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LuaDotExe

Apocalyptica

May 13th, 2016
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  1. The immediate area around you is the same as it's always been, and has been for the past who-knows-how-long. It's the same old destroyed city of Stadt, which has been decimated by the nuclear fallout. Fallen skyscrapers and shattered window glass litter the ground, mutants ravaging at most of what they can find. Ironic that it had been used to wipe out the most fatal disease from existence; it's created these ugly creatures, which most would agree is worse, since they are very much hostile. Some only take what is already dead, however...
  2. There are several refugee camps set up, which survivors tend to stay in-- better to stick together. The subway systems are somewhat flooded from the nearby river, and those who want to live would rather not find out what lives in the intoxicating water. Past the river, however, is the forest, which is likely more dangerous than the city itself due to the mutants feasting on animals there.
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  6. Welcome to Apocalyptica!
  7. Here in the destroyed city, there are a couple of rules. If you would like to get a ticket to be excused from one of them, you can ask a moderator (particularly The_Bacterial_Spiller.)
  8. 1. No magic!
  9. 2. This is modern. There will be no high-tech weapons that shoot electricity, or cyborgs that create more of themselves to take over the world (just for clarity; anything ordinary (such as a prosthetic or USB) is allowed-- but no hover boards).
  10. 3. Resources are minimal and rare. Your character will have to search for their meals, as well as things such as ammunition.
  11. 4. It's a tough world. Topics that might be deemed triggering will occur, as well as some-- well, lots of gore. You have been warned.
  12. 5. Be prepared to enter strife at any given moment. Once again, it's a tough world.
  13. 6. Mutants CAN enter the survival camps-- however, it is VERY unadvised. Be prepared to be gunned down at any given moment.
  14. 7. You are NOT cats-- no more than one life, unless there is a special circumstance.
  15. 8. If your character is One Punch Man, PLEASE do not bring them in. Trying to keep this as balanced as possible.
  16. 9. FOR THE LOVE OF GOD, NO NSFW.
  17. 10. Please consult with moderators (particularly The_Bacterial_Spiller) about any issues you might have with other people in the memo.
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  21. On the topic of mutants...
  22. They generally have one huge downfall (such as how Kull (The_Bacterial_Spiller) is blind). They can be powerful, as long as they have something to counteract it.
  23. Additionally, it is VERY RARE to find a mutant that isn't hostile. It's kill or be killed for them, after all.
  24. That being said, they are typically alone, and don't tend to group together.
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