ovagames

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Sep 10th, 2017
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  1. Update v1.0.5 Changelog:
  2. ____________________________________
  3.  
  4. • Added an option to scale the size of the UI. There is now a slider in the main options panel.
  5. • Player created Cylon fleets are now available to fight against in a offline Skirmish. These are marked with a green pentagon in the fleet list.
  6. • Added a "Postpone" button to the battle queue for story and resource missions, which skip engaging in that battle for the current round. This means a mission can be held over to a subsequent round, or the ship(s) at the marker moved away during the next round.
  7.  
  8. A number of balancing changes have been made:
  9. > Decreased Adamant max speed
  10. > Increased Jupiter and Artemis hull points
  11. > Increased accuracy of Battlestar Artillery
  12. > Colonial & Cylon Light Turret decreased accuracy
  13. > Colonial Light Turret decreased damage
  14. > Fighter damage decreased across the board
  15.  
  16. • Changed spawn points for resource missions to avoid creating "impossible" escort missions
  17. • Autocam now captures missiles being stopped by Flak
  18. • Heavy Turrets and Battlestar Artillery autofire rules now default to Capitals
  19. • In Multiplayer Setup, the number of players in the main lobby is now displayed
  20. • Displayed the casualty percentage for auto-resolvable battles in the battle queue
  21. • Key remapping is available from the Options menu in the War Room and during a battle
  22. • Randomised ship names in multiplayer and singleplayer skirmish (for fleet creation)
  23. • Added an option to load a campaign manual save from the War Room or during a battle
  24. • In Multiplayer, balanced co-op enemy fleets
  25. • Made autocam recordings use the format "Skirmish: *Map Name*" and "Multiplayer: *Map Name*" for Singleplayer skirmish and multiplayer battles.
  26.  
  27.  
  28. Fixes
  29. -----
  30.  
  31. - Fixed Bug: UI stretching at 3840x1024 resolution
  32.  
  33. - Fixed issue where Esc to skip didn't work if the intro wasn't properly loaded. Fixed this by allowing the skip button even if the video wasn't playing.
  34.  
  35. - Fixed an issue whereby the options panel could not be opened with an Xbox One controller
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