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- function hangerGun:moveHangerGun()
- function animStart()
- transition.to( self.display, { time=1000, x = 25, transition = easing.linear, onComplete = self:moveHangerGun()} )
- end
- transition.to( self.display, { time=1000, x = 450, transition = easing.linear, onComplete = animStart} )
- end
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