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Dec 21st, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. --[[
  88. Shadow Shogai Class Made by Fenrier.
  89. ]]
  90. Player = game:GetService("Players").hsdfsfsdfds
  91.  
  92. Character = Player.Character
  93. PlayerGui = Player.PlayerGui
  94. local effectz = Instance.new('Model', Character)
  95. effectz.Name = "effects"
  96. Backpack = Player.Backpack
  97. Torso = Character.Torso
  98. Head = Character.Head
  99. Humanoid = Character.Humanoid
  100. Face = Head.face
  101. LeftArm = Character["Left Arm"]
  102. LeftLeg = Character["Left Leg"]
  103. RightArm = Character["Right Arm"]
  104. RightLeg = Character["Right Leg"]
  105. LS = Torso["Left Shoulder"]
  106. LH = Torso["Left Hip"]
  107. RS = Torso["Right Shoulder"]
  108. RH = Torso["Right Hip"]
  109. Neck = Torso.Neck
  110. it=Instance.new
  111. vt=Vector3.new
  112. cf=CFrame.new
  113. euler=CFrame.fromEulerAnglesXYZ
  114. angles=CFrame.Angles
  115. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  116. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  117. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  118. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  119. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  120. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  121. RootPart=Character.HumanoidRootPart
  122. RootJoint=RootPart.RootJoint
  123. RootCF=euler(-1.57,0,3.14)
  124. attack = false
  125. attackdebounce = false
  126. MMouse=nil
  127. combo=0
  128. --player
  129. player = nil
  130. --save shoulders
  131. RSH, LSH = nil, nil
  132. --welds
  133. RW, LW = Instance.new("Weld"), Instance.new("Weld")
  134. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  135. LH=Torso["Left Hip"]
  136. RH=Torso["Right Hip"]
  137. xenabled=true cenabled=true venabled=true benabled=true
  138. cloaked=false
  139.  
  140. ArtificialHB = Instance.new("BindableEvent", script)
  141. ArtificialHB.Name = "Heartbeat"
  142.  
  143. script:WaitForChild("Heartbeat")
  144.  
  145. frame = 1 / 45
  146. tf = 0
  147. allowframeloss = false
  148. tossremainder = false
  149. lastframe = tick()
  150. script.Heartbeat:Fire()
  151.  
  152. game:GetService("RunService").Heartbeat:connect(function(s, p)
  153. tf = tf + s
  154. if tf >= frame then
  155. if allowframeloss then
  156. script.Heartbeat:Fire()
  157. lastframe = tick()
  158. else
  159. for i = 1, math.floor(tf / frame) do
  160. script.Heartbeat:Fire()
  161. end
  162. lastframe = tick()
  163. end
  164. if tossremainder then
  165. tf = 0
  166. else
  167. tf = tf - frame * math.floor(tf / frame)
  168. end
  169. end
  170. end)
  171.  
  172. function swait(num)
  173. if num == 0 or num == nil then
  174. ArtificialHB.Event:wait()
  175. else
  176. for i = 0, num do
  177. ArtificialHB.Event:wait()
  178. end
  179. end
  180. end
  181.  
  182. if Character:findFirstChild("Shogai",true) ~= nil then
  183. Character:findFirstChild("Shogai",true).Parent = nil
  184. end
  185. if Player.PlayerGui:findFirstChild("WeaponGUI",true) ~= nil then
  186. Player.PlayerGui:findFirstChild("WeaponGUI",true).Parent = nil
  187. end
  188.  
  189.  
  190. function NoOutline(Part)
  191. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  192. end
  193.  
  194. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  195. local fp = it("Part")
  196. fp.formFactor = formfactor
  197. fp.Parent = parent
  198. fp.Reflectance = reflectance
  199. fp.Transparency = transparency
  200. fp.CanCollide = false
  201. fp.Locked=true
  202. fp.BrickColor = brickcolor
  203. fp.Name = name
  204. fp.Size = size
  205. fp.Position = Torso.Position
  206. NoOutline(fp)
  207. fp.Material="SmoothPlastic"
  208. fp:BreakJoints()
  209. return fp
  210. end
  211.  
  212. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  213. local mesh = it(Mesh)
  214. mesh.Parent = part
  215. if Mesh=="SpecialMesh" then
  216. mesh.MeshType = meshtype
  217. mesh.MeshId = meshid
  218. end
  219. mesh.Offset=offset
  220. mesh.Scale=scale
  221. return mesh
  222. end
  223.  
  224. function weld(parent,part0,part1,c0)
  225. local weld = it("Weld")
  226. weld.Parent = parent
  227. weld.Part0 = part0
  228. weld.Part1 = part1
  229. weld.C0 = c0
  230. return weld
  231. end
  232.  
  233. local fengui=it("GuiMain")
  234. fengui.Parent=Player.PlayerGui
  235. fengui.Name="WeaponGUI"
  236. local fenframe1=it("TextLabel")
  237. fenframe1.Parent=fengui
  238. fenframe1.BackgroundColor3=Color3.new(50/255,50/255,50/255)
  239. fenframe1.BackgroundTransparency=0.3
  240. fenframe1.BorderSizePixel=5
  241. fenframe1.BorderColor3=Color3.new(1,1,1)
  242. fenframe1.Size=UDim2.new(0.05, 0, 0.1, 0)
  243. fenframe1.Position=UDim2.new(0.325,0,0.7,0)
  244. fenframe1.Text="X"
  245. fenframe1.TextWrapped=true
  246. fenframe1.FontSize=7
  247. fenframe1.TextColor3=Color3.new(1,1,1)
  248. local fenframe1a=it("TextLabel")
  249. fenframe1a.Parent=fengui
  250. fenframe1a.BackgroundColor3=Color3.new(10/255,10/255,10/255)
  251. fenframe1a.BackgroundTransparency=0.3
  252. fenframe1a.BorderSizePixel=5
  253. fenframe1a.BorderColor3=Color3.new(1,1,1)
  254. fenframe1a.Size=UDim2.new(0.05, 0, 0.1, 0)
  255. fenframe1a.Position=UDim2.new(0.325,0,0.7,0)
  256. fenframe1a.Text=""
  257. local fenframe2=it("TextLabel")
  258. fenframe2.Parent=fengui
  259. fenframe2.BackgroundColor3=Color3.new(50/255,50/255,50/255)
  260. fenframe2.BackgroundTransparency=0.3
  261. fenframe2.BorderSizePixel=5
  262. fenframe2.BorderColor3=Color3.new(1,1,1)
  263. fenframe2.Size=UDim2.new(0.05, 0, 0.1, 0)
  264. fenframe2.Position=UDim2.new(0.425,0,0.7,0)
  265. fenframe2.Text="C"
  266. fenframe2.TextWrapped=true
  267. fenframe2.FontSize=7
  268. fenframe2.TextColor3=Color3.new(1,1,1)
  269. local fenframe2a=it("TextLabel")
  270. fenframe2a.Parent=fengui
  271. fenframe2a.BackgroundColor3=Color3.new(10/255,10/255,10/255)
  272. fenframe2a.BackgroundTransparency=0.3
  273. fenframe2a.BorderSizePixel=5
  274. fenframe2a.BorderColor3=Color3.new(1,1,1)
  275. fenframe2a.Size=UDim2.new(0.05, 0, 0.1, 0)
  276. fenframe2a.Position=UDim2.new(0.425,0,0.7,0)
  277. fenframe2a.Text=""
  278. local fenframe3=it("TextLabel")
  279. fenframe3.Parent=fengui
  280. fenframe3.BackgroundColor3=Color3.new(50/255,50/255,50/255)
  281. fenframe3.BackgroundTransparency=0.3
  282. fenframe3.BorderSizePixel=5
  283. fenframe3.BorderColor3=Color3.new(1,1,1)
  284. fenframe3.Size=UDim2.new(0.05, 0, 0.1, 0)
  285. fenframe3.Position=UDim2.new(0.525,0,0.7,0)
  286. fenframe3.Text="V"
  287. fenframe3.TextWrapped=true
  288. fenframe3.FontSize=7
  289. fenframe3.TextColor3=Color3.new(1,1,1)
  290. local fenframe3a=it("TextLabel")
  291. fenframe3a.Parent=fengui
  292. fenframe3a.BackgroundColor3=Color3.new(10/255,10/255,10/255)
  293. fenframe3a.BackgroundTransparency=0.3
  294. fenframe3a.BorderSizePixel=5
  295. fenframe3a.BorderColor3=Color3.new(1,1,1)
  296. fenframe3a.Size=UDim2.new(0.05, 0, 0.1, 0)
  297. fenframe3a.Position=UDim2.new(0.525,0,0.7,0)
  298. fenframe3a.Text=""
  299. local fenframe4=it("TextLabel")
  300. fenframe4.Parent=fengui
  301. fenframe4.BackgroundColor3=Color3.new(50/255,50/255,50/255)
  302. fenframe4.BackgroundTransparency=0.3
  303. fenframe4.BorderSizePixel=5
  304. fenframe4.BorderColor3=Color3.new(1,1,1)
  305. fenframe4.Size=UDim2.new(0.05, 0, 0.1, 0)
  306. fenframe4.Position=UDim2.new(0.625,0,0.7,0)
  307. fenframe4.Text="B"
  308. fenframe4.TextWrapped=true
  309. fenframe4.FontSize=7
  310. fenframe4.TextColor3=Color3.new(1,1,1)
  311. local fenframe4a=it("TextLabel")
  312. fenframe4a.Parent=fengui
  313. fenframe4a.BackgroundColor3=Color3.new(10/255,10/255,10/255)
  314. fenframe4a.BackgroundTransparency=0.3
  315. fenframe4a.BorderSizePixel=5
  316. fenframe4a.BorderColor3=Color3.new(1,1,1)
  317. fenframe4a.Size=UDim2.new(0.05, 0, 0.1, 0)
  318. fenframe4a.Position=UDim2.new(0.625,0,0.7,0)
  319. fenframe4a.Text=""
  320.  
  321. fenframe1a.Size=UDim2.new(0,0,0.1,0)
  322. fenframe2a.Size=UDim2.new(0,0,0.1,0)
  323. fenframe3a.Size=UDim2.new(0,0,0.1,0)
  324. fenframe4a.Size=UDim2.new(0,0,0.1,0)
  325.  
  326. local modelzorz = Instance.new("Model")
  327. modelzorz.Parent = Character
  328. modelzorz.Name = "Shogai"
  329.  
  330. if Character.Name ~= "Sonarchy" and Character.Name ~= "Player1" then
  331. EffCol1 = BrickColor.new("Black")
  332. EffCol2 = BrickColor.new("Really black")
  333. EffCol3 = BrickColor.new("White")
  334.  
  335. prt1=part(1,modelzorz,0,0,Torso.BrickColor,"Part1",vt(1,1,1))
  336. prt2=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part2",vt(1,1,1))
  337. prt3=part(1,modelzorz,0,0,BrickColor.new("Really black"),"Part3",vt(1,1,1))
  338. prt4=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part4",vt(1,1,1))
  339. prt5=part(1,modelzorz,0.2,0,BrickColor.new("White"),"Part5",vt(1,1,1))
  340. prt6=part(1,modelzorz,0.2,0,BrickColor.new("White"),"Part6",vt(1,1,1))
  341.  
  342. msh1=mesh("CylinderMesh",prt1,"","",vt(0,0,0),vt(0.5,0.5,0.5))
  343. msh2=mesh("CylinderMesh",prt2,"","",vt(0,0,0),vt(0.49,0.8,0.49))
  344. msh3=mesh("SpecialMesh",prt3,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(1,1,1))
  345. msh4=mesh("SpecialMesh",prt4,"FileMesh","http://www.roblox.com/asset/?id=9756362",vt(0,0,0),vt(1,0.5,0.5))
  346. msh5=mesh("SpecialMesh",prt5,"Wedge","",vt(0,0,0),vt(0.1,1.4,0.4))
  347. msh6=mesh("SpecialMesh",prt6,"Wedge","",vt(0,0,0),vt(0.1,1.4,0.4))
  348.  
  349.  
  350. wld1=weld(prt1,prt1,Torso,euler(0,0,-2)*cf(-1,0.8,-0.5))
  351. wld2=weld(prt2,prt2,prt1,euler(0,0,0)*cf(0,0,0))
  352. wld3=weld(prt3,prt3,prt2,euler(3.14,0,0)*cf(0,0.5,0))
  353. wld4=weld(prt4,prt4,prt2,euler(0,0,0)*cf(0,-0.5,0))
  354. wld5=weld(prt5,prt5,prt4,euler(0,1.57,0)*cf(-0.2,-0.9,0))
  355. wld6=weld(prt6,prt6,prt4,euler(0,-1.57,0)*cf(0.2,-0.9,0))
  356.  
  357. prt8=part(0,modelzorz,0,1,BrickColor.new("Black"),"Part8",vt(1,1,1))
  358. prt9=part(0,modelzorz,0,1,BrickColor.new("Black"),"Part9",vt(1,1,1))
  359.  
  360. msh8=mesh("SpecialMesh",prt8,"Sphere","",vt(0,0,0),vt(1.5,1.5,1.5))
  361. msh9=mesh("SpecialMesh",prt9,"Sphere","",vt(0,0,0),vt(1.5,1.5,1.5))
  362.  
  363. wld8=weld(prt8,prt8,LeftArm,euler(0,0,0)*cf(0,0.8,0))
  364. wld9=weld(prt9,prt9,RightArm,euler(0,0,0)*cf(0,0.8,0))
  365.  
  366. numb=-0.3
  367. numb2=0.5
  368. for i=1,5 do
  369. prt7=part(1,modelzorz,0,0,BrickColor.new("Really black"),"Part7",vt(1,1,1))
  370. msh7=mesh("SpecialMesh",prt7,"FileMesh","http://www.roblox.com/asset/?id=9756362",vt(0,0,0),vt(numb2,0.2,0.2))
  371. wld7=weld(prt7,prt7,prt4,euler(0,0,0)*cf(0,numb,0))
  372. numb=numb-0.3
  373. numb2=numb2-0.1
  374. end
  375.  
  376. elseif Character.Name == "Sonarchy" or Character.Name == "Player1" then
  377. GuantletR = Instance.new("Model")
  378. GuantletR.Parent = modelzorz
  379. EffCol1 = BrickColor.new("Royal purple")
  380. EffCol2 = BrickColor.new("Bright violet")
  381. EffCol3 = BrickColor.new("Black")
  382.  
  383. prt1=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part1",vt(1.025, 0.384, 2.017))
  384. prt2=part(3,modelzorz,0,0,BrickColor.new("Mid gray"),"Decp1",vt(1, 0.2, 0.579))
  385. prt3=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part3",vt(1, 0.2, 0.775))
  386. prt4=part(3,modelzorz,0,0,BrickColor.new("Dark green"),"Part4",vt(1, 1, 0.707))
  387.  
  388. msh2=mesh("CylinderMesh",prt2,"","",vt(0,0,0),vt(1, 0.3, 1))
  389. msh3=mesh("CylinderMesh",prt3,"","",vt(0,0,0),vt(1, 0.3, 1))
  390. msh4=mesh("SpecialMesh",prt4,"FileMesh","http://www.roblox.com/asset/?id=36869983",vt(0,0,0),vt(0.7, 0.7, 0.5))
  391. msh4.TextureId = "http://www.roblox.com/asset/?id=36869975"
  392.  
  393. wld1=weld(prt1,prt1,Torso,euler(0,math.pi/2,0)*cf(0,0.8,0))
  394. wld2=weld(prt2,prt2,prt1,euler(0,-math.pi/2,-math.pi/2)*cf(0.481,-0.2,0))
  395. wld3=weld(prt3,prt3,prt1,euler(0,-math.pi/2,-math.pi/2)*cf(0.48,-0.2,0))
  396. wld4=weld(prt4,prt4,prt1,euler(math.pi,(math.pi*2)/(180/64.5),(math.pi)/(180/171))*cf(-0.7,-0.1,0.6))
  397.  
  398. dec2 = Instance.new("Decal")
  399. dec2.Parent = prt2
  400. dec2.Face = "Top"
  401. dec2.Texture = "http://www.roblox.com/asset/?id=210937383"
  402.  
  403. prt8=part(0,modelzorz,0,1,BrickColor.new("Royal purple"),"Part8",vt(1,1,1))
  404. prt9=part(0,modelzorz,0,1,BrickColor.new("Royal purple"),"Part9",vt(1,1,1))
  405. msh8=mesh("SpecialMesh",prt8,"Sphere","",vt(0,0,0),vt(1.5,1.5,1.5))
  406. msh9=mesh("SpecialMesh",prt9,"Sphere","",vt(0,0,0),vt(1.5,1.5,1.5))
  407. wld8=weld(prt8,prt8,LeftArm,euler(0,0,0)*cf(0,0.8,0))
  408. wld9=weld(prt9,prt9,RightArm,euler(0,0,0)*cf(0,0.8,0))
  409.  
  410. prt1b=part(3,GuantletR,0,0,BrickColor.new("Really black"),"Part1b",vt(1.03, 0.634, 1.025))
  411. prt2b=part(3,GuantletR,0,0,BrickColor.new("Really black"),"Part1",vt(1, 0.2, 0.775))
  412. prt3b=part(3,GuantletR,0,0,BrickColor.new("Mid gray"),"Decp1",vt(1, 0.2, 0.579))
  413. prt4b=part(3,GuantletR,0,0,BrickColor.new("Mid gray"),"Decp2",vt(0.2, 0.337, 0.924))
  414. prt5b=part(3,GuantletR,0,0,BrickColor.new("Really black"),"Part1",vt(1.03, 0.359, 1.025))
  415. prt6b=part(3,GuantletR,0,0,BrickColor.new("Really black"),"Part1",vt(0.2, 1, 0.5))
  416. prt7b=part(3,GuantletR,0,0,BrickColor.new("Really black"),"Part1",vt(0.2, 1, 0.5))
  417. prt8b=part(3,GuantletR,0,0,BrickColor.new("Really black"),"Part1",vt(0.2, 1, 0.5))
  418. prt9b=part(3,GuantletR,0,0,BrickColor.new("Really black"),"Part1",vt(0.2, 1, 0.5))
  419. prt10b=part(3,GuantletR,0,0,BrickColor.new("Really black"),"Part1",vt(0.2, 0.573, 0.501))
  420. prt11b=part(3,GuantletR,0,0,BrickColor.new("Really black"),"Part1",vt(0.2, 0.573, 0.501))
  421. prt12b=part(3,GuantletR,0,0,BrickColor.new("Really black"),"Part1",vt(0.977, 1.16, 0.937))
  422. prt13b=part(3,GuantletR,0,0,BrickColor.new("Royal purple"),"Part1",vt(0.322, 0.2, 1.465))
  423. prt14b=part(3,GuantletR,0,0,BrickColor.new("Royal purple"),"Part1",vt(0.322, 0.2, 1.465))
  424.  
  425. msh2b=mesh("CylinderMesh",prt2b,"","",vt(0,0,0),vt(1, 0.3, 1))
  426. msh3b=mesh("CylinderMesh",prt3b,"","",vt(0,0,0),vt(1, 0.3, 1))
  427. msh6b=mesh("SpecialMesh",prt6b,"Wedge","",vt(0,0,0),vt(0.3, 1, 1))
  428. msh7b=mesh("SpecialMesh",prt7b,"Wedge","",vt(0,0,0),vt(0.3, 1, 1))
  429. msh8b=mesh("SpecialMesh",prt8b,"Wedge","",vt(0,0,0),vt(0.3, 1, 1))
  430. msh9b=mesh("SpecialMesh",prt9b,"Wedge","",vt(0,0,0),vt(0.3, 1, 1))
  431. msh10b=mesh("SpecialMesh",prt10b,"Wedge","",vt(0,0,0),vt(0.3, 1, 1))
  432. msh11b=mesh("SpecialMesh",prt11b,"Wedge","",vt(0,0,0),vt(0.3, 1, 1))
  433. msh12b=mesh("SpecialMesh",prt12b,"FileMesh","http://www.roblox.com/asset/?id=104017685",vt(0,0,0),vt(1, 1, 0.9))
  434. msh13b=mesh("SpecialMesh",prt13b,"FileMesh","rbxasset://fonts/sword.mesh",vt(0,0,0),vt(0.3, 0.1, 0.2))
  435. msh14b=mesh("SpecialMesh",prt14b,"FileMesh","rbxasset://fonts/sword.mesh",vt(0,0,0),vt(0.3, 0.1, 0.2))
  436.  
  437. wld1b=weld(prt1b,prt1b,RightArm,euler(0,0,0)*cf(0,0.69,0))
  438. wld2b=weld(prt2b,prt2b,prt1b,euler(0,0,math.pi/2)*cf(-0.5,-0.33,0))
  439. wld3b=weld(prt3b,prt3b,prt1b,euler(0,math.pi/2,math.pi/2)*cf(-0.505,-0.34,0))
  440. wld4b=weld(prt4b,prt4b,prt1b,euler(0,math.pi,0)*cf(-0.435,-0.125,0))
  441. wld5b=weld(prt5b,prt5b,prt1b,euler(0,math.pi,0)*cf(0,-1.55,0))
  442. wld6b=weld(prt6b,prt6b,prt1b,euler(0,-math.pi/2,0)*cf(0.25,-0.8,-0.48))
  443. wld7b=weld(prt7b,prt7b,prt1b,euler(0,math.pi/2,0)*cf(-0.25,-0.8,-0.48))
  444. wld8b=weld(prt8b,prt8b,prt1b,euler(0,-math.pi/2,0)*cf(0.25,-0.8,0.48))
  445. wld9b=weld(prt9b,prt9b,prt1b,euler(0,math.pi/2,0)*cf(-0.25,-0.8,0.48))
  446. wld10b=weld(prt10b,prt10b,prt1b,euler(0,0,math.pi)*cf(-0.473,-1.09,0.25))
  447. wld11b=weld(prt11b,prt11b,prt1b,euler(0,math.pi,math.pi)*cf(-0.473,-1.09,-0.25))
  448. wld12b=weld(prt12b,prt12b,prt1b,euler(0,math.pi/2,-(math.pi)/(180/30))*cf(0.125,-2.125,0))
  449. wld13b=weld(prt13b,prt13b,prt1b,euler(math.pi/2,0,0)*cf(0,-0.75,0.52))
  450. wld14b=weld(prt14b,prt14b,prt1b,euler(math.pi/2,0,0)*cf(0,-0.75,-0.52))
  451.  
  452. dec3b = Instance.new("Decal")
  453. dec3b.Parent = prt3b
  454. dec3b.Face = "Top"
  455. dec3b.Texture = "http://www.roblox.com/asset/?id=210937383"
  456.  
  457. dec4b = Instance.new("Decal")
  458. dec4b.Parent = prt4b
  459. dec4b.Face = "Left"
  460. dec4b.Texture = "http://www.roblox.com/asset/?id=210266617"
  461.  
  462. GuantletL = GuantletR:Clone()
  463. GuantletL.Parent = modelzorz
  464. GuantletL.Part1b.Weld.Part1 = LeftArm
  465. GuantletL.Part1b.Weld.C0 = euler(0,math.pi,0)*cf(0,0.69,0)
  466.  
  467. for _,v in pairs(GuantletR:children()) do
  468. v.Parent = modelzorz
  469. end
  470. for _,v in pairs(GuantletL:children()) do
  471. v.Parent = modelzorz
  472. end
  473. end
  474.  
  475.  
  476. coroutine.resume(coroutine.create(function(Part,Part2)
  477. while Part2.Parent~=nil do
  478. swait()
  479. if cloaked==false then
  480. for i=1,0.1,-0.01 do
  481. swait()
  482. Part2.Transparency=i
  483. if math.random(1,10)==1 then
  484. local prt2=part(3,effectz,0,0,EffCol1,"Effect",vt(0.5,0.5,0.5))
  485. prt2.Anchored=true
  486. prt2.CFrame=Part2.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  487. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  488. game:GetService("Debris"):AddItem(prt2,2)
  489. coroutine.resume(coroutine.create(function(pPart,Mesh)
  490. for i=0,1,0.1 do
  491. swait()
  492. pPart.CFrame=pPart.CFrame*cf(0,0.5,0)
  493. end
  494. pPart.Parent=nil
  495. end),prt2,msh2)
  496. end
  497. end
  498. for i=0.1,1,0.01 do
  499. swait()
  500. Part2.Transparency=i
  501. if math.random(1,10)==1 then
  502. local prt2=part(3,effectz,0,0,EffCol1,"Effect",vt(0.5,0.5,0.5))
  503. prt2.Anchored=true
  504. prt2.CFrame=Part2.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  505. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  506. game:GetService("Debris"):AddItem(prt2,2)
  507. coroutine.resume(coroutine.create(function(pPart,Mesh)
  508. for i=0,1,0.1 do
  509. swait()
  510. pPart.CFrame=pPart.CFrame*cf(0,0.5,0)
  511. end
  512. pPart.Parent=nil
  513. end),prt2,msh2)
  514. end
  515. end
  516. end
  517. end
  518. end),LeftArm,prt8)
  519.  
  520. coroutine.resume(coroutine.create(function(Part,Part2)
  521. while Part2.Parent~=nil do
  522. swait()
  523. if cloaked==false then
  524. for i=1,0.1,-0.01 do
  525. swait()
  526. Part2.Transparency=i
  527. if math.random(1,10)==1 then
  528. local prt2=part(3,effectz,0,0,EffCol1,"Effect",vt(0.5,0.5,0.5))
  529. prt2.Anchored=true
  530. prt2.CFrame=Part2.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  531. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  532. game:GetService("Debris"):AddItem(prt2,2)
  533. coroutine.resume(coroutine.create(function(pPart,Mesh)
  534. for i=0,1,0.1 do
  535. swait()
  536. pPart.CFrame=pPart.CFrame*cf(0,0.5,0)
  537. end
  538. pPart.Parent=nil
  539. end),prt2,msh2)
  540. end
  541. end
  542. for i=0.1,1,0.01 do
  543. swait()
  544. Part2.Transparency=i
  545. if math.random(1,10)==1 then
  546. local prt2=part(3,effectz,0,0,EffCol1,"Effect",vt(0.5,0.5,0.5))
  547. prt2.Anchored=true
  548. prt2.CFrame=Part2.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  549. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  550. game:GetService("Debris"):AddItem(prt2,2)
  551. coroutine.resume(coroutine.create(function(pPart,Mesh)
  552. for i=0,1,0.1 do
  553. swait()
  554. pPart.CFrame=pPart.CFrame*cf(0,0.5,0)
  555. end
  556. pPart.Parent=nil
  557. end),prt2,msh2)
  558. end
  559. end
  560. end
  561. end
  562. end),RightArm,prt9)
  563.  
  564. local hitbox=part(1,nil,0,1,EffCol1,"Hitbox",vt(1,1,1))
  565. hitbox.Anchored=false
  566.  
  567. if (script.Parent.className ~= "HopperBin") then
  568. Tool = Instance.new("HopperBin")
  569. Tool.Parent = Backpack
  570. Tool.Name = "Shadow Shogai"
  571. script.Parent = Tool
  572. end
  573. Bin = script.Parent
  574.  
  575. local Bg = it("BodyGyro")
  576. Bg.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge
  577. Bg.P = 20e+003
  578. Bg.Parent = nil
  579.  
  580. so = function(id,par,vol,pit)
  581. coroutine.resume(coroutine.create(function()
  582. local sou = Instance.new("Sound",par or workspace)
  583. sou.Volume=vol
  584. sou.Pitch=pit or 1
  585. sou.SoundId=id
  586. swait()
  587. sou:play()
  588. swait(6)
  589. sou:Remove()
  590. end))
  591. end
  592.  
  593. function hideanim()
  594. equipped=false
  595. Torso.Neck.C0=necko
  596. RootJoint.C0=RootCF
  597. RW.C0=cf(1.5,0.5,0)*euler(0,0,0)
  598. RW.C1=cf(0,0.5,0)*euler(0,0,0)
  599. LW.C0=cf(-1.5,0.5,0)*euler(0,0,0)
  600. LW.C1=cf(0,0.5,0)*euler(0,0,0)
  601. RH.C0=RHC0
  602. RH.C1=RHC1
  603. LH.C0=LHC0
  604. LH.C1=LHC1
  605. end
  606.  
  607. function equipanim()
  608. equipped=true
  609. --[[Torso.Neck.C0=necko*euler(0,0,1)
  610. RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1)
  611. RW.C0=cf(1.5,0.5,0)*euler(-0.2,0,0.5)
  612. RW.C1=cf(0,0.5,0)*euler(0,0,0)
  613. LW.C0=cf(-1.5,0.5,0)*euler(0,0,-0.2)
  614. LW.C1=cf(0,0.5,0)*euler(0,0,0)
  615. RH.C0=RHC0*cf(0.5,0.2,0)*euler(0,0.5,-0.5)
  616. RH.C1=RHC1
  617. LH.C0=LHC0*cf(0,0.3,0)*euler(0.2,1,0)
  618. LH.C1=LHC1
  619. wld1.Part1=RightArm
  620. wld1.C0=euler(-1.57,0,1.57)*cf(0,1,0)]]
  621. Torso.Neck.C0=necko*euler(0,0,1.4)
  622. Torso.Neck.C1=necko2
  623. RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.4)
  624. RW.C0=cf(1.5,0.5,0)*euler(-0.6,0,0.5)
  625. RW.C1=cf(0,0.5,0)*euler(0,0,0)
  626. LW.C0=cf(-1.5,0.5,0)*euler(0,0,-0.2)
  627. LW.C1=cf(0,0.5,0)*euler(0,0,0)
  628. RH.C0=RHC0*cf(0.5,0.2,0)*euler(0,0.5,-0.5)
  629. RH.C1=RHC1
  630. LH.C0=LHC0*cf(0,0.3,0)*euler(0.2,1,0)
  631. LH.C1=LHC1
  632. --[[wld1.Part1=RightArm
  633. wld1.C0=euler(-1.57,0,1.57)*cf(0,1,0)]]
  634. end
  635.  
  636. function attackone()
  637. attack=true
  638. for i=0,1,0.1 do
  639. swait()
  640. Torso.Neck.C0=necko*euler(0,0,1.4+0.17*i)
  641. RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.4-0.17*i)
  642. RW.C0=cf(1.5,0.5,0)*euler(-0.6,0,0.5)
  643. RW.C1=cf(0,0.5,0)*euler(0,0,0)
  644. LW.C0=cf(-1.5,0.5,0)*euler(0,0,-0.2-1.37*i)
  645. LW.C1=cf(0,0.5,0)*euler(0,0,0)
  646. end
  647. NewCF=Torso.CFrame*cf(-2,0.5,0)*euler(1.57,0,-1.57)
  648. local pprt=part(3,effectz,0,1,EffCol3,"Effect",vt(0.5,0.5,0.5))
  649. pprt.Anchored=true
  650. pprt.CFrame=NewCF
  651. game:GetService("Debris"):AddItem(pprt,2)
  652. so("http://roblox.com/asset/?id=160772554",pprt,1,1)
  653. --so("http://roblox.com/asset/?id=138120853",pprt,1,1.3)
  654. MagicCircle2(EffCol1,NewCF*cf(0,-0.8,0),6,1,6,0.05,0,0.05,0.03)
  655. SkullEffect(EffCol3,NewCF*cf(0,-1.2,0)*euler(-1.57,0,0),5,5,5,0.03)
  656. con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,10,15,0,"Normal",RootPart,0.5) end)
  657. hitbox.Parent=modelzorz
  658. hitbox.Size=vt(2,3,2)
  659. hitbox.CFrame=NewCF
  660. for i=0,1,0.2 do
  661. swait()
  662. hitbox.CFrame=NewCF*cf(0,-1,0)
  663. end
  664. con1:disconnect()
  665. hitbox.Parent=nil
  666. attack=false
  667. end
  668.  
  669. function attacktwo()
  670. attack=true
  671. for i=0,1,0.1 do
  672. swait()
  673. Torso.Neck.C0=necko*euler(0.1*i,0,1.57-1.57*i)
  674. RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.57+1.57*i)
  675. RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(-0.6+0.6*i,0,0.5+1.07*i)
  676. RW.C1=cf(0,0.5,0)*euler(-2*i,0,0)
  677. LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(0,0,-1.57)
  678. LW.C1=cf(0,0.5,0)*euler(-2*i,0,0)
  679. RH.C0=RHC0*cf(0.5,0.2,0)*euler(0,0.5-0.5*i,-0.5)
  680. RH.C1=RHC1
  681. LH.C0=LHC0*cf(-0.5*i,0.3,0)*euler(0.2,1-1*i,0.5*i)
  682. LH.C1=LHC1*euler(0.5*i,0,0)
  683. end
  684. NewCF=Torso.CFrame*cf(0,0.5,-2)*euler(1.57,0,0)
  685. MagicBlock(EffCol1,NewCF,1,1,1,0.2,0.2,0.2,0.02)
  686. MagicCircle(EffCol1,NewCF,0.5,3,0.5,0.1,1,0.1,0.03)
  687. WaveEffect(EffCol1,NewCF*euler(3.14,0,0),0.2,0.5,0.2,0.1,0.3,0.1,0.03)
  688. so("http://roblox.com/asset/?id=161006163",Torso,1,0.6)
  689. con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,10,20,40,"Normal",RootPart,0.5) end)
  690. hitbox.Parent=modelzorz
  691. hitbox.Size=vt(2,5,2)
  692. hitbox.CFrame=NewCF
  693. numb=2
  694. for i=0,1,0.1 do
  695. swait()
  696. Torso.Neck.C0=necko*euler(0.1+0.1*i*numb,0,1.57-1.57)
  697. RW.C0=cf(1,0.5,-0.5)*euler(0,0,1.57)
  698. RW.C1=cf(0,0.5,0)*euler(-2-0.2*i*numb,0,0)
  699. LW.C0=cf(-1,0.5,-0.5)*euler(0,0,-1.57)
  700. LW.C1=cf(0,0.5,0)*euler(-2-0.2*i*numb,0,0)
  701. numb=numb-0.1
  702. hitbox.CFrame=NewCF*cf(0,-i*5,0)
  703. end
  704. con1:disconnect()
  705. hitbox.Parent=nil
  706. attack=false
  707. end
  708.  
  709. function attackthree()
  710. attack=true
  711. for i=0,1,0.1 do
  712. swait()
  713. Torso.Neck.C0=necko*euler(0.2,0,0)
  714. RootJoint.C0=RootCF*cf(0,0,-0.5+0.5*i)*euler(0,0,0)
  715. RW.C0=cf(1+0.5*i,0.5,-0.5+0.5*i)*euler(0,0,1.57)
  716. RW.C1=cf(0,0.5,0)*euler(-2.2+2.7*i,0,0)
  717. LW.C0=cf(-1-0.5*i,0.5,-0.5+0.5*i)*euler(0,0,-1.57)
  718. LW.C1=cf(0,0.5,0)*euler(-2.2+2.7*i,0,0)
  719. RH.C0=RHC0*cf(0.5-0.5*i,0.2-0.2*i,0)*euler(0,0,-0.5+0.5*i)
  720. RH.C1=RHC1
  721. LH.C0=LHC0*cf(-0.5+0.5*i,0.3-0.3*i,0)*euler(0.2-0.2*i,0,0.5-0.5*i)
  722. LH.C1=LHC1*euler(0.5-0.5*i,0,0)
  723. end
  724. numb=2
  725. for i=0,1,0.2 do
  726. swait()
  727. Torso.Neck.C0=necko*euler(0.2,0,0)
  728. RW.C0=cf(1.5,0.5,0)*euler(0,0,1.57)
  729. RW.C1=cf(0,0.5,0)*euler(0.5+0.2*i*numb,0,0)
  730. LW.C0=cf(-1.5,0.5,0)*euler(0,0,-1.57)
  731. LW.C1=cf(0,0.5,0)*euler(0.5+0.2*i*numb,0,0)
  732. numb=numb-0.2
  733. end
  734. bodvel=it("BodyVelocity")
  735. bodvel.Parent=RootPart
  736. bodvel.maxForce=vt(4e+005,4e+005,4e+005)*1
  737. bodvel.velocity=RootPart.CFrame.lookVector*30
  738. local Point=LeftArm.CFrame*cf(0,-LeftArm.Size.Y,0)
  739. LastPoint=Point
  740. local Point2=RightArm.CFrame*cf(0,-RightArm.Size.Y,0)
  741. LastPoint2=Point2
  742. so("http://www.roblox.com/asset/?id=28144425",Torso,1,0.5)
  743. con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,20,30,40,"Knockdown",RootPart,1) end)
  744. hitbox.Parent=modelzorz
  745. hitbox.Size=vt(7,5,5)
  746. hitbox.CFrame=Torso.CFrame
  747. for i=0,1,0.05 do
  748. swait()
  749. Torso.Neck.C0=necko*euler(0.2,0,0)
  750. RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(0,0,1.57)
  751. RW.C1=cf(0,0.5,0)*euler(0.7-2.7*i,0,0)
  752. LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(0,0,-1.57)
  753. LW.C1=cf(0,0.5,0)*euler(0.7-2.7*i,0,0)
  754. local Point=LeftArm.CFrame*cf(0,-LeftArm.Size.Y,0)
  755. effect("Black",0,LastPoint,Point)
  756. LastPoint=Point
  757. local Point2=RightArm.CFrame*cf(0,-RightArm.Size.Y,0)
  758. effect("Black",0,LastPoint2,Point2)
  759. LastPoint2=Point2
  760. MagicBlock2(EffCol1,cf(0,2,0),LeftArm,1,1,1,0.5,0.5,0.5,0.1)
  761. MagicBlock2(EffCol1,cf(0,2,0),RightArm,1,1,1,0.5,0.5,0.5,0.1)
  762. hitbox.CFrame=Torso.CFrame
  763. end
  764. numb=2
  765. for i=0,1,0.1 do
  766. swait()
  767. RW.C0=cf(1,0.5,-0.5)*euler(0,0,1.57)
  768. RW.C1=cf(0,0.5,0)*euler(-2-0.2*i*numb,0,0)
  769. LW.C0=cf(-1,0.5,-0.5)*euler(0,0,-1.57)
  770. LW.C1=cf(0,0.5,0)*euler(-2-0.2*i*numb,0,0)
  771. numb=numb-0.1
  772. local Point=LeftArm.CFrame*cf(0,-LeftArm.Size.Y,0)
  773. effect("Black",0,LastPoint,Point)
  774. LastPoint=Point
  775. local Point2=RightArm.CFrame*cf(0,-RightArm.Size.Y,0)
  776. effect("Black",0,LastPoint2,Point2)
  777. LastPoint2=Point2
  778. hitbox.CFrame=Torso.CFrame
  779. end
  780. con1:disconnect()
  781. hitbox.Parent=nil
  782. bodvel.Parent=nil
  783. attack=false
  784. end
  785.  
  786. function heavyattackone()
  787. attack=true
  788. Humanoid.WalkSpeed=0
  789. for i=0,1,0.1 do
  790. swait()
  791. Torso.Neck.C0=necko*euler(0,0,1.4-2.97*i)
  792. RootJoint.C0=RootCF*cf(0,0,-0.5+0.5*i)*euler(0,0,-1.4+2.97*i)
  793. RW.C0=cf(1.5,0.5,0)*euler(-0.6+0.5*i,0,0.5+1.5*i)
  794. RW.C1=cf(0,0.5,0)*euler(0,0,0)
  795. LW.C0=cf(-1.5,0.5,0)*euler(-0.3*i,0,-0.2-0.2*i)
  796. LW.C1=cf(0,0.5,0)*euler(0,0,0)
  797. RH.C0=RHC0*cf(0.5-0.5*i,0.2-0.2*i,0)*euler(0,0.5-0.5*i,-0.5+0.5*i)
  798. RH.C1=RHC1
  799. LH.C0=LHC0*cf(0,0.3-0.3*i,0)*euler(0.2-0.2*i,1-1*i,0)
  800. LH.C1=LHC1
  801. end
  802. NewCF=Torso.CFrame*cf(7,3,0)*euler(0,0,0)
  803. local pprt=part(3,effectz,0,1,EffCol1,"Effect",vt(1,1,1))
  804. pprt.Anchored=true
  805. pprt.CFrame=NewCF
  806. game:GetService("Debris"):AddItem(pprt,2)
  807. MagicCircle(EffCol2,NewCF,20,20,20,-0.01,-0.01,-0.01,0.01)
  808. con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,5,15,-20,"Knockdown",hitbox,0.5) end)
  809. hitbox.Parent=modelzorz
  810. hitbox.Size=vt(10,10,10)
  811. hitbox.CFrame=NewCF
  812. so("http://roblox.com/asset/?id=169380469",pprt,1,0.6)
  813. so("http://roblox.com/asset/?id=161006069",pprt,1,0.7)
  814. for i=0,80 do
  815. swait()
  816. MagicBlock(EffCol1,NewCF,7,7,7,-0.5,-0.5,-0.5,0.05)
  817. MagicCircle(EffCol1,NewCF*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cf(0,5,0),0.5,1,0.5,0.02,1,0.02,0.05)
  818. hitbox.CFrame=NewCF
  819. end
  820. con1:disconnect()
  821. hitbox.Parent=nil
  822. Humanoid.WalkSpeed=16
  823. attack=false
  824. end
  825.  
  826. function heavyattacktwo()
  827. attack=true
  828. Humanoid.WalkSpeed=0
  829. for i=0,1,0.1 do
  830. swait()
  831. Torso.Neck.C0=necko*euler(0,0,-1.57+1.57*i)
  832. RootJoint.C0=RootCF*cf(0,0,0)*euler(0,0,1.57-1.57*i)
  833. RW.C0=cf(1.5,0.5,0)*euler(-0.1+0.1*i,0,2-0.43*i)
  834. RW.C1=cf(0,0.5,0)*euler(0,0,0)
  835. LW.C0=cf(-1.5,0.5,0)*euler(-0.3+0.3*i,0,-0.4-1.17*i)
  836. LW.C1=cf(0,0.5,0)*euler(0,0,0)
  837. RH.C0=RHC0*cf(0,0,0)*euler(0,0,0)
  838. RH.C1=RHC1
  839. LH.C0=LHC0*cf(0,0,0)*euler(0,0,0)
  840. LH.C1=LHC1
  841. end
  842. for i=0,1,0.1 do
  843. swait()
  844. Torso.Neck.C0=necko*euler(-0.2*i,0,0)
  845. RootJoint.C0=RootCF*cf(0,0,-1.7*i)*euler(1*i,0,0)
  846. RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(0,0,1.57)
  847. RW.C1=cf(0,0.5,0)*euler(-2*i,0,0)
  848. LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(0,0,-1.57)
  849. LW.C1=cf(0,0.5,0)*euler(-2*i,0,0)
  850. RH.C0=RHC0*cf(0,0.5*i,0.1*i)*euler(0,0,-0.2*i)
  851. RH.C1=RHC1
  852. LH.C0=LHC0*cf(-0.5*i,1.6*i,0.1*i)*euler(0,0,-0.2*i)
  853. LH.C1=LHC1
  854. end
  855. NewCF=RootPart.CFrame*cf(0,0,-7)*euler(0,0,0)
  856. local pprt=part(3,effectz,0,1,EffCol1,"Effect",vt(1,1,1))
  857. pprt.Anchored=true
  858. pprt.CFrame=NewCF
  859. game:GetService("Debris"):AddItem(pprt,2)
  860. MagicCircle(EffCol1,NewCF*cf(0,-2,0),1,8,1,0.5,1,0.5,0.01)
  861. MagicCircle(EffCol3,NewCF*cf(0,-2,0),1,8,1,0.25,0.5,0.25,0.01)
  862. MagicWaveThing(EffCol1,NewCF*cf(0,0,0),1,8,1,0.5,1,0.5,0.02)
  863. if Character.Name == "Sonarchy" or Character.Name == "Player1" then
  864. GuiEffect(EffCol1,NewCF*cf(0,0,0),1,8,1,0.5,1,0.5,0.02)
  865. end
  866. con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,15,25,1,"Knockdown",hitbox,1) end)
  867. hitbox.Parent=modelzorz
  868. hitbox.Size=vt(7,15,7)
  869. hitbox.CFrame=NewCF
  870. so("http://roblox.com/asset/?id=161006182",pprt,1,0.4)
  871. so("http://roblox.com/asset/?id=169445602",pprt,1,0.6)
  872. for i=0,40 do
  873. swait()
  874. hitbox.CFrame=NewCF
  875. end
  876. con1:disconnect()
  877. hitbox.Parent=nil
  878. Humanoid.WalkSpeed=16
  879. attack=false
  880. end
  881.  
  882. function ShadowBlades()
  883. attack=true
  884. local sord1=part(3,modelzorz,0,1,EffCol1,"Sword",vt(1,1,1))
  885. sord1.CFrame=LeftArm.CFrame
  886. local sordmsh1=mesh("SpecialMesh",sord1,"FileMesh","rbxasset://fonts/sword.mesh",vt(0,0,0),vt(1.5,1.5,1.5))
  887. local sordwld1=weld(sord1,sord1,LeftArm,euler(3.14,0,1.57)*cf(0,1,2))
  888. game:GetService("Debris"):AddItem(sord1,10)
  889. so("rbxasset://sounds\\unsheath.wav",sord1,0.5,0.6)
  890. local sord2=part(3,modelzorz,0,1,EffCol1,"Sword",vt(1,1,1))
  891. sord2.CFrame=RightArm.CFrame
  892. local sordmsh2=mesh("SpecialMesh",sord2,"FileMesh","rbxasset://fonts/sword.mesh",vt(0,0,0),vt(1.5,1.5,1.5))
  893. local sordwld2=weld(sord2,sord2,RightArm,euler(0,0,1.57)*cf(0,1,-2))
  894. game:GetService("Debris"):AddItem(sord2,10)
  895. so("rbxasset://sounds\\unsheath.wav",sord2,0.5,0.6)
  896. coroutine.resume(coroutine.create(function(Part1,Part2)
  897. for i=1,0.4,-0.01 do
  898. swait()
  899. Part1.Transparency=i
  900. Part2.Transparency=i
  901. end
  902. end),sord1,sord2)
  903. numb=2
  904. for i=0,1,0.1 do
  905. swait()
  906. Torso.Neck.C0=necko*euler(0,0,1.4+0.1*i*numb)
  907. RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.4-0.1*i*numb)
  908. RW.C0=cf(1.5,0.5,0)*euler(-0.6-0.2*i*numb,0,0.5)
  909. RW.C1=cf(0,0.5,0)*euler(0,0,0)
  910. LW.C0=cf(-1.5,0.5,0)*euler(0.4*i*numb,0,-0.2)
  911. LW.C1=cf(0,0.5,0)*euler(0,0,0)
  912. RH.C0=RHC0*cf(0.5,0.2,0)*euler(0,0.5,-0.5)
  913. RH.C1=RHC1
  914. LH.C0=LHC0*cf(0,0.3,0)*euler(0.2,1,0)
  915. LH.C1=LHC1
  916. numb=numb-0.1
  917. end
  918. swait(10)
  919. coroutine.resume(coroutine.create(function()
  920. local numb2=2
  921. for i=0,1,0.1 do
  922. swait()
  923. RW.C0=cf(1.5,0.5,0)*euler(-0.8+0.8*i*numb2,0,0.5+1.07*i*numb2)
  924. RW.C1=cf(0,0.5,0)*euler(0.5*i*numb2,0.2*i*numb2,0)
  925. LW.C0=cf(-1.5,0.5,0)*euler(0.4-0.4*i*numb2,0,-0.2-1.37*i*numb2)
  926. LW.C1=cf(0,0.5,0)*euler(-0.5*i*numb2,-0.2*i*numb2,0)
  927. numb2=numb2-0.1
  928. end
  929. end))
  930. con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,5,10,1,"Normal",hitbox,.1) end)
  931. hitbox.Parent=modelzorz
  932. hitbox.Size=vt(8,3,8)
  933. hitbox.Size=vt(1,1,5)
  934. hitbox.CFrame=sord1.CFrame
  935. hitbox.CFrame=sord2.CFrame
  936. --hitbox.Transparency=0
  937. for i=1,3 do
  938. so("http://www.roblox.com/asset/?id=28144425",Torso,1,1)
  939. local Point=sord1.CFrame*cf(0,0,3)
  940. LastPoint=Point
  941. local Point2=sord2.CFrame*cf(0,0,3)
  942. LastPoint2=Point2
  943. for i=0,1,0.1 do
  944. hitbox.CFrame=sord1.CFrame
  945. swait()
  946. RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.5+3.14*i)
  947. local Point=sord1.CFrame*cf(0,0,3)
  948. effect("Black",0,LastPoint,Point)
  949. LastPoint=Point
  950. local Point2=sord2.CFrame*cf(0,0,3)
  951. effect("Black",0,LastPoint2,Point2)
  952. LastPoint2=Point2
  953. hitbox.CFrame=sord2.CFrame
  954. end
  955. so("http://www.roblox.com/asset/?id=28144425",Torso,1,1)
  956. for i=0,1,0.1 do
  957. hitbox.CFrame=sord1.CFrame
  958. swait()
  959. RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.5+3.14+3.14*i)
  960. local Point=sord1.CFrame*cf(0,0,3)
  961. effect("Black",0,LastPoint,Point)
  962. LastPoint=Point
  963. local Point2=sord2.CFrame*cf(0,0,3)
  964. effect("Black",0,LastPoint2,Point2)
  965. LastPoint2=Point2
  966. hitbox.CFrame=sord2.CFrame
  967. end
  968. end
  969. so("http://www.roblox.com/asset/?id=28144425",Torso,1,1)
  970. for i=0,1,0.1 do
  971. hitbox.CFrame=sord1.CFrame
  972. swait()
  973. RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.5+3.5*i)
  974. Torso.Neck.C0=necko*euler(0,0,1.5-3*i)
  975. local Point=sord1.CFrame*cf(0,0,3)
  976. effect("Black",0,LastPoint,Point)
  977. LastPoint=Point
  978. local Point2=sord2.CFrame*cf(0,0,3)
  979. effect("Black",0,LastPoint2,Point2)
  980. LastPoint2=Point2
  981. hitbox.CFrame=sord2.CFrame
  982. end
  983. con1:disconnect()
  984. hitbox.Parent=nil
  985. numb=2
  986. for i=0,1,0.1 do
  987. swait()
  988. RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.5+3.5+0.2*i*numb)
  989. numb=numb-0.1
  990. end
  991. for i=1,math.random(4,8) do
  992. BreakEffect(EffCol1,sord1.CFrame,0.2,math.random(2,6),0.2)
  993. end
  994. for i=1,math.random(4,8) do
  995. BreakEffect(EffCol1,sord2.CFrame,0.2,math.random(2,6),0.2)
  996. end
  997. sord1.Parent=nil
  998. sord2.Parent=nil
  999. for i=0,1,0.1 do
  1000. swait()
  1001. Torso.Neck.C0=necko*euler(0,0,-1.5+2.7*i)
  1002. RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,2.2-3.4*i)
  1003. RW.C0=cf(1.5,0.5,0)*euler(-0.5*i,0,1.57-0.97*i)
  1004. RW.C1=cf(0,0.5,0)*euler(0.5-0.5*i,0.2-0.2*i,0)
  1005. LW.C0=cf(-1.5,0.5,0)*euler(0,0,-1.57+1.17*i)
  1006. LW.C1=cf(0,0.5,0)*euler(-0.5+0.5*i,-0.2+0.2*i,0)
  1007. end
  1008. numb=2
  1009. for i=0,1,0.1 do
  1010. swait()
  1011. Torso.Neck.C0=necko*euler(0,0,-1.5+2.7+0.2*i*numb)
  1012. RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,2.2-3.4-0.2*i*numb)
  1013. RW.C0=cf(1.5,0.5,0)*euler(-0.5-0.1*i*numb,0,1.57-0.97-0.1*i*numb)
  1014. LW.C0=cf(-1.5,0.5,0)*euler(0,0,-1.57+1.17+0.2*i*numb)
  1015. numb=numb-0.1
  1016. end
  1017. attack=false
  1018. end
  1019.  
  1020. function Abscond()
  1021. attack=true
  1022. Clone()
  1023. Cloak()
  1024. so("http://roblox.com/asset/?id=157487812",ef,1,0.5)
  1025. NewCF=RootPart.CFrame
  1026. bodvel=it("BodyVelocity")
  1027. bodvel.Parent=RootPart
  1028. bodvel.maxForce=vt(4e+005,4e+005,4e+005)*1
  1029. bodvel.velocity=RootPart.CFrame.lookVector*-40
  1030. WaveEffect(EffCol1,NewCF,3,5,3,0.2,-0.02,0.2,0.01)
  1031. for i=0,1,0.05 do
  1032. swait()
  1033. MagicBlock(EffCol1,NewCF,1,1,1,0.2,0.2,0.2,0.02)
  1034. end
  1035. MagicBlock(EffCol1,NewCF,4,4,4,0.2,0.2,0.2,0.01)
  1036. MagicWaveThing(EffCol1,NewCF,4,4,4,0.2,0.2,0.2,0.01)
  1037. if Character.Name == "Sonarchy" or Character.Name == "Player1" then
  1038. GuiEffect(EffCol1,NewCF,4,4,4,0.2,0.2,0.2,0.01)
  1039. end
  1040. local ef=part(3,effectz,0,0.5,EffCol1,"Effect",vt(1,1,1))
  1041. ef.CFrame=NewCF
  1042. ef.Anchored=true
  1043. game:GetService("Debris"):AddItem(ef,2)
  1044. so("http://roblox.com/asset/?id=169380495",ef,1,0.5)
  1045. coroutine.resume(coroutine.create(function()
  1046. con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,20,40,50,"Normal",hitbox,1) end)
  1047. hitbox.Parent=effectz
  1048. hitbox.Size=vt(8,8,8)
  1049. hitbox.CFrame=ef.CFrame
  1050. for i=0,5 do
  1051. swait()
  1052. hitbox.Size=hitbox.Size+vt(1,1,1)
  1053. hitbox.CFrame=ef.CFrame
  1054. end
  1055. for i=1,30 do
  1056. swait()
  1057. hitbox.CFrame=ef.CFrame
  1058. end
  1059. con1:disconnect()
  1060. hitbox.Parent=nil
  1061. end))
  1062. --hitbox.Transparency=0
  1063. for i=0,20 do
  1064. swait(0.1)
  1065. randnum=math.random(2,3)+math.random()
  1066. tehr=math.random(50,100)/10000
  1067. StravEffect(EffCol1,NewCF*euler(0,math.random(-50,50),0),-math.random(1,10),0,0,randnum,randnum,randnum,tehr)
  1068. end
  1069. bodvel.Parent=nil
  1070. attack=false
  1071. coroutine.resume(coroutine.create(function()
  1072. for i=1,200 do
  1073. if attack==false then
  1074. swait()
  1075. end
  1076. end
  1077. UnCloak()
  1078. end))
  1079. end
  1080.  
  1081. function Shade()
  1082. attack=true
  1083. Humanoid.WalkSpeed=0
  1084. for i=0,1,0.1 do
  1085. swait()
  1086. Torso.Neck.C0=necko*euler(0,0,1.4+0.17*i)
  1087. RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.4-0.17*i)
  1088. RW.C0=cf(1.5,0.5,0)*euler(-0.6,0,0.5)
  1089. RW.C1=cf(0,0.5,0)*euler(0,0,0)
  1090. LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(1.57*i,0,-0.2+1.2*i)
  1091. LW.C1=cf(0,0.5,0)*euler(0,0,0)
  1092. end
  1093. NewCF=Torso.CFrame*cf(-3,0.5,0)*euler(1.57,0,-1.57)
  1094. local ef=part(3,effectz,0,1,EffCol1,"Effect",vt(1,1,1))
  1095. ef.CFrame=NewCF
  1096. ef.Anchored=true
  1097. local efmshh=mesh("CylinderMesh",ef,"","",vt(0,0,0),vt(4,0.5,4))
  1098. game:GetService("Debris"):AddItem(ef,5)
  1099. so("http://roblox.com/asset/?id=160745944",ef,1,0.6)
  1100. coroutine.resume(coroutine.create(function(Part)
  1101. for i=1,0,-0.05 do
  1102. swait()
  1103. Part.Transparency=i
  1104. end
  1105. Part.Transparency=0
  1106. while Part.Parent~=nil do
  1107. swait(10)
  1108. for i=1,10 do
  1109. swait()
  1110. end
  1111. randnum=math.random()
  1112. tehr=math.random(100,200)/10000
  1113. StravEffect(EffCol1,Part.CFrame*euler(0,math.random(-50,50),0),-math.random(0,3)/2,0,0,randnum,randnum,randnum,tehr)
  1114. end
  1115. end),ef)
  1116. for i=0,1,0.1 do
  1117. swait()
  1118. RW.C0=cf(1.5,0.5,0)*euler(-0.6,0,0.5)
  1119. RW.C1=cf(0,0.5,0)*euler(0,0,0)
  1120. LW.C0=cf(-1-0.5*i,0.5,-0.5+0.5*i)*euler(1.57,0,1-2.57*i)
  1121. LW.C1=cf(0,0.5,0)*euler(0,0,0)
  1122. end
  1123. for i=1,10 do
  1124. local refprt=part(3,effectz,0,1,EffCol1,"Effect",vt(0.5,0.5,0.5))
  1125. refprt.CFrame=NewCF*cf(math.random(-150,150)/100,0,math.random(-150,150)/100)
  1126. refprt.Anchored=true
  1127. game:GetService("Debris"):AddItem(refprt,1)
  1128. hit,pos = rayCast(refprt.Position, Head.CFrame.lookVector,999,Character)
  1129. if hit ~= nil then
  1130. Damagefunc(hit,5,10,0,"Normal",RootPart,0)
  1131. end
  1132. local efprt=part(3,effectz,0,0.5,EffCol1,"Effect",vt(0.2,0.2,0.2))
  1133. efprt.Anchored=true
  1134. game:GetService("Debris"):AddItem(efprt,3)
  1135. local efmsh=mesh("CylinderMesh",efprt,"","",vt(0,0,0),vt(1,1,1))
  1136. efprt.CFrame=CFrame.new((refprt.Position+pos)/2,pos)*angles(1.57,0,0)
  1137. local mag=(refprt.Position-pos).magnitude
  1138. efmsh.Scale=vt(0.5,mag*5,0.5)
  1139. --MagicCircle(EffCol1,cf(pos),0,0,0,1,1,1,0.05)
  1140. coroutine.resume(coroutine.create(function(Part,Mesh)
  1141. for i=0,1,0.01 do
  1142. swait()
  1143. Mesh.Scale=Mesh.Scale+vt(0.5,0,0.5)
  1144. Part.Transparency=Part.Transparency+0.05
  1145. end
  1146. Part.Parent=nil
  1147. end),efprt,efmsh)
  1148. local skul=part(3,effectz,0,0,EffCol1,"Effect",vt(0.5,0.5,0.5))
  1149. skul.Anchored=true
  1150. skul.CFrame=efprt.CFrame*cf(0,-mag/1.5,0)*euler(-1.57,0,0)
  1151. local smsh=mesh("SpecialMesh",skul,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(2,2,2))
  1152. game:GetService("Debris"):AddItem(skul,3)
  1153. so("http://roblox.com/asset/?id=160772554",skul,0.5,1.2)
  1154. coroutine.resume(coroutine.create(function(Part,Mesh)
  1155. for i=0,1,0.05 do
  1156. swait()
  1157. Mesh.Scale=Mesh.Scale+vt(0.5,0.5,0.5)
  1158. Part.Transparency=i
  1159. end
  1160. Part.Parent=nil
  1161. end),skul,smsh)
  1162. swait(.1)
  1163. end
  1164. coroutine.resume(coroutine.create(function(Part)
  1165. for i=0,1,0.1 do
  1166. swait()
  1167. Part.Transparency=i
  1168. end
  1169. Part.Parent=nil
  1170. end),ef)
  1171. for i=0,1,0.1 do
  1172. swait()
  1173. Torso.Neck.C0=necko*euler(0,0,1.57-0.17*i)
  1174. RootJoint.C0=RootCF*cf(0,0,-0.5)*euler(0,0,-1.57+0.17*i)
  1175. RW.C0=cf(1.5,0.5,0)*euler(-0.6,0,0.5)
  1176. RW.C1=cf(0,0.5,0)*euler(0,0,0)
  1177. LW.C0=cf(-1.5,0.5,0)*euler(1.57-1.57*i,0,-1.57+1.37*i)
  1178. LW.C1=cf(0,0.5,0)*euler(0,0,0)
  1179. end
  1180. Humanoid.WalkSpeed=16
  1181. attack=false
  1182. end
  1183.  
  1184. function Umbra()
  1185. attack=true
  1186. local umbraef=true
  1187. Humanoid.WalkSpeed=0.1
  1188. so("http://roblox.com/asset/?id=160867437",RootPart,1,1.5)
  1189. for _,v in pairs(Torso.Parent:children()) do
  1190. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  1191. n=v:clone()
  1192. n:BreakJoints()
  1193. n.CanCollide=false
  1194. n.Name="Effect"
  1195. n.BrickColor=EffCol2
  1196. n.Parent=effectz
  1197. if v.Name=="Head" then
  1198. if n:findFirstChild("face")~=nil then
  1199. n:findFirstChild("face").Parent=nil
  1200. end
  1201. local msh=mesh("SpecialMesh",n,"Head","",vt(0,0,0),vt(1.25,1.25,1.25))
  1202. else
  1203. local msh=mesh("BlockMesh",n,"","",vt(0,0,0),vt(1,1,1))
  1204. end
  1205. local wld=weld(n,n,v,euler(0,0,0)*cf(0,0,0))
  1206. game:GetService("Debris"):AddItem(n,60)
  1207. coroutine.resume(coroutine.create(function(Part)
  1208. for i=1,0,-0.05 do
  1209. swait()
  1210. Part.Transparency=i
  1211. end
  1212. Part.Transparency=0.5
  1213. while umbraef==true do
  1214. swait()
  1215. end
  1216. for i=0,1,0.1 do
  1217. swait()
  1218. Part.Transparency=i
  1219. end
  1220. Part.Parent=nil
  1221. end),n)
  1222. end
  1223. end
  1224. coroutine.resume(coroutine.create(function()
  1225. while umbraef==true do
  1226. randnum=math.random(2,3)+math.random()
  1227. tehr=math.random(200,300)/10000
  1228. StravEffect(EffCol1,RootPart.CFrame*euler(0,math.random(-50,50),0),-math.random(1,10),0,0,randnum,randnum,randnum,tehr)
  1229. swait(8)
  1230. end
  1231. end))
  1232. Cloak()
  1233. bodpos=Instance.new("BodyPosition")
  1234. bodpos.P=4000
  1235. bodpos.maxForce=Vector3.new(5000000,50000000,5000000)*5000
  1236. bodpos.position=RootPart.Position+Vector3.new(0,1,0)
  1237. bodpos.Parent=RootPart
  1238. for i=0,1,0.05 do
  1239. swait()
  1240. Torso.Neck.C0=necko*euler(0.2*i,0,1.4-1.4*i)
  1241. RootJoint.C0=RootCF*cf(0,0,-0.5+0.5*i)*euler(0,0,-1.4+1.4*i)
  1242. RW.C0=cf(1.5,0.5,0)*euler(-0.6+0.6*i,0,0.5+0.1*i)
  1243. RW.C1=cf(0,0.5,0)*euler(0,0,0)
  1244. LW.C0=cf(-1.5,0.5,0)*euler(0,0,-0.2-0.4*i)
  1245. LW.C1=cf(0,0.5,0)*euler(0,0,0)
  1246. RH.C0=RHC0*cf(0.5-0.5*i,0.2,0)*euler(-0.5*i,0.5-0.5*i,-0.5+0.5*i)
  1247. RH.C1=RHC1
  1248. LH.C0=LHC0*cf(0,0.3-0.1*i,0)*euler(0.2-0.7*i,1-1*i,0)
  1249. LH.C1=LHC1
  1250. MagicBlock(EffCol1,LeftArm.CFrame*cf(0,-2,0),1,1,1,0.5,0.5,0.5,0.2)
  1251. MagicBlock(EffCol1,RightArm.CFrame*cf(0,-2,0),1,1,1,0.5,0.5,0.5,0.2)
  1252. bodpos.position=RootPart.Position+Vector3.new(0,1+1*i,0)
  1253. end
  1254. for i=0,1,0.05 do
  1255. swait()
  1256. MagicBlock(EffCol1,LeftArm.CFrame*cf(0,-2,0),1,1,1,0.5,0.5,0.5,0.2)
  1257. MagicBlock(EffCol1,RightArm.CFrame*cf(0,-2,0),1,1,1,0.5,0.5,0.5,0.2)
  1258. end
  1259. RootJoint.C0=RootCF*euler(0.5,0,0)
  1260. bodpos.Parent=nil
  1261. bodvel=it("BodyVelocity")
  1262. bodvel.Parent=RootPart
  1263. bodvel.maxForce=vt(4e+005,4e+005,4e+005)*1
  1264. bodvel.velocity=RootPart.CFrame.lookVector*20
  1265. con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,8,10,20,"Knockdown",RootPart,1) end)
  1266. hitbox.Parent=modelzorz
  1267. hitbox.Size=vt(7,5,7)
  1268. hitbox.CFrame=RootPart.CFrame
  1269. for i=1,300 do
  1270. swait()
  1271. hitbox.CFrame=RootPart.CFrame
  1272. if i%10==0 then
  1273. so("http://roblox.com/asset/?id=160867463",RootPart,0.5,1.5)
  1274. WaveEffect(EffCol1,RootPart.CFrame*euler(1.57,0,0),1,1,1,2,2,2,0.2)
  1275. end
  1276. bodvel.velocity=RootPart.CFrame.lookVector*20
  1277. MagicBlock(EffCol1,LeftArm.CFrame*cf(0,-1,0)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,1,1,1,0.4)
  1278. MagicBlock(EffCol1,RightArm.CFrame*cf(0,-1,0)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,1,1,1,0.4)
  1279. end
  1280. bodvel.Parent=nil
  1281. UnCloak()
  1282. umbraef=false
  1283. con1:disconnect()
  1284. hitbox.Parent=nil
  1285. for i=0,1,0.05 do
  1286. swait()
  1287. Torso.Neck.C0=necko*euler(0.2-0.2*i,0,1.4*i)
  1288. RootJoint.C0=RootCF*cf(0,0,-0.5*i)*euler(0,0,-1.4*i)
  1289. RW.C0=cf(1.5,0.5,0)*euler(-0.6*i,0,0.6-0.1*i)
  1290. RW.C1=cf(0,0.5,0)*euler(0,0,0)
  1291. LW.C0=cf(-1.5,0.5,0)*euler(0,0,-0.6+0.4*i)
  1292. LW.C1=cf(0,0.5,0)*euler(0,0,0)
  1293. RH.C0=RHC0*cf(0.5*i,0.2,0)*euler(-0.5+0.5*i,0.5*i,-0.5*i)
  1294. RH.C1=RHC1
  1295. LH.C0=LHC0*cf(0,0.2+0.1*i,0)*euler(0.2,1*i,0)
  1296. LH.C1=LHC1
  1297. end
  1298. Humanoid.WalkSpeed=16
  1299. attack=false
  1300. end
  1301.  
  1302. function Clone()
  1303. so("http://roblox.com/asset/?id=2767090",Torso,1,1)
  1304. for _,v in pairs(Torso.Parent:children()) do
  1305. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  1306. n=v:clone()
  1307. n:BreakJoints()
  1308. n.archivable=true
  1309. n.Anchored=true
  1310. n.CanCollide=false
  1311. n.Name="TRAILER"
  1312. n.BrickColor=EffCol2
  1313. n.Parent=effectz
  1314. n.CFrame=v.CFrame
  1315. coroutine.resume(coroutine.create(function(ne) for i=1, 80 do ne:BreakJoints() ne.Transparency=i/80 swait() end ne.Parent=nil end),n)
  1316. elseif v.className=="Accessory" then
  1317. n=v.Handle:clone()
  1318. n:BreakJoints()
  1319. n.archivable=true
  1320. n.Anchored=true
  1321. n.CanCollide=false
  1322. n.Name="TRAILER"
  1323. n.BrickColor=EffCol2
  1324. n.Parent=effectz
  1325. n.CFrame=v.Handle.CFrame
  1326. coroutine.resume(coroutine.create(function(ne) for i=1, 80 do ne:BreakJoints() ne.Transparency=i/80 swait() end ne.Parent=nil end),n)
  1327. end
  1328. end
  1329. for _,v in pairs(modelzorz:children()) do
  1330. if v.className=="Part" then
  1331. n=v:clone()
  1332. n:BreakJoints()
  1333. n.archivable=true
  1334. n.Anchored=true
  1335. n.CanCollide=false
  1336. n.Name="TRAILER"
  1337. n.BrickColor=EffCol2
  1338. n.Parent=effectz
  1339. n.CFrame=v.CFrame
  1340. coroutine.resume(coroutine.create(function(ne) for i=1, 80 do ne:BreakJoints() ne.Transparency=i/80 swait() end ne.Parent=nil end),n)
  1341. end
  1342. end
  1343. end
  1344.  
  1345. function Cloak()
  1346. Face.Parent=nil
  1347. cloaked=true
  1348. for _,v in pairs(Torso.Parent:children()) do
  1349. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  1350. coroutine.resume(coroutine.create(function()
  1351. for i=0,1,0.2 do
  1352. swait()
  1353. v.Transparency=i
  1354. end
  1355. v.Transparency=1
  1356. end))
  1357. end
  1358. if v.className=="Accessory" then
  1359. Accessoryp=v.Handle
  1360. coroutine.resume(coroutine.create(function(derp)
  1361. for i=0,1,0.2 do
  1362. swait()
  1363. derp.Transparency=i
  1364. end
  1365. derp.Transparency=1
  1366. end),Accessoryp)
  1367. end
  1368. end
  1369. for _,v in pairs(modelzorz:children()) do
  1370. if v.className=="Part" then
  1371. coroutine.resume(coroutine.create(function()
  1372. for i=0,1,0.2 do
  1373. swait()
  1374. v.Transparency=i
  1375. end
  1376. v.Transparency=1
  1377. end))
  1378. end
  1379. end
  1380. for _,v in pairs(modelzorz:children()) do
  1381. for _,lk in pairs(v:children()) do
  1382. if lk.className == "Decal" then
  1383. lk.Texture = ""
  1384. end
  1385. end
  1386. end
  1387. end
  1388.  
  1389. function UnCloak()
  1390. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  1391. Face.Parent=Head
  1392. cloaked=false
  1393. for _,v in pairs(Torso.Parent:children()) do
  1394. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  1395. coroutine.resume(coroutine.create(function()
  1396. for i=0,1,0.1 do
  1397. swait()
  1398. v.Transparency=v.Transparency-0.1
  1399. end
  1400. v.Transparency=0
  1401. end))
  1402. end
  1403. if v.className=="Accessory" then
  1404. Accessoryp=v.Handle
  1405. coroutine.resume(coroutine.create(function(derp)
  1406. for i=0,1,0.1 do
  1407. swait()
  1408. derp.Transparency=derp.Transparency-0.1
  1409. end
  1410. derp.Transparency=0
  1411. end),Accessoryp)
  1412. end
  1413. end
  1414. for _,v in pairs(modelzorz:children()) do
  1415. if v.className=="Part" and v.Name~="Hitbox" then
  1416. coroutine.resume(coroutine.create(function()
  1417. for i=0,1,0.1 do
  1418. swait()
  1419. v.Transparency=v.Transparency-0.1
  1420. end
  1421. v.Transparency=0
  1422. end))
  1423. v.Transparency=0
  1424. end
  1425. end
  1426. for _,v in pairs(modelzorz:children()) do
  1427. for _,lk in pairs(v:children()) do
  1428. if lk.className == "Decal" then
  1429. if lk.Parent.Name == "Decp1" then
  1430. lk.Texture = "http://www.roblox.com/asset/?id=210266655"
  1431. elseif lk.Parent.Name == "Decp2" then
  1432. lk.Texture = "http://www.roblox.com/asset/?id=210266617"
  1433. end
  1434. end
  1435. end
  1436. end
  1437. end
  1438.  
  1439. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1440. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1441. end
  1442.  
  1443. --[[local Point=prt5.CFrame*CFrame.new(0,prt5.Size.Y/7,0)
  1444. LastPoint=Point]]--
  1445. function effect(Color,Ref,LP,P1,returnn)
  1446. local effectsmsh = Instance.new("BlockMesh")
  1447. effectsmsh.Scale = Vector3.new(0.2,1,0.2)
  1448. effectsmsh.Name = "Mesh"
  1449. local effectsg = Instance.new("Part")
  1450. effectsg.formFactor = 3
  1451. effectsg.CanCollide = false
  1452. effectsg.Name = "Eff"
  1453. effectsg.Locked = true
  1454. effectsg.Anchored = true
  1455. effectsg.Size = Vector3.new(0.5,1,0.5)
  1456. effectsg.Parent = effectz
  1457. effectsmsh.Parent = effectsg
  1458. effectsg.BrickColor = EffCol1
  1459. effectsg.Reflectance = Ref
  1460. local point1 = P1
  1461. local mg = (LP.p - point1.p).magnitude
  1462. effectsg.Size = Vector3.new(0.5,mg,0.5)
  1463. effectsg.CFrame = CFrame.new((LP.p+point1.p)/2,point1.p) * CFrame.Angles(math.rad(90),0,0)
  1464. effectsmsh.Scale = Vector3.new(0.2,1,0.2)
  1465. game:GetService("Debris"):AddItem(effectsg,2)
  1466. game:GetService("Debris"):AddItem(effectsmsh,2)
  1467. if returnn then return effectsg end
  1468. coroutine.resume(coroutine.create(function(Part,Mesh)
  1469. if not returnn then
  1470. for i = 0 , 1 , 0.1 do
  1471. swait()
  1472. Part.Transparency = 1*i
  1473. Mesh.Scale = Vector3.new(1.5-1.5*i,1,1.5-1.5*i)
  1474. end
  1475. swait()
  1476. Part.Parent = nil
  1477. end
  1478. end),effectsg,effectsmsh)
  1479. end
  1480.  
  1481. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1482. local prt=part(3,effectz,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1483. prt.Anchored=true
  1484. prt.CFrame=cframe
  1485. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1486. --http://www.roblox.com/asset/?id=4770560
  1487. game:GetService("Debris"):AddItem(prt,2)
  1488. CF=prt.CFrame
  1489. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1490. for i=0,1,0.2 do
  1491. swait()
  1492. Part.CFrame=CF*cf(0,0,-0.4)
  1493. end
  1494. for i=0,1,delay do
  1495. swait()
  1496. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1497. Mesh.Scale=Mesh.Scale
  1498. end
  1499. for i=0,1,0.1 do
  1500. swait()
  1501. Part.Transparency=i
  1502. end
  1503. Part.Parent=nil
  1504. end),prt,msh,CF)
  1505. end
  1506.  
  1507. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1508. local prt=part(3,effectz,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1509. prt.Anchored=true
  1510. prt.CFrame=cframe
  1511. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1512. game:GetService("Debris"):AddItem(prt,5)
  1513. coroutine.resume(coroutine.create(function(Part,Mesh)
  1514. for i=0,1,delay do
  1515. swait()
  1516. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1517. Part.Transparency=i
  1518. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1519. end
  1520. Part.Parent=nil
  1521. end),prt,msh)
  1522. end
  1523.  
  1524. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  1525. local prt=part(3,effectz,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1526. prt.Anchored=false
  1527. prt.CFrame=cframe
  1528. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1529. local wld=weld(prt,prt,Parent,cframe)
  1530. game:GetService("Debris"):AddItem(prt,5)
  1531. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  1532. for i=0,1,delay do
  1533. swait()
  1534. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  1535. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1536. Part.Transparency=i
  1537. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1538. end
  1539. Part.Parent=nil
  1540. end),prt,msh,wld)
  1541. end
  1542.  
  1543. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  1544. local prt=part(3,effectz,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1545. prt.Anchored=false
  1546. prt.CFrame=cframe
  1547. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1548. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  1549. game:GetService("Debris"):AddItem(prt,5)
  1550. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  1551. for i=0,1,delay do
  1552. swait()
  1553. Weld.C0=euler(i*20,0,0)
  1554. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1555. Part.Transparency=i
  1556. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1557. end
  1558. Part.Parent=nil
  1559. end),prt,msh,wld)
  1560. end
  1561.  
  1562. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1563. local prt=part(3,effectz,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1564. prt.Anchored=true
  1565. prt.CFrame=cframe
  1566. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1567. game:GetService("Debris"):AddItem(prt,2)
  1568. coroutine.resume(coroutine.create(function(Part,Mesh)
  1569. for i=0,1,delay do
  1570. swait()
  1571. Part.CFrame=Part.CFrame
  1572. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1573. local prt2=part(3,effectz,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1574. prt2.Anchored=true
  1575. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1576. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  1577. game:GetService("Debris"):AddItem(prt2,2)
  1578. coroutine.resume(coroutine.create(function(Part,Mesh)
  1579. for i=0,1,0.1 do
  1580. swait()
  1581. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  1582. end
  1583. Part.Parent=nil
  1584. end),prt2,msh2)
  1585. end
  1586. for i=0,1,delay*2 do
  1587. swait()
  1588. Part.CFrame=Part.CFrame
  1589. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  1590. end
  1591. Part.Parent=nil
  1592. end),prt,msh)
  1593. end
  1594.  
  1595. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1596. local prt=part(3,effectz,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1597. prt.Anchored=true
  1598. prt.CFrame=cframe
  1599. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1600. game:GetService("Debris"):AddItem(prt,2)
  1601. coroutine.resume(coroutine.create(function(Part,Mesh)
  1602. for i=0,1,delay do
  1603. swait()
  1604. Part.CFrame=Part.CFrame
  1605. Part.Transparency=i
  1606. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1607. end
  1608. Part.Parent=nil
  1609. end),prt,msh)
  1610. end
  1611.  
  1612. function MagicRing(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3)
  1613. local prt=part(3,effectz,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1614. prt.Anchored=true
  1615. prt.CFrame=cframe*euler(x2,y2,z2)
  1616. --"http://www.roblox.com/asset/?id=168892465"
  1617. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
  1618. game:GetService("Debris"):AddItem(prt,2)
  1619. coroutine.resume(coroutine.create(function(Part,Mesh)
  1620. for i=0,1,0.03 do
  1621. swait()
  1622. Part.CFrame=Part.CFrame
  1623. Part.Transparency=i
  1624. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1625. end
  1626. Part.Parent=nil
  1627. end),prt,msh)
  1628. end
  1629.  
  1630. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  1631. local prt=part(3,effectz,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1632. prt.Anchored=true
  1633. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1634. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1635. game:GetService("Debris"):AddItem(prt,2)
  1636. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  1637. CF=Part.CFrame
  1638. Numbb=0
  1639. randnumb=math.random()/10
  1640. rand1=math.random()/10
  1641. for i=0,1,rand1 do
  1642. swait()
  1643. CF=CF*cf(0,math.random()/2,0)
  1644. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  1645. Part.CFrame=CF*euler(Numbb,0,0)
  1646. Part.Transparency=i
  1647. Numbb=Numbb+randnumb
  1648. end
  1649. Part.Parent=nil
  1650. end),prt,CF,Numbb,randnumb)
  1651. end
  1652.  
  1653. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1654. local prt=part(3,effectz,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1655. prt.Anchored=true
  1656. prt.CFrame=cframe
  1657. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  1658. game:GetService("Debris"):AddItem(prt,5)
  1659. coroutine.resume(coroutine.create(function(Part,Mesh)
  1660. for i=0,1,delay do
  1661. swait()
  1662. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  1663. Part.Transparency=i
  1664. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1665. end
  1666. Part.Parent=nil
  1667. end),prt,msh)
  1668. end
  1669.  
  1670. function GuiEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1671. local prt=part(3,effectz,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1672. prt.Anchored=true
  1673. prt.CFrame=cframe
  1674. local Gui = Instance.new("BillboardGui",prt)
  1675. local pic = Instance.new("ImageLabel",Gui)
  1676. Gui.Size = UDim2.new(20,0,20,0)
  1677. pic.Size = UDim2.new(1,0,1,0)
  1678. pic.Image = "http://www.roblox.com/asset/?id=210937383"
  1679. pic.BackgroundTransparency = 1
  1680. pic.Position = UDim2.new(0,0,0.2,0)
  1681.  
  1682. game:GetService("Debris"):AddItem(prt,5)
  1683. coroutine.resume(coroutine.create(function(Part)
  1684. for i=0,1,delay do
  1685. swait()
  1686. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  1687. Part.Transparency=i
  1688. pic.ImageTransparency = i
  1689. pic.Position = UDim2.new(0,0,0.2-0.4*i,0)
  1690. end
  1691. Part.Parent=nil
  1692. end),prt)
  1693. end
  1694.  
  1695.  
  1696.  
  1697. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1698. local prt=part(3,effectz,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1699. prt.Anchored=true
  1700. prt.CFrame=cframe
  1701. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  1702. game:GetService("Debris"):AddItem(prt,2)
  1703. coroutine.resume(coroutine.create(function(Part,Mesh)
  1704. for i=0,1,delay do
  1705. swait()
  1706. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  1707. Part.Transparency=i
  1708. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1709. end
  1710. Part.Parent=nil
  1711. end),prt,msh)
  1712. end
  1713.  
  1714. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  1715. local prt=part(3,effectz,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1716. prt.Anchored=true
  1717. prt.CFrame=cframe*cf(x,y,z)
  1718. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  1719. game:GetService("Debris"):AddItem(prt,5)
  1720. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  1721. local num=math.random()
  1722. local num2=math.random(-3,2)+math.random()
  1723. local numm=0
  1724. for i=0,1,delay*2 do
  1725. swait()
  1726. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  1727. Part.Transparency=i
  1728. numm=numm+0.01
  1729. end
  1730. Part.Parent=nil
  1731. Mesh.Parent=nil
  1732. end),prt,msh,x,y,z)
  1733. end
  1734.  
  1735. so = function(id,par,vol,pit)
  1736. coroutine.resume(coroutine.create(function()
  1737. local sou = Instance.new("Sound",par or workspace)
  1738. sou.Volume=vol
  1739. sou.Pitch=pit or 1
  1740. sou.SoundId=id
  1741. swait()
  1742. sou:play()
  1743. game:GetService("Debris"):AddItem(sou,6)
  1744. end))
  1745. end
  1746.  
  1747. function findNearestTorso(pos)
  1748. local list = game:service("Workspace"):children()
  1749. local torso = nil
  1750. local dist = 50
  1751. local temp = nil
  1752. local human = nil
  1753. local temp2 = nil
  1754. for x = 1, #list do
  1755. temp2 = list[x]
  1756. if (temp2.className == "Model") and (temp2 ~= Character) and (temp2.Name ~= "Fenrier") then
  1757. temp = temp2:findFirstChild("Torso")
  1758. human = temp2:findFirstChild("Humanoid")
  1759. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  1760. if (temp.Position - pos).magnitude < dist then
  1761. torso = temp
  1762. dist = (temp.Position - pos).magnitude
  1763. end
  1764. end
  1765. end
  1766. end
  1767. return torso
  1768. end
  1769.  
  1770. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,HitSound,HitPitch)
  1771. if hit.Parent==nil then
  1772. return
  1773. end
  1774. CPlayer=Bin
  1775. h=hit.Parent:FindFirstChild("Humanoid")
  1776. for _,v in pairs(hit.Parent:children()) do
  1777. if v:IsA("Humanoid") then
  1778. h=v
  1779. end
  1780. end
  1781. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  1782. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  1783. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  1784. return
  1785. end]]
  1786. -- hs(hit,1.2)
  1787. local maxim = maxim - 3
  1788. if maxim < 1 then maxim = 1 end
  1789. local minim = maxim - 2
  1790. if minim < 0 then
  1791. minim = 0
  1792. end
  1793. c=Instance.new("ObjectValue")
  1794. c.Name="creator"
  1795. c.Value=game:service("Players").hsdfsfsdfds
  1796. c.Parent=h
  1797. game:GetService("Debris"):AddItem(c,.5)
  1798. if HitSound~=nil and HitPitch~=nil then
  1799. so(HitSound,hit,1,HitPitch)
  1800. end
  1801. Damage=math.random(minim,maxim)
  1802. -- h:TakeDamage(Damage)
  1803. blocked=false
  1804. block=hit.Parent:findFirstChild("Block")
  1805. if block~=nil then
  1806. if block.className=="IntValue" then
  1807. if block.Value>0 then
  1808. blocked=true
  1809. block.Value=block.Value-1
  1810. end
  1811. end
  1812. end
  1813. if blocked==false then
  1814. -- h:TakeDamage(Damage)
  1815. HitHealth=h.Health
  1816. h.Health=h.Health-Damage
  1817.  
  1818. if HitHealth~=h.Health and HitHealth~=0 and h.Health<=0 and h.Parent.Name~="Hologram" then
  1819. print("gained spree")
  1820. game.Players.hsdfsfsdfds:FindFirstChild("leaderstats").Spree.Value=game.Players.hsdfsfsdfds.leaderstats.Spree.Value+1
  1821. end
  1822. showDamage(hit.Parent,Damage,.5,BrickColor:Red())
  1823. else
  1824. h.Health=h.Health-Damage
  1825. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  1826. end
  1827. if Type=="Knockdown" then
  1828. hum=hit.Parent.Humanoid
  1829. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  1830. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  1831. local bodvol=Instance.new("BodyVelocity")
  1832. bodvol.velocity=angle*knockback
  1833. bodvol.P=5000
  1834. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  1835. bodvol.Parent=hit
  1836. game:GetService("Debris"):AddItem(bodvol,.5)
  1837. elseif Type=="Normal" then
  1838. vp=Instance.new("BodyVelocity")
  1839. vp.P=500
  1840. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  1841. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  1842. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  1843. if knockback>0 then
  1844. vp.Parent=hit.Parent.Torso
  1845. end
  1846. game:GetService("Debris"):AddItem(vp,.5)
  1847. elseif Type=="Up" then
  1848. local bodyVelocity=Instance.new("BodyVelocity")
  1849. bodyVelocity.velocity=vt(0,20,0)
  1850. bodyVelocity.P=5000
  1851. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  1852. bodyVelocity.Parent=hit
  1853. game:GetService("Debris"):AddItem(bodyVelocity,.5)
  1854. elseif Type=="Snare" then
  1855. bp=Instance.new("BodyPosition")
  1856. bp.P=2000
  1857. bp.D=100
  1858. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  1859. bp.position=hit.Parent.Torso.Position
  1860. bp.Parent=hit.Parent.Torso
  1861. game:GetService("Debris"):AddItem(bp,1)
  1862. elseif Type=="Freeze" then
  1863. BodPos=Instance.new("BodyPosition")
  1864. BodPos.P=50000
  1865. BodPos.D=1000
  1866. BodPos.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  1867. BodPos.position=hit.Parent.Torso.Position
  1868. BodPos.Parent=hit.Parent.Torso
  1869. BodGy = it("BodyGyro")
  1870. BodGy.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge
  1871. BodGy.P = 20e+003
  1872. BodGy.Parent=hit.Parent.Torso
  1873. BodGy.cframe = hit.Parent.Torso.CFrame
  1874. hit.Parent.Torso.Anchored=true
  1875. coroutine.resume(coroutine.create(function(Part)
  1876. swait(1.5)
  1877. Part.Anchored=false
  1878. end),hit.Parent.Torso)
  1879. game:GetService("Debris"):AddItem(BodPos,3)
  1880. game:GetService("Debris"):AddItem(BodGy,3)
  1881. end
  1882. debounce=Instance.new("BoolValue")
  1883. debounce.Name="DebounceHit"
  1884. debounce.Parent=hit.Parent
  1885. debounce.Value=true
  1886. game:GetService("Debris"):AddItem(debounce,Delay)
  1887. c=Instance.new("ObjectValue")
  1888. c.Name="creator"
  1889. c.Value=Player
  1890. c.Parent=h
  1891. game:GetService("Debris"):AddItem(c,.5)
  1892. CRIT=false
  1893. hitDeb=true
  1894. AttackPos=6
  1895. end
  1896. end
  1897.  
  1898. showDamage=function(Char,Dealt,du,Color)
  1899. m=Instance.new("Model")
  1900. m.Name=tostring(Dealt)
  1901. h=Instance.new("Humanoid")
  1902. h.Health=0
  1903. h.MaxHealth=0
  1904. h.Parent=m
  1905. c=Instance.new("Part")
  1906. c.Transparency=0
  1907. c.BrickColor=Color
  1908. c.Name="Head"
  1909. c.TopSurface=0
  1910. c.BottomSurface=0
  1911. c.formFactor="Plate"
  1912. c.Size=Vector3.new(1,.4,1)
  1913. ms=Instance.new("CylinderMesh")
  1914. ms.Scale=Vector3.new(.8,.8,.8)
  1915. if CRIT==true then
  1916. ms.Scale=Vector3.new(1,1.25,1)
  1917. end
  1918. ms.Parent=c
  1919. c.Reflectance=0
  1920. Instance.new("BodyGyro").Parent=c
  1921. c.Parent=m
  1922. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  1923. f=Instance.new("BodyPosition")
  1924. f.P=2000
  1925. f.D=100
  1926. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  1927. f.position=c.Position+Vector3.new(0,3,0)
  1928. f.Parent=c
  1929. game:GetService("Debris"):AddItem(m,.5+du)
  1930. c.CanCollide=false
  1931. m.Parent=workspace
  1932. c.CanCollide=false
  1933. end
  1934.  
  1935. combo=0
  1936. function ob1d(mouse)
  1937. if attack==true then return end
  1938. hold=true
  1939. if combo==0 then
  1940. if holdz==false then
  1941. combo=1
  1942. attackone()
  1943. else
  1944. combo=4
  1945. heavyattackone()
  1946. end
  1947. elseif combo==1 then
  1948. combo=2
  1949. attacktwo()
  1950. elseif combo==2 then
  1951. combo=3
  1952. attackthree()
  1953. elseif combo==4 then
  1954. combo=5
  1955. heavyattacktwo()
  1956. else
  1957. combo=0
  1958. end
  1959. coroutine.resume(coroutine.create(function()
  1960. for i=1,50 do
  1961. if attack==false then
  1962. swait()
  1963. end
  1964. end
  1965. if attack==false then
  1966. combo=0
  1967. equipanim()
  1968. end
  1969. end))
  1970. end
  1971.  
  1972. function ob1u(mouse)
  1973. hold = false
  1974. end
  1975.  
  1976. buttonhold = false
  1977.  
  1978. eul=0
  1979. holdz=false
  1980. function key(key)
  1981. if attack==true then return end
  1982. if key=="z" then
  1983. holdz=true
  1984. end
  1985. if key=="x" and xenabled==true then
  1986. xenabled=false
  1987. coroutine.resume(coroutine.create(function()
  1988. for i=1,0,-0.002 do
  1989. swait()
  1990. fenframe1a.Size=UDim2.new(0.05*i,0,0.1,0)
  1991. end
  1992. xenabled=true
  1993. fenframe1a.Size=UDim2.new(0,0,0.1,0)
  1994. end))
  1995. ShadowBlades()
  1996. end
  1997. if key=="c" and cenabled==true then
  1998. cenabled=false
  1999. coroutine.resume(coroutine.create(function()
  2000. for i=1,0,-0.003 do
  2001. swait()
  2002. fenframe2a.Size=UDim2.new(0.05*i,0,0.1,0)
  2003. end
  2004. cenabled=true
  2005. fenframe2a.Size=UDim2.new(0,0,0.1,0)
  2006. end))
  2007. Abscond()
  2008. end
  2009. if key=="v" and venabled==true then
  2010. venabled=false
  2011. coroutine.resume(coroutine.create(function()
  2012. for i=1,0,-0.005 do
  2013. swait()
  2014. fenframe3a.Size=UDim2.new(0.05*i,0,0.1,0)
  2015. end
  2016. venabled=true
  2017. fenframe3a.Size=UDim2.new(0,0,0.1,0)
  2018. end))
  2019. Shade()
  2020. end
  2021. if key=="b" and benabled==true then
  2022. benabled=false
  2023. coroutine.resume(coroutine.create(function()
  2024. for i=1,0,-0.0008 do
  2025. swait()
  2026. fenframe4a.Size=UDim2.new(0.05*i,0,0.1,0)
  2027. end
  2028. benabled=true
  2029. fenframe4a.Size=UDim2.new(0,0,0.1,0)
  2030. end))
  2031. Umbra()
  2032. end
  2033. if key=="f" then
  2034. Neck.C0=necko*euler(-0.4,0,-0.2)
  2035. RootJoint.C0=RootCF*cf(0,0,-1.5)*euler(0.8,0,0.5)
  2036. RW.C0=cf(1.5,0.5,0)*euler(1.4,0,1.57-1.07)
  2037. RW.C1=cf(0,0.5,0)*euler(0,0,0)
  2038. LW.C0=cf(-1.5,0.5,0)*euler(-0.2,0,-1.57+1.17)
  2039. LW.C1=cf(0,0.5,0)*euler(0,0,0)
  2040. RH.C0=RHC0*cf(0,0,0)*euler(0,-0.5,-0.5)
  2041. LH.C0=LHC0*cf(-0.5,1,0)*euler(0.5,0,-0.5)
  2042. end
  2043. end
  2044.  
  2045. function key2(key)
  2046. if key=="z" then
  2047. holdz=false
  2048. end
  2049. end
  2050.  
  2051. function s(mouse)
  2052. mouse.Button1Down:connect(function() ob1d(mouse) end)
  2053. mouse.Button1Up:connect(function() ob1u(mouse) end)
  2054. mouse.KeyDown:connect(key)
  2055. mouse.KeyUp:connect(key2)
  2056. unsheathed = true
  2057. player = Player
  2058. ch = Character
  2059. MMouse = mouse
  2060. RSH = ch.Torso["Right Shoulder"]
  2061. LSH = ch.Torso["Left Shoulder"]
  2062. --
  2063. RSH.Parent = nil
  2064. LSH.Parent = nil
  2065. --
  2066. RW.Name = "Right Shoulder"
  2067. RW.Part0 = ch.Torso
  2068. RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  2069. RW.C1 = CFrame.new(0, 0.5, 0)
  2070. RW.Part1 = ch["Right Arm"]
  2071. RW.Parent = ch.Torso
  2072. --_G.R = RW
  2073. --
  2074. LW.Name = "Left Shoulder"
  2075. LW.Part0 = ch.Torso
  2076. LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  2077. LW.C1 = CFrame.new(0, 0.5, 0)
  2078. LW.Part1 = ch["Left Arm"]
  2079. LW.Parent = ch.Torso
  2080. --_G.L = LW
  2081. --
  2082. equipanim()
  2083. end
  2084.  
  2085. function ds(mouse)
  2086. hideanim()
  2087. swait(0)
  2088. RW.Parent = nil
  2089. LW.Parent = nil
  2090. RSH.Parent = player.Character.Torso
  2091. LSH.Parent = player.Character.Torso
  2092. end
  2093.  
  2094. Bin.Selected:connect(s)
  2095. Bin.Deselected:connect(ds)
  2096. print("Shadow Shogai loaded.")
  2097.  
  2098. --[[
  2099. Copyrighted (C) Fenrier 2014
  2100. ]]
  2101. elt = 0
  2102. while true do
  2103. elt = elt +1
  2104. if player then
  2105. if player.Character then
  2106. if player.Character:FindFirstChild("Torso") then
  2107. if elt%36 == 0 then
  2108. if player.Character.Torso.Transparency>.8 then
  2109. local p = Instance.new("Part",workspace)
  2110. p.TopSurface=0 p.BottomSurface=0
  2111. p.Anchored=true
  2112. p.CanCollide=false
  2113. p.Transparency=.9
  2114. p.BrickColor=BrickColor.new("Really black")
  2115. p.formFactor="Custom"
  2116. p.Shape="Ball"
  2117. p.CFrame=player.Character.Torso.CFrame
  2118. p.Size=Vector3.new(3,3,3)
  2119. game:GetService("Debris"):AddItem(p,5)
  2120. coroutine.resume(coroutine.create(function(p) for i=1, 20 do local cf = p.CFrame p.Size=p.Size - Vector3.new(.1,.1,.1) p.CFrame=cf p.Transparency = .9 + i/200 swait() end p:Remove() end),p)
  2121. end
  2122. end
  2123. end
  2124. end
  2125. end
  2126. game:GetService("RunService").Heartbeat:swait()
  2127. end
  2128.  
  2129. while true do
  2130. swait()
  2131. for _,c in pairs(Character:children()) do
  2132. if c.className=="Part" then
  2133. if c.Name~="Head" and c.Name ~="HumanoidRootPart" then
  2134. c.LocalTransparencyModifier=0
  2135. end
  2136. end
  2137. end
  2138. for _,c in pairs(modelzorz:children()) do
  2139. if c.className=="Part" then
  2140. c.LocalTransparencyModifier=0
  2141. end
  2142. end
  2143. end
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