Parent = {
  7904. [1] = 449;
  7905. };
  7906. TopSurface = Enum.SurfaceType.Smooth;
  7907. Material = Enum.Material.Glass;
  7908. Anchored = true;
  7909. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  7910. };
  7911. };
  7912. [6] = {
  7913. id = 455;
  7914. type = "Part";
  7915. children = {};
  7916. properties = {
  7917. BottomSurface = Enum.SurfaceType.Smooth;
  7918. Color = Color3.new(0.203922, 0.556863, 0.25098);
  7919. CFrame = CFrame.new(44.2216873, 2181.47949, -4381.63574, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7920. Rotation = Vector3.new(0, 90, 0);
  7921. BrickColor = BrickColor.new("Sea green");
  7922. Parent = {
  7923. [1] = 449;
  7924. };
  7925. TopSurface = Enum.SurfaceType.Smooth;
  7926. Material = Enum.Material.Grass;
  7927. Anchored = true;
  7928. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  7929. };
  7930. };
  7931. };
  7932. properties = {
  7933. WorldPivot = CFrame.new(44.0154572, 2181.47949, -4381.63574, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  7934. Parent = {
  7935. [1] = 0;
  7936. };
  7937. };
  7938. };
  7939. [26] = {
  7940. id = 456;
  7941. type = "Model";
  7942. children = {
  7943. [1] = {
  7944. id = 457;
  7945. type = "Part";
  7946. children = {};
  7947. properties = {
  7948. BottomSurface = Enum.SurfaceType.Smooth;
  7949. Color = Color3.new(0.560784, 0.298039, 0.164706);
  7950. CFrame = CFrame.new(76.9924622, 2185.71533, -4402.21191, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  7951. BrickColor = BrickColor.new("Rust");
  7952. Parent = {
  7953. [1] = 456;
  7954. };
  7955. TopSurface = Enum.SurfaceType.Smooth;
  7956. Material = Enum.Material.Wood;
  7957. Anchored = true;
  7958. Size = Vector3.new(2.3146982192993164, 17.946727752685547, 0.09618684649467468);
  7959. };
  7960. };
  7961. [2] = {
  7962. id = 458;
  7963. type = "Part";
  7964. children = {};
  7965. properties = {
  7966. BottomSurface = Enum.SurfaceType.Smooth;
  7967. Color = Color3.new(0.203922, 0.556863, 0.25098);
  7968. CFrame = CFrame.new(81.0044861, 2186.14062, -4402.16357, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  7969. BrickColor = BrickColor.new("Sea green");
  7970. Parent = {
  7971. [1] = 456;
  7972. };
  7973. TopSurface = Enum.SurfaceType.Smooth;
  7974. Material = Enum.Material.Grass;
  7975. Anchored = true;
  7976. Size = Vector3.new(12.201473236083984, 16.777456283569336, 0.001007080078125);
  7977. };
  7978. };
  7979. [3] = {
  7980. id = 459;
  7981. type = "Part";
  7982. children = {};
  7983. properties = {
  7984. BottomSurface = Enum.SurfaceType.Smooth;
  7985. Color = Color3.new(0.560784, 0.298039, 0.164706);
  7986. CFrame = CFrame.new(81.0243683, 2185.97681, -4402.21191, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  7987. BrickColor = BrickColor.new("Rust");
  7988. Parent = {
  7989. [1] = 456;
  7990. };
  7991. TopSurface = Enum.SurfaceType.Smooth;
  7992. Material = Enum.Material.Wood;
  7993. Anchored = true;
  7994. Size = Vector3.new(2.3146982192993164, 17.328125, 0.09618684649467468);
  7995. };
  7996. };
  7997. [4] = {
  7998. id = 460;
  7999. type = "Part";
  8000. children = {};
  8001. properties = {
  8002. BottomSurface = Enum.SurfaceType.Smooth;
  8003. Color = Color3.new(0.560784, 0.298039, 0.164706);
  8004. CFrame = CFrame.new(85.0499573, 2185.8335, -4402.21191, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8005. BrickColor = BrickColor.new("Rust");
  8006. Parent = {
  8007. [1] = 456;
  8008. };
  8009. TopSurface = Enum.SurfaceType.Smooth;
  8010. Material = Enum.Material.Wood;
  8011. Anchored = true;
  8012. Size = Vector3.new(2.3146982192993164, 17.71953773498535, 0.09618684649467468);
  8013. };
  8014. };
  8015. };
  8016. properties = {
  8017. WorldPivot = CFrame.new(81.0044861, 2185.71777, -4402.19922, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8018. Parent = {
  8019. [1] = 0;
  8020. };
  8021. };
  8022. };
  8023. [27] = {
  8024. id = 461;
  8025. type = "Model";
  8026. children = {
  8027. [1] = {
  8028. id = 462;
  8029. type = "Part";
  8030. children = {};
  8031. properties = {
  8032. BottomSurface = Enum.SurfaceType.Smooth;
  8033. Color = Color3.new(0.501961, 0.733333, 0.858824);
  8034. CFrame = CFrame.new(70.645874, 2186.71021, -4402.22754, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8035. Transparency = 0.15000000596046448;
  8036. BrickColor = BrickColor.new("Pastel Blue");
  8037. Parent = {
  8038. [1] = 461;
  8039. };
  8040. TopSurface = Enum.SurfaceType.Smooth;
  8041. Material = Enum.Material.Glass;
  8042. Anchored = true;
  8043. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  8044. };
  8045. };
  8046. [2] = {
  8047. id = 463;
  8048. type = "Part";
  8049. children = {};
  8050. properties = {
  8051. BottomSurface = Enum.SurfaceType.Smooth;
  8052. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8053. CFrame = CFrame.new(73.7722168, 2186.73608, -4402.46045, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8054. BrickColor = BrickColor.new("Black");
  8055. Parent = {
  8056. [1] = 461;
  8057. };
  8058. TopSurface = Enum.SurfaceType.Smooth;
  8059. Material = Enum.Material.Glass;
  8060. Anchored = true;
  8061. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  8062. };
  8063. };
  8064. [3] = {
  8065. id = 464;
  8066. type = "Part";
  8067. children = {};
  8068. properties = {
  8069. BottomSurface = Enum.SurfaceType.Smooth;
  8070. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8071. CFrame = CFrame.new(70.6268311, 2192.90161, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8072. BrickColor = BrickColor.new("Black");
  8073. Parent = {
  8074. [1] = 461;
  8075. };
  8076. TopSurface = Enum.SurfaceType.Smooth;
  8077. Material = Enum.Material.Glass;
  8078. Anchored = true;
  8079. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  8080. };
  8081. };
  8082. [4] = {
  8083. id = 465;
  8084. type = "Part";
  8085. children = {};
  8086. properties = {
  8087. BottomSurface = Enum.SurfaceType.Smooth;
  8088. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8089. CFrame = CFrame.new(67.5377731, 2186.69702, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8090. BrickColor = BrickColor.new("Black");
  8091. Parent = {
  8092. [1] = 461;
  8093. };
  8094. TopSurface = Enum.SurfaceType.Smooth;
  8095. Material = Enum.Material.Glass;
  8096. Anchored = true;
  8097. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  8098. };
  8099. };
  8100. [5] = {
  8101. id = 466;
  8102. type = "Part";
  8103. children = {};
  8104. properties = {
  8105. BottomSurface = Enum.SurfaceType.Smooth;
  8106. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8107. CFrame = CFrame.new(70.5802002, 2180.52466, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8108. BrickColor = BrickColor.new("Black");
  8109. Parent = {
  8110. [1] = 461;
  8111. };
  8112. TopSurface = Enum.SurfaceType.Smooth;
  8113. Material = Enum.Material.Glass;
  8114. Anchored = true;
  8115. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  8116. };
  8117. };
  8118. [6] = {
  8119. id = 467;
  8120. type = "Part";
  8121. children = {};
  8122. properties = {
  8123. BottomSurface = Enum.SurfaceType.Smooth;
  8124. Color = Color3.new(0.203922, 0.556863, 0.25098);
  8125. CFrame = CFrame.new(70.6508026, 2186.70508, -4402.16357, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8126. BrickColor = BrickColor.new("Sea green");
  8127. Parent = {
  8128. [1] = 461;
  8129. };
  8130. TopSurface = Enum.SurfaceType.Smooth;
  8131. Material = Enum.Material.Grass;
  8132. Anchored = true;
  8133. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  8134. };
  8135. };
  8136. };
  8137. properties = {
  8138. WorldPivot = CFrame.new(70.6508026, 2186.70508, -4402.36963, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8139. Parent = {
  8140. [1] = 0;
  8141. };
  8142. };
  8143. };
  8144. [28] = {
  8145. id = 468;
  8146. type = "Model";
  8147. children = {
  8148. [1] = {
  8149. id = 469;
  8150. type = "Part";
  8151. children = {};
  8152. properties = {
  8153. BottomSurface = Enum.SurfaceType.Smooth;
  8154. Color = Color3.new(0.356863, 0.603922, 0.298039);
  8155. CFrame = CFrame.new(44.2751465, 2157.48755, -4362.67139, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8156. Rotation = Vector3.new(0, 90, 0);
  8157. BrickColor = BrickColor.new("Shamrock");
  8158. Parent = {
  8159. [1] = 468;
  8160. };
  8161. TopSurface = Enum.SurfaceType.Smooth;
  8162. Material = Enum.Material.LeafyGrass;
  8163. Anchored = true;
  8164. Size = Vector3.new(12.201473236083984, 90.76569366455078, 0.001007080078125);
  8165. };
  8166. };
  8167. };
  8168. properties = {
  8169. WorldPivot = CFrame.new(44.2393036, 2120.07056, -4362.67139, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8170. Parent = {
  8171. [1] = 0;
  8172. };
  8173. };
  8174. };
  8175. [29] = {
  8176. id = 470;
  8177. type = "Part";
  8178. children = {};
  8179. properties = {
  8180. BottomSurface = Enum.SurfaceType.Smooth;
  8181. Color = Color3.new(0.560784, 0.298039, 0.164706);
  8182. CFrame = CFrame.new(44.2741394, 2155.49341, -4362.51953, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8183. BrickColor = BrickColor.new("Rust");
  8184. Parent = {
  8185. [1] = 0;
  8186. };
  8187. TopSurface = Enum.SurfaceType.Smooth;
  8188. Material = Enum.Material.Wood;
  8189. Anchored = true;
  8190. Size = Vector3.new(0.0010000000474974513, 95.56773376464844, 6.561691761016846);
  8191. };
  8192. };
  8193. [30] = {
  8194. id = 471;
  8195. type = "Model";
  8196. children = {
  8197. [1] = {
  8198. id = 472;
  8199. type = "Part";
  8200. children = {};
  8201. properties = {
  8202. BottomSurface = Enum.SurfaceType.Smooth;
  8203. Color = Color3.new(0.501961, 0.733333, 0.858824);
  8204. CFrame = CFrame.new(44.1576157, 2196.34668, -4374.13184, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8205. Rotation = Vector3.new(0, 90, 0);
  8206. Transparency = 0.15000000596046448;
  8207. BrickColor = BrickColor.new("Pastel Blue");
  8208. Parent = {
  8209. [1] = 471;
  8210. };
  8211. TopSurface = Enum.SurfaceType.Smooth;
  8212. Material = Enum.Material.Glass;
  8213. Anchored = true;
  8214. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  8215. };
  8216. };
  8217. [2] = {
  8218. id = 473;
  8219. type = "Part";
  8220. children = {};
  8221. properties = {
  8222. BottomSurface = Enum.SurfaceType.Smooth;
  8223. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8224. CFrame = CFrame.new(43.9246521, 2196.3728, -4377.2583, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8225. Rotation = Vector3.new(0, 90, 0);
  8226. BrickColor = BrickColor.new("Black");
  8227. Parent = {
  8228. [1] = 471;
  8229. };
  8230. TopSurface = Enum.SurfaceType.Smooth;
  8231. Material = Enum.Material.Glass;
  8232. Anchored = true;
  8233. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  8234. };
  8235. };
  8236. [3] = {
  8237. id = 474;
  8238. type = "Part";
  8239. children = {};
  8240. properties = {
  8241. BottomSurface = Enum.SurfaceType.Smooth;
  8242. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8243. CFrame = CFrame.new(44.1062622, 2202.53833, -4374.11279, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8244. Rotation = Vector3.new(0, 90, 0);
  8245. BrickColor = BrickColor.new("Black");
  8246. Parent = {
  8247. [1] = 471;
  8248. };
  8249. TopSurface = Enum.SurfaceType.Smooth;
  8250. Material = Enum.Material.Glass;
  8251. Anchored = true;
  8252. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  8253. };
  8254. };
  8255. [4] = {
  8256. id = 475;
  8257. type = "Part";
  8258. children = {};
  8259. properties = {
  8260. BottomSurface = Enum.SurfaceType.Smooth;
  8261. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8262. CFrame = CFrame.new(44.1062622, 2196.33374, -4371.02393, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8263. Rotation = Vector3.new(0, 90, 0);
  8264. BrickColor = BrickColor.new("Black");
  8265. Parent = {
  8266. [1] = 471;
  8267. };
  8268. TopSurface = Enum.SurfaceType.Smooth;
  8269. Material = Enum.Material.Glass;
  8270. Anchored = true;
  8271. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  8272. };
  8273. };
  8274. [5] = {
  8275. id = 476;
  8276. type = "Part";
  8277. children = {};
  8278. properties = {
  8279. BottomSurface = Enum.SurfaceType.Smooth;
  8280. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8281. CFrame = CFrame.new(44.1062622, 2190.16113, -4374.06641, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8282. Rotation = Vector3.new(0, 90, 0);
  8283. BrickColor = BrickColor.new("Black");
  8284. Parent = {
  8285. [1] = 471;
  8286. };
  8287. TopSurface = Enum.SurfaceType.Smooth;
  8288. Material = Enum.Material.Glass;
  8289. Anchored = true;
  8290. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  8291. };
  8292. };
  8293. [6] = {
  8294. id = 477;
  8295. type = "Part";
  8296. children = {};
  8297. properties = {
  8298. BottomSurface = Enum.SurfaceType.Smooth;
  8299. Color = Color3.new(0.203922, 0.556863, 0.25098);
  8300. CFrame = CFrame.new(44.2216873, 2196.34155, -4374.13672, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8301. Rotation = Vector3.new(0, 90, 0);
  8302. BrickColor = BrickColor.new("Sea green");
  8303. Parent = {
  8304. [1] = 471;
  8305. };
  8306. TopSurface = Enum.SurfaceType.Smooth;
  8307. Material = Enum.Material.Grass;
  8308. Anchored = true;
  8309. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  8310. };
  8311. };
  8312. };
  8313. properties = {
  8314. WorldPivot = CFrame.new(44.0154572, 2196.34155, -4374.13672, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8315. Parent = {
  8316. [1] = 0;
  8317. };
  8318. };
  8319. };
  8320. [31] = {
  8321. id = 478;
  8322. type = "Model";
  8323. children = {
  8324. [1] = {
  8325. id = 479;
  8326. type = "Part";
  8327. children = {};
  8328. properties = {
  8329. BottomSurface = Enum.SurfaceType.Smooth;
  8330. Color = Color3.new(0.203922, 0.556863, 0.25098);
  8331. CFrame = CFrame.new(91.7105713, 2203.10645, -4402.16357, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8332. BrickColor = BrickColor.new("Sea green");
  8333. Parent = {
  8334. [1] = 478;
  8335. };
  8336. TopSurface = Enum.SurfaceType.Smooth;
  8337. Material = Enum.Material.Grass;
  8338. Anchored = true;
  8339. Size = Vector3.new(7.376641750335693, 13.22484016418457, 0.001007080078125);
  8340. };
  8341. };
  8342. [2] = {
  8343. id = 480;
  8344. type = "Part";
  8345. children = {};
  8346. properties = {
  8347. BottomSurface = Enum.SurfaceType.Smooth;
  8348. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8349. CFrame = CFrame.new(91.7627106, 2209.30322, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8350. BrickColor = BrickColor.new("Black");
  8351. Parent = {
  8352. [1] = 478;
  8353. };
  8354. TopSurface = Enum.SurfaceType.Smooth;
  8355. Material = Enum.Material.Glass;
  8356. Anchored = true;
  8357. Size = Vector3.new(6.919971466064453, 0.3646019995212555, 0.33878105878829956);
  8358. };
  8359. };
  8360. [3] = {
  8361. id = 481;
  8362. type = "Part";
  8363. children = {};
  8364. properties = {
  8365. BottomSurface = Enum.SurfaceType.Smooth;
  8366. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8367. CFrame = CFrame.new(95.0439606, 2203.09863, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8368. BrickColor = BrickColor.new("Black");
  8369. Parent = {
  8370. [1] = 478;
  8371. };
  8372. TopSurface = Enum.SurfaceType.Smooth;
  8373. Material = Enum.Material.Glass;
  8374. Anchored = true;
  8375. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  8376. };
  8377. };
  8378. [4] = {
  8379. id = 482;
  8380. type = "Part";
  8381. children = {};
  8382. properties = {
  8383. BottomSurface = Enum.SurfaceType.Smooth;
  8384. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8385. CFrame = CFrame.new(88.4535522, 2203.09863, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8386. BrickColor = BrickColor.new("Black");
  8387. Parent = {
  8388. [1] = 478;
  8389. };
  8390. TopSurface = Enum.SurfaceType.Smooth;
  8391. Material = Enum.Material.Glass;
  8392. Anchored = true;
  8393. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  8394. };
  8395. };
  8396. [5] = {
  8397. id = 483;
  8398. type = "Part";
  8399. children = {};
  8400. properties = {
  8401. BottomSurface = Enum.SurfaceType.Smooth;
  8402. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8403. CFrame = CFrame.new(91.7308502, 2196.92603, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8404. BrickColor = BrickColor.new("Black");
  8405. Parent = {
  8406. [1] = 478;
  8407. };
  8408. TopSurface = Enum.SurfaceType.Smooth;
  8409. Material = Enum.Material.Glass;
  8410. Anchored = true;
  8411. Size = Vector3.new(6.983715057373047, 0.3646019995212555, 0.33878105878829956);
  8412. };
  8413. };
  8414. [6] = {
  8415. id = 484;
  8416. type = "Part";
  8417. children = {};
  8418. properties = {
  8419. BottomSurface = Enum.SurfaceType.Smooth;
  8420. Color = Color3.new(0.501961, 0.733333, 0.858824);
  8421. CFrame = CFrame.new(91.839859, 2203.09863, -4402.22656, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8422. Transparency = 0.10000000149011612;
  8423. BrickColor = BrickColor.new("Pastel Blue");
  8424. Parent = {
  8425. [1] = 478;
  8426. };
  8427. TopSurface = Enum.SurfaceType.Smooth;
  8428. Material = Enum.Material.Glass;
  8429. Anchored = true;
  8430. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  8431. };
  8432. };
  8433. };
  8434. properties = {
  8435. WorldPivot = CFrame.new(91.7105713, 2203.10645, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8436. Parent = {
  8437. [1] = 0;
  8438. };
  8439. };
  8440. };
  8441. [32] = {
  8442. id = 485;
  8443. type = "Model";
  8444. children = {
  8445. [1] = {
  8446. id = 486;
  8447. type = "Part";
  8448. children = {};
  8449. properties = {
  8450. BottomSurface = Enum.SurfaceType.Smooth;
  8451. Color = Color3.new(0.501961, 0.733333, 0.858824);
  8452. CFrame = CFrame.new(44.1576157, 2196.34668, -4381.63086, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8453. Rotation = Vector3.new(0, 90, 0);
  8454. Transparency = 0.15000000596046448;
  8455. BrickColor = BrickColor.new("Pastel Blue");
  8456. Parent = {
  8457. [1] = 485;
  8458. };
  8459. TopSurface = Enum.SurfaceType.Smooth;
  8460. Material = Enum.Material.Glass;
  8461. Anchored = true;
  8462. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  8463. };
  8464. };
  8465. [2] = {
  8466. id = 487;
  8467. type = "Part";
  8468. children = {};
  8469. properties = {
  8470. BottomSurface = Enum.SurfaceType.Smooth;
  8471. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8472. CFrame = CFrame.new(43.9246521, 2196.3728, -4384.75732, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8473. Rotation = Vector3.new(0, 90, 0);
  8474. BrickColor = BrickColor.new("Black");
  8475. Parent = {
  8476. [1] = 485;
  8477. };
  8478. TopSurface = Enum.SurfaceType.Smooth;
  8479. Material = Enum.Material.Glass;
  8480. Anchored = true;
  8481. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  8482. };
  8483. };
  8484. [3] = {
  8485. id = 488;
  8486. type = "Part";
  8487. children = {};
  8488. properties = {
  8489. BottomSurface = Enum.SurfaceType.Smooth;
  8490. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8491. CFrame = CFrame.new(44.1062622, 2202.53833, -4381.61182, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8492. Rotation = Vector3.new(0, 90, 0);
  8493. BrickColor = BrickColor.new("Black");
  8494. Parent = {
  8495. [1] = 485;
  8496. };
  8497. TopSurface = Enum.SurfaceType.Smooth;
  8498. Material = Enum.Material.Glass;
  8499. Anchored = true;
  8500. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  8501. };
  8502. };
  8503. [4] = {
  8504. id = 489;
  8505. type = "Part";
  8506. children = {};
  8507. properties = {
  8508. BottomSurface = Enum.SurfaceType.Smooth;
  8509. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8510. CFrame = CFrame.new(44.1062622, 2196.33374, -4378.52295, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8511. Rotation = Vector3.new(0, 90, 0);
  8512. BrickColor = BrickColor.new("Black");
  8513. Parent = {
  8514. [1] = 485;
  8515. };
  8516. TopSurface = Enum.SurfaceType.Smooth;
  8517. Material = Enum.Material.Glass;
  8518. Anchored = true;
  8519. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  8520. };
  8521. };
  8522. [5] = {
  8523. id = 490;
  8524. type = "Part";
  8525. children = {};
  8526. properties = {
  8527. BottomSurface = Enum.SurfaceType.Smooth;
  8528. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8529. CFrame = CFrame.new(44.1062622, 2190.16113, -4381.56494, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8530. Rotation = Vector3.new(0, 90, 0);
  8531. BrickColor = BrickColor.new("Black");
  8532. Parent = {
  8533. [1] = 485;
  8534. };
  8535. TopSurface = Enum.SurfaceType.Smooth;
  8536. Material = Enum.Material.Glass;
  8537. Anchored = true;
  8538. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  8539. };
  8540. };
  8541. [6] = {
  8542. id = 491;
  8543. type = "Part";
  8544. children = {};
  8545. properties = {
  8546. BottomSurface = Enum.SurfaceType.Smooth;
  8547. Color = Color3.new(0.203922, 0.556863, 0.25098);
  8548. CFrame = CFrame.new(44.2216873, 2196.34155, -4381.63574, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8549. Rotation = Vector3.new(0, 90, 0);
  8550. BrickColor = BrickColor.new("Sea green");
  8551. Parent = {
  8552. [1] = 485;
  8553. };
  8554. TopSurface = Enum.SurfaceType.Smooth;
  8555. Material = Enum.Material.Grass;
  8556. Anchored = true;
  8557. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  8558. };
  8559. };
  8560. };
  8561. properties = {
  8562. WorldPivot = CFrame.new(44.0154572, 2196.34155, -4381.63574, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8563. Parent = {
  8564. [1] = 0;
  8565. };
  8566. };
  8567. };
  8568. [33] = {
  8569. id = 492;
  8570. type = "Model";
  8571. children = {
  8572. [1] = {
  8573. id = 493;
  8574. type = "Part";
  8575. children = {};
  8576. properties = {
  8577. BottomSurface = Enum.SurfaceType.Smooth;
  8578. Color = Color3.new(0.560784, 0.298039, 0.164706);
  8579. CFrame = CFrame.new(76.9924622, 2202.11694, -4402.21191, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8580. BrickColor = BrickColor.new("Rust");
  8581. Parent = {
  8582. [1] = 492;
  8583. };
  8584. TopSurface = Enum.SurfaceType.Smooth;
  8585. Material = Enum.Material.Wood;
  8586. Anchored = true;
  8587. Size = Vector3.new(2.3146982192993164, 17.946727752685547, 0.09618684649467468);
  8588. };
  8589. };
  8590. [2] = {
  8591. id = 494;
  8592. type = "Part";
  8593. children = {};
  8594. properties = {
  8595. BottomSurface = Enum.SurfaceType.Smooth;
  8596. Color = Color3.new(0.203922, 0.556863, 0.25098);
  8597. CFrame = CFrame.new(81.0044861, 2202.54199, -4402.16357, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8598. BrickColor = BrickColor.new("Sea green");
  8599. Parent = {
  8600. [1] = 492;
  8601. };
  8602. TopSurface = Enum.SurfaceType.Smooth;
  8603. Material = Enum.Material.Grass;
  8604. Anchored = true;
  8605. Size = Vector3.new(12.201473236083984, 16.777456283569336, 0.001007080078125);
  8606. };
  8607. };
  8608. [3] = {
  8609. id = 495;
  8610. type = "Part";
  8611. children = {};
  8612. properties = {
  8613. BottomSurface = Enum.SurfaceType.Smooth;
  8614. Color = Color3.new(0.560784, 0.298039, 0.164706);
  8615. CFrame = CFrame.new(81.0243683, 2202.37817, -4402.21191, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8616. BrickColor = BrickColor.new("Rust");
  8617. Parent = {
  8618. [1] = 492;
  8619. };
  8620. TopSurface = Enum.SurfaceType.Smooth;
  8621. Material = Enum.Material.Wood;
  8622. Anchored = true;
  8623. Size = Vector3.new(2.3146982192993164, 17.328125, 0.09618684649467468);
  8624. };
  8625. };
  8626. [4] = {
  8627. id = 496;
  8628. type = "Part";
  8629. children = {};
  8630. properties = {
  8631. BottomSurface = Enum.SurfaceType.Smooth;
  8632. Color = Color3.new(0.560784, 0.298039, 0.164706);
  8633. CFrame = CFrame.new(85.0499573, 2202.23486, -4402.21191, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8634. BrickColor = BrickColor.new("Rust");
  8635. Parent = {
  8636. [1] = 492;
  8637. };
  8638. TopSurface = Enum.SurfaceType.Smooth;
  8639. Material = Enum.Material.Wood;
  8640. Anchored = true;
  8641. Size = Vector3.new(2.3146982192993164, 17.71953773498535, 0.09618684649467468);
  8642. };
  8643. };
  8644. };
  8645. properties = {
  8646. WorldPivot = CFrame.new(81.0044861, 2202.11914, -4402.19922, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8647. Parent = {
  8648. [1] = 0;
  8649. };
  8650. };
  8651. };
  8652. [34] = {
  8653. id = 497;
  8654. type = "Model";
  8655. children = {
  8656. [1] = {
  8657. id = 498;
  8658. type = "Part";
  8659. children = {};
  8660. properties = {
  8661. BottomSurface = Enum.SurfaceType.Smooth;
  8662. Color = Color3.new(0.501961, 0.733333, 0.858824);
  8663. CFrame = CFrame.new(70.645874, 2203.11157, -4402.22754, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8664. Transparency = 0.15000000596046448;
  8665. BrickColor = BrickColor.new("Pastel Blue");
  8666. Parent = {
  8667. [1] = 497;
  8668. };
  8669. TopSurface = Enum.SurfaceType.Smooth;
  8670. Material = Enum.Material.Glass;
  8671. Anchored = true;
  8672. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  8673. };
  8674. };
  8675. [2] = {
  8676. id = 499;
  8677. type = "Part";
  8678. children = {};
  8679. properties = {
  8680. BottomSurface = Enum.SurfaceType.Smooth;
  8681. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8682. CFrame = CFrame.new(73.7722168, 2203.13745, -4402.46045, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8683. BrickColor = BrickColor.new("Black");
  8684. Parent = {
  8685. [1] = 497;
  8686. };
  8687. TopSurface = Enum.SurfaceType.Smooth;
  8688. Material = Enum.Material.Glass;
  8689. Anchored = true;
  8690. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  8691. };
  8692. };
  8693. [3] = {
  8694. id = 500;
  8695. type = "Part";
  8696. children = {};
  8697. properties = {
  8698. BottomSurface = Enum.SurfaceType.Smooth;
  8699. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8700. CFrame = CFrame.new(70.6268311, 2209.30322, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8701. BrickColor = BrickColor.new("Black");
  8702. Parent = {
  8703. [1] = 497;
  8704. };
  8705. TopSurface = Enum.SurfaceType.Smooth;
  8706. Material = Enum.Material.Glass;
  8707. Anchored = true;
  8708. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  8709. };
  8710. };
  8711. [4] = {
  8712. id = 501;
  8713. type = "Part";
  8714. children = {};
  8715. properties = {
  8716. BottomSurface = Enum.SurfaceType.Smooth;
  8717. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8718. CFrame = CFrame.new(67.5377731, 2203.09863, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8719. BrickColor = BrickColor.new("Black");
  8720. Parent = {
  8721. [1] = 497;
  8722. };
  8723. TopSurface = Enum.SurfaceType.Smooth;
  8724. Material = Enum.Material.Glass;
  8725. Anchored = true;
  8726. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  8727. };
  8728. };
  8729. [5] = {
  8730. id = 502;
  8731. type = "Part";
  8732. children = {};
  8733. properties = {
  8734. BottomSurface = Enum.SurfaceType.Smooth;
  8735. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8736. CFrame = CFrame.new(70.5802002, 2196.92603, -4402.27881, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8737. BrickColor = BrickColor.new("Black");
  8738. Parent = {
  8739. [1] = 497;
  8740. };
  8741. TopSurface = Enum.SurfaceType.Smooth;
  8742. Material = Enum.Material.Glass;
  8743. Anchored = true;
  8744. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  8745. };
  8746. };
  8747. [6] = {
  8748. id = 503;
  8749. type = "Part";
  8750. children = {};
  8751. properties = {
  8752. BottomSurface = Enum.SurfaceType.Smooth;
  8753. Color = Color3.new(0.203922, 0.556863, 0.25098);
  8754. CFrame = CFrame.new(70.6508026, 2203.10645, -4402.16357, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8755. BrickColor = BrickColor.new("Sea green");
  8756. Parent = {
  8757. [1] = 497;
  8758. };
  8759. TopSurface = Enum.SurfaceType.Smooth;
  8760. Material = Enum.Material.Grass;
  8761. Anchored = true;
  8762. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  8763. };
  8764. };
  8765. };
  8766. properties = {
  8767. WorldPivot = CFrame.new(70.6508026, 2203.10645, -4402.36963, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  8768. Parent = {
  8769. [1] = 0;
  8770. };
  8771. };
  8772. };
  8773. [35] = {
  8774. id = 504;
  8775. type = "Model";
  8776. children = {
  8777. [1] = {
  8778. id = 505;
  8779. type = "Part";
  8780. children = {};
  8781. properties = {
  8782. BottomSurface = Enum.SurfaceType.Smooth;
  8783. Color = Color3.new(0.501961, 0.733333, 0.858824);
  8784. CFrame = CFrame.new(44.1576157, 2120.59985, -4351.08105, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8785. Rotation = Vector3.new(0, 90, 0);
  8786. Transparency = 0.15000000596046448;
  8787. BrickColor = BrickColor.new("Pastel Blue");
  8788. Parent = {
  8789. [1] = 504;
  8790. };
  8791. TopSurface = Enum.SurfaceType.Smooth;
  8792. Material = Enum.Material.Glass;
  8793. Anchored = true;
  8794. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  8795. };
  8796. };
  8797. [2] = {
  8798. id = 506;
  8799. type = "Part";
  8800. children = {};
  8801. properties = {
  8802. BottomSurface = Enum.SurfaceType.Smooth;
  8803. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8804. CFrame = CFrame.new(43.9246521, 2120.62573, -4354.20752, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8805. Rotation = Vector3.new(0, 90, 0);
  8806. BrickColor = BrickColor.new("Black");
  8807. Parent = {
  8808. [1] = 504;
  8809. };
  8810. TopSurface = Enum.SurfaceType.Smooth;
  8811. Material = Enum.Material.Glass;
  8812. Anchored = true;
  8813. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  8814. };
  8815. };
  8816. [3] = {
  8817. id = 507;
  8818. type = "Part";
  8819. children = {};
  8820. properties = {
  8821. BottomSurface = Enum.SurfaceType.Smooth;
  8822. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8823. CFrame = CFrame.new(44.1062622, 2126.7915, -4351.06201, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8824. Rotation = Vector3.new(0, 90, 0);
  8825. BrickColor = BrickColor.new("Black");
  8826. Parent = {
  8827. [1] = 504;
  8828. };
  8829. TopSurface = Enum.SurfaceType.Smooth;
  8830. Material = Enum.Material.Glass;
  8831. Anchored = true;
  8832. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  8833. };
  8834. };
  8835. [4] = {
  8836. id = 508;
  8837. type = "Part";
  8838. children = {};
  8839. properties = {
  8840. BottomSurface = Enum.SurfaceType.Smooth;
  8841. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8842. CFrame = CFrame.new(44.1062622, 2120.58691, -4347.97314, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8843. Rotation = Vector3.new(0, 90, 0);
  8844. BrickColor = BrickColor.new("Black");
  8845. Parent = {
  8846. [1] = 504;
  8847. };
  8848. TopSurface = Enum.SurfaceType.Smooth;
  8849. Material = Enum.Material.Glass;
  8850. Anchored = true;
  8851. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  8852. };
  8853. };
  8854. [5] = {
  8855. id = 509;
  8856. type = "Part";
  8857. children = {};
  8858. properties = {
  8859. BottomSurface = Enum.SurfaceType.Smooth;
  8860. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8861. CFrame = CFrame.new(44.1062622, 2114.41431, -4351.01562, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8862. Rotation = Vector3.new(0, 90, 0);
  8863. BrickColor = BrickColor.new("Black");
  8864. Parent = {
  8865. [1] = 504;
  8866. };
  8867. TopSurface = Enum.SurfaceType.Smooth;
  8868. Material = Enum.Material.Glass;
  8869. Anchored = true;
  8870. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  8871. };
  8872. };
  8873. [6] = {
  8874. id = 510;
  8875. type = "Part";
  8876. children = {};
  8877. properties = {
  8878. BottomSurface = Enum.SurfaceType.Smooth;
  8879. Color = Color3.new(0.203922, 0.556863, 0.25098);
  8880. CFrame = CFrame.new(44.2216873, 2120.59473, -4351.08594, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8881. Rotation = Vector3.new(0, 90, 0);
  8882. BrickColor = BrickColor.new("Sea green");
  8883. Parent = {
  8884. [1] = 504;
  8885. };
  8886. TopSurface = Enum.SurfaceType.Smooth;
  8887. Material = Enum.Material.Grass;
  8888. Anchored = true;
  8889. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  8890. };
  8891. };
  8892. };
  8893. properties = {
  8894. WorldPivot = CFrame.new(44.0154572, 2120.59473, -4351.08594, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8895. Parent = {
  8896. [1] = 0;
  8897. };
  8898. };
  8899. };
  8900. [36] = {
  8901. id = 511;
  8902. type = "Model";
  8903. children = {
  8904. [1] = {
  8905. id = 512;
  8906. type = "Part";
  8907. children = {};
  8908. properties = {
  8909. BottomSurface = Enum.SurfaceType.Smooth;
  8910. Color = Color3.new(0.501961, 0.733333, 0.858824);
  8911. CFrame = CFrame.new(44.1576157, 2135.43481, -4351.08105, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8912. Rotation = Vector3.new(0, 90, 0);
  8913. Transparency = 0.15000000596046448;
  8914. BrickColor = BrickColor.new("Pastel Blue");
  8915. Parent = {
  8916. [1] = 511;
  8917. };
  8918. TopSurface = Enum.SurfaceType.Smooth;
  8919. Material = Enum.Material.Glass;
  8920. Anchored = true;
  8921. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  8922. };
  8923. };
  8924. [2] = {
  8925. id = 513;
  8926. type = "Part";
  8927. children = {};
  8928. properties = {
  8929. BottomSurface = Enum.SurfaceType.Smooth;
  8930. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8931. CFrame = CFrame.new(43.9246521, 2135.46069, -4354.20752, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8932. Rotation = Vector3.new(0, 90, 0);
  8933. BrickColor = BrickColor.new("Black");
  8934. Parent = {
  8935. [1] = 511;
  8936. };
  8937. TopSurface = Enum.SurfaceType.Smooth;
  8938. Material = Enum.Material.Glass;
  8939. Anchored = true;
  8940. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  8941. };
  8942. };
  8943. [3] = {
  8944. id = 514;
  8945. type = "Part";
  8946. children = {};
  8947. properties = {
  8948. BottomSurface = Enum.SurfaceType.Smooth;
  8949. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8950. CFrame = CFrame.new(44.1062622, 2141.62646, -4351.06201, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8951. Rotation = Vector3.new(0, 90, 0);
  8952. BrickColor = BrickColor.new("Black");
  8953. Parent = {
  8954. [1] = 511;
  8955. };
  8956. TopSurface = Enum.SurfaceType.Smooth;
  8957. Material = Enum.Material.Glass;
  8958. Anchored = true;
  8959. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  8960. };
  8961. };
  8962. [4] = {
  8963. id = 515;
  8964. type = "Part";
  8965. children = {};
  8966. properties = {
  8967. BottomSurface = Enum.SurfaceType.Smooth;
  8968. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8969. CFrame = CFrame.new(44.1062622, 2135.42188, -4347.97314, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8970. Rotation = Vector3.new(0, 90, 0);
  8971. BrickColor = BrickColor.new("Black");
  8972. Parent = {
  8973. [1] = 511;
  8974. };
  8975. TopSurface = Enum.SurfaceType.Smooth;
  8976. Material = Enum.Material.Glass;
  8977. Anchored = true;
  8978. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  8979. };
  8980. };
  8981. [5] = {
  8982. id = 516;
  8983. type = "Part";
  8984. children = {};
  8985. properties = {
  8986. BottomSurface = Enum.SurfaceType.Smooth;
  8987. Color = Color3.new(0.105882, 0.164706, 0.207843);
  8988. CFrame = CFrame.new(44.1062622, 2129.24927, -4351.01562, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  8989. Rotation = Vector3.new(0, 90, 0);
  8990. BrickColor = BrickColor.new("Black");
  8991. Parent = {
  8992. [1] = 511;
  8993. };
  8994. TopSurface = Enum.SurfaceType.Smooth;
  8995. Material = Enum.Material.Glass;
  8996. Anchored = true;
  8997. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  8998. };
  8999. };
  9000. [6] = {
  9001. id = 517;
  9002. type = "Part";
  9003. children = {};
  9004. properties = {
  9005. BottomSurface = Enum.SurfaceType.Smooth;
  9006. Color = Color3.new(0.203922, 0.556863, 0.25098);
  9007. CFrame = CFrame.new(44.2216873, 2135.42969, -4351.08594, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9008. Rotation = Vector3.new(0, 90, 0);
  9009. BrickColor = BrickColor.new("Sea green");
  9010. Parent = {
  9011. [1] = 511;
  9012. };
  9013. TopSurface = Enum.SurfaceType.Smooth;
  9014. Material = Enum.Material.Grass;
  9015. Anchored = true;
  9016. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  9017. };
  9018. };
  9019. };
  9020. properties = {
  9021. WorldPivot = CFrame.new(44.0154572, 2135.42969, -4351.08594, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9022. Parent = {
  9023. [1] = 0;
  9024. };
  9025. };
  9026. };
  9027. [37] = {
  9028. id = 518;
  9029. type = "Model";
  9030. children = {
  9031. [1] = {
  9032. id = 519;
  9033. type = "Part";
  9034. children = {};
  9035. properties = {
  9036. BottomSurface = Enum.SurfaceType.Smooth;
  9037. Color = Color3.new(0.501961, 0.733333, 0.858824);
  9038. CFrame = CFrame.new(44.1576157, 2150.56445, -4351.08105, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9039. Rotation = Vector3.new(0, 90, 0);
  9040. Transparency = 0.15000000596046448;
  9041. BrickColor = BrickColor.new("Pastel Blue");
  9042. Parent = {
  9043. [1] = 518;
  9044. };
  9045. TopSurface = Enum.SurfaceType.Smooth;
  9046. Material = Enum.Material.Glass;
  9047. Anchored = true;
  9048. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  9049. };
  9050. };
  9051. [2] = {
  9052. id = 520;
  9053. type = "Part";
  9054. children = {};
  9055. properties = {
  9056. BottomSurface = Enum.SurfaceType.Smooth;
  9057. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9058. CFrame = CFrame.new(43.9246521, 2150.59033, -4354.20752, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9059. Rotation = Vector3.new(0, 90, 0);
  9060. BrickColor = BrickColor.new("Black");
  9061. Parent = {
  9062. [1] = 518;
  9063. };
  9064. TopSurface = Enum.SurfaceType.Smooth;
  9065. Material = Enum.Material.Glass;
  9066. Anchored = true;
  9067. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  9068. };
  9069. };
  9070. [3] = {
  9071. id = 521;
  9072. type = "Part";
  9073. children = {};
  9074. properties = {
  9075. BottomSurface = Enum.SurfaceType.Smooth;
  9076. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9077. CFrame = CFrame.new(44.1062622, 2156.75586, -4351.06201, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9078. Rotation = Vector3.new(0, 90, 0);
  9079. BrickColor = BrickColor.new("Black");
  9080. Parent = {
  9081. [1] = 518;
  9082. };
  9083. TopSurface = Enum.SurfaceType.Smooth;
  9084. Material = Enum.Material.Glass;
  9085. Anchored = true;
  9086. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  9087. };
  9088. };
  9089. [4] = {
  9090. id = 522;
  9091. type = "Part";
  9092. children = {};
  9093. properties = {
  9094. BottomSurface = Enum.SurfaceType.Smooth;
  9095. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9096. CFrame = CFrame.new(44.1062622, 2150.55127, -4347.97314, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9097. Rotation = Vector3.new(0, 90, 0);
  9098. BrickColor = BrickColor.new("Black");
  9099. Parent = {
  9100. [1] = 518;
  9101. };
  9102. TopSurface = Enum.SurfaceType.Smooth;
  9103. Material = Enum.Material.Glass;
  9104. Anchored = true;
  9105. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  9106. };
  9107. };
  9108. [5] = {
  9109. id = 523;
  9110. type = "Part";
  9111. children = {};
  9112. properties = {
  9113. BottomSurface = Enum.SurfaceType.Smooth;
  9114. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9115. CFrame = CFrame.new(44.1062622, 2144.37891, -4351.01562, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9116. Rotation = Vector3.new(0, 90, 0);
  9117. BrickColor = BrickColor.new("Black");
  9118. Parent = {
  9119. [1] = 518;
  9120. };
  9121. TopSurface = Enum.SurfaceType.Smooth;
  9122. Material = Enum.Material.Glass;
  9123. Anchored = true;
  9124. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  9125. };
  9126. };
  9127. [6] = {
  9128. id = 524;
  9129. type = "Part";
  9130. children = {};
  9131. properties = {
  9132. BottomSurface = Enum.SurfaceType.Smooth;
  9133. Color = Color3.new(0.203922, 0.556863, 0.25098);
  9134. CFrame = CFrame.new(44.2216873, 2150.55933, -4351.08594, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9135. Rotation = Vector3.new(0, 90, 0);
  9136. BrickColor = BrickColor.new("Sea green");
  9137. Parent = {
  9138. [1] = 518;
  9139. };
  9140. TopSurface = Enum.SurfaceType.Smooth;
  9141. Material = Enum.Material.Grass;
  9142. Anchored = true;
  9143. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  9144. };
  9145. };
  9146. };
  9147. properties = {
  9148. WorldPivot = CFrame.new(44.0154572, 2150.55933, -4351.08594, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9149. Parent = {
  9150. [1] = 0;
  9151. };
  9152. };
  9153. };
  9154. [38] = {
  9155. id = 525;
  9156. type = "Model";
  9157. children = {
  9158. [1] = {
  9159. id = 526;
  9160. type = "Part";
  9161. children = {};
  9162. properties = {
  9163. BottomSurface = Enum.SurfaceType.Smooth;
  9164. Color = Color3.new(0.501961, 0.733333, 0.858824);
  9165. CFrame = CFrame.new(44.1576157, 2165.82983, -4351.08105, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9166. Rotation = Vector3.new(0, 90, 0);
  9167. Transparency = 0.15000000596046448;
  9168. BrickColor = BrickColor.new("Pastel Blue");
  9169. Parent = {
  9170. [1] = 525;
  9171. };
  9172. TopSurface = Enum.SurfaceType.Smooth;
  9173. Material = Enum.Material.Glass;
  9174. Anchored = true;
  9175. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  9176. };
  9177. };
  9178. [2] = {
  9179. id = 527;
  9180. type = "Part";
  9181. children = {};
  9182. properties = {
  9183. BottomSurface = Enum.SurfaceType.Smooth;
  9184. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9185. CFrame = CFrame.new(43.9246521, 2165.85571, -4354.20752, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9186. Rotation = Vector3.new(0, 90, 0);
  9187. BrickColor = BrickColor.new("Black");
  9188. Parent = {
  9189. [1] = 525;
  9190. };
  9191. TopSurface = Enum.SurfaceType.Smooth;
  9192. Material = Enum.Material.Glass;
  9193. Anchored = true;
  9194. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  9195. };
  9196. };
  9197. [3] = {
  9198. id = 528;
  9199. type = "Part";
  9200. children = {};
  9201. properties = {
  9202. BottomSurface = Enum.SurfaceType.Smooth;
  9203. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9204. CFrame = CFrame.new(44.1062622, 2172.02148, -4351.06201, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9205. Rotation = Vector3.new(0, 90, 0);
  9206. BrickColor = BrickColor.new("Black");
  9207. Parent = {
  9208. [1] = 525;
  9209. };
  9210. TopSurface = Enum.SurfaceType.Smooth;
  9211. Material = Enum.Material.Glass;
  9212. Anchored = true;
  9213. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  9214. };
  9215. };
  9216. [4] = {
  9217. id = 529;
  9218. type = "Part";
  9219. children = {};
  9220. properties = {
  9221. BottomSurface = Enum.SurfaceType.Smooth;
  9222. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9223. CFrame = CFrame.new(44.1062622, 2165.81689, -4347.97314, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9224. Rotation = Vector3.new(0, 90, 0);
  9225. BrickColor = BrickColor.new("Black");
  9226. Parent = {
  9227. [1] = 525;
  9228. };
  9229. TopSurface = Enum.SurfaceType.Smooth;
  9230. Material = Enum.Material.Glass;
  9231. Anchored = true;
  9232. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  9233. };
  9234. };
  9235. [5] = {
  9236. id = 530;
  9237. type = "Part";
  9238. children = {};
  9239. properties = {
  9240. BottomSurface = Enum.SurfaceType.Smooth;
  9241. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9242. CFrame = CFrame.new(44.1062622, 2159.64429, -4351.01562, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9243. Rotation = Vector3.new(0, 90, 0);
  9244. BrickColor = BrickColor.new("Black");
  9245. Parent = {
  9246. [1] = 525;
  9247. };
  9248. TopSurface = Enum.SurfaceType.Smooth;
  9249. Material = Enum.Material.Glass;
  9250. Anchored = true;
  9251. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  9252. };
  9253. };
  9254. [6] = {
  9255. id = 531;
  9256. type = "Part";
  9257. children = {};
  9258. properties = {
  9259. BottomSurface = Enum.SurfaceType.Smooth;
  9260. Color = Color3.new(0.203922, 0.556863, 0.25098);
  9261. CFrame = CFrame.new(44.2216873, 2165.82471, -4351.08594, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9262. Rotation = Vector3.new(0, 90, 0);
  9263. BrickColor = BrickColor.new("Sea green");
  9264. Parent = {
  9265. [1] = 525;
  9266. };
  9267. TopSurface = Enum.SurfaceType.Smooth;
  9268. Material = Enum.Material.Grass;
  9269. Anchored = true;
  9270. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  9271. };
  9272. };
  9273. };
  9274. properties = {
  9275. WorldPivot = CFrame.new(44.0154572, 2165.82471, -4351.08594, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9276. Parent = {
  9277. [1] = 0;
  9278. };
  9279. };
  9280. };
  9281. [39] = {
  9282. id = 532;
  9283. type = "Model";
  9284. children = {
  9285. [1] = {
  9286. id = 533;
  9287. type = "Part";
  9288. children = {};
  9289. properties = {
  9290. BottomSurface = Enum.SurfaceType.Smooth;
  9291. Color = Color3.new(0.501961, 0.733333, 0.858824);
  9292. CFrame = CFrame.new(44.1576157, 2181.48462, -4351.08105, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9293. Rotation = Vector3.new(0, 90, 0);
  9294. Transparency = 0.15000000596046448;
  9295. BrickColor = BrickColor.new("Pastel Blue");
  9296. Parent = {
  9297. [1] = 532;
  9298. };
  9299. TopSurface = Enum.SurfaceType.Smooth;
  9300. Material = Enum.Material.Glass;
  9301. Anchored = true;
  9302. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  9303. };
  9304. };
  9305. [2] = {
  9306. id = 534;
  9307. type = "Part";
  9308. children = {};
  9309. properties = {
  9310. BottomSurface = Enum.SurfaceType.Smooth;
  9311. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9312. CFrame = CFrame.new(43.9246521, 2181.5105, -4354.20752, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9313. Rotation = Vector3.new(0, 90, 0);
  9314. BrickColor = BrickColor.new("Black");
  9315. Parent = {
  9316. [1] = 532;
  9317. };
  9318. TopSurface = Enum.SurfaceType.Smooth;
  9319. Material = Enum.Material.Glass;
  9320. Anchored = true;
  9321. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  9322. };
  9323. };
  9324. [3] = {
  9325. id = 535;
  9326. type = "Part";
  9327. children = {};
  9328. properties = {
  9329. BottomSurface = Enum.SurfaceType.Smooth;
  9330. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9331. CFrame = CFrame.new(44.1062622, 2187.67627, -4351.06201, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9332. Rotation = Vector3.new(0, 90, 0);
  9333. BrickColor = BrickColor.new("Black");
  9334. Parent = {
  9335. [1] = 532;
  9336. };
  9337. TopSurface = Enum.SurfaceType.Smooth;
  9338. Material = Enum.Material.Glass;
  9339. Anchored = true;
  9340. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  9341. };
  9342. };
  9343. [4] = {
  9344. id = 536;
  9345. type = "Part";
  9346. children = {};
  9347. properties = {
  9348. BottomSurface = Enum.SurfaceType.Smooth;
  9349. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9350. CFrame = CFrame.new(44.1062622, 2181.47168, -4347.97314, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9351. Rotation = Vector3.new(0, 90, 0);
  9352. BrickColor = BrickColor.new("Black");
  9353. Parent = {
  9354. [1] = 532;
  9355. };
  9356. TopSurface = Enum.SurfaceType.Smooth;
  9357. Material = Enum.Material.Glass;
  9358. Anchored = true;
  9359. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  9360. };
  9361. };
  9362. [5] = {
  9363. id = 537;
  9364. type = "Part";
  9365. children = {};
  9366. properties = {
  9367. BottomSurface = Enum.SurfaceType.Smooth;
  9368. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9369. CFrame = CFrame.new(44.1062622, 2175.29907, -4351.01562, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9370. Rotation = Vector3.new(0, 90, 0);
  9371. BrickColor = BrickColor.new("Black");
  9372. Parent = {
  9373. [1] = 532;
  9374. };
  9375. TopSurface = Enum.SurfaceType.Smooth;
  9376. Material = Enum.Material.Glass;
  9377. Anchored = true;
  9378. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  9379. };
  9380. };
  9381. [6] = {
  9382. id = 538;
  9383. type = "Part";
  9384. children = {};
  9385. properties = {
  9386. BottomSurface = Enum.SurfaceType.Smooth;
  9387. Color = Color3.new(0.203922, 0.556863, 0.25098);
  9388. CFrame = CFrame.new(44.2216873, 2181.47949, -4351.08594, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9389. Rotation = Vector3.new(0, 90, 0);
  9390. BrickColor = BrickColor.new("Sea green");
  9391. Parent = {
  9392. [1] = 532;
  9393. };
  9394. TopSurface = Enum.SurfaceType.Smooth;
  9395. Material = Enum.Material.Grass;
  9396. Anchored = true;
  9397. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  9398. };
  9399. };
  9400. };
  9401. properties = {
  9402. WorldPivot = CFrame.new(44.0154572, 2181.47949, -4351.08594, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9403. Parent = {
  9404. [1] = 0;
  9405. };
  9406. };
  9407. };
  9408. [40] = {
  9409. id = 539;
  9410. type = "Model";
  9411. children = {
  9412. [1] = {
  9413. id = 540;
  9414. type = "Part";
  9415. children = {};
  9416. properties = {
  9417. BottomSurface = Enum.SurfaceType.Smooth;
  9418. Color = Color3.new(0.501961, 0.733333, 0.858824);
  9419. CFrame = CFrame.new(44.1576157, 2120.59985, -4343.5542, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9420. Rotation = Vector3.new(0, 90, 0);
  9421. Transparency = 0.15000000596046448;
  9422. BrickColor = BrickColor.new("Pastel Blue");
  9423. Parent = {
  9424. [1] = 539;
  9425. };
  9426. TopSurface = Enum.SurfaceType.Smooth;
  9427. Material = Enum.Material.Glass;
  9428. Anchored = true;
  9429. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  9430. };
  9431. };
  9432. [2] = {
  9433. id = 541;
  9434. type = "Part";
  9435. children = {};
  9436. properties = {
  9437. BottomSurface = Enum.SurfaceType.Smooth;
  9438. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9439. CFrame = CFrame.new(43.9246521, 2120.62573, -4346.68018, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9440. Rotation = Vector3.new(0, 90, 0);
  9441. BrickColor = BrickColor.new("Black");
  9442. Parent = {
  9443. [1] = 539;
  9444. };
  9445. TopSurface = Enum.SurfaceType.Smooth;
  9446. Material = Enum.Material.Glass;
  9447. Anchored = true;
  9448. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  9449. };
  9450. };
  9451. [3] = {
  9452. id = 542;
  9453. type = "Part";
  9454. children = {};
  9455. properties = {
  9456. BottomSurface = Enum.SurfaceType.Smooth;
  9457. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9458. CFrame = CFrame.new(44.1062622, 2126.7915, -4343.53516, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9459. Rotation = Vector3.new(0, 90, 0);
  9460. BrickColor = BrickColor.new("Black");
  9461. Parent = {
  9462. [1] = 539;
  9463. };
  9464. TopSurface = Enum.SurfaceType.Smooth;
  9465. Material = Enum.Material.Glass;
  9466. Anchored = true;
  9467. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  9468. };
  9469. };
  9470. [4] = {
  9471. id = 543;
  9472. type = "Part";
  9473. children = {};
  9474. properties = {
  9475. BottomSurface = Enum.SurfaceType.Smooth;
  9476. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9477. CFrame = CFrame.new(44.1062622, 2120.58691, -4340.4458, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9478. Rotation = Vector3.new(0, 90, 0);
  9479. BrickColor = BrickColor.new("Black");
  9480. Parent = {
  9481. [1] = 539;
  9482. };
  9483. TopSurface = Enum.SurfaceType.Smooth;
  9484. Material = Enum.Material.Glass;
  9485. Anchored = true;
  9486. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  9487. };
  9488. };
  9489. [5] = {
  9490. id = 544;
  9491. type = "Part";
  9492. children = {};
  9493. properties = {
  9494. BottomSurface = Enum.SurfaceType.Smooth;
  9495. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9496. CFrame = CFrame.new(44.1062622, 2114.41431, -4343.48828, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9497. Rotation = Vector3.new(0, 90, 0);
  9498. BrickColor = BrickColor.new("Black");
  9499. Parent = {
  9500. [1] = 539;
  9501. };
  9502. TopSurface = Enum.SurfaceType.Smooth;
  9503. Material = Enum.Material.Glass;
  9504. Anchored = true;
  9505. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  9506. };
  9507. };
  9508. [6] = {
  9509. id = 545;
  9510. type = "Part";
  9511. children = {};
  9512. properties = {
  9513. BottomSurface = Enum.SurfaceType.Smooth;
  9514. Color = Color3.new(0.203922, 0.556863, 0.25098);
  9515. CFrame = CFrame.new(44.2216873, 2120.59473, -4343.55908, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9516. Rotation = Vector3.new(0, 90, 0);
  9517. BrickColor = BrickColor.new("Sea green");
  9518. Parent = {
  9519. [1] = 539;
  9520. };
  9521. TopSurface = Enum.SurfaceType.Smooth;
  9522. Material = Enum.Material.Grass;
  9523. Anchored = true;
  9524. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  9525. };
  9526. };
  9527. };
  9528. properties = {
  9529. WorldPivot = CFrame.new(44.0154572, 2120.59473, -4343.55908, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9530. Parent = {
  9531. [1] = 0;
  9532. };
  9533. };
  9534. };
  9535. [41] = {
  9536. id = 546;
  9537. type = "Model";
  9538. children = {
  9539. [1] = {
  9540. id = 547;
  9541. type = "Part";
  9542. children = {};
  9543. properties = {
  9544. BottomSurface = Enum.SurfaceType.Smooth;
  9545. Color = Color3.new(0.501961, 0.733333, 0.858824);
  9546. CFrame = CFrame.new(44.1576157, 2135.43481, -4343.5542, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9547. Rotation = Vector3.new(0, 90, 0);
  9548. Transparency = 0.15000000596046448;
  9549. BrickColor = BrickColor.new("Pastel Blue");
  9550. Parent = {
  9551. [1] = 546;
  9552. };
  9553. TopSurface = Enum.SurfaceType.Smooth;
  9554. Material = Enum.Material.Glass;
  9555. Anchored = true;
  9556. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  9557. };
  9558. };
  9559. [2] = {
  9560. id = 548;
  9561. type = "Part";
  9562. children = {};
  9563. properties = {
  9564. BottomSurface = Enum.SurfaceType.Smooth;
  9565. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9566. CFrame = CFrame.new(43.9246521, 2135.46069, -4346.68018, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9567. Rotation = Vector3.new(0, 90, 0);
  9568. BrickColor = BrickColor.new("Black");
  9569. Parent = {
  9570. [1] = 546;
  9571. };
  9572. TopSurface = Enum.SurfaceType.Smooth;
  9573. Material = Enum.Material.Glass;
  9574. Anchored = true;
  9575. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  9576. };
  9577. };
  9578. [3] = {
  9579. id = 549;
  9580. type = "Part";
  9581. children = {};
  9582. properties = {
  9583. BottomSurface = Enum.SurfaceType.Smooth;
  9584. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9585. CFrame = CFrame.new(44.1062622, 2141.62646, -4343.53516, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9586. Rotation = Vector3.new(0, 90, 0);
  9587. BrickColor = BrickColor.new("Black");
  9588. Parent = {
  9589. [1] = 546;
  9590. };
  9591. TopSurface = Enum.SurfaceType.Smooth;
  9592. Material = Enum.Material.Glass;
  9593. Anchored = true;
  9594. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  9595. };
  9596. };
  9597. [4] = {
  9598. id = 550;
  9599. type = "Part";
  9600. children = {};
  9601. properties = {
  9602. BottomSurface = Enum.SurfaceType.Smooth;
  9603. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9604. CFrame = CFrame.new(44.1062622, 2135.42188, -4340.4458, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9605. Rotation = Vector3.new(0, 90, 0);
  9606. BrickColor = BrickColor.new("Black");
  9607. Parent = {
  9608. [1] = 546;
  9609. };
  9610. TopSurface = Enum.SurfaceType.Smooth;
  9611. Material = Enum.Material.Glass;
  9612. Anchored = true;
  9613. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  9614. };
  9615. };
  9616. [5] = {
  9617. id = 551;
  9618. type = "Part";
  9619. children = {};
  9620. properties = {
  9621. BottomSurface = Enum.SurfaceType.Smooth;
  9622. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9623. CFrame = CFrame.new(44.1062622, 2129.24927, -4343.48828, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9624. Rotation = Vector3.new(0, 90, 0);
  9625. BrickColor = BrickColor.new("Black");
  9626. Parent = {
  9627. [1] = 546;
  9628. };
  9629. TopSurface = Enum.SurfaceType.Smooth;
  9630. Material = Enum.Material.Glass;
  9631. Anchored = true;
  9632. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  9633. };
  9634. };
  9635. [6] = {
  9636. id = 552;
  9637. type = "Part";
  9638. children = {};
  9639. properties = {
  9640. BottomSurface = Enum.SurfaceType.Smooth;
  9641. Color = Color3.new(0.203922, 0.556863, 0.25098);
  9642. CFrame = CFrame.new(44.2216873, 2135.42969, -4343.55908, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9643. Rotation = Vector3.new(0, 90, 0);
  9644. BrickColor = BrickColor.new("Sea green");
  9645. Parent = {
  9646. [1] = 546;
  9647. };
  9648. TopSurface = Enum.SurfaceType.Smooth;
  9649. Material = Enum.Material.Grass;
  9650. Anchored = true;
  9651. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  9652. };
  9653. };
  9654. };
  9655. properties = {
  9656. WorldPivot = CFrame.new(44.0154572, 2135.42969, -4343.55908, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9657. Parent = {
  9658. [1] = 0;
  9659. };
  9660. };
  9661. };
  9662. [42] = {
  9663. id = 553;
  9664. type = "Model";
  9665. children = {
  9666. [1] = {
  9667. id = 554;
  9668. type = "Part";
  9669. children = {};
  9670. properties = {
  9671. BottomSurface = Enum.SurfaceType.Smooth;
  9672. Color = Color3.new(0.501961, 0.733333, 0.858824);
  9673. CFrame = CFrame.new(44.1576157, 2150.56445, -4343.5542, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9674. Rotation = Vector3.new(0, 90, 0);
  9675. Transparency = 0.15000000596046448;
  9676. BrickColor = BrickColor.new("Pastel Blue");
  9677. Parent = {
  9678. [1] = 553;
  9679. };
  9680. TopSurface = Enum.SurfaceType.Smooth;
  9681. Material = Enum.Material.Glass;
  9682. Anchored = true;
  9683. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  9684. };
  9685. };
  9686. [2] = {
  9687. id = 555;
  9688. type = "Part";
  9689. children = {};
  9690. properties = {
  9691. BottomSurface = Enum.SurfaceType.Smooth;
  9692. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9693. CFrame = CFrame.new(43.9246521, 2150.59033, -4346.68018, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9694. Rotation = Vector3.new(0, 90, 0);
  9695. BrickColor = BrickColor.new("Black");
  9696. Parent = {
  9697. [1] = 553;
  9698. };
  9699. TopSurface = Enum.SurfaceType.Smooth;
  9700. Material = Enum.Material.Glass;
  9701. Anchored = true;
  9702. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  9703. };
  9704. };
  9705. [3] = {
  9706. id = 556;
  9707. type = "Part";
  9708. children = {};
  9709. properties = {
  9710. BottomSurface = Enum.SurfaceType.Smooth;
  9711. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9712. CFrame = CFrame.new(44.1062622, 2156.75586, -4343.53516, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9713. Rotation = Vector3.new(0, 90, 0);
  9714. BrickColor = BrickColor.new("Black");
  9715. Parent = {
  9716. [1] = 553;
  9717. };
  9718. TopSurface = Enum.SurfaceType.Smooth;
  9719. Material = Enum.Material.Glass;
  9720. Anchored = true;
  9721. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  9722. };
  9723. };
  9724. [4] = {
  9725. id = 557;
  9726. type = "Part";
  9727. children = {};
  9728. properties = {
  9729. BottomSurface = Enum.SurfaceType.Smooth;
  9730. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9731. CFrame = CFrame.new(44.1062622, 2150.55127, -4340.4458, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9732. Rotation = Vector3.new(0, 90, 0);
  9733. BrickColor = BrickColor.new("Black");
  9734. Parent = {
  9735. [1] = 553;
  9736. };
  9737. TopSurface = Enum.SurfaceType.Smooth;
  9738. Material = Enum.Material.Glass;
  9739. Anchored = true;
  9740. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  9741. };
  9742. };
  9743. [5] = {
  9744. id = 558;
  9745. type = "Part";
  9746. children = {};
  9747. properties = {
  9748. BottomSurface = Enum.SurfaceType.Smooth;
  9749. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9750. CFrame = CFrame.new(44.1062622, 2144.37891, -4343.48828, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9751. Rotation = Vector3.new(0, 90, 0);
  9752. BrickColor = BrickColor.new("Black");
  9753. Parent = {
  9754. [1] = 553;
  9755. };
  9756. TopSurface = Enum.SurfaceType.Smooth;
  9757. Material = Enum.Material.Glass;
  9758. Anchored = true;
  9759. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  9760. };
  9761. };
  9762. [6] = {
  9763. id = 559;
  9764. type = "Part";
  9765. children = {};
  9766. properties = {
  9767. BottomSurface = Enum.SurfaceType.Smooth;
  9768. Color = Color3.new(0.203922, 0.556863, 0.25098);
  9769. CFrame = CFrame.new(44.2216873, 2150.55933, -4343.55908, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9770. Rotation = Vector3.new(0, 90, 0);
  9771. BrickColor = BrickColor.new("Sea green");
  9772. Parent = {
  9773. [1] = 553;
  9774. };
  9775. TopSurface = Enum.SurfaceType.Smooth;
  9776. Material = Enum.Material.Grass;
  9777. Anchored = true;
  9778. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  9779. };
  9780. };
  9781. };
  9782. properties = {
  9783. WorldPivot = CFrame.new(44.0154572, 2150.55933, -4343.55908, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9784. Parent = {
  9785. [1] = 0;
  9786. };
  9787. };
  9788. };
  9789. [43] = {
  9790. id = 560;
  9791. type = "Model";
  9792. children = {
  9793. [1] = {
  9794. id = 561;
  9795. type = "Part";
  9796. children = {};
  9797. properties = {
  9798. BottomSurface = Enum.SurfaceType.Smooth;
  9799. Color = Color3.new(0.501961, 0.733333, 0.858824);
  9800. CFrame = CFrame.new(44.1576157, 2165.82983, -4343.5542, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9801. Rotation = Vector3.new(0, 90, 0);
  9802. Transparency = 0.15000000596046448;
  9803. BrickColor = BrickColor.new("Pastel Blue");
  9804. Parent = {
  9805. [1] = 560;
  9806. };
  9807. TopSurface = Enum.SurfaceType.Smooth;
  9808. Material = Enum.Material.Glass;
  9809. Anchored = true;
  9810. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  9811. };
  9812. };
  9813. [2] = {
  9814. id = 562;
  9815. type = "Part";
  9816. children = {};
  9817. properties = {
  9818. BottomSurface = Enum.SurfaceType.Smooth;
  9819. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9820. CFrame = CFrame.new(43.9246521, 2165.85571, -4346.68018, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9821. Rotation = Vector3.new(0, 90, 0);
  9822. BrickColor = BrickColor.new("Black");
  9823. Parent = {
  9824. [1] = 560;
  9825. };
  9826. TopSurface = Enum.SurfaceType.Smooth;
  9827. Material = Enum.Material.Glass;
  9828. Anchored = true;
  9829. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  9830. };
  9831. };
  9832. [3] = {
  9833. id = 563;
  9834. type = "Part";
  9835. children = {};
  9836. properties = {
  9837. BottomSurface = Enum.SurfaceType.Smooth;
  9838. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9839. CFrame = CFrame.new(44.1062622, 2172.02148, -4343.53516, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9840. Rotation = Vector3.new(0, 90, 0);
  9841. BrickColor = BrickColor.new("Black");
  9842. Parent = {
  9843. [1] = 560;
  9844. };
  9845. TopSurface = Enum.SurfaceType.Smooth;
  9846. Material = Enum.Material.Glass;
  9847. Anchored = true;
  9848. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  9849. };
  9850. };
  9851. [4] = {
  9852. id = 564;
  9853. type = "Part";
  9854. children = {};
  9855. properties = {
  9856. BottomSurface = Enum.SurfaceType.Smooth;
  9857. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9858. CFrame = CFrame.new(44.1062622, 2165.81689, -4340.4458, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9859. Rotation = Vector3.new(0, 90, 0);
  9860. BrickColor = BrickColor.new("Black");
  9861. Parent = {
  9862. [1] = 560;
  9863. };
  9864. TopSurface = Enum.SurfaceType.Smooth;
  9865. Material = Enum.Material.Glass;
  9866. Anchored = true;
  9867. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  9868. };
  9869. };
  9870. [5] = {
  9871. id = 565;
  9872. type = "Part";
  9873. children = {};
  9874. properties = {
  9875. BottomSurface = Enum.SurfaceType.Smooth;
  9876. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9877. CFrame = CFrame.new(44.1062622, 2159.64429, -4343.48828, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9878. Rotation = Vector3.new(0, 90, 0);
  9879. BrickColor = BrickColor.new("Black");
  9880. Parent = {
  9881. [1] = 560;
  9882. };
  9883. TopSurface = Enum.SurfaceType.Smooth;
  9884. Material = Enum.Material.Glass;
  9885. Anchored = true;
  9886. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  9887. };
  9888. };
  9889. [6] = {
  9890. id = 566;
  9891. type = "Part";
  9892. children = {};
  9893. properties = {
  9894. BottomSurface = Enum.SurfaceType.Smooth;
  9895. Color = Color3.new(0.203922, 0.556863, 0.25098);
  9896. CFrame = CFrame.new(44.2216873, 2165.82471, -4343.55908, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9897. Rotation = Vector3.new(0, 90, 0);
  9898. BrickColor = BrickColor.new("Sea green");
  9899. Parent = {
  9900. [1] = 560;
  9901. };
  9902. TopSurface = Enum.SurfaceType.Smooth;
  9903. Material = Enum.Material.Grass;
  9904. Anchored = true;
  9905. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  9906. };
  9907. };
  9908. };
  9909. properties = {
  9910. WorldPivot = CFrame.new(44.0154572, 2165.82471, -4343.55908, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9911. Parent = {
  9912. [1] = 0;
  9913. };
  9914. };
  9915. };
  9916. [44] = {
  9917. id = 567;
  9918. type = "Model";
  9919. children = {
  9920. [1] = {
  9921. id = 568;
  9922. type = "Part";
  9923. children = {};
  9924. properties = {
  9925. BottomSurface = Enum.SurfaceType.Smooth;
  9926. Color = Color3.new(0.501961, 0.733333, 0.858824);
  9927. CFrame = CFrame.new(44.1576157, 2181.48462, -4343.5542, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9928. Rotation = Vector3.new(0, 90, 0);
  9929. Transparency = 0.15000000596046448;
  9930. BrickColor = BrickColor.new("Pastel Blue");
  9931. Parent = {
  9932. [1] = 567;
  9933. };
  9934. TopSurface = Enum.SurfaceType.Smooth;
  9935. Material = Enum.Material.Glass;
  9936. Anchored = true;
  9937. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  9938. };
  9939. };
  9940. [2] = {
  9941. id = 569;
  9942. type = "Part";
  9943. children = {};
  9944. properties = {
  9945. BottomSurface = Enum.SurfaceType.Smooth;
  9946. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9947. CFrame = CFrame.new(43.9246521, 2181.5105, -4346.68018, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9948. Rotation = Vector3.new(0, 90, 0);
  9949. BrickColor = BrickColor.new("Black");
  9950. Parent = {
  9951. [1] = 567;
  9952. };
  9953. TopSurface = Enum.SurfaceType.Smooth;
  9954. Material = Enum.Material.Glass;
  9955. Anchored = true;
  9956. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  9957. };
  9958. };
  9959. [3] = {
  9960. id = 570;
  9961. type = "Part";
  9962. children = {};
  9963. properties = {
  9964. BottomSurface = Enum.SurfaceType.Smooth;
  9965. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9966. CFrame = CFrame.new(44.1062622, 2187.67627, -4343.53516, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9967. Rotation = Vector3.new(0, 90, 0);
  9968. BrickColor = BrickColor.new("Black");
  9969. Parent = {
  9970. [1] = 567;
  9971. };
  9972. TopSurface = Enum.SurfaceType.Smooth;
  9973. Material = Enum.Material.Glass;
  9974. Anchored = true;
  9975. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  9976. };
  9977. };
  9978. [4] = {
  9979. id = 571;
  9980. type = "Part";
  9981. children = {};
  9982. properties = {
  9983. BottomSurface = Enum.SurfaceType.Smooth;
  9984. Color = Color3.new(0.105882, 0.164706, 0.207843);
  9985. CFrame = CFrame.new(44.1062622, 2181.47168, -4340.4458, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  9986. Rotation = Vector3.new(0, 90, 0);
  9987. BrickColor = BrickColor.new("Black");
  9988. Parent = {
  9989. [1] = 567;
  9990. };
  9991. TopSurface = Enum.SurfaceType.Smooth;
  9992. Material = Enum.Material.Glass;
  9993. Anchored = true;
  9994. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  9995. };
  9996. };
  9997. [5] = {
  9998. id = 572;
  9999. type = "Part";
  10000. children = {};
  10001. properties = {
  10002. BottomSurface = Enum.SurfaceType.Smooth;
  10003. Color = Color3.new(0.105882, 0.164706, 0.207843);
  10004. CFrame = CFrame.new(44.1062622, 2175.29907, -4343.48828, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10005. Rotation = Vector3.new(0, 90, 0);
  10006. BrickColor = BrickColor.new("Black");
  10007. Parent = {
  10008. [1] = 567;
  10009. };
  10010. TopSurface = Enum.SurfaceType.Smooth;
  10011. Material = Enum.Material.Glass;
  10012. Anchored = true;
  10013. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  10014. };
  10015. };
  10016. [6] = {
  10017. id = 573;
  10018. type = "Part";
  10019. children = {};
  10020. properties = {
  10021. BottomSurface = Enum.SurfaceType.Smooth;
  10022. Color = Color3.new(0.203922, 0.556863, 0.25098);
  10023. CFrame = CFrame.new(44.2216873, 2181.47949, -4343.55908, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10024. Rotation = Vector3.new(0, 90, 0);
  10025. BrickColor = BrickColor.new("Sea green");
  10026. Parent = {
  10027. [1] = 567;
  10028. };
  10029. TopSurface = Enum.SurfaceType.Smooth;
  10030. Material = Enum.Material.Grass;
  10031. Anchored = true;
  10032. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  10033. };
  10034. };
  10035. };
  10036. properties = {
  10037. WorldPivot = CFrame.new(44.0154572, 2181.47949, -4343.55908, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10038. Parent = {
  10039. [1] = 0;
  10040. };
  10041. };
  10042. };
  10043. [45] = {
  10044. id = 574;
  10045. type = "Model";
  10046. children = {
  10047. [1] = {
  10048. id = 575;
  10049. type = "Part";
  10050. children = {};
  10051. properties = {
  10052. BottomSurface = Enum.SurfaceType.Smooth;
  10053. Color = Color3.new(0.501961, 0.733333, 0.858824);
  10054. CFrame = CFrame.new(44.1576157, 2196.34668, -4351.08105, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10055. Rotation = Vector3.new(0, 90, 0);
  10056. Transparency = 0.15000000596046448;
  10057. BrickColor = BrickColor.new("Pastel Blue");
  10058. Parent = {
  10059. [1] = 574;
  10060. };
  10061. TopSurface = Enum.SurfaceType.Smooth;
  10062. Material = Enum.Material.Glass;
  10063. Anchored = true;
  10064. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  10065. };
  10066. };
  10067. [2] = {
  10068. id = 576;
  10069. type = "Part";
  10070. children = {};
  10071. properties = {
  10072. BottomSurface = Enum.SurfaceType.Smooth;
  10073. Color = Color3.new(0.105882, 0.164706, 0.207843);
  10074. CFrame = CFrame.new(43.9246521, 2196.3728, -4354.20752, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10075. Rotation = Vector3.new(0, 90, 0);
  10076. BrickColor = BrickColor.new("Black");
  10077. Parent = {
  10078. [1] = 574;
  10079. };
  10080. TopSurface = Enum.SurfaceType.Smooth;
  10081. Material = Enum.Material.Glass;
  10082. Anchored = true;
  10083. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  10084. };
  10085. };
  10086. [3] = {
  10087. id = 577;
  10088. type = "Part";
  10089. children = {};
  10090. properties = {
  10091. BottomSurface = Enum.SurfaceType.Smooth;
  10092. Color = Color3.new(0.105882, 0.164706, 0.207843);
  10093. CFrame = CFrame.new(44.1062622, 2202.53833, -4351.06201, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10094. Rotation = Vector3.new(0, 90, 0);
  10095. BrickColor = BrickColor.new("Black");
  10096. Parent = {
  10097. [1] = 574;
  10098. };
  10099. TopSurface = Enum.SurfaceType.Smooth;
  10100. Material = Enum.Material.Glass;
  10101. Anchored = true;
  10102. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  10103. };
  10104. };
  10105. [4] = {
  10106. id = 578;
  10107. type = "Part";
  10108. children = {};
  10109. properties = {
  10110. BottomSurface = Enum.SurfaceType.Smooth;
  10111. Color = Color3.new(0.105882, 0.164706, 0.207843);
  10112. CFrame = CFrame.new(44.1062622, 2196.33374, -4347.97314, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10113. Rotation = Vector3.new(0, 90, 0);
  10114. BrickColor = BrickColor.new("Black");
  10115. Parent = {
  10116. [1] = 574;
  10117. };
  10118. TopSurface = Enum.SurfaceType.Smooth;
  10119. Material = Enum.Material.Glass;
  10120. Anchored = true;
  10121. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  10122. };
  10123. };
  10124. [5] = {
  10125. id = 579;
  10126. type = "Part";
  10127. children = {};
  10128. properties = {
  10129. BottomSurface = Enum.SurfaceType.Smooth;
  10130. Color = Color3.new(0.105882, 0.164706, 0.207843);
  10131. CFrame = CFrame.new(44.1062622, 2190.16113, -4351.01562, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10132. Rotation = Vector3.new(0, 90, 0);
  10133. BrickColor = BrickColor.new("Black");
  10134. Parent = {
  10135. [1] = 574;
  10136. };
  10137. TopSurface = Enum.SurfaceType.Smooth;
  10138. Material = Enum.Material.Glass;
  10139. Anchored = true;
  10140. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  10141. };
  10142. };
  10143. [6] = {
  10144. id = 580;
  10145. type = "Part";
  10146. children = {};
  10147. properties = {
  10148. BottomSurface = Enum.SurfaceType.Smooth;
  10149. Color = Color3.new(0.203922, 0.556863, 0.25098);
  10150. CFrame = CFrame.new(44.2216873, 2196.34155, -4351.08594, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10151. Rotation = Vector3.new(0, 90, 0);
  10152. BrickColor = BrickColor.new("Sea green");
  10153. Parent = {
  10154. [1] = 574;
  10155. };
  10156. TopSurface = Enum.SurfaceType.Smooth;
  10157. Material = Enum.Material.Grass;
  10158. Anchored = true;
  10159. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  10160. };
  10161. };
  10162. };
  10163. properties = {
  10164. WorldPivot = CFrame.new(44.0154572, 2196.34155, -4351.08594, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10165. Parent = {
  10166. [1] = 0;
  10167. };
  10168. };
  10169. };
  10170. [46] = {
  10171. id = 581;
  10172. type = "Model";
  10173. children = {
  10174. [1] = {
  10175. id = 582;
  10176. type = "Part";
  10177. children = {};
  10178. properties = {
  10179. BottomSurface = Enum.SurfaceType.Smooth;
  10180. Color = Color3.new(0.501961, 0.733333, 0.858824);
  10181. CFrame = CFrame.new(44.1576157, 2196.34668, -4343.5542, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10182. Rotation = Vector3.new(0, 90, 0);
  10183. Transparency = 0.15000000596046448;
  10184. BrickColor = BrickColor.new("Pastel Blue");
  10185. Parent = {
  10186. [1] = 581;
  10187. };
  10188. TopSurface = Enum.SurfaceType.Smooth;
  10189. Material = Enum.Material.Glass;
  10190. Anchored = true;
  10191. Size = Vector3.new(6.403881072998047, 12.773765563964844, 0.12713943421840668);
  10192. };
  10193. };
  10194. [2] = {
  10195. id = 583;
  10196. type = "Part";
  10197. children = {};
  10198. properties = {
  10199. BottomSurface = Enum.SurfaceType.Smooth;
  10200. Color = Color3.new(0.105882, 0.164706, 0.207843);
  10201. CFrame = CFrame.new(43.9246521, 2196.3728, -4346.68018, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10202. Rotation = Vector3.new(0, 90, 0);
  10203. BrickColor = BrickColor.new("Black");
  10204. Parent = {
  10205. [1] = 581;
  10206. };
  10207. TopSurface = Enum.SurfaceType.Smooth;
  10208. Material = Enum.Material.Glass;
  10209. Anchored = true;
  10210. Size = Vector3.new(0.3575212359428406, 12.573026657104492, 0.33878105878829956);
  10211. };
  10212. };
  10213. [3] = {
  10214. id = 584;
  10215. type = "Part";
  10216. children = {};
  10217. properties = {
  10218. BottomSurface = Enum.SurfaceType.Smooth;
  10219. Color = Color3.new(0.105882, 0.164706, 0.207843);
  10220. CFrame = CFrame.new(44.1062622, 2202.53833, -4343.53516, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10221. Rotation = Vector3.new(0, 90, 0);
  10222. BrickColor = BrickColor.new("Black");
  10223. Parent = {
  10224. [1] = 581;
  10225. };
  10226. TopSurface = Enum.SurfaceType.Smooth;
  10227. Material = Enum.Material.Glass;
  10228. Anchored = true;
  10229. Size = Vector3.new(6.532543182373047, 0.3646019995212555, 0.33878105878829956);
  10230. };
  10231. };
  10232. [4] = {
  10233. id = 585;
  10234. type = "Part";
  10235. children = {};
  10236. properties = {
  10237. BottomSurface = Enum.SurfaceType.Smooth;
  10238. Color = Color3.new(0.105882, 0.164706, 0.207843);
  10239. CFrame = CFrame.new(44.1062622, 2196.33374, -4340.4458, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10240. Rotation = Vector3.new(0, 90, 0);
  10241. BrickColor = BrickColor.new("Black");
  10242. Parent = {
  10243. [1] = 581;
  10244. };
  10245. TopSurface = Enum.SurfaceType.Smooth;
  10246. Material = Enum.Material.Glass;
  10247. Anchored = true;
  10248. Size = Vector3.new(0.3575212359428406, 12.773765563964844, 0.33878105878829956);
  10249. };
  10250. };
  10251. [5] = {
  10252. id = 586;
  10253. type = "Part";
  10254. children = {};
  10255. properties = {
  10256. BottomSurface = Enum.SurfaceType.Smooth;
  10257. Color = Color3.new(0.105882, 0.164706, 0.207843);
  10258. CFrame = CFrame.new(44.1062622, 2190.16113, -4343.48828, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10259. Rotation = Vector3.new(0, 90, 0);
  10260. BrickColor = BrickColor.new("Black");
  10261. Parent = {
  10262. [1] = 581;
  10263. };
  10264. TopSurface = Enum.SurfaceType.Smooth;
  10265. Material = Enum.Material.Glass;
  10266. Anchored = true;
  10267. Size = Vector3.new(6.416437149047852, 0.3646019995212555, 0.33878105878829956);
  10268. };
  10269. };
  10270. [6] = {
  10271. id = 587;
  10272. type = "Part";
  10273. children = {};
  10274. properties = {
  10275. BottomSurface = Enum.SurfaceType.Smooth;
  10276. Color = Color3.new(0.203922, 0.556863, 0.25098);
  10277. CFrame = CFrame.new(44.2216873, 2196.34155, -4343.55908, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10278. Rotation = Vector3.new(0, 90, 0);
  10279. BrickColor = BrickColor.new("Sea green");
  10280. Parent = {
  10281. [1] = 581;
  10282. };
  10283. TopSurface = Enum.SurfaceType.Smooth;
  10284. Material = Enum.Material.Grass;
  10285. Anchored = true;
  10286. Size = Vector3.new(7.003987789154053, 13.22484016418457, 0.001007080078125);
  10287. };
  10288. };
  10289. };
  10290. properties = {
  10291. WorldPivot = CFrame.new(44.0154572, 2196.34155, -4343.55908, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10292. Parent = {
  10293. [1] = 0;
  10294. };
  10295. };
  10296. };
  10297. [47] = {
  10298. id = 588;
  10299. type = "Model";
  10300. children = {
  10301. [1] = {
  10302. id = 589;
  10303. type = "MeshPart";
  10304. children = {};
  10305. properties = {
  10306. Rotation = Vector3.new(0, 90, 0);
  10307. Parent = {
  10308. [1] = 588;
  10309. };
  10310. BrickColor = BrickColor.new("Brown");
  10311. Name = "Trunk";
  10312. Color = Color3.new(0.486275, 0.360784, 0.27451);
  10313. Anchored = true;
  10314. CFrame = CFrame.new(19.2215424, 2120.62183, -4415.73584, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10315. Size = Vector3.new(8.383193016052246, 16.757173538208008, 4.332059383392334);
  10316. };
  10317. };
  10318. [2] = {
  10319. id = 590;
  10320. type = "MeshPart";
  10321. children = {};
  10322. properties = {
  10323. Rotation = Vector3.new(0, 90, 0);
  10324. Parent = {
  10325. [1] = 588;
  10326. };
  10327. BrickColor = BrickColor.new("Sea green");
  10328. Name = "Leaves1";
  10329. Color = Color3.new(0.203922, 0.556863, 0.25098);
  10330. Anchored = true;
  10331. CFrame = CFrame.new(20.2064056, 2129.40796, -4416.2876, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10332. Size = Vector3.new(13.195077896118164, 10.10001277923584, 13.129429817199707);
  10333. };
  10334. };
  10335. [3] = {
  10336. id = 591;
  10337. type = "MeshPart";
  10338. children = {};
  10339. properties = {
  10340. Rotation = Vector3.new(0, 90, 0);
  10341. Parent = {
  10342. [1] = 588;
  10343. };
  10344. BrickColor = BrickColor.new("Dark green");
  10345. Name = "Leaves2";
  10346. Color = Color3.new(0.156863, 0.498039, 0.278431);
  10347. Anchored = true;
  10348. CFrame = CFrame.new(19.7322845, 2131.93506, -4414.29053, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10349. Size = Vector3.new(13.195072174072266, 9.092206954956055, 14.904666900634766);
  10350. };
  10351. };
  10352. };
  10353. properties = {
  10354. WorldPivot = CFrame.new(19.7322845, 2124.36279, -4415.28906, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10355. Name = "Low Poly Tree";
  10356. Parent = {
  10357. [1] = 0;
  10358. };
  10359. };
  10360. };
  10361. [48] = {
  10362. id = 592;
  10363. type = "Model";
  10364. children = {
  10365. [1] = {
  10366. id = 593;
  10367. type = "MeshPart";
  10368. children = {};
  10369. properties = {
  10370. Rotation = Vector3.new(0, 90, 0);
  10371. Parent = {
  10372. [1] = 592;
  10373. };
  10374. BrickColor = BrickColor.new("Brown");
  10375. Name = "Trunk";
  10376. Color = Color3.new(0.486275, 0.360784, 0.27451);
  10377. Anchored = true;
  10378. CFrame = CFrame.new(18.281189, 2120.62183, -4388.79053, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10379. Size = Vector3.new(8.383193016052246, 16.757173538208008, 4.332059383392334);
  10380. };
  10381. };
  10382. [2] = {
  10383. id = 594;
  10384. type = "MeshPart";
  10385. children = {};
  10386. properties = {
  10387. Rotation = Vector3.new(0, 90, 0);
  10388. Parent = {
  10389. [1] = 592;
  10390. };
  10391. BrickColor = BrickColor.new("Sea green");
  10392. Name = "Leaves1";
  10393. Color = Color3.new(0.203922, 0.556863, 0.25098);
  10394. Anchored = true;
  10395. CFrame = CFrame.new(19.2660522, 2129.40796, -4389.34229, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10396. Size = Vector3.new(13.195077896118164, 10.10001277923584, 13.129429817199707);
  10397. };
  10398. };
  10399. [3] = {
  10400. id = 595;
  10401. type = "MeshPart";
  10402. children = {};
  10403. properties = {
  10404. Rotation = Vector3.new(0, 90, 0);
  10405. Parent = {
  10406. [1] = 592;
  10407. };
  10408. BrickColor = BrickColor.new("Dark green");
  10409. Name = "Leaves2";
  10410. Color = Color3.new(0.156863, 0.498039, 0.278431);
  10411. Anchored = true;
  10412. CFrame = CFrame.new(18.7919312, 2131.93506, -4387.34521, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10413. Size = Vector3.new(13.195072174072266, 9.092206954956055, 14.904666900634766);
  10414. };
  10415. };
  10416. };
  10417. properties = {
  10418. WorldPivot = CFrame.new(18.7919312, 2124.36279, -4388.34375, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10419. Name = "Low Poly Tree";
  10420. Parent = {
  10421. [1] = 0;
  10422. };
  10423. };
  10424. };
  10425. [49] = {
  10426. id = 596;
  10427. type = "Model";
  10428. children = {
  10429. [1] = {
  10430. id = 597;
  10431. type = "MeshPart";
  10432. children = {};
  10433. properties = {
  10434. Rotation = Vector3.new(0, 90, 0);
  10435. Parent = {
  10436. [1] = 596;
  10437. };
  10438. BrickColor = BrickColor.new("Brown");
  10439. Name = "Trunk";
  10440. Color = Color3.new(0.486275, 0.360784, 0.27451);
  10441. Anchored = true;
  10442. CFrame = CFrame.new(32.1645889, 2120.62183, -4374.18848, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10443. Size = Vector3.new(8.383193016052246, 16.757173538208008, 4.332059383392334);
  10444. };
  10445. };
  10446. [2] = {
  10447. id = 598;
  10448. type = "MeshPart";
  10449. children = {};
  10450. properties = {
  10451. Rotation = Vector3.new(0, 90, 0);
  10452. Parent = {
  10453. [1] = 596;
  10454. };
  10455. BrickColor = BrickColor.new("Sea green");
  10456. Name = "Leaves1";
  10457. Color = Color3.new(0.203922, 0.556863, 0.25098);
  10458. Anchored = true;
  10459. CFrame = CFrame.new(33.1494522, 2129.40796, -4374.74023, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10460. Size = Vector3.new(13.195077896118164, 10.10001277923584, 13.129429817199707);
  10461. };
  10462. };
  10463. [3] = {
  10464. id = 599;
  10465. type = "MeshPart";
  10466. children = {};
  10467. properties = {
  10468. Rotation = Vector3.new(0, 90, 0);
  10469. Parent = {
  10470. [1] = 596;
  10471. };
  10472. BrickColor = BrickColor.new("Dark green");
  10473. Name = "Leaves2";
  10474. Color = Color3.new(0.156863, 0.498039, 0.278431);
  10475. Anchored = true;
  10476. CFrame = CFrame.new(32.6753311, 2131.93506, -4372.74316, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10477. Size = Vector3.new(13.195072174072266, 9.092206954956055, 14.904666900634766);
  10478. };
  10479. };
  10480. };
  10481. properties = {
  10482. WorldPivot = CFrame.new(32.6753311, 2124.36279, -4373.7417, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10483. Name = "Low Poly Tree";
  10484. Parent = {
  10485. [1] = 0;
  10486. };
  10487. };
  10488. };
  10489. [50] = {
  10490. id = 600;
  10491. type = "Model";
  10492. children = {
  10493. [1] = {
  10494. id = 601;
  10495. type = "MeshPart";
  10496. children = {};
  10497. properties = {
  10498. Rotation = Vector3.new(0, 90, 0);
  10499. Parent = {
  10500. [1] = 600;
  10501. };
  10502. BrickColor = BrickColor.new("Brown");
  10503. Name = "Trunk";
  10504. Color = Color3.new(0.486275, 0.360784, 0.27451);
  10505. Anchored = true;
  10506. CFrame = CFrame.new(119.257385, 2120.62183, -4330.59375, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10507. Size = Vector3.new(8.383193016052246, 16.757173538208008, 4.332059383392334);
  10508. };
  10509. };
  10510. [2] = {
  10511. id = 602;
  10512. type = "MeshPart";
  10513. children = {};
  10514. properties = {
  10515. Rotation = Vector3.new(0, 90, 0);
  10516. Parent = {
  10517. [1] = 600;
  10518. };
  10519. BrickColor = BrickColor.new("Sea green");
  10520. Name = "Leaves1";
  10521. Color = Color3.new(0.203922, 0.556863, 0.25098);
  10522. Anchored = true;
  10523. CFrame = CFrame.new(120.242249, 2129.40796, -4331.14551, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10524. Size = Vector3.new(13.195077896118164, 10.10001277923584, 13.129429817199707);
  10525. };
  10526. };
  10527. [3] = {
  10528. id = 603;
  10529. type = "MeshPart";
  10530. children = {};
  10531. properties = {
  10532. Rotation = Vector3.new(0, 90, 0);
  10533. Parent = {
  10534. [1] = 600;
  10535. };
  10536. BrickColor = BrickColor.new("Dark green");
  10537. Name = "Leaves2";
  10538. Color = Color3.new(0.156863, 0.498039, 0.278431);
  10539. Anchored = true;
  10540. CFrame = CFrame.new(119.768127, 2131.93506, -4329.14844, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10541. Size = Vector3.new(13.195072174072266, 9.092206954956055, 14.904666900634766);
  10542. };
  10543. };
  10544. };
  10545. properties = {
  10546. WorldPivot = CFrame.new(119.768127, 2124.36279, -4330.14697, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10547. Name = "Low Poly Tree";
  10548. Parent = {
  10549. [1] = 0;
  10550. };
  10551. };
  10552. };
  10553. [51] = {
  10554. id = 604;
  10555. type = "Model";
  10556. children = {
  10557. [1] = {
  10558. id = 605;
  10559. type = "MeshPart";
  10560. children = {};
  10561. properties = {
  10562. Rotation = Vector3.new(0, 90, 0);
  10563. Parent = {
  10564. [1] = 604;
  10565. };
  10566. BrickColor = BrickColor.new("Brown");
  10567. Name = "Trunk";
  10568. Color = Color3.new(0.486275, 0.360784, 0.27451);
  10569. Anchored = true;
  10570. CFrame = CFrame.new(65.0263672, 2120.62183, -4435.97705, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10571. Size = Vector3.new(8.383193016052246, 16.757173538208008, 4.332059383392334);
  10572. };
  10573. };
  10574. [2] = {
  10575. id = 606;
  10576. type = "MeshPart";
  10577. children = {};
  10578. properties = {
  10579. Rotation = Vector3.new(0, 90, 0);
  10580. Parent = {
  10581. [1] = 604;
  10582. };
  10583. BrickColor = BrickColor.new("Sea green");
  10584. Name = "Leaves1";
  10585. Color = Color3.new(0.203922, 0.556863, 0.25098);
  10586. Anchored = true;
  10587. CFrame = CFrame.new(66.0112305, 2129.40796, -4436.52881, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10588. Size = Vector3.new(13.195077896118164, 10.10001277923584, 13.129429817199707);
  10589. };
  10590. };
  10591. [3] = {
  10592. id = 607;
  10593. type = "MeshPart";
  10594. children = {};
  10595. properties = {
  10596. Rotation = Vector3.new(0, 90, 0);
  10597. Parent = {
  10598. [1] = 604;
  10599. };
  10600. BrickColor = BrickColor.new("Dark green");
  10601. Name = "Leaves2";
  10602. Color = Color3.new(0.156863, 0.498039, 0.278431);
  10603. Anchored = true;
  10604. CFrame = CFrame.new(65.5371094, 2131.93506, -4434.53174, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10605. Size = Vector3.new(13.195072174072266, 9.092206954956055, 14.904666900634766);
  10606. };
  10607. };
  10608. };
  10609. properties = {
  10610. WorldPivot = CFrame.new(65.5371094, 2124.36279, -4435.53027, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10611. Name = "Low Poly Tree";
  10612. Parent = {
  10613. [1] = 0;
  10614. };
  10615. };
  10616. };
  10617. [52] = {
  10618. id = 608;
  10619. type = "Model";
  10620. children = {
  10621. [1] = {
  10622. id = 609;
  10623. type = "MeshPart";
  10624. children = {};
  10625. properties = {
  10626. Rotation = Vector3.new(0, 90, 0);
  10627. Parent = {
  10628. [1] = 608;
  10629. };
  10630. BrickColor = BrickColor.new("Brown");
  10631. Name = "Trunk";
  10632. Color = Color3.new(0.486275, 0.360784, 0.27451);
  10633. Anchored = true;
  10634. CFrame = CFrame.new(83.5955505, 2120.62183, -4414.95654, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10635. Size = Vector3.new(8.383193016052246, 16.757173538208008, 4.332059383392334);
  10636. };
  10637. };
  10638. [2] = {
  10639. id = 610;
  10640. type = "MeshPart";
  10641. children = {};
  10642. properties = {
  10643. Rotation = Vector3.new(0, 90, 0);
  10644. Parent = {
  10645. [1] = 608;
  10646. };
  10647. BrickColor = BrickColor.new("Sea green");
  10648. Name = "Leaves1";
  10649. Color = Color3.new(0.203922, 0.556863, 0.25098);
  10650. Anchored = true;
  10651. CFrame = CFrame.new(84.5804138, 2129.40796, -4415.5083, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10652. Size = Vector3.new(13.195077896118164, 10.10001277923584, 13.129429817199707);
  10653. };
  10654. };
  10655. [3] = {
  10656. id = 611;
  10657. type = "MeshPart";
  10658. children = {};
  10659. properties = {
  10660. Rotation = Vector3.new(0, 90, 0);
  10661. Parent = {
  10662. [1] = 608;
  10663. };
  10664. BrickColor = BrickColor.new("Dark green");
  10665. Name = "Leaves2";
  10666. Color = Color3.new(0.156863, 0.498039, 0.278431);
  10667. Anchored = true;
  10668. CFrame = CFrame.new(84.1062927, 2131.93506, -4413.51123, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10669. Size = Vector3.new(13.195072174072266, 9.092206954956055, 14.904666900634766);
  10670. };
  10671. };
  10672. };
  10673. properties = {
  10674. WorldPivot = CFrame.new(84.1062927, 2124.36279, -4414.50977, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10675. Name = "Low Poly Tree";
  10676. Parent = {
  10677. [1] = 0;
  10678. };
  10679. };
  10680. };
  10681. [53] = {
  10682. id = 612;
  10683. type = "Model";
  10684. children = {
  10685. [1] = {
  10686. id = 613;
  10687. type = "MeshPart";
  10688. children = {};
  10689. properties = {
  10690. Rotation = Vector3.new(0, 90, 0);
  10691. Parent = {
  10692. [1] = 612;
  10693. };
  10694. BrickColor = BrickColor.new("Brown");
  10695. Name = "Trunk";
  10696. Color = Color3.new(0.486275, 0.360784, 0.27451);
  10697. Anchored = true;
  10698. CFrame = CFrame.new(31.141861, 2120.62183, -4440.81934, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10699. Size = Vector3.new(8.383193016052246, 16.757173538208008, 4.332059383392334);
  10700. };
  10701. };
  10702. [2] = {
  10703. id = 614;
  10704. type = "MeshPart";
  10705. children = {};
  10706. properties = {
  10707. Rotation = Vector3.new(0, 90, 0);
  10708. Parent = {
  10709. [1] = 612;
  10710. };
  10711. BrickColor = BrickColor.new("Sea green");
  10712. Name = "Leaves1";
  10713. Color = Color3.new(0.203922, 0.556863, 0.25098);
  10714. Anchored = true;
  10715. CFrame = CFrame.new(32.1267242, 2129.40796, -4441.37109, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10716. Size = Vector3.new(13.195077896118164, 10.10001277923584, 13.129429817199707);
  10717. };
  10718. };
  10719. [3] = {
  10720. id = 615;
  10721. type = "MeshPart";
  10722. children = {};
  10723. properties = {
  10724. Rotation = Vector3.new(0, 90, 0);
  10725. Parent = {
  10726. [1] = 612;
  10727. };
  10728. BrickColor = BrickColor.new("Dark green");
  10729. Name = "Leaves2";
  10730. Color = Color3.new(0.156863, 0.498039, 0.278431);
  10731. Anchored = true;
  10732. CFrame = CFrame.new(31.6526031, 2131.93506, -4439.37402, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10733. Size = Vector3.new(13.195072174072266, 9.092206954956055, 14.904666900634766);
  10734. };
  10735. };
  10736. };
  10737. properties = {
  10738. WorldPivot = CFrame.new(31.6526031, 2124.36279, -4440.37256, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10739. Name = "Low Poly Tree";
  10740. Parent = {
  10741. [1] = 0;
  10742. };
  10743. };
  10744. };
  10745. [54] = {
  10746. id = 616;
  10747. type = "Model";
  10748. children = {
  10749. [1] = {
  10750. id = 617;
  10751. type = "MeshPart";
  10752. children = {};
  10753. properties = {
  10754. Rotation = Vector3.new(0, 90, 0);
  10755. Parent = {
  10756. [1] = 616;
  10757. };
  10758. BrickColor = BrickColor.new("Brown");
  10759. Name = "Trunk";
  10760. Color = Color3.new(0.486275, 0.360784, 0.27451);
  10761. Anchored = true;
  10762. CFrame = CFrame.new(16.2294693, 2120.62183, -4336.99756, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10763. Size = Vector3.new(8.383193016052246, 16.757173538208008, 4.332059383392334);
  10764. };
  10765. };
  10766. [2] = {
  10767. id = 618;
  10768. type = "MeshPart";
  10769. children = {};
  10770. properties = {
  10771. Rotation = Vector3.new(0, 90, 0);
  10772. Parent = {
  10773. [1] = 616;
  10774. };
  10775. BrickColor = BrickColor.new("Sea green");
  10776. Name = "Leaves1";
  10777. Color = Color3.new(0.203922, 0.556863, 0.25098);
  10778. Anchored = true;
  10779. CFrame = CFrame.new(17.2143326, 2129.40796, -4337.54932, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10780. Size = Vector3.new(13.195077896118164, 10.10001277923584, 13.129429817199707);
  10781. };
  10782. };
  10783. [3] = {
  10784. id = 619;
  10785. type = "MeshPart";
  10786. children = {};
  10787. properties = {
  10788. Rotation = Vector3.new(0, 90, 0);
  10789. Parent = {
  10790. [1] = 616;
  10791. };
  10792. BrickColor = BrickColor.new("Dark green");
  10793. Name = "Leaves2";
  10794. Color = Color3.new(0.156863, 0.498039, 0.278431);
  10795. Anchored = true;
  10796. CFrame = CFrame.new(16.7402115, 2131.93506, -4335.55225, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10797. Size = Vector3.new(13.195072174072266, 9.092206954956055, 14.904666900634766);
  10798. };
  10799. };
  10800. };
  10801. properties = {
  10802. WorldPivot = CFrame.new(16.7402115, 2124.36279, -4336.55078, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10803. Name = "Low Poly Tree";
  10804. Parent = {
  10805. [1] = 0;
  10806. };
  10807. };
  10808. };
  10809. [55] = {
  10810. id = 620;
  10811. type = "Model";
  10812. children = {
  10813. [1] = {
  10814. id = 621;
  10815. type = "MeshPart";
  10816. children = {};
  10817. properties = {
  10818. Rotation = Vector3.new(0, 90, 0);
  10819. Parent = {
  10820. [1] = 620;
  10821. };
  10822. BrickColor = BrickColor.new("Brown");
  10823. Name = "Trunk";
  10824. Color = Color3.new(0.486275, 0.360784, 0.27451);
  10825. Anchored = true;
  10826. CFrame = CFrame.new(42.5831909, 2120.62183, -4321.37109, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10827. Size = Vector3.new(8.383193016052246, 16.757173538208008, 4.332059383392334);
  10828. };
  10829. };
  10830. [2] = {
  10831. id = 622;
  10832. type = "MeshPart";
  10833. children = {};
  10834. properties = {
  10835. Rotation = Vector3.new(0, 90, 0);
  10836. Parent = {
  10837. [1] = 620;
  10838. };
  10839. BrickColor = BrickColor.new("Sea green");
  10840. Name = "Leaves1";
  10841. Color = Color3.new(0.203922, 0.556863, 0.25098);
  10842. Anchored = true;
  10843. CFrame = CFrame.new(43.5680542, 2129.40796, -4321.92285, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10844. Size = Vector3.new(13.195077896118164, 10.10001277923584, 13.129429817199707);
  10845. };
  10846. };
  10847. [3] = {
  10848. id = 623;
  10849. type = "MeshPart";
  10850. children = {};
  10851. properties = {
  10852. Rotation = Vector3.new(0, 90, 0);
  10853. Parent = {
  10854. [1] = 620;
  10855. };
  10856. BrickColor = BrickColor.new("Dark green");
  10857. Name = "Leaves2";
  10858. Color = Color3.new(0.156863, 0.498039, 0.278431);
  10859. Anchored = true;
  10860. CFrame = CFrame.new(43.0939331, 2131.93506, -4319.92578, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10861. Size = Vector3.new(13.195072174072266, 9.092206954956055, 14.904666900634766);
  10862. };
  10863. };
  10864. };
  10865. properties = {
  10866. WorldPivot = CFrame.new(43.0939331, 2124.36279, -4320.92432, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10867. Name = "Low Poly Tree";
  10868. Parent = {
  10869. [1] = 0;
  10870. };
  10871. };
  10872. };
  10873. [56] = {
  10874. id = 624;
  10875. type = "Model";
  10876. children = {
  10877. [1] = {
  10878. id = 625;
  10879. type = "MeshPart";
  10880. children = {};
  10881. properties = {
  10882. Rotation = Vector3.new(0, 90, 0);
  10883. Parent = {
  10884. [1] = 624;
  10885. };
  10886. BrickColor = BrickColor.new("Brown");
  10887. Name = "Trunk";
  10888. Color = Color3.new(0.486275, 0.360784, 0.27451);
  10889. Anchored = true;
  10890. CFrame = CFrame.new(66.1332169, 2120.62183, -4325.11816, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10891. Size = Vector3.new(8.383193016052246, 16.757173538208008, 4.332059383392334);
  10892. };
  10893. };
  10894. [2] = {
  10895. id = 626;
  10896. type = "MeshPart";
  10897. children = {};
  10898. properties = {
  10899. Rotation = Vector3.new(0, 90, 0);
  10900. Parent = {
  10901. [1] = 624;
  10902. };
  10903. BrickColor = BrickColor.new("Sea green");
  10904. Name = "Leaves1";
  10905. Color = Color3.new(0.203922, 0.556863, 0.25098);
  10906. Anchored = true;
  10907. CFrame = CFrame.new(67.1180801, 2129.40796, -4325.66992, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10908. Size = Vector3.new(13.195077896118164, 10.10001277923584, 13.129429817199707);
  10909. };
  10910. };
  10911. [3] = {
  10912. id = 627;
  10913. type = "MeshPart";
  10914. children = {};
  10915. properties = {
  10916. Rotation = Vector3.new(0, 90, 0);
  10917. Parent = {
  10918. [1] = 624;
  10919. };
  10920. BrickColor = BrickColor.new("Dark green");
  10921. Name = "Leaves2";
  10922. Color = Color3.new(0.156863, 0.498039, 0.278431);
  10923. Anchored = true;
  10924. CFrame = CFrame.new(66.643959, 2131.93506, -4323.67285, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10925. Size = Vector3.new(13.195072174072266, 9.092206954956055, 14.904666900634766);
  10926. };
  10927. };
  10928. };
  10929. properties = {
  10930. WorldPivot = CFrame.new(66.643959, 2124.36279, -4324.67139, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10931. Name = "Low Poly Tree";
  10932. Parent = {
  10933. [1] = 0;
  10934. };
  10935. };
  10936. };
  10937. [57] = {
  10938. id = 628;
  10939. type = "Model";
  10940. children = {
  10941. [1] = {
  10942. id = 629;
  10943. type = "MeshPart";
  10944. children = {};
  10945. properties = {
  10946. Rotation = Vector3.new(0, 90, 0);
  10947. Parent = {
  10948. [1] = 628;
  10949. };
  10950. BrickColor = BrickColor.new("Brown");
  10951. Name = "Trunk";
  10952. Color = Color3.new(0.486275, 0.360784, 0.27451);
  10953. Anchored = true;
  10954. CFrame = CFrame.new(88.9517059, 2120.62183, -4312.11035, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10955. Size = Vector3.new(8.383193016052246, 16.757173538208008, 4.332059383392334);
  10956. };
  10957. };
  10958. [2] = {
  10959. id = 630;
  10960. type = "MeshPart";
  10961. children = {};
  10962. properties = {
  10963. Rotation = Vector3.new(0, 90, 0);
  10964. Parent = {
  10965. [1] = 628;
  10966. };
  10967. BrickColor = BrickColor.new("Sea green");
  10968. Name = "Leaves1";
  10969. Color = Color3.new(0.203922, 0.556863, 0.25098);
  10970. Anchored = true;
  10971. CFrame = CFrame.new(89.9365692, 2129.40796, -4312.66211, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10972. Size = Vector3.new(13.195077896118164, 10.10001277923584, 13.129429817199707);
  10973. };
  10974. };
  10975. [3] = {
  10976. id = 631;
  10977. type = "MeshPart";
  10978. children = {};
  10979. properties = {
  10980. Rotation = Vector3.new(0, 90, 0);
  10981. Parent = {
  10982. [1] = 628;
  10983. };
  10984. BrickColor = BrickColor.new("Dark green");
  10985. Name = "Leaves2";
  10986. Color = Color3.new(0.156863, 0.498039, 0.278431);
  10987. Anchored = true;
  10988. CFrame = CFrame.new(89.4624481, 2131.93506, -4310.66504, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10989. Size = Vector3.new(13.195072174072266, 9.092206954956055, 14.904666900634766);
  10990. };
  10991. };
  10992. };
  10993. properties = {
  10994. WorldPivot = CFrame.new(89.4624481, 2124.36279, -4311.66357, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  10995. Name = "Low Poly Tree";
  10996. Parent = {
  10997. [1] = 0;
  10998. };
  10999. };
  11000. };
  11001. [58] = {
  11002. id = 632;
  11003. type = "Model";
  11004. children = {
  11005. [1] = {
  11006. id = 633;
  11007. type = "MeshPart";
  11008. children = {};
  11009. properties = {
  11010. Rotation = Vector3.new(0, 90, 0);
  11011. Parent = {
  11012. [1] = 632;
  11013. };
  11014. BrickColor = BrickColor.new("Brown");
  11015. Name = "Trunk";
  11016. Color = Color3.new(0.486275, 0.360784, 0.27451);
  11017. Anchored = true;
  11018. CFrame = CFrame.new(158.862793, 2120.62183, -4330.03467, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11019. Size = Vector3.new(8.383193016052246, 16.757173538208008, 4.332059383392334);
  11020. };
  11021. };
  11022. [2] = {
  11023. id = 634;
  11024. type = "MeshPart";
  11025. children = {};
  11026. properties = {
  11027. Rotation = Vector3.new(0, 90, 0);
  11028. Parent = {
  11029. [1] = 632;
  11030. };
  11031. BrickColor = BrickColor.new("Sea green");
  11032. Name = "Leaves1";
  11033. Color = Color3.new(0.203922, 0.556863, 0.25098);
  11034. Anchored = true;
  11035. CFrame = CFrame.new(159.847656, 2129.40796, -4330.58643, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11036. Size = Vector3.new(13.195077896118164, 10.10001277923584, 13.129429817199707);
  11037. };
  11038. };
  11039. [3] = {
  11040. id = 635;
  11041. type = "MeshPart";
  11042. children = {};
  11043. properties = {
  11044. Rotation = Vector3.new(0, 90, 0);
  11045. Parent = {
  11046. [1] = 632;
  11047. };
  11048. BrickColor = BrickColor.new("Dark green");
  11049. Name = "Leaves2";
  11050. Color = Color3.new(0.156863, 0.498039, 0.278431);
  11051. Anchored = true;
  11052. CFrame = CFrame.new(159.373535, 2131.93506, -4328.58936, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11053. Size = Vector3.new(13.195072174072266, 9.092206954956055, 14.904666900634766);
  11054. };
  11055. };
  11056. };
  11057. properties = {
  11058. WorldPivot = CFrame.new(159.373535, 2124.36279, -4329.58789, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11059. Name = "Low Poly Tree";
  11060. Parent = {
  11061. [1] = 0;
  11062. };
  11063. };
  11064. };
  11065. [59] = {
  11066. id = 636;
  11067. type = "Model";
  11068. children = {
  11069. [1] = {
  11070. id = 637;
  11071. type = "MeshPart";
  11072. children = {};
  11073. properties = {
  11074. Rotation = Vector3.new(0, 90, 0);
  11075. Parent = {
  11076. [1] = 636;
  11077. };
  11078. BrickColor = BrickColor.new("Brown");
  11079. Name = "Trunk";
  11080. Color = Color3.new(0.486275, 0.360784, 0.27451);
  11081. Anchored = true;
  11082. CFrame = CFrame.new(158.981506, 2120.62183, -4366.96826, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11083. Size = Vector3.new(8.383193016052246, 16.757173538208008, 4.332059383392334);
  11084. };
  11085. };
  11086. [2] = {
  11087. id = 638;
  11088. type = "MeshPart";
  11089. children = {};
  11090. properties = {
  11091. Rotation = Vector3.new(0, 90, 0);
  11092. Parent = {
  11093. [1] = 636;
  11094. };
  11095. BrickColor = BrickColor.new("Sea green");
  11096. Name = "Leaves1";
  11097. Color = Color3.new(0.203922, 0.556863, 0.25098);
  11098. Anchored = true;
  11099. CFrame = CFrame.new(159.96637, 2129.40796, -4367.52002, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11100. Size = Vector3.new(13.195077896118164, 10.10001277923584, 13.129429817199707);
  11101. };
  11102. };
  11103. [3] = {
  11104. id = 639;
  11105. type = "MeshPart";
  11106. children = {};
  11107. properties = {
  11108. Rotation = Vector3.new(0, 90, 0);
  11109. Parent = {
  11110. [1] = 636;
  11111. };
  11112. BrickColor = BrickColor.new("Dark green");
  11113. Name = "Leaves2";
  11114. Color = Color3.new(0.156863, 0.498039, 0.278431);
  11115. Anchored = true;
  11116. CFrame = CFrame.new(159.492249, 2131.93506, -4365.52295, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11117. Size = Vector3.new(13.195072174072266, 9.092206954956055, 14.904666900634766);
  11118. };
  11119. };
  11120. };
  11121. properties = {
  11122. WorldPivot = CFrame.new(159.492249, 2124.36279, -4366.52148, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11123. Name = "Low Poly Tree";
  11124. Parent = {
  11125. [1] = 0;
  11126. };
  11127. };
  11128. };
  11129. [60] = {
  11130. id = 640;
  11131. type = "Model";
  11132. children = {
  11133. [1] = {
  11134. id = 641;
  11135. type = "MeshPart";
  11136. children = {};
  11137. properties = {
  11138. Rotation = Vector3.new(0, 90, 0);
  11139. Parent = {
  11140. [1] = 640;
  11141. };
  11142. BrickColor = BrickColor.new("Brown");
  11143. Name = "Trunk";
  11144. Color = Color3.new(0.486275, 0.360784, 0.27451);
  11145. Anchored = true;
  11146. CFrame = CFrame.new(122.319244, 2120.62183, -4373.10156, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11147. Size = Vector3.new(8.383193016052246, 16.757173538208008, 4.332059383392334);
  11148. };
  11149. };
  11150. [2] = {
  11151. id = 642;
  11152. type = "MeshPart";
  11153. children = {};
  11154. properties = {
  11155. Rotation = Vector3.new(0, 90, 0);
  11156. Parent = {
  11157. [1] = 640;
  11158. };
  11159. BrickColor = BrickColor.new("Sea green");
  11160. Name = "Leaves1";
  11161. Color = Color3.new(0.203922, 0.556863, 0.25098);
  11162. Anchored = true;
  11163. CFrame = CFrame.new(123.304108, 2129.40796, -4373.65332, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11164. Size = Vector3.new(13.195077896118164, 10.10001277923584, 13.129429817199707);
  11165. };
  11166. };
  11167. [3] = {
  11168. id = 643;
  11169. type = "MeshPart";
  11170. children = {};
  11171. properties = {
  11172. Rotation = Vector3.new(0, 90, 0);
  11173. Parent = {
  11174. [1] = 640;
  11175. };
  11176. BrickColor = BrickColor.new("Dark green");
  11177. Name = "Leaves2";
  11178. Color = Color3.new(0.156863, 0.498039, 0.278431);
  11179. Anchored = true;
  11180. CFrame = CFrame.new(122.829987, 2131.93506, -4371.65625, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11181. Size = Vector3.new(13.195072174072266, 9.092206954956055, 14.904666900634766);
  11182. };
  11183. };
  11184. };
  11185. properties = {
  11186. WorldPivot = CFrame.new(122.829987, 2124.36279, -4372.65479, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11187. Name = "Low Poly Tree";
  11188. Parent = {
  11189. [1] = 0;
  11190. };
  11191. };
  11192. };
  11193. [61] = {
  11194. id = 644;
  11195. type = "Model";
  11196. children = {
  11197. [1] = {
  11198. id = 645;
  11199. type = "MeshPart";
  11200. children = {};
  11201. properties = {
  11202. Rotation = Vector3.new(0, 90, 0);
  11203. Parent = {
  11204. [1] = 644;
  11205. };
  11206. BrickColor = BrickColor.new("Brown");
  11207. Name = "Trunk";
  11208. Color = Color3.new(0.486275, 0.360784, 0.27451);
  11209. Anchored = true;
  11210. CFrame = CFrame.new(100.635925, 2120.62183, -4435.85742, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11211. Size = Vector3.new(8.383193016052246, 16.757173538208008, 4.332059383392334);
  11212. };
  11213. };
  11214. [2] = {
  11215. id = 646;
  11216. type = "MeshPart";
  11217. children = {};
  11218. properties = {
  11219. Rotation = Vector3.new(0, 90, 0);
  11220. Parent = {
  11221. [1] = 644;
  11222. };
  11223. BrickColor = BrickColor.new("Sea green");
  11224. Name = "Leaves1";
  11225. Color = Color3.new(0.203922, 0.556863, 0.25098);
  11226. Anchored = true;
  11227. CFrame = CFrame.new(101.620789, 2129.40796, -4436.40918, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11228. Size = Vector3.new(13.195077896118164, 10.10001277923584, 13.129429817199707);
  11229. };
  11230. };
  11231. [3] = {
  11232. id = 647;
  11233. type = "MeshPart";
  11234. children = {};
  11235. properties = {
  11236. Rotation = Vector3.new(0, 90, 0);
  11237. Parent = {
  11238. [1] = 644;
  11239. };
  11240. BrickColor = BrickColor.new("Dark green");
  11241. Name = "Leaves2";
  11242. Color = Color3.new(0.156863, 0.498039, 0.278431);
  11243. Anchored = true;
  11244. CFrame = CFrame.new(101.146667, 2131.93506, -4434.41211, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11245. Size = Vector3.new(13.195072174072266, 9.092206954956055, 14.904666900634766);
  11246. };
  11247. };
  11248. };
  11249. properties = {
  11250. WorldPivot = CFrame.new(101.146667, 2124.36279, -4435.41064, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11251. Name = "Low Poly Tree";
  11252. Parent = {
  11253. [1] = 0;
  11254. };
  11255. };
  11256. };
  11257. [62] = {
  11258. id = 648;
  11259. type = "Model";
  11260. children = {
  11261. [1] = {
  11262. id = 649;
  11263. type = "MeshPart";
  11264. children = {};
  11265. properties = {
  11266. Rotation = Vector3.new(0, 90, 0);
  11267. Parent = {
  11268. [1] = 648;
  11269. };
  11270. BrickColor = BrickColor.new("Brown");
  11271. Name = "Trunk";
  11272. Color = Color3.new(0.486275, 0.360784, 0.27451);
  11273. Anchored = true;
  11274. CFrame = CFrame.new(118.832657, 2120.62183, -4402.625, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11275. Size = Vector3.new(8.383193016052246, 16.757173538208008, 4.332059383392334);
  11276. };
  11277. };
  11278. [2] = {
  11279. id = 650;
  11280. type = "MeshPart";
  11281. children = {};
  11282. properties = {
  11283. Rotation = Vector3.new(0, 90, 0);
  11284. Parent = {
  11285. [1] = 648;
  11286. };
  11287. BrickColor = BrickColor.new("Sea green");
  11288. Name = "Leaves1";
  11289. Color = Color3.new(0.203922, 0.556863, 0.25098);
  11290. Anchored = true;
  11291. CFrame = CFrame.new(119.81752, 2129.40796, -4403.17676, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11292. Size = Vector3.new(13.195077896118164, 10.10001277923584, 13.129429817199707);
  11293. };
  11294. };
  11295. [3] = {
  11296. id = 651;
  11297. type = "MeshPart";
  11298. children = {};
  11299. properties = {
  11300. Rotation = Vector3.new(0, 90, 0);
  11301. Parent = {
  11302. [1] = 648;
  11303. };
  11304. BrickColor = BrickColor.new("Dark green");
  11305. Name = "Leaves2";
  11306. Color = Color3.new(0.156863, 0.498039, 0.278431);
  11307. Anchored = true;
  11308. CFrame = CFrame.new(119.343399, 2131.93506, -4401.17969, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11309. Size = Vector3.new(13.195072174072266, 9.092206954956055, 14.904666900634766);
  11310. };
  11311. };
  11312. };
  11313. properties = {
  11314. WorldPivot = CFrame.new(119.343399, 2124.36279, -4402.17822, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11315. Name = "Low Poly Tree";
  11316. Parent = {
  11317. [1] = 0;
  11318. };
  11319. };
  11320. };
  11321. [63] = {
  11322. id = 652;
  11323. type = "Model";
  11324. children = {
  11325. [1] = {
  11326. id = 653;
  11327. type = "MeshPart";
  11328. children = {};
  11329. properties = {
  11330. Rotation = Vector3.new(0, 90, 0);
  11331. Parent = {
  11332. [1] = 652;
  11333. };
  11334. BrickColor = BrickColor.new("Brown");
  11335. Name = "Trunk";
  11336. Color = Color3.new(0.486275, 0.360784, 0.27451);
  11337. Anchored = true;
  11338. CFrame = CFrame.new(124.65567, 2120.62183, -4429.95312, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11339. Size = Vector3.new(8.383193016052246, 16.757173538208008, 4.332059383392334);
  11340. };
  11341. };
  11342. [2] = {
  11343. id = 654;
  11344. type = "MeshPart";
  11345. children = {};
  11346. properties = {
  11347. Rotation = Vector3.new(0, 90, 0);
  11348. Parent = {
  11349. [1] = 652;
  11350. };
  11351. BrickColor = BrickColor.new("Sea green");
  11352. Name = "Leaves1";
  11353. Color = Color3.new(0.203922, 0.556863, 0.25098);
  11354. Anchored = true;
  11355. CFrame = CFrame.new(125.640533, 2129.40796, -4430.50488, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11356. Size = Vector3.new(13.195077896118164, 10.10001277923584, 13.129429817199707);
  11357. };
  11358. };
  11359. [3] = {
  11360. id = 655;
  11361. type = "MeshPart";
  11362. children = {};
  11363. properties = {
  11364. Rotation = Vector3.new(0, 90, 0);
  11365. Parent = {
  11366. [1] = 652;
  11367. };
  11368. BrickColor = BrickColor.new("Dark green");
  11369. Name = "Leaves2";
  11370. Color = Color3.new(0.156863, 0.498039, 0.278431);
  11371. Anchored = true;
  11372. CFrame = CFrame.new(125.166412, 2131.93506, -4428.50781, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11373. Size = Vector3.new(13.195072174072266, 9.092206954956055, 14.904666900634766);
  11374. };
  11375. };
  11376. };
  11377. properties = {
  11378. WorldPivot = CFrame.new(125.166412, 2124.36279, -4429.50635, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11379. Name = "Low Poly Tree";
  11380. Parent = {
  11381. [1] = 0;
  11382. };
  11383. };
  11384. };
  11385. [64] = {
  11386. id = 656;
  11387. type = "Model";
  11388. children = {
  11389. [1] = {
  11390. id = 657;
  11391. type = "MeshPart";
  11392. children = {};
  11393. properties = {
  11394. Rotation = Vector3.new(0, 90, 0);
  11395. Parent = {
  11396. [1] = 656;
  11397. };
  11398. BrickColor = BrickColor.new("Brown");
  11399. Name = "Trunk";
  11400. Color = Color3.new(0.486275, 0.360784, 0.27451);
  11401. Anchored = true;
  11402. CFrame = CFrame.new(160.411713, 2120.62183, -4403.20703, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11403. Size = Vector3.new(8.383193016052246, 16.757173538208008, 4.332059383392334);
  11404. };
  11405. };
  11406. [2] = {
  11407. id = 658;
  11408. type = "MeshPart";
  11409. children = {};
  11410. properties = {
  11411. Rotation = Vector3.new(0, 90, 0);
  11412. Parent = {
  11413. [1] = 656;
  11414. };
  11415. BrickColor = BrickColor.new("Sea green");
  11416. Name = "Leaves1";
  11417. Color = Color3.new(0.203922, 0.556863, 0.25098);
  11418. Anchored = true;
  11419. CFrame = CFrame.new(161.396576, 2129.40796, -4403.75879, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11420. Size = Vector3.new(13.195077896118164, 10.10001277923584, 13.129429817199707);
  11421. };
  11422. };
  11423. [3] = {
  11424. id = 659;
  11425. type = "MeshPart";
  11426. children = {};
  11427. properties = {
  11428. Rotation = Vector3.new(0, 90, 0);
  11429. Parent = {
  11430. [1] = 656;
  11431. };
  11432. BrickColor = BrickColor.new("Dark green");
  11433. Name = "Leaves2";
  11434. Color = Color3.new(0.156863, 0.498039, 0.278431);
  11435. Anchored = true;
  11436. CFrame = CFrame.new(160.922455, 2131.93506, -4401.76172, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11437. Size = Vector3.new(13.195072174072266, 9.092206954956055, 14.904666900634766);
  11438. };
  11439. };
  11440. };
  11441. properties = {
  11442. WorldPivot = CFrame.new(160.922455, 2124.36279, -4402.76025, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11443. Name = "Low Poly Tree";
  11444. Parent = {
  11445. [1] = 0;
  11446. };
  11447. };
  11448. };
  11449. [65] = {
  11450. id = 660;
  11451. type = "Model";
  11452. children = {
  11453. [1] = {
  11454. id = 661;
  11455. type = "MeshPart";
  11456. children = {};
  11457. properties = {
  11458. Rotation = Vector3.new(0, 90, 0);
  11459. Parent = {
  11460. [1] = 660;
  11461. };
  11462. BrickColor = BrickColor.new("Brown");
  11463. Name = "Trunk";
  11464. Color = Color3.new(0.486275, 0.360784, 0.27451);
  11465. Anchored = true;
  11466. CFrame = CFrame.new(159.674744, 2120.62183, -4432.16602, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11467. Size = Vector3.new(8.383193016052246, 16.757173538208008, 4.332059383392334);
  11468. };
  11469. };
  11470. [2] = {
  11471. id = 662;
  11472. type = "MeshPart";
  11473. children = {};
  11474. properties = {
  11475. Rotation = Vector3.new(0, 90, 0);
  11476. Parent = {
  11477. [1] = 660;
  11478. };
  11479. BrickColor = BrickColor.new("Sea green");
  11480. Name = "Leaves1";
  11481. Color = Color3.new(0.203922, 0.556863, 0.25098);
  11482. Anchored = true;
  11483. CFrame = CFrame.new(160.659607, 2129.40796, -4432.71777, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11484. Size = Vector3.new(13.195077896118164, 10.10001277923584, 13.129429817199707);
  11485. };
  11486. };
  11487. [3] = {
  11488. id = 663;
  11489. type = "MeshPart";
  11490. children = {};
  11491. properties = {
  11492. Rotation = Vector3.new(0, 90, 0);
  11493. Parent = {
  11494. [1] = 660;
  11495. };
  11496. BrickColor = BrickColor.new("Dark green");
  11497. Name = "Leaves2";
  11498. Color = Color3.new(0.156863, 0.498039, 0.278431);
  11499. Anchored = true;
  11500. CFrame = CFrame.new(160.185486, 2131.93506, -4430.7207, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11501. Size = Vector3.new(13.195072174072266, 9.092206954956055, 14.904666900634766);
  11502. };
  11503. };
  11504. };
  11505. properties = {
  11506. WorldPivot = CFrame.new(160.185486, 2124.36279, -4431.71924, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11507. Name = "Low Poly Tree";
  11508. Parent = {
  11509. [1] = 0;
  11510. };
  11511. };
  11512. };
  11513. [66] = {
  11514. id = 664;
  11515. type = "Model";
  11516. children = {
  11517. [1] = {
  11518. id = 665;
  11519. type = "MeshPart";
  11520. children = {};
  11521. properties = {
  11522. Rotation = Vector3.new(0, 90, 0);
  11523. Parent = {
  11524. [1] = 664;
  11525. };
  11526. BrickColor = BrickColor.new("Brown");
  11527. Name = "Trunk";
  11528. Color = Color3.new(0.486275, 0.360784, 0.27451);
  11529. Anchored = true;
  11530. CFrame = CFrame.new(24.2563019, 2120.62183, -4309.49707, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11531. Size = Vector3.new(8.383193016052246, 16.757173538208008, 4.332059383392334);
  11532. };
  11533. };
  11534. [2] = {
  11535. id = 666;
  11536. type = "MeshPart";
  11537. children = {};
  11538. properties = {
  11539. Rotation = Vector3.new(0, 90, 0);
  11540. Parent = {
  11541. [1] = 664;
  11542. };
  11543. BrickColor = BrickColor.new("Sea green");
  11544. Name = "Leaves1";
  11545. Color = Color3.new(0.203922, 0.556863, 0.25098);
  11546. Anchored = true;
  11547. CFrame = CFrame.new(25.2411652, 2129.40796, -4310.04883, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11548. Size = Vector3.new(13.195077896118164, 10.10001277923584, 13.129429817199707);
  11549. };
  11550. };
  11551. [3] = {
  11552. id = 667;
  11553. type = "MeshPart";
  11554. children = {};
  11555. properties = {
  11556. Rotation = Vector3.new(0, 90, 0);
  11557. Parent = {
  11558. [1] = 664;
  11559. };
  11560. BrickColor = BrickColor.new("Dark green");
  11561. Name = "Leaves2";
  11562. Color = Color3.new(0.156863, 0.498039, 0.278431);
  11563. Anchored = true;
  11564. CFrame = CFrame.new(24.7670441, 2131.93506, -4308.05176, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11565. Size = Vector3.new(13.195072174072266, 9.092206954956055, 14.904666900634766);
  11566. };
  11567. };
  11568. };
  11569. properties = {
  11570. WorldPivot = CFrame.new(24.7670441, 2124.36279, -4309.05029, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11571. Name = "Low Poly Tree";
  11572. Parent = {
  11573. [1] = 0;
  11574. };
  11575. };
  11576. };
  11577. [67] = {
  11578. id = 668;
  11579. type = "Model";
  11580. children = {
  11581. [1] = {
  11582. id = 669;
  11583. type = "MeshPart";
  11584. children = {};
  11585. properties = {
  11586. Rotation = Vector3.new(0, 90, 0);
  11587. Parent = {
  11588. [1] = 668;
  11589. };
  11590. BrickColor = BrickColor.new("Brown");
  11591. Name = "Trunk";
  11592. Color = Color3.new(0.486275, 0.360784, 0.27451);
  11593. Anchored = true;
  11594. CFrame = CFrame.new(53.5407486, 2120.62183, -4296.08838, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11595. Size = Vector3.new(8.383193016052246, 16.757173538208008, 4.332059383392334);
  11596. };
  11597. };
  11598. [2] = {
  11599. id = 670;
  11600. type = "MeshPart";
  11601. children = {};
  11602. properties = {
  11603. Rotation = Vector3.new(0, 90, 0);
  11604. Parent = {
  11605. [1] = 668;
  11606. };
  11607. BrickColor = BrickColor.new("Sea green");
  11608. Name = "Leaves1";
  11609. Color = Color3.new(0.203922, 0.556863, 0.25098);
  11610. Anchored = true;
  11611. CFrame = CFrame.new(54.5256119, 2129.40796, -4296.64014, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11612. Size = Vector3.new(13.195077896118164, 10.10001277923584, 13.129429817199707);
  11613. };
  11614. };
  11615. [3] = {
  11616. id = 671;
  11617. type = "MeshPart";
  11618. children = {};
  11619. properties = {
  11620. Rotation = Vector3.new(0, 90, 0);
  11621. Parent = {
  11622. [1] = 668;
  11623. };
  11624. BrickColor = BrickColor.new("Dark green");
  11625. Name = "Leaves2";
  11626. Color = Color3.new(0.156863, 0.498039, 0.278431);
  11627. Anchored = true;
  11628. CFrame = CFrame.new(54.0514908, 2131.93506, -4294.64307, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11629. Size = Vector3.new(13.195072174072266, 9.092206954956055, 14.904666900634766);
  11630. };
  11631. };
  11632. };
  11633. properties = {
  11634. WorldPivot = CFrame.new(54.0514908, 2124.36279, -4295.6416, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11635. Name = "Low Poly Tree";
  11636. Parent = {
  11637. [1] = 0;
  11638. };
  11639. };
  11640. };
  11641. [68] = {
  11642. id = 672;
  11643. type = "Model";
  11644. children = {
  11645. [1] = {
  11646. id = 673;
  11647. type = "MeshPart";
  11648. children = {};
  11649. properties = {
  11650. Rotation = Vector3.new(0, 90, 0);
  11651. Parent = {
  11652. [1] = 672;
  11653. };
  11654. BrickColor = BrickColor.new("Brown");
  11655. Name = "Trunk";
  11656. Color = Color3.new(0.486275, 0.360784, 0.27451);
  11657. Anchored = true;
  11658. CFrame = CFrame.new(132.182907, 2120.62183, -4304.41943, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11659. Size = Vector3.new(8.383193016052246, 16.757173538208008, 4.332059383392334);
  11660. };
  11661. };
  11662. [2] = {
  11663. id = 674;
  11664. type = "MeshPart";
  11665. children = {};
  11666. properties = {
  11667. Rotation = Vector3.new(0, 90, 0);
  11668. Parent = {
  11669. [1] = 672;
  11670. };
  11671. BrickColor = BrickColor.new("Sea green");
  11672. Name = "Leaves1";
  11673. Color = Color3.new(0.203922, 0.556863, 0.25098);
  11674. Anchored = true;
  11675. CFrame = CFrame.new(133.16777, 2129.40796, -4304.97119, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11676. Size = Vector3.new(13.195077896118164, 10.10001277923584, 13.129429817199707);
  11677. };
  11678. };
  11679. [3] = {
  11680. id = 675;
  11681. type = "MeshPart";
  11682. children = {};
  11683. properties = {
  11684. Rotation = Vector3.new(0, 90, 0);
  11685. Parent = {
  11686. [1] = 672;
  11687. };
  11688. BrickColor = BrickColor.new("Dark green");
  11689. Name = "Leaves2";
  11690. Color = Color3.new(0.156863, 0.498039, 0.278431);
  11691. Anchored = true;
  11692. CFrame = CFrame.new(132.693649, 2131.93506, -4302.97412, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11693. Size = Vector3.new(13.195072174072266, 9.092206954956055, 14.904666900634766);
  11694. };
  11695. };
  11696. };
  11697. properties = {
  11698. WorldPivot = CFrame.new(132.693649, 2124.36279, -4303.97266, 0, 0, 1, 0, 1, 0, -1, 0, 0);
  11699. Name = "Low Poly Tree";
  11700. Parent = {
  11701. [1] = 0;
  11702. };
  11703. };
  11704. };
  11705. };
  11706. properties = {
  11707. WorldPivot = CFrame.new(95.3637238, 2159.4021, -4322.32861, 1, 0, 0, 0, 1, 0, 0, 0, 1);
  11708. Name = "1qlua_loading";
  11709. Parent = game["Workspace"];
  11710. };
  11711. }
  11712. scan = function(objectData)
  11713. local object = Instance.new(objectData.type)
  11714.  
  11715. objects[objectData.id] = object
  11716.  
  11717. for property, value in pairs(objectData.properties) do
  11718. if type(value) == "table" then
  11719. awaitRef[object] = {
  11720. ["v"] = value[1],
  11721. ["k"] = property
  11722. }
  11723.  
  11724. continue
  11725. end
  11726.  
  11727. if property == "Source" then
  11728. table.insert(coroutines, coroutine.create(value))
  11729.  
  11730. continue
  11731. end
  11732.  
  11733. object[property] = value
  11734. end
  11735.  
  11736. for _, child in pairs(objectData.children) do
  11737. scan(child)
  11738. end
  11739. end
  11740.  
  11741. scan(item)
  11742.  
  11743. for object, data in pairs(awaitRef) do
  11744. object[data.k] = objects[data.v]
  11745. end
  11746.  
  11747. for _, cCoroutine in pairs(coroutines) do
  11748. coroutine.resume(cCoroutine)
  11749. end
  11750.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement