stoneharry

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Mar 14th, 2011
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  1.  
  2. function Channel_Join(event, plr)
  3.     if plr:IsInChannel(world) == false then
  4.         plr:JoinChannel(world)
  5.         plr:SendBroadcastMessage("You have joined world chat! Type /world ")
  6.     end
  7. end
  8.  
  9. RegisterServerHook(4, "Channel_Join") -- Enter world
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