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- Point buy-
- Name: Pudding
- Picture: http://i.imgur.com/ZmuaoyX.jpg?1
- Str 4= 4+Copycat
- Agi 4= 4+Copycat
- Vit 4+1+1+1+1+2= 10+Copycat (Silver)
- Mag 4+1+1+1+1+1+1+1+2= 13 magic+Copycat (Silver)
- Luck 4+2 = 6+Copycat (Silver)
- "Pudding"
- Age: 0
- Body: Average (for a Blob) (+1 MAG)
- Specialization #1: Dark Magical Girl (Psychic)
- Monster Girl Specialization #2: Darkness
- -Weak to: Darkness, Light (Pudding rolls with -2 dice against these two specs)
- Monstrous Motivation:
- Devourer (Human Form)- Oh, you're so empty now. There's something you need to fill your belly, to slake your thirst, and you must have it. Oh, you can stave that burning need off for a time, but it's going to wear on you. Maybe you need blood. Maybe your new body just needs a ton of food to keep going. Surely you could just take a nibble, a sip, without causing harm?
- Weapon: Mystic (+1 MAG)-Enchanted
- Outfit: Elaborate (+1 MAG)-Determination
- Power #1: Copycat (+Varied)
- Power #2: Regeneration (+1 Vit) (Gold)
- Magical Girl Perks:
- Gifted (+1 Mag)
- Monstrous Metamorphosis
- Eternal Style (+1 Soak)
- Memory Link: (+1 MAG)
- Enhanced Sustenance: (+1 VIT)
- Mirror Move
- Monstergirl Perks:
- Inhuman Appearance (+1 VIT)
- You are either so radiant or so ugly or so different that you inspire mixed reactions of awe, terror, or shock in other sapient beings. When shedding your disguise, as a free action you must roll 1d10 against a target's 1d10 (without modifiers). If your roll is higher, they are stunned and unable to use an action on their next turn. If in possession of the perks Enhanced Transformation, Eternal Style, or Enhanced Outfit, you gain a +3 to your roll. This bonus can stack if you have more than 1 applicable perk. Additionally, if you have the perk Monstrous Metamorphosis, when it is triggered you automatically succeed at stunning the target.
- Elemental (Darkness): (+1 MAG) - You are a being of an element, forgoing normal biological processes to have a body whose form is based on your Specialization. This could be in the form of a golem, a clockwork being, or the more usual fire or water elementals. You no longer need to eat, sleep, breathe, anything connected to the usual conditions for maintaining usual biological life. If already in possession of Enhanced Sustenance perk, you gain +1 to your Wound pool. If in possession of Environmental Sealing, you gain +1 Soak.
- Second Skin: (+1 Mag)
- The real you is more than skin-deep. Your disguised form cannot
- be detected as a disguise (unless a Third Eye user is actively seeking you and has an idea of what to look for), and it
- can be removed as a free action. If you have Enhanced Transformation or the Disguise Artifact perk, you can
- never be detected while disguised.
- Parasite: (+1 VIT)
- You have a craving to feed. Blood, emotions, treasure, you have a fix and
- this one thing can give you what you need. In combat, feeding from your source grants you a mild power of
- Regeneration (+1 wound recovered at the start of your turn, +1 mana and soak every other turn) for
- 2d3 turns. This cannot be used consecutively in combat. If you already have Regeneration, it is twice as
- powerful.
- Possession: (+1 MAG)
- Your soul is powerful and can vie for control of a target's body. This can
- automatically succeed on inanimate or dead objects. Monster girl's MAG or LCK score is rolled against
- another players' Shield, Sunder, or Luck out. On a success, they can take control of a resist target for
- one turn. Can only be used once per
- target in an encounter on a success. Out of combat this ability can be used to skinwalk, spy, or whatever else under a time limit of 1 minute at a time before you return to your own body. If you kill the living body you are possessing, your soul will also die.
- (I'd take Immortality: +1 VIT or LCK if I had a 6th perk)
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