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- Plugin name: SpaceEnchants
- Plugin Version: 1.8 Spigot
- Enchantment tiers:
- Common
- Rare
- Legendary
- Godly
- Enchantment books:
- Common:
- &fCommon Enchantment Book &7(Right Click)
- &7Right-Click to receive a random
- &fCommon &7enchantment book.
- Rare:
- &aRare Enchantment Book &7(Right Click)
- &7Right-Click to receive a random
- &aRare &7enchantment book.
- Legendary:
- &6Legendary Enchantment Book &7(Right Click)
- &7Right-Click to receive a random
- &6Legendary &7enchantment book.
- Godly:
- &c&lGodly Enchantment Book &7(Right Click)
- &7Right-Click to receive a random
- &cGodly &7enchantment book.
- Special Enchantment Items:
- White scroll:
- This item protects an item from destroying when an enchantment books fails
- The white scroll is applied the same way an enchantment book is applied by simply clicking and dragging onto the item.
- Once an item has been white scrolled it will add a lore to the bottom of the item labeled &f&lPROTECTED. When an enchantment
- book fails to apply to an item the PROTECTED lore is no longer there and the item will now again be at risk of getting destroyed.
- If a player has multiple white scrolls, they can only apply one at a time, so if they have 5 and apply it to an item they will have 4 back instead of all 5 going onto one item.
- Black Scroll:
- This item removes a random custom enchantment currently applied on an item of a certain percentage.
- If a player has a %100 black scroll and uses it on an item, a random enchantment book with a 100% success rate
- will be taken off of that item and given to the player as the enchantment book. Also when an item is black scrolled
- the destroy chance it at random.
- If the player has multiple of the same % black scroll, only 1 can be applied at a time.
- Transmog Scroll:
- This item allows players to organize or make their item look awesome.
- When a transmog scroll is applied to an item with custom enchantments, it lists all the custom enchantments on the item by rarity,
- and also adds a lore count with however many enchantments are on the item (Not including vanilla enchantments) after the item name ("&d[&b&l9&d]")
- For Example:
- Diamond Sword [3]
- Sharpness V
- Looting III
- Rage VI
- Slice III
- Venom I
- Secret Dust:
- Magic and Primal dust allow you to add more success rate for the tier of dust you have.
- Each tier of custom enchantment books provides a secret dust for that tier. So if you have a Common enchantment book and you trade it with the tinkerer you will get Common Secret Dust.
- When you right click the secret dust you have a chance to obtain Magic Dust, Primal Dust, or Mystery Dust.
- Magic Dust - Ranges anywhere from %1-9% + success
- Primal Dust - Ranges anywhere from 10-25% + success
- Mystery Dust - does Nothing except being able to be clicked again to play random colored dust particles and the enderman teleport sound
- When applying magic or primal dust, if a player has multiple of the same success rate dust, they can only apply one at a time. So if they have x4 1% Common magic dust and they drag the whole stack
- onto common book, only one magic dust will be taken so they still have three to use. Once a books success rate is at 100% they can no longer apply magic or primal dust. If an enchantment book is at
- 90% Success Rate and a player uses a 24% primal dust, the success rate will just fill to 100% instead of going above 100%.
- Randomization scrolls:
- Randomization scrolls are used to re-roll a custom enchantment books success and destroy rate for whatever tier scroll they have. If a player has a Common randomization scroll and tries to apply it to a legendary
- book it will not work. The special randomization scroll is able to be applied to any tier enchantment book.
- Scrolls:
- Common
- Rare
- Legendary
- Godly
- Special
- Weapon / Armor enchantment orbs:
- Weapon and armor enchantment orbs are used to increase the enchantment capacity, which allows players to apply one more enchantment meaning 10 or 11. A player must have permissions to use these randomization
- scrolls. These scrolls can only be applied one time per item.
- These scrolls can be given with a certain success rate but have no destroy rate. What this means is if you have a weapon enchantment orb that is at 75%, it has a 75& chance to be applied to your item. If it fails it simply
- will do nothing except be cleared from the players inventory without destroying the item.
- Enchantment Combining:
- If a player has the enchantment Rage V on a sword and another Rage V and apply it, it will only go to its max capacity of Rage VI
- Tinkerer:
- The tinkerer is where players can put their opened custom enchantment books and their items with vanilla OR custom enchantments in exchange for secret dust or exp.
- If a player puts a sword in the tinkerer with sharpness V and Rage II, there will be an exp bottle on the "tinkerer's" side with a calculated amount of exp on it.
- Commands and permissions:
- /enchanter - opens the enchanter menu
- /tinkerer - opens the tinekrer menu
- /se give {player} blackscroll {percent} - give a player a black scroll with a defined percent
- /se give {player} whitescroll {amount} - give a player a white scroll
- /se give {player} transmog {amount} - give a player a transmog scroll
- /se give {player} secretdust {tier} {amount} - give a player defined tier secret dust
- /se give {player} book {tier} {amount} - give a player a defined amount of custom enchantment books
- /se give {player} armororb {slots} {percent} {amount} - give a player an armor orb
- /se give {player} weaponorb {slots} {percent} {amount - give a player a weapon orb
- /se give {player} rscroll {tier} {amount} - give a player a defined tier randomization scroll
- All players by default have permission to use /tinkerer and /enchanter
- se.admin - ability to use spaceenchants /se give commands
- se.maxapply.# - Allows a player to apply a certain amount of enchantment books to an item
- se.maxuse.# - Allows a player to use a certain amount of enchantments on an item at a time.
- se.applyweapon.10 - Allows a player to apply a 10 lore weapon orb
- se.applyweapon.11 - Allows a player to apply a 11 lore weapon orb
- se.applyarmor.10 - Allows a player to apply a 10 lore armor orb
- se.applyarmor.10 - Allows a player to apply a 11 lore armor orb
- Enchantments and information:
- Venom ( I-III )
- Enchantment Tier: Common
- Enchantment Target: Weapon
- Description:
- Chance to strike your enemy with poison
- Inky ( I-III )
- Enchantment Tier: Common
- Enchantment Target: Weapon
- Description:
- Chance to blind your enemy
- Ravenous ( I-V )
- Enchantment Tier: Common
- Enchantment Target: Weapon & Bow
- Description:
- Chance to effect your enemy with hunger
- Explosive ( I-IV )
- Enchantment Tier: Common
- Enchantment Target: Bow
- Description:
- Chance to cause an explosion on impact
- Furnace ( I-IV )
- Enchantment Tier: Common
- Enchantment Target: Pickaxe
- Description:
- Chance to automatically smelt ores while mining
- Glowing ( I-I )
- Enchantment Tier: Common
- Enchantment Target: Helmet
- Description:
- Give you permanent night vision
- Saturated ( I-III )
- Enchantment Tier: Common
- Enchantment Target: Armor
- Description:
- Lose hunger slower
- Diver ( I-I )
- Enchantment Tier: Common
- Enchantment Target: Helmet
- Description:
- Ability to breath underwater
- Swap ( i-V )
- Enchantment Tier: Common
- Enchantment Target: Weapon
- Description:
- Chance to be teleported behind your opponent
- Freeze ( I-II )
- Enchantment Tier: Common
- Enchantment Target: Weapon
- Description:
- Chance to freeze your attacker in place ((Slowness))
- Reflector ( I-V )
- Enchantment Tier: Common
- Enchantment Target: Leggings
- Description:
- Chance to reflect arrows
- Ghast ( I-III )
- Enchantment Tier: Common
- Enchantment Target: Bow
- Description:
- Chance to shoot fireballs instead of arrows
- Scavenger ( I-V )
- Enchantment Tier: Common
- Enchantment Target: Pickaxe
- Description:
- Chance to drop and automatically fill your inventory with mined ores
- Strength ( I-II )
- Enchantment Tier: Rare
- Enchantment Target: Weapon
- Description:
- Gives you permanent strength effect
- Thor ( I-V )
- Enchantment Tier: Rare
- Enchantment Target: Weapon & Bow
- Description:
- Chance to strike lightning on your enemy
- Obstroyer ( I-IV )
- Enchantment Tier: Rare
- Enchantment Target: Pickaxe
- Description:
- Chance to insta-break obsidian
- Springs ( I-III )
- Enchantment Tier: Rare
- Enchantment Target: Boots
- Description:
- Gives you permanent jump boost effect
- Hefty ( I-II )
- Enchantment Tier: Rare
- Enchantment Target: Armor
- Description:
- Gives you permanent resistance effect
- Nausea ( I-V )
- Enchantment Tier: Rare
- Enchantment Target: Armor
- Description:
- Chance to give your enemy nausea effect
- SelfDestruct ( I-III )
- Enchantment Tier: Rare
- Enchantment Target: Armor
- Description:
- Drops TNT whenever you die
- BlastImmune ( I-V )
- Enchantment Tier: Rare
- Enchantment Target: Armor
- Description:
- Makes you immune to all explosions
- Shield ( I-IV )
- Enchantment Tier: Rare
- Enchament Target: Chestplate
- Description:
- Chance to block damage from attacks
- Escapist ( I-I )
- Enchantment Tier: Rare
- Enchantment Target: Boots
- Description:
- Chance to gain a burst of speed IV on low hp
- Kevlar ( I-VII )
- Enchantment Tier: Rare
- Enchantment Target: Weapon
- Description:
- Chance to gain resistance while being attacked
- Counter ( I-III )
- Enchantment Tier: Rare
- Enchament Target: Leggings
- Description:
- Chance to redirect an opponents attack onto themselves
- Wound ( I-IV )
- Enchantment Tier: Rare
- Enchantment Target: Weapon
- Description:
- Chance to cause the bleed effect on your opponent (mcMMO)
- Summoner ( I-X )
- Enchantment Tier: Rare
- Enchantment Target: Chestplate
- Description:
- Chance to summon Iron Golems to defend you in battle (Iron golems are named &b&l%player_name%'s Guard)
- Shotgun ( I-III)
- Enchantment Tier: Rare
- Enchantment Target: Bow
- Description:
- Chance to shoot multiple arrows at once
- Wolves ( I-X )
- Enchantment Tier: Rare
- Enchantment Target: Chestplate
- Description:
- Chance to summon wolves to defend you in battle (Wolves are names &6&l%player_name&'s Wolves)
- Drain ( I-V )
- Enchantment Tier: Rare
- Enchantment Target: Weapon
- Description:
- Chance to steal your opponents xp
- Pickpocket ( I-VI )
- Enchantment Tier: Rare
- Enchantment Target: Bow
- Description:
- Chance to steal money from an opponent
- Pushed ( I-II )
- Enchantment Tier: Rare
- Enchantment Target: Weapon
- Description: Chance to cause extreme knockback
- Virus ( I-III )
- Enchantment Tier: Rare
- Enchantment Target: Weapon
- Description:
- Chance to give opponent weakness effect
- Featherweight ( I-III )
- Enchantment Tier: Rare
- Enchantment Target: Weapon
- Description:
- Gives you permanent haste effect while attacking
- Penetrate ( I-V )
- Enchantment Tier: Legendary
- Enchantment Target: Weapon
- Description:
- Increases the amount of armor damage you do per hit
- Quake ( I-III )
- Enchantment Tier: Legendary
- Enchantment Target: Weapon
- Description:
- Chance to toss your enemy in the air
- Drunk ( I-IV )
- Enchantment Tier: Legendary
- Enchantment Target: Helmet
- Description:
- Gives you a debuff alongside a positive effect (Slowness but strength)
- Overload ( I-III )
- Enchantment Tier: Legendary
- Enchantment Target: Chestplate
- Description:
- Gives you permanent health boost effect
- Revival ( I-V )
- Enchantment Tier: Legendary
- Enchantment Target: Armor
- Description:
- Chance to give you health when you are low hp
- Curse ( I-II )
- Enchantment Tier: Legendary
- Enchantment Target: Armor
- Description:
- Chance to give your enemy mining fatigue
- Firework ( I-III )
- Enchantment Tier: Legendary
- Enchantment Target: Armor
- Description:
- Chance to give you multiple positive potion effects at low hp
- Immune ( I-V )
- Enchantment Tier: Legendary
- Enchantment Target: Armor
- Description:
- Makes you immune to debuffs
- Wizard ( I-III )
- Enchantment Tier: Legendary
- Enchantment Target: Armor
- Description:
- Gives you better chance at succes rate when opening enchantment books
- Slice ( I-III )
- Enchantment Tier: Legendary
- Enchantment Target: Weapon
- Description:
- Chance to deal double damage
- Angel ( I-III )
- Enchantment Tier: Legendary
- Enchantment Target: Helmet
- Description:
- Chance to gain Regen IV on low hp
- MortarStrike ( I-VI )
- Enchantment Tier: Legendary
- Enchantment Target: Weapon
- Description:
- Strikes your enemy with lightning
- Behead ( I-VI )
- Enchantment Tier: Legendary
- Enchantment Target: Weapon
- Description:
- Chance to drop your opponents head upon death
- Flashbang ( I-VII )
- Enchantment Tier: Legendary
- Enchantment Target: Helmet
- Description:
- Chance to blind your enemy with particles
- Greatsword ( I-V )
- Enchantment Tier: Legendary
- Enchantment Target: Weapon
- Description:
- Do more damage to opponents using a bow
- Slingshot ( I-III )
- Enchantment Tier: Legendary
- Enchantment Target: Bow
- Description:
- Chance to deal double damage with bow
- Sneaky ( I-V )
- Enchantment Tier: Legendary
- Enchantment Target: Chestplate
- Description:
- Chance to go invisible for 5 seconds (Potion Effect)
- Gears ( I-III )
- Enchantment Tier: Legendary
- Enchantment Target: Boots
- Description:
- Gives you permanent speed effect
- Blast ( I-I )
- Enchantment Tier: Legendary
- Enchantment Target: Pickaxe
- Description:
- Mines blocks in a 3x3 radius
- Experience ( I-V )
- Enchantment Tier: Godly
- Enchantment Target: Weapon & Pickaxe
- Description:
- Increases the amount of xp dropped from mobs / ores
- Lifesteal ( I-V )
- Enchantment Tier: Godly
- Enchantment Target: Weapon
- Description:
- Chance to steal a heart from your opponent
- Meteor ( I-X )
- Enchantment Tier: Godly
- Enchantment Target: Chestplate
- Description:
- Chance to have overpowered fireballs hit your opponent (Ghast fireballs)
- KillAura ( I-VI )
- Enchantment Tier: Godly
- Enchantment Target: Weapon
- Description:
- Chance to deal damage to all players nearby
- Immolation ( I-IV )
- Enchantment Tier: Godly
- Enchantment Target: Weapon
- Description:
- Does insane damage and sets nearby players on fire
- Pyro ( I-III )
- Enchantment Tier: Godly
- Enchantment Target: Weapon
- Description:
- Chance to do double damage if opponent is on fire
- Barbarian ( I-VI )
- Enchantment Tier: Godly
- Enchantment Target: Weapon
- Description:
- Do more damage to opponents using an axe
- Enrage ( I-III )
- Enchantment Tier: Godly
- Enchantment Target: Weapon
- Description:
- Do more damage at lower health
- Rage ( I-VI )
- Enchantment Tier: Godly
- Enchantment Target: Weapon
- Description:
- Multiplies damage dealt based on your combo
- Protected ( I-VI )
- Enchantment Tier: Godly
- Enchantment Target: Armor
- Description:
- Descreases damage taken to armor
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