Arborus

Last Epoch ideas xd

Apr 21st, 2018
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  1. When you hit X or more enemies with a single meteor, regain Y% mana
  2.  
  3. Your melee critical strikes have X% chance to trigger Devouring Orb's Void Rift
  4.  
  5. If you hit an enemy with both of the void beams from Dark Regression and Descent of the Void, do something cool
  6.  
  7. For each enemy killed by Ravaging Aura, increase its area of effect by X%
  8.  
  9. If you reach full mana while channeling Tempest, do something cool
  10.  
  11. Mana Strike no longer restores mana, and instead costs X mana. When you critically strike with Mana Strike randomly cast one of your sorcerer spells
  12.  
  13. X% chance when you kill an enemy with Entangling Roots to spawn an unspecialized patch of entangling roots on the corpse.
  14.  
  15. When your Hammers are destroyed before returning to you, they explode in a burst of void energy
  16.  
  17. If you hit only a single enemy with Erasing Strike and they die, raise them as a void minion
  18.  
  19. The largest and smallest explosions from glacier are replaced by copies of the middle sized one
  20.  
  21. Ice Vortices from Glacier now move around randomly.
  22.  
  23. Volcanic Orb no longer fires shrapnel, but spawns X% increased explosive ground
  24.  
  25. Lightning Blast can chain to the same enemy multiple times, but <downside>
  26.  
  27. Ice Ward regens HP instead of Ward
  28.  
  29. If an enemy is hit by the projectile, explosion, and charged ground from static orb, do something cool
  30.  
  31. Adds three to your maximum number of Spriggan, but they may only cast Vale Orb
  32.  
  33. If all of the thorns from a single cast of Thorn Totem's Thorn Burst hit a single enemy, do something cool
  34.  
  35. When you kill a rare monster, you gain its mods for 20 seconds. :^)
  36. ---
  37.  
  38. Cheeringflame
  39. unique iron greaves
  40. 10% less ward generation and retention
  41. adds X fire damage to attacks and spells per point of strength
  42. Y% additional armor per point of strength
  43. strength gives no modifier to melee damage
  44. ---
  45.  
  46. Mourningfrost except int
  47. unique whatever the lowest armor base is
  48. 10% less attack, cast, and movement speed
  49. adds X lightning damage to attacks and spells per point of intelligence
  50. Y% additional ward retention per point of intelligence
  51. intelligence gives no modifier to elemental damage
  52. ---
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