Advertisement
ijontichy

<stdin>

Jun 29th, 2012
77
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.65 KB | None | 0 0
  1. Weapons:
  2. MISG A 0 A_SpawnItemEx("LaserRifle", 64, -128)
  3. MISG A 0 A_SpawnItemEx("MachineGun", 64, -64)
  4. MISG A 0 A_SpawnItemEx("Shotgun", 64, 0)
  5. MISG A 0 A_SpawnItemEx("IsArtillerySoldier", 64, 64) // keep these
  6. MISG A 0 A_SpawnItemEx("ArtilleryCannon", 64, 64) // two together
  7. MISG A 0 A_SpawnItemEx("LaserChaingun", 64, 128)
  8.  
  9. MISG A 0 A_SpawnItemEx("GaussRifle", 128, -128)
  10. MISG A 0 A_SpawnItemEx("Rifle", 128, -64)
  11. MISG A 0 A_SpawnItemEx("SniperRifle", 128, 0)
  12. MISG A 0 A_SpawnItemEx("Chainsaw", 128, 64)
  13. MISG A 0 A_SpawnItemEx("ChemicalSprayer", 128, 128)
  14.  
  15. MISG A 0 A_SpawnItemEx("ShockRifle", 192, -128)
  16. MISG A 0 A_SpawnItemEx("GatlingGun", 192, -64)
  17. MISG A 0 A_SpawnItemEx("TiberiumAutorifle", 192, 0)
  18. MISG A 0 A_SpawnItemEx("DoubleShotgunPickup", 192, 64)
  19. MISG A 0 A_SpawnItemEx("PlasmaGun", 192, 128)
  20.  
  21. MISG A 0 A_SpawnItemEx("MissileLauncher", 256, -128)
  22. MISG A 0 A_SpawnItemEx("GrenadeLauncher", 256, -64)
  23. MISG A 0 A_SpawnItemEx("SelfHealItem", 256, 0)
  24. MISG A 0 A_SpawnItemEx("Flamer", 256, 64)
  25. MISG A 0 A_SpawnItemEx("SubMachineGun", 256, 128)
  26.  
  27. MISG A 0 A_SpawnItemEx("FullRefillPack", 320, -128)
  28. MISG A 0 A_SpawnItemEx("PowerupCrate", 320, -64)
  29. MISG A 0 A_SpawnItemEx("FragGrenade", 320, 0)
  30. MISG A 0 A_SpawnItemEx("PowerupCrate", 320, 64)
  31. MISG A 0 A_SpawnItemEx("FullRefillPack", 320, 128)
  32. goto FireEnd
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement