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Garlyle

Heartbreaker v0.8?

Jan 5th, 2012
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  1. Heartbreaker
  2.  
  3. Prerequisites: Coordinator, 18 CHA, seduced at least two people
  4. Cross Class: 20 CHA, seduced at least three people
  5. Ability Bonus: CHA (+1)
  6.  
  7. Sometimes, you don't need magic or psychic powers to make people pay attention and listen to you. Some know that all it takes is dressing up right and telling people what they wanna hear. The Heartbreaker takes it a step further, bringing people to their knees, enamoured with the Heartbreaker. Too bad for them, though, as they probably won't realise how hopeless their brief affairs truly are.
  8.  
  9.  
  10. Mechanic: Trainer Infatuation
  11. Trainer infatuation lasts a maximum of 1d4+CHA mod hours when afflicted, unless the target falls in genuine love as a result.
  12.  
  13. In combat, infatuated trainers will not target the Heartbreaker or their Pokemon where possible and tries to avoid catching them in any Area of Effect actions. However, each round of combat, they roll a 1d20. On a roll of 16-20, Infatuation ends. If the Heartbreaker attacks the infatuated target, the effect ends instantly.
  14.  
  15. Out of combat, infatuated trainers will generally avoid going hostile and can and will follow most simple requests; however, if they have qualms about a request or action is taken that is against the target's desires (such as attacking one of their allies), this prompts a roll of 1d20+INT Modifier. On a total of 15 or higher, the infatuation is broken. Some requests that distinctly go against the infatuated's motives or morals may cause infatuation to end immediately.
  16.  
  17. Finally, trainers roll to resist infatuation. Age/gender/demeanor (dress/style/attitude) preferences and previous history with the Heartbreaker can incur additional bonuses to the trainer's rolls to resist if the Heartbreaker does not have features in use that negate these penalties. However, if the Heartbreaker is entirely or almost entirely of the type the target would fall for, their resistance roll should be penalized. The suggested range for these bonuses/penalties is a maximum of +15/-5.
  18.  
  19.  
  20. Default Features: Attraction, Know your Audience
  21.  
  22.  
  23. Attraction (I, TA)
  24. At-Will
  25. Target: A trainer
  26. Effect: Roll 1d20 and add your CHA mod. The target rolls 1d20 and adds the lowest of their WIS and INT mods. If your roll is higher, the target becomes Infatuated for 1d4+CHA mod hours. You may only have up to two trainers infatuated at a time. If this feature fails, you may not try again on the same target for another hour.
  27.  
  28. Know your Audience (L, TA)
  29. At-Will
  30. Target: A trainer
  31. Effect: Roll 1d20 and add your CHA mod. On a roll of 10 or higher, you are aware of the kind of person the target is most likely to be attracted to, and the bonus or penalty they would recieve to resist your infatuation attempts. If the check fails, you cannot attempt it again for half an hour.
  32.  
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  34.  
  35. Admirer's Tokens (I, TA)
  36. Prerequisite: Heartbreaker
  37. Daily
  38. Target: A Trainer who is Infatuated with you
  39. Effect: You obtain an item of the GM's choice as a gift from the target. This feature cannot be used in battle.
  40.  
  41. Don't Forget About Me (I, TA)
  42. Prerequisite: Heartbreaker
  43. Static
  44. Effect: A trainer's Infatuation timer stops counting down so long as you are in the trainer's presence. This effect can be disabled as desired.
  45.  
  46. Fight Over Me! (I, TA)
  47. Prerequisite: Heartbreaker, been in combat with infatuated trainers at least 3 times.
  48. Daily - Every 12 Levels you may perform this feature another time per day.
  49. Target: A pair of enemy trainers infatuated with you but allied with each other, during combat
  50. Effect: Both trainers immediately make a roll to break free of infatuation. If, after the rolls, both trainers are still infatuated, they now count each other as hostile targets while their infatuation remains.
  51.  
  52. Gender Never Mattered (L, S)
  53. Prerequisite: Heartbreaker, 6 Heartbreaker Features
  54. Static
  55. Effect: Targets of Attraction no longer get bonuses to their infatuation saving throws based on gender preference.
  56.  
  57. It's Not You, It's Me (I, TA)
  58. Prerequisite: Heartbreaker, infatuated at least 4 different trainers
  59. At-Will
  60. Target: An infatuated trainer
  61. Effect: The Infatuation effect ends immediately. Roll 1d20 and add your CHA Modifier. On a roll of 14 or higher, the infatuation is ended on positive terms, and the target holds no grudge. On a roll of 18 or higher, the infatuated target's modifier to resist Attract is set to -5 if you use it on them again in the future.
  62.  
  63. Kisses on the Battlefield (I, TA)
  64. Prerequisite: Heartbreaker
  65. Daily - Every 8 Levels you may perform this feature another time per day.
  66. Target: Trainers
  67. Effect: Use the move Sweet Kiss.
  68.  
  69. Harem (L, S)
  70. Prerequisite: Heartbreaker, 20 CHA, used Attraction on at least 6 different people
  71. Static
  72. Effect: You are no longer limited to affecting two trainers with Infatuation at a time.
  73.  
  74. Makeup Artist (I, TA)
  75. Prerequisite: Heartbreaker, Makeup Kit (1500 P)
  76. At-Will
  77. Target: A willing trainer, or yourself
  78. Effect: Requires 15 minutes to be used. The target is made to appear as another person of the same gender. The voice will not be changed. This can change your Demeanor for the purpose of saving throw modifiers, and you know how to change appropriately for a target you have successfully used Know Your Audience on.
  79.  
  80. Makeup Artist + (I, TA)
  81. Prerequisite: Heartbreaker, Makeup Artist, 20 CHA
  82. At-Will
  83. Target; A willing trainer, or yourself
  84. Effect: Requires 15 minutes to be used. The target is made to appear as another person of the same gender. Their voice will not be changed. If the target is yourself, you may appear as someone of either gender, and you can freely change your voice, or specifically mimic a target's voice with a 17 or higher on a roll of 1d20 plus your Charisma mod at the time of disguise. This can change your Demeanor and Gender for the purpose of saving throw modifiers against Infatuation, and you know how to change appropriately for a target you have successfully used Know Your Audience on.
  85.  
  86. Sweet Dreams (I, TA)
  87. Prerequisite: Heartbreaker
  88. Daily - Every 10 Levels you may perform this feature another time per day.
  89. Target: Trainers
  90. Effect: Use the move Lovely Kiss.
  91.  
  92. Too Cute To Hurt (I, FA)
  93. Prerequisite: Heartbreaker
  94. Daily - Every 10 Levels you may perform this feature another time per day.
  95. Trigger: You are damaged by a hostile trainer action
  96. Effect: Use Attraction as a free action, on the trainer that attacked.
  97.  
  98. Way Too Cute To Hurt (I, FA)
  99. Prerequisite: Heartbreaker, Too Cute To Hurt
  100. Daily
  101. Trigger: You are targetted by a trainer or a trainer's Pokemon
  102. Effect: Immediately use Attraction on the trainer before the action is performed. If it is successful, the action is negated entirely in addition to the normal effects.
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