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- -- bypass from BlastingStone#8878
- if game.PlaceId == 5771467270 or game.PlaceId == 8221489139 then
- loadstring(game:HttpGet("https://raw.githubusercontent.com/BlastingStone/MyLuaStuff/master/ttd3bypass.lua"))()
- task.wait(0/1)
- loadstring(game:HttpGet("https://raw.githubusercontent.com/BlastingStone/MyLuaStuff/master/universal_antisteal_bypass.lua"))()
- else
- loadstring(game:HttpGet("https://raw.githubusercontent.com/BlastingStone/MyLuaStuff/master/universal_antisteal_bypass.lua"))()
- end
- local screenxD = Instance.new("ScreenGui",game.CoreGui)
- screenxD.DisplayOrder = 500
- screenxD.ResetOnSpawn = false
- screenxD.Name = "🗿"
- local drag = Instance.new("Frame",screenxD)
- drag.BackgroundColor3 = Color3.fromRGB(114,137,218)
- drag.BorderSizePixel = 0
- drag.Position = UDim2.new(0.107,0,0.216,0)
- drag.Size = UDim2.new(0,256,0,20)
- local scroll = Instance.new("ScrollingFrame",drag)
- scroll.BackgroundColor3 = Color3.fromRGB(44,47,51)
- scroll.BorderSizePixel = 0
- scroll.Position = UDim2.new(0,0,1,0)
- scroll.Size = UDim2.new(1,0,0,319)
- scroll.AutomaticCanvasSize = Enum.AutomaticSize.Y
- scroll.ScrollBarThickness = 4
- local uilist = Instance.new("UIListLayout",scroll)
- uilist.Padding = UDim.new(0,1)
- local UIS = game:GetService("UserInputService")
- local function dragify(Frame,boool)
- local frametomove = Frame
- local dragToggle,dragInput,dragStart,startPos
- local dragSpeed = 0
- local function updateInput(input)
- local Delta = input.Position - dragStart
- frametomove.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
- end
- Frame.InputBegan:Connect(function(input)
- if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) and UIS:GetFocusedTextBox() == nil then
- dragToggle = true
- dragStart = input.Position
- startPos = frametomove.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragToggle = false
- end
- end)
- end
- end)
- Frame.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UIS.InputChanged:Connect(function(input)
- if input == dragInput and dragToggle then
- updateInput(input)
- end
- end)
- end
- dragify(drag)
- local function createbutton(id)
- local str = string.match(tostring(id) , "%d+")
- local button = Instance.new("TextButton",scroll)
- button.BorderSizePixel = 0
- button.BackgroundColor3 = Color3.fromRGB(35,39,42)
- button.Size = UDim2.new(1,0,0,50)
- button.Text = ""
- local name = Instance.new("TextLabel",button)
- name.BackgroundTransparency = 1
- name.Size = UDim2.new(1,0,0.5,0)
- name.TextSize = 16
- name.Font = Enum.Font.Gotham
- name.TextColor3 = Color3.fromRGB(255,255,255)
- name.TextXAlignment = Enum.TextXAlignment.Left
- local id = name:Clone()
- id.Parent = button
- id.AnchorPoint = Vector2.new(0,1)
- id.Position = UDim2.new(0,0,1,0)
- id.Text = str
- name.Text = game:GetService("MarketplaceService"):GetProductInfo(tonumber(str)).Name
- button.Activated:Connect(function()
- setclipboard(str)
- end)
- end
- local animationtabl = {}
- while true do
- task.wait()
- for _,localPlayer in game.Players:GetPlayers() do
- local localPlayer = localPlayer.Character:FindFirstChild("Humanoid")
- local a = localPlayer:GetPlayingAnimationTracks()
- for i, track in pairs(a) do
- task.spawn(function()
- local pass = true
- for _,v in pairs(animationtabl) do
- if v == track.Animation.AnimationId then
- pass = false
- end
- end
- if pass then
- table.insert(animationtabl,track.Animation.AnimationId)
- createbutton(track.Animation.AnimationId)
- end
- end)
- end
- task.wait()
- end
- end
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