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- '1':
- #ID (only for backside, insert unused ID when creating a new reward)
- Type: IRON_HELMET
- #Item to reward
- Data: 1
- #Item damage (ex. color of wool etc.)
- Enchantments:
- Unbreaking: 1
- #Enchantments to put on the reward
- Chance: 35
- #Chance to get the reward
- Name: '&6Stolen Chestplate'
- #Name of the reward
- Lore:
- - '&6Strong chestplate.'
- #Lore of the reward
- Regions:
- - '*'
- #Regions to give the reward in ('*' = all)
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