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- #==============================O==============================#
- # I---------------------------------------------------------I #
- # | Advanced Achievements 5.7.1 configuration - Readme | #
- # 1---------------------------------------------------------1 #
- #==============================o==============================#
- # You can use Minecraft chat colors in Message|DisplayName|Goal, but include double quotes around the whole text: "&4Color".
- # Only spaces, NO tabs. Don't forget the indents (2 spaces per indentation level), plugin won't work otherwise!
- # To check syntax errors in your file, use: yaml-online-parser.appspot.com
- # Do NOT delete any top level (= not indentented) sections in the configuration file.
- # Possible items for Reward/Crafts/Places/Breaks: hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
- # Possible mobs for the Kills section: hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
- # Default config.yml file: github.com/PyvesB/AdvancedAchievements/blob/master/src/main/resources/config.yml
- # Visit the wiki for some valuable additional documentation: github.com/PyvesB/AdvancedAchievements/wiki
- #=============================O=O=============================#
- # II-------------------------------------------------------II #
- # | General settings | #
- # 2---------------------------------------------------------2 #
- #=============================o=o=============================#
- # Time in seconds between each /aach book (unless user has permission achievement.*).
- TimeBook: 900
- # Check for update on plugin launch and notify when an OP joins the game.
- CheckForUpdate: true
- # Set to true to activate firework effects when a player receives an achievement.
- Firework: true
- # Choose BALL_LARGE, BALL, BURST, CREEPER, STAR or RANDOM.
- FireworkStyle: BALL_LARGE
- # Set to true to activate simpler effects and a calm sound when a player receives an achievement.
- # Ignored if Firework setting is set to true.
- SimplifiedReception: false
- # Number of players displayed in /aach top, week and month Command.
- TopList: 5
- # Set to true to activate particle effects when performing /aach book, /aach stats with all achievements and
- # /aach top, week or month when ranked in the top list.
- AdditionalEffects: true
- # Set to true to activate sounds when performing /aach book, /aach stats with all achievements and
- # /aach top, week or month when ranked in the top list.
- Sound: true
- # Set the icon of the plugin (default: shamrock, \u2618).
- Icon: \u2618
- # Set the color of the plugin (default: 5, dark purple).
- Color: 5
- # Notify other connected players when an achievement is received.
- # Default behaviour, a player can override what he sees by using /aach toggle.
- NotifyOtherPlayers: false
- # When NotifyOtherPlayers is enabled, notifications are done using action bars when ActionBarNotify is true.
- # When ActionBarNotify is false, chat messages are used.
- ActionBarNotify: true
- # Display achievement Name and Message as screen titles. No effect if using Minecraft 1.7.9 or 1.7.10.
- TitleScreen: true
- # When a player receives an achievement, the Name, Message and Reward of the achievement are displayed in
- # the chat. If HoverableReceiverChatText is true, a single hoverable text will be displayed to the receiver.
- # Otherwise texts will be displayed one after the other.
- HoverableReceiverChatText: false
- # Separator between name, description and date on a book page.
- BookSeparator: ''
- # Set the format of the achievement name in /aach list (default: "%ICON% %NAME% %ICON%").
- ListAchievementFormat: '%ICON% %NAME% %ICON%'
- # Set the format of the header used for most chat messages (default: "&7[%ICON%&7]").
- ChatHeader: '&7[%ICON%&7]'
- # Stop all stats from increasing when player in creative mode, including PlayedTime.
- # Connection achievements will only be handled once a player switches to a non-creative mode.
- RestrictCreative: false
- # Stop all stats from increasing when player in spectator mode, including PlayedTime.
- # Connection achievements will only be handled once a player switches to a non-spectator mode.
- # No effect if using Minecraft 1.7.9 or 1.7.10.
- RestrictSpectator: true
- # Stop all stats from increasing when player in adventure mode, including PlayedTime.
- # Connection achievements will only be handled once a player switches to a non-adventure mode.
- RestrictAdventure: false
- # Stop all stats from increasing when player in a specific world, including PlayedTime (delete the [] before adding values).
- # Connection achievements will only be handled once a player enters a non-excluded world.
- ExcludedWorlds: []
- # - yourWorld1
- # - yourWorld2
- # Ignore vertical dimension (Y axis) when calculating distance statistics.
- IgnoreVerticalDistance: false
- # Don't show these categories in the achievement GUI or in the stats output (delete the [] before adding values).
- # Also prevent obtaining achievements for these categories and prevent stats from increasing.
- DisabledCategories:
- - PetMasterGive
- - PetMasterReceive
- - Deaths
- - Snowballs
- - Eggs
- - EnderPearls
- - Fish
- - Treasures
- - ItemBreaks
- - ItemDrops
- - EatenItems
- - Shear
- - Milk
- - LavaBuckets
- - WaterBuckets
- - Trades
- - AnvilsUsed
- - ConsumedPotions
- - Enchantments
- - Beds
- - ConsumedPotions
- - ItemPickups
- - HoePlowings
- - Fertilising
- - Taming
- - Brewing
- - Fireworks
- - MusicDiscs
- - Smelting
- - DistanceFoot
- - DistancePig
- - DistanceBoat
- - DistanceHorse
- - DistanceMinecart
- - DistanceGliding
- - DistanceLlama
- - PlayerCommands
- # Obfuscate achievements that have not yet been received in /aach list.
- ObfuscateNotReceived: false
- # For categories with a series of related achievements where the only thing changing is the number of times
- # the event has occurred, show achievements that have been obtained and show the next obtainable achievement,
- # but obfuscate the additional achievements. For example, under Places, stone, the first achievement could have a
- # target of 100 stone, the second 500 stone, and the third 1000 stone. When ObfuscateProgressiveAchievements
- # is true, initially only the 100 stone achievement will be readable in the GUI. Once 100 stone have been placed,
- # the 500 stone achievement will become legible.
- ObfuscateProgressiveAchievements: false
- # Hide categories with no achievements yet received in /aach list by marking them as locked.
- HideNotReceivedCategories: false
- # Completely hide categories for which the player does not have the corresponding count permissions.
- HideNoPermissionCategories: false
- # Hide the reward display in /aach list.
- HideRewardDisplayInList: false
- # Display precise statistic information in the /aach list progress bars.
- EnrichedListProgressBars: true
- # Annotate each achievement displayed in a /aach list category with a number.
- NumberedItemsInList: false
- # Color used for Goals and progress bars in /aach list when an achievement is not yet received.
- ListColorNotReceived: 8
- # Sort pages of the book in chronological order (false for reverse chronological order).
- BookChronologicalOrder: true
- # Do not take into account items broken with Silk Touch for the Breaks achievements.
- DisableSilkTouchBreaks: true
- # Do not take into account ores broken with Silk Touch for the Breaks achievements.
- # DisableSilkTouchBreaks takes precedence over this. Not applicable to iron or gold ores.
- DisableSilkTouchOreBreaks: true
- # Name of the language file.
- LanguageFileName: lang.yml
- # Time in seconds between each statistic count. Only the listed categories are currently supported.
- StatisticCooldown:
- LavaBuckets: 10
- WaterBuckets: 10
- Milk: 10
- Beds: 30
- Brewing: 5
- MusicDiscs: 30
- # Display action bar message when player performs an action while in the cooldown period.
- # No effect if using Minecraft 1.7.9 or 1.7.10.
- CooldownActionBar: true
- # Locale used to format dates in /aach book and /aach list. You must select an ISO 639 language code.
- # The list of possible language codes can be found at www.loc.gov/standards/iso639-2/php/code_list.php
- DateLocale: en
- # Display time of reception of achievements in /aach book and /aach list in addition to the date. For achievements
- # received in plugin versions prior to 3.0, the precise time information is not available and will be displayed as midnight.
- DateDisplayTime: true
- # Register advancements with a description corresponding to the Goal parameter of each achievement.
- # If changed, run /aach generate to regenerate advancements with the new parameter value taken into account.
- # No effect if using Minecraft versions prior to 1.12.
- RegisterAdvancementDescriptions: true
- # If true, hide advancements from the advancement GUI. Advancement notifications will still appear when receiving achievements.
- # No effect if using Minecraft versions prior to 1.12.
- HideAdvancements: false
- # If true, PlayedTime will no longer increase when the player is AFK. Requires Essentials to work.
- IgnoreAFKPlayedTime: false
- # Awarded when a player has received all the achievements. Use the same reward pattern as with achievements.
- # See https://github.com/PyvesB/AdvancedAchievements/wiki/Reward
- AllAchievementsReceivedReward:
- IncreaseMaxOxygen: 30
- Experience: 100
- #=============================OOO=============================#
- # III-----------------------------------------------------III #
- # | Database settings | #
- # 3---------------------------------------------------------3 #
- #=============================ooo=============================#
- # Make a daily backup of your local database (if sqlite).
- DatabaseBackup: true
- # Database type, sqlite, postgresql or mysql. Do a full server restart for this to take effect.
- DatabaseType: sqlite
- # Prefix added to the tables in the database. If you switch from the default tables names (no prefix),
- # the plugin will attempt an automatic renaming. Otherwise you have to rename your tables manually.
- # Do a full server restart for this to take effect.
- TablePrefix: ''
- # Specify additional options when opening a connection to a MySQL/PostgreSQL database. Start each option with &,
- # for instance "&useUnicode=yes&characterEncoding=UTF-8".
- AdditionalConnectionOptions: ''
- # Settings to link with MySQL database (ignored if sqlite or postgresql).
- MYSQL:
- Database: jdbc:mysql://localhost:3306/minecraft
- User: root
- Password: root
- # Settings to link with PostgresSQL database (ignored if sqlite or mysql).
- # Refer to https://github.com/PyvesB/AdvancedAchievements/wiki/Installation to set up PostgreSQL.
- POSTGRESQL:
- Database: jdbc:postgresql://localhost:5432/minecraft
- User: root
- Password: root
- #============================OO=OO============================#
- # IV-------------------------------------------------------IV #
- # | Performance settings | #
- # 4---------------------------------------------------------4 #
- #============================oo=oo============================#
- # DO NOT CHANGE THE FOLLOWING UNLESS YOU ARE AN EXPERIENCED USER. The intervals are in seconds.
- # Frequency of play time checks for players. Smaller values give more precision but more CPU usage.
- PlaytimeTaskInterval: 60
- # Calculates distance traveled by players. Smaller values give more precision but more CPU usage.
- DistanceTaskInterval: 5
- # Frequency of some statistics writes to the database. Do a full server restart, and not just /aach reload.
- PooledRequestsTaskInterval: 10
- #============================OOOOO============================#
- # V---------------------------------------------------------V #
- # | Multiple action achievements | #
- # | These require sub-categories and thresholds | #
- # 5---------------------------------------------------------5 #
- #============================ooooo============================#
- # When a specific block is placed (specify material name, lower case).
- Places:
- smooth_brick:
- '500':
- Goal: Place 500 stone bricks.
- Message: '&4You have placed 500 stone bricks!'
- Name: place_500_smooth_brick
- DisplayName: Stone Brick Layer
- '2500':
- Goal: Place 2500 stone bricks.
- Message: '&4You have placed 2500 stone bricks!'
- Name: place_2500_smooth_brick
- DisplayName: Stone Brick Architect
- # When a specific block is broken (specify material name, lower case).
- # Below, the notation sand:1 means sand item with metadata 1 (red sand).
- Breaks:
- sand:1:
- '10':
- Message: '&cYou have collected 10 red sand blocks!'
- Name: break_10_sand1
- DisplayName: Red Sand Fan
- stone:
- '1':
- Message: '&1The first time you went mining!'
- Name: break_1_stone
- DisplayName: Cobble!
- Reward:
- Command:
- Execute: give PLAYER 158 10; give PLAYER 126 5
- # When a player enters a specific command (specify command prefixes in lower case without initial slash).
- # For instance a command /awf add world from the AntiWorldFly plugin matches with subcategory 'awf add'.
- # Aliases of a given command will also be taken into account.
- PlayerCommand:
- aach stats:
- '10':
- Message: Run the stats command 10 times!
- Name: playercommand_aachstats_10
- DisplayName: Statistician
- Reward:
- Command:
- Execute: 'say §cALERT: §7PLAYER is now a statistician'
- Display: Broadcast
- #===========================OOO=OOO===========================#
- # VI-------------------------------------------------------VI #
- # | Normal action achievements | #
- # | These are simply based on thresholds | #
- # 6---------------------------------------------------------6 #
- #===========================ooo=ooo===========================#
- # When a player connects during the day; statistic increases at most once per day.
- Connections:
- '1':
- Message: Jak Dlouho ti to Vydrzi ehm ?
- Name: connect_1
- DisplayName: Prvni Pripojeni
- Reward:
- Command:
- Execute: fe grant PLAYER 500
- # When an arrow is shot.
- Arrows:
- '50':
- Message: 50 arrows shot!
- Name: arrows_50
- DisplayName: Sipy Vsude kolem
- Reward:
- Command:
- Execute: fe grant PLAYER 50
- '100':
- Message: 100 arrows shot!
- Name: arrows_100
- DisplayName: Sipy Vsude kolem
- Reward:
- Command:
- Execute: fe grant PLAYER 100
- # Maximum level reached.
- MaxLevel:
- '10':
- Goal: Ziskej 10 Level
- Message: Level 10 Dosazen
- Name: maxlevel_10
- DisplayName: '&4Rookie'
- Reward:
- Command:
- Execute: fe grant PLAYER 100; kit PLAYER Builder
- '50':
- Goal: Ziskej 50 Level
- Message: Level 50 Dosazen
- Name: maxlevel_50
- DisplayName: '&4Rookie II'
- Reward:
- Command:
- Execute: fe grant PLAYER 100; kit PLAYER VIP+
- '100':
- Goal: Ziskej 100 Level
- Message: Level 100 Dosazen
- Name: maxlevel_100
- DisplayName: '&4Rookie III'
- Reward:
- Command:
- Execute: fe grant PLAYER 100; kit PLAYER ULTRA
- PlayedTime:
- '1':
- Goal: Odehraj 1 hodinu
- Message: Hrajes tu jiz 1 hodinu Gratulka
- Name: playedtime_1
- DisplayName: First Hour
- Reward:
- Command:
- Execute: fe grant PLAYER 350
- '2':
- Goal: Odehraj 2 hodiny
- Message: Hrajes tu jiz 2 hodiny Gratulka
- Name: playedtime_2
- DisplayName: Second Hour
- Reward:
- Command:
- Execute: fe grant PLAYER 550
- '3':
- Goal: Odehraj 3 hodiny
- Message: Hrajes tu jiz 3 hodiny Gratulka
- Name: playedtime_3
- DisplayName: Third Hour
- Reward:
- Command:
- Execute: fe grant PLAYER 650
- '4':
- Goal: Odehraj 4 hodiny
- Message: Hrajes tu jiz 4 hodiny Gratulka
- Name: playedtime_4
- DisplayName: Fourth Hour
- Reward:
- Command:
- Execute: fe grant PLAYER 1000
- # When the player dies.
- Deaths: {}
- # When a snowball is thrown.
- Snowballs: {}
- # When an egg is thrown.
- Eggs: {}
- # When a fish is caught.
- Fish: {}
- # When a treasure is caught with a fishing rod.
- Treasures: {}
- # When a tool/armor/weapon is broken.
- ItemBreaks: {}
- # When an item is eaten (excludes potions and milk).
- EatenItems: {}
- # When a sheep is sheared.
- Shear: {}
- # When a cow is milked.
- Milk: {}
- # When a bucket is filled with lava.
- LavaBuckets: {}
- # When a bucket is filled with water.
- WaterBuckets: {}
- # When a trade with a villager is made.
- Trades: {}
- # When an anvil is used.
- AnvilsUsed: {}
- # When an enchantment is performed.
- Enchantments: {}
- # When a bed is entered.
- Beds: {}
- # When a potion is consumed.
- ConsumedPotions: {}
- # When a distance is traveled by foot.
- DistanceFoot: {}
- # When a distance is traveled on a pig.
- DistancePig: {}
- # When a distance is traveled on a horse.
- DistanceHorse: {}
- # When a distance is traveled in a minecart.
- DistanceMinecart: {}
- # When a distance is traveled in a boat.
- DistanceBoat: {}
- # When a distance is traveled with elytra.
- # Ignored on Minecraft versions prior to 1.9, add it to DisabledCategories list.
- DistanceGliding: {}
- # When a distance is traveled on a llama.
- # Ignored on Minecraft versions prior to 1.11, add it to DisabledCategories list.
- DistanceLlama: {}
- # When an item is dropped on the ground.
- ItemDrops: {}
- # When an item is picked up from the ground.
- ItemPickups: {}
- # When soil is plowed with a hoe.
- HoePlowings: {}
- # When bone meal is used to fertilise plants.
- Fertilising: {}
- # When an animal is tamed.
- Taming: {}
- # When a potion is brewed.
- Brewing: {}
- # When a firework is launched.
- Fireworks: {}
- # When a music disc is played.
- MusicDiscs: {}
- # When a player teleports with an enderpearl.
- EnderPearls: {}
- # When a player gives a pet to another player (requires Pet Master plugin version 1.4 or above).
- PetMasterGive: {}
- # When a player receives a pet from another player (requires Pet Master plugin version 1.4 or above).
- PetMasterReceive: {}
- # When an item is smelt in a furnace.
- Smelting: {}
- # When animals breed (specify an entity name, lower case).
- Breeding: {}
- # When a specific mob is killed.
- # Use an Entity name or poweredcreeper, in lower case.
- # Use player to track player kills as a whole.
- # Use specificplayer- followed by player UUID to track how many times a specific player has been killed.
- Kills: {}
- # When a specific item is crafted (specify material name, lower case).
- Crafts: {}
- #===========================OOOOOOO===========================#
- # VII-----------------------------------------------------VII #
- # | Command-based achievements | #
- # 7---------------------------------------------------------7 #
- #===========================ooooooo===========================#
- # Let achievement Command be given several times.
- MultiCommand: true
- # A player with achievement.give (or the console) can use /aach give yourAch1 PLAYER to give
- # yourAch1 achievement to PLAYER. The /aach give command does NOT work with other achievements.
- Command:
- yourAch1:
- Message: You took part in the special event!
- Name: yourAch1
- DisplayName: Special Event Achievement!
- HappyHour:
- Goal: Bud Online pri HappyHour
- Message: Gratulujeme byl si aktivni pri HappyHour
- Name: HappyHour
- DisplayName: HappyHour
- Reward:
- Command:
- Execute: fe grant PLAYER 550; kredit add PLAYER 10.5
- MegaHappyHour:
- Goal: Bud Online pri HappyHour
- Message: Gratulujeme byl si aktivni pri MegaHappyHour
- Name: MegaHappyHour
- DisplayName: MegaHappyHour
- Reward:
- Command:
- Execute: fe grant PLAYER 550; kredit add PLAYER 15.5
- # When the command /aach add is called for this category.
- Custom:
- Seznameni_Dozorce:
- '1':
- Goal: Seznam se s Dozocem
- Message: Seznamil si se s Dozocem
- Name: Seznameni_Dozorce
- DisplayName: Seznam se s Dozocem!
- Reward:
- Command:
- Execute: fe grant PLAYER 550; kredit add PLAYER 1.5
- Najdi_Technika:
- '1':
- Goal: Najdi Technika v bilem
- Message: Nasel si Technika Gratulujeme
- Name: Najdi_Technika
- DisplayName: Najdi Technika
- Reward:
- Command:
- Execute: fe grant PLAYER 550;kredit add PLAYER 2.5
- Najdi_Profesora:
- '1':
- Goal: Najdi Profesora na Spawnu
- Message: Nasel si Profesora Gratulujeme
- Name: Najdi_Profesora
- DisplayName: Najdi Profesora
- Reward:
- Command:
- Execute: fe grant PLAYER 550; kredit add PLAYER 3.5
- Najdi_UFO:
- '1':
- Goal: Najdi UFO na Spawnu
- Message: Nasel si UFO Gratulujeme
- Name: Najdi_UFO
- DisplayName: Najdi UFO
- Reward:
- Command:
- Execute: fe grant PLAYER 550; kredit add PLAYER 5.5
- votes:
- '10':
- Goal: Hlasuj 10x pro Server + 0.5 Kreditu * 2 !
- Message: Hlasovas si 10x pro Server !
- Name: customs_votes_10
- DisplayName: Server fan
- Reward:
- Command:
- Execute: fe grant PLAYER 550; kredit add PLAYER 1.2
- votes2:
- '50':
- Goal: Hlasuj 50x pro Server + 2.5 Kreditu * 3 !
- Message: Hlasovas si 50x pro Server !
- Name: customs_votes_50
- DisplayName: Server fan II
- Reward:
- Command:
- Execute: fe grant PLAYER 550; kredit add PLAYER 7.5
- votes3:
- '100':
- Goal: Hlasuj 50x pro Server + 3.5 Kreditu * 3 !
- Message: Hlasovas si 50x pro Server !
- Name: customs_votes_100
- DisplayName: Server fan III
- Reward:
- Command:
- Execute: fe grant PLAYER 550; kredit add PLAYER 10.5
- #==========================OOOO=OOOO==========================#
- # VIII---------------------------------------------------VIII #
- # | Parameters in future plugin versions will appear here | #
- # 8---------------------------------------------------------8 #
- #==========================oooo=oooo==========================#
- #When a player enters a specific command (specify command prefixes in lower case without spaces).
- PlayerCommands: {}
- #Awarded when a player has received all the achievements. Use the same reward pattern as with achievements.
- #See https://github.com/PyvesB/AdvancedAchievements/wiki/Rewards
- AllAchievementsReceivedRewards:
- Money: 30
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