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ONC

(Thrive) Save Corruption

ONC
Jul 27th, 2020
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  1. Error Loading - An exception happened while processing loaded objects exception: System.InvalidCastException: Specified cast is not valid.
  2.  
  3. at FloatingChunk._Ready () [0x00044] in <5fc3618911d44b0aa5ccac1ef8c9a595>:0
  4.  
  5. at (wrapper managed-to-native) Godot.NativeCalls.godot_icall_2_420(intptr,intptr,intptr,bool)
  6.  
  7. at Godot.Node.AddChild (Godot.Node node, System.Boolean legibleUniqueName) [0x00011] in <1ae3ad8158e6471fa1cbd84dc16db9af>:0
  8.  
  9. at SpawnHelpers.SpawnChunk (ChunkConfiguration chunkType, Godot.Vector3 location, Godot.Node worldNode, Godot.PackedScene chunkScene, CompoundCloudSystem cloudSystem, System.Random random, System.String modelPath) [0x00043] in <5fc3618911d44b0aa5ccac1ef8c9a595>:0
  10.  
  11. at MicrobeStage.RespawnEntitiesFromSave (MicrobeStage savedMicrobeStage) [0x00106] in <5fc3618911d44b0aa5ccac1ef8c9a595>:0
  12.  
  13. at MicrobeStage.OnFinishLoading (MicrobeStage stage) [0x00007] in <5fc3618911d44b0aa5ccac1ef8c9a595>:0
  14.  
  15. at MicrobeStage.OnFinishLoading (Save save) [0x00007] in <5fc3618911d44b0aa5ccac1ef8c9a595>:0
  16.  
  17. at InProgressLoad.Step () [0x0016b] in <5fc3618911d44b0aa5ccac1ef8c9a595>:0
  18.  
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