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  1. // ---------------------------------------------------------------------------------------------------
  2. // ______ _______ ____ ________
  3. // | ___ \ ___\ \ / / \/ | _ |
  4. // | |_/ / |__ \ V /| . . | | | |
  5. // | /| __| \ / | |\/| | | | |
  6. // | |\ \| |___ | | | | | \ \_/ /
  7. // \_| \_\____/ \_/ \_| |_/\___/
  8. //
  9. // ___ _ _ _____ _____ _______ __ _____ _____
  10. // / _ \| | | |_ _| _ | ___\ \ / /| ___/ __ \
  11. // / /_\ \ | | | | | | | | | |__ \ V / | |__ | / \/
  12. // | _ | | | | | | | | | | __| / \ | __|| |
  13. // | | | | |_| | | | \ \_/ / |___/ /^\ \| |___| \__/\
  14. // \_| |_/\___/ \_/ \___/\____/\/ \/\____/ \____/
  15. //
  16. // _____ _____
  17. // / __ \ / __ \
  18. // __ __`' / /' `' / /'
  19. // \ \ / / / / / /
  20. // \ V / ./ /____./ /___
  21. // \_/ \_____(_)_____/
  22. //
  23. // ---------------------------------------------------------------------------------------------------
  24. //
  25. // Place this file into
  26. // steamapps\common\Counter-Strike Global Offensive\game\csgo\cfg
  27. //
  28. // Right click on CS2 in your steam library and navigate to properties
  29. // at the bottom of the first tab general paste the following into launch options
  30. // +exec autoexec.cfg -novid -high -full -no-browser -vulcan -nojoy
  31. //
  32. // ---------------------------------------------------------------------------------------------------
  33. //
  34. //
  35. // Z - Flash | X - Smoke | C - HE Nade | V - Molly | 4 for Bomb | 5 for cycle nade
  36. //
  37. // Jumpthrow is bound to "F1" | Runthrow is bound to "F2"
  38. // RMB/LMB Throw release is bound to "R"
  39. // Longjump bind (instant crouch jump) is "ALT"
  40. //
  41. // MWHEELUP/DOWN are setup for consistent bhop
  42. //
  43. // F3 is bound to chat messsages
  44. // F4 is bound to radial ping menu
  45. //
  46. // Capslock will toggle voice chat in-game
  47. //
  48. // "J" is bound to rethrow last grenade
  49. // "K" is bound to delete all smokes on map
  50. //
  51. // "Z" is also bound to TP on KZ servers
  52. // "C" is also bound to CP on KZ servers
  53. //
  54. // "-" will enable follow crosshair
  55. // "=" will enable normal crosshair
  56. //
  57. // "I" "O" "P" "[" are used for demo replay
  58. //
  59. // "\" will toggle HUD (skin servers)
  60. //
  61. // Default startup volume is set to 0.5
  62. //
  63. //
  64. // ---------------------------------------------------------------------------------------------------
  65.  
  66.  
  67.  
  68. // ---------------- General qol codes ----------------------------------------------------------------
  69. +cl_show_team_equipment "1"
  70. cl_autohelp "0"
  71. cl_crosshair_sniper_width "0"
  72. cl_join_advertise "2"
  73. cl_obs_interp_enable "0"
  74. cl_player_ping_mute "1"
  75. cl_sniper_auto_rezoom "1"
  76. cl_use_opens_buy_menu "0"
  77. engine_low_latency_sleep_after_client_tick "1"
  78. fps_max "300"
  79. fps_max_ui "0"
  80. gameinstructor_enable "0"
  81. joystick "0"
  82. r_fullscreen_gamma "2.1"
  83. r_show_build_info "0"
  84. rate "1000000"
  85. ui_steam_overlay_notification_position topright
  86.  
  87.  
  88.  
  89. // ---------------- Viewmodel settings --------------------------------------------------------------
  90. cl_usenewbob false
  91. viewmodel_fov 68
  92. viewmodel_offset_x -0.600000
  93. viewmodel_offset_y 2
  94. viewmodel_offset_z -2
  95.  
  96.  
  97.  
  98. // ---------------- Radar & HUD settings ------------------------------------------------------------
  99. cl_hud_radar_scale 1.2
  100. cl_radar_always_centered false
  101. cl_radar_icon_scale_min .75
  102. cl_radar_rotate true
  103. cl_radar_scale 0.4
  104. cl_radar_square_with_scoreboard "0"
  105.  
  106. cl_allow_animated_avatars "0"
  107. cl_hud_color "9"
  108. cl_show_clan_in_death_notice false
  109. cl_showloadout "1"
  110. cl_teamcounter_playercount_instead_of_avatars "1"
  111. cl_teammate_colors_show "1"
  112. hud_scaling "1"
  113. hud_showtargetid "1"
  114. safezonex "0.95"
  115. safezoney "1"
  116.  
  117. cl_hud_telemetry_frametime_show 2
  118. cl_hud_telemetry_ping_show 0
  119. cl_hud_telemetry_net_misdelivery_show 0
  120. cl_hud_telemetry_serverrecvmargin_graph_show 0
  121.  
  122.  
  123.  
  124. // ---------------- Crosshair settings --------------------------------------------------------------
  125. cl_crosshair_drawoutline true
  126. cl_crosshair_friendly_warning "0"
  127. cl_crosshair_outlinethickness ".5"
  128. cl_crosshair_recoil false
  129. cl_crosshair_t false
  130. cl_crosshairalpha "255"
  131. cl_crosshaircolor "5"
  132. cl_crosshaircolor_b "0"
  133. cl_crosshaircolor_g "255"
  134. cl_crosshaircolor_r "0"
  135. cl_crosshairdot false
  136. cl_crosshairgap "-2.0"
  137. cl_crosshairgap_useweaponvalue false
  138. cl_crosshairsize "1.5"
  139. cl_crosshairstyle "4"
  140. cl_crosshairthickness "0.5"
  141. cl_crosshairusealpha true
  142. cl_fixedcrosshairgap 3.000000
  143. cl_observed_bot_crosshair 1
  144. cl_show_observer_crosshair 2
  145. crosshair true
  146.  
  147.  
  148.  
  149. // ---------------- Keybinds ------------------------------------------------------------------------
  150. unbindall
  151.  
  152. // ---------------- Movement Keybinds ----------------------------------
  153. alias +jump_ "+jump;+jump"
  154. alias -jump_ "-jump;-jump;-jump"
  155.  
  156. bind "a" "+left"
  157. bind "d" "+right"
  158. bind "w" "+forward"
  159. bind "s" "+back"
  160. bind "ctrl" "+duck"
  161. bind "shift" "+sprint"
  162. bind "space" "+jump"
  163. bind "mwheeldown" "+jump_"
  164. bind "mwheelup" "+jump_"
  165.  
  166. // Longjump Bind (instant crouch jump)
  167. alias +lj "+duck; +jump"
  168. alias -lj "-duck; -jump"
  169. bind "ALT" "+lj"
  170.  
  171. // ---------------- Mouse Binds ----------------------------------------
  172. bind "MOUSE_X" "yaw"
  173. bind "MOUSE_Y" "pitch"
  174. bind "mouse1" "+attack"
  175. bind "mouse2" "+attack2"
  176. bind "mouse3" "player_ping"
  177. bind "mouse4" "+duck"
  178. bind "mouse5" "+voicerecord"
  179. cl_mouselook "1"
  180. m_pitch "0.022"
  181. m_yaw "0.022"
  182.  
  183. // ---------------- Equipment Keybinds ---------------------------------
  184. bind "1" "slot1"
  185. bind "2" "slot2"
  186. bind "3" "slot3"
  187. bind "4" "slot5"
  188. bind "5" "slot4"
  189. bind "6" "slot12" //DM Healthshot
  190. bind "e" "+use"
  191. bind "f" "+lookatweapon"
  192. bind "g" "drop"
  193. bind "q" "lastinv"
  194. bind "z" "slot7; cs_tp" //Flash & KZ TP
  195. bind "x" "slot8" //Smoke
  196. bind "c" "slot6; cs_cp" //HE Nade & KZ CP
  197. bind "v" "slot10" //Molly
  198. bind "b" "buymenu"
  199. bind "F5" autobuy"
  200. bind "F6" "rebuy"
  201. bind "-" "exec follow"
  202. bind "=" "exec nofollow"
  203.  
  204. // ---------------- Social Keybinds -----------------------------------
  205. bind "t" "+spray_menu"
  206. bind "y" "messagemode"
  207. bind "u" "messagemode2"
  208. bind "n" "callvote"
  209. bind "m" "teammenu"
  210. bind "F3" "radio"
  211. bind "F4" "+radialradio"
  212. bind "DEL" "mute"
  213. bind "LEFTARROW" "radio1"
  214. bind "DOWNARROW" "radio2"
  215. bind "RIGHTARROW" "radio3"
  216. bind "CAPSLOCK" "toggle voice_modenable 1 0"
  217.  
  218. // ---------------- Debug Keybinds ------------------------------------
  219. bind "ESCAPE" cancelselect
  220. bind "PAUSE" pause
  221. bind "`" toggleconsole
  222. bind "h" noclip
  223. bind "j" sv_rethrow_last_grenade
  224. bind "k" ent_fire smokegrenade_projectile kill
  225. bind "o" demoui
  226. bind "i" demo_resume
  227. bind "p" demo_pause
  228. bind "[" "toggle spec_show_xray"
  229. bind "\" "toggle cl_drawhud"
  230.  
  231.  
  232.  
  233. // ---------------- Sound Binds ---------------------------------------------------------------------
  234. snd_deathcamera_volume 0
  235. snd_ducktovolume 0.55
  236. snd_gamevoicevolume 1
  237. snd_gamevolume 1
  238. snd_headphone_eq 0
  239. snd_mapobjective_volume 0
  240. snd_menumusic_volume 0
  241. snd_musicvolume 1
  242. snd_mvp_volume 0
  243. snd_roundaction_volume 0
  244. snd_roundend_volume 0
  245. snd_roundstart_volume 0
  246. snd_spatialize_lerp 1
  247. snd_steamaudio_enable_perspective_correction 0
  248. snd_steamaudio_reverb_level_db -3
  249. snd_tensecondwarning_volume 0.1
  250. snd_toolvolume 1
  251. snd_voipvolume 1
  252. volume .5
  253.  
  254.  
  255.  
  256. // ---------------- Custom Alias Binds ---------------------------------------------------------------
  257.  
  258. //Bind for Consistent LMB + RMB throw
  259. bind "r" "+reload; -attack;-attack2"
  260.  
  261. //Bind for Jumpthrow
  262. alias "+jumpaction" "+jump;"
  263. alias "+throwaction" "-attack; -attack2"
  264. alias "-jumpaction" "-jump"
  265. bind "F1" "+jumpaction;+throwaction;"
  266.  
  267. //Bind for Runthrow
  268. alias "+runthrow" "+forward;+jump;"
  269. alias "-runthrow" "-jump;-forward"
  270. bind "F2" "+runthrow;+throwaction"
  271.  
  272. // Show updated netgraph while looking at scoreboard
  273. alias "+netg" "+showscores;cl_hud_telemetry_net_misdelivery_show 2;cl_hud_telemetry_ping_show 2;cl_hud_telemetry_serverrecvmargin_graph_show 2";alias -netg "-showscores;cl_hud_telemetry_net_misdelivery_show 0;cl_hud_telemetry_ping_show 0;cl_hud_telemetry_serverrecvmargin_graph_show 0";bind TAB "+netg"
  274.  
  275.  
  276.  
  277. // ---------------- Final ---------------------------------------------------------------------------
  278.  
  279. host_writeconfig
  280. ECHO AUTOEXEC COMPLETE
  281. ECHO GO TAP EDS MY FRIEND
Tags: autoexec cs
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