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- 125
- - 0 - Race, Human
- -25 - Magic - Adept
- -15 - Resources, 200000
- -54 - Attributes
- -31 - Skills
- - 4 - Edges
- + 4 - Flaws
- <<EDGES>>
- Aptitude(Biotech)
- <<FLAWS>>
- Pacifist
- Combat Paralysis
- <<ATTRIBUTES>>
- | Base |
- STR | 3 |
- BOD | 4 |
- QUI | 4 |
- INT | 6 |
- WIL | 6 |
- CHA | 4 |
- Essence: 5
- BioIndex: 1.8
- Magic 6 (Talisman Geas: )
- Reaction: 5
- Initiative: 5 + 1d6
- <<POOLS>>
- Combat: 8
- Sorcery:
- Karma: 2
- <<ACTIVE SKILLS>
- Biotech 6(14)
- Sorcery 6
- Stealth 4
- Clubs 3
- Negotiation 4
- Etiquette 4
- Cars 4
- <<BACKGROUND SKILLS>>
- Biology/Human Anatomy 5/7
- Cyberware Repair 5
- Bioware Repair 5
- Magic Theory 4
- 4
- 3
- 3
- <<LANGUAGE SKILLS>> 9
- <<ADEPT POWERS>>
- | Base Cost| Cost after Geasa |
- Magic Power 3 | 3 | 1.5 | Incantation Geas
- Improved Biotech 6 | 1.5 | 1.5 |
- Pain Relief | 1 | .75 | Incatation Geas
- Empathic Healing | 1 | .75 | Incatation Geas
- Aid Spell 3 | 3 | 1.5 |
- <<SPELLS>>
- Heal 4
- Invisibility 3
- <<BIOWARE>>
- Enhanced Articulation
- Platelet Factory
- Reflex Recorder(Biotech)
- Trauma Damper
- <<GEAR>> 40,000
- <<CONTACTS>>
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