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- command /buy:
- trigger:
- open chest with 5 rows named "&7&n&oBUYCRAFT" to player
- format slot 0 of player with yellow glass named "&7" to be unstealable
- format slot 1 of player with yellow glass named "&7" to be unstealable
- format slot 2 of player with yellow glass named "&7" to be unstealable
- format slot 3 of player with yellow glass named "&7" to be unstealable
- format slot 4 of player with yellow glass named "&7" to be unstealable
- format slot 5 of player with yellow glass named "&7" to be unstealable
- format slot 6 of player with yellow glass named "&7" to be unstealable
- format slot 7 of player with yellow glass named "&7" to be unstealable
- format slot 8 of player with yellow glass named "&7" to be unstealable
- format slot 18 of player with emerald named "&aEMERALD MODTAGER" with lore "&c&nKUN &eNickMinemaster&7 må tage imod ems." to be unstealable
- format slot 4 of player with book named "&e&nKØBS BETINGELSER" with lore "||&7INGEN REFUND EFTER KØBET!" to be unstealable
- format slot 20 of player with book named "&7&nRANKS" with lore "&7Klik for at gå videre." to run [ make player execute command "/ranks" ]
- command /ranks:
- trigger:
- open chest with 1 rows named "&7&n&oRANKS" to player
- wait 3 ticks
- format slot 0 of player with book named "&cHero" with lore "&r||&8✸ &7Fordele: &8✸ ||||&7Prefix & Suffix: ||&8[&a+&8] &cHero &8➥ &c%player% ||&8[&a+&8] &c%player% &7i tab ||||&8✸ &7Generelle fordele: &8✸||||&8[&a+&8] &7Kit &cHero &7- 12 timers cooldown ||&8[&a+&8] &7Kit &cHero1 &7- 10 sekunders coolodown ||&8[&a+&8] &7Donator Celler ||&8[&a+&8] &7Donator Shop ||||&8[&c!&8]&8✷ &7Pris: &8✷||&8[&c!&8] &a500 EMS. ||||&c Klik for at købe." to run [ make player execute command "/rank1" ]
- format slot 1 of player with book named "&eLegend" with lore "&r||&8✸ &7Fordele: &8✸ ||||&7Prefix & Suffix: ||&8[&a+&8] &eLegend &8➥ &e%player% ||&8[&a+&8] &e%player% &7i tab ||||&8✸ &7Generelle fordele: &8✸||||&8[&a+&8] &7Kit &eLegend &7- 12 timers cooldown ||&8[&a+&8] &7Kit &eLegend1 &7- 10 sekunders coolodown ||&8[&a+&8] &7Donator Celler ||&8[&a+&8] &7Donator Shop ||||&8[&c!&8]&8✷ &7Pris: &8✷||&8[&c!&8] &a750 EMS. ||||&c Klik for at købe." to close then run [ make player execute command "/rank2" ]
- format slot 2 of player with book named "&bAssassin" with lore "&r||&8✸ &7Fordele: &8 ✸ ||||&7Prefix & Suffix: ||&8[&a+&8] &bAssassin &8➥ &b%player% ||&8[&a+&8] &b%player% &7i tab ||||&8✸ &7Generelle fordele: &8✸||||&8[&a+&8] &7Kit &bAssassin &7- 12 timers cooldown ||&8[&a+&8] &7Kit &bAssassin1 &7- 10 sekunders coolodown ||&8[&a+&8] &7Donator Celler ||&8[&a+&8] &7Donator Shop ||||&8[&c!&8]&8✷ &7Pris: &8✷||&8[&c!&8] &a1.000 EMS. ||||&c Klik for at købe." to close then run [ make player execute command "/rank3" ]
- command /rank1:
- trigger:
- open chest with 1 rows named "&7&n&oHVILKEN LOBBY?" to player
- format slot 2 of player with book named "&eLARMELOBBY" with lore "&c&nKlik &7for at købe &cHERO &7i larmelobby." to run [make player execute command "/bcrank1"]
- format slot 4 of player with book named "&eSHOPPYLOBBY" with lore "&c&nKlik &7for at købe &cHERO &7i larmelobby." to run [make player execute command "/bcrank2"]
- command /bcrank1:
- trigger:
- broadcast "&eBUYCRAFT &8> &e%command sender% &7vil gerne købe rank &cHERO &7for 500 ems i &elarmelobby&7."
- command /bcrank2:
- trigger:
- broadcast "&eBUYCRAFT &8> &e%command sender% &7vil gerne købe rank &cHERO &7for 500 ems i &eshoppylobby&7."
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