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- Another female with Eyes of Blue monster with a hand effect to match that Maiden has an on field effect and Priestess has a Grave effect.
- edit krystal dragon?, shorten kisara,
- Critias the Blue-Eyes Knight
- Warrior/LIGHT/Link 2/ATK 1800 Arrows: D, DR
- 2 monsters, including at least 1 "Blue-Eyes White Dragon"
- If this card is Link Summoned: You can discard 1 card; add 1 "The Fang of Critias" and 1 Normal Trap from your Deck or GY to your hand. You can only use this effect of "Critias the Blue-Eyes Knight" once per turn. Once per turn, when an attack is declared involving this card in the Extra Monster Zone: You can target 1 Trap in your GY; Set it to your field. It can be activated this turn.
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- Blue-Eyes Paladin of White Dragon
- Warrior/LIGHT/Link 2/ATK 1900 Arrows: DL, D
- 2 "Blue-Eyes" monsters and/or Level 1 LIGHT Tuners
- During your Main Phase: You can send "Blue-Eyes" monsters and/or Level 1 LIGHT Tuners from your Deck to the GY, then Ritual Summon 1 Dragon Ritual Monster with 3000 or more ATK from your hand or GY whose Level exactly equals the total Levels of the sent monsters. You can only use this effect of "Blue-Eyes Paladin of White Dragon" once per turn. Once per turn, at the start of the Damage Step, if this card attacks a monster: You can target monsters your opponent controls, up to the number of "Blue-Eyes" monsters and/or Level 1 LIGHT Tuners this card points to; destroy them.
- Supreme King Dragun & Supreme Queen Dragun
- Union with Eyes of Blue
- Spellcaster/LIGHT/Link 2/ATK 1500 Link Arrows: DL, DR
- 2 LIGHT monsters, including at least 1 Tuner
- If this card is Link Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck or GY to your hand, then, immediately after this effect resolves, Normal Summon 1 LIGHT monster from your hand. You can only use this effect of "Union with Eyes of Blue" once per turn. You can only use 1 of the following effects of "Union with Eyes of Blue" per turn, and only once that turn.
- ● (Quick Effect): You can target 1 Effect Monster on the field; change it to Defense Position, and if you do, Special Summon 1 "Blue-Eyes" monster from your hand, Deck, or GY.
- ● When a card or effect is activated that targets this card (Quick Effect): You can Special Summon 1 "Blue-Eyes" monster from your hand, Deck, or GY.
- Make Kisara a Dragon, or double tune into?
- [Custom Cards] Blue-Eyes Support | "Why Does Blue-Eyes Support Exist if the Only One Who Can Use it is Kaiba?" (9 Cards)
- Going to try doing something different and have all my design philosophy and reasoning for makings cards listed in a comment below. So if you want to see why I made them as such to fit in with current design, check out the comments below.
- I hope you enjoy seeing them, as always, be sure to tell me if you notice any spelling errors, PSCT errors, or balancing issues, and I'll be sure to address them. Without further ado, here are the cards:
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- Shaman with Eyes of Blue
- Spellcaster/LIGHT/Level 1/ATK 0/DEF 0 (Tuner)
- When a card or effect is activated that targets this card (Quick Effect): You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" in its text. You can discard this card (Quick Effect); send 1 "Blue-Eyes" monster from your hand or face-up field to the GY, and if you do, draw 2 cards. You can only use 1 "Shaman with Eyes of Blue" effect per turn, and only once that turn.
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- Mystic with Eyes of Blue
- Spellcaster/LIGHT/Level 1/ATK 0/DEF 2000 (Tuner)
- When a card or effect is activated that targets this card (Quick Effect): You can target 1 "Blue-Eyes" monster you control; it gains 2000 ATK until the end of this turn. If this card is in your hand or GY: You can shuffle 1 "Blue-Eyes" monster from your GY into the Deck, then target 1 Effect Monster you control that has a Level; Special Summon this card, and if you do, it becomes the same Level as the targeted monster, and if it does, place this card on the bottom of the Deck if it leaves the field. You can only use 1 "Mystic with Eyes of Blue" effect per turn, and only once that turn.
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- Apprentice with Eyes of Blue
- Spellcaster/LIGHT/Level 1/ATK 600/DEF 900 (Tuner)
- When this card is Normal Summoned: You can add 1 "Blue-Eyes" monster from your Deck to your hand. You can shuffle this card from your hand or GY into the Deck, then target 1 Effect Monster you control and 1 "Blue-Eyes" monster in your GY (Quick Effect); the first target gains ATK equal to half the original ATK of the second target, then shuffle the second target into the Deck. You can only use this effect of "Apprentice with Eyes of Blue" once per turn.
- All the ATK if its on the field instead?
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- Blue-Eyes Silver Dragon
- Dragon/LIGHT/Level 8/ATK 2500/DEF 2000
- If this card is Normal or Special Summoned: You can target 1 Dragon Normal Monster in your GY; Special Summon it in Defense Position. (Quick Effect): You can target 1 Attack Position monster, except "Blue-Eyes Silver Dragon"; change it to Defense Position, and if you do, return this card to your hand, and if you do that, Special Summon 1 "Blue-Eyes White Dragon" from your GY. You can only use each effect of "Blue-Eyes Silver Dragon" once per turn.
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- Blue-Eyes Krystal Dragon
- Dragon/LIGHT/Level 8/ATK 2500/DEF 2000
- (Quick Effect): You can reveal this card in your hand, then target 1 Level 1 LIGHT Tuner you control; Special Summon this card, and if you do, return that monster to the hand. You can only use this effect of "Blue-Eyes Krystal Dragon" once per turn. When this card destroys an opponent's monster by battle: You can activate 1 of these effects;
- ● Discard 1 Level 1 LIGHT Tuner, and if you do, draw 2 cards.
- ● Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY.
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- Blue-Eyes Shining Nova Dragon
- Dragon/LIGHT/Level 10/ATK 3000/DEF 2500
- Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by shuffling up to 3 monsters whose original name is "Blue-Eyes White Dragon" from your hand, GY, and/or face-up field into the Deck. This card gains effects based on the number of "Blue-Eyes White Dragon" used for this card's Special Summon.
- ● 1+: Gains 500 ATK/DEF for each Dragon monster in your GY.
- ● 2+: Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects
- ● 3: You can Tribute this card (Quick Effect); send all cards on the field to the GY.
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- Kisara
- Spellcaster/LIGHT/Level 10/ATK 3000/DEF 2500 (Synchro)
- 1 LIGHT Tuner + 1+ non-Tuner LIGHT Dragon Synchro monsters
- Once per turn, when a card or effect is activated that targets an Effect Monster you control (Quick Effect): You can negate the activation, and if you do, Special Summon 1 "Blue-Eyes" monster from your hand, Deck, Extra Deck, or GY, ignoring its Summoning conditions. If this card declares an attack: You can change the battle position of all your opponent's monsters. Then, if an opponent's monster(s) was not changed to Attack Position by this effect, that monster(s) ATK/DEF become 0. If this card is destroyed by battle or card effect: You can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY.
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- Scrap this (for Batmed):
- Blue-Eyes Fusion
- Quick-Play Spell
- Fusion Summon 1 Fusion Monster that lists a "Blue-Eyes" monster as material from your Extra Deck, by shuffling Fusion Materials from your hand or field into the Deck. If you control "Blue-Eyes White Dragon", you can also use monsters from your GY as material.
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- Radiance with Eyes of Blue
- Continuous Trap
- If this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can draw 1 card for each monster you control or in your GY whose original name is "Blue-Eyes White Dragon". If you Normal or Special Summon a "Blue-Eyes" monster(s): You can activate 1 of these effects, or if you Summoned “Blue-Eyes White Dragon(s)”, you can activate both effects and resolve in sequence;
- ● Special Summon 1 "Blue-Eyes" monster from your hand or GY with a different name from the Summoned monster(s).
- ● Add 1 Level 1 LIGHT Tuner from your Deck to your hand.
- You can only use this effect of "Radiance with Eyes of Blue" once per turn.
- If any of you remember, a while back I tried making some Blue-Eyes Pendulum Monsters to support the archetype. Looking back on them, while they were designed okay in terms of balance, I think I did stray too far from what Blue-Eyes should be. I want to rectify that with something new. So I decided to rework those ideas into some proper cards here.
- First up, for some reason there's 3 male "with Eyes of Blue" monsters and only 2 females. I thought it'd be good to bring balance to this. Shaman with Eyes of Blue is this card, and while Maiden had a unique effect to it on the field and Priestess while in the Graveyard, Shaman's unique effect activates in the hand. As she's a Shaman, she can also search some of your more powerful Spells/Traps if she's targeted by a card effect.
- Second is Elf with Eyes of Blue, as a reference to Mystical Elf in the anime. This one helps speed up Blue-Eyes by offering some nice recursion and spamming, taking the Level of the monster it targets. Like Destrudo it's placed on the bottom of the deck when it leaves the field, but the catch is that if you targeted a Level 1 monster, it won't become Level 1 since it's already Level 1, meaning it won't return to the bottom of the Deck. Its effect when targeted references the anime, offering a large boost to your Blue-Eyes monsters to swing for game.
- Third, to balance out the m/f ratio we have Apprentice with Eyes of Blue. He gets Blue-Eyes monsters directly to hand on normal summon to match sage, and his second effect is a hand trap effect that allows you to boost the ATK of your monsters, which can be handy if you're dealing with a floodgate deck.
- Fourth is Blue-Eyes Silver Dragon, which works to round out Solid Dragon and Dragon Spirit of White. It has an effect on Summon like them, in this case reviving a Normal Dragon in reference to Azure-Eyes. In addition it also has an effect to summon a Blue-Eyes, since Solid summoned from Deck and Spirit from hand, this summons from grave, and the condition to activate it is changing another monster to Defense Position in reference to the high defense of the Blue-Eyes Synchros.
- Fifth we have Blue-Eyes Krystal Dragon. It can summon itself from hand by targeting and returning a Level 1 LIGHT Tuner you control to hand. This helps build more synergy the "with Eyes of Blue" monsters by offering an easy means of targeting them, and allows you to use their effects in hand later in addition to their effects on field. Like the original Krystal Dragon is also has a battle effect, offering a Cards of Consonance type effect to take advantage of the Tuner you returned to hand, or summoning a Blue Eyes White Dragon from anywhere for more damage.
- Next up is a love letter to a nearly impossible to summon card from a terrible movie, and it's name is Blue-Eyes Shining Nova Dragon. Similar to the Giga Rays retrain, this basically just takes elements from the original, but makes it much more usable. You summon it from hand by shuffling Blue-Eyes White Dragon from hand, field, or GY into Deck, meaning if you're crazy enough, you can run Rampage with Eyes of Blue to use next turn. If you shuffle 1, you get a 500 ATK/DEF boost for each Dragon in the GY, 2 nets you the same protection Blue-Eyes Chaos Maxx Dragon has, and 3 gives you the titular Shining Nova used in the anime. In the anime it was an ignition effect only usable on one card, but here, it's quick field nuke that sends every single other card to the GY.
- Then we have Kisara, who I decided to make an equivalent to Mahad, except as an Accel Synchro monster, a combination of the Spirit of Blue-Eyes and one of their cultists. She also can negate any targeted effect on your monsters, and when she does, she brings forth not just Blue-Eyes White Dragon, but any Blue-Eyes monster from your hand, Deck, or GY, ignoring their summoning conditions. Her second effect works similar to Blue-Eyes Chaos Dragon, except this time it absolutely murders Link Monsters with absolute ATK reduction. Finally, similar to Mahad, when she dies she leaves behind Blue-Eyes White Dragon for the one she cares about most. Being an Accel Synchro it promotes you to run the field spell or guard to bet multiple tuners to the field, so something to keep in mind.
- And our penultimate card is Blue-Eyes Fusion. Just a searchable Fusion Spell for the archetype that allows you to swing for game after clearing the field and recycle Blue-Eyes White Dragon in order to do so.
- Finally, we reach our last card, the Continuous Trap, Radiance with Eyes of Blue. Like Return of the Red-Eyes and Eternal Soul this card generates you endless advantage. However, unlike Eternal Soul which does it for free with a high risk, Return, which requires the power of friendship to use each turn, this one counts on you playing the deck and continually generating more advantage from it, and takes advantage of the fact that you'll be using Solid, Spirit, and Silver to summon Blue-Eyes White Dragon during your opponent's turn. It also encourages you to run Master with Eyes of Blue as a one-of and continually search it to retrieve your Tuners since it recycles itself.
- Draw 1 for each "Blue-Eyes White Dragon"
- Swaps between Dragons
- Shining Nova: Cards and effects cannot be activated in response to this effect's activation.
- This card can attack a number of times each Battle Phase, up to the number of "Blue-Eyes" monsters in your GY, but if it does so using this effect, other monsters you control cannot attack.
- Scrapped:
- Blue-Eyes Shining Nova Dragon
- Dragon/LIGHT/Level 10/ATK 3000/DEF 2500
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending up to 1 Level 8 "Blue-Eyes" monster each from your hand, Deck, and/or field to the GY. You can only Special Summon "Blue-Eyes Shining Nova Dragon" once per turn this way. Cannot be targeted by your opponent's card effects. This card gains effects based on the number of "Blue-Eyes" monsters sent to the GY for this card's Special Summon.
- ● 1+: Gains 500 ATK/DEF for each Dragon monster in your GY.
- ● 2+: This card can attack a number of times each Battle Phase, up to the number of "Blue-Eyes" monsters in your GY, but if it does so using this effect, other monsters you control cannot attack.
- ● 3: You can Tribute this card (Quick Effect); send all cards on the field to the GY.
- You can only Special Summon "Blue-Eyes Shining Nova Dragon" once per turn this way.
- Must be Special Summoned (from your hand) by sending up to 1 "Blue-Eyes White Dragon" each from your hand, Deck, and/or field to the GY.
- Must be Special Summoned (from your hand) by shuffling up to 1 "Blue-Eyes White Dragon" each from your hand, Deck, and GY into the Deck.
- Kisara: 2 LIGHT Tuners + 1 "Blue-Eyes White Dragon"
- Cannot be destroyed by card effects while you control a "Blue-Eyes" monster.
- Your opponent cannot activate cards or effects in response to this effect's activation.
- Alt: Melody (Discard White Stone), search Alternative and Shining Nova, then SS this with all 3 effects
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