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- The character encoding of the HTML document was not declared. The document will render with garbled text in some browser configurations if the document contains characters from outside the US-ASCII range. The character encoding of the page must be declared in the document or in the transfer protocol. cuntwars.com
- unreachable code after return statement[Learn More]
- js:71:1217
- Use of Mutation Events is deprecated. Use MutationObserver instead. id.html:38:870
- Successfully compiled asm.js code (loaded from cache in 739ms) eaaec7d5-6b85-4898-9249-ab46d4d90cee
- Use of the motion sensor is deprecated. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:117195
- Use of the orientation sensor is deprecated. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:117195
- Cross-Origin Request Blocked: The Same Origin Policy disallows reading the remote resource at https://statgw2.devtodev.com/core/?api=ak-yX9iv5IjMDn3UEO6Fh01Z8umdVaqL24R&uid=WEBGLGUESTkfuzgpbkkgaibf413v64s085k31vxeo0&cuid=WEBGLGUESTkfuzgpbkkgaibf413v64s085k31vxeo0&pcuid=WEBGLGUESTkfuzgpbkkgaibf413v64s085k31vxeo0. (Reason: CORS request did not succeed).
- soundName == || !ready
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- soundName == || !ready
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- OnlyOneThread allDecisionsDelegate
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- soundName == || !ready
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- OnlyOneThread allDecisionsDelegate
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- PerformUpkeepPhase add skill WarlordSkill2 to Left
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- soundName == || !ready
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- soundName == || !ready
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- PerformUpkeepPhase add skill WarlordSkill2 to Right
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- OnlyOneThread allDecisionsDelegate
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- InformTurnStarted add skill WarlordSkill3, val = 7 to player
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:MonsterWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:BattlefieldWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- OnlyOneThread allDecisionsDelegate
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- InformTurnStarted add skill WarlordSkill3, val = 7 to player
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- OnlyOneThread allDecisionsDelegate
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:MonsterWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:BattlefieldWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- InformTurnStarted add skill WarlordSkill3, val = 7 to player
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- OnlyOneThread allDecisionsDelegate
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- PerformUpkeepPhase add skill WarlordSkill3 to Left
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- InformTurnStarted add skill WarlordSkill4, val = 3 to player
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- PerformUpkeepPhase add skill WarlordSkill3 to Right
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- OnlyOneThread allDecisionsDelegate
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- InformTurnStarted add skill WarlordSkill4, val = 3 to player
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- Adding ResourceBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- ChangeResource QuestEventResource 120
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Adding to collection monster 181
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Adding ArmyBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:LevelCompletedWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Adding QuestBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- {sectorType=eventdg,sector=53,level=5}
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Adding DungeonBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- SendDungeonComplete: eventdg_53_5, boss level:2
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:35:40, https://blitzadultparty.ru/gs_api/events/complete_level
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Adding StatisticBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- Adding TutorialBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- 09/05/2018 09:35:40, https://blitzadultparty.ru/gs_api/stats/dungeon_battle
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()True
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:35:40, https://blitzadultparty.ru/gs_api/profile/commit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:35:40, https://blitzadultparty.ru/gs_api/stats/count_resources
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/stats/dungeon_battle
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/events/complete_level
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- OnSendDungeonCompleted: no error.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/stats/count_resources
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Profile commited success. Revision:34037
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:ClaimRewardWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- (TimeDelay.ContainsKey(soundName) && TimeDelay[soundName] + DOUBLE_SOUND_DELTA > Time.time
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Wont play amb_world. because Ambient
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- 09/05/2018 09:35:45, https://blitzadultparty.ru/gs_api/guild_shop/get_levels
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:LevelCompletedWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- AnimationAssetManager UnloadAllElements. _elementsCache 0
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- BigImageAssetManager UnloadAllElements. _elementsCache 0
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- 09/05/2018 09:35:45, https://blitzadultparty.ru/gs_api/pvp/get_opponent
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:35:45, https://blitzadultparty.ru/gs_api/friends/check_teacher_reward
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- MainWindow. End. 14
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:MainWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:35:45, https://blitzadultparty.ru/gs_api/rewards/get_rewards
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:35:45, https://blitzadultparty.ru/gs_api/pits/current
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:35:45, https://blitzadultparty.ru/gs_api/rating/get_season_stats
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Wont play amb_castle. because Ambient
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:DungeonsWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:35:45, https://blitzadultparty.ru/gs_api/private_chat/get_channels
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:35:45, https://blitzadultparty.ru/gs_api/global_chat/get_messages
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:35:45, https://blitzadultparty.ru/gs_api/guilds/get_messages
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:35:45, https://blitzadultparty.ru/gs_api/guild_wars/get_room_messages
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/guild_shop/get_levels
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Adding ArmyBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- No atlas for sprite =
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- !WebManager.urlQuery.IsNullOrEmpty()True
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:35:45, https://blitzadultparty.ru/gs_api/profile/commit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/friends/check_teacher_reward
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/pits/current
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/rewards/get_rewards
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/rating/get_season_stats
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/global_chat/get_messages
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/pvp/get_opponent
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/guild_wars/get_room_messages
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/private_chat/get_channels
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Profile commited success. Revision:34038
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/guilds/get_messages
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:DungeonStartWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Adding ResourceBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- ChangeResource DungeonKeys -1
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- FieldScriptWrapper.isPvp False
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- HideOnTimeout. timeoutHide = 10
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- AnimationAssetManager.Instance.LoadElements jester_lvl1
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- PrepareRightWarlord start
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- FieldScriptWrapper. Preload Left Start
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- FieldScriptWrapper. Preload Right Start
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()True
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:35:51, https://blitzadultparty.ru/gs_api/profile/commit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:35:51, https://blitzadultparty.ru/gs_api/stats/count_resources
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Profile commited success. Revision:34039
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/stats/count_resources
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:StartPvPWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- No atlas for sprite =
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FieldScriptWrapper. Preload Left End
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- StartBattle. _leftPreloaded = True, _rightPreloaded = False, _animationCompleted = False, _battleStarting = False
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FieldScriptWrapper. Preload Right End
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- StartBattle. _leftPreloaded = True, _rightPreloaded = True, _animationCompleted = False, _battleStarting = False
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- Wont play amb_forest. because Ambient
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- StartPvPWindow. Hide
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:BattlefieldWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- OnlyOneThread allDecisionsDelegate
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- soundName == || !ready
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- StartPvPWindow. HideOnTimeout
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- StartPvPWindow. Hide
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- StartBattle. _leftPreloaded = True, _rightPreloaded = True, _animationCompleted = True, _battleStarting = True
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- soundName == || !ready
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- OnlyOneThread allDecisionsDelegate
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- soundName == || !ready
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- soundName == || !ready
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- OnlyOneThread allDecisionsDelegate
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- soundName == || !ready
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- PerformUpkeepPhase add skill WarlordSkill2 to Left
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- soundName == || !ready
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- PerformUpkeepPhase add skill WarlordSkill2 to Right
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- OnlyOneThread allDecisionsDelegate
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- Adding ResourceBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- ChangeResource QuestEventResource 60
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Adding to collection monster 181
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Adding ArmyBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:LevelCompletedWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Adding QuestBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- {sectorType=eventdg,sector=53,level=2}
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Adding DungeonBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- SendDungeonComplete: eventdg_53_2, boss level:2
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:36:43, https://blitzadultparty.ru/gs_api/events/complete_level
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Adding StatisticBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- Adding TutorialBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- 09/05/2018 09:36:43, https://blitzadultparty.ru/gs_api/stats/dungeon_battle
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()True
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:36:43, https://blitzadultparty.ru/gs_api/profile/commit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:36:43, https://blitzadultparty.ru/gs_api/stats/count_resources
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/events/complete_level
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- OnSendDungeonCompleted: no error.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/stats/dungeon_battle
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/stats/count_resources
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Profile commited success. Revision:34040
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:ClaimRewardWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- (TimeDelay.ContainsKey(soundName) && TimeDelay[soundName] + DOUBLE_SOUND_DELTA > Time.time
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Wont play amb_world. because Ambient
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:LevelCompletedWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- AnimationAssetManager UnloadAllElements. _elementsCache 0
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- BigImageAssetManager UnloadAllElements. _elementsCache 0
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- 09/05/2018 09:36:46, https://blitzadultparty.ru/gs_api/pvp/get_opponent
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:36:46, https://blitzadultparty.ru/gs_api/friends/check_teacher_reward
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- MainWindow. End. 14
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:MainWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:36:46, https://blitzadultparty.ru/gs_api/rewards/get_rewards
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:36:46, https://blitzadultparty.ru/gs_api/rating/get_season_stats
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Wont play amb_castle. because Ambient
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:DungeonsWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- No atlas for sprite =
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- Status: 200 https://blitzadultparty.ru/gs_api/friends/check_teacher_reward
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/rating/get_season_stats
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/rewards/get_rewards
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/pvp/get_opponent
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:DungeonStartWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Adding ResourceBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- ChangeResource DungeonKeys -1
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- FieldScriptWrapper.isPvp False
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- HideOnTimeout. timeoutHide = 10
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- AnimationAssetManager.Instance.LoadElements storm_mage_lvl1
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- PrepareRightWarlord start
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- FieldScriptWrapper. Preload Left Start
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- FieldScriptWrapper. Preload Right Start
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()True
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:36:50, https://blitzadultparty.ru/gs_api/profile/commit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:36:50, https://blitzadultparty.ru/gs_api/stats/count_resources
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/stats/count_resources
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:StartPvPWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Profile commited success. Revision:34041
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- No atlas for sprite =
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FieldScriptWrapper. Preload Left End
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- StartBattle. _leftPreloaded = True, _rightPreloaded = False, _animationCompleted = False, _battleStarting = False
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FieldScriptWrapper. Preload Right End
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- StartBattle. _leftPreloaded = True, _rightPreloaded = True, _animationCompleted = False, _battleStarting = False
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- Wont play amb_forest. because Ambient
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- StartPvPWindow. Hide
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:BattlefieldWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- OnlyOneThread allDecisionsDelegate
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- soundName == || !ready
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- StartPvPWindow. HideOnTimeout
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- StartPvPWindow. Hide
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- StartBattle. _leftPreloaded = True, _rightPreloaded = True, _animationCompleted = True, _battleStarting = True
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- soundName == || !ready
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- OnlyOneThread allDecisionsDelegate
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- soundName == || !ready
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:MonsterWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:BattlefieldWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- OnlyOneThread allDecisionsDelegate
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- soundName == || !ready
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- (TimeDelay.ContainsKey(soundName) && TimeDelay[soundName] + DOUBLE_SOUND_DELTA > Time.time
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- soundName == || !ready
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- PerformUpkeepPhase add skill WarlordSkill2 to Left
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- soundName == || !ready
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- PerformUpkeepPhase add skill WarlordSkill2 to Right
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- OnlyOneThread allDecisionsDelegate
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- soundName == || !ready
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- Adding ResourceBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- ChangeResource QuestEventResource 40
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Adding to collection monster 184
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Adding ArmyBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:LevelCompletedWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Adding QuestBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- {sectorType=eventdg,sector=53,level=1}
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Adding DungeonBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- SendDungeonComplete: eventdg_53_1, boss level:2
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:37:44, https://blitzadultparty.ru/gs_api/events/complete_level
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Adding StatisticBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- Adding TutorialBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- 09/05/2018 09:37:44, https://blitzadultparty.ru/gs_api/stats/dungeon_battle
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()True
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:37:44, https://blitzadultparty.ru/gs_api/profile/commit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:37:44, https://blitzadultparty.ru/gs_api/stats/count_resources
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/stats/dungeon_battle
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/events/complete_level
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- OnSendDungeonCompleted: no error.
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/stats/count_resources
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Profile commited success. Revision:34042
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:ClaimRewardWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- (TimeDelay.ContainsKey(soundName) && TimeDelay[soundName] + DOUBLE_SOUND_DELTA > Time.time
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Wont play amb_world. because Ambient
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:LevelCompletedWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- AnimationAssetManager UnloadAllElements. _elementsCache 0
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- BigImageAssetManager UnloadAllElements. _elementsCache 0
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- 09/05/2018 09:37:47, https://blitzadultparty.ru/gs_api/pvp/get_opponent
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:37:47, https://blitzadultparty.ru/gs_api/friends/check_teacher_reward
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- MainWindow. End. 14
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:MainWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:37:47, https://blitzadultparty.ru/gs_api/rewards/get_rewards
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:37:47, https://blitzadultparty.ru/gs_api/pits/current
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:37:47, https://blitzadultparty.ru/gs_api/rating/get_season_stats
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Wont play amb_castle. because Ambient
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:DungeonsWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- No atlas for sprite =
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- Status: 200 https://blitzadultparty.ru/gs_api/friends/check_teacher_reward
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/rewards/get_rewards
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/pits/current
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/rating/get_season_stats
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/pvp/get_opponent
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Adding NotificationsBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:EventRoadMapWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Wont play amb_world. because Ambient
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- OnEnable
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- !WebManager.urlQuery.IsNullOrEmpty()True
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:37:50, https://blitzadultparty.ru/gs_api/profile/commit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Profile commited success. Revision:34043
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:ClaimRewardWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- No atlas for sprite =
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- SendQuestComplete: 102, contacts:31343
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:37:52, https://blitzadultparty.ru/gs_api/events/complete_quest
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Adding ResourceBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- ChangeResource QuestEventResource 450
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Adding QuestBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- Adding DungeonBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- Adding NotificationsBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- Adding ActionsBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- Refresh action for type:questevent1
- Available event actions:
- Available date based actions:
- Available random actions:
- Chosen action:0
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- Adding NotificationsBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- Adding ActionsBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- Refresh action for type:questevent5
- Available event actions:
- Available date based actions:
- Available random actions:
- Chosen action:0
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- Adding NotificationsBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- Adding ActionsBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- Refresh action for type:questevent6
- Available event actions:
- Available date based actions:
- Available random actions:
- Chosen action:0
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- Adding NotificationsBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- Adding ActionsBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- Refresh action for type:questevent2
- Available event actions:
- Available date based actions:
- Available random actions:
- Chosen action:0
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- Adding NotificationsBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- Adding ActionsBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- Refresh action for type:questevent7
- Available event actions:
- Available date based actions:
- Available random actions:
- Chosen action:0
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- Adding NotificationsBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- Adding ActionsBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- Refresh action for type:questevent8
- Available event actions:
- Available date based actions:
- Available random actions:
- Chosen action:0
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- Adding NotificationsBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- Adding ActionsBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- Refresh action for type:starterpack2
- Available event actions:
- Available date based actions:
- Available random actions:
- Chosen action:0
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- Adding NotificationsBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- Adding ActionsBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- Refresh action for type:nutaku_featuring
- Available event actions:
- Available date based actions:
- Available random actions:
- Chosen action:0
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
- Adding QuestBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- Adding NotificationsBit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:ScenesCollectionWindow
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()True
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:37:52, https://blitzadultparty.ru/gs_api/profile/commit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- 09/05/2018 09:37:52, https://blitzadultparty.ru/gs_api/stats/count_resources
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- starting www download: https://254415.selcdn.ru/static_blitz/webgl_bundles/scene57/r1.4e2c6744e27e6f159e28f7b1fbfddc5d/scene57 UnityLoader.js:1:31269
- Status: 200 https://blitzadultparty.ru/gs_api/events/complete_quest
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- OnSendQuestComplete
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/stats/count_resources
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- Profile commited success. Revision:34044
- eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
- loading from cache: https://254415.selcdn.ru/static_blitz/webgl_bundles/scene57/r1.4e2c6744e27e6f159e28f7b1fbfddc5d/scene57 UnityLoader.js:1:31269
- Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value 738197504, (2) compile with ALLOW_MEMORY_GROWTH which adjusts the size at runtime but prevents some optimizations, or (3) set Module.TOTAL_MEMORY before the program runs. UnityLoader.js:1:31269
- Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value 738197504, (2) compile with ALLOW_MEMORY_GROWTH which adjusts the size at runtime but prevents some optimizations, or (3) set Module.TOTAL_MEMORY before the program runs. UnityLoader.js:1:31316
- Invoking error handler due to
- uncaught exception: abort("Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value 738197504, (2) compile with ALLOW_MEMORY_GROWTH which adjusts the size at runtime but prevents some optimizations, or (3) set Module.TOTAL_MEMORY before the program runs.") at jsStackTrace@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:22814
- stackTrace@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:22997
- abort@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:61:59895
- enlargeMemory@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:23347
- dynamicAlloc@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:8283
- _sbrk@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:329544
- Cx@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:47:1
- Zw@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:47:1
- Ww@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:47:1
- $w@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:47:1
- bx@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:47:1
- bR@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:47:1
- DM@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:47:1
- CM@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:47:1
- My@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:47:1
- mAb@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:37:1
- whc@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:25:1
- snI@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:24:1
- tnI@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:24:1
- jFm@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:31:1
- gFm@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:31:1
- iFm@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:31:1
- OAm@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:28:1
- NAm@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:28:1
- PAm@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:28:1
- ESp@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:10:1
- SQR@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:54:1
- invoke_viiii@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:396108
- ySp@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:10:1
- fyt@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:13:1
- vPR@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:54:1
- invoke_viii@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:381160
- aqt@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:13:1
- l0L@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:7:1
- biI@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:18:1
- F8J@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:6:1
- cQR@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:54:1
- invoke_iiii@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:387439
- iS@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:47:1
- Yz@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:47:1
- Vyb@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:37:1
- RXb@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:25:1
- vUb@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:25:1
- pUb@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:25:1
- oUb@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:25:1
- lrb@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:37:1
- Wgb@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:39:1
- dSb@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:25:1
- OHe@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:41:1
- xPR@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:54:1
- dynCall@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:6885
- Browser_mainLoop_runner/<@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:211316
- runIter@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:242459
- Browser_mainLoop_runner@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:211212
- If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information. UnityLoader.js:1:29744
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