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Jun 6th, 2016
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  1. #
  2. # The allowed radius the player can move in beyond the map
  3. lobby:
  4. world: world
  5. spawn: 0 64 0
  6. radius: 0
  7. use-lobby-scoreboard: true
  8. que:
  9. start-delay: -1
  10. min-start-player-count: 2
  11. sw-start-cost: 5
  12. max-wait-time: 180
  13. force-start-time: 21
  14. game:
  15. world:
  16. max-worlds: 12
  17. max-games-per-world: 10000
  18. enable-fire-spread: false
  19. enable-weather: false
  20. enable-monster-spawn: false
  21. ticks-per-monster-spawn: 0
  22. enable-animal-spawn: false
  23. ticks-per-animal-spawn: 0
  24. game-paste-height: 100
  25. paste-height: 100
  26. spawn-kill-timer: 20
  27. island-buffer: 50
  28. score:
  29. per-kill: 3
  30. per-win: 10
  31. on-death: -1
  32. on-leave: -1
  33. groups:
  34. example:
  35. per-kill: 3
  36. per-win: 10
  37. on-death: -1
  38. on-leave: -1
  39. scoreboard:
  40. block-place: false
  41. schematics:
  42. schematic-name:
  43. min-players: 2
  44. timer: 11
  45. statistics:
  46. update-interval: 600
  47. top: 30
  48. data-storage: SQL
  49. database:
  50. hostname: localhost
  51. port: 3306
  52. username: username
  53. password: password
  54. database: database
  55. version: UUID_V1
  56. island-building:
  57. enabled: true
  58. interval: 1
  59. blocks-per-tick: 20
  60. build-cages: true
  61. ignore-air: false
  62. fill-empty-chests: true
  63. fill-populated-chests: false
  64. use-economy: false
  65. enable-soundeffects: false
  66. chat-handled-by-other-plugin: false
  67. clear-inventory-on-join: true
  68. save-inventory: false
  69. whitelisted-commands:
  70. - g
  71. - global
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