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- [] spawn {
- waitUntil { sleep 3; a3a_var_started };
- _missionEndTime = 3*60;
- _srv_gameStart = diag_tickTime;
- while {isNil "srv_triggerFinished"} do {
- if (((diag_tickTime - _srv_gameStart) > _missionEndTime)) then {
- srv_triggerFinished = true;
- if (triggeractivated tg1 && triggeractivated tg4 ) then {
- ["Победа атаки!"] call a3a_fnc_endMission;
- };
- if (triggeractivated tg4 && triggeractivated tg7 ) then {
- ["Победа атаки!"] call a3a_fnc_endMission;
- };
- if (triggeractivated tg1 && triggeractivated tg7 ) then {
- ["Победа атаки!"] call a3a_fnc_endMission;
- };
- if (triggeractivated tg4 && triggeractivated tg7 && triggeractivated tg1) then {
- ["Победа атаки!"] call a3a_fnc_endMission;
- };
- else {
- srv_triggerFinished = true;
- ["Победа обороны!"] call a3a_fnc_endMission;
- };
- };
- sleep 3;
- };
- };
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