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  1. Initialize engine version: 5.3.6p8 (c04dd374db98)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.9077]
  5. Renderer: NVIDIA GeForce GTX 1070
  6. Vendor: NVIDIA
  7. VRAM: 8088 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  25. Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  26. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  27. Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  28. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
  29. Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
  30. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
  31. Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
  32. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
  33. Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
  34. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\enum2int.dll (this message is harmless)
  35. Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\enum2int.dll into Unity Child Domain
  36. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\NCalc.dll (this message is harmless)
  37. Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\NCalc.dll into Unity Child Domain
  38. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll (this message is harmless)
  39. Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll into Unity Child Domain
  40. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  41. Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  42. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  43. Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  44. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
  45. Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
  46. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  47. Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  48. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
  49. Loading C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
  50. - Completed reload, in 0.063 seconds
  51. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
  52. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\System.dll (this message is harmless)
  53. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
  54. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  55. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
  56. <RI> Initializing input.
  57.  
  58. <RI> Input initialized.
  59.  
  60. desktop: 2560x1080 60Hz; virtual: 2560x1080 at 0,0
  61. <RI> Initialized touch support.
  62.  
  63. UnloadTime: 0.876468 ms
  64. 2018-10-09T17:17:10 0.003 INF [Steamworks.NET] SteamAPI_Init() ok
  65. 2018-10-09T17:17:10 0.025 INF NET: InitCallbacks
  66. 2018-10-09T17:17:10 0.032 INF Texture quality is set to 1
  67. 2018-10-09T17:17:10 0.032 INF Precaching...
  68. 2018-10-09T17:17:10 0.035 INF Precaching file: 7DaysToDie_Data/resources.assets
  69. 2018-10-09T17:17:10 0.092 INF [EAC] Not loading, not started from launcher
  70. 2018-10-09T17:17:10 0.281 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  71. 2018-10-09T17:17:10 0.294 INF Precaching file: Data/Bundles/BlockTextureAtlases
  72. 2018-10-09T17:17:10 0.323 INF Precaching file: Data/Bundles/TerrainTextures
  73. 2018-10-09T17:17:10 0.336 INF Precaching done
  74. 2018-10-09T17:17:11 1.272 INF Loading main scene
  75. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  76. UnloadTime: 1.736411 ms
  77. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\SDX.Payload.dll (this message is harmless)
  78. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\SDX.Core.dll (this message is harmless)
  79. SDX: SDX detected base game directory as: C:\Users\lol\Desktop\SDXModding\Game\working\
  80.  
  81. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  82.  
  83. SDX: Could not find sdx config file: ''. Using default settings
  84.  
  85. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  86.  
  87. SDX: Mod Engine Started.
  88.  
  89. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  90.  
  91. SDX: Finding type refs...
  92.  
  93. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  94.  
  95. SDX: Loading mods assembly
  96.  
  97. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  98.  
  99. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\Mods.dll (this message is harmless)
  100. SDX: Loaded!1
  101.  
  102. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  103.  
  104. SDX: BlankClassForSdxToPreventBug
  105.  
  106. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  107.  
  108. SDX: Directory C:\Users\lol\Desktop\SDXModding\Game\working\/Mods/SDX/Resources\Mods does not exist
  109.  
  110. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  111.  
  112. SDX: Trying ModManager directory: C:\Users\lol\Desktop\SDXModding\Game\working\/Mods/SDX/Resources. Found: 0
  113.  
  114. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  115.  
  116. SDX: Trying default directory: C:\Users\lol\Desktop\SDXModding\Game\working\/Mods/SDX/Resources. Found: 1
  117.  
  118. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  119.  
  120. SDX: Loading bundle... C:\Users\lol\Desktop\SDXModding\Game\working\/Mods/SDX/Resources\Alien.unity3d
  121.  
  122. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  123.  
  124. SDX: Begin Load mod script...
  125.  
  126. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  127.  
  128. 2018-10-09T17:17:11 1.502 INF Awake
  129. Localization language: english
  130.  
  131. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  132.  
  133. 2018-10-09T17:17:11 1.530 INF Version: Alpha 16.4 (b8) Compatibility Version: Alpha 16.4, Build: Windows 64 Bit
  134. 2018-10-09T17:17:11 1.531 INF System information:
  135. 2018-10-09T17:17:11 1.531 INF OS: Windows 10 (10.0.0) 64bit
  136. 2018-10-09T17:17:11 1.531 INF CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (cores: 8)
  137. 2018-10-09T17:17:11 1.532 INF RAM: 16344 MB
  138. 2018-10-09T17:17:11 1.532 INF GPU: NVIDIA GeForce GTX 1070 (8088 MB)
  139. 2018-10-09T17:17:11 1.532 INF Graphics API: Direct3D 9.0c [nvldumdx.dll 23.21.13.9077] (shader level 3.0)
  140. 2018-10-09T17:17:11 1.533 INF Last played version: Alpha 16.4
  141. 2018-10-09T17:17:11 1.533 INF Local UTC offset: 1 hours
  142. 2018-10-09T17:17:11 1.534 INF Command line arguments: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie.exe
  143. 2018-10-09T17:17:11 1.536 INF Not running in Big Picture Mode, no on-screen keyboard available
  144. 2018-10-09T17:17:11 1.537 INF Starting PlayerInputManager...
  145. 2018-10-09T17:17:11 1.547 INF InControl (version 1.6.15 build 9076, native module = False, XInput = True)
  146. Fallback handler could not load library C:/Users/lol/Desktop/SDXModding/Game/working/7DaysToDie_Data/Mono/XInputInterface32
  147. Fallback handler could not load library C:/Users/lol/Desktop/SDXModding/Game/working/7DaysToDie_Data/Mono/.\XInputInterface32
  148. Fallback handler could not load library C:/Users/lol/Desktop/SDXModding/Game/working/7DaysToDie_Data/Mono/XInputInterface32
  149. Fallback handler could not load library C:/Users/lol/Desktop/SDXModding/Game/working/7DaysToDie_Data/Mono/libXInputInterface32
  150. Fallback handler could not load library C:/Users/lol/Desktop/SDXModding/Game/working/7DaysToDie_Data/Mono/.\libXInputInterface32
  151. Fallback handler could not load library C:/Users/lol/Desktop/SDXModding/Game/working/7DaysToDie_Data/Mono/libXInputInterface32
  152. 2018-10-09T17:17:11 1.618 INF Starting UserProfileManager...
  153. 2018-10-09T17:17:11 1.634 INF Texture quality is set to 1
  154. 2018-10-09T17:17:11 1.691 INF [MODS] Start loading
  155. 2018-10-09T17:17:11 1.692 INF [MODS] Trying to load from SDX
  156. 2018-10-09T17:17:11 1.719 INF [MODS] Loaded Mod: SDX (1)
  157. 2018-10-09T17:17:11 1.720 INF [MODS] Loading done
  158. 2018-10-09T17:17:11 1.727 INF Loading permissions file at 'C:\Users\lol\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  159. 2018-10-09T17:17:11 1.751 INF Loading permissions file done.
  160. 2018-10-09T17:17:11 1.771 INF Awake done
  161. 2018-10-09T17:17:11 1.937 INF Atlas reset took 104 ms
  162. 2018-10-09T17:17:11 1.938 INF Atlas load took 165 ms
  163. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
  164. Fallback handler could not load library C:/Users/lol/Desktop/SDXModding/Game/working/7DaysToDie_Data/Mono/libc
  165. Fallback handler could not load library C:/Users/lol/Desktop/SDXModding/Game/working/7DaysToDie_Data/Mono/.\libc
  166. Fallback handler could not load library C:/Users/lol/Desktop/SDXModding/Game/working/7DaysToDie_Data/Mono/libc
  167.  
  168. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 19082.
  169. Total: 14.479608 ms (FindLiveObjects: 0.749670 ms CreateObjectMapping: 0.334121 ms MarkObjects: 13.370275 ms DeleteObjects: 0.023436 ms)
  170.  
  171. 2018-10-09T17:17:12 2.074 INF User joined: DarkSouls360
  172. 2018-10-09T17:17:12 2.101 INF Texture quality is set to 1
  173. Setting up 2 worker threads for Enlighten.
  174. Thread -> id: 884 -> priority: 1
  175. Thread -> id: 36b8 -> priority: 1
  176. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
  177. 2018-10-09T17:17:12 2.488 INF Reloading serveradmin.xml
  178. 2018-10-09T17:17:12 2.488 INF Loading permissions file at 'C:\Users\lol\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  179. 2018-10-09T17:17:12 2.489 INF Loading permissions file done.
  180. UMA Overlay loading took 709 ms
  181.  
  182. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  183.  
  184. UMA Slot loading took 3 ms
  185.  
  186. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  187.  
  188. d3d: failed to create 2D texture id=1587 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
  189. d3d: failed to create 2D texture id=1591 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
  190. d3d: failed to create 2D texture id=1585 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
  191. SDX: Could not find asset 'alien'
  192.  
  193. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  194.  
  195. 2018-10-09T17:17:20 10.783 ERR Loading and parsing 'blocks.xml' (Model '#Alien?alien' not found on block with id 17)
  196. 2018-10-09T17:17:20 10.783 ERR Loading of blocks aborted due to errors!
  197. 2018-10-09T17:17:20 10.784 ERR at BlockShapeModelEntity.Init (.Block _block) [0x00000] in <filename unknown>:0
  198. at BlocksFromXml.CreateBlocks (.XmlFile _xmlFile, Boolean _fillLookupTable) [0x00000] in <filename unknown>:0
  199. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  200. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  201. 2018-10-09T17:17:22 12.383 ERR Loading and parsing 'recipes.xml' (No item/block with name 'alientest' existing)
  202. 2018-10-09T17:17:22 12.383 ERR Loading of recipes aborted due to errors!
  203. 2018-10-09T17:17:22 12.383 ERR at RecipesFromXml.LoadRecipies (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
  204. 2018-10-09T17:17:22 12.725 INF WorldStaticData.Init() needed 7.709s
  205. 2018-10-09T17:17:24 14.551 INF [Steamworks.NET] Login ok.
  206. 2018-10-09T17:17:24 14.827 INF AchievementManager: Received stats and achievements from Steam
  207. 2018-10-09T17:17:38 28.379 INF NET: Starting server protocols
  208. 2018-10-09T17:17:38 28.400 INF NET: UNET server started
  209. 2018-10-09T17:17:38 28.425 INF NET: Unity NW server started
  210. 2018-10-09T17:17:38 28.426 INF [Steamworks.NET] NET: Server started
  211. SDX: SDX ModEngine::StartModScripts
  212.  
  213. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  214.  
  215. 2018-10-09T17:17:38 28.427 INF StartGame
  216. 2018-10-09T17:17:38 28.665 INF Atlas reset took 160 ms
  217. 2018-10-09T17:17:39 29.092 INF Persistent GamePrefs saved
  218. GamePref.AdminFileName = serveradmin.xml
  219. GamePref.AirDropFrequency = 168
  220. GamePref.AirDropMarker = True
  221. GamePref.AutopilotMode = 0
  222. GamePref.BedrollDeadZoneSize = 15
  223. GamePref.BlockDurabilityModifier = 100
  224. GamePref.BloodMoonEnemyCount = 12
  225. GamePref.BuildCreate = False
  226. GamePref.ConnectToServerIP = 172.96.166.18
  227. GamePref.ConnectToServerPort = 24565
  228. GamePref.ControlPanelEnabled = False
  229. GamePref.ControlPanelPort = 8080
  230. GamePref.CraftTimer =
  231. GamePref.CreateLevelDim = 8
  232. GamePref.CreateLevelName = My Level
  233. GamePref.CreativeMenuEnabled = False
  234. GamePref.DayCount = 3
  235. GamePref.DayLightLength = 16
  236. GamePref.DayNightLength = 60
  237. GamePref.DebugMenuEnabled = False
  238. GamePref.DebugMenuShowTasks = False
  239. GamePref.DebugStopEnemiesMoving = False
  240. GamePref.DropOnDeath = 0
  241. GamePref.DropOnQuit = 0
  242. GamePref.DynamicSpawner =
  243. GamePref.EACEnabled = False
  244. GamePref.EnemyDifficulty = 0
  245. GamePref.EnemySpawnMode = True
  246. GamePref.FavoriteServersList =
  247. GamePref.FragLimit = 20
  248. GamePref.GameDifficulty = 3
  249. GamePref.GameGuidClient =
  250. GamePref.GameMode = GameModeCreative
  251. GamePref.GameName = fdsf
  252. GamePref.GameNameClient = My Game
  253. GamePref.GameVersion = Alpha 16.4
  254. GamePref.GameWorld = Random Gen
  255. GamePref.HideCommandExecutionLog = 0
  256. GamePref.JoiningOptions = True
  257. GamePref.LandClaimDeadZone = 30
  258. GamePref.LandClaimDecayMode = 0
  259. GamePref.LandClaimExpiryTime = 3
  260. GamePref.LandClaimOfflineDurabilityModifier = 4
  261. GamePref.LandClaimOnlineDurabilityModifier = 4
  262. GamePref.LandClaimSize = 41
  263. GamePref.LastGameResetRevision = 12
  264. GamePref.LootAbundance = 75
  265. GamePref.LootRespawnDays = 15
  266. GamePref.LootTimer =
  267. GamePref.MatchLength = 10
  268. GamePref.MaxSpawnedAnimals = 50
  269. GamePref.MaxSpawnedZombies = 60
  270. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  271. GamePref.NoGraphicsMode = False
  272. GamePref.OptionsAA = 0
  273. GamePref.OptionsAllowController = True
  274. GamePref.OptionsAmbientVolumeLevel = 1
  275. GamePref.OptionsAudioOcclusion = False
  276. GamePref.OptionsBackgroundGlobalOpacity = 0.6934127
  277. GamePref.OptionsBloom = True
  278. GamePref.OptionsControllerVibration = True
  279. GamePref.OptionsDeferredLighting = True
  280. GamePref.OptionsDOF = False
  281. GamePref.OptionsFieldOfView = 90
  282. GamePref.OptionsForegroundGlobalOpacity = 0.8547544
  283. GamePref.OptionsGamma = 0.375
  284. GamePref.OptionsGraphicsQuality = 3
  285. GamePref.OptionsGrassDistance = 1
  286. GamePref.OptionsHudOpacity = 0
  287. GamePref.OptionsHudSize = 2
  288. GamePref.OptionsImageEffects = False
  289. GamePref.OptionsInterfaceSensitivity = 0.75
  290. GamePref.OptionsInvertMouse = False
  291. GamePref.OptionsLODDistance = 0.25
  292. GamePref.OptionsMicVolumeLevel = 0.75
  293. GamePref.OptionsMotionBlur = 2
  294. GamePref.OptionsMouseSensitivity = 0.5
  295. GamePref.OptionsMusicVolumeLevel = 1
  296. GamePref.OptionsObjectBlur = False
  297. GamePref.OptionsOverallAudioVolumeLevel = 1
  298. GamePref.OptionsPlayerModel = playerMale
  299. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  300. GamePref.OptionsReflectedShadows = False
  301. GamePref.OptionsReflectionBounces = 1
  302. GamePref.OptionsReflectionCullList = Default
  303. GamePref.OptionsReflectionFarClip = 20
  304. GamePref.OptionsReflectionQuality = 1
  305. GamePref.OptionsReflectionRefreshMode = ViaScripting
  306. GamePref.OptionsReflectionRefreshRate = 0
  307. GamePref.OptionsReflectionShadowDistance = 0
  308. GamePref.OptionsReflectionTimeSlicingMode =
  309. GamePref.OptionsResolution = 0
  310. GamePref.OptionsScreenBoundsValue = 1
  311. GamePref.OptionsShadowDistance = 1
  312. GamePref.OptionsShowCompass = True
  313. GamePref.OptionsShowCrosshair = True
  314. GamePref.OptionsSSAO = False
  315. GamePref.OptionsStabSpawnBlocksOnGround = True
  316. GamePref.OptionsSunShafts = False
  317. GamePref.OptionsTempCelsius = False
  318. GamePref.OptionsTextureQuality = 1
  319. GamePref.OptionsTreeQuality = 1
  320. GamePref.OptionsUMATextureQuality = 2
  321. GamePref.OptionsViewDistance = 12
  322. GamePref.OptionsVoiceChatEnabled = True
  323. GamePref.OptionsVoiceVolumeLevel = 0.75
  324. GamePref.OptionsVsync = 0
  325. GamePref.OptionsWaterParticleLimiter = 0.560313
  326. GamePref.OptionsWaterQuality = 0
  327. GamePref.PersistentPlayerProfiles = False
  328. GamePref.PlayerAutologin = False
  329. GamePref.PlayerId = 76561198271238504
  330. GamePref.PlayerKillingMode = 2
  331. GamePref.PlayerName = DarkSouls360
  332. GamePref.PlayerSafeZoneHours = 7
  333. GamePref.PlayerSafeZoneLevel = 5
  334. GamePref.PlayerToken =
  335. GamePref.RebuildMap = False
  336. GamePref.SaveGameFolder = C:\Users\lol\AppData\Roaming/7DaysToDie/Saves
  337. GamePref.SelectionContextMode = 0
  338. GamePref.SelectionOperationMode = 0
  339. GamePref.ServerAdminSlots = 0
  340. GamePref.ServerAdminSlotsPermission = 0
  341. GamePref.ServerDescription =
  342. GamePref.ServerDisabledNetworkProtocols =
  343. GamePref.ServerIP =
  344. GamePref.ServerIsPublic = True
  345. GamePref.ServerMaxPlayerCount = 8
  346. GamePref.ServerName = Default Server
  347. GamePref.ServerPort = 26900
  348. GamePref.ServerReservedSlots = 0
  349. GamePref.ServerReservedSlotsPermission = 100
  350. GamePref.ServerWebsiteURL =
  351. GamePref.ShowFriendPlayerOnMap = True
  352. GamePref.TelnetEnabled = True
  353. GamePref.TelnetPort = 8081
  354. GamePref.ZombiePlayers = True
  355. GamePref.ZombiesRun = 0
  356. GameStat.AirDropFrequency = 0
  357. GameStat.AirDropMarker = False
  358. GameStat.AnimalCount = 0
  359. GameStat.BlockDurabilityModifier = 1
  360. GameStat.BloodMoonEnemyCount = 8
  361. GameStat.ChunkStabilityEnabled = True
  362. GameStat.CraftTimer =
  363. GameStat.CurrentRoundIx = 0
  364. GameStat.DayLightLength = 18
  365. GameStat.DayLimitActive = False
  366. GameStat.DayLimitThisRound = 0
  367. GameStat.Difficulty = 2
  368. GameStat.DropOnDeath = 1
  369. GameStat.DropOnQuit = 0
  370. GameStat.EnemyCount = 0
  371. GameStat.EnemyDifficulty = Normal
  372. GameStat.EnemySpawnMode = True
  373. GameStat.FragLimitActive = False
  374. GameStat.FragLimitThisRound = 0
  375. GameStat.GameDifficulty = 2
  376. GameStat.GameModeId = 0
  377. GameStat.GameState = 0
  378. GameStat.GlobalMessageToShow =
  379. GameStat.IsCreativeMenuEnabled = False
  380. GameStat.IsFlyingEnabled = False
  381. GameStat.IsPlayerCollisionEnabled = True
  382. GameStat.IsPlayerDamageEnabled = True
  383. GameStat.IsResetMapOnRestart = False
  384. GameStat.IsSaveSupplyCrates = True
  385. GameStat.IsSpawnEnemies = True
  386. GameStat.IsSpawnNearOtherPlayer = False
  387. GameStat.IsTeleportEnabled = False
  388. GameStat.IsVersionCheckDone = True
  389. GameStat.LandClaimDeadZone = 30
  390. GameStat.LandClaimDecayMode = 0
  391. GameStat.LandClaimExpiryTime = 3
  392. GameStat.LandClaimOfflineDurabilityModifier = 32
  393. GameStat.LandClaimOnlineDurabilityModifier = 32
  394. GameStat.LandClaimSize = 41
  395. GameStat.LoadScene =
  396. GameStat.LootTimer =
  397. GameStat.PlayerKillingMode = KillStrangersOnly
  398. GameStat.ScoreDiedMultiplier = -5
  399. GameStat.ScorePlayerKillMultiplier = 1
  400. GameStat.ScoreZombieKillMultiplier = 1
  401. GameStat.ShowAllPlayersOnMap = False
  402. GameStat.ShowFriendPlayerOnMap = True
  403. GameStat.ShowSpawnWindow = False
  404. GameStat.ShowWindow =
  405. GameStat.ShowZombieCounter = False
  406. GameStat.TimeLimitActive = False
  407. GameStat.TimeLimitThisRound = 0
  408. GameStat.TimeOfDayIncPerSec = 20
  409. GameStat.ZombieHordeMeter = False
  410. 2018-10-09T17:17:39 29.124 INF StartAsServer
  411. 2018-10-09T17:17:39 29.328 INF createWorld: Random Gen, fdsf, GameModeCreative
  412. 2018-10-09T17:17:39 29.506 INF Started thread thread_Regenerating
  413. 2018-10-09T17:17:39 29.506 INF Started thread HQ
  414. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/forest/moon
  415.  
  416. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  417.  
  418. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/pine_forest/fogfade
  419.  
  420. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  421.  
  422. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/ambient
  423.  
  424. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  425.  
  426. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/moon
  427.  
  428. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  429.  
  430. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/fogfade
  431.  
  432. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  433.  
  434. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/ambient
  435.  
  436. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  437.  
  438. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/moon
  439.  
  440. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  441.  
  442. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/fogfade
  443.  
  444. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  445.  
  446. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/pine_forest/fogfade
  447.  
  448. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  449.  
  450. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/ambient
  451.  
  452. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  453.  
  454. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/moon
  455.  
  456. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  457.  
  458. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/fogfade
  459.  
  460. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  461.  
  462. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
  463.  
  464. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  465.  
  466. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/burnt_forest/ambient
  467.  
  468. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  469.  
  470. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/burnt_forest/moon
  471.  
  472. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  473.  
  474. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/sky
  475.  
  476. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  477.  
  478. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/ambient
  479.  
  480. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  481.  
  482. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/sun
  483.  
  484. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  485.  
  486. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/moon
  487.  
  488. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  489.  
  490. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/fog
  491.  
  492. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  493.  
  494. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/fogfade
  495.  
  496. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  497.  
  498. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
  499.  
  500. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  501.  
  502. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
  503.  
  504. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  505.  
  506. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/sky
  507.  
  508. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  509.  
  510. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/ambient
  511.  
  512. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  513.  
  514. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/sun
  515.  
  516. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  517.  
  518. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/moon
  519.  
  520. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  521.  
  522. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/fog
  523.  
  524. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  525.  
  526. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/fogfade
  527.  
  528. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  529.  
  530. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/sky
  531.  
  532. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  533.  
  534. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/ambient
  535.  
  536. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  537.  
  538. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/sun
  539.  
  540. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  541.  
  542. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/moon
  543.  
  544. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  545.  
  546. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/fog
  547.  
  548. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  549.  
  550. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/fogfade
  551.  
  552. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  553.  
  554. 2018-10-09T17:17:39 29.667 INF World.Load: Random Gen
  555. 2018-10-09T17:17:39 29.682 INF Started thread thread_Pathfinder
  556. 2018-10-09T17:17:39 29.690 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  557. 2018-10-09T17:17:39 29.692 INF Started thread thread_GenerateChunks
  558. 2018-10-09T17:17:39 29.710 INF RWG: Started Hub Cell Data Pregeneration
  559. 2018-10-09T17:17:39 29.716 INF RWG: Finished Hub Cell Data Pregeneration in 0.005 seconds.
  560. 2018-10-09T17:17:39 29.718 INF Loading and parsing of generator took 25ms
  561. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
  562. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
  563. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Stormy/ambient
  564.  
  565. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  566.  
  567. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Rainy/ambient
  568.  
  569. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  570.  
  571. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Foggy/ambient
  572.  
  573. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  574.  
  575. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/ambient
  576.  
  577. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  578.  
  579. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/sun
  580.  
  581. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  582.  
  583. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Stormy/ambient
  584.  
  585. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  586.  
  587. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Rainy/ambient
  588.  
  589. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  590.  
  591. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Foggy/ambient
  592.  
  593. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  594.  
  595. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/ambient
  596.  
  597. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  598.  
  599. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/sun
  600.  
  601. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  602.  
  603. 2018-10-09T17:17:44 34.702 INF ************************Weather Packages Created FROM BIOMES :D ************************
  604. 2018-10-09T17:17:45 35.776 INF createWorld() done
  605. 2018-10-09T17:17:45 35.776 INF Loading players.xml
  606. 2018-10-09T17:17:46 36.053 INF Loading player data
  607. 2018-10-09T17:17:46 36.200 INF Created player with id=171
  608. 2018-10-09T17:17:46 36.210 INF Spawning entity in world
  609. 2018-10-09T17:17:46 36.215 INF Creating chunk observer for player
  610. 2018-10-09T17:17:46 36.216 INF Setting ui data for local player
  611. 2018-10-09T17:17:46 36.217 INF Loaded player
  612. 2018-10-09T17:17:46 36.516 INF Loading vehicles
  613. 2018-10-09T17:17:46 36.905 INF Steam in online mode: Opening steam lobby
  614. 2018-10-09T17:17:46 36.913 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 12, default = 8
  615. 2018-10-09T17:17:46 36.914 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 15, default = 30
  616. 2018-10-09T17:17:46 36.914 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 75, default = 100
  617. 2018-10-09T17:17:46 36.915 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 168, default = 72
  618. 2018-10-09T17:17:46 36.919 INF Modified file (server will go to the modded category): Data/Config/archetypes.xml has invalid hash
  619. 2018-10-09T17:17:46 36.920 INF Modified file (server will go to the modded category): Data/Config/biomes.xml has invalid hash
  620. 2018-10-09T17:17:46 36.924 INF Modified file (server will go to the modded category): Data/Config/blocks.xml has invalid hash
  621. 2018-10-09T17:17:46 36.925 INF Modified file (server will go to the modded category): Data/Config/buffs.xml has invalid hash
  622. 2018-10-09T17:17:46 36.926 INF Modified file (server will go to the modded category): Data/Config/entityclasses.xml has invalid hash
  623. 2018-10-09T17:17:46 36.928 INF Modified file (server will go to the modded category): Data/Config/entitygroups.xml has invalid hash
  624. 2018-10-09T17:17:46 36.930 INF Modified file (server will go to the modded category): Data/Config/gamestages.xml has invalid hash
  625. 2018-10-09T17:17:46 36.933 INF Modified file (server will go to the modded category): Data/Config/items.xml has invalid hash
  626. 2018-10-09T17:17:46 36.933 INF Modified file (server will go to the modded category): Data/Config/loot.xml has invalid hash
  627. 2018-10-09T17:17:46 36.934 INF Modified file (server will go to the modded category): Data/Config/materials.xml has invalid hash
  628. 2018-10-09T17:17:46 36.935 INF Modified file (server will go to the modded category): Data/Config/misc.xml has invalid hash
  629. 2018-10-09T17:17:46 36.935 INF Modified file (server will go to the modded category): Data/Config/npc.xml has invalid hash
  630. 2018-10-09T17:17:46 36.936 INF Modified file (server will go to the modded category): Data/Config/painting.xml has invalid hash
  631. 2018-10-09T17:17:46 36.937 INF Modified file (server will go to the modded category): Data/Config/physicsbodies.xml has invalid hash
  632. 2018-10-09T17:17:46 36.938 INF Modified file (server will go to the modded category): Data/Config/progression.xml has invalid hash
  633. 2018-10-09T17:17:46 36.939 INF Modified file (server will go to the modded category): Data/Config/qualityinfo.xml has invalid hash
  634. 2018-10-09T17:17:46 36.939 INF Modified file (server will go to the modded category): Data/Config/quests.xml has invalid hash
  635. 2018-10-09T17:17:46 36.940 INF Modified file (server will go to the modded category): Data/Config/recipes.xml has invalid hash
  636. 2018-10-09T17:17:46 36.941 INF Modified file (server will go to the modded category): Data/Config/rwgmixer.xml has invalid hash
  637. 2018-10-09T17:17:46 36.943 INF Modified file (server will go to the modded category): Data/Config/sounds.xml has invalid hash
  638. 2018-10-09T17:17:46 36.943 INF Modified file (server will go to the modded category): Data/Config/spawning.xml has invalid hash
  639. 2018-10-09T17:17:46 36.944 INF Modified file (server will go to the modded category): Data/Config/traders.xml has invalid hash
  640. 2018-10-09T17:17:46 36.945 INF Modified file (server will go to the modded category): Data/Config/utilityai.xml has invalid hash
  641. 2018-10-09T17:17:46 36.946 INF Modified file (server will go to the modded category): Data/Config/vehicles.xml has invalid hash
  642. 2018-10-09T17:17:46 36.947 INF Modified file (server will go to the modded category): Data/Config/weathersurvival.xml has invalid hash
  643. 2018-10-09T17:17:46 36.947 INF Modified file (server will go to the modded category): Data/Config/xui.xml has invalid hash
  644. 2018-10-09T17:17:46 36.949 INF Starting game
  645. Platform assembly: C:\Users\lol\Desktop\SDXModding\Game\working\7DaysToDie_Data\Managed\Mono.Security.dll (this message is harmless)
  646. 2018-10-09T17:17:47 37.830 INF OpenSpawnWindow
  647. 2018-10-09T17:17:47 37.832 INF StartGame done
  648. 2018-10-09T17:17:48 38.082 INF [Steamworks.NET] GameServer.Init successful
  649. 2018-10-09T17:17:49 39.554 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90120053268215813
  650. 2018-10-09T17:17:49 39.562 INF [Steamworks.NET] Trying to create Lobby
  651. 2018-10-09T17:17:49 39.898 INF [Steamworks.NET] Lobby creation succeeded
  652. 2018-10-09T17:17:49 39.902 INF [Steamworks.NET] Lobby entered: 109775240989044760
  653. 2018-10-09T17:18:05 55.845 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 214, 106, 1218): localplayer
  654. 2018-10-09T17:18:17 67.521 INF Time: 0.92m FPS: 136.62 Heap: 2319.8MB Max: 2319.8MB Chunks: 729 CGO: 484 Ply: 1 Zom: 0 Ent: 3 (3) Items: 0 CO: 1 RSS: 3570.8MB
  655. 2018-10-09T17:18:47 97.520 INF Time: 1.42m FPS: 131.29 Heap: 1880.7MB Max: 2319.8MB Chunks: 729 CGO: 484 Ply: 1 Zom: 0 Ent: 3 (3) Items: 0 CO: 1 RSS: 3589.8MB
  656. 2018-10-09T17:18:56 106.429 INF Disconnect
  657. 2018-10-09T17:18:56 106.432 INF NET: Stopping server protocols
  658. 2018-10-09T17:18:56 106.441 INF NET: UNET server stopped
  659. 2018-10-09T17:18:56 106.461 INF NET: Untiy NW server stopped
  660. 2018-10-09T17:18:56 106.462 INF [Steamworks.NET] NET: Server stopped
  661. 2018-10-09T17:18:56 106.462 INF [NET] ServerShutdown
  662. 2018-10-09T17:18:56 106.463 INF SaveAndCleanupWorld
  663. 2018-10-09T17:18:56 106.716 INF Saving 222 of chunks took 228ms
  664. 2018-10-09T17:18:56 106.720 INF [Steamworks.NET] Stopping server
  665. 2018-10-09T17:18:56 106.744 INF [Steamworks.NET] Exiting Lobby
  666. 2018-10-09T17:18:56 106.759 INF World.Unload
  667. 2018-10-09T17:18:57 107.236 INF Exited thread thread_GenerateChunks
  668. 2018-10-09T17:18:57 107.323 INF Exited thread thread_Pathfinder
  669. 2018-10-09T17:18:57 107.326 INF World.Cleanup
  670. 2018-10-09T17:18:57 107.328 INF Exited thread thread_Regenerating
  671. 2018-10-09T17:18:57 107.329 INF Exited thread HQ
  672. 2018-10-09T17:18:58 108.485 INF Persistent GamePrefs saved
  673. 2018-10-09T17:18:58 108.486 INF Cleanup
  674. 2018-10-09T17:18:58 108.487 WRN Missing cleanup for XML: sounds
  675. 2018-10-09T17:18:58 108.493 INF AchievementManager.Cleanup
  676. 2018-10-09T17:18:58 108.763 INF OnApplicationQuit
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