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CHARA-SCRIPTER

ForEpic

Feb 14th, 2018
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  1. --[[Sensay, the best Girl ever! By XXUNORIBOASXX |EDIT!]]--
  2. wait(1 / 60)
  3. Effects = { }
  4. local Player = game.Players.localPlayer
  5. local Character = Player.Character
  6. local Humanoid = Character.Humanoid
  7. local Mouse = Player:GetMouse()
  8. local LeftArm = Character["Left Arm"]
  9. local RightArm = Character["Right Arm"]
  10. local LeftLeg = Character["Left Leg"]
  11. local RightLeg = Character["Right Leg"]
  12. local Head = Character.Head
  13. local Torso = Character.Torso
  14. local Camera = game.Workspace.CurrentCamera
  15. local RootPart = Character.HumanoidRootPart
  16. local RootJoint = RootPart.RootJoint
  17. local attack = false
  18. local Anim = 'Idle'
  19. local attacktype = 1
  20. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  21. local velocity = RootPart.Velocity.y
  22. local sine = 0
  23. local change = 1
  24. local Create = LoadLibrary("RbxUtility").Create
  25.  
  26. local m = Create("Model"){
  27.     Parent = Character,
  28.     Name = "WeaponModel",
  29. }
  30.  
  31. Humanoid.Animator.Parent = nil
  32. Character.Animate.Parent = nil
  33.  
  34. local newMotor = function(part0, part1, c0, c1)
  35.     local w = Create('Motor'){
  36.         Parent = part0,
  37.         Part0 = part0,
  38.         Part1 = part1,
  39.         C0 = c0,
  40.         C1 = c1,
  41.     }
  42.     return w
  43. end
  44.  
  45. function clerp(a, b, t)
  46.     return a:lerp(b, t)
  47. end
  48.  
  49. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  50. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  51.  
  52. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  53. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  54. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  55. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  56. RootJoint.C1 = CFrame.new(0, 0, 0)
  57. RootJoint.C0 = CFrame.new(0, 0, 0)
  58. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  59. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  60.  
  61. local rarmc1 = RW.C1
  62. local larmc1 = LW.C1
  63. local rlegc1 = RH.C1
  64. local llegc1 = LH.C1
  65.  
  66. local resetc1 = false
  67.  
  68. function PlayAnimationFromTable(table, speed, bool)
  69.     RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  70.     Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  71.     RW.C0 = clerp(RW.C0, table[3], speed)
  72.     LW.C0 = clerp(LW.C0, table[4], speed)
  73.     RH.C0 = clerp(RH.C0, table[5], speed)
  74.     LH.C0 = clerp(LH.C0, table[6], speed)
  75.     if bool == true then
  76.         if resetc1 == false then
  77.             resetc1 = true
  78.             RootJoint.C1 = RootJoint.C1
  79.             Torso.Neck.C1 = Torso.Neck.C1
  80.             RW.C1 = rarmc1
  81.             LW.C1 = larmc1
  82.             RH.C1 = rlegc1
  83.             LH.C1 = llegc1
  84.         end
  85.     end
  86. end
  87.  
  88.     local co1 = 8
  89.     local co2 = 10
  90.     local co3 = 12
  91.     local co4 = 35
  92.     local cooldown1 = 0
  93.     local cooldown2 = 0
  94.     local cooldown3 = 0
  95.     local cooldown4 = 0
  96.     local skillcolorscheme = BrickColor.new("Hot pink").Color
  97.     local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  98.     makeframe = function(par, trans, pos, size, color)
  99.    
  100.     local frame = Instance.new("Frame", par)
  101.     frame.BackgroundTransparency = trans
  102.     frame.BorderSizePixel = 0
  103.     frame.Position = pos
  104.     frame.Size = size
  105.     frame.BackgroundColor3 = color
  106.     return frame
  107. end
  108.  
  109.     makelabel = function(par, text)
  110.    
  111.     local label = Instance.new("TextLabel", par)
  112.     label.BackgroundTransparency = 1
  113.     label.Size = UDim2.new(1, 0, 1, 0)
  114.     label.Position = UDim2.new(0, 0, 0, 0)
  115.     label.TextColor3 = Color3.new(255, 255, 255)
  116.     label.TextStrokeTransparency = 0
  117.     label.FontSize = Enum.FontSize.Size32
  118.     label.Font = Enum.Font.SourceSansLight
  119.     label.BorderSizePixel = 0
  120.     label.TextScaled = true
  121.     label.Text = text
  122. end
  123.  
  124.     framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  125.     framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  126.     framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  127.     framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  128.     bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  129.     bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  130.     bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  131.     bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  132.     text1 = Instance.new("TextLabel", framesk1)
  133.     text1.BackgroundTransparency = 1
  134.     text1.Size = UDim2.new(1, 0, 1, 0)
  135.     text1.Position = UDim2.new(0, 0, 0, 0)
  136.     text1.TextColor3 = Color3.new(255, 255, 255)
  137.     text1.TextStrokeTransparency = 0
  138.     text1.FontSize = Enum.FontSize.Size18
  139.     text1.Font = Enum.Font.SourceSansLight
  140.     text1.BorderSizePixel = 0
  141.     text1.TextScaled = true
  142.     text1.Text = "[Z]\n Gate of Love"
  143.     text2 = Instance.new("TextLabel", framesk2)
  144.     text2.BackgroundTransparency = 1
  145.     text2.Size = UDim2.new(1, 0, 1, 0)
  146.     text2.Position = UDim2.new(0, 0, 0, 0)
  147.     text2.TextColor3 = Color3.new(255, 255, 255)
  148.     text2.TextStrokeTransparency = 0
  149.     text2.FontSize = Enum.FontSize.Size18
  150.     text2.Font = Enum.Font.SourceSansLight
  151.     text2.BorderSizePixel = 0
  152.     text2.TextScaled = true
  153.     text2.Text = "[X]\n Kawaii Portal"
  154.     text3 = Instance.new("TextLabel", framesk3)
  155.     text3.BackgroundTransparency = 1
  156.     text3.Size = UDim2.new(1, 0, 1, 0)
  157.     text3.Position = UDim2.new(0, 0, 0, 0)
  158.     text3.TextColor3 = Color3.new(255, 255, 255)
  159.     text3.TextStrokeTransparency = 0
  160.     text3.FontSize = Enum.FontSize.Size18
  161.     text3.Font = Enum.Font.SourceSansLight
  162.     text3.BorderSizePixel = 0
  163.     text3.TextScaled = false
  164.     text3.Text = "[C]\n Kawaii Time Blast"
  165.     text4 = Instance.new("TextLabel", framesk4)
  166.     text4.BackgroundTransparency = 1
  167.     text4.Size = UDim2.new(1, 0, 1, 0)
  168.     text4.Position = UDim2.new(0, 0, 0, 0)
  169.     text4.TextColor3 = Color3.new(255, 255, 255)
  170.     text4.TextStrokeTransparency = 0
  171.     text4.FontSize = Enum.FontSize.Size18
  172.     text4.Font = Enum.Font.SourceSansLight
  173.     text4.BorderSizePixel = 0
  174.     text4.TextScaled = true
  175.     text4.Text = "[V]\n Awakening"
  176.  
  177. ArtificialHB = Create("BindableEvent", script){
  178.     Parent = script,
  179.     Name = "Heartbeat",
  180. }
  181.  
  182. script:WaitForChild("Heartbeat")
  183.  
  184. frame = 1 / 30
  185. tf = 0
  186. allowframeloss = false
  187. tossremainder = false
  188. lastframe = tick()
  189. script.Heartbeat:Fire()
  190.  
  191. game:GetService("RunService").Heartbeat:connect(function(s, p)
  192.     tf = tf + s
  193.     if tf >= frame then
  194.         if allowframeloss then
  195.             script.Heartbeat:Fire()
  196.             lastframe = tick()
  197.         else
  198.             for i = 1, math.floor(tf / frame) do
  199.                 script.Heartbeat:Fire()
  200.             end
  201.             lastframe = tick()
  202.         end
  203.         if tossremainder then
  204.             tf = 0
  205.         else
  206.             tf = tf - frame * math.floor(tf / frame)
  207.         end
  208.     end
  209. end)
  210.  
  211. function swait(num)
  212.     if num == 0 or num == nil then
  213.         ArtificialHB.Event:wait()
  214.     else
  215.         for i = 0, num do
  216.             ArtificialHB.Event:wait()
  217.         end
  218.     end
  219. end
  220.  
  221. function RemoveOutlines(part)
  222.     part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  223. end
  224.    
  225. CFuncs = { 
  226.     ["Part"] = {
  227.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  228.             local Part = Create("Part"){
  229.                 Parent = Parent,
  230.                 Reflectance = Reflectance,
  231.                 Transparency = Transparency,
  232.                 CanCollide = false,
  233.                 Locked = true,
  234.                 BrickColor = BrickColor.new(tostring(BColor)),
  235.                 Name = Name,
  236.                 Size = Size,
  237.                 Material = Material,
  238.             }
  239.             RemoveOutlines(Part)
  240.             return Part
  241.         end;
  242.     };
  243.    
  244.     ["Mesh"] = {
  245.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  246.             local Msh = Create(Mesh){
  247.                 Parent = Part,
  248.                 Offset = OffSet,
  249.                 Scale = Scale,
  250.             }
  251.             if Mesh == "SpecialMesh" then
  252.                 Msh.MeshType = MeshType
  253.                 Msh.MeshId = MeshId
  254.             end
  255.             return Msh
  256.         end;
  257.     };
  258.    
  259.     ["Mesh"] = {
  260.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  261.             local Msh = Create(Mesh){
  262.                 Parent = Part,
  263.                 Offset = OffSet,
  264.                 Scale = Scale,
  265.             }
  266.             if Mesh == "SpecialMesh" then
  267.                 Msh.MeshType = MeshType
  268.                 Msh.MeshId = MeshId
  269.             end
  270.             return Msh
  271.         end;
  272.     };
  273.    
  274.     ["Weld"] = {
  275.         Create = function(Parent, Part0, Part1, C0, C1)
  276.             local Weld = Create("Weld"){
  277.                 Parent = Parent,
  278.                 Part0 = Part0,
  279.                 Part1 = Part1,
  280.                 C0 = C0,
  281.                 C1 = C1,
  282.             }
  283.             return Weld
  284.         end;
  285.     };
  286.  
  287.     ["Sound"] = {
  288.         Create = function(id, par, vol, pit)
  289.             coroutine.resume(coroutine.create(function()
  290.                 local S = Create("Sound"){
  291.                     Volume = vol,
  292.                     Pitch = pit or 1,
  293.                     SoundId = id,
  294.                     Parent = par or workspace,
  295.                 }
  296.                 wait()
  297.                 S:play()
  298.                 game:GetService("Debris"):AddItem(S, 6)
  299.             end))
  300.         end;
  301.     };
  302.    
  303.     ["ParticleEmitter"] = {
  304.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  305.             local fp = Create("ParticleEmitter"){
  306.                 Parent = Parent,
  307.                 Color = ColorSequence.new(Color1, Color2),
  308.                 LightEmission = LightEmission,
  309.                 Size = Size,
  310.                 Texture = Texture,
  311.                 Transparency = Transparency,
  312.                 ZOffset = ZOffset,
  313.                 Acceleration = Accel,
  314.                 Drag = Drag,
  315.                 LockedToPart = LockedToPart,
  316.                 VelocityInheritance = VelocityInheritance,
  317.                 EmissionDirection = EmissionDirection,
  318.                 Enabled = Enabled,
  319.                 Lifetime = LifeTime,
  320.                 Rate = Rate,
  321.                 Rotation = Rotation,
  322.                 RotSpeed = RotSpeed,
  323.                 Speed = Speed,
  324.                 VelocitySpread = VelocitySpread,
  325.             }
  326.             return fp
  327.         end;
  328.     };
  329.  
  330.     CreateTemplate = {
  331.    
  332.     };
  333. }
  334.  
  335. New = function(Object, Parent, Name, Data)
  336.     local Object = Instance.new(Object)
  337.     for Index, Value in pairs(Data or {}) do
  338.         Object[Index] = Value
  339.     end
  340.     Object.Parent = Parent
  341.     Object.Name = Name
  342.     return Object
  343. end
  344.    
  345. ChainGun = New("Model",Character,"ChainGun",{})
  346. Handle = New("Part",ChainGun,"Handle",{BrickColor = BrickColor.new("Cocoa"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(4, 1, 0.560000062),CFrame = CFrame.new(-17.5700035, 4.43000364, 34.829998, -5.88595867e-07, 0, 0.999999344, 0, 1, 0, -0.999999464, 0, 6.03497028e-07),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.337255, 0.141176, 0.141176),})
  347. Mesh = New("SpecialMesh",Handle,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  348. moter = New('Motor',Handle,'mot',{Part0 = RightArm, Part1 = Handle,})
  349. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(3.98000002, 0.560000002, 0.200000003),CFrame = CFrame.new(-17.5700035, 4.43000364, 34.829998, -1.78068672e-06, 0, 0.999998033, 0, 1, 0, -0.999998391, 0, 1.79558776e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  350. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
  351. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),C1 = CFrame.new(0, 0, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  352. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.349999994, 0.200000003),CFrame = CFrame.new(-17.5700035, 4.43000507, 34.7549973, -1.22782092e-06, 6.36006143e-06, 0.999998689, 1, -1.58324947e-05, 1.22792324e-06, 1.58324801e-05, 0.999998927, -3.97585882e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
  353. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(3.5, 3.5, 3.5),})
  354. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.22784138e-06, 1, 1.58324983e-05, 5.16797581e-06, -1.58324947e-05, 1, 1, 1.22792324e-06, -5.16795626e-06),C1 = CFrame.new(0.0750007629, 1.43051147e-06, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  355. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Cocoa"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.5700073, 4.43000507, 32.8650093, -1.22782092e-06, 6.36006143e-06, 0.999998689, 1, -1.58324947e-05, 1.22792324e-06, 1.58324801e-05, 0.999998927, -3.97585882e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.337255, 0.141176, 0.141176),})
  356. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(2.79999995, 2.79999995, 2.79999995),MeshType = Enum.MeshType.Sphere,})
  357. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.22784138e-06, 1, 1.58324983e-05, 5.16797581e-06, -1.58324947e-05, 1, 1, 1.22792324e-06, -5.16795626e-06),C1 = CFrame.new(1.96498871, 1.43051147e-06, -1.90734863e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  358. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.579999983, 0.579999983),CFrame = CFrame.new(-17.5700073, 4.43000364, 32.8499641, 0.999998689, 0, 2.61515106e-06, 0, 1, 0, -2.30967146e-07, 0, 0.999998927),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  359. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  360. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -1.42306089e-06, 0, 1, 0, 1.42306089e-06, 0, 1),C1 = CFrame.new(1.98003387, 0, -1.90734863e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  361. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 2, 0.200000003),CFrame = CFrame.new(-17.5699997, 4.44500351, 36.8799477, 0.999998689, 0, 2.61515106e-06, 0, 1, 0, -2.30967146e-07, 0, 0.999998927),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  362. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
  363. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -1.42306089e-06, 0, 1, 0, 1.42306089e-06, 0, 1),C1 = CFrame.new(-2.04994965, 0.0149998665, 1.90734863e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  364. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.74000001, 0.200000003),CFrame = CFrame.new(-17.5699997, 5.73500299, 36.7599487, 0.999998689, -8.94436084e-07, 2.45743604e-06, -2.67076553e-14, 0.939691782, 0.34202078, -2.30967146e-07, -0.342020422, 0.939690828),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  365. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
  366. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -2.67076553e-14, -1.42306089e-06, -4.86716431e-07, 0.939691782, -0.34202078, 1.33723859e-06, 0.34202078, 0.939691782),C1 = CFrame.new(-1.92995071, 1.30499935, 1.90734863e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  367. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1.93999994, 0.200000003),CFrame = CFrame.new(-17.5699997, 5.76979113, 37.4737663, 0.999998689, 2.45743604e-06, -8.94429377e-07, -8.8201061e-12, -0.34201929, -0.939690948, -2.30951457e-07, 0.939697921, -0.342017472),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  368. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
  369. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -8.8201061e-12, -1.42304521e-06, 1.33723029e-06, -0.34201929, 0.939698875, -4.86713247e-07, -0.939690948, -0.342017829),C1 = CFrame.new(-2.64376831, 1.33978748, 1.90734863e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  370. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 3.07999992, 0.200000003),CFrame = CFrame.new(-17.5699959, 5.85731888, 39.7943306, 0.999998689, 2.52603354e-06, 6.76845389e-07, -6.04627546e-12, 0.258820117, -0.965925515, -2.30957596e-07, 0.965924442, 0.258819818),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  371. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
  372. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.04627546e-12, -1.42305134e-06, 1.37456311e-06, 0.258820117, 0.965925515, 3.68308434e-07, -0.965925515, 0.258820117),C1 = CFrame.new(-4.9643364, 1.42731524, 3.81469727e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  373. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1.93999994, 0.200000003),CFrame = CFrame.new(-17.5699959, 5.88979101, 42.1537514, 0.999998689, 2.45743604e-06, -8.94429377e-07, -8.8201061e-12, -0.34201929, -0.939690948, -2.30951457e-07, 0.939697921, -0.342017472),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  374. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
  375. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -8.8201061e-12, -1.42304521e-06, 1.33723029e-06, -0.34201929, 0.939698875, -4.86713247e-07, -0.939690948, -0.342017829),C1 = CFrame.new(-7.32375717, 1.45978737, 3.81469727e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  376. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.74000001, 0.200000003),CFrame = CFrame.new(-17.5699978, 3.1227951, 36.7599487, -0.999998689, -4.07720677e-07, 1.12019984e-06, 0, -0.939692378, -0.342021108, -1.19209221e-06, -0.34202075, 0.939691424),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  377. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
  378. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.939692378, -0.342021108, 0, -0.342021108, 0.939692378),C1 = CFrame.new(-1.92995071, -1.30720854, 3.81469727e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  379. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1.93999994, 0.200000003),CFrame = CFrame.new(-17.5700016, 3.08800626, 37.4737663, -0.999998689, 1.12020166e-06, -4.07715675e-07, 0, 0.342016906, 0.939693809, -1.19209221e-06, 0.939692795, -0.342016548),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  380. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
  381. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.342016906, 0.939693749, 0, 0.939693809, -0.342016906),C1 = CFrame.new(-2.64376831, -1.34199739, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  382. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1.42999983, 0.200000003),CFrame = CFrame.new(-17.5699921, 5.6078763, 43.0885849, 0.999998689, 1.10516498e-06, -2.37015297e-06, -2.70633255e-11, -0.906311929, -0.422609955, -2.30966577e-07, 0.422609687, -0.906311274),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  383. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
  384. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -2.70633255e-11, -1.42306033e-06, 6.01375575e-07, -0.906311929, 0.422610164, -1.28974693e-06, -0.422609955, -0.906312227),C1 = CFrame.new(-8.2585907, 1.17787266, 5.7220459e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  385. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 3.07999992, 0.200000003),CFrame = CFrame.new(-17.5699921, 3.00213027, 39.7943306, -0.999998689, 1.15147259e-06, 3.08536073e-07, 0, -0.258818984, 0.965925872, -1.19209221e-06, 0.965924799, 0.258818686),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  386. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
  387. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.258818984, 0.965925872, 0, 0.965925872, 0.258818984),C1 = CFrame.new(-4.9643364, -1.42787337, 7.62939453e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  388. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1.93999994, 0.200000003),CFrame = CFrame.new(-17.569994, 2.96965814, 42.1537514, -0.999998689, 1.12020166e-06, -4.07715675e-07, 0, 0.342016906, 0.939693809, -1.19209221e-06, 0.939692795, -0.342016548),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  389. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
  390. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.342016906, 0.939693749, 0, 0.939693809, -0.342016906),C1 = CFrame.new(-7.32375717, -1.46034551, 5.7220459e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  391. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1.36999989, 0.200000003),CFrame = CFrame.new(-17.5699921, 3.26848149, 43.0747452, 0.999998689, -5.96046448e-07, -1.03238222e-06, 0, -0.866025209, 0.500000238, 1.19209221e-06, -0.499999732, -0.866024494),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  392. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
  393. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.866025209, -0.500000298, 0, 0.500000238, -0.866025448),C1 = CFrame.new(-8.24475098, -1.16152215, 5.7220459e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  394. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 2.33000016, 0.200000003),CFrame = CFrame.new(-17.5699959, 4.46000004, 38, 0.999998689, 0, 2.61515106e-06, 0, 1, 0, -2.30967146e-07, 0, 0.999998927),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  395. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.899999976, 1, 1),MeshType = Enum.MeshType.Brick,})
  396. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -1.42306089e-06, 0, 1, 0, 1.42306089e-06, 0, 1),C1 = CFrame.new(-3.17000198, 0.0299963951, 5.7220459e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  397. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 2.33000016, 0.200000003),CFrame = CFrame.new(-17.5699959, 4.46000004, 38.9999962, 0.999998689, 0, 2.61515106e-06, 0, 1, 0, -2.30967146e-07, 0, 0.999998927),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  398. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.899999976, 1, 1),MeshType = Enum.MeshType.Brick,})
  399. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -1.42306089e-06, 0, 1, 0, 1.42306089e-06, 0, 1),C1 = CFrame.new(-4.17000198, 0.0299963951, 5.7220459e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  400. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 2.96000004, 0.200000003),CFrame = CFrame.new(-17.5699921, 4.44499969, 39.9999924, 0.999998689, 0, 2.61515106e-06, 0, 1, 0, -2.30967146e-07, 0, 0.999998927),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  401. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.899999976, 1, 1),MeshType = Enum.MeshType.Brick,})
  402. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -1.42306089e-06, 0, 1, 0, 1.42306089e-06, 0, 1),C1 = CFrame.new(-5.16999817, 0.0149960518, 7.62939453e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  403. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 3.55999994, 0.200000003),CFrame = CFrame.new(-17.5699921, 4.44499969, 40.9999924, 0.999998689, 0, 2.61515106e-06, 0, 1, 0, -2.30967146e-07, 0, 0.999998927),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  404. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.899999976, 1, 1),MeshType = Enum.MeshType.Brick,})
  405. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -1.42306089e-06, 0, 1, 0, 1.42306089e-06, 0, 1),C1 = CFrame.new(-6.16999817, 0.0149960518, 7.62939453e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  406. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 3.01999998, 0.200000003),CFrame = CFrame.new(-17.5699921, 4.41499996, 41.9999924, 0.999998689, 0, 2.61515106e-06, 0, 1, 0, -2.30967146e-07, 0, 0.999998927),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  407. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.899999976, 1, 1),MeshType = Enum.MeshType.Brick,})
  408. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -1.42306089e-06, 0, 1, 0, 1.42306089e-06, 0, 1),C1 = CFrame.new(-7.16999817, -0.0150036812, 7.62939453e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  409. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 2.29999995, 0.200000003),CFrame = CFrame.new(-17.5699883, 4.50500011, 42.9999924, 0.999998689, 0, 2.61515106e-06, 0, 1, 0, -2.30967146e-07, 0, 0.999998927),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  410. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.899999976, 1, 1),MeshType = Enum.MeshType.Brick,})
  411. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -1.42306089e-06, 0, 1, 0, 1.42306089e-06, 0, 1),C1 = CFrame.new(-8.16999817, 0.0749964714, 9.53674316e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  412. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 2.93000007, 0.200000003),CFrame = CFrame.new(-17.5699959, 4.45999956, 37.1199989, 0.999998689, 0, 2.61515106e-06, 0, 1, 0, -2.30967146e-07, 0, 0.999998927),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  413. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.899999976, 1, 1),MeshType = Enum.MeshType.Brick,})
  414. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -1.42306089e-06, 0, 1, 0, 1.42306089e-06, 0, 1),C1 = CFrame.new(-2.29000092, 0.0299959183, 5.7220459e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  415. Orb = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.5, 0.5, 0.5),CFrame = CFrame.new(-17.5699883, 4.44500017, 43.5999908, 0.999998689, 0, 2.61515106e-06, 0, 1, 0, -2.30967146e-07, 0, 0.999998927),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  416. Mesh = New("SpecialMesh",Orb,"Mesh",{Scale = Vector3.new(0.899999976, 1, 1),MeshType = Enum.MeshType.Sphere,})
  417. mot = New("Motor",Orb,"mot",{Part0 = Orb,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -1.42306089e-06, 0, 1, 0, 1.42306089e-06, 0, 1),C1 = CFrame.new(-8.76999664, 0.0149965286, 9.53674316e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  418. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1.75999975, 0.649999976),CFrame = CFrame.new(-17.569994, 5.64342165, 43.5422401, 0.999998808, -2.18181231e-05, -7.8267376e-06, -2.30893493e-05, -0.906313241, -0.422606468, 4.51504729e-06, 0.422605962, -0.906312346),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  419. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  420. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.00000012, -2.30893493e-05, 3.32295895e-06, -2.23219395e-05, -0.906313241, 0.422606438, -6.74633793e-06, -0.422606468, -0.9063133),C1 = CFrame.new(-8.71224594, 1.21341801, 3.81469727e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  421. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1.69999981, 0.649999976),CFrame = CFrame.new(-17.5699863, 3.23866868, 43.5076904, -0.999998689, 2.75269522e-05, 2.56494095e-05, 3.66638887e-05, 0.866020799, 0.500009358, -1.08333415e-05, 0.500009179, -0.866019547),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  422. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  423. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 3.66638887e-05, -9.64125957e-06, 2.69309312e-05, 0.866020799, 0.500009775, 2.66818206e-05, 0.500009358, -0.866020501),C1 = CFrame.new(-8.67769623, -1.19133496, 1.14440918e-05, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  424. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.439999878, 0.200000003),CFrame = CFrame.new(-17.5700054, 4.42921877, 32.519558, 0.999998689, 2.45744423e-06, -8.94410618e-07, 3.19962841e-11, -0.342022896, -0.939691603, -2.30964872e-07, 0.93969065, -0.342022538),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  425. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.889999986, 1, 1),MeshType = Enum.MeshType.Brick,})
  426. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 3.19962841e-11, -1.42305862e-06, 1.33724711e-06, -0.342022896, 0.939691603, -4.86688521e-07, -0.939691603, -0.342022896),C1 = CFrame.new(2.31044006, -0.000784873962, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  427. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.46999985, 0.200000003),CFrame = CFrame.new(-17.5700054, 4.34591246, 32.246315, 0.999998689, 1.84918849e-06, 1.8491935e-06, 8.32611671e-12, 0.707105517, -0.707108021, -2.30966691e-07, 0.707107306, 0.707104802),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  428. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Brick,})
  429. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 8.32611671e-12, -1.42306044e-06, 1.00625186e-06, 0.707105517, 0.707108021, 1.00625982e-06, -0.707108021, 0.707105517),C1 = CFrame.new(2.58368301, -0.0840911865, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  430. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.46999985, 0.200000003),CFrame = CFrame.new(-17.5700054, 4.49591208, 32.006321, 0.999998689, 8.94442621e-07, -2.45733236e-06, 5.56618536e-11, -0.939693332, -0.342015773, -2.30871649e-07, 0.342015415, -0.939692378),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  431. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Brick,})
  432. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 5.56618536e-11, -1.4229654e-06, 4.86728936e-07, -0.939693332, 0.342015773, -1.3371332e-06, -0.342015773, -0.939693332),C1 = CFrame.new(2.82367706, 0.065908432, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  433. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1.75999975, 0.200000003),CFrame = CFrame.new(-17.5700054, 4.12595749, 31.2979736, 0.999998689, 2.00353497e-06, 1.68117901e-06, 2.27693264e-11, 0.642785609, -0.766045928, -2.31251249e-07, 0.766047835, 0.642783463),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  434. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Brick,})
  435. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 2.27693264e-11, -1.423345e-06, 1.09033579e-06, 0.642785609, 0.76604867, 9.14922339e-07, -0.766045928, 0.642784178),C1 = CFrame.new(3.53202629, -0.304046154, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  436. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.740000129, 1.54999995, 0.200000003),CFrame = CFrame.new(-17.5700035, 5.01500368, 35.5799828, -1.78068672e-06, 0, 0.999998033, 0, 1, 0, -0.999998391, 0, 1.79558776e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  437. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
  438. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),C1 = CFrame.new(-0.749984741, 0.585000038, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  439. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.740000129, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.5700035, 5.89236212, 35.0303612, -3.70406201e-06, 5.3814997e-06, 0.999998689, 0.76603961, 0.642794132, -6.21743482e-07, -0.642792702, 0.766037583, -4.119202e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  440. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
  441. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -2.93779703e-06, 0.76603961, -0.642793417, 4.46831655e-06, 0.642794132, 0.766038418, 1, -6.21743482e-07, -5.3112999e-06),C1 = CFrame.new(-0.200363159, 1.46235847, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  442. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.07000005, 0.439999998, 0.200000003),CFrame = CFrame.new(-17.5700035, 6.02000427, 35.5649872, -1.78068672e-06, 0, 0.999998033, 0, 1, 0, -0.999998391, 0, 1.79558776e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  443. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
  444. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),C1 = CFrame.new(-0.734989166, 1.59000063, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  445. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.740000129, 0.470000029, 0.200000003),CFrame = CFrame.new(-17.5700035, 6.00500488, 35.5799828, -1.78068672e-06, 0, 0.999998033, 0, 1, 0, -0.999998391, 0, 1.79558776e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  446. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
  447. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),C1 = CFrame.new(-0.749984741, 1.57500124, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  448. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.800000131, 0.410000026, 0.200000003),CFrame = CFrame.new(-17.5700035, 6.03500462, 35.6099815, -1.78068672e-06, 0, 0.999998033, 0, 1, 0, -0.999998391, 0, 1.79558776e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  449. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
  450. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),C1 = CFrame.new(-0.779983521, 1.60500097, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  451. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.37, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.5700035, 6.14000463, 35.5649834, -1.78068672e-06, 0, 0.999998033, 0, 1, 0, -0.999998391, 0, 1.79558776e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  452. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
  453. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),C1 = CFrame.new(-0.734985352, 1.71000099, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  454. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.740000129, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.5700035, 5.89236212, 36.0803604, -4.64715549e-06, -4.5925276e-06, 0.999998689, -0.766047359, 0.642785788, -6.07926495e-07, -0.642785072, -0.766046524, -4.12102554e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  455. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
  456. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -3.88090075e-06, -0.766047359, -0.642785788, -3.67933353e-06, 0.642785788, -0.766047359, 1, -6.07926495e-07, -5.31312344e-06),C1 = CFrame.new(-1.2503624, 1.46235847, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  457. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.4800053, 6.23000479, 35.5199852, -6.50375887e-06, 0.42261833, 0.906307161, 6.21807885e-07, 0.906306744, -0.422619224, -0.999998927, -1.1774639e-06, -3.99639339e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  458. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  459. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31167416e-06, 6.21807885e-07, -1, 0.422618866, 0.906306744, -1.68126633e-06, 0.906308353, -0.422619224, -5.07680215e-06),C1 = CFrame.new(-0.689987183, 1.80000114, 0.0899982452, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  460. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.4500046, 6.260005, 35.5199852, -6.50375887e-06, 0.42261833, 0.906307161, 6.21807885e-07, 0.906306744, -0.422619224, -0.999998927, -1.1774639e-06, -3.99639339e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  461. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  462. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31167416e-06, 6.21807885e-07, -1, 0.422618866, 0.906306744, -1.68126633e-06, 0.906308353, -0.422619224, -5.07680215e-06),C1 = CFrame.new(-0.689987183, 1.83000135, 0.119998932, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  463. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.4200039, 6.29000521, 35.5199852, -6.50375887e-06, 0.42261833, 0.906307161, 6.21807885e-07, 0.906306744, -0.422619224, -0.999998927, -1.1774639e-06, -3.99639339e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  464. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  465. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31167416e-06, 6.21807885e-07, -1, 0.422618866, 0.906306744, -1.68126633e-06, 0.906308353, -0.422619224, -5.07680215e-06),C1 = CFrame.new(-0.689987183, 1.86000156, 0.149999619, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  466. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.3900032, 6.32000542, 35.5199852, -6.50375887e-06, 0.42261833, 0.906307161, 6.21807885e-07, 0.906306744, -0.422619224, -0.999998927, -1.1774639e-06, -3.99639339e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  467. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  468. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31167416e-06, 6.21807885e-07, -1, 0.422618866, 0.906306744, -1.68126633e-06, 0.906308353, -0.422619224, -5.07680215e-06),C1 = CFrame.new(-0.689987183, 1.89000177, 0.180000305, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  469. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.3600025, 6.35000563, 35.5199852, -6.50375887e-06, 0.42261833, 0.906307161, 6.21807885e-07, 0.906306744, -0.422619224, -0.999998927, -1.1774639e-06, -3.99639339e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  470. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  471. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31167416e-06, 6.21807885e-07, -1, 0.422618866, 0.906306744, -1.68126633e-06, 0.906308353, -0.422619224, -5.07680215e-06),C1 = CFrame.new(-0.689987183, 1.92000198, 0.210000992, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  472. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.3300018, 6.38000584, 35.5199852, -6.50375887e-06, 0.42261833, 0.906307161, 6.21807885e-07, 0.906306744, -0.422619224, -0.999998927, -1.1774639e-06, -3.99639339e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  473. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  474. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31167416e-06, 6.21807885e-07, -1, 0.422618866, 0.906306744, -1.68126633e-06, 0.906308353, -0.422619224, -5.07680215e-06),C1 = CFrame.new(-0.689987183, 1.95000219, 0.240001678, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  475. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.3300018, 6.41000605, 35.5199852, -6.50375978e-06, 2.23517873e-07, 0.999999046, 6.21825166e-07, 0.999999821, -4.54485416e-07, -0.999998927, 6.21823233e-07, -4.1195799e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  476. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  477. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31167507e-06, 6.21825166e-07, -1, 2.23517418e-07, 0.999999821, 6.21823688e-07, 1.00000036, -4.54485416e-07, -5.31167825e-06),C1 = CFrame.new(-0.689987183, 1.9800024, 0.240001678, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  478. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.3300018, 6.44000626, 35.5199852, -6.50375978e-06, 2.23517873e-07, 0.999999046, 6.21825166e-07, 0.999999821, -4.54485416e-07, -0.999998927, 6.21823233e-07, -4.1195799e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  479. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  480. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31167507e-06, 6.21825166e-07, -1, 2.23517418e-07, 0.999999821, 6.21823688e-07, 1.00000036, -4.54485416e-07, -5.31167825e-06),C1 = CFrame.new(-0.689987183, 2.01000261, 0.240001678, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  481. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.3600025, 6.47000647, 35.5199852, -6.50372294e-06, -0.422630906, 0.906300485, 6.21840684e-07, 0.906301796, 0.422631413, -0.999998927, 2.30462183e-06, -3.47073592e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  482. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  483. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31163823e-06, 6.21840684e-07, -1, -0.422631443, 0.906301796, 2.80844051e-06, 0.906301677, 0.422631413, -4.55113604e-06),C1 = CFrame.new(-0.689987183, 2.04000282, 0.210000992, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  484. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.3900032, 6.50000668, 35.5199852, -6.50372294e-06, -0.422630906, 0.906300485, 6.21840684e-07, 0.906301796, 0.422631413, -0.999998927, 2.30462183e-06, -3.47073592e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  485. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  486. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31163823e-06, 6.21840684e-07, -1, -0.422631443, 0.906301796, 2.80844051e-06, 0.906301677, 0.422631413, -4.55113604e-06),C1 = CFrame.new(-0.689987183, 2.07000303, 0.180000305, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  487. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.4200039, 6.53000689, 35.5199852, -6.50372294e-06, -0.422630906, 0.906300485, 6.21840684e-07, 0.906301796, 0.422631413, -0.999998927, 2.30462183e-06, -3.47073592e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  488. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  489. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31163823e-06, 6.21840684e-07, -1, -0.422631443, 0.906301796, 2.80844051e-06, 0.906301677, 0.422631413, -4.55113604e-06),C1 = CFrame.new(-0.689987183, 2.10000324, 0.149999619, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  490. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.4500046, 6.5600071, 35.5199852, -6.50372294e-06, -0.422630906, 0.906300485, 6.21840684e-07, 0.906301796, 0.422631413, -0.999998927, 2.30462183e-06, -3.47073592e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  491. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  492. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31163823e-06, 6.21840684e-07, -1, -0.422631443, 0.906301796, 2.80844051e-06, 0.906301677, 0.422631413, -4.55113604e-06),C1 = CFrame.new(-0.689987183, 2.13000345, 0.119998932, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  493. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.6557045, 6.23000431, 35.519989, 1.19209221e-06, -0.422619462, -0.90630579, 0, 0.906306982, -0.422619998, 0.999998927, -5.03801971e-07, -1.08040149e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  494. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  495. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.422619998, 0.906306982, 0, -0.906306982, -0.422619998, 0),C1 = CFrame.new(-0.689990997, 1.80000067, -0.0857009888, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  496. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.685709, 6.260005, 35.5199738, 1.19209221e-06, -0.422619462, -0.90630579, 0, 0.906306982, -0.422619998, 0.999998927, -5.03801971e-07, -1.08040149e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  497. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  498. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.422619998, 0.906306982, 0, -0.906306982, -0.422619998, 0),C1 = CFrame.new(-0.689975739, 1.83000135, -0.11570549, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  499. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.7157078, 6.29000521, 35.5199814, 1.19209221e-06, -0.422619462, -0.90630579, 0, 0.906306982, -0.422619998, 0.999998927, -5.03801971e-07, -1.08040149e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  500. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  501. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.422619998, 0.906306982, 0, -0.906306982, -0.422619998, 0),C1 = CFrame.new(-0.689983368, 1.86000156, -0.145704269, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  502. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.7457066, 6.32000494, 35.5199852, 1.19209221e-06, -0.422619462, -0.90630579, 0, 0.906306982, -0.422619998, 0.999998927, -5.03801971e-07, -1.08040149e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  503. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  504. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.422619998, 0.906306982, 0, -0.906306982, -0.422619998, 0),C1 = CFrame.new(-0.689987183, 1.8900013, -0.175703049, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  505. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.7757034, 6.35000515, 35.5199738, 1.19209221e-06, -0.422619462, -0.90630579, 0, 0.906306982, -0.422619998, 0.999998927, -5.03801971e-07, -1.08040149e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  506. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  507. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.422619998, 0.906306982, 0, -0.906306982, -0.422619998, 0),C1 = CFrame.new(-0.689975739, 1.92000151, -0.205699921, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  508. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.805706, 6.38000536, 35.5199738, 1.19209221e-06, -0.422619462, -0.90630579, 0, 0.906306982, -0.422619998, 0.999998927, -5.03801971e-07, -1.08040149e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  509. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  510. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.422619998, 0.906306982, 0, -0.906306982, -0.422619998, 0),C1 = CFrame.new(-0.689975739, 1.95000172, -0.235702515, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  511. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.805706, 6.41000605, 35.5199738, 1.19209221e-06, 0, -0.999998689, 0, 1, 0, 0.999998927, 0, -1.19209221e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  512. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  513. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-0.689975739, 1.9800024, -0.235702515, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  514. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.805706, 6.44000626, 35.5199738, 1.19209221e-06, 0, -0.999998689, 0, 1, 0, 0.999998927, 0, -1.19209221e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  515. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  516. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-0.689975739, 2.01000261, -0.235702515, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  517. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.7757034, 6.47000599, 35.5199738, 1.19209221e-06, 0.422630399, -0.906300664, 0, 0.906301856, 0.422630936, 0.999998927, 5.03815045e-07, -1.08039535e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  518. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  519. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.422630936, 0.906301856, 0, -0.906301856, 0.422630936, 0),C1 = CFrame.new(-0.689975739, 2.04000235, -0.205699921, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  520. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.7457066, 6.5000062, 35.5199852, 1.19209221e-06, 0.422630399, -0.906300664, 0, 0.906301856, 0.422630936, 0.999998927, 5.03815045e-07, -1.08039535e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  521. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  522. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.422630936, 0.906301856, 0, -0.906301856, 0.422630936, 0),C1 = CFrame.new(-0.689987183, 2.07000256, -0.175703049, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  523. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.7157078, 6.53000736, 35.5199814, 1.19209221e-06, 0.422630399, -0.906300664, 0, 0.906301856, 0.422630936, 0.999998927, 5.03815045e-07, -1.08039535e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  524. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  525. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.422630936, 0.906301856, 0, -0.906301856, 0.422630936, 0),C1 = CFrame.new(-0.689983368, 2.10000372, -0.145704269, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  526. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.685709, 6.5600071, 35.5199738, 1.19209221e-06, 0.422630399, -0.906300664, 0, 0.906301856, 0.422630936, 0.999998927, 5.03815045e-07, -1.08039535e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  527. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  528. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.422630936, 0.906301856, 0, -0.906301856, 0.422630936, 0),C1 = CFrame.new(-0.689975739, 2.13000345, -0.11570549, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  529. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.6557083, 6.59000731, 35.5199738, 1.19209221e-06, 0.422630399, -0.906300664, 0, 0.906301856, 0.422630936, 0.999998927, 5.03815045e-07, -1.08039535e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  530. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  531. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.422630936, 0.906301856, 0, -0.906301856, 0.422630936, 0),C1 = CFrame.new(-0.689975739, 2.16000366, -0.0857048035, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  532. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.4800053, 6.59000731, 35.5199852, -6.50372294e-06, -0.422630906, 0.906300485, 6.21840684e-07, 0.906301796, 0.422631413, -0.999998927, 2.30462183e-06, -3.47073592e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  533. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  534. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31163823e-06, 6.21840684e-07, -1, -0.422631443, 0.906301796, 2.80844051e-06, 0.906301677, 0.422631413, -4.55113604e-06),C1 = CFrame.new(-0.689987183, 2.16000366, 0.0899982452, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  535. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.6257076, 6.62000751, 35.5199738, 1.19209221e-06, 0.422630399, -0.906300664, 0, 0.906301856, 0.422630936, 0.999998927, 5.03815045e-07, -1.08039535e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  536. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  537. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.422630936, 0.906301856, 0, -0.906301856, 0.422630936, 0),C1 = CFrame.new(-0.689975739, 2.19000387, -0.0557041168, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  538. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.510006, 6.62000751, 35.5199852, -6.50372294e-06, -0.422630906, 0.906300485, 6.21840684e-07, 0.906301796, 0.422631413, -0.999998927, 2.30462183e-06, -3.47073592e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  539. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  540. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31163823e-06, 6.21840684e-07, -1, -0.422631443, 0.906301796, 2.80844051e-06, 0.906301677, 0.422631413, -4.55113604e-06),C1 = CFrame.new(-0.689987183, 2.19000387, 0.0599975586, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  541. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.5957069, 6.65000772, 35.5199738, 1.19209221e-06, 0.422630399, -0.906300664, 0, 0.906301856, 0.422630936, 0.999998927, 5.03815045e-07, -1.08039535e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  542. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  543. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.422630936, 0.906301856, 0, -0.906301856, 0.422630936, 0),C1 = CFrame.new(-0.689975739, 2.22000408, -0.0257034302, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  544. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.5400066, 6.65000772, 35.5199852, -6.50372294e-06, -0.422630906, 0.906300485, 6.21840684e-07, 0.906301796, 0.422631413, -0.999998927, 2.30462183e-06, -3.47073592e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  545. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  546. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31163823e-06, 6.21840684e-07, -1, -0.422631443, 0.906301796, 2.80844051e-06, 0.906301677, 0.422631413, -4.55113604e-06),C1 = CFrame.new(-0.689987183, 2.22000408, 0.0299968719, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  547. Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.5700073, 6.68000793, 35.5199852, -6.50377069e-06, -1.33812246e-05, 0.999998689, 6.21829599e-07, 1, 1.33812428e-05, -0.999998927, 6.21883885e-07, -4.11958081e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  548. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
  549. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31168598e-06, 6.21829599e-07, -1, -1.33812428e-05, 1, 6.2190054e-07, 1, 1.33812428e-05, -5.31167871e-06),C1 = CFrame.new(-0.689987183, 2.25000429, -3.81469727e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
  550.  
  551. ChainRing = New("Model",Character,"ChainRing",{})
  552. Handle2 = New("Part",ChainRing,"Handle2",{BrickColor = BrickColor.new("Hot pink"),Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.6200104, 11.5099583, 3.11000085, 1.00001562, 1.78816322e-07, 0, 1.78816322e-07, 1.00001574, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  553. roter = New("Motor",Handle2,"mot",{Part0 = RootPart, Part1 = Handle2,})
  554. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(2.63000011, 0.200000003, 0.200000003),CFrame = CFrame.new(-29.41502, 10.0399342, 3.11000085, 0.642796516, 0.766058803, 0, -0.766058624, 0.642796874, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  555. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.642786622, -0.766046703, 0, 0.766046703, 0.642786622, 0, 0, 0, 1),C1 = CFrame.new(-0.794996262, -1.47000122, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  556. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(2.63000011, 0.200000003, 0.200000003),CFrame = CFrame.new(-27.8249874, 10.0399284, 3.11000085, 0.642797887, -0.766059041, 0, 0.766059458, 0.642797649, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  557. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.642786384, 0.76604563, 0, -0.766045511, 0.642786264, 0, 0, 0, 1),C1 = CFrame.new(0.79501152, -1.47000694, 0, 1.00000215, 0, 0, 0, 1.00000215, 0, 0, 0, 1),})
  558. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.680000186, 0.200000003, 0.200000003),CFrame = CFrame.new(-27.1563683, 11.257308, 3.11000085, -0.422622919, -0.906323969, 0, 0.90632391, -0.422623634, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  559. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -0.422615737, 0.906307757, 0, -0.906307757, -0.422615737, 0, 0, 0, 1),C1 = CFrame.new(1.46361923, -0.252646446, 0, 1.00000215, 1.49011612e-07, 0, 1.78813934e-07, 1.00000226, 0, 0, 0, 1),})
  560. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(1.76000011, 0.200000003, 0.200000003),CFrame = CFrame.new(-27.1445808, 12.4067326, 3.11000085, 0.173653856, -0.984824061, 0, 0.984824479, 0.1736532, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  561. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.173650444, 0.984806657, 0, -0.984806657, 0.173650444, 0, 0, 0, 1),C1 = CFrame.new(1.47540665, 0.896759987, 0, 1.00000215, 1.49011612e-07, 0, 1.78813934e-07, 1.00000226, 0, 0, 0, 1),})
  562. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.680000186, 0.200000003, 0.200000003),CFrame = CFrame.new(-30.1159077, 11.2573071, 3.11001706, 0.422622919, 0.906325281, 0, 0.906325698, -0.422622442, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  563. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.422615141, 0.906309307, 0, 0.906309307, -0.422615141, 0, 0, 0, -1),C1 = CFrame.new(-1.4958744, -0.2526474, 1.62124634e-05, 1.00000215, 1.49011612e-07, 0, 1.78813934e-07, 1.00000226, 0, 0, 0, 1),})
  564. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(1.76000011, 0.200000003, 0.200000003),CFrame = CFrame.new(-30.1277008, 12.4067307, 3.11000848, -0.173652843, 0.984825015, 0, 0.984825075, 0.173653558, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  565. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -0.173650086, 0.984807491, 0, 0.984807491, 0.173650086, 0, 0, 0, -1),C1 = CFrame.new(-1.50766754, 0.896759033, 7.62939453e-06, 1.00000215, 1.49011612e-07, 0, 1.78813934e-07, 1.00000226, 0, 0, 0, 1),})
  566. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(2.63000011, 0.200000003, 0.200000003),CFrame = CFrame.new(-29.4150181, 14.1862621, 3.11001515, 0.642797589, 0.766059279, 0, 0.766059875, -0.642797291, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  567. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.642785966, 0.766045868, 0, 0.766045868, -0.642785966, 0, 0, 0, -1),C1 = CFrame.new(-0.794996262, 2.6762619, 1.43051147e-05, 1.00000215, 1.49011612e-07, 0, 1.78813934e-07, 1.00000226, 0, 0, 0, 1),})
  568. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(2.63000011, 0.200000003, 0.200000003),CFrame = CFrame.new(-27.8249855, 14.1862755, 3.11001515, 0.642797112, -0.766059756, 0, -0.766059518, -0.642797887, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  569. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.642785966, -0.766045868, 0, -0.766045868, -0.642785966, 0, 0, 0, -1),C1 = CFrame.new(0.79501152, 2.6762743, 1.43051147e-05, 1.00000215, 1.49011612e-07, 0, 1.78813934e-07, 1.00000238, 0, 0, 0, 1),})
  570. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(2.69000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-27.2249718, 9.409935, 3.11000085, 3.13921305e-07, -1.00001788, 0, 1.00001812, -4.01345659e-07, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  571. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08, 0, 0, 0, 1),C1 = CFrame.new(1.39501762, -2.09999084, 0, 1.00000226, 1.78813934e-07, 0, 1.78813934e-07, 1.00000238, 0, 0, 0, 1),})
  572. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(1.28000009, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.2449837, 8.91491413, 3.11000085, 3.13921305e-07, -1.00001788, 0, 1.00001812, -4.01345659e-07, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  573. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08, 0, 0, 0, 1),C1 = CFrame.new(0.375020981, -2.59500313, 0, 1.00000226, 1.78813934e-07, 0, 1.78813934e-07, 1.00000238, 0, 0, 0, 1),})
  574. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.800000072, 0.200000003, 0.200000003),CFrame = CFrame.new(-27.7949696, 9.60492611, 3.11000085, 3.13921305e-07, -1.00001788, 0, 1.00001812, -4.01345659e-07, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  575. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08, 0, 0, 0, 1),C1 = CFrame.new(0.825027466, -1.90500259, 0, 1.00000226, 1.78813934e-07, 0, 1.78813934e-07, 1.00000238, 0, 0, 0, 1),})
  576. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.9049911, 8.43490505, 3.11000085, 3.13921305e-07, -1.00001788, 0, 1.00001812, -4.01345659e-07, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  577. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08, 0, 0, 0, 1),C1 = CFrame.new(-0.284975052, -3.07500458, 0, 1.00000226, 1.78813934e-07, 0, 1.78813934e-07, 1.00000238, 0, 0, 0, 1),})
  578. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.470000029, 0.200000003, 0.200000003),CFrame = CFrame.new(-29.4750023, 9.88992786, 3.11000085, 3.13921305e-07, -1.00001788, 0, 1.00001812, -4.01345659e-07, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  579. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08, 0, 0, 0, 1),C1 = CFrame.new(-0.854978561, -1.62000465, 0, 1.00000226, 1.78813934e-07, 0, 1.78813934e-07, 1.00000238, 0, 0, 0, 1),})
  580. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(2.05999994, 0.200000003, 0.200000003),CFrame = CFrame.new(-29.9850178, 9.66492271, 3.11000085, 3.13921305e-07, -1.00001788, 0, 1.00001812, -4.01345659e-07, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  581. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08, 0, 0, 0, 1),C1 = CFrame.new(-1.36498642, -1.84500599, 0, 1.00000226, 1.78813934e-07, 0, 1.78813934e-07, 1.00000238, 0, 0, 0, 1),})
  582. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(2.41999984, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.5749931, 10.5349388, 3.11000085, 1.00002122, 3.05479659e-07, 0, 4.09789692e-07, 1.00002146, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  583. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000334, 5.21540642e-08, 0, -5.21540642e-08, 1.00000334, 0, 0, 0, 1),C1 = CFrame.new(0.0450172424, -0.975004196, 0, 1.00000226, 1.78813934e-07, 0, 1.78813934e-07, 1.00000238, 0, 0, 0, 1),})
  584. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(2.77999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.6049919, 11.7649603, 3.11000085, 1.00002122, 3.05479659e-07, 0, 4.09789692e-07, 1.00002146, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  585. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000334, 5.21540642e-08, 0, -5.21540642e-08, 1.00000334, 0, 0, 0, 1),C1 = CFrame.new(0.0150184631, 0.254998207, 0, 1.00000226, 1.78813934e-07, 0, 1.78813934e-07, 1.00000238, 0, 0, 0, 1),})
  586. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(3.17000008, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.6199913, 12.9349976, 3.11000085, 1.00000334, -5.21540642e-08, 0, 5.21540642e-08, 1.00000334, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  587. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000334, 5.21540642e-08, 0, -5.21540642e-08, 1.00000334, 0, 0, 0, 1),C1 = CFrame.new(1.90734863e-05, 1.42501736, 0, 1.00000894, 1.78815128e-07, 0, 1.78815128e-07, 1.00000906, 0, 0, 0, 1),})
  588. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.6199913, 13.7750683, 3.11000085, 1.00001895, -5.215486e-08, 0, 4.09788754e-07, 1.00001907, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  589. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000334, 5.21540642e-08, 0, -5.21540642e-08, 1.00000334, 0, 0, 0, 1),C1 = CFrame.new(1.90734863e-05, 2.26507473, 0, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
  590. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.610000014, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.4106064, 13.5704002, 3.11000085, 0.766055226, -0.64279902, 0, 0.642799377, 0.766055048, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  591. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.766043246, 0.642789006, 0, -0.642789006, 0.766043246, 0, 0, 0, 1),C1 = CFrame.new(0.209400177, 2.06040955, 0, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
  592. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.790000021, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.8804379, 13.5725517, 3.11000085, 0.766058028, 0.642798543, 0, -0.64280057, 0.766055524, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  593. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.766046047, -0.642790675, 0, 0.642788529, 0.766043246, 0, 0, 0, 1),C1 = CFrame.new(-0.26042366, 2.06256104, 0, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
  594. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.610000014, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.4106064, 13.9859161, 3.11002469, 0.766055167, -0.642799199, 0, -0.642799079, -0.766055465, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  595. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.766043186, -0.642789185, 0, -0.642789185, -0.766043186, 0, 0, 0, -1),C1 = CFrame.new(0.209400177, 2.47591877, 2.38418579e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
  596. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.790000021, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.8804379, 13.9837608, 3.11001897, 0.76605612, 0.642798066, 0, 0.642798424, -0.766055942, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  597. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.76604414, 0.642788053, 0, 0.642788053, -0.76604414, 0, 0, 0, -1),C1 = CFrame.new(-0.26042366, 2.47376347, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
  598. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.790000021, 0.200000003, 0.200000003),CFrame = CFrame.new(-27.6503983, 14.4337788, 3.11001897, 0.76605612, 0.642798066, 0, 0.642798424, -0.766055942, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  599. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.76604414, 0.642788053, 0, 0.642788053, -0.76604414, 0, 0, 0, -1),C1 = CFrame.new(0.969596863, 2.92377377, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
  600. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.640000045, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.6104336, 15.4388113, 3.11001897, -2.84616613e-06, 1.00002468, 0, 1.0000248, 3.20380241e-06, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  601. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -2.84612179e-06, 1.00000906, 0, 1.00000906, 2.84612179e-06, 0, 0, 0, -1),C1 = CFrame.new(0.00957679749, 3.92879105, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
  602. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.640000045, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.7004356, 15.9788208, 3.11001897, -0.342028886, 0.93970567, 0, 0.93970567, 0.342029303, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  603. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -0.342023551, 0.939691007, 0, 0.939691007, 0.342023551, 0, 0, 0, -1),C1 = CFrame.new(-0.0804252625, 4.46879292, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
  604. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.640000045, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.6104298, 16.3688354, 3.11001897, 0.707117796, 0.707122028, 0, 0.707122386, -0.707117677, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  605. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.707106769, 0.707111001, 0, 0.707111001, -0.707106769, 0, 0, 0, -1),C1 = CFrame.new(0.00957870483, 4.85880184, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
  606. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.640000045, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.4304237, 16.8188477, 3.11001897, -5.09641632e-06, 1.00001562, 0, 1.00001574, 5.45404964e-06, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  607. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.09633674e-06, 1, 0, 1, 5.09633674e-06, 0, 0, 0, -1),C1 = CFrame.new(0.189582825, 5.30880642, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
  608. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.790000021, 0.200000003, 0.200000003),CFrame = CFrame.new(-27.4703922, 14.9437971, 3.11001897, -0.173649967, 0.984819591, 0, 0.984819591, 0.173650339, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  609. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -0.173647255, 0.984804213, 0, 0.984804213, 0.173647255, 0, 0, 0, -1),C1 = CFrame.new(1.14959908, 3.43378448, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
  610. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.790000021, 0.200000003, 0.200000003),CFrame = CFrame.new(-27.2903862, 15.5138159, 3.11001897, 0.707119286, 0.707116365, 0, 0.707116723, -0.707119167, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  611. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.707108259, 0.707105339, 0, 0.707105339, -0.707108259, 0, 0, 0, -1),C1 = CFrame.new(1.3296032, 4.00379467, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
  612. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.790000021, 0.200000003, 0.200000003),CFrame = CFrame.new(-27.0203781, 15.4538126, 3.11001897, -0.0871620402, -0.996209919, 0, -0.996210039, 0.0871616825, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  613. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -0.0871606767, -0.996194363, 0, -0.996194363, 0.0871606693, 0, 0, 0, -1),C1 = CFrame.new(1.59960747, 3.94379234, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
  614. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.790000021, 0.200000003, 0.200000003),CFrame = CFrame.new(-29.6604652, 14.4337769, 3.11001897, -0.766059339, 0.642794132, 0, 0.642794013, 0.766059637, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  615. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -0.766047359, 0.642784119, 0, 0.642784119, 0.766047359, 0, 0, 0, -1),C1 = CFrame.new(-1.04043961, 2.92377281, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
  616. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.790000021, 0.200000003, 0.200000003),CFrame = CFrame.new(-29.8104706, 14.9437981, 3.11001897, 0.258820981, 0.965941489, 0, 0.965941727, -0.258820653, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  617. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.258816928, 0.965926409, 0, 0.965926409, -0.258816928, 0, 0, 0, -1),C1 = CFrame.new(-1.19044304, 3.43378544, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
  618. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.790000021, 0.200000003, 0.200000003),CFrame = CFrame.new(-29.7204666, 15.693819, 3.11001897, -2.23520897e-06, 1.00001585, 0, 1.00001597, 2.59284207e-06, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  619. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -2.23517418e-06, 1.00000024, 0, 1.00000024, 2.23517418e-06, 0, 0, 0, -1),C1 = CFrame.new(-1.10043907, 4.18379498, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
  620. Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.790000021, 0.200000003, 0.200000003),CFrame = CFrame.new(-30.0804844, 15.8138256, 3.11001897, -0.866037071, -0.500011444, 0, -0.500011861, 0.866036952, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  621. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -0.86602354, -0.500003636, 0, -0.500003636, 0.86602354, 0, 0, 0, -1),C1 = CFrame.new(-1.46045113, 4.30379963, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
  622.  
  623. for i,v in pairs(ChainGun:children'') do
  624. if v:IsA("Part") then
  625. v.CanCollide = false
  626. end
  627. end
  628. for i,v in pairs(ChainRing:children'') do
  629. if v:IsA("Part") then
  630. v.CanCollide = false
  631. end
  632. end
  633.  
  634. function rayCast(Position, Direction, Range, Ignore)
  635.     return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  636. end
  637.  
  638. FindNearestTorso = function(pos)
  639.     local list = (game.Workspace:children())
  640.     local torso = nil
  641.     local dist = 1000
  642.     local temp, human, temp2 = nil, nil, nil
  643.     for x = 1, #list do
  644.         temp2 = list[x]
  645.         if temp2.className == "Model" and temp2.Name ~= Character.Name then
  646.             temp = temp2:findFirstChild("Torso")
  647.             human = temp2:findFirstChild("Humanoid")
  648.             if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  649.                 local dohit = true
  650.                 if dohit == true then
  651.                     torso = temp
  652.                     dist = (temp.Position - pos).magnitude
  653.                 end
  654.             end
  655.         end
  656.     end
  657.     return torso, dist
  658. end
  659.  
  660. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  661.     if hit.Parent == nil then
  662.         return
  663.     end
  664.     local h = hit.Parent:FindFirstChild("Humanoid")
  665.     for _, v in pairs(hit.Parent:children()) do
  666.         if v:IsA("Humanoid") then
  667.             h = v
  668.         end
  669.     end
  670.     if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  671.         if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  672.             if hit.Parent.DebounceHit.Value == true then
  673.                 return
  674.             end
  675.         end
  676.         local c = Create("ObjectValue"){
  677.             Name = "creator",
  678.             Value = game:service("Players").LocalPlayer,
  679.             Parent = h,
  680.         }
  681.         game:GetService("Debris"):AddItem(c, .5)
  682.         if HitSound ~= nil and HitPitch ~= nil then
  683.             CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  684.         end
  685.         local Damage = math.random(minim, maxim)
  686.         local blocked = false
  687.         local block = hit.Parent:findFirstChild("Block")
  688.         if block ~= nil then
  689.             if block.className == "IntValue" then
  690.                 if block.Value > 0 then
  691.                     blocked = true
  692.                     block.Value = block.Value - 1
  693.                     print(block.Value)
  694.                 end
  695.             end
  696.         end
  697.         if blocked == false then
  698.             h.Health = h.Health - Damage
  699.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Hot pink").Color)
  700.         else
  701.             h.Health = h.Health - (Damage / 2)
  702.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Hot pink").Color)
  703.         end
  704.         if Type == "Knockdown" then
  705.             local hum = hit.Parent.Humanoid
  706.             hum.PlatformStand = true
  707.             coroutine.resume(coroutine.create(function(HHumanoid)
  708.                 swait(1)
  709.                 HHumanoid.PlatformStand = false
  710.             end), hum)
  711.             local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  712.             local bodvol = Create("BodyVelocity"){
  713.                 velocity = angle * knockback,
  714.                 P = 5000,
  715.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  716.                 Parent = hit,
  717.             }
  718.             local rl = Create("BodyAngularVelocity"){
  719.                 P = 3000,
  720.                 maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  721.                 angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  722.                 Parent = hit,
  723.             }
  724.             game:GetService("Debris"):AddItem(bodvol, .5)
  725.             game:GetService("Debris"):AddItem(rl, .5)
  726.         elseif Type == "Normal" then
  727.             local vp = Create("BodyVelocity"){
  728.                 P = 500,
  729.                 maxForce = Vector3.new(math.huge, 0, math.huge),
  730.                 velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  731.             }
  732.             if knockback > 0 then
  733.                 vp.Parent = hit.Parent.Torso
  734.             end
  735.             game:GetService("Debris"):AddItem(vp, .5)
  736.         elseif Type == "Up" then
  737.             local bodyVelocity = Create("BodyVelocity"){
  738.                 velocity = Vector3.new(0, 20, 0),
  739.                 P = 5000,
  740.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  741.                 Parent = hit,
  742.             }
  743.             game:GetService("Debris"):AddItem(bodyVelocity, .5)
  744.         elseif Type == "DarkUp" then
  745.             coroutine.resume(coroutine.create(function()
  746.                 for i = 0, 1, 0.1 do
  747.                     swait()
  748.                     Effects.Block.Create(BrickColor.new("Hot pink"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  749.                 end
  750.             end))
  751.             local bodyVelocity = Create("BodyVelocity"){
  752.                 velocity = Vector3.new(0, 20, 0),
  753.                 P = 5000,
  754.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  755.                 Parent = hit,
  756.             }
  757.             game:GetService("Debris"):AddItem(bodyVelocity, 1)
  758.         elseif Type == "Snare" then
  759.             local bp = Create("BodyPosition"){
  760.                 P = 2000,
  761.                 D = 100,
  762.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  763.                 position = hit.Parent.Torso.Position,
  764.                 Parent = hit.Parent.Torso,
  765.             }
  766.             game:GetService("Debris"):AddItem(bp, 1)
  767.         elseif Type == "Freeze" then
  768.             local BodPos = Create("BodyPosition"){
  769.                 P = 50000,
  770.                 D = 1000,
  771.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  772.                 position = hit.Parent.Torso.Position,
  773.                 Parent = hit.Parent.Torso,
  774.             }
  775.             local BodGy = Create("BodyGyro") {
  776.                 maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  777.                 P = 20e+003,
  778.                 Parent = hit.Parent.Torso,
  779.                 cframe = hit.Parent.Torso.CFrame,
  780.             }
  781.             hit.Parent.Torso.Anchored = true
  782.             coroutine.resume(coroutine.create(function(Part)
  783.                 swait(1.5)
  784.                 Part.Anchored = false
  785.             end), hit.Parent.Torso)
  786.             game:GetService("Debris"):AddItem(BodPos, 3)
  787.             game:GetService("Debris"):AddItem(BodGy, 3)
  788.         end
  789.         local debounce = Create("BoolValue"){
  790.             Name = "DebounceHit",
  791.             Parent = hit.Parent,
  792.             Value = true,
  793.         }
  794.         game:GetService("Debris"):AddItem(debounce, Delay)
  795.         c = Create("ObjectValue"){
  796.             Name = "creator",
  797.             Value = Player,
  798.             Parent = h,
  799.         }
  800.         game:GetService("Debris"):AddItem(c, .5)
  801.     end
  802. end
  803.  
  804. function ShowDamage(Pos, Text, Time, Color)
  805.     local Rate = (1 / 30)
  806.     local Pos = (Pos or Vector3.new(0, 0, 0))
  807.     local Text = (Text or "")
  808.     local Time = (Time or 2)
  809.     local Color = (Color or Color3.new(1, 0, 1))
  810.     local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  811.     EffectPart.Anchored = true
  812.     local BillboardGui = Create("BillboardGui"){
  813.         Size = UDim2.new(3, 0, 3, 0),
  814.         Adornee = EffectPart,
  815.         Parent = EffectPart,
  816.     }
  817.     local TextLabel = Create("TextLabel"){
  818.         BackgroundTransparency = 1,
  819.         Size = UDim2.new(1, 0, 1, 0),
  820.         Text = Text,
  821.         Font = "SciFi",
  822.         TextColor3 = Color,
  823.         TextScaled = true,
  824.         Parent = BillboardGui,
  825.     }
  826.     game.Debris:AddItem(EffectPart, (Time))
  827.     EffectPart.Parent = game:GetService("Workspace")
  828.     delay(0, function()
  829.         local Frames = (Time / Rate)
  830.         for Frame = 1, Frames do
  831.             wait(Rate)
  832.             local Percent = (Frame / Frames)
  833.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  834.             TextLabel.TextTransparency = Percent
  835.         end
  836.         if EffectPart and EffectPart.Parent then
  837.             EffectPart:Destroy()
  838.         end
  839.     end)
  840. end
  841.  
  842. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  843.     for _, c in pairs(workspace:children()) do
  844.         local hum = c:findFirstChild("Humanoid")
  845.         if hum ~= nil then
  846.             local head = c:findFirstChild("Torso")
  847.             if head ~= nil then
  848.                 local targ = head.Position - Part.Position
  849.                 local mag = targ.magnitude
  850.                 if mag <= Magnitude and c.Name ~= Player.Name then
  851.                     Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  852.                 end
  853.             end
  854.         end
  855.     end
  856. end
  857.  
  858. EffectModel = Create("Model"){
  859.     Parent = Character,
  860.     Name = "Effects",
  861. }
  862.  
  863. Effects = {
  864.     Block = {
  865.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  866.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  867.             prt.Anchored = true
  868.             prt.CFrame = cframe
  869.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  870.             game:GetService("Debris"):AddItem(prt, 10)
  871.             if Type == 1 or Type == nil then
  872.                 table.insert(Effects, {
  873.                     prt,
  874.                     "Block1",
  875.                     delay,
  876.                     x3,
  877.                     y3,
  878.                     z3,
  879.                     msh
  880.                 })
  881.             elseif Type == 2 then
  882.                 table.insert(Effects, {
  883.                     prt,
  884.                     "Block2",
  885.                     delay,
  886.                     x3,
  887.                     y3,
  888.                     z3,
  889.                     msh
  890.                 })
  891.             end
  892.         end;
  893.     };
  894.  
  895.         Cylinder = {
  896.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  897.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  898.             prt.Anchored = true
  899.             prt.CFrame = cframe
  900.             local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  901.             game:GetService("Debris"):AddItem(prt, 10)
  902.             table.insert(Effects, {
  903.                 prt,
  904.                 "Cylinder",
  905.                 delay,
  906.                 x3,
  907.                 y3,
  908.                 z3,
  909.                 msh
  910.             })
  911.         end;
  912.     };
  913.     Head = {
  914.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  915.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  916.             prt.Anchored = true
  917.             prt.CFrame = cframe
  918.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  919.             game:GetService("Debris"):AddItem(prt, 10)
  920.             table.insert(Effects, {
  921.                 prt,
  922.                 "Cylinder",
  923.                 delay,
  924.                 x3,
  925.                 y3,
  926.                 z3,
  927.                 msh
  928.             })
  929.         end;
  930.     };
  931.    
  932.     Sphere = {
  933.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  934.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  935.             prt.Anchored = true
  936.             prt.CFrame = cframe
  937.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  938.             game:GetService("Debris"):AddItem(prt, 10)
  939.             table.insert(Effects, {
  940.                 prt,
  941.                 "Cylinder",
  942.                 delay,
  943.                 x3,
  944.                 y3,
  945.                 z3,
  946.                 msh
  947.             })
  948.         end;
  949.     };
  950.    
  951.     Elect = {
  952.         Create = function(cff, x, y, z)
  953.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  954.             prt.Anchored = true
  955.             prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  956.             prt.CFrame = CFrame.new(prt.Position)
  957.             game:GetService("Debris"):AddItem(prt, 2)
  958.             local xval = math.random() / 2
  959.             local yval = math.random() / 2
  960.             local zval = math.random() / 2
  961.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  962.             table.insert(Effects, {
  963.                 prt,
  964.                 "Elec",
  965.                 0.1,
  966.                 x,
  967.                 y,
  968.                 z,
  969.                 xval,
  970.                 yval,
  971.                 zval
  972.             })
  973.         end;
  974.  
  975.     };
  976.    
  977.     Ring = {
  978.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  979.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  980.             prt.Anchored = true
  981.             prt.CFrame = cframe
  982.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  983.             game:GetService("Debris"):AddItem(prt, 10)
  984.             table.insert(Effects, {
  985.                 prt,
  986.                 "Cylinder",
  987.                 delay,
  988.                 x3,
  989.                 y3,
  990.                 z3,
  991.                 msh
  992.             })
  993.         end;
  994.     };
  995.  
  996.  
  997.     Wave = {
  998.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  999.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1000.             prt.Anchored = true
  1001.             prt.CFrame = cframe
  1002.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1003.             game:GetService("Debris"):AddItem(prt, 10)
  1004.             table.insert(Effects, {
  1005.                 prt,
  1006.                 "Cylinder",
  1007.                 delay,
  1008.                 x3,
  1009.                 y3,
  1010.                 z3,
  1011.                 msh
  1012.             })
  1013.         end;
  1014.     };
  1015.  
  1016.     Break = {
  1017.         Create = function(brickcolor, cframe, x1, y1, z1)
  1018.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1019.             prt.Anchored = true
  1020.             prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1021.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1022.             local num = math.random(10, 50) / 1000
  1023.             game:GetService("Debris"):AddItem(prt, 10)
  1024.             table.insert(Effects, {
  1025.                 prt,
  1026.                 "Shatter",
  1027.                 num,
  1028.                 prt.CFrame,
  1029.                 math.random() - math.random(),
  1030.                 0,
  1031.                 math.random(50, 100) / 100
  1032.             })
  1033.         end;
  1034.     };
  1035.    
  1036.     Fire = {
  1037.         Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1038.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1039.             prt.Anchored = true
  1040.             prt.CFrame = cframe
  1041.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1042.             game:GetService("Debris"):AddItem(prt, 10)
  1043.             table.insert(Effects, {
  1044.                 prt,
  1045.                 "Fire",
  1046.                 delay,
  1047.                 1,
  1048.                 1,
  1049.                 1,
  1050.                 msh
  1051.             })
  1052.         end;
  1053.     };
  1054.    
  1055.     FireWave = {
  1056.         Create = function(brickcolor, cframe, x1, y1, z1)
  1057.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1058.             prt.Anchored = true
  1059.             prt.CFrame = cframe
  1060.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1061.             local d = Create("Decal"){
  1062.                 Parent = prt,
  1063.                 Texture = "rbxassetid://26356434",
  1064.                 Face = "Top",
  1065.             }
  1066.             local d = Create("Decal"){
  1067.                 Parent = prt,
  1068.                 Texture = "rbxassetid://26356434",
  1069.                 Face = "Bottom",
  1070.             }
  1071.             game:GetService("Debris"):AddItem(prt, 10)
  1072.             table.insert(Effects, {
  1073.                 prt,
  1074.                 "FireWave",
  1075.                 1,
  1076.                 30,
  1077.                 math.random(400, 600) / 100,
  1078.                 msh
  1079.             })
  1080.         end;
  1081.     };
  1082.    
  1083.     Lightning = {
  1084.         Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1085.             local magz = (p0 - p1).magnitude
  1086.             local curpos = p0
  1087.             local trz = {
  1088.                 -ofs,
  1089.                 ofs
  1090.             }
  1091.             for i = 1, tym do
  1092.                 local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1093.                 local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1094.                 local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1095.                 li.Material = "Neon"
  1096.                 if tym == i then
  1097.                     local magz2 = (curpos - p1).magnitude
  1098.                     li.Size = Vector3.new(th, th, magz2)
  1099.                     li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1100.                     table.insert(Effects, {
  1101.                         li,
  1102.                         "Disappear",
  1103.                         last
  1104.                     })
  1105.                 else
  1106.                     do
  1107.                         do
  1108.                             li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1109.                             curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1110.                             game.Debris:AddItem(li, 10)
  1111.                             table.insert(Effects, {
  1112.                                 li,
  1113.                                 "Disappear",
  1114.                                 last
  1115.                             })
  1116.                         end
  1117.                     end
  1118.                 end
  1119.             end
  1120.         end
  1121.     };
  1122.  
  1123.     EffectTemplate = {
  1124.  
  1125.     };
  1126. }
  1127.  
  1128.     Shoot = function(orgpos)
  1129.    
  1130.     rand = 1.5
  1131.     spread = Vector3.new((math.random(-1, 0) + math.random()) * rand, (math.random(-1, 0) + math.random()) * rand, (math.random(-1, 0) + math.random()) * rand) * (orgpos - Mouse.Hit.p).magnitude / 100
  1132.     local MouseLook = CFrame.new((orgpos + Mouse.Hit.p) / 2, Mouse.Hit.p + spread)
  1133.     Effects.Sphere.Create(BrickColor.new("Hot pink"), CFrame.new(orgpos), 5, 5, 5, 3, 3, 3, 0.1)
  1134.     table.insert(Effects, {MouseLook.lookVector, "Shoot", 1000, orgpos, 5, 7, 0, 1, 40})
  1135. end
  1136.     Shoot2 = function(orgpos)
  1137.    
  1138.     rand = 1.5
  1139.     spread = Vector3.new((math.random(-1, 0) + math.random()) * rand, (math.random(-1, 0) + math.random()) * rand, (math.random(-1, 0) + math.random()) * rand) * (orgpos - Mouse.Hit.p).magnitude / 100
  1140.     local MouseLook = CFrame.new((orgpos + Mouse.Hit.p) / 2, Mouse.Hit.p + spread)
  1141.     Effects.Sphere.Create(BrickColor.new("Hot pink"), CFrame.new(orgpos), 5, 5, 5, 3, 3, 3, 0.1)
  1142.     table.insert(Effects, {MouseLook.lookVector, "Shoot2", 1000, orgpos, 5, 7, 0, 1, 10})
  1143. end
  1144.  
  1145. --[[function attackone()
  1146.     attack = true
  1147.     for i = 0, 1, 0.1 do
  1148.         swait()
  1149.         PlayAnimationFromTable({
  1150.             CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1151.             CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1152.             CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1153.             CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1154.             CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1155.             CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1156.         }, .3, false)
  1157.     end
  1158.     attack = false
  1159. end--]]
  1160. local TrailDeb=false
  1161. local TorsoColor=BrickColor.new('Hot pink')
  1162. function attackone()
  1163.     attack = true
  1164. if TrailDeb==false then
  1165. TrailDeb=true
  1166. end
  1167. coroutine.wrap(function()
  1168. local Old = Orb.CFrame.p
  1169. while wait()do
  1170. if not TrailDeb then break end
  1171. local New = Orb.CFrame.p
  1172. local Mag =(Old -New).magnitude
  1173. local Dis =(Old +New)/2
  1174. local Trail = Instance.new("Part",Character)
  1175. Trail.Material = "Neon"
  1176. Trail.Anchored = true
  1177. Trail.CanCollide = false
  1178. Trail.BrickColor = TorsoColor
  1179. Trail.Size = Vector3.new(0.2,Mag,0.2)
  1180. Trail.TopSurface = 0
  1181. Trail.BottomSurface = 0
  1182. Trail.formFactor = "Custom"
  1183. Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
  1184. local ms = Instance.new("BlockMesh",Trail)
  1185. ms.Scale = Vector3.new(1,1,1)
  1186. local TM = Instance.new("CylinderMesh",Trail)
  1187. TM.Scale = Vector3.new(1,1,1)
  1188. Old = New
  1189. coroutine.wrap(function()
  1190. for i = 1,0,-0.1 do
  1191. wait()
  1192. TM.Scale = TM.Scale * Vector3.new(i,1,i)
  1193. end
  1194. Trail:remove()
  1195. end)()
  1196. coroutine.wrap(function()
  1197. for i = 1,10 do
  1198. wait()
  1199. Trail.Transparency = Trail.Transparency +0.1
  1200. end end)()end end)()
  1201.     for i = 0, 1, 0.1 do
  1202.         swait()
  1203.         PlayAnimationFromTable({
  1204.          CFrame.new(0, 0, -0, 0.866024733, -0.0868243128, -0.492405146, 0, 0.984807909, -0.173648208, 0.500001192, 0.150383636, 0.852867961) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1205.          CFrame.new(4.65661287e-07, 1.47721314, -0.260471493, 0.965433002, 0.0435782447, 0.256982863, -0.0673066378, 0.994170427, 0.0842715353, -0.251810282, -0.0986551791, 0.962737918) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1206.          CFrame.new(1.53021789, 0.594403028, 0.0885293782, -0.0741114989, 0.164925575, 0.983517885, 0.9725492, 0.23009561, 0.0347003788, -0.220580131, 0.959091008, -0.177451164) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1207.          CFrame.new(-0.969035268, 0.229489803, 1.30150247, 0.866024733, -0.353555053, 0.353553653, -0.0868243128, 0.590025663, 0.802703083, -0.492405146, -0.725857735, 0.480279624) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1208.          CFrame.new(0.883012652, -1.8776772, 0.86867255, 0.866024733, -0.129410133, 0.48296389, -0.0868243128, 0.91232878, 0.400147021, -0.492405146, -0.388470203, 0.778863311) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1209.          CFrame.new(-0.898013353, -2.06605554, -0.199668944, 0.866024733, 0, 0.500001192, -0.0868243128, 0.984807909, 0.150383636, -0.492405146, -0.173648208, 0.852867961) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1210.         }, .3, false)
  1211.         moter.C0 = clerp(moter.C0, CFrame.new(-0.0812854767, -0.954301715, 0.162270784, -0.0606845655, -0.0623298027, -0.996208668, 0.938857555, 0.335319132, -0.078170687, 0.338920057, -0.94004333, 0.0381701738) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1212.     end
  1213.     MagnitudeDamage(Orb, 10, 5, 10, 0, "Normal", "231917784", 1)
  1214.     CFuncs.Sound.Create("rbxassetid://191395631", Torso, 1, 1)
  1215.     for i = 0, 1, 0.1 do
  1216.         swait()
  1217.         PlayAnimationFromTable({
  1218.          CFrame.new(2.98023224e-07, -4.75905836e-07, -0.540002406, 0.543518007, 0.171012118, 0.821793139, -0.34073025, 0.939690292, 0.0298057795, -0.767133772, -0.296209097, 0.569005847) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1219.          CFrame.new(-0.0990913585, 1.43656528, -0.12389046, 0.91343224, -0.378332824, -0.150031865, 0.406891465, 0.857192636, 0.315697014, 0.00916817784, -0.349413544, 0.93692404) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1220.          CFrame.new(1.90117931, 1.29691708, -0.0305492878, -0.300590932, -0.795972526, 0.525429368, 0.952541292, -0.222760528, 0.207474604, -0.0480989367, 0.562856436, 0.825154006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1221.          CFrame.new(-1.34804928, 0.344868541, 0.892827868, 0.502970099, -0.365162492, -0.783377647, 0.86430335, 0.214344189, 0.45501551, 0.00175791979, -0.905932426, 0.423418581) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1222.          CFrame.new(1.81712866, -1.438146, -0.98771888, 0.543518007, -0.719116569, -0.43296966, 0.171012118, 0.599856317, -0.781620145, 0.821793139, 0.350780547, 0.449009001) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1223.          CFrame.new(-0.119638011, -2.16927218, -0.0778902322, 0.924968541, -0.34073025, 0.168393552, 0.340732694, 0.939690292, 0.0298072845, -0.168393463, 0.0298057795, 0.985278964) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1224.         }, .3, false)
  1225.         moter.C0 = clerp(moter.C0, CFrame.new(0.0123586208, -1.91615725, 0.263663024, -0.060685467, -0.0623308234, -0.996208727, 0.998155117, -0.00641664723, -0.0604023859, -0.00262736296, -0.998037457, 0.0626052171) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1226.     end
  1227. if TrailDeb==true then
  1228. TrailDeb=false
  1229. end
  1230.     attack = false
  1231. end
  1232. function attacktwo()
  1233.     attack = true
  1234. if TrailDeb==false then
  1235. TrailDeb=true
  1236. end
  1237. coroutine.wrap(function()
  1238. local Old = Orb.CFrame.p
  1239. while wait()do
  1240. if not TrailDeb then break end
  1241. local New = Orb.CFrame.p
  1242. local Mag =(Old -New).magnitude
  1243. local Dis =(Old +New)/2
  1244. local Trail = Instance.new("Part",Character)
  1245. Trail.Material = "Neon"
  1246. Trail.Anchored = true
  1247. Trail.CanCollide = false
  1248. Trail.BrickColor = TorsoColor
  1249. Trail.Size = Vector3.new(0.2,Mag,0.2)
  1250. Trail.TopSurface = 0
  1251. Trail.BottomSurface = 0
  1252. Trail.formFactor = "Custom"
  1253. Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
  1254. local ms = Instance.new("BlockMesh",Trail)
  1255. ms.Scale = Vector3.new(1,1,1)
  1256. local TM = Instance.new("CylinderMesh",Trail)
  1257. TM.Scale = Vector3.new(1,1,1)
  1258. Old = New
  1259. coroutine.wrap(function()
  1260. for i = 1,0,-0.1 do
  1261. wait()
  1262. TM.Scale = TM.Scale * Vector3.new(i,1,i)
  1263. end
  1264. Trail:remove()
  1265. end)()
  1266. coroutine.wrap(function()
  1267. for i = 1,10 do
  1268. wait()
  1269. Trail.Transparency = Trail.Transparency +0.1
  1270. end end)()end end)()
  1271.     for i = 0, 1, 0.1 do
  1272.         swait()
  1273.         PlayAnimationFromTable({
  1274.          CFrame.new(-5.36441803e-07, 4.55183908e-08, 0.300003588, 0.941115975, -0.025192406, -0.337144107, 0.0291016493, 0.999555051, 0.00654565869, 0.336829096, -0.0159716662, 0.941430628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1275.          CFrame.new(0.128349617, 1.49705565, -0.020522058, 0.894042194, -0.0509328544, 0.445078164, -0.0420640595, 0.979581654, 0.19659625, -0.446002662, -0.194486678, 0.873647094) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1276.          CFrame.new(1.74095631, 0.465236872, -0.869919479, -0.0352500677, -0.651642561, 0.757706761, 0.997902691, 0.0182414763, 0.0621124581, -0.0542968325, 0.758307338, 0.649632692) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1277.          CFrame.new(0.361103594, 0.449042916, -1.4281143, -0.0292660426, -0.986950099, -0.158343196, -0.999481559, 0.0267104134, 0.0182435401, -0.0137760816, 0.158792332, -0.987220705) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1278.          CFrame.new(0.498834729, -2.01172543, -0.563135087, 0.941115975, 0.0290991515, 0.336829305, -0.025192406, 0.999556243, -0.0159639865, -0.337144107, 0.00653859554, 0.941430569) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1279.          CFrame.new(-0.387287438, -1.99321759, 0.550883889, 0.908178449, -0.11547029, 0.402341396, -0.0237045363, 0.945467949, 0.324851841, -0.417911708, -0.30456093, 0.85591656) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1280.         }, .3, false)
  1281.         moter.C0 = clerp(moter.C0, CFrame.new(-0.2795946, -1.822721, 0.186003134, -0.0869854987, -0.00116179883, -0.996209085, 0.963409722, 0.254393011, -0.0844183341, 0.253525615, -0.967101216, -0.0210090708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1282.     end
  1283.     MagnitudeDamage(Orb, 10, 5, 10, 0, "Normal", "231917784", 1)
  1284.     CFuncs.Sound.Create("rbxassetid://231917871", Torso, 1, 1)
  1285.     for i = 0, 1, 0.1 do
  1286.         swait()
  1287.         PlayAnimationFromTable({
  1288.          CFrame.new(-4.02331352e-07, 7.21774995e-08, 0.300005496, 0.495447546, -0.0251924209, 0.868272543, -0.00139270863, 0.999555051, 0.0297961645, -0.868639767, -0.0159716439, 0.495191813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1289.          CFrame.new(0.0424982607, 1.49705565, 0.122835971, 0.59447813, 0.182687923, -0.783088446, -0.0420640782, 0.979581654, 0.19659625, 0.803010643, -0.0839317963, 0.590025663) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1290.          CFrame.new(-2.04317999, 0.521613598, -0.477470994, 0.0473519638, 0.758637786, 0.649793506, 0.997902513, -0.00718055665, -0.064336285, -0.0441419855, 0.651474118, -0.75738585) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1291.          CFrame.new(-0.357161462, 0.475145578, -0.85351181, 0.00848504528, 0.982036293, -0.188515663, -0.999477267, 0.00244417135, -0.0322538204, -0.0312135592, 0.188688546, 0.981541753) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1292.          CFrame.new(0.641203523, -2.01172543, 0.393467307, 0.495447546, -0.00138618646, -0.868639648, -0.0251924209, 0.999556243, -0.0159639642, 0.868272543, 0.0297924764, 0.495191991) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1293.          CFrame.new(-0.609768271, -1.99321759, -0.285742104, 0.569268644, 0.279883176, -0.77304846, -0.023704553, 0.945467949, 0.324851841, 0.821810067, -0.166603208, 0.544859231) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1294.         }, .3, false)
  1295.         moter.C0 = clerp(moter.C0, CFrame.new(-0.073654592, -0.643426299, 0.150703505, 0.0783440918, 0.0378110409, -0.996209145, 0.643145144, 0.761607528, 0.0794851407, 0.761726081, -0.646934628, 0.035349533) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1296.     end
  1297. if TrailDeb==true then
  1298. TrailDeb=false
  1299. end
  1300.     attack = false
  1301. end
  1302. function attackthree()
  1303.     attack = true
  1304. if TrailDeb==false then
  1305. TrailDeb=true
  1306. end
  1307. coroutine.wrap(function()
  1308. local Old = Orb.CFrame.p
  1309. while wait()do
  1310. if not TrailDeb then break end
  1311. local New = Orb.CFrame.p
  1312. local Mag =(Old -New).magnitude
  1313. local Dis =(Old +New)/2
  1314. local Trail = Instance.new("Part",Character)
  1315. Trail.Material = "Neon"
  1316. Trail.Anchored = true
  1317. Trail.CanCollide = false
  1318. Trail.BrickColor = TorsoColor
  1319. Trail.Size = Vector3.new(0.2,Mag,0.2)
  1320. Trail.TopSurface = 0
  1321. Trail.BottomSurface = 0
  1322. Trail.formFactor = "Custom"
  1323. Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
  1324. local ms = Instance.new("BlockMesh",Trail)
  1325. ms.Scale = Vector3.new(1,1,1)
  1326. local TM = Instance.new("CylinderMesh",Trail)
  1327. TM.Scale = Vector3.new(1,1,1)
  1328. Old = New
  1329. coroutine.wrap(function()
  1330. for i = 1,0,-0.1 do
  1331. wait()
  1332. TM.Scale = TM.Scale * Vector3.new(i,1,i)
  1333. end
  1334. Trail:remove()
  1335. end)()
  1336. coroutine.wrap(function()
  1337. for i = 1,10 do
  1338. wait()
  1339. Trail.Transparency = Trail.Transparency +0.1
  1340. end end)()end end)()
  1341.     for i = 0, 1, 0.1 do
  1342.         swait()
  1343.         PlayAnimationFromTable({
  1344.          CFrame.new(-3.12196789e-07, -1.31927663e-07, -0.0299978107, 0.99966979, -0.0251922924, 0.00507520512, 0.0251076445, 0.999555051, 0.0161041431, -0.00547864754, -0.015971398, 0.999857545) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1345.          CFrame.new(0.0668265894, 1.4961741, 0.17428869, 0.998325408, -0.0161302201, -0.0555636361, -0.00728491414, 0.917665064, -0.397289515, 0.0573971756, 0.397028685, 0.916010201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1346.          CFrame.new(0.788443446, 1.73354805, 1.08216858, -0.774115384, 0.594560802, -0.217353076, -0.36600998, -0.700505972, -0.612639844, -0.516508698, -0.394701034, 0.759887457) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1347.          CFrame.new(-0.834139347, 1.62634587, 0.951546431, -0.765861034, -0.608857751, 0.206758901, 0.341955394, -0.65797019, -0.670926034, 0.544539809, -0.443133771, 0.712115824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1348.          CFrame.new(0.422094196, -2.00376296, -0.479757875, 0.99966979, 0.0251077116, -0.00547845429, -0.0251922924, 0.999556243, -0.0159637183, 0.00507520512, 0.0160966516, 0.999857545) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1349.          CFrame.new(-0.552673995, -1.99417591, 0.44519189, 0.996343315, -0.00433868961, 0.0853306353, -0.023704445, 0.94546783, 0.324852109, -0.0820868313, -0.325687051, 0.941907644) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1350.         }, .3, false)
  1351.         moter.C0 = clerp(moter.C0, CFrame.new(0.11609, -1.23552489, 0.329689622, 0.302113861, -0.551543117, -0.777512968, 0.0729655027, -0.799853921, 0.59574306, -0.95047462, -0.236713886, -0.201403543) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1352.     end
  1353.     MagnitudeDamage(Orb, 10, 5, 10, 0, "Normal", "231917784", 1)
  1354.     CFuncs.Sound.Create("rbxassetid://231917871", Torso, 1, 0.8)
  1355.     for i = 0, 1, 0.1 do
  1356.         swait()
  1357.         PlayAnimationFromTable({
  1358.          CFrame.new(1.7741695e-07, -0.989998102, -0.14999783, 0.999670267, -0.0243547112, -0.00820096675, 0.0251076072, 0.857584059, 0.513729692, -0.0054787118, -0.513766587, 0.857912958) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1359.          CFrame.new(0.0675677285, 1.54743779, -0.0170404911, 0.998330176, 0.0435413271, -0.0381011628, -0.0350081101, 0.97889328, 0.201373696, 0.0460654721, -0.199705184, 0.978772998) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1360.          CFrame.new(0.764586985, 0.9685148, -1.12856793, -0.761222243, 0.623820066, -0.177173033, 0.0403231084, 0.318210959, 0.947161853, 0.647236705, 0.713855982, -0.26738438) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1361.          CFrame.new(-0.857570648, 0.935886621, -1.22840905, -0.770940006, -0.585258722, 0.251246572, 0.23156403, 0.109917879, 0.966589868, -0.593321562, 0.803362131, 0.0507839024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1362.          CFrame.new(0.441418469, -0.805988789, -1.10928738, 0.999670267, 0.0244831778, 0.00780912163, -0.0243547112, 0.999572933, -0.0161420405, -0.00820096675, 0.0159456432, 0.999839306) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1363.          CFrame.new(-0.543527782, -1.98991549, 0.623230815, 0.996343732, -0.0723876506, 0.0453900769, 0.0205146242, 0.71837759, 0.695350409, -0.0829419792, -0.691877425, 0.717235088) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1364.         }, .3, false)
  1365.         moter.C0 = clerp(moter.C0, CFrame.new(-0.042029202, -1.43125439, 0.541925907, 0.63784188, -0.140576109, -0.757229328, 0.642844915, -0.444304228, 0.623974681, -0.42415601, -0.884778082, -0.193027169) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1366.     end
  1367. if TrailDeb==true then
  1368. TrailDeb=false
  1369. end
  1370.     attack = false
  1371. end
  1372.  
  1373. function attackfour()
  1374.     attack = true
  1375.     for i = 0, 1, 0.1 do
  1376.         swait()
  1377.         PlayAnimationFromTable({
  1378.          CFrame.new(3.18468665e-07, 5.63362846e-07, 0.0300006829, 0.999670267, -0.0251922086, 0.0050747334, 0.0251074806, 0.999554515, 0.0161249265, -0.00547870388, -0.0159921497, 0.999857485) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1379.          CFrame.new(-0.0235671401, 1.46940899, 0.113392413, 0.788000524, -0.0255226009, -0.615146339, -0.321789414, 0.834733963, -0.446845442, 0.524887145, 0.550063431, 0.649559081) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1380.          CFrame.new(1.52989757, 1.19022751, 0.117444217, -0.761235297, -0.45164457, 0.465337396, 0.35852167, -0.891059756, -0.278341979, 0.540355146, -0.0450502485, 0.840230644) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1381.          CFrame.new(-0.123021543, 0.888263583, -0.916592121, -0.0472075902, -0.636278689, -0.770014286, -0.4423953, -0.677828729, 0.587225974, -0.895577192, 0.368372232, -0.249488011) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1382.          CFrame.new(0.421012908, -2.03469586, -0.420290232, 0.999670267, 0.0245344415, -0.00764613599, -0.0251922086, 0.994357347, -0.103048928, 0.0050747334, 0.103207603, 0.994647563) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1383.          CFrame.new(-0.55500716, -2.0565567, 0.594165564, 0.99634397, -0.0117582968, 0.0846274048, -0.0237040501, 0.913562238, 0.406006992, -0.0820863992, -0.406528533, 0.909943342) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1384.         }, .3, false)
  1385.         moter.C0 = clerp(moter.C0, CFrame.new(0.174105197, -0.564532042, 0.157770634, -0.371590257, 0.840992987, -0.393257618, 0.885887861, 0.447902173, 0.120774016, 0.277711004, -0.303503692, -0.911461592) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1386.     end
  1387.     CFuncs.Sound.Create("rbxassetid://231917871", Torso, 1, 0.7)
  1388.     for i = 0, 1, 0.1 do
  1389.         swait()
  1390.         Effects.Block.Create(BrickColor.new('Hot pink'), Orb.CFrame, 15, 15, 15, -.5, -.5, -.5, .1)
  1391.         PlayAnimationFromTable({
  1392.          CFrame.new(3.18468665e-07, 5.63362846e-07, 0.0300006829, 0.999670267, -0.0251922086, 0.0050747334, 0.0251074806, 0.999554515, 0.0161249265, -0.00547870388, -0.0159921497, 0.999857485) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1393.          CFrame.new(0.186357498, 1.46412241, 0.114454783, 0.891800523, 0.385008037, -0.237618819, -0.377724946, 0.922680795, 0.0773657858, 0.249032632, 0.0207597781, 0.968273401) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1394.          CFrame.new(1.50214159, -0.0301094055, -0.472308815, 0.990465105, -0.104984298, -0.0892088711, -0.0344924256, 0.437938005, -0.898343086, 0.133379847, 0.892854512, 0.430141151) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1395.          CFrame.new(0.40977329, 0.437335908, -1.70099795, -0.548278153, -0.569968104, -0.611987829, -0.80899775, 0.176030114, 0.560835123, -0.211929932, 0.802589953, -0.557616234) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1396.          CFrame.new(0.421012908, -2.03469586, -0.420290232, 0.999670267, 0.0245344415, -0.00764613599, -0.0251922086, 0.994357347, -0.103048928, 0.0050747334, 0.103207603, 0.994647563) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1397.          CFrame.new(-0.55500716, -2.0565567, 0.594165564, 0.99634397, -0.0117582968, 0.0846274048, -0.0237040501, 0.913562238, 0.406006992, -0.0820863992, -0.406528533, 0.909943342) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1398.         }, .3, false)
  1399.         moter.C0 = clerp(moter.C0, CFrame.new(-0.358605027, -1.66042435, -0.855942845, 0.143088847, -0.040629223, -0.988875389, 0.846930087, 0.522003829, 0.101102322, 0.512089252, -0.851974905, 0.109103031) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1400.     end
  1401.     Shoot(Orb.Position)
  1402.         CFuncs.Sound.Create("rbxassetid://144844438", Torso, 1, 1)
  1403.     for i = 0, 1, 0.065 do
  1404.         swait()
  1405.         RootPart.Velocity = RootPart.CFrame.lookVector * -30
  1406.         PlayAnimationFromTable({
  1407.          CFrame.new(3.18468665e-07, 5.63362846e-07, 0.0300006829, 0.999670267, -0.0251922086, 0.0050747334, 0.0251074806, 0.999554515, 0.0161249265, -0.00547870388, -0.0159921497, 0.999857485) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1408.          CFrame.new(0.186361864, 1.46412063, 0.114457041, 0.891800225, 0.248511627, -0.378068268, -0.377723396, 0.868929982, -0.319823205, 0.249034628, 0.428024054, 0.868779659) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1409.          CFrame.new(1.49688184, -0.0454624295, 0.487554491, 0.990465105, -0.0783182159, -0.113341272, -0.0344924703, 0.655523837, -0.754385233, 0.133379683, 0.751102328, 0.646573126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1410.          CFrame.new(-0.369967639, 0.45698595, -1.70495772, -0.548278153, -0.569968104, -0.611987829, -0.80899775, 0.176030114, 0.560835123, -0.211929932, 0.802589953, -0.557616234) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1411.          CFrame.new(0.421012908, -2.03469586, -0.420290232, 0.999670267, 0.0245344415, -0.00764613599, -0.0251922086, 0.994357347, -0.103048928, 0.0050747334, 0.103207603, 0.994647563) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1412.          CFrame.new(-0.55500716, -2.0565567, 0.594165564, 0.99634397, -0.0117582968, 0.0846274048, -0.0237040501, 0.913562238, 0.406006992, -0.0820863992, -0.406528533, 0.909943342) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1413.         }, .3, false)
  1414.         moter.C0 = clerp(moter.C0, CFrame.new(-0.389953047, -1.65382099, -1.79161239, 0.146853164, 0.0236493424, -0.988871276, 0.315023392, 0.946542263, 0.0694194138, 0.937657237, -0.32171002, 0.131552577) * CFrame.new(0 + math.random(-0.5, 0.5), 0 + math.random(-0.5, 0.5), 0 + math.random(-0.5, 0.5)) * CFrame.Angles(0, 0, 0), 0.3)
  1415.     end
  1416.     attack = false
  1417. end
  1418.  
  1419. function BladeGun_Skills_Z()
  1420.     attack = true
  1421.     for i = 0, 1, 0.1 do
  1422.         swait()
  1423.         PlayAnimationFromTable({
  1424.          CFrame.new(-1.90921128e-07, 3.05939466e-07, 0.0300010741, 0.937646747, -0.0251921713, 0.346675605, 0.0180783551, 0.999554753, 0.023739323, -0.347119272, -0.0159917735, 0.937684715) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1425.          CFrame.new(-0.060937278, 1.46941054, 0.0984866098, 0.958603501, 0.0424180292, -0.281567067, -0.0531344712, 0.998120904, -0.0305312425, 0.279742658, 0.0442282967, 0.959056079) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1426.          CFrame.new(1.86928844, 0.446507454, -0.00424733758, 0.537605166, -0.798375726, -0.271253377, 0.0788174123, 0.367869556, -0.926531196, 0.839508712, 0.476729274, 0.260692775) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1427.          CFrame.new(-1.71967602, 0.451031744, 0.010969162, -0.121566162, 0.455353558, -0.881972432, -0.870451689, 0.378110081, 0.315192431, 0.477006078, 0.80603236, 0.350397408) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1428.          CFrame.new(0.539369941, -2.03469658, -0.250948042, 0.937646747, -0.0122441184, -0.347374111, -0.0251921713, 0.994357586, -0.103048578, 0.346675605, 0.105374262, 0.932047725) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1429.          CFrame.new(-0.724752426, -2.05655694, 0.368510425, 0.964331925, 0.127991661, -0.231694818, -0.0237040464, 0.913562298, 0.406007439, 0.263633311, -0.386033744, 0.884010971) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1430.         }, .3, false)
  1431.         moter.C0 = clerp(moter.C0, CFrame.new(-0.132472485, -0.721761823, -0.486741453, -0.164538085, 0.34861511, 0.922713995, -0.984982729, -0.00843010843, -0.172454745, -0.0523408651, -0.937228203, 0.344765186) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1432.         roter.C0 = clerp(roter.C0, CFrame.new(0.740410328, 8.56448936, -0.889671087, -0.93765825, -0.130316362, 0.322237164, 0.0251926482, 0.899158835, 0.436923593, -0.346679807, 0.417803526, -0.839798272) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1433.     end
  1434.     for i = 0, 1, 0.1 do
  1435.         swait()
  1436.         PlayAnimationFromTable({
  1437.          CFrame.new(9.31322575e-09, 5.38126187e-07, 0.0300007388, 0.821789384, -0.0251920503, -0.569234431, 0.0298152119, 0.999554753, -0.00119284645, 0.569011033, -0.0159915779, 0.822174489) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1438.          CFrame.new(0.0457235239, 1.46941054, 0.106406137, 0.778981149, 0.0605594181, 0.62411648, -0.0531343631, 0.998120904, -0.0305310376, -0.624792159, -0.00937890075, 0.780735135) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1439.          CFrame.new(1.45947194, 0.436534405, -0.125831947, 0.996043205, -0.0674113035, 0.0579645336, 0.0788176209, 0.367869645, -0.926531136, 0.0411370397, 0.92743212, 0.371724784) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1440.          CFrame.new(-1.96312416, 0.688126028, -0.598357022, -0.0734335855, 0.586926103, -0.806304276, -0.981924891, -0.183971003, -0.0444882922, -0.174447834, 0.788462818, 0.589826703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1441.          CFrame.new(0.940248489, -2.05819178, 0.622831047, 0.821789384, -0.301947862, 0.483206242, -0.0251920503, 0.827956915, 0.560220957, -0.569234431, -0.472556561, 0.672799408) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1442.          CFrame.new(-1.00148666, -2.03161454, -0.477541775, 0.769071817, 0.14023076, 0.623591959, -0.023704106, 0.981223166, -0.191419289, -0.63872534, 0.13243328, 0.757953823) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1443.         }, .3, false)
  1444.         roter.C0 = clerp(roter.C0, CFrame.new(-1.99916005, 1.31817198, -3.24322772, -0.821799457, -0.0694481581, -0.565549135, 0.0251925364, 0.987167597, -0.1578255, 0.569241405, -0.143948331, -0.809484184) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1445.         moter.C0 = clerp(moter.C0, CFrame.new(-0.132470399, -0.721760213, -0.486740708, -0.164538085, 0.34861511, 0.922713995, -0.984982729, -0.00843010843, -0.172454745, -0.0523408651, -0.937228203, 0.344765186) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1446.     end
  1447.     for i = 1, 3 do
  1448.     swait(7)
  1449.     Shoot2(Handle2.Position)
  1450.     end
  1451.     attack = false
  1452. end
  1453.  
  1454. function BladeGun_Skills_X()
  1455.     attack = true
  1456.     Humanoid.WalkSpeed = 0
  1457.     for i = 0, 1, 0.1 do
  1458.         swait()
  1459.         PlayAnimationFromTable({
  1460.          CFrame.new(0, -0, 0, 0.906309128, -3.44760238e-08, -0.422617674, 0.109381765, 0.965927184, 0.234570831, 0.40821746, -0.258820236, 0.875425994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1461.          CFrame.new(0.177549243, 1.52652717, 0.025831461, 0.906309128, -0.036833711, 0.421009421, -3.44760238e-08, 0.996195734, 0.0871559232, -0.422617674, -0.0789896101, 0.902858675) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1462.          CFrame.new(1.37230265, 1.47940063, 0.174419314, 0.758739829, -0.323748529, -0.565249383, 0.262021244, -0.642771602, 0.719859123, -0.596381485, -0.694287956, -0.402865022) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1463.          CFrame.new(-1.38395941, 0.0155316126, 0.581395149, 0.906309128, -0.144544274, 0.397130758, -3.44760238e-08, 0.939693928, 0.342021465, -0.422617674, -0.309975922, 0.851650834) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1464.          CFrame.new(0.47932145, -2.08713627, -0.155195042, 0.906309128, -0.036833711, 0.421009421, -3.44760238e-08, 0.996195734, 0.0871559232, -0.422617674, -0.0789896101, 0.902858675) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1465.          CFrame.new(-0.867862165, -1.80761206, -0.678036571, 0.906309128, 0.109381765, 0.40821746, -3.44760238e-08, 0.965927184, -0.258820236, -0.422617674, 0.234570831, 0.875425994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1466.         }, .3, false)
  1467.         moter.C0 = clerp(moter.C0, CFrame.new(0.147619322, -0.935598552, 0.084167257, 0.124698356, -0.0247261673, -0.991891861, 0.201830864, -0.978156924, 0.049756825, -0.971450686, -0.206397444, -0.116986498) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1468.         roter.C0 = clerp(roter.C0, CFrame.new(0.056743443, -2.5746305, -6.00278473, 0.998976886, -0.0429677106, -0.0149509832, 0.0138221355, -0.0264544375, 0.999554396, -0.0433444344, -0.998738706, -0.0258328356) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1469.     end
  1470.     CFuncs.Sound.Create("rbxassetid://191395657", Torso, 1, 1)
  1471.     for i = 0, 1, 0.1 do
  1472.         swait()
  1473.         PlayAnimationFromTable({
  1474.          CFrame.new(0, 0, 0, 0.965924144, -0.066985555, 0.250007033, -0.0669929981, 0.868306696, 0.491482854, -0.250005037, -0.491483837, 0.8342309) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1475.          CFrame.new(-0.0402864143, 1.71364641, -0.225177407, 0.965924144, 0.166367561, -0.198274702, -0.066985555, 0.900642157, 0.429375231, 0.250007033, -0.401462406, 0.881096244) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1476.          CFrame.new(1.05303204, 2.0347054, -0.643366516, 0.83177942, 0.422601402, 0.359932005, 0.514570534, -0.830219209, -0.214366794, 0.208230779, 0.363516182, -0.908017814) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1477.          CFrame.new(-1.67550623, 0.0149709284, 0.477646023, 0.965924144, 0.198269516, -0.166372418, -0.066985555, 0.812396288, 0.579245329, 0.250007033, -0.548362613, 0.797994494) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1478.          CFrame.new(0.729451299, -1.54892683, -1.23336673, 0.965924144, 0.0225541443, -0.257840693, -0.066985555, 0.984038353, -0.164864391, 0.250007033, 0.176518083, 0.952017307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1479.          CFrame.new(-0.573980749, -2.14544845, -0.35715887, 0.965924144, 0.129409373, -0.224151284, -0.066985555, 0.961516738, 0.266455352, 0.250007033, -0.242360741, 0.937420845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1480.         }, .3, false)
  1481.         moter.C0 = clerp(moter.C0, CFrame.new(0.00556352735, -1.05714011, 0.141131043, 0.295135438, 0.471320271, -0.831119657, -0.133058369, -0.841110945, -0.524241269, -0.946149766, 0.265307069, -0.185528606) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1482.         roter.C0 = clerp(roter.C0, CFrame.new(0.056743443, -2.5746305, -6.00278473, 0.998976886, -0.0429677106, -0.0149509832, 0.0138221355, -0.0264544375, 0.999554396, -0.0433444344, -0.998738706, -0.0258328356) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1483.     end
  1484.     MagnitudeDamage(Handle2, 20, 5, 10, 0, "Normal", "231917784", 1)
  1485.     CFuncs.Sound.Create("rbxassetid://588737825", Torso, 1, 1)
  1486.     Effects.Block.Create(BrickColor.new('White'), Handle2.CFrame, 20, 20, 20, 7, 7, 7, .05)
  1487.     Effects.Sphere.Create(BrickColor.new('White'), Handle2.CFrame, 25, 25, 25, 7, 7, 7, .05)
  1488.     Effects.Sphere.Create(BrickColor.new('White'), Handle2.CFrame, 25, 25, 25, 2, 2, 2, .01)
  1489.     for i = 1, math.random(1, 3) do
  1490.       local hit, pos = rayCast(RootPart.Position, RootPart.CFrame * CFrame.fromEulerAnglesXYZ(0, 5, 0).lookVector, 220, Character)
  1491.       local mag = (RootPart.Position - pos).magnitude
  1492.       Effects.Cylinder.Create(BrickColor.new("White"), Handle2.CFrame * CFrame.Angles(1.57, 0, 0), 6, 99999, 6, -0.5, 1, -0.5, 0.1)
  1493.       local cf2 = Handle2.Position + Vector3.new(math.random(-1500, 1500) / 100, 100, math.random(-1500, 1500) / 100)
  1494.       local hit2, pos2 = rayCast(cf2, CFrame.new(cf2, cf2 - Vector3.new(0, 1, 0)).lookVector, 999, Character)
  1495.       if hit2 ~= nil then
  1496.         local d1 = CFuncs.Part.Create(workspace, "Neon", 0, 0.5, "White", "Effect", Vector3.new())
  1497.         d1.Anchored = true
  1498.         d1.CFrame = CFrame.new(pos2)
  1499.         game:GetService("Debris"):AddItem(d1, 5)
  1500.         local msh = CFuncs.Mesh.Create("CylinderMesh", d1, "nil", "nil", Vector3.new(0, 0, 0), Vector3.new(30, 5, 30))
  1501.         local d2 = d1:Clone()
  1502.         d2.Parent = d1
  1503.         d2.CFrame = CFrame.new(d1.Position)
  1504.         d2.BrickColor = BrickColor.new("Hot pink")
  1505.         d2.Mesh.Scale = Vector3.new(0, 5, 0)
  1506.         table.insert(Effects, {
  1507.           d1,
  1508.           "QuadShot",
  1509.           d2,
  1510.           d2.Mesh,
  1511.           0
  1512.         })
  1513.       end
  1514.     end
  1515.     Humanoid.WalkSpeed=16
  1516.     attack = false
  1517. end
  1518.  
  1519. function BladeGun_Skills_C()
  1520.     attack = true
  1521.     for i = 0, 1, 0.1 do
  1522.         swait()
  1523.         PlayAnimationFromTable({
  1524.          CFrame.new(-1.1920929e-07, -0.0299996901, -0.420001984, 0.538662851, -0.0858403966, -0.83813715, 0.0287436713, 0.996089458, -0.0835443214, 0.842031121, 0.0209110864, 0.539023697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1525.          CFrame.new(-0.15073891, 1.46244419, -0.210862488, 0.538662851, 0.028749628, 0.842035651, -0.0858403966, 0.996095181, 0.0209043454, -0.83813715, -0.0835410804, 0.539027333) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1526.          CFrame.new(1.69953728, 0.606906414, -0.0792044476, 0.877730012, -0.338879734, -0.338749141, 0.458308786, 0.387494683, 0.799875617, -0.139798135, -0.857326448, 0.495427102) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1527.          CFrame.new(-1.74252212, 0.4192397, 0.0899396986, 0.603795528, 0.79006201, -0.10598734, -0.0934158564, -0.0619135424, -0.993700325, -0.791646779, 0.609892607, 0.0364212207) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1528.          CFrame.new(1.17669964, -1.9634093, 0.575534523, 0.538662851, -0.519228935, 0.663508654, -0.0858403966, 0.74960649, 0.656293571, -0.83813715, -0.410476774, 0.359214306) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1529.          CFrame.new(-0.710999489, -1.95571971, 0.0177646875, 0.53853184, -0.109213009, 0.835497618, -0.133691624, 0.967929125, 0.212696806, -0.831931531, -0.226243019, 0.506659687) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1530.         }, .3, false)
  1531.         moter.C0 = clerp(moter.C0, CFrame.new(0.251279354, -0.0239786953, -0.922831178, -0.208821416, -0.515432656, -0.831097484, 0.184591919, -0.855331123, 0.484081298, -0.960374773, -0.0523273647, 0.273756087) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1532.         roter.C0 = clerp(roter.C0, CFrame.new(0.029029265, 1.46659124, -3.68357182, 0.998977005, -0.0072626425, 0.0449116938, 0.0138227353, 0.988974273, -0.147523075, -0.0433450453, 0.147992939, 0.988038361) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1533.     end
  1534.     CFuncs.Sound.Create("rbxassetid://191395657", Torso, 1, 3)
  1535.     CFuncs.Sound.Create("rbxassetid://191395657", Torso, 1, 2)
  1536.     CFuncs.Sound.Create("rbxassetid://191395657", Torso, 1, 1)
  1537.     Effects.Block.Create(BrickColor.new('White'), Torso.CFrame, 60, 60, 60, 1, 1, 1, .05)
  1538.     Effects.Ring.Create(BrickColor.new('White'), Torso.CFrame * CFrame.Angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 4, 4, 4, 1, 1, 1, .05)
  1539.     Effects.Ring.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.new(0, 0, -15), 1, 1, 150, 1, 1, 0, 0.07)
  1540.     RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, -30)
  1541.     MagnitudeDamage(Torso, 15, 10, 20, 5, "Normal", "231917784", 1)
  1542.     Effects.Block.Create(BrickColor.new('White'), Torso.CFrame, 60, 60, 60, -1, -1, -1, .05)
  1543.     for i = 0, 1, 0.1 do
  1544.         swait()
  1545.         PlayAnimationFromTable({
  1546.          CFrame.new(7.35744834e-07, -0.0299995989, -0.420002729, 0.0235940311, -0.0951897427, -0.995182753, 0.241504684, 0.966517091, -0.0867223144, 0.9701159, -0.238293916, 0.045792345) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1547.          CFrame.new(0.150572181, 1.47367299, -0.107239835, 0.0235940311, -0.191104874, 0.981289983, -0.0951897427, 0.976671457, 0.19249393, -0.995182753, -0.0979498476, 0.00485217199) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1548.          CFrame.new(1.50725472, 0.34975189, 0.484843522, 0.785339892, -0.597245216, 0.162928253, 0.264045, 0.561196625, 0.784435511, -0.559935212, -0.573027551, 0.598429978) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1549.          CFrame.new(-0.505135536, 0.420970172, -0.866184831, 0.528345764, -0.783009231, -0.328261018, -0.108687028, 0.321073294, -0.940797269, 0.842050791, 0.532741249, 0.08453428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1550.          CFrame.new(1.12509775, -2.23353243, -0.08124616, 0.0235940311, -0.587916076, 0.808579504, -0.0951897427, 0.803806663, 0.587223053, -0.995182753, -0.0908227861, -0.0369984843) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1551.          CFrame.new(-1.28901172, -1.710531, 0.0627191737, 0.014096587, -0.210277945, 0.977542996, -0.142184153, 0.967282891, 0.210121021, -0.989743114, -0.141952768, -0.0162630752) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1552.         }, .3, false)
  1553.         moter.C0 = clerp(moter.C0, CFrame.new(-0.323720038, -0.75050658, -0.910621941, -0.208821416, -0.515432656, -0.831097484, 0.184591919, -0.855331123, 0.484081298, -0.960374773, -0.0523273647, 0.273756087) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1554.         roter.C0 = clerp(roter.C0, CFrame.new(0.0290194452, 1.466627, 6.21643066, 0.998977005, -0.0072626425, 0.0449116938, 0.0138227353, 0.988974273, -0.147523075, -0.0433450453, 0.147992939, 0.988038361) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1555.     end
  1556.     attack = false
  1557. end
  1558.  
  1559. function BladeGun_Skills_V()
  1560.     attack = true
  1561.     Humanoid.WalkSpeed = 0
  1562.     for i = 0, 1, 0.1 do
  1563.         swait()
  1564.         PlayAnimationFromTable({
  1565.          CFrame.new(0, 0, 0, 0.965924144, -0.066985555, 0.250007033, -0.0669929981, 0.868306696, 0.491482854, -0.250005037, -0.491483837, 0.8342309) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1566.          CFrame.new(-0.0402864143, 1.71364641, -0.225177407, 0.965924144, 0.166367561, -0.198274702, -0.066985555, 0.900642157, 0.429375231, 0.250007033, -0.401462406, 0.881096244) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1567.          CFrame.new(1.61563993, 0.65039444, 0.291960001, 0.83177948, -0.353679389, -0.427849591, 0.514571548, 0.780382216, 0.355274856, 0.208233312, -0.515669346, 0.83109802) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1568.          CFrame.new(-1.28589022, 0.450911492, -0.910866618, 0.965924144, -0.16637221, -0.198269516, -0.066985555, 0.579245567, -0.812396169, 0.250007033, 0.79799366, 0.548362613) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1569.          CFrame.new(0.729451299, -1.54892683, -1.23336673, 0.965924144, 0.0225541443, -0.257840693, -0.066985555, 0.984038353, -0.164864391, 0.250007033, 0.176518083, 0.952017307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1570.          CFrame.new(-0.573980749, -2.14544845, -0.35715887, 0.965924144, 0.129409373, -0.224151284, -0.066985555, 0.961516738, 0.266455352, 0.250007033, -0.242360741, 0.937420845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1571.         }, .3, false)
  1572.         moter.C0 = clerp(moter.C0, CFrame.new(-0.170814216, -1.09018171, -0.00308489799, -0.208821803, -0.515432, -0.831100106, 0.184592724, -0.855330646, 0.484081089, -0.96037358, -0.0523298681, 0.273756981) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1573.         roter.C0 = clerp(roter.C0, CFrame.new(0.056765493, -2.78462291, -5.22276974, 0.998976886, -0.0429684184, -0.0149509544, 0.0138223348, -0.0264487378, 0.999554813, -0.0433450714, -0.998738885, -0.025827121) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1574.     end
  1575.     ref = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, BrickColor.new("Hot pink"), "Reference", Vector3.new())
  1576.     ref.Anchored = true
  1577.     ref.CFrame = CFrame.new(Handle2.Position)
  1578.     CFuncs.Sound.Create("rbxassetid://402981977", Torso, 1, 1)
  1579.     CFuncs.Sound.Create("rbxassetid://402981977", Torso, 1, 0.45)
  1580.     for i = 0, 1, 0.01 do
  1581.         swait()
  1582.         Effects.Wave.Create(BrickColor.new('White'), CFrame.new(ref.Position) * CFrame.Angles(0, math.random(-50, 50), 0), 0, 3, 0, 0.8, -0.08, 0.8, .045)
  1583.         PlayAnimationFromTable({
  1584.          CFrame.new(0, 0, -0, 0.993180454, -0.116599798, 0.000130699016, 0.105145372, 0.895129919, -0.433232129, 0.050397858, 0.43029207, 0.901280999) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1585.          CFrame.new(-0.00179485208, 1.52835512, -0.0971450955, 0.993180454, 0.116592169, 0.00124015287, -0.116599798, 0.993104279, 0.0116834044, 0.000130699016, -0.0117484331, 0.99992156) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1586.          CFrame.new(1.68458974, 0.71312499, 0.497334868, 0.852838099, -0.508720756, -0.117793009, 0.222395271, 0.149760693, 0.963387847, -0.472452611, -0.847805679, 0.240856856) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1587.          CFrame.new(-1.39685941, 0.965057492, -1.11493134, 0.993180454, -0.0481509008, -0.106193081, -0.116599798, -0.409122795, -0.905000746, 0.000130699016, 0.911208212, -0.411944896) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588.          CFrame.new(0.302931517, -1.70655704, 1.16394341, 0.993180454, 0.081567131, 0.0833203569, -0.116599798, 0.693977416, 0.710494995, 0.000130699016, -0.715361476, 0.698751926) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589.          CFrame.new(-0.744678259, -2.05466962, 0.190431014, 0.993180454, 0.116593048, 0.00123960897, -0.116599798, 0.993111849, 0.0116787553, 0.000130699016, -0.0117437243, 0.999930739) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1590.         }, .1, false)
  1591.         moter.C0 = clerp(moter.C0, CFrame.new(-0.170814008, -1.09018195, -0.00308397412, -0.208821803, -0.515432, -0.831100106, 0.184592724, -0.855330646, 0.484081089, -0.96037358, -0.0523298681, 0.273756981) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1592.         roter.C0 = clerp(roter.C0, CFrame.new(0.0260012746, 11.2296925, -6.17995691, 0.998976886, -0.00332032004, 0.0453732014, 0.013822211, 0.97235471, -0.233153865, -0.0433445498, 0.233542651, 0.971380234) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
  1593.     end
  1594.     for i = 0, 1, 0.1 do
  1595.         swait()
  1596.         PlayAnimationFromTable({
  1597.          CFrame.new(0, 0, -0, 0.993180454, -0.116599798, 0.000130699016, 0.105145372, 0.895129919, -0.433232129, 0.050397858, 0.43029207, 0.901280999) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1598.          CFrame.new(-0.00179207977, 1.52837884, -0.0971462727, 0.993180454, 0.115037143, -0.0190249048, -0.116599798, 0.980053544, -0.160946578, 0.000130699016, 0.16206634, 0.986778557) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1599.          CFrame.new(1.68458974, 0.71312499, 0.497334868, 0.852838099, -0.508720756, -0.117793009, 0.222395271, 0.149760693, 0.963387847, -0.472452611, -0.847805679, 0.240856856) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1600.          CFrame.new(-1.8554467, 1.17593014, -0.790531576, 0.736328304, 0.668241143, -0.106192879, 0.206842631, -0.371735275, -0.905003905, -0.644229352, 0.644413054, -0.411939472) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601.          CFrame.new(0.318050593, -1.57747197, 1.43432915, 0.993180454, 0.0481507964, 0.1061932, -0.116599798, 0.409121901, 0.905001819, 0.000130699016, -0.911207855, 0.411944032) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1602.          CFrame.new(-0.734096408, -1.96432292, 0.379705191, 0.993180454, 0.112299584, 0.0313744694, -0.116599798, 0.956251204, 0.26832214, 0.000130699016, -0.27015236, 0.962813735) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1603.         }, .3, false)
  1604.         moter.C0 = clerp(moter.C0, CFrame.new(-0.170814008, -1.09018195, -0.00308397412, -0.208821803, -0.515432, -0.831100106, 0.184592724, -0.855330646, 0.484081089, -0.96037358, -0.0523298681, 0.273756981) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1605.         roter.C0 = clerp(roter.C0, CFrame.new(0.0432631671, 11.2403889, -7.48848343, 0.998976886, -0.0255622994, 0.0376336016, 0.0138223097, 0.95866096, 0.284253985, -0.043344181, -0.283442885, 0.958011389) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1606.     end
  1607.     for i = 0, 1, 0.1 do
  1608.         swait()
  1609.         Effects.Wave.Create(BrickColor.new('White'), CFrame.new(ref.Position) * CFrame.Angles(0, math.random(-50, 50), 0), 17, 3, 17, -0.5, -0.08, -0.5, .045)
  1610.         PlayAnimationFromTable({
  1611.          CFrame.new(-4.86150384e-07, -0.389999807, -0.420003116, 0.860053003, -0.50940454, -0.028572632, 0.307675779, 0.473161578, 0.825502217, -0.406995147, -0.718766451, 0.563675225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1612.          CFrame.new(0.128468737, 1.45205796, 0.0283481479, 0.860053003, 0.472759217, 0.191850692, -0.50940454, 0.816737473, 0.271003187, -0.028572632, -0.330806494, 0.943262935) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1613.          CFrame.new(1.58160591, -0.444467962, -0.116675317, 0.974805474, -0.0166608095, -0.222439334, 0.0216204524, 0.99956876, 0.0198816061, 0.22201246, -0.0241898, 0.974743605) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1614.          CFrame.new(-1.65217805, 0.699884057, -1.31171477, 0.95146364, 0.271618187, 0.144709647, 0.0233721733, 0.405071557, -0.913986444, -0.306872934, 0.873006821, 0.379062414) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1615.          CFrame.new(-0.0201758556, -1.84947681, -0.882713318, 0.860053003, 0.497304797, -0.114005581, -0.50940454, 0.824477077, -0.246463597, -0.028572632, 0.270046741, 0.962423027) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1616.          CFrame.new(-1.00554776, -0.344432056, -1.3781358, 0.874876738, 0.268504977, 0.403101802, 0.136160642, 0.662361741, -0.736706197, -0.464806288, 0.699423671, 0.542922795) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1617.         }, .3, false)
  1618.         moter.C0 = clerp(moter.C0, CFrame.new(-0.170818388, -1.09018159, -0.00308395922, -0.208821803, -0.515432, -0.831100106, 0.184592724, -0.855330646, 0.484081089, -0.96037358, -0.0523298681, 0.273756981) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1619.         roter.C0 = clerp(roter.C0, CFrame.new(0.0567936972, -2.72456431, -6.69285631, 0.998976886, -0.0429674946, -0.0149513241, 0.0138222929, -0.0264574327, 0.999554515, -0.0433441959, -0.998740971, -0.0258374028) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1620.     end
  1621.     MagnitudeDamage(Handle2, 30, 50, 70, 20, "Normal", "231917784", 1)
  1622.     CFuncs.Sound.Create("rbxassetid://588737825", Torso, 1, 2)
  1623.     CFuncs.Sound.Create("rbxassetid://588737825", Torso, 1, 1)
  1624.     CFuncs.Sound.Create("rbxassetid://588737825", Torso, 1, 0.75)
  1625.     Effects.Block.Create(BrickColor.new('White'), Handle2.CFrame, 20, 20, 20, 7, 7, 7, .03)
  1626.     Effects.Sphere.Create(BrickColor.new('White'), Handle2.CFrame, 25, 25, 25, 7, 7, 7, .03)
  1627.     Effects.Sphere.Create(BrickColor.new('White'), Handle2.CFrame, 25, 25, 25, 2, 2, 2, .0099)
  1628.     Effects.Ring.Create(BrickColor.new('White'), Handle2.CFrame * CFrame.Angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0, .5, .5, 0, .01)
  1629.     Effects.Ring.Create(BrickColor.new('White'), Handle2.CFrame * CFrame.Angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 24, 24, 0, 2.5, 2.5, 0, .03)
  1630.     game:GetService("Debris"):AddItem(ref, 0.5)
  1631.     Humanoid.WalkSpeed=16
  1632.     attack = false
  1633. end
  1634.  
  1635. Mouse.Button1Down:connect(function()
  1636.     if attack == false and attacktype == 1 then
  1637.         attacktype = 2
  1638.         attackone()
  1639.     elseif attack == false and attacktype == 2 then
  1640.         attacktype = 3
  1641.         attacktwo()
  1642.     elseif attack == false and attacktype == 3 then
  1643.         attacktype = 4
  1644.         attackthree()
  1645.     elseif attack == false and attacktype == 4 then
  1646.         attacktype = 1
  1647.         attackfour()
  1648.     end
  1649. end)
  1650.  
  1651. Mouse.KeyDown:connect(function(k)
  1652.     k = k:lower()
  1653.     if attack == false and k == 'z' and co1 <= cooldown1 then
  1654.     cooldown1 = 0
  1655.     BladeGun_Skills_Z()
  1656.     elseif attack == false and k == 'x' and co2 <= cooldown2 then
  1657.     cooldown2 = 0
  1658.     BladeGun_Skills_X()
  1659.     elseif attack == false and k == 'c' and co3 <= cooldown3 then
  1660.     cooldown3 = 0
  1661.     BladeGun_Skills_C()
  1662.     elseif attack == false and k == 'v' and co4 <= cooldown4 then
  1663.     cooldown4 = 0
  1664.     BladeGun_Skills_V()
  1665.     end
  1666. end)
  1667.  
  1668.     updateskills = function()
  1669.     if cooldown1 <= co1 then
  1670.         cooldown1 = cooldown1 + 0.033333333333333
  1671.     end
  1672.     if cooldown2 <= co2 then
  1673.         cooldown2 = cooldown2 + 0.033333333333333
  1674.     end
  1675.     if cooldown3 <= co3 then
  1676.         cooldown3 = cooldown3 + 0.033333333333333
  1677.     end
  1678.     if cooldown4 <= co4 then
  1679.         cooldown4 = cooldown4 + 0.033333333333333
  1680.     end
  1681. end
  1682.  
  1683. while true do
  1684.     swait()
  1685.     updateskills()
  1686.   bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5)
  1687.   bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5)
  1688.   bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5)
  1689.   bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5)
  1690.     for i, v in pairs(Character:GetChildren()) do
  1691.         if v:IsA("Part") then
  1692.             v.Material = "SmoothPlastic"
  1693.         elseif v:IsA("Accessory") then
  1694.             v:WaitForChild("Handle").Material = "SmoothPlastic"
  1695.         end
  1696.     end
  1697.     Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1698.     velocity = RootPart.Velocity.y
  1699.     sine = sine + change
  1700.     local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1701.         if RootPart.Velocity.y > 1 and hit == nil then
  1702.             Anim = "Jump"
  1703.             if attack == false then
  1704.                 RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1705.                 Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1706.                 RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1707.                 LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1708.                 RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1709.                 LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1710.             end
  1711.         elseif RootPart.Velocity.y < -1 and hit == nil then
  1712.             Anim = "Fall"
  1713.             if attack == false then
  1714.                 RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1715.                 Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1716.                 RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1717.                 LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1718.                 RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1719.                 LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1720.             end
  1721.         elseif Torsovelocity < 1 and hit ~= nil then
  1722.             Anim = "Idle"
  1723.             if attack == false then
  1724.                 change = 1
  1725.         PlayAnimationFromTable({
  1726.          CFrame.new(-9.53674316e-07, -0.0010537894, -0.0324325003, 1, 0, 0, 0, 0.997894645, 0.0648569763, 0, -0.0648569763, 0.997894645) * CFrame.new(0, 0+0.1*math.cos(sine/10), 0) * CFrame.Angles(0, 0, 0),
  1727.          CFrame.new(0, 1.50386989, -0.0598796606, 1, 0, 0, 0, 0.958671391, 0.284515977, 0, -0.284515977, 0.958671391) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1728.          CFrame.new(1.50000739, -0.300005704, 2.98023224e-07, 0.76604116, 0.166366801, -0.620889008, 1.4975667e-06, 0.965925395, 0.258820951, 0.642791688, -0.198268414, 0.739938319) * CFrame.new(0, 0+0.1*math.cos(sine/10), 0) * CFrame.Angles(0, 0, 0),
  1729.          CFrame.new(-1.49999976, -0.2808626, 0.62868309, 0.98480773, 0.163175792, 0.0593925603, -0.173648551, 0.925414622, 0.336829543, -3.22237611e-07, -0.342025697, 0.939690769) * CFrame.new(0, 0+0.1*math.cos(sine/10), 0) * CFrame.Angles(0, 0, 0),
  1730.          CFrame.new(0.500001788, -1.98444307, -0.239488736, 0.965925038, -0.0225577932, -0.257835686, -1.11758709e-08, 0.996199548, -0.0871563032, 0.258819908, 0.0841866657, 0.962254584) * CFrame.new(0, 0-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, 0, 0),
  1731.          CFrame.new(-0.499998003, -1.99998999, 1.07735395e-05, 0.965925395, -1.2665987e-07, 0.258820623, 2.04890966e-08, 1.00000012, 4.39584255e-07, -0.258820653, -4.17232513e-07, 0.965925455) * CFrame.new(0, 0-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, 0, 0),
  1732.         }, .3, false)
  1733.         moter.C0 = clerp(moter.C0, CFrame.new(0.327336133, -0.906970263, 0.109111704, -0.639123559, 0.0842482001, 0.76447916, 0.306082904, 0.939747095, 0.152326331, -0.705582559, 0.331348211, -0.626393199) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+0.1*math.cos(sine/10)), 0, 0), 0.3)
  1734.         roter.C0 = clerp(roter.C0, CFrame.new(0.367304951, 8.42658901, 2.98724675, -0.999685884, 0.0251076967, 0.00547870388, 0.0251927804, 0.999570251, 0.0159921497, -0.00507480977, 0.0161251798, -0.999857485) * CFrame.new(0, 0 + 0.25 * math.cos(sine/20), 0) * CFrame.Angles(0, 0, 0), 0.3)
  1735.             end
  1736.         elseif Torsovelocity > 2 and hit ~= nil then
  1737.             Anim = "Walk"
  1738.             if attack == false then
  1739.         PlayAnimationFromTable({
  1740.          CFrame.new(1.29034743e-06, -0.149999261, -0.149998173, 0.999669909, -0.0200805757, -0.0160364676, 0.0251074433, 0.630149364, 0.776067913, -0.0054785246, -0.776214302, 0.630445421) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1741.          CFrame.new(0.0604321025, 1.4149797, 0.124764085, 0.998329818, 0.00384637201, -0.057730291, -0.0486525893, 0.595819831, -0.801644027, 0.0313136205, 0.803107262, 0.595007479) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1742.          CFrame.new(1.5078367, 0.00606283545, 0.448829889, -0.761235058, -0.628824472, -0.158470735, -0.183485538, 0.44323647, -0.877428293, 0.621991277, -0.638843238, -0.45278728) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1743.          CFrame.new(-0.214069888, 0.647720754, -1.06019831, -0.0472132899, -0.966771483, 0.251244277, 0.401679903, 0.211916417, 0.890923083, -0.914562345, 0.142983302, 0.378327191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1744.          CFrame.new(0.417711586, -1.89271104, -0.899140298, 0.999669909, 0.0245344192, -0.00764595438, -0.0200805757, 0.560099542, -0.82818234, -0.0160364676, 0.828062296, 0.560407221) * CFrame.new(0, 0, 0 + 1.27 * math.cos(sine/3)) * CFrame.Angles(math.rad(0 - 55 * math.cos(sine/3)), 0, 0),
  1745.          CFrame.new(-0.552882433, -1.91543007, -0.88795048, 0.99634397, 0.0251086187, 0.0816676021, 0.0476450324, 0.630152941, -0.775009096, -0.0709224045, 0.776065946, 0.62665236) * CFrame.new(0, 0, 0 - 1.27 * math.cos(sine/3)) * CFrame.Angles(math.rad(0 + 55 * math.cos(sine/3)), 0, 0),
  1746.         }, .3, false)
  1747.         moter.C0 = clerp(moter.C0, CFrame.new(0.028677091, -1.00983465, 0.0240312368, -0.496644348, 0.840994835, 0.21468772, 0.867723823, 0.486802727, 0.100388899, -0.0200816393, 0.23614651, -0.97151494) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1748.         roter.C0 = clerp(roter.C0, CFrame.new(0.367304951, 8.42658901, 2.98724675, -0.999685884, 0.0251076967, 0.00547870388, 0.0251927804, 0.999570251, 0.0159921497, -0.00507480977, 0.0161251798, -0.999857485) * CFrame.new(0, 0 + 0.25 * math.cos(sine/20), 0) * CFrame.Angles(0, 0, 0), 0.3)
  1749.             end
  1750.         end
  1751.     if 0 < #Effects then
  1752.         for e = 1, #Effects do
  1753.             if Effects[e] ~= nil then
  1754.                 local Thing = Effects[e]
  1755.                 if Thing ~= nil then
  1756.                     local Part = Thing[1]
  1757.                     local Mode = Thing[2]
  1758.                     local Delay = Thing[3]
  1759.                     local IncX = Thing[4]
  1760.                     local IncY = Thing[5]
  1761.                     local IncZ = Thing[6]
  1762.                             if Thing[2] == "Shoot" then
  1763.                             local Look = Thing[1]
  1764.                             local Increase = 0
  1765.                             local hit, pos = rayCast(Thing[4], Look, 15, Character)
  1766.                             local mag = (Thing[4] - pos).magnitude
  1767.                             Thing[9] = Thing[9] + 1
  1768.                             Thing[5] = Thing[5] + 0.2
  1769.                             Thing[6] = Thing[6] + 0.2
  1770.                             Increase = Increase + 2
  1771.                             Effects.Block.Create(BrickColor.new("Hot pink"), CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), Thing[9], Thing[9], Thing[9], -0.06, 0, -0.06, 0.065)
  1772.                             Thing[4] = Thing[4] + Look * 5
  1773.                             Thing[3] = Thing[3] - 3
  1774.                             if hit ~= nil then
  1775.                                 Thing[3] = 0
  1776.                                 ref = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, BrickColor.new("Hot pink"), "Reference", Vector3.new())
  1777.                                 ref.Anchored = true
  1778.                                 ref.CFrame = CFrame.new(pos)
  1779.                                 MagnitudeDamage(ref, 10, 10, 15, 0, "Normal", "http://www.roblox.com/asset/?id=300916057", 1)
  1780.                                 Effects.Block.Create(BrickColor.new("Hot pink"), CFrame.new(pos), Increase, Increase, Incrase, 4, 4, 4, 0.01)
  1781.                                 Effects.Block.Create(BrickColor.new("Hot pink"), CFrame.new(pos), Increase, Increase, Incrase, 5, 5, 5, 0.017)
  1782.                                 CFuncs.Sound.Create("rbxassetid://300916057", ref, 1, 2)
  1783.                                 game:GetService("Debris"):AddItem(ref, 1)
  1784.                             end
  1785.                             if Thing[3] <= 0 then
  1786.                                 table.remove(Effects, e)
  1787.                             end
  1788.                         end
  1789.                     do
  1790.                             if Thing[2] == "Shoot2" then
  1791.                             local Look = Thing[1]
  1792.                             local Increase = 0
  1793.                             local hit, pos = rayCast(Thing[4], Look, 15, Character)
  1794.                             local mag = (Thing[4] - pos).magnitude
  1795.                             Thing[9] = Thing[9] + 1
  1796.                             Thing[5] = Thing[5] + 0.2
  1797.                             Thing[6] = Thing[6] + 0.2
  1798.                             Increase = Increase + 2
  1799.                             Effects.Block.Create(BrickColor.new("Hot pink"), CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), Thing[9], Thing[9], Thing[9], -0.06, 0, -0.06, 0.065)
  1800.                             Thing[4] = Thing[4] + Look * 5
  1801.                             Thing[3] = Thing[3] - 3
  1802.                             if hit ~= nil then
  1803.                                 Thing[3] = 0
  1804.                                 ref = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, BrickColor.new("Hot pink"), "Reference", Vector3.new())
  1805.                                 ref.Anchored = true
  1806.                                 ref.CFrame = CFrame.new(pos)
  1807.                                 MagnitudeDamage(ref, 10, 10, 15, 0, "Normal", "http://www.roblox.com/asset/?id=300916057", 1)
  1808.                                 Effects.Block.Create(BrickColor.new("Hot pink"), CFrame.new(pos), Increase, Increase, Increase, 4, 4, 4, 0.04)
  1809.                                 Effects.Block.Create(BrickColor.new("Hot pink"), CFrame.new(pos), Increase, Increase, Increase, 5, 5, 5, 0.05)
  1810.                                 CFuncs.Sound.Create("rbxassetid://300916057", ref, 1, 2)
  1811.                                 game:GetService("Debris"):AddItem(ref, 1)
  1812.                             end
  1813.                             if Thing[3] <= 0 then
  1814.                                 table.remove(Effects, e)
  1815.                             end
  1816.                         end
  1817.                     do
  1818.             do
  1819.                             if Thing[2] == "FireWave" then
  1820.                                 if Thing[3] <= Thing[4] then
  1821.                                     Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1822.                                     Thing[3] = Thing[3] + 1
  1823.                                     Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1824.                                 else
  1825.                                     Part.Parent = nil
  1826.                                     table.remove(Effects, e)
  1827.                                 end
  1828.                             end
  1829.                             if Thing[2] ~= "Shoot" and Thing[2] ~= "Shoot2" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1830.                                 if Thing[1].Transparency <= 1 then
  1831.                                     if Thing[2] == "Block1" then
  1832.                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1833.                                         Mesh = Thing[7]
  1834.                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1835.                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1836.                                     else
  1837.                                         if Thing[2] == "Block2" then
  1838.                                             Thing[1].CFrame = Thing[1].CFrame
  1839.                                             Mesh = Thing[7]
  1840.                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1841.                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1842.                                         else
  1843.                                             if Thing[2] == "Fire" then
  1844.                                                 Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1845.                                                 Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1846.                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1847.                                             else
  1848.                                                 if Thing[2] == "Cylinder" then
  1849.                                                     Mesh = Thing[7]
  1850.                                                     Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1851.                                                     Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1852.                                                 else
  1853.                                                     if Thing[2] == "Kawaii" then
  1854.                                                         Mesh = Thing[7]
  1855.                                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1856.                                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1857.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1858.                                                     else
  1859.                                                         if Thing[2] == "Elec" then
  1860.                                                             Mesh = Thing[10]
  1861.                                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1862.                                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1863.                                                         else
  1864.                                                             if Thing[2] == "Disappear" then
  1865.                                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1866.                                                             else
  1867.                                                                 if Thing[2] == "Shatter" then
  1868.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1869.                                                         Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1870.                                                         Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1871.                                                         Thing[6] = Thing[6] + Thing[5]
  1872.                 elseif Thing[2] == "QuadShot" then
  1873.                   if Thing[5] < 30 then
  1874.                     Thing[5] = Thing[5] + 1.5
  1875.                     Thing[4].Scale = Vector3.new(Thing[5], 5, Thing[5])
  1876.                   else
  1877.                     refda = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Hot pink"), "Reference", Vector3.new())
  1878.                     refda.Anchored = true
  1879.                     refda.CFrame = CFrame.new(Thing[1].Position)
  1880.                     game:GetService("Debris"):AddItem(refda, 1)
  1881.                     CFuncs.Sound.Create("148636758", refda, 1, 1)
  1882.                     MagnitudeDamage(refda, 20, 15, 25, math.random(5, 10), "Normal", "315748999", 1)
  1883.                     Effects.Cylinder.Create(BrickColor.new("White"), CFrame.new(refda.Position), 3, 9999, 3, 1, 1, 1, 0.1)
  1884.                     for i = 1, 3 do
  1885.                       Effects.Sphere.Create(BrickColor.new("White"), CFrame.new(refda.Position), 10, 10, 10, 4 * i, 4 * i, 4 * i, 0.045 + i * 0.03)
  1886.                     end
  1887.                     Thing[1].Parent = nil
  1888.                     table.remove(Effects, e)
  1889.                   end
  1890.                                                                 end
  1891.                                                             end
  1892.                                                         end
  1893.                                                     end
  1894.                                                 end
  1895.                                             end
  1896.                                         end
  1897.                                     end
  1898.                                 else
  1899.                                     Part.Parent = nil
  1900.                                     table.remove(Effects, e)
  1901.                                 end
  1902.                             end
  1903.                         end
  1904.                     end
  1905.                 end
  1906.             end
  1907.         end
  1908.     end
  1909. end
  1910. end
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