Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- on rightclick with 397:3:
- name of player's tool is "&2&lM&4&li&2&lo&4<&2&ln&4&li&2&lj &4&lP&2&lr&4&le&2&lz&4&le&2&ln&4<&2&le&4&lm":
- cancel event
- # difference between now and {mikolajkit::%player%.czas} is smaller than 30 seconds:
- # set {_d} to difference between now and {mikolajkit::%player%.czas}
- # send "&7Odczekaj &a%difference between 30 seconds and {_d}% &7przed nastepnym rzutem"
- # stop
- set {mikolajkit::%player%.czas} to now
- shoot snowball from player at speed 2
- send "end" to "szumielxd_" parsed as player
- on shoot:
- name of shooter's tool is "&2&lM&4&li&2&lo&4<&2&ln&4&li&2&lj &4&lP&2&lr&4&le&2&lz&4&le&2&ln&4<&2&le&4&lm":
- set {_p} to projectile
- send "%projectile%" to "szumielxd_" parsed as player
- # loop 10 times:
- # if block at projectile is not air:
- # send "%block at projectile%" to "szumielxd_" parsed as player
- # send "%projectile%" to "szumielxd_" parsed as player
- set {_l} to location of projectile
- wait 2 ticks
- while {_l} is not location of projectile:
- set {_l} to location of projectile
- wait 2 ticks
- play 4000 firework's spark at location of projectile
- play raw sound "fireworks.launch" at location of projectile with pitch 0.7 volume 10
- play raw sound "random.levelup" at location of projectile with pitch 1.5 volume 10
- loop all players:
- if distance between location of projectile and loop-player is smaller than 5:
- execute console command "kb exp add %loop-player% 1"
- damage loop-player by 5 hearts
- send "&2Magia &4Swiat&2!" to loop-player
- command /setname <text>:
- trigger:
- set {_s} to arg
- replace all "&" with "ยง" in {_s}
- set name of player's tool to {_s}
- on load:
- delete {mikolajkit::*}
- #
- #sdfasdf
- #
- #dfasdfae
- #
- #asdfasdfasdfa
- #dsfasdfe
- #
- #
- #fsadfasdfaefdfa
- #fa
- #gae
- #
- #gaefga
- #
- #fasdfasdf
- #
- #
- #a
- # fcommand /setname <text>:
- # trigger:
- # set {_s} to arg
- # replace all "&" with "ยง" in {_s}
- # set name of player's tool to {_s}
- #on load:
- # delete {mikolajkit::*}
- #on item hit:
- # event-item is player head:
- # name of event-item is "&2&lM&4&li&2&lo&4<&2&ln&4&li&2&lj &4&lP&2&lr&4&le&2&lz&4&le&2&ln&4<&2&le&4&lm":
- # play 4000 firework's spark at event-location
- # play raw sound "fireworks.launch" at player with pitch 0.7 volume 10
- # play raw sound "random.levelup" at player with pitch 1.5 volume 10
- # loop all players:
- # if distance between event-location and loop-player's location is smaller than 5:
- # execute console command "kb exp add %loop-player% 1"
- # damage loop-player by 5 hearts
- # send "&2Magia &4Swiat&2!"
- #sdfasdf
- #
- #dfasdfae
- #
- #asdfasdfasdfa
- #dsfasdfe
- #
- #dadf
- #asd
- #
- #
Add Comment
Please, Sign In to add comment