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- When you hit X or more enemies with a single meteor, regain Y% mana
- Your melee critical strikes have X% chance to trigger Devouring Orb's Void Rift
- If you hit an enemy with both of the void beams from Dark Regression and Descent of the Void, do something cool
- For each enemy killed by Ravaging Aura, increase its area of effect by X%
- If you reach full mana while channeling Tempest, do something cool
- Mana Strike no longer restores mana, and instead costs X mana. When you critically strike with Mana Strike randomly cast one of your sorcerer spells
- X% chance when you kill an enemy with Entangling Roots to spawn an unspecialized patch of entangling roots on the corpse.
- When your Hammers are destroyed before returning to you, they explode in a burst of void energy
- If you hit only a single enemy with Erasing Strike and they die, raise them as a void minion
- The largest and smallest explosions from glacier are replaced by copies of the middle sized one
- Ice Vortices from Glacier now move around randomly.
- Volcanic Orb no longer fires shrapnel, but spawns X% increased explosive ground
- Lightning Blast can chain to the same enemy multiple times, but <downside>
- Ice Ward regens HP instead of Ward
- If an enemy is hit by the projectile, explosion, and charged ground from static orb, do something cool
- Adds three to your maximum number of Spriggan, but they may only cast Vale Orb
- If all of the thorns from a single cast of Thorn Totem's Thorn Burst hit a single enemy, do something cool
- When you kill a rare monster, you gain its mods for 20 seconds. :^)
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- Cheeringflame
- unique iron greaves
- 10% less ward generation and retention
- adds X fire damage to attacks and spells per point of strength
- Y% additional armor per point of strength
- strength gives no modifier to melee damage
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- Mourningfrost except int
- unique whatever the lowest armor base is
- 10% less attack, cast, and movement speed
- adds X lightning damage to attacks and spells per point of intelligence
- Y% additional ward retention per point of intelligence
- intelligence gives no modifier to elemental damage
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