Advertisement
Guest User

Untitled

a guest
Sep 5th, 2018
110
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 130.58 KB | None | 0 0
  1.  
  2. The character encoding of the HTML document was not declared. The document will render with garbled text in some browser configurations if the document contains characters from outside the US-ASCII range. The character encoding of the page must be declared in the document or in the transfer protocol. cuntwars.com
  3. unreachable code after return statement[Learn More]
  4. js:71:1217
  5. Use of Mutation Events is deprecated. Use MutationObserver instead. id.html:38:870
  6. Successfully compiled asm.js code (loaded from cache in 739ms) eaaec7d5-6b85-4898-9249-ab46d4d90cee
  7. Use of the motion sensor is deprecated. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:117195
  8. Use of the orientation sensor is deprecated. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:117195
  9. Cross-Origin Request Blocked: The Same Origin Policy disallows reading the remote resource at https://statgw2.devtodev.com/core/?api=ak-yX9iv5IjMDn3UEO6Fh01Z8umdVaqL24R&uid=WEBGLGUESTkfuzgpbkkgaibf413v64s085k31vxeo0&cuid=WEBGLGUESTkfuzgpbkkgaibf413v64s085k31vxeo0&pcuid=WEBGLGUESTkfuzgpbkkgaibf413v64s085k31vxeo0. (Reason: CORS request did not succeed).
  10. soundName == || !ready
  11.  
  12. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  13. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  14.  
  15. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  16. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  17. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  18. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  19.  
  20. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  21. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  22. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  23. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  24.  
  25. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  26. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  27. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  28. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  29.  
  30. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  31. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  32. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  33. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  34.  
  35. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  36. soundName == || !ready
  37.  
  38. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  39. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  40. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  41. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  42.  
  43. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  44. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  45. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  46. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  47.  
  48. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  49. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  50. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  51. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  52.  
  53. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  54. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  55. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  56. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  57.  
  58. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  59. OnlyOneThread allDecisionsDelegate
  60.  
  61. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  62. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  63.  
  64. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  65. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  66. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  67. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  68.  
  69. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  70. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  71. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  72. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  73.  
  74. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  75. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  76. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  77. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  78.  
  79. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  80. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  81. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  82. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  83.  
  84. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  85. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  86.  
  87. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  88. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  89. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  90. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  91.  
  92. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  93. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  94. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  95. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  96.  
  97. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  98. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  99. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  100. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  101.  
  102. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  103. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  104. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  105. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  106.  
  107. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  108. soundName == || !ready
  109.  
  110. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  111. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  112. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  113. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  114.  
  115. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  116. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  117. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  118. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  119.  
  120. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  121. OnlyOneThread allDecisionsDelegate
  122.  
  123. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  124. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  125.  
  126. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  127. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  128. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  129. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  130.  
  131. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  132. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  133. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  134. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  135.  
  136. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  137. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  138. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  139. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  140.  
  141. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  142. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  143. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  144. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  145.  
  146. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  147. PerformUpkeepPhase add skill WarlordSkill2 to Left
  148.  
  149. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  150. soundName == || !ready
  151.  
  152. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  153. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  154.  
  155. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  156. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  157. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  158. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  159.  
  160. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  161. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  162. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  163. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  164.  
  165. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  166. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  167.  
  168. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  169. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  170. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  171. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  172.  
  173. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  174. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  175. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  176. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  177.  
  178. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  179. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  180.  
  181. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  182. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  183. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  184. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  185.  
  186. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  187. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  188. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  189. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  190.  
  191. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  192. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  193. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  194. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  195.  
  196. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  197. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  198. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  199. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  200.  
  201. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  202. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  203. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  204. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  205.  
  206. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  207. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  208. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  209. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  210.  
  211. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  212. soundName == || !ready
  213.  
  214. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  215. PerformUpkeepPhase add skill WarlordSkill2 to Right
  216.  
  217. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  218. OnlyOneThread allDecisionsDelegate
  219.  
  220. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  221. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  222.  
  223. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  224. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  225. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  226. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  227.  
  228. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  229. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  230. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  231. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  232.  
  233. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  234. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  235. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  236. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  237.  
  238. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  239. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  240. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  241. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  242.  
  243. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  244. InformTurnStarted add skill WarlordSkill3, val = 7 to player
  245.  
  246. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  247. [Crashlytics] Would set key-value if running on a physical device: CurWindow:MonsterWindow
  248.  
  249. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  250. [Crashlytics] Would set key-value if running on a physical device: CurWindow:BattlefieldWindow
  251.  
  252. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  253. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  254.  
  255. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  256. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  257. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  258. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  259.  
  260. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  261. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  262. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  263. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  264.  
  265. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  266. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  267. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  268. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  269.  
  270. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  271. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  272. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  273. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  274.  
  275. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  276. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  277. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  278. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  279.  
  280. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  281. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  282. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  283. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  284.  
  285. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  286. OnlyOneThread allDecisionsDelegate
  287.  
  288. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  289. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  290.  
  291. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  292. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  293. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  294. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  295.  
  296. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  297. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  298. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  299. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  300.  
  301. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  302. InformTurnStarted add skill WarlordSkill3, val = 7 to player
  303.  
  304. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  305. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  306.  
  307. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  308. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  309. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  310. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  311.  
  312. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  313. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  314. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  315. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  316.  
  317. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  318. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  319. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  320. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  321.  
  322. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  323. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  324. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  325. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  326.  
  327. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  328. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  329. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  330. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  331.  
  332. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  333. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  334. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  335. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  336.  
  337. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  338. OnlyOneThread allDecisionsDelegate
  339.  
  340. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  341. [Crashlytics] Would set key-value if running on a physical device: CurWindow:MonsterWindow
  342.  
  343. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  344. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  345.  
  346. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  347. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  348. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  349. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  350.  
  351. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  352. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  353. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  354. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  355.  
  356. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  357. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  358.  
  359. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  360. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  361. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  362. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  363.  
  364. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  365. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  366. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  367. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  368.  
  369. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  370. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  371. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  372. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  373.  
  374. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  375. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  376. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  377. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  378.  
  379. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  380. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  381. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  382. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  383.  
  384. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  385. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  386. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  387. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  388.  
  389. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  390. [Crashlytics] Would set key-value if running on a physical device: CurWindow:BattlefieldWindow
  391.  
  392. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  393. InformTurnStarted add skill WarlordSkill3, val = 7 to player
  394.  
  395. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  396. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  397.  
  398. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  399. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  400. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  401. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  402.  
  403. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  404. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  405. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  406. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  407.  
  408. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  409. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  410. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  411. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  412.  
  413. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  414. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  415. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  416. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  417.  
  418. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  419. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  420. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  421. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  422.  
  423. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  424. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  425. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  426. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  427.  
  428. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  429. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  430. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  431. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  432.  
  433. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  434. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  435. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  436. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  437.  
  438. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  439. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  440. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  441. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  442.  
  443. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  444. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  445. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  446. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  447.  
  448. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  449. OnlyOneThread allDecisionsDelegate
  450.  
  451. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  452. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  453.  
  454. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  455. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  456. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  457. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  458.  
  459. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  460. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  461. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  462. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  463.  
  464. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  465. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  466.  
  467. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  468. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  469. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  470. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  471.  
  472. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  473. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  474. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  475. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  476.  
  477. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  478. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  479. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  480. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  481.  
  482. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  483. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  484. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  485. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  486.  
  487. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  488. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  489. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  490. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  491.  
  492. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  493. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  494. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  495. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  496.  
  497. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  498. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  499. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  500. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  501.  
  502. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  503. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  504. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  505. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  506.  
  507. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  508. PerformUpkeepPhase add skill WarlordSkill3 to Left
  509.  
  510. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  511. InformTurnStarted add skill WarlordSkill4, val = 3 to player
  512.  
  513. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  514. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  515.  
  516. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  517. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  518. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  519. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  520.  
  521. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  522. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  523. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  524. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  525.  
  526. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  527. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  528. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  529. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  530.  
  531. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  532. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  533. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  534. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  535.  
  536. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  537. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  538. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  539. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  540.  
  541. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  542. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  543. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  544. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  545.  
  546. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  547. PerformUpkeepPhase add skill WarlordSkill3 to Right
  548.  
  549. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  550. OnlyOneThread allDecisionsDelegate
  551.  
  552. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  553. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  554.  
  555. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  556. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  557. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  558. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  559.  
  560. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  561. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  562. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  563. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  564.  
  565. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  566. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  567. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  568. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  569.  
  570. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  571. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  572. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  573. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  574.  
  575. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  576. InformTurnStarted add skill WarlordSkill4, val = 3 to player
  577.  
  578. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  579. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  580.  
  581. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  582. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  583. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  584. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  585.  
  586. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  587. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  588. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  589. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  590.  
  591. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  592. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  593. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  594. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  595.  
  596. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  597. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  598. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  599. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  600.  
  601. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  602. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  603. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  604. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  605.  
  606. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  607. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  608. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  609. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  610.  
  611. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  612. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  613. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  614. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  615.  
  616. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  617. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  618. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  619. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  620.  
  621. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  622. Adding ResourceBit
  623.  
  624. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  625. ChangeResource QuestEventResource 120
  626.  
  627. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  628. Adding to collection monster 181
  629.  
  630. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  631. Adding ArmyBit
  632.  
  633. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  634. [Crashlytics] Would set key-value if running on a physical device: CurWindow:LevelCompletedWindow
  635.  
  636. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  637. Adding QuestBit
  638.  
  639. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  640. {sectorType=eventdg,sector=53,level=5}
  641.  
  642. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  643. Adding DungeonBit
  644.  
  645. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  646. SendDungeonComplete: eventdg_53_5, boss level:2
  647.  
  648. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  649. 09/05/2018 09:35:40, https://blitzadultparty.ru/gs_api/events/complete_level
  650.  
  651. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  652. Adding StatisticBit
  653.  
  654. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  655. Adding TutorialBit
  656.  
  657. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  658. 09/05/2018 09:35:40, https://blitzadultparty.ru/gs_api/stats/dungeon_battle
  659.  
  660. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  661. !WebManager.urlQuery.IsNullOrEmpty()True
  662.  
  663. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  664. WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
  665.  
  666. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  667. 09/05/2018 09:35:40, https://blitzadultparty.ru/gs_api/profile/commit
  668.  
  669. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  670. 09/05/2018 09:35:40, https://blitzadultparty.ru/gs_api/stats/count_resources
  671.  
  672. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  673. Status: 200 https://blitzadultparty.ru/gs_api/stats/dungeon_battle
  674.  
  675. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  676. Status: 200 https://blitzadultparty.ru/gs_api/events/complete_level
  677.  
  678. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  679. OnSendDungeonCompleted: no error.
  680.  
  681. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  682. Status: 200 https://blitzadultparty.ru/gs_api/stats/count_resources
  683.  
  684. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  685. Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
  686.  
  687. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  688. Profile commited success. Revision:34037
  689.  
  690. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  691. [Crashlytics] Would set key-value if running on a physical device: CurWindow:ClaimRewardWindow
  692.  
  693. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  694. (TimeDelay.ContainsKey(soundName) && TimeDelay[soundName] + DOUBLE_SOUND_DELTA > Time.time
  695.  
  696. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  697. Wont play amb_world. because Ambient
  698.  
  699. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  700. 09/05/2018 09:35:45, https://blitzadultparty.ru/gs_api/guild_shop/get_levels
  701.  
  702. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  703. [Crashlytics] Would set key-value if running on a physical device: CurWindow:LevelCompletedWindow
  704.  
  705. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  706. AnimationAssetManager UnloadAllElements. _elementsCache 0
  707.  
  708. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  709. BigImageAssetManager UnloadAllElements. _elementsCache 0
  710.  
  711. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  712. 09/05/2018 09:35:45, https://blitzadultparty.ru/gs_api/pvp/get_opponent
  713.  
  714. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  715. 09/05/2018 09:35:45, https://blitzadultparty.ru/gs_api/friends/check_teacher_reward
  716.  
  717. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  718. MainWindow. End. 14
  719.  
  720. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  721. [Crashlytics] Would set key-value if running on a physical device: CurWindow:MainWindow
  722.  
  723. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  724. 09/05/2018 09:35:45, https://blitzadultparty.ru/gs_api/rewards/get_rewards
  725.  
  726. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  727. 09/05/2018 09:35:45, https://blitzadultparty.ru/gs_api/pits/current
  728.  
  729. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  730. 09/05/2018 09:35:45, https://blitzadultparty.ru/gs_api/rating/get_season_stats
  731.  
  732. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  733. Wont play amb_castle. because Ambient
  734.  
  735. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  736. [Crashlytics] Would set key-value if running on a physical device: CurWindow:DungeonsWindow
  737.  
  738. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  739. 09/05/2018 09:35:45, https://blitzadultparty.ru/gs_api/private_chat/get_channels
  740.  
  741. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  742. 09/05/2018 09:35:45, https://blitzadultparty.ru/gs_api/global_chat/get_messages
  743.  
  744. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  745. 09/05/2018 09:35:45, https://blitzadultparty.ru/gs_api/guilds/get_messages
  746.  
  747. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  748. 09/05/2018 09:35:45, https://blitzadultparty.ru/gs_api/guild_wars/get_room_messages
  749.  
  750. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  751. Status: 200 https://blitzadultparty.ru/gs_api/guild_shop/get_levels
  752.  
  753. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  754. Adding ArmyBit
  755.  
  756. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  757. No atlas for sprite =
  758.  
  759. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  760. !WebManager.urlQuery.IsNullOrEmpty()True
  761.  
  762. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  763. WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
  764.  
  765. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  766. 09/05/2018 09:35:45, https://blitzadultparty.ru/gs_api/profile/commit
  767.  
  768. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  769. Status: 200 https://blitzadultparty.ru/gs_api/friends/check_teacher_reward
  770.  
  771. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  772. Status: 200 https://blitzadultparty.ru/gs_api/pits/current
  773.  
  774. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  775. Status: 200 https://blitzadultparty.ru/gs_api/rewards/get_rewards
  776.  
  777. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  778. Status: 200 https://blitzadultparty.ru/gs_api/rating/get_season_stats
  779.  
  780. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  781. Status: 200 https://blitzadultparty.ru/gs_api/global_chat/get_messages
  782.  
  783. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  784. Status: 200 https://blitzadultparty.ru/gs_api/pvp/get_opponent
  785.  
  786. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  787. Status: 200 https://blitzadultparty.ru/gs_api/guild_wars/get_room_messages
  788.  
  789. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  790. Status: 200 https://blitzadultparty.ru/gs_api/private_chat/get_channels
  791.  
  792. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  793. Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
  794.  
  795. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  796. Profile commited success. Revision:34038
  797.  
  798. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  799. Status: 200 https://blitzadultparty.ru/gs_api/guilds/get_messages
  800.  
  801. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  802. [Crashlytics] Would set key-value if running on a physical device: CurWindow:DungeonStartWindow
  803.  
  804. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  805. Adding ResourceBit
  806.  
  807. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  808. ChangeResource DungeonKeys -1
  809.  
  810. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  811. FieldScriptWrapper.isPvp False
  812.  
  813. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  814. HideOnTimeout. timeoutHide = 10
  815.  
  816. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  817. AnimationAssetManager.Instance.LoadElements jester_lvl1
  818.  
  819. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  820. PrepareRightWarlord start
  821.  
  822. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  823. FieldScriptWrapper. Preload Left Start
  824.  
  825. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  826. FieldScriptWrapper. Preload Right Start
  827.  
  828. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  829. !WebManager.urlQuery.IsNullOrEmpty()True
  830.  
  831. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  832. WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
  833.  
  834. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  835. 09/05/2018 09:35:51, https://blitzadultparty.ru/gs_api/profile/commit
  836.  
  837. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  838. 09/05/2018 09:35:51, https://blitzadultparty.ru/gs_api/stats/count_resources
  839.  
  840. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  841. Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
  842.  
  843. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  844. Profile commited success. Revision:34039
  845.  
  846. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  847. Status: 200 https://blitzadultparty.ru/gs_api/stats/count_resources
  848.  
  849. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  850. [Crashlytics] Would set key-value if running on a physical device: CurWindow:StartPvPWindow
  851.  
  852. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  853. No atlas for sprite =
  854.  
  855. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  856. FieldScriptWrapper. Preload Left End
  857.  
  858. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  859. StartBattle. _leftPreloaded = True, _rightPreloaded = False, _animationCompleted = False, _battleStarting = False
  860.  
  861. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  862. FieldScriptWrapper. Preload Right End
  863.  
  864. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  865. StartBattle. _leftPreloaded = True, _rightPreloaded = True, _animationCompleted = False, _battleStarting = False
  866.  
  867. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  868. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  869. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  870. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  871.  
  872. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  873. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  874. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  875. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  876.  
  877. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  878. Wont play amb_forest. because Ambient
  879.  
  880. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  881. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  882.  
  883. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  884. StartPvPWindow. Hide
  885.  
  886. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  887. [Crashlytics] Would set key-value if running on a physical device: CurWindow:BattlefieldWindow
  888.  
  889. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  890. OnlyOneThread allDecisionsDelegate
  891.  
  892. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  893. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  894.  
  895. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  896. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  897. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  898. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  899.  
  900. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  901. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  902. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  903. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  904.  
  905. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  906. soundName == || !ready
  907.  
  908. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  909. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  910.  
  911. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  912. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  913. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  914. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  915.  
  916. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  917. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  918. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  919. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  920.  
  921. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  922. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  923. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  924. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  925.  
  926. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  927. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  928. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  929. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  930.  
  931. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  932. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  933. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  934. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  935.  
  936. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  937. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  938. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  939. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  940.  
  941. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  942. StartPvPWindow. HideOnTimeout
  943.  
  944. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  945. StartPvPWindow. Hide
  946.  
  947. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  948. StartBattle. _leftPreloaded = True, _rightPreloaded = True, _animationCompleted = True, _battleStarting = True
  949.  
  950. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  951. soundName == || !ready
  952.  
  953. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  954. OnlyOneThread allDecisionsDelegate
  955.  
  956. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  957. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  958.  
  959. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  960. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  961. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  962. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  963.  
  964. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  965. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  966. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  967. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  968.  
  969. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  970. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  971. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  972. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  973.  
  974. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  975. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  976. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  977. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  978.  
  979. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  980. soundName == || !ready
  981.  
  982. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  983. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  984. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  985. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  986.  
  987. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  988. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  989. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  990. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  991.  
  992. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  993. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  994.  
  995. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  996. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  997. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  998. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  999.  
  1000. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1001. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1002. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1003. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1004.  
  1005. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1006. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1007. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1008. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1009.  
  1010. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1011. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1012. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1013. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1014.  
  1015. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1016. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1017. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1018. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1019.  
  1020. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1021. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1022. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1023. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1024.  
  1025. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1026. soundName == || !ready
  1027.  
  1028. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1029. OnlyOneThread allDecisionsDelegate
  1030.  
  1031. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1032. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  1033.  
  1034. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1035. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1036. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1037. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1038.  
  1039. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1040. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1041. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1042. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1043.  
  1044. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1045. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1046. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1047. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1048.  
  1049. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1050. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1051. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1052. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1053.  
  1054. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1055. soundName == || !ready
  1056.  
  1057. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1058. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1059. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1060. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1061.  
  1062. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1063. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1064. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1065. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1066.  
  1067. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1068. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1069. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1070. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1071.  
  1072. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1073. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1074. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1075. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1076.  
  1077. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1078. PerformUpkeepPhase add skill WarlordSkill2 to Left
  1079.  
  1080. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1081. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  1082.  
  1083. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1084. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1085. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1086. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1087.  
  1088. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1089. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1090. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1091. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1092.  
  1093. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1094. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1095. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1096. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1097.  
  1098. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1099. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1100. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1101. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1102.  
  1103. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1104. soundName == || !ready
  1105.  
  1106. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1107. PerformUpkeepPhase add skill WarlordSkill2 to Right
  1108.  
  1109. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1110. OnlyOneThread allDecisionsDelegate
  1111.  
  1112. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1113. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  1114.  
  1115. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1116. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1117. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1118. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1119.  
  1120. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1121. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1122. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1123. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1124.  
  1125. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1126. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1127. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1128. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1129.  
  1130. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1131. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1132. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1133. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1134.  
  1135. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1136. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  1137.  
  1138. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1139. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1140. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1141. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1142.  
  1143. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1144. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1145. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1146. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1147.  
  1148. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1149. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1150. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1151. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1152.  
  1153. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1154. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1155. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1156. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1157.  
  1158. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1159. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1160. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1161. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1162.  
  1163. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1164. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1165. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1166. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1167.  
  1168. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1169. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1170. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1171. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1172.  
  1173. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1174. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1175. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1176. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1177.  
  1178. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1179. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1180. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1181. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1182.  
  1183. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1184. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1185. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1186. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1187.  
  1188. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1189. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1190. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1191. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1192.  
  1193. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1194. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1195. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1196. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1197.  
  1198. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1199. Adding ResourceBit
  1200.  
  1201. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1202. ChangeResource QuestEventResource 60
  1203.  
  1204. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1205. Adding to collection monster 181
  1206.  
  1207. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1208. Adding ArmyBit
  1209.  
  1210. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1211. [Crashlytics] Would set key-value if running on a physical device: CurWindow:LevelCompletedWindow
  1212.  
  1213. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1214. Adding QuestBit
  1215.  
  1216. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1217. {sectorType=eventdg,sector=53,level=2}
  1218.  
  1219. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1220. Adding DungeonBit
  1221.  
  1222. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1223. SendDungeonComplete: eventdg_53_2, boss level:2
  1224.  
  1225. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1226. 09/05/2018 09:36:43, https://blitzadultparty.ru/gs_api/events/complete_level
  1227.  
  1228. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1229. Adding StatisticBit
  1230.  
  1231. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1232. Adding TutorialBit
  1233.  
  1234. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1235. 09/05/2018 09:36:43, https://blitzadultparty.ru/gs_api/stats/dungeon_battle
  1236.  
  1237. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1238. !WebManager.urlQuery.IsNullOrEmpty()True
  1239.  
  1240. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1241. WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
  1242.  
  1243. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1244. 09/05/2018 09:36:43, https://blitzadultparty.ru/gs_api/profile/commit
  1245.  
  1246. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1247. 09/05/2018 09:36:43, https://blitzadultparty.ru/gs_api/stats/count_resources
  1248.  
  1249. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1250. Status: 200 https://blitzadultparty.ru/gs_api/events/complete_level
  1251.  
  1252. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1253. OnSendDungeonCompleted: no error.
  1254.  
  1255. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1256. Status: 200 https://blitzadultparty.ru/gs_api/stats/dungeon_battle
  1257.  
  1258. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1259. Status: 200 https://blitzadultparty.ru/gs_api/stats/count_resources
  1260.  
  1261. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1262. Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
  1263.  
  1264. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1265. Profile commited success. Revision:34040
  1266.  
  1267. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1268. [Crashlytics] Would set key-value if running on a physical device: CurWindow:ClaimRewardWindow
  1269.  
  1270. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1271. (TimeDelay.ContainsKey(soundName) && TimeDelay[soundName] + DOUBLE_SOUND_DELTA > Time.time
  1272.  
  1273. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1274. Wont play amb_world. because Ambient
  1275.  
  1276. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1277. [Crashlytics] Would set key-value if running on a physical device: CurWindow:LevelCompletedWindow
  1278.  
  1279. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1280. AnimationAssetManager UnloadAllElements. _elementsCache 0
  1281.  
  1282. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1283. BigImageAssetManager UnloadAllElements. _elementsCache 0
  1284.  
  1285. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1286. 09/05/2018 09:36:46, https://blitzadultparty.ru/gs_api/pvp/get_opponent
  1287.  
  1288. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1289. 09/05/2018 09:36:46, https://blitzadultparty.ru/gs_api/friends/check_teacher_reward
  1290.  
  1291. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1292. MainWindow. End. 14
  1293.  
  1294. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1295. [Crashlytics] Would set key-value if running on a physical device: CurWindow:MainWindow
  1296.  
  1297. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1298. 09/05/2018 09:36:46, https://blitzadultparty.ru/gs_api/rewards/get_rewards
  1299.  
  1300. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1301. 09/05/2018 09:36:46, https://blitzadultparty.ru/gs_api/rating/get_season_stats
  1302.  
  1303. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1304. Wont play amb_castle. because Ambient
  1305.  
  1306. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1307. [Crashlytics] Would set key-value if running on a physical device: CurWindow:DungeonsWindow
  1308.  
  1309. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1310. No atlas for sprite =
  1311.  
  1312. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1313. Status: 200 https://blitzadultparty.ru/gs_api/friends/check_teacher_reward
  1314.  
  1315. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1316. Status: 200 https://blitzadultparty.ru/gs_api/rating/get_season_stats
  1317.  
  1318. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1319. Status: 200 https://blitzadultparty.ru/gs_api/rewards/get_rewards
  1320.  
  1321. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1322. Status: 200 https://blitzadultparty.ru/gs_api/pvp/get_opponent
  1323.  
  1324. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1325. [Crashlytics] Would set key-value if running on a physical device: CurWindow:DungeonStartWindow
  1326.  
  1327. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1328. Adding ResourceBit
  1329.  
  1330. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1331. ChangeResource DungeonKeys -1
  1332.  
  1333. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1334. FieldScriptWrapper.isPvp False
  1335.  
  1336. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1337. HideOnTimeout. timeoutHide = 10
  1338.  
  1339. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1340. AnimationAssetManager.Instance.LoadElements storm_mage_lvl1
  1341.  
  1342. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1343. PrepareRightWarlord start
  1344.  
  1345. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1346. FieldScriptWrapper. Preload Left Start
  1347.  
  1348. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1349. FieldScriptWrapper. Preload Right Start
  1350.  
  1351. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1352. !WebManager.urlQuery.IsNullOrEmpty()True
  1353.  
  1354. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1355. WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
  1356.  
  1357. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1358. 09/05/2018 09:36:50, https://blitzadultparty.ru/gs_api/profile/commit
  1359.  
  1360. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1361. 09/05/2018 09:36:50, https://blitzadultparty.ru/gs_api/stats/count_resources
  1362.  
  1363. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1364. Status: 200 https://blitzadultparty.ru/gs_api/stats/count_resources
  1365.  
  1366. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1367. [Crashlytics] Would set key-value if running on a physical device: CurWindow:StartPvPWindow
  1368.  
  1369. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1370. Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
  1371.  
  1372. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1373. Profile commited success. Revision:34041
  1374.  
  1375. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1376. No atlas for sprite =
  1377.  
  1378. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1379. FieldScriptWrapper. Preload Left End
  1380.  
  1381. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1382. StartBattle. _leftPreloaded = True, _rightPreloaded = False, _animationCompleted = False, _battleStarting = False
  1383.  
  1384. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1385. FieldScriptWrapper. Preload Right End
  1386.  
  1387. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1388. StartBattle. _leftPreloaded = True, _rightPreloaded = True, _animationCompleted = False, _battleStarting = False
  1389.  
  1390. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1391. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1392. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1393. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1394.  
  1395. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1396. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1397. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1398. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1399.  
  1400. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1401. Wont play amb_forest. because Ambient
  1402.  
  1403. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1404. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  1405.  
  1406. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1407. StartPvPWindow. Hide
  1408.  
  1409. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1410. [Crashlytics] Would set key-value if running on a physical device: CurWindow:BattlefieldWindow
  1411.  
  1412. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1413. OnlyOneThread allDecisionsDelegate
  1414.  
  1415. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1416. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  1417.  
  1418. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1419. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1420. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1421. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1422.  
  1423. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1424. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1425. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1426. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1427.  
  1428. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1429. soundName == || !ready
  1430.  
  1431. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1432. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  1433.  
  1434. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1435. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1436. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1437. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1438.  
  1439. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1440. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1441. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1442. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1443.  
  1444. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1445. StartPvPWindow. HideOnTimeout
  1446.  
  1447. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1448. StartPvPWindow. Hide
  1449.  
  1450. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1451. StartBattle. _leftPreloaded = True, _rightPreloaded = True, _animationCompleted = True, _battleStarting = True
  1452.  
  1453. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1454. soundName == || !ready
  1455.  
  1456. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1457. OnlyOneThread allDecisionsDelegate
  1458.  
  1459. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1460. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  1461.  
  1462. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1463. soundName == || !ready
  1464.  
  1465. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1466. [Crashlytics] Would set key-value if running on a physical device: CurWindow:MonsterWindow
  1467.  
  1468. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1469. [Crashlytics] Would set key-value if running on a physical device: CurWindow:BattlefieldWindow
  1470.  
  1471. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1472. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  1473.  
  1474. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1475. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1476. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1477. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1478.  
  1479. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1480. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1481. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1482. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1483.  
  1484. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1485. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1486. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1487. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1488.  
  1489. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1490. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1491. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1492. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1493.  
  1494. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1495. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1496. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1497. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1498.  
  1499. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1500. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1501. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1502. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1503.  
  1504. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1505. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1506. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1507. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1508.  
  1509. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1510. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1511. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1512. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1513.  
  1514. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1515. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1516. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1517. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1518.  
  1519. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1520. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1521. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1522. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1523.  
  1524. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1525. OnlyOneThread allDecisionsDelegate
  1526.  
  1527. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1528. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  1529.  
  1530. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1531. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1532. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1533. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1534.  
  1535. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1536. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1537. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1538. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1539.  
  1540. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1541. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  1542.  
  1543. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1544. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1545. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1546. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1547.  
  1548. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1549. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1550. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1551. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1552.  
  1553. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1554. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1555. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1556. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1557.  
  1558. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1559. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1560. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1561. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1562.  
  1563. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1564. soundName == || !ready
  1565.  
  1566. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1567. (TimeDelay.ContainsKey(soundName) && TimeDelay[soundName] + DOUBLE_SOUND_DELTA > Time.time
  1568.  
  1569. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1570. soundName == || !ready
  1571.  
  1572. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1573. PerformUpkeepPhase add skill WarlordSkill2 to Left
  1574.  
  1575. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1576. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  1577.  
  1578. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1579. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1580. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1581. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1582.  
  1583. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1584. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1585. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1586. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1587.  
  1588. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1589. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1590. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1591. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1592.  
  1593. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1594. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1595. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1596. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1597.  
  1598. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1599. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1600. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1601. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1602.  
  1603. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1604. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1605. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1606. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1607.  
  1608. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1609. soundName == || !ready
  1610.  
  1611. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1612. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1613. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1614. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1615.  
  1616. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1617. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1618. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1619. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1620.  
  1621. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1622. PerformUpkeepPhase add skill WarlordSkill2 to Right
  1623.  
  1624. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1625. OnlyOneThread allDecisionsDelegate
  1626.  
  1627. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1628. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  1629.  
  1630. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1631. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1632. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1633. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1634.  
  1635. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1636. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1637. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1638. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1639.  
  1640. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1641. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1642. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1643. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1644.  
  1645. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1646. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1647. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1648. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1649.  
  1650. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1651. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1652. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1653. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1654.  
  1655. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1656. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1657. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1658. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1659.  
  1660. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1661. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1662. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1663. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1664.  
  1665. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1666. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1667. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1668. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1669.  
  1670. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1671. soundName == || !ready
  1672.  
  1673. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1674. You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
  1675.  
  1676. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1677. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1678. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1679. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1680.  
  1681. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1682. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1683. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1684. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1685.  
  1686. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1687. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1688. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1689. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1690.  
  1691. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1692. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1693. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1694. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1695.  
  1696. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1697. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1698. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1699. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1700.  
  1701. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1702. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1703. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1704. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1705.  
  1706. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1707. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1708. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1709. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1710.  
  1711. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1712. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1713. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1714. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1715.  
  1716. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1717. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1718. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1719. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
  1720.  
  1721. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1722. FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
  1723. FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
  1724. /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
  1725.  
  1726. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1727. Adding ResourceBit
  1728.  
  1729. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1730. ChangeResource QuestEventResource 40
  1731.  
  1732. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1733. Adding to collection monster 184
  1734.  
  1735. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1736. Adding ArmyBit
  1737.  
  1738. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1739. [Crashlytics] Would set key-value if running on a physical device: CurWindow:LevelCompletedWindow
  1740.  
  1741. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1742. Adding QuestBit
  1743.  
  1744. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1745. {sectorType=eventdg,sector=53,level=1}
  1746.  
  1747. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1748. Adding DungeonBit
  1749.  
  1750. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1751. SendDungeonComplete: eventdg_53_1, boss level:2
  1752.  
  1753. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1754. 09/05/2018 09:37:44, https://blitzadultparty.ru/gs_api/events/complete_level
  1755.  
  1756. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1757. Adding StatisticBit
  1758.  
  1759. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1760. Adding TutorialBit
  1761.  
  1762. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1763. 09/05/2018 09:37:44, https://blitzadultparty.ru/gs_api/stats/dungeon_battle
  1764.  
  1765. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1766. !WebManager.urlQuery.IsNullOrEmpty()True
  1767.  
  1768. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1769. WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
  1770.  
  1771. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1772. 09/05/2018 09:37:44, https://blitzadultparty.ru/gs_api/profile/commit
  1773.  
  1774. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1775. 09/05/2018 09:37:44, https://blitzadultparty.ru/gs_api/stats/count_resources
  1776.  
  1777. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1778. Status: 200 https://blitzadultparty.ru/gs_api/stats/dungeon_battle
  1779.  
  1780. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1781. Status: 200 https://blitzadultparty.ru/gs_api/events/complete_level
  1782.  
  1783. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1784. OnSendDungeonCompleted: no error.
  1785.  
  1786. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1787. Status: 200 https://blitzadultparty.ru/gs_api/stats/count_resources
  1788.  
  1789. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1790. Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
  1791.  
  1792. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1793. Profile commited success. Revision:34042
  1794.  
  1795. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1796. [Crashlytics] Would set key-value if running on a physical device: CurWindow:ClaimRewardWindow
  1797.  
  1798. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1799. (TimeDelay.ContainsKey(soundName) && TimeDelay[soundName] + DOUBLE_SOUND_DELTA > Time.time
  1800.  
  1801. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1802. Wont play amb_world. because Ambient
  1803.  
  1804. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1805. [Crashlytics] Would set key-value if running on a physical device: CurWindow:LevelCompletedWindow
  1806.  
  1807. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1808. AnimationAssetManager UnloadAllElements. _elementsCache 0
  1809.  
  1810. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1811. BigImageAssetManager UnloadAllElements. _elementsCache 0
  1812.  
  1813. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1814. 09/05/2018 09:37:47, https://blitzadultparty.ru/gs_api/pvp/get_opponent
  1815.  
  1816. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1817. 09/05/2018 09:37:47, https://blitzadultparty.ru/gs_api/friends/check_teacher_reward
  1818.  
  1819. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1820. MainWindow. End. 14
  1821.  
  1822. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1823. [Crashlytics] Would set key-value if running on a physical device: CurWindow:MainWindow
  1824.  
  1825. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1826. 09/05/2018 09:37:47, https://blitzadultparty.ru/gs_api/rewards/get_rewards
  1827.  
  1828. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1829. 09/05/2018 09:37:47, https://blitzadultparty.ru/gs_api/pits/current
  1830.  
  1831. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1832. 09/05/2018 09:37:47, https://blitzadultparty.ru/gs_api/rating/get_season_stats
  1833.  
  1834. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1835. Wont play amb_castle. because Ambient
  1836.  
  1837. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1838. [Crashlytics] Would set key-value if running on a physical device: CurWindow:DungeonsWindow
  1839.  
  1840. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1841. No atlas for sprite =
  1842.  
  1843. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1844. Status: 200 https://blitzadultparty.ru/gs_api/friends/check_teacher_reward
  1845.  
  1846. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1847. Status: 200 https://blitzadultparty.ru/gs_api/rewards/get_rewards
  1848.  
  1849. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1850. Status: 200 https://blitzadultparty.ru/gs_api/pits/current
  1851.  
  1852. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1853. Status: 200 https://blitzadultparty.ru/gs_api/rating/get_season_stats
  1854.  
  1855. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1856. Status: 200 https://blitzadultparty.ru/gs_api/pvp/get_opponent
  1857.  
  1858. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1859. Adding NotificationsBit
  1860.  
  1861. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1862. [Crashlytics] Would set key-value if running on a physical device: CurWindow:EventRoadMapWindow
  1863.  
  1864. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1865. Wont play amb_world. because Ambient
  1866.  
  1867. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1868. OnEnable
  1869.  
  1870. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1871. !WebManager.urlQuery.IsNullOrEmpty()True
  1872.  
  1873. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1874. WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
  1875.  
  1876. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1877. 09/05/2018 09:37:50, https://blitzadultparty.ru/gs_api/profile/commit
  1878.  
  1879. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1880. Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
  1881.  
  1882. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1883. Profile commited success. Revision:34043
  1884.  
  1885. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1886. [Crashlytics] Would set key-value if running on a physical device: CurWindow:ClaimRewardWindow
  1887.  
  1888. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1889. No atlas for sprite =
  1890.  
  1891. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1892. SendQuestComplete: 102, contacts:31343
  1893.  
  1894. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1895. 09/05/2018 09:37:52, https://blitzadultparty.ru/gs_api/events/complete_quest
  1896.  
  1897. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1898. Adding ResourceBit
  1899.  
  1900. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1901. ChangeResource QuestEventResource 450
  1902.  
  1903. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  1904. Adding QuestBit
  1905.  
  1906. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1907. Adding DungeonBit
  1908.  
  1909. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1910. Adding NotificationsBit
  1911.  
  1912. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1913. Adding ActionsBit
  1914.  
  1915. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1916. Refresh action for type:questevent1
  1917. Available event actions:
  1918. Available date based actions:
  1919. Available random actions:
  1920. Chosen action:0
  1921.  
  1922.  
  1923. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1924. Adding NotificationsBit
  1925.  
  1926. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1927. Adding ActionsBit
  1928.  
  1929. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1930. Refresh action for type:questevent5
  1931. Available event actions:
  1932. Available date based actions:
  1933. Available random actions:
  1934. Chosen action:0
  1935.  
  1936.  
  1937. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1938. Adding NotificationsBit
  1939.  
  1940. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1941. Adding ActionsBit
  1942.  
  1943. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1944. Refresh action for type:questevent6
  1945. Available event actions:
  1946. Available date based actions:
  1947. Available random actions:
  1948. Chosen action:0
  1949.  
  1950.  
  1951. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1952. Adding NotificationsBit
  1953.  
  1954. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1955. Adding ActionsBit
  1956.  
  1957. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1958. Refresh action for type:questevent2
  1959. Available event actions:
  1960. Available date based actions:
  1961. Available random actions:
  1962. Chosen action:0
  1963.  
  1964.  
  1965. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1966. Adding NotificationsBit
  1967.  
  1968. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1969. Adding ActionsBit
  1970.  
  1971. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1972. Refresh action for type:questevent7
  1973. Available event actions:
  1974. Available date based actions:
  1975. Available random actions:
  1976. Chosen action:0
  1977.  
  1978.  
  1979. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1980. Adding NotificationsBit
  1981.  
  1982. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1983. Adding ActionsBit
  1984.  
  1985. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1986. Refresh action for type:questevent8
  1987. Available event actions:
  1988. Available date based actions:
  1989. Available random actions:
  1990. Chosen action:0
  1991.  
  1992.  
  1993. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  1994. Adding NotificationsBit
  1995.  
  1996. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  1997. Adding ActionsBit
  1998.  
  1999. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  2000. Refresh action for type:starterpack2
  2001. Available event actions:
  2002. Available date based actions:
  2003. Available random actions:
  2004. Chosen action:0
  2005.  
  2006.  
  2007. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  2008. Adding NotificationsBit
  2009.  
  2010. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  2011. Adding ActionsBit
  2012.  
  2013. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  2014. Refresh action for type:nutaku_featuring
  2015. Available event actions:
  2016. Available date based actions:
  2017. Available random actions:
  2018. Chosen action:0
  2019.  
  2020.  
  2021. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194064
  2022. Adding QuestBit
  2023.  
  2024. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  2025. Adding NotificationsBit
  2026.  
  2027. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194097
  2028. [Crashlytics] Would set key-value if running on a physical device: CurWindow:ScenesCollectionWindow
  2029.  
  2030. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  2031. !WebManager.urlQuery.IsNullOrEmpty()True
  2032.  
  2033. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  2034. WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
  2035.  
  2036. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  2037. 09/05/2018 09:37:52, https://blitzadultparty.ru/gs_api/profile/commit
  2038.  
  2039. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  2040. 09/05/2018 09:37:52, https://blitzadultparty.ru/gs_api/stats/count_resources
  2041.  
  2042. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  2043. starting www download: https://254415.selcdn.ru/static_blitz/webgl_bundles/scene57/r1.4e2c6744e27e6f159e28f7b1fbfddc5d/scene57 UnityLoader.js:1:31269
  2044. Status: 200 https://blitzadultparty.ru/gs_api/events/complete_quest
  2045.  
  2046. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  2047. OnSendQuestComplete
  2048.  
  2049. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  2050. Status: 200 https://blitzadultparty.ru/gs_api/stats/count_resources
  2051.  
  2052. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  2053. Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
  2054.  
  2055. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  2056. Profile commited success. Revision:34044
  2057.  
  2058. eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:194136
  2059. loading from cache: https://254415.selcdn.ru/static_blitz/webgl_bundles/scene57/r1.4e2c6744e27e6f159e28f7b1fbfddc5d/scene57 UnityLoader.js:1:31269
  2060. Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value 738197504, (2) compile with ALLOW_MEMORY_GROWTH which adjusts the size at runtime but prevents some optimizations, or (3) set Module.TOTAL_MEMORY before the program runs. UnityLoader.js:1:31269
  2061. Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value 738197504, (2) compile with ALLOW_MEMORY_GROWTH which adjusts the size at runtime but prevents some optimizations, or (3) set Module.TOTAL_MEMORY before the program runs. UnityLoader.js:1:31316
  2062. Invoking error handler due to
  2063. uncaught exception: abort("Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value 738197504, (2) compile with ALLOW_MEMORY_GROWTH which adjusts the size at runtime but prevents some optimizations, or (3) set Module.TOTAL_MEMORY before the program runs.") at jsStackTrace@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:22814
  2064. stackTrace@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:22997
  2065. abort@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:61:59895
  2066. enlargeMemory@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:23347
  2067. dynamicAlloc@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:8283
  2068. _sbrk@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:329544
  2069. Cx@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:47:1
  2070. Zw@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:47:1
  2071. Ww@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:47:1
  2072. $w@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:47:1
  2073. bx@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:47:1
  2074. bR@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:47:1
  2075. DM@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:47:1
  2076. CM@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:47:1
  2077. My@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:47:1
  2078. mAb@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:37:1
  2079. whc@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:25:1
  2080. snI@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:24:1
  2081. tnI@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:24:1
  2082. jFm@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:31:1
  2083. gFm@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:31:1
  2084. iFm@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:31:1
  2085. OAm@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:28:1
  2086. NAm@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:28:1
  2087. PAm@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:28:1
  2088. ESp@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:10:1
  2089. SQR@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:54:1
  2090. invoke_viiii@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:396108
  2091. ySp@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:10:1
  2092. fyt@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:13:1
  2093. vPR@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:54:1
  2094. invoke_viii@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:381160
  2095. aqt@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:13:1
  2096. l0L@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:7:1
  2097. biI@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:18:1
  2098. F8J@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:6:1
  2099. cQR@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:54:1
  2100. invoke_iiii@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:387439
  2101. iS@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:47:1
  2102. Yz@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:47:1
  2103. Vyb@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:37:1
  2104. RXb@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:25:1
  2105. vUb@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:25:1
  2106. pUb@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:25:1
  2107. oUb@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:25:1
  2108. lrb@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:37:1
  2109. Wgb@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:39:1
  2110. dSb@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:25:1
  2111. OHe@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:41:1
  2112. xPR@blob:https://storage.googleapis.com/839af048-c40e-437f-82e2-ba6db8eb48fd:54:1
  2113. dynCall@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:6885
  2114. Browser_mainLoop_runner/<@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:211316
  2115. runIter@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:242459
  2116. Browser_mainLoop_runner@blob:https://storage.googleapis.com/eaaec7d5-6b85-4898-9249-ab46d4d90cee:1:211212
  2117.  
  2118. If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information. UnityLoader.js:1:29744
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement