jokianeee

nlip

Aug 3rd, 2019
674
0
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text 0.19 KB | None | 0 0
  1. game:GetService("Players").LocalPlayer.Character.RightHand.Touched:connect(function(obj)
  2. if obj ~= workspace.Terrain then
  3. obj.CanCollide = false
  4. wait(1)
  5. obj.CanCollide = true
  6. end
  7. end)
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