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  1.  
  2. #==============================O==============================#
  3. # I---------------------------------------------------------I #
  4. # | Advanced Achievements 5.7.1 configuration - Readme | #
  5. # 1---------------------------------------------------------1 #
  6. #==============================o==============================#
  7. # You can use Minecraft chat colors in Message|DisplayName|Goal, but include double quotes around the whole text: "&4Color".
  8. # Only spaces, NO tabs. Don't forget the indents (2 spaces per indentation level), plugin won't work otherwise!
  9. # To check syntax errors in your file, use: yaml-online-parser.appspot.com
  10. # Do NOT delete any top level (= not indentented) sections in the configuration file.
  11. # Possible items for Reward/Crafts/Places/Breaks: hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
  12. # Possible mobs for the Kills section: hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
  13. # Default config.yml file: github.com/PyvesB/AdvancedAchievements/blob/master/src/main/resources/config.yml
  14. # Visit the wiki for some valuable additional documentation: github.com/PyvesB/AdvancedAchievements/wiki
  15. #=============================O=O=============================#
  16. # II-------------------------------------------------------II #
  17. # | General settings | #
  18. # 2---------------------------------------------------------2 #
  19. #=============================o=o=============================#
  20. # Time in seconds between each /aach book (unless user has permission achievement.*).
  21. TimeBook: 900
  22.  
  23. # Check for update on plugin launch and notify when an OP joins the game.
  24. CheckForUpdate: true
  25.  
  26. # Set to true to activate firework effects when a player receives an achievement.
  27. Firework: true
  28.  
  29. # Choose BALL_LARGE, BALL, BURST, CREEPER, STAR or RANDOM.
  30. FireworkStyle: BALL_LARGE
  31.  
  32. # Set to true to activate simpler effects and a calm sound when a player receives an achievement.
  33. # Ignored if Firework setting is set to true.
  34. SimplifiedReception: false
  35.  
  36. # Number of players displayed in /aach top, week and month Command.
  37. TopList: 5
  38.  
  39. # Set to true to activate particle effects when performing /aach book, /aach stats with all achievements and
  40. # /aach top, week or month when ranked in the top list.
  41. AdditionalEffects: true
  42.  
  43. # Set to true to activate sounds when performing /aach book, /aach stats with all achievements and
  44. # /aach top, week or month when ranked in the top list.
  45. Sound: true
  46.  
  47. # Set the icon of the plugin (default: shamrock, \u2618).
  48. Icon: \u2618
  49.  
  50. # Set the color of the plugin (default: 5, dark purple).
  51. Color: 5
  52.  
  53. # Notify other connected players when an achievement is received.
  54. # Default behaviour, a player can override what he sees by using /aach toggle.
  55. NotifyOtherPlayers: false
  56.  
  57. # When NotifyOtherPlayers is enabled, notifications are done using action bars when ActionBarNotify is true.
  58. # When ActionBarNotify is false, chat messages are used.
  59. ActionBarNotify: true
  60.  
  61. # Display achievement Name and Message as screen titles. No effect if using Minecraft 1.7.9 or 1.7.10.
  62. TitleScreen: true
  63.  
  64. # When a player receives an achievement, the Name, Message and Reward of the achievement are displayed in
  65. # the chat. If HoverableReceiverChatText is true, a single hoverable text will be displayed to the receiver.
  66. # Otherwise texts will be displayed one after the other.
  67. HoverableReceiverChatText: false
  68.  
  69. # Separator between name, description and date on a book page.
  70. BookSeparator: ''
  71.  
  72. # Set the format of the achievement name in /aach list (default: "%ICON% %NAME% %ICON%").
  73. ListAchievementFormat: '%ICON% %NAME% %ICON%'
  74.  
  75. # Set the format of the header used for most chat messages (default: "&7[%ICON%&7]").
  76. ChatHeader: '&7[%ICON%&7]'
  77.  
  78. # Stop all stats from increasing when player in creative mode, including PlayedTime.
  79. # Connection achievements will only be handled once a player switches to a non-creative mode.
  80. RestrictCreative: false
  81.  
  82. # Stop all stats from increasing when player in spectator mode, including PlayedTime.
  83. # Connection achievements will only be handled once a player switches to a non-spectator mode.
  84. # No effect if using Minecraft 1.7.9 or 1.7.10.
  85. RestrictSpectator: true
  86.  
  87. # Stop all stats from increasing when player in adventure mode, including PlayedTime.
  88. # Connection achievements will only be handled once a player switches to a non-adventure mode.
  89. RestrictAdventure: false
  90.  
  91. # Stop all stats from increasing when player in a specific world, including PlayedTime (delete the [] before adding values).
  92. # Connection achievements will only be handled once a player enters a non-excluded world.
  93. ExcludedWorlds: []
  94.  
  95. # - yourWorld1
  96. # - yourWorld2
  97. # Ignore vertical dimension (Y axis) when calculating distance statistics.
  98. IgnoreVerticalDistance: false
  99.  
  100. # Don't show these categories in the achievement GUI or in the stats output (delete the [] before adding values).
  101. # Also prevent obtaining achievements for these categories and prevent stats from increasing.
  102. DisabledCategories:
  103. - PetMasterGive
  104. - PetMasterReceive
  105. - Deaths
  106. - Snowballs
  107. - Eggs
  108. - EnderPearls
  109. - Fish
  110. - Treasures
  111. - ItemBreaks
  112. - ItemDrops
  113. - EatenItems
  114. - Shear
  115. - Milk
  116. - LavaBuckets
  117. - WaterBuckets
  118. - Trades
  119. - AnvilsUsed
  120. - ConsumedPotions
  121. - Enchantments
  122. - Beds
  123. - ConsumedPotions
  124. - ItemPickups
  125. - HoePlowings
  126. - Fertilising
  127. - Taming
  128. - Brewing
  129. - Fireworks
  130. - MusicDiscs
  131. - Smelting
  132. - DistanceFoot
  133. - DistancePig
  134. - DistanceBoat
  135. - DistanceHorse
  136. - DistanceMinecart
  137. - DistanceGliding
  138. - DistanceLlama
  139. - PlayerCommands
  140.  
  141. # Obfuscate achievements that have not yet been received in /aach list.
  142. ObfuscateNotReceived: false
  143.  
  144. # For categories with a series of related achievements where the only thing changing is the number of times
  145. # the event has occurred, show achievements that have been obtained and show the next obtainable achievement,
  146. # but obfuscate the additional achievements. For example, under Places, stone, the first achievement could have a
  147. # target of 100 stone, the second 500 stone, and the third 1000 stone. When ObfuscateProgressiveAchievements
  148. # is true, initially only the 100 stone achievement will be readable in the GUI. Once 100 stone have been placed,
  149. # the 500 stone achievement will become legible.
  150. ObfuscateProgressiveAchievements: false
  151.  
  152. # Hide categories with no achievements yet received in /aach list by marking them as locked.
  153. HideNotReceivedCategories: false
  154.  
  155. # Completely hide categories for which the player does not have the corresponding count permissions.
  156. HideNoPermissionCategories: false
  157.  
  158. # Hide the reward display in /aach list.
  159. HideRewardDisplayInList: false
  160.  
  161. # Display precise statistic information in the /aach list progress bars.
  162. EnrichedListProgressBars: true
  163.  
  164. # Annotate each achievement displayed in a /aach list category with a number.
  165. NumberedItemsInList: false
  166.  
  167. # Color used for Goals and progress bars in /aach list when an achievement is not yet received.
  168. ListColorNotReceived: 8
  169.  
  170. # Sort pages of the book in chronological order (false for reverse chronological order).
  171. BookChronologicalOrder: true
  172.  
  173. # Do not take into account items broken with Silk Touch for the Breaks achievements.
  174. DisableSilkTouchBreaks: true
  175.  
  176. # Do not take into account ores broken with Silk Touch for the Breaks achievements.
  177. # DisableSilkTouchBreaks takes precedence over this. Not applicable to iron or gold ores.
  178. DisableSilkTouchOreBreaks: true
  179.  
  180. # Name of the language file.
  181. LanguageFileName: lang.yml
  182.  
  183. # Time in seconds between each statistic count. Only the listed categories are currently supported.
  184. StatisticCooldown:
  185. LavaBuckets: 10
  186. WaterBuckets: 10
  187. Milk: 10
  188. Beds: 30
  189. Brewing: 5
  190. MusicDiscs: 30
  191.  
  192. # Display action bar message when player performs an action while in the cooldown period.
  193. # No effect if using Minecraft 1.7.9 or 1.7.10.
  194. CooldownActionBar: true
  195.  
  196. # Locale used to format dates in /aach book and /aach list. You must select an ISO 639 language code.
  197. # The list of possible language codes can be found at www.loc.gov/standards/iso639-2/php/code_list.php
  198. DateLocale: en
  199.  
  200. # Display time of reception of achievements in /aach book and /aach list in addition to the date. For achievements
  201. # received in plugin versions prior to 3.0, the precise time information is not available and will be displayed as midnight.
  202. DateDisplayTime: true
  203.  
  204. # Register advancements with a description corresponding to the Goal parameter of each achievement.
  205. # If changed, run /aach generate to regenerate advancements with the new parameter value taken into account.
  206. # No effect if using Minecraft versions prior to 1.12.
  207. RegisterAdvancementDescriptions: true
  208.  
  209. # If true, hide advancements from the advancement GUI. Advancement notifications will still appear when receiving achievements.
  210. # No effect if using Minecraft versions prior to 1.12.
  211. HideAdvancements: false
  212.  
  213. # If true, PlayedTime will no longer increase when the player is AFK. Requires Essentials to work.
  214. IgnoreAFKPlayedTime: false
  215.  
  216. # Awarded when a player has received all the achievements. Use the same reward pattern as with achievements.
  217. # See https://github.com/PyvesB/AdvancedAchievements/wiki/Reward
  218. AllAchievementsReceivedReward:
  219. IncreaseMaxOxygen: 30
  220. Experience: 100
  221.  
  222. #=============================OOO=============================#
  223. # III-----------------------------------------------------III #
  224. # | Database settings | #
  225. # 3---------------------------------------------------------3 #
  226. #=============================ooo=============================#
  227. # Make a daily backup of your local database (if sqlite).
  228. DatabaseBackup: true
  229.  
  230. # Database type, sqlite, postgresql or mysql. Do a full server restart for this to take effect.
  231. DatabaseType: sqlite
  232.  
  233. # Prefix added to the tables in the database. If you switch from the default tables names (no prefix),
  234. # the plugin will attempt an automatic renaming. Otherwise you have to rename your tables manually.
  235. # Do a full server restart for this to take effect.
  236. TablePrefix: ''
  237.  
  238. # Specify additional options when opening a connection to a MySQL/PostgreSQL database. Start each option with &,
  239. # for instance "&useUnicode=yes&characterEncoding=UTF-8".
  240. AdditionalConnectionOptions: ''
  241.  
  242. # Settings to link with MySQL database (ignored if sqlite or postgresql).
  243. MYSQL:
  244. Database: jdbc:mysql://localhost:3306/minecraft
  245. User: root
  246. Password: root
  247.  
  248. # Settings to link with PostgresSQL database (ignored if sqlite or mysql).
  249. # Refer to https://github.com/PyvesB/AdvancedAchievements/wiki/Installation to set up PostgreSQL.
  250. POSTGRESQL:
  251. Database: jdbc:postgresql://localhost:5432/minecraft
  252. User: root
  253. Password: root
  254.  
  255. #============================OO=OO============================#
  256. # IV-------------------------------------------------------IV #
  257. # | Performance settings | #
  258. # 4---------------------------------------------------------4 #
  259. #============================oo=oo============================#
  260. # DO NOT CHANGE THE FOLLOWING UNLESS YOU ARE AN EXPERIENCED USER. The intervals are in seconds.
  261. # Frequency of play time checks for players. Smaller values give more precision but more CPU usage.
  262. PlaytimeTaskInterval: 60
  263.  
  264. # Calculates distance traveled by players. Smaller values give more precision but more CPU usage.
  265. DistanceTaskInterval: 5
  266.  
  267. # Frequency of some statistics writes to the database. Do a full server restart, and not just /aach reload.
  268. PooledRequestsTaskInterval: 10
  269.  
  270. #============================OOOOO============================#
  271. # V---------------------------------------------------------V #
  272. # | Multiple action achievements | #
  273. # | These require sub-categories and thresholds | #
  274. # 5---------------------------------------------------------5 #
  275. #============================ooooo============================#
  276. # When a specific block is placed (specify material name, lower case).
  277. Places:
  278. smooth_brick:
  279. '500':
  280. Goal: Place 500 stone bricks.
  281. Message: '&4You have placed 500 stone bricks!'
  282. Name: place_500_smooth_brick
  283. DisplayName: Stone Brick Layer
  284. '2500':
  285. Goal: Place 2500 stone bricks.
  286. Message: '&4You have placed 2500 stone bricks!'
  287. Name: place_2500_smooth_brick
  288. DisplayName: Stone Brick Architect
  289.  
  290. # When a specific block is broken (specify material name, lower case).
  291. # Below, the notation sand:1 means sand item with metadata 1 (red sand).
  292. Breaks:
  293. sand:1:
  294. '10':
  295. Message: '&cYou have collected 10 red sand blocks!'
  296. Name: break_10_sand1
  297. DisplayName: Red Sand Fan
  298. stone:
  299. '1':
  300. Message: '&1The first time you went mining!'
  301. Name: break_1_stone
  302. DisplayName: Cobble!
  303. Reward:
  304. Command:
  305. Execute: give PLAYER 158 10; give PLAYER 126 5
  306.  
  307. # When a player enters a specific command (specify command prefixes in lower case without initial slash).
  308. # For instance a command /awf add world from the AntiWorldFly plugin matches with subcategory 'awf add'.
  309. # Aliases of a given command will also be taken into account.
  310. PlayerCommand:
  311. aach stats:
  312. '10':
  313. Message: Run the stats command 10 times!
  314. Name: playercommand_aachstats_10
  315. DisplayName: Statistician
  316. Reward:
  317. Command:
  318. Execute: 'say §cALERT: §7PLAYER is now a statistician'
  319. Display: Broadcast
  320.  
  321. #===========================OOO=OOO===========================#
  322. # VI-------------------------------------------------------VI #
  323. # | Normal action achievements | #
  324. # | These are simply based on thresholds | #
  325. # 6---------------------------------------------------------6 #
  326. #===========================ooo=ooo===========================#
  327. # When a player connects during the day; statistic increases at most once per day.
  328. Connections:
  329. '1':
  330. Message: Jak Dlouho ti to Vydrzi ehm ?
  331. Name: connect_1
  332. DisplayName: Prvni Pripojeni
  333. Reward:
  334. Command:
  335. Execute: fe grant PLAYER 500
  336.  
  337. # When an arrow is shot.
  338. Arrows:
  339. '50':
  340. Message: 50 arrows shot!
  341. Name: arrows_50
  342. DisplayName: Sipy Vsude kolem
  343. Reward:
  344. Command:
  345. Execute: fe grant PLAYER 50
  346. '100':
  347. Message: 100 arrows shot!
  348. Name: arrows_100
  349. DisplayName: Sipy Vsude kolem
  350. Reward:
  351. Command:
  352. Execute: fe grant PLAYER 100
  353.  
  354. # Maximum level reached.
  355. MaxLevel:
  356. '10':
  357. Goal: Ziskej 10 Level
  358. Message: Level 10 Dosazen
  359. Name: maxlevel_10
  360. DisplayName: '&4Rookie'
  361. Reward:
  362. Command:
  363. Execute: fe grant PLAYER 100; kit PLAYER Builder
  364. '50':
  365. Goal: Ziskej 50 Level
  366. Message: Level 50 Dosazen
  367. Name: maxlevel_50
  368. DisplayName: '&4Rookie II'
  369. Reward:
  370. Command:
  371. Execute: fe grant PLAYER 100; kit PLAYER VIP+
  372. '100':
  373. Goal: Ziskej 100 Level
  374. Message: Level 100 Dosazen
  375. Name: maxlevel_100
  376. DisplayName: '&4Rookie III'
  377. Reward:
  378. Command:
  379. Execute: fe grant PLAYER 100; kit PLAYER ULTRA
  380. PlayedTime:
  381. '1':
  382. Goal: Odehraj 1 hodinu
  383. Message: Hrajes tu jiz 1 hodinu Gratulka
  384. Name: playedtime_1
  385. DisplayName: First Hour
  386. Reward:
  387. Command:
  388. Execute: fe grant PLAYER 350
  389. '2':
  390. Goal: Odehraj 2 hodiny
  391. Message: Hrajes tu jiz 2 hodiny Gratulka
  392. Name: playedtime_2
  393. DisplayName: Second Hour
  394. Reward:
  395. Command:
  396. Execute: fe grant PLAYER 550
  397. '3':
  398. Goal: Odehraj 3 hodiny
  399. Message: Hrajes tu jiz 3 hodiny Gratulka
  400. Name: playedtime_3
  401. DisplayName: Third Hour
  402. Reward:
  403. Command:
  404. Execute: fe grant PLAYER 650
  405. '4':
  406. Goal: Odehraj 4 hodiny
  407. Message: Hrajes tu jiz 4 hodiny Gratulka
  408. Name: playedtime_4
  409. DisplayName: Fourth Hour
  410. Reward:
  411. Command:
  412. Execute: fe grant PLAYER 1000
  413.  
  414. # When the player dies.
  415. Deaths: {}
  416.  
  417. # When a snowball is thrown.
  418. Snowballs: {}
  419.  
  420. # When an egg is thrown.
  421. Eggs: {}
  422.  
  423. # When a fish is caught.
  424. Fish: {}
  425.  
  426. # When a treasure is caught with a fishing rod.
  427. Treasures: {}
  428.  
  429. # When a tool/armor/weapon is broken.
  430. ItemBreaks: {}
  431.  
  432. # When an item is eaten (excludes potions and milk).
  433. EatenItems: {}
  434.  
  435. # When a sheep is sheared.
  436. Shear: {}
  437.  
  438. # When a cow is milked.
  439. Milk: {}
  440.  
  441. # When a bucket is filled with lava.
  442. LavaBuckets: {}
  443.  
  444. # When a bucket is filled with water.
  445. WaterBuckets: {}
  446.  
  447. # When a trade with a villager is made.
  448. Trades: {}
  449.  
  450. # When an anvil is used.
  451. AnvilsUsed: {}
  452.  
  453. # When an enchantment is performed.
  454. Enchantments: {}
  455.  
  456. # When a bed is entered.
  457. Beds: {}
  458.  
  459. # When a potion is consumed.
  460. ConsumedPotions: {}
  461.  
  462. # When a distance is traveled by foot.
  463. DistanceFoot: {}
  464.  
  465. # When a distance is traveled on a pig.
  466. DistancePig: {}
  467.  
  468. # When a distance is traveled on a horse.
  469. DistanceHorse: {}
  470.  
  471. # When a distance is traveled in a minecart.
  472. DistanceMinecart: {}
  473.  
  474. # When a distance is traveled in a boat.
  475. DistanceBoat: {}
  476.  
  477. # When a distance is traveled with elytra.
  478. # Ignored on Minecraft versions prior to 1.9, add it to DisabledCategories list.
  479. DistanceGliding: {}
  480.  
  481. # When a distance is traveled on a llama.
  482. # Ignored on Minecraft versions prior to 1.11, add it to DisabledCategories list.
  483. DistanceLlama: {}
  484.  
  485. # When an item is dropped on the ground.
  486. ItemDrops: {}
  487.  
  488. # When an item is picked up from the ground.
  489. ItemPickups: {}
  490.  
  491. # When soil is plowed with a hoe.
  492. HoePlowings: {}
  493.  
  494. # When bone meal is used to fertilise plants.
  495. Fertilising: {}
  496.  
  497. # When an animal is tamed.
  498. Taming: {}
  499.  
  500. # When a potion is brewed.
  501. Brewing: {}
  502.  
  503. # When a firework is launched.
  504. Fireworks: {}
  505.  
  506. # When a music disc is played.
  507. MusicDiscs: {}
  508.  
  509. # When a player teleports with an enderpearl.
  510. EnderPearls: {}
  511.  
  512. # When a player gives a pet to another player (requires Pet Master plugin version 1.4 or above).
  513. PetMasterGive: {}
  514.  
  515. # When a player receives a pet from another player (requires Pet Master plugin version 1.4 or above).
  516. PetMasterReceive: {}
  517.  
  518. # When an item is smelt in a furnace.
  519. Smelting: {}
  520.  
  521. # When animals breed (specify an entity name, lower case).
  522. Breeding: {}
  523.  
  524. # When a specific mob is killed.
  525. # Use an Entity name or poweredcreeper, in lower case.
  526. # Use player to track player kills as a whole.
  527. # Use specificplayer- followed by player UUID to track how many times a specific player has been killed.
  528. Kills: {}
  529.  
  530. # When a specific item is crafted (specify material name, lower case).
  531. Crafts: {}
  532.  
  533. #===========================OOOOOOO===========================#
  534. # VII-----------------------------------------------------VII #
  535. # | Command-based achievements | #
  536. # 7---------------------------------------------------------7 #
  537. #===========================ooooooo===========================#
  538. # Let achievement Command be given several times.
  539. MultiCommand: true
  540.  
  541. # A player with achievement.give (or the console) can use /aach give yourAch1 PLAYER to give
  542. # yourAch1 achievement to PLAYER. The /aach give command does NOT work with other achievements.
  543. Command:
  544. yourAch1:
  545. Message: You took part in the special event!
  546. Name: yourAch1
  547. DisplayName: Special Event Achievement!
  548. HappyHour:
  549. Goal: Bud Online pri HappyHour
  550. Message: Gratulujeme byl si aktivni pri HappyHour
  551. Name: HappyHour
  552. DisplayName: HappyHour
  553. Reward:
  554. Command:
  555. Execute: fe grant PLAYER 550; kredit add PLAYER 10.5
  556. MegaHappyHour:
  557. Goal: Bud Online pri HappyHour
  558. Message: Gratulujeme byl si aktivni pri MegaHappyHour
  559. Name: MegaHappyHour
  560. DisplayName: MegaHappyHour
  561. Reward:
  562. Command:
  563. Execute: fe grant PLAYER 550; kredit add PLAYER 15.5
  564.  
  565. # When the command /aach add is called for this category.
  566. Custom:
  567. Seznameni_Dozorce:
  568. '1':
  569. Goal: Seznam se s Dozocem
  570. Message: Seznamil si se s Dozocem
  571. Name: Seznameni_Dozorce
  572. DisplayName: Seznam se s Dozocem!
  573. Reward:
  574. Command:
  575. Execute: fe grant PLAYER 550; kredit add PLAYER 1.5
  576. Najdi_Technika:
  577. '1':
  578. Goal: Najdi Technika v bilem
  579. Message: Nasel si Technika Gratulujeme
  580. Name: Najdi_Technika
  581. DisplayName: Najdi Technika
  582. Reward:
  583. Command:
  584. Execute: fe grant PLAYER 550;kredit add PLAYER 2.5
  585. Najdi_Profesora:
  586. '1':
  587. Goal: Najdi Profesora na Spawnu
  588. Message: Nasel si Profesora Gratulujeme
  589. Name: Najdi_Profesora
  590. DisplayName: Najdi Profesora
  591. Reward:
  592. Command:
  593. Execute: fe grant PLAYER 550; kredit add PLAYER 3.5
  594. Najdi_UFO:
  595. '1':
  596. Goal: Najdi UFO na Spawnu
  597. Message: Nasel si UFO Gratulujeme
  598. Name: Najdi_UFO
  599. DisplayName: Najdi UFO
  600. Reward:
  601. Command:
  602. Execute: fe grant PLAYER 550; kredit add PLAYER 5.5
  603. votes:
  604. '10':
  605. Goal: Hlasuj 10x pro Server + 0.5 Kreditu * 2 !
  606. Message: Hlasovas si 10x pro Server !
  607. Name: customs_votes_10
  608. DisplayName: Server fan
  609. Reward:
  610. Command:
  611. Execute: fe grant PLAYER 550; kredit add PLAYER 1.2
  612. votes2:
  613. '50':
  614. Goal: Hlasuj 50x pro Server + 2.5 Kreditu * 3 !
  615. Message: Hlasovas si 50x pro Server !
  616. Name: customs_votes_50
  617. DisplayName: Server fan II
  618. Reward:
  619. Command:
  620. Execute: fe grant PLAYER 550; kredit add PLAYER 7.5
  621. votes3:
  622. '100':
  623. Goal: Hlasuj 50x pro Server + 3.5 Kreditu * 3 !
  624. Message: Hlasovas si 50x pro Server !
  625. Name: customs_votes_100
  626. DisplayName: Server fan III
  627. Reward:
  628. Command:
  629. Execute: fe grant PLAYER 550; kredit add PLAYER 10.5
  630.  
  631. #==========================OOOO=OOOO==========================#
  632. # VIII---------------------------------------------------VIII #
  633. # | Parameters in future plugin versions will appear here | #
  634. # 8---------------------------------------------------------8 #
  635. #==========================oooo=oooo==========================#
  636. #When a player enters a specific command (specify command prefixes in lower case without spaces).
  637. PlayerCommands: {}
  638.  
  639. #Awarded when a player has received all the achievements. Use the same reward pattern as with achievements.
  640. #See https://github.com/PyvesB/AdvancedAchievements/wiki/Rewards
  641. AllAchievementsReceivedRewards:
  642. Money: 30
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