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Jan 23rd, 2018
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  1. private void drawGameScreen() {
  2. if (fullscreenInterfaceID != -1 && (loadingStage == 2 || super.fullGameScreen != null)) {
  3. if (loadingStage == 2) {
  4. method119(anInt945, fullscreenInterfaceID);
  5. if (openInterfaceID != -1) {
  6. method119(anInt945, openInterfaceID);
  7. }
  8. anInt945 = 0;
  9. resetAllImageProducers();
  10. super.fullGameScreen.initDrawingArea();
  11. Texture.anIntArray1472 = fullScreenTextureArray;
  12. DrawingArea.setAllPixelsToZero();
  13. welcomeScreenRaised = true;
  14. if (openInterfaceID != -1) {
  15. RSInterface rsInterface_1 = RSInterface.interfaceCache[openInterfaceID];
  16. if (rsInterface_1.width == 512 && rsInterface_1.height == 334 && rsInterface_1.type == 0) {
  17. rsInterface_1.width = 765;
  18. rsInterface_1.height = 503;
  19. }
  20. drawInterface(0, 0, rsInterface_1, 8);
  21. }
  22. RSInterface rsInterface = RSInterface.interfaceCache[fullscreenInterfaceID];
  23. if (rsInterface.width == 512 && rsInterface.height == 334 && rsInterface.type == 0) {
  24. rsInterface.width = 765;
  25. rsInterface.height = 503;
  26. }
  27. drawInterface(0, 0, rsInterface, 8);
  28.  
  29. if (!menuOpen) {
  30. processRightClick();
  31. drawTooltip();
  32. } else {
  33. drawMenu();
  34. }
  35. }
  36. drawCount++;
  37. super.fullGameScreen.drawGraphics(0, super.graphics, 0);
  38. return;
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