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- private _car = _this select 0;
- if(isNull _car) exitWith {};
- _car setVariable ["gyro",true,true];
- [_car] spawn {
- _car = _this select 0;
- for "_i" from 0 to 1 step 0 do {
- if(_car getVariable ["gyro",false]) exitWith {
- {_car setHit[_x,1];} forEach ["lightg01_h","lightg05_h"];
- };
- _car setHit["lightg01_h",0];
- sleep 0.15;
- _car setHit["lightg01_h",1];
- sleep 0.15;
- _car setHit["lightg01_h",0];
- sleep 0.2;
- _car setHit["lightg01_h",1];
- _car setHit["lightg05_h",0];
- sleep 0.15;
- _car setHit["lightg05_h",1];
- sleep 0.15;
- _car setHit["lightg05_h",0];
- sleep 0.2;
- _car setHit["lightg05_h",1];
- };
- };
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