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- execute at <entity from mcstacker> if entity *<entity from mcstacker with distance=..1>* run summon item ~ ~ ~ <nbt from mcstacker with Tags:["Crafted<# that is unique>"]>
- execute at @e[tag=Crafted<# that is unique>] run kill <entity #1 with distance=..1>
- *execute at @e[tag=Crafted<# that is unique>] run kill <entity #2(and so on...) with distance=..1>*
- execute as @e[tag=Crafted<# that is unique>] run tag @s remove Crafted<# that is unique>
- ** indicates that you can have multiple item but they are linked
- EX: having 3 additional if entity statements = 3 additional execute at...kill statements.
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