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- #include <popx2.h> // POP-X2 Board
- void setup() {
- glcdRect(0,0,128,160,GLCD_YELLOW);
- glcdRect(10,10,108,140,GLCD_YELLOW);
- glcdRect(20,20,88,120,GLCD_YELLOW);
- glcdRect(30,30,68,100,GLCD_YELLOW);
- }
- void loop() {}
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