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  1. //Map Exported with Texture Studio By: [uL]Pottus////////////////////////////////////////////////////////////////
  2. //////////////////////////////////////////////and Crayder////////////////////////////////////////////////////////
  3. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  4.  
  5. //Map Information////////////////////////////////////////////////////////////////////////////////////////////////
  6. /*
  7. Exported on "2018-08-27 23:57:02" by "Brat_Munja"
  8. Created by "Brat_Munja"
  9. */
  10. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  11.  
  12. //Remove Buildings///////////////////////////////////////////////////////////////////////////////////////////////
  13. RemoveBuildingForPlayer(playerid, 4024, 1479.867, -1790.398, 56.023, 0.250);
  14. RemoveBuildingForPlayer(playerid, 4044, 1481.187, -1785.070, 22.382, 0.250);
  15. RemoveBuildingForPlayer(playerid, 4057, 1479.554, -1693.140, 19.578, 0.250);
  16. RemoveBuildingForPlayer(playerid, 1527, 1448.234, -1755.898, 14.523, 0.250);
  17. RemoveBuildingForPlayer(playerid, 4210, 1479.562, -1631.453, 12.078, 0.250);
  18. RemoveBuildingForPlayer(playerid, 713, 1407.195, -1749.312, 13.093, 0.250);
  19. RemoveBuildingForPlayer(playerid, 713, 1457.937, -1620.695, 13.453, 0.250);
  20. RemoveBuildingForPlayer(playerid, 713, 1496.867, -1707.820, 13.406, 0.250);
  21. RemoveBuildingForPlayer(playerid, 713, 1405.234, -1821.117, 13.101, 0.250);
  22. RemoveBuildingForPlayer(playerid, 620, 1429.531, -1748.421, 12.906, 0.250);
  23. RemoveBuildingForPlayer(playerid, 620, 1447.906, -1748.226, 12.906, 0.250);
  24. RemoveBuildingForPlayer(playerid, 4002, 1479.867, -1790.398, 56.023, 0.250);
  25. RemoveBuildingForPlayer(playerid, 3980, 1481.187, -1785.070, 22.382, 0.250);
  26. RemoveBuildingForPlayer(playerid, 4003, 1481.078, -1747.031, 33.523, 0.250);
  27. RemoveBuildingForPlayer(playerid, 620, 1516.000, -1748.601, 13.007, 0.250);
  28. RemoveBuildingForPlayer(playerid, 712, 1445.812, -1650.023, 22.257, 0.250);
  29. RemoveBuildingForPlayer(playerid, 620, 1461.656, -1707.687, 11.835, 0.250);
  30. RemoveBuildingForPlayer(playerid, 4186, 1479.554, -1693.140, 19.578, 0.250);
  31. RemoveBuildingForPlayer(playerid, 620, 1461.125, -1687.562, 11.835, 0.250);
  32. RemoveBuildingForPlayer(playerid, 712, 1471.406, -1666.179, 22.257, 0.250);
  33. RemoveBuildingForPlayer(playerid, 712, 1449.851, -1655.937, 22.257, 0.250);
  34. RemoveBuildingForPlayer(playerid, 3985, 1479.562, -1631.453, 12.078, 0.250);
  35. RemoveBuildingForPlayer(playerid, 620, 1496.976, -1686.851, 11.835, 0.250);
  36. RemoveBuildingForPlayer(playerid, 712, 1480.609, -1666.179, 22.257, 0.250);
  37. RemoveBuildingForPlayer(playerid, 712, 1488.226, -1666.179, 22.257, 0.250);
  38. RemoveBuildingForPlayer(playerid, 620, 1533.265, -1749.023, 12.804, 0.250);
  39.  
  40. //Objects////////////////////////////////////////////////////////////////////////////////////////////////////////
  41. new tmpobjid;
  42. tmpobjid = CreateDynamicObject(3985, 1479.583251, -1631.568969, 12.078100, 0.000000, 0.000000, 0.021600, -1, -1, -1, 300.00, 300.00);
  43. SetDynamicObjectMaterial(tmpobjid, 2, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  44. SetDynamicObjectMaterial(tmpobjid, 3, 13060, "ce_fact01", "puttywall1", 0x00000000);
  45. SetDynamicObjectMaterial(tmpobjid, 4, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  46. SetDynamicObjectMaterial(tmpobjid, 5, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  47. SetDynamicObjectMaterial(tmpobjid, 6, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  48. SetDynamicObjectMaterial(tmpobjid, 7, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  49. SetDynamicObjectMaterial(tmpobjid, 8, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  50. SetDynamicObjectMaterial(tmpobjid, 9, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  51. SetDynamicObjectMaterial(tmpobjid, 10, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  52. SetDynamicObjectMaterial(tmpobjid, 11, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  53. SetDynamicObjectMaterial(tmpobjid, 12, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  54. SetDynamicObjectMaterial(tmpobjid, 13, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  55. SetDynamicObjectMaterial(tmpobjid, 14, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  56. SetDynamicObjectMaterial(tmpobjid, 15, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  57. tmpobjid = CreateDynamicObject(4186, 1479.544921, -1693.220214, 19.578100, 0.000000, 0.000000, -0.038400, -1, -1, -1, 300.00, 300.00);
  58. SetDynamicObjectMaterial(tmpobjid, 2, 10101, "2notherbuildsfe", "ferry_build14", 0x00000000);
  59. SetDynamicObjectMaterial(tmpobjid, 3, 13060, "ce_fact01", "puttywall1", 0x00000000);
  60. tmpobjid = CreateDynamicObject(3980, 1481.087158, -1785.023437, 22.382799, 0.000000, 0.000000, 0.158399, -1, -1, -1, 300.00, 300.00);
  61. SetDynamicObjectMaterial(tmpobjid, 1, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0x00000000);
  62. SetDynamicObjectMaterial(tmpobjid, 2, 18064, "ab_sfammuunits", "gun_blackbox", 0x00000000);
  63. SetDynamicObjectMaterial(tmpobjid, 3, 18064, "ab_sfammuunits", "gun_blackbox", 0xFF666666);
  64. SetDynamicObjectMaterial(tmpobjid, 4, 18064, "ab_sfammuunits", "gun_blackbox", 0xFF666666);
  65. SetDynamicObjectMaterial(tmpobjid, 5, 4828, "airport3_las", "alax5_las", 0x00000000);
  66. SetDynamicObjectMaterial(tmpobjid, 6, 4828, "airport3_las", "alax5_las", 0x00000000);
  67. SetDynamicObjectMaterial(tmpobjid, 7, 18064, "ab_sfammuunits", "gun_blackbox", 0x00000000);
  68. SetDynamicObjectMaterial(tmpobjid, 8, 14616, "ab_pillartemp", "ab_PillarTop", 0xFF333333);
  69. SetDynamicObjectMaterial(tmpobjid, 10, 14616, "ab_pillartemp", "ab_PillarTop", 0xFF333333);
  70. tmpobjid = CreateDynamicObject(4002, 1479.749145, -1790.504638, 56.023399, 0.000000, 0.000000, 0.621599, -1, -1, -1, 300.00, 300.00);
  71. SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0xFF333333);
  72. SetDynamicObjectMaterial(tmpobjid, 1, 16639, "a51_labs", "ws_trainstationwin1", 0xFF333333);
  73. SetDynamicObjectMaterial(tmpobjid, 2, 16639, "a51_labs", "ws_trainstationwin1", 0xFF333333);
  74. SetDynamicObjectMaterial(tmpobjid, 3, 16639, "a51_labs", "ws_trainstationwin1", 0xFF333333);
  75. SetDynamicObjectMaterial(tmpobjid, 4, 16639, "a51_labs", "ws_trainstationwin1", 0x00000000);
  76. SetDynamicObjectMaterial(tmpobjid, 5, 16639, "a51_labs", "ws_trainstationwin1", 0xFF333333);
  77. SetDynamicObjectMaterial(tmpobjid, 10, 14616, "ab_pillartemp", "ab_PillarTop", 0x00000000);
  78. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  79. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  80. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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