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- Log uploaded on Thursday, July 20, 2017, 9:55:46 PM
- Loaded mods:
- Core: (no assemblies)
- EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.17.1.6)
- HugsLib[3.1.2]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
- Expanded Prosthetics and Organ Engineering 2.0: (no assemblies)
- A Dog Said...: (no assemblies)
- Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(0.17.1.5)
- Hospitality: $HugsLibChecker(0.3.0.0), Hospitality(0.17.7.0)
- More Trade Ships: (no assemblies)
- RT's Weapon Pack: (no assemblies)
- QualityBuilder: QualityBuilder(0.17.3.0)
- Defensive Positions: $HugsLibChecker(0.3.0.0), DefensivePositions(1.4.2.0)
- RT Fuse: RT_Fuse(1.0.0.0)
- Allow Tool: $HugsLibChecker(0.3.0.0), AllowTool(3.2.3.0)
- Medieval Times: (no assemblies)
- Glitter Tech: (no assemblies)
- Blueprints: Blueprints(0.17.1.1)
- Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(0.17.1.1)
- Relations Tab: Fluffy_Relations(0.17.0.0)
- Rimsenal: (no assemblies)
- Colony Leadership: Nandonalt_ColonyLeadership(1.0.0.0)
- Organized Research Tab: OrganizedResearch(1.0.1.0)
- Rimsenal - Rimhair: (no assemblies)
- FishIndustry: FishIndustry(1.0.0.0)
- Feed The Colonists: (no assemblies)
- Realistic Rooms: (no assemblies)
- Rimsenal - Security pack: (no assemblies)
- Rimsenal - Federation: (no assemblies)
- Turret Collection: TurretCollection(0.0.0.0)
- Rimsenal - Enhanced Vanilla Pack: (no assemblies)
- Vegetable Garden : CuprosDrinks(1.0.0.0), VGDrinks(1.0.0.0)
- Fluffy Breakdowns: 0Harmony(1.0.9.1), Fluffy_Breakdowns(0.17.1.7)
- Set-Up Camp: Nandonalt_SetUpCamp(1.0.0.0)
- Area Unlocker: 0Harmony(1.0.9.1), AreaUnlocker(0.17.1.0)
- Simple sidearms[1.2.1]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0)
- Psychology: $HugsLibChecker(0.3.0.0), Psychology(17.7.2.0)
- QualitySurgeon: QualitySurgeon(0.17.2.0)
- Less Rebuff: (no assemblies)
- GHXX Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
- 20th Century Weapons Mod (20CWМ): (no assemblies)
- Mod List Backup[1.5.1]: $HugsLibChecker(0.2.0.0), 0Harmony(1.0.9.1), ExtraWidgets(0.2.0.0), ModListBackup(1.5.1.0)
- Additional Joy Objects: AdditionalJoyObjects(1.0.0.0)
- Bridgello: (no assemblies)
- Less Arbitrary Surgery: LessArbitrarySurgery(17.1.11.0)
- [SS]King's slaves: (no assemblies)
- Prison Labor (Alpha): 0Harmony(1.0.9.1), PrisonLabor(0.3.0.0)
- Vanilla-Friendly Weapon Expansion: (no assemblies)
- Caridion Arsenal A17: CaridionArsenal(1.0.0.0)
- Extended traits: (no assemblies)
- Ancient Asian Weapons: (no assemblies)
- Additional Traits v2.2 [A17 Update]: (no assemblies)
- Colony Manager: Fluffy_ColonyManager(0.17.1.10)
- Cooks Can Refuel: CooksCanRefuel(2.2.17.0)
- Hand Me That Brick: HandMeThatBrick(2.2.17.0)
- I Can Fix It!: 0Harmony(1.0.9.1), ICanFixIt(1.0.6355.1261)
- Camera+: 0Harmony(1.0.9.1), CameraPlus(1.0.3.0)
- Faction Discovery: Faction Discovery(0.6.0.0)
- MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6325.7798)
- More Vanilla Turrets: (no assemblies)
- Path Avoid - A17: 0Harmony(1.0.9.1), PathAvoid(1.0.0.0)
- Recon And Discovery: ReconAndDiscovery(1.0.6374.24498)
- Rumours And Deception: RumoursAndDeception(1.0.6365.37617)
- Architect Sense: ArchitectSense(1.0.0.0)
- Mending: Mending(1.0.6391.18435)
- AnimalCollabProj: AnimalVariations(1.0.6367.38508)
- More Faction Bases: (no assemblies)
- [A17] Trading Spot: TradingSpot(1.0.0.0)
- Rimsenal - Feral: (no assemblies)
- Rimsenal - Storyteller pack: (no assemblies)
- High Caliber: (no assemblies)
- The Birds and the Bees: 0Harmony(1.0.9.1), Fluffy_BirdsAndBees(0.17.1.6), _harmonycheck(1.0.0.0)
- Refactored Work Priorities: RefactoredWorkPriorities(3.4.17.0)
- CleaningArea: 0Harmony(1.0.9.1), CleaningArea(0.17.2.0)
- DE Surgeries: (no assemblies)
- EPOE + DE Surgery Bone Fix: (no assemblies)
- Grenade Fix: Rearmed: GrenadeFixRearmed(2.2.17.0)
- Hardworking animals A17: (no assemblies)
- L-Traits: (no assemblies)
- MT - Mood Adjustments: (no assemblies)
- [T] ExpandedCrops: (no assemblies)
- Melee Hunting A17: MeleeHunting(0.15.1.0)
- Haul to Stack: $HugsLibChecker(0.3.0.0), HaulToStack(1.0.0.0)
- Map Reroll: $HugsLibChecker(0.2.0.0), MapReroll(1.6.1.0)
- Expanded Incidents: $HugsLibChecker(0.3.0.0), ExpandedIncidents(17.1.29.0)
- Outfitter 0.17.1.4: 0Harmony(1.0.9.1), Outfitter(1.0.0.0)
- Large Map Save Game Fix: 0Harmony(1.0.9.1), SaveGameFix(1.1.0.0)
- Increased Forest Density - Base Version V4.35 A17: (no assemblies)
- Combat Readiness Check: 0Harmony(1.0.9.1), CRC_Revivified(1.0.6400.35364)
- Moody: Moody(1.2.0.0)
- Quality Cooldown: (no assemblies)
- RWWB : Glitter Tech: (no assemblies)
- RWWB : Rimsenal: (no assemblies)
- RWWB : Rimsenal - Federation: (no assemblies)
- RWWB : Rimsenal - Rimsenal Enhanced Vanilla Pack: (no assemblies)
- RWWB : Rimsenal - Ferals: (no assemblies)
- RWWB : Vanilla: (no assemblies)
- Shooting Skill Rebalanced v2.0.2: (no assemblies)
- Temperature Tolerant: (no assemblies)
- Active Harmony patches:
- <MakeNewToils>c__Iterator32.<>m__92: PRE: Fluffy_BirdsAndBees.JobDriver_Lovin_MakeNewToils_FinishAction.Prefix
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaUnlocker.Prefix
- AreaManager.ExposeData: PRE: CleaningArea.AreaManager_AddStartingAreas_Patch.Prefix
- ArrayExposeUtility.AddLineBreaksToLongString: PRE: AnimatedBG.SaveGameFix.Prefix
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
- Building.Destroy: PRE: ICanFixIt.Building_Patch_Destroy.Prefix post: ICanFixIt.Building_Patch_Destroy.Postfix
- Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Door.PawnCanOpen: post: ExpandedIncidents.Harmony.Building_Door_CanOpenPatch.AllowThievesToOpen
- Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought
- CameraDriver.ApplyPositionToGameObject: post: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix
- CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_get_CurrentZoom_Patch.LerpCurrentZoom
- ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
- ColonistSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
- CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditonalButtons
- DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Fluffy_BirdsAndBees.GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
- FloatMenuMakerMap.AddHumanlikeOrders: post: SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
- FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
- HaulAIUtility.HaulToStorageJob: TRANS: HaulToStack.Haul_Patch.Transpiler
- HaulAIUtility.PawnCanAutomaticallyHaulBasicChecks: TRANS: PrisonLabor.ReservedByPrisonerPatch.Transpiler
- HealthUtility.GiveInjuriesOperationFailureCatastrophic: PRE: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureMinorInjuries
- HealthUtility.GiveInjuriesOperationFailureMinor: PRE: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
- HealthUtility.GiveRandomSurgeryInjuries: PRE: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
- HediffGiver.TryApply: PRE: Fluffy_BirdsAndBees.HediffGiver_TryApply.Prefix
- ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- IncidentWorker_RaidEnemy.TryExecute: post: ExpandedIncidents.IncidentWorker_RaidEnemyPatch.PopSaboteurs
- IncidentWorker_RefugeeChased.TryExecute: PRE: Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecute.Replacement
- IncidentWorker_WandererJoin.TryExecute: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecute.Replacement
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterRevereseDesignatorCommandPair
- InspectPaneUtility.DoTabs: PRE: Outfitter.Outfitter_Patches+DoTabs_Prefix.DoTabs TRANS: Psychology.Harmony.InspectPaneUtility_ITabPatch.FixTabs
- InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
- InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
- InteractionWorker.Interacted: PRE: ExpandedIncidents.Harmony.InteractionWorkerHomesicknessPatch.SpreadHomesickness, ExpandedIncidents.Harmony.InteractionWorkerCliquePatch.ManageCliques
- InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
- InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
- InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
- InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
- InteractionWorker_MarriageProposal.Interacted: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.NewInteracted
- InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
- InteractionWorker_RecruitAttempt.DoRecruit: post: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
- InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
- InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
- InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
- InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobGiver_DoLovin.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Prefix post: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Postfix, Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
- JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
- JobGiver_Mate.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_Mate_TryGiveJob.Prefix
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
- ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
- ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
- ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
- ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
- LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
- MainTabWindow_PawnTable.get_Pawns: TRANS: PrisonLabor.WorkAssigmentsPatch.Transpiler
- MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
- MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
- NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix TRANS: Psychology.Harmony.Page_ConfigureStartingPawns_WindowPatch.AddPsycheDisplay
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ModsConfig.DoWindowContents: PRE: ModListBackup.Patches.Page_ModsConfig_Patches.DoWindowContents_Patch.Prefix
- Page_ModsConfig.Notify_ModsListChanged: PRE: ModListBackup.Patches.Page_ModsConfig_Patches.Notify_ModsListChanged_Patch.Prefix
- Page_ModsConfig.Notify_SteamItemUnsubscribed: PRE: ModListBackup.Patches.Page_ModsConfig_Patches.Notify_SteamItemUnsubscribed_Patch.Prefix
- Page_ModsConfig.PostClose: TRANS: HugsLib.Patches.ModsConfig_PostClose_Patch.QuickRestartInDevMode
- Page_ModsConfig.PreOpen: post: ModListBackup.Patches.Page_ModsConfig_Patches.PreOpen_Patch.Postfix
- PanelBackstory.DrawPanelContent: post: Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
- Pawn.CheckAcceptArrest: PRE: ExpandedIncidents.Harmony.Pawn_AcceptArrestPatch.RevealSaboteur TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
- Pawn.GetGizmos: post: SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: post: TechAdvancing.TA_OnKill_Event.Postfix
- Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
- Pawn.SetFaction: post: TechAdvancing.TA_OnNewPawn_Event.Postfix
- Pawn.ThreatDisabled: post: ExpandedIncidents.Harmony.Pawn_ThreatDisabledPatch.IgnoreThief
- PawnComponentsUtility.CreateInitialComponents: post: Psychology.Harmony.PawnComponentsUtility_CreateInitialPatch.CreatePsychologyComponents
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
- PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException
- PawnObserver.ObserveSurroundingThings: post: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
- PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
- PawnUIOverlay.DrawPawnGUIOverlay: PRE: ExpandedIncidents.Harmony.PawnUIOverlayPatch.ThiefException
- PawnUtility.FertileMateTarget: PRE: Fluffy_BirdsAndBees.PawnUtility_FertileMateTarget.Prefix
- PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix
- PawnUtility.Mated: PRE: Fluffy_BirdsAndBees.PawnUtility_Mated.Prefix
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.ForibiddenDropPatch.Postfix
- Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.ForibiddenDropPatch.Postfix2
- Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
- Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix TRANS: PrisonLabor.NeedOnlyByPrisonersPatch.Transpiler
- Pawn_Ownership.Notify_ChangedGuestStatus: post: ExpandedIncidents.Harmony.Notify_ChangedGuestStatusPatch.MakePotentialSaboteur
- Pawn_PlayerSettings.get_RespectsAllowedArea: post: Hospitality.Harmony.Pawn_PlayerSettings_Patch+RespectsAllowedArea.Postfix
- Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix, Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
- Pawn_RelationsTracker.SecondaryRomanceChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_RomanceChancePatch.PsychologyFormula
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: post: CleaningArea.PlaySettingsPatch.Postfix
- PowerNet.PowerNetTick: PRE: ReconAndDiscovery.Things.ProtectedPowerNet.PrePowerTick
- PresetLoaderVersion3.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
- PresetSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- PrisonerInteractionModeUtility.GetLabel: TRANS: PrisonLabor.PrisonInteractionPatch.Transpiler
- Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
- Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
- RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
- RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SaveRecordPawnV3.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV3Patch.ExposePsycheData
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- StorytellerUtility.DefaultParmsNow: PRE: CRC_Reintegrated.MarvsStoryTellerUtility.Prefix
- TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
- ThingSelectionUtility.SelectableByMapClick: post: ExpandedIncidents.Harmony.ThingSelectionUtilityPatch.ThiefException
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
- ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
- ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
- ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
- ThoughtWorker_CabinFever.CurrentStateInternal: TRANS: Psychology.Harmony.ThoughtWorker_CabinFeverPatch.OutdoorsyModifier
- ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
- ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
- ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
- ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
- ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
- ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
- ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
- ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
- WidgetsWork.DrawWorkBoxFor: TRANS: PrisonLabor.WorkDisablePatch.Transpiler
- WidgetsWork.TipForPawnWorker: TRANS: PrisonLabor.WorkDisablePatch2.Transpiler
- Window.ExtraOnGUI: PRE: ModListBackup.Patches.Page_ModsConfig_Patches.ExtraOnGUI_Patch.Prefix
- Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, fluffy.medicaltab:1.0.9.1, Fluffy.BirdsAndBees:1.0.9.1, HugsLib.AllowTool:1.0.9.1, fluffy.breakdowns:1.0.9.1, fluffy.areaunlocker:1.0.9.1, com.mandible.rimworld.icanfixit:1.0.9.1, HugsLib.Psychology:1.0.9.1, Fumblesneeze.SaveGameFix:1.0.9.1, net.marvinkosh.rimworld.mod.combatreadinesscheck:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, rimworld.psychology.prepare_carefully_patch:1.0.9.1, com.ghxx.rimworld.techadvancing:1.0.9.1, Harmony_PrisonLabor:1.0.9.1, HugsLib.Hospitality:1.0.9.1, net.pardeike.rimworld.mod.camera+:1.0.9.1, rimworld.erdelf.minify_everything:1.0.9.1, com.pathavoid.rimworld.mod:1.0.9.1, de.hatti.rimworld.mod.cleaningarea:1.0.9.1, com.outfitter.rimworld.mod:1.0.9.1, HugsLib.SimpleSidearms:1.0.9.1, HugsLib.DefensivePositions:1.0.9.1, HugsLib.ExpandedIncidents:1.0.9.1, HugsLib.LessArbitrarySurgery:1.0.9.1, HugsLib.ModListBackup:1.0.9.1, HugsLib.SeveralPuffins_ReconAndDiscoveryA17:1.0.9.1, HugsLib.HaulToStack:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.4.1f1 (649f48bbbf0f)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
- RimWorld 0.17.1557 rev1153
- Initializing MeleeHunting.
- Fluffy Breakdowns :: Initialized
- Combat Readiness Check: Trying to patch StorytellerUtility.
- Combat Readiness Check: Patched StorytellerUtility.
- Duplicate code-linked translation key: QualityBuilder.Nothing in language English
- Duplicate code-linked translation key: CliquesFormed in language English
- BodyDef Fish has BodyPartRecord of FishBody whose children have more or equal total coverage than 1. This means parent can't be hit independently at all.
- BodyDef Squid has BodyPartRecord of SquidBody whose children have more or equal total coverage than 1. This means parent can't be hit independently at all.
- Config error in MuffaloHerdMigration: allows world target type along with other targets. World targeting incidents should only target the world.
- Config error in Holographic: TraitDef Holographic has 0 commonality.
- Config error in Stargate: Stargate has null thingClass.
- Config error in Stargate: Stargate has components but it's thingClass is not a ThingWithComps
- Config error in WeatherSat: WeatherSat has null thingClass.
- Config error in WeatherSat: WeatherSat has components but it's thingClass is not a ThingWithComps
- Config error in PsionicEmanator: PsionicEmanator has null thingClass.
- Config error in PsionicEmanator: PsionicEmanator has components but it's thingClass is not a ThingWithComps
- Config error in Stargate: Stargate has null thingClass.
- Config error in Stargate: Stargate has components but it's thingClass is not a ThingWithComps
- Config error in WeatherSat: WeatherSat has null thingClass.
- Config error in WeatherSat: WeatherSat has components but it's thingClass is not a ThingWithComps
- Config error in PsionicEmanator: PsionicEmanator has null thingClass.
- Config error in PsionicEmanator: PsionicEmanator has components but it's thingClass is not a ThingWithComps
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- Loaded PrisonLabor v5
- Initialized Faction Discovery.
- OnLevelWasLoaded was found on InitializerBehaviour
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
- ArchitectSense :: Creating subcategories
- Outfitter: Adding Harmony Prefix to InspectPaneUtility.DoTabs.
- MoodyMapComponent Static Initialization
- MoodyWindow Static Initialization
- MoodyWindow Instance Initialization
- DataCache Static Initialization
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- Hospitality injected.
- [HugsLib] v3.1.2 initialized Hospitality, DefensivePositions, AllowTool, SimpleSidearms, Psychology, ModListBackup, LessArbitrarySurgery, SeveralPuffins_ReconAndDiscoveryA17, SeveralPuffins_RumoursAndDeceptionA17, HaulToStack, MapReroll, ExpandedIncidents
- Rumours and deception settings updated
- Faction Discovery injected.
- Outfitter injected.
- [ModListBackup] Preopen
- [ModListBackup] Loading all mods
- [ModListBackup] There are now 112 loaded mods
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 26b8 -> priority: 1
- Initialize engine version: 5.4.1f1 (649f48bbbf0f)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx32.dll 22.19.162.4]
- Renderer: AMD Radeon HD 7800 Series
- Vendor: ATI
- VRAM: 2029 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
- RimWorld 0.17.1557 rev1153
- Initializing MeleeHunting.
- [Camping Incidents - A17] Patch operation Verse.PatchOperationSequence failed
- [Camping Incidents - A17] Patch operation Verse.PatchOperationSequence failed
- [Camping Incidents - A17] Patch operation Verse.PatchOperationSequence failed
- Fluffy Breakdowns :: Initialized
- Duplicate code-linked translation key: QualityBuilder.Nothing in language English
- Duplicate code-linked translation key: CliquesFormed in language English
- BodyDef Fish has BodyPartRecord of FishBody whose children have more or equal total coverage than 1. This means parent can't be hit independently at all.
- BodyDef Squid has BodyPartRecord of SquidBody whose children have more or equal total coverage than 1. This means parent can't be hit independently at all.
- Config error in MuffaloHerdMigration: allows world target type along with other targets. World targeting incidents should only target the world.
- Config error in Holographic: TraitDef Holographic has 0 commonality.
- Config error in Stargate: Stargate has null thingClass.
- Config error in Stargate: Stargate has components but it's thingClass is not a ThingWithComps
- Config error in WeatherSat: WeatherSat has null thingClass.
- Config error in WeatherSat: WeatherSat has components but it's thingClass is not a ThingWithComps
- Config error in PsionicEmanator: PsionicEmanator has null thingClass.
- Config error in PsionicEmanator: PsionicEmanator has components but it's thingClass is not a ThingWithComps
- Config error in Stargate: Stargate has null thingClass.
- Config error in Stargate: Stargate has components but it's thingClass is not a ThingWithComps
- Config error in WeatherSat: WeatherSat has null thingClass.
- Config error in WeatherSat: WeatherSat has components but it's thingClass is not a ThingWithComps
- Config error in PsionicEmanator: PsionicEmanator has null thingClass.
- Config error in PsionicEmanator: PsionicEmanator has components but it's thingClass is not a ThingWithComps
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- Loaded PrisonLabor v5
- Initialized Faction Discovery.
- OnLevelWasLoaded was found on InitializerBehaviour
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
- ArchitectSense :: Creating subcategories
- Outfitter: Adding Harmony Prefix to InspectPaneUtility.DoTabs.
- MoodyMapComponent Static Initialization
- MoodyWindow Static Initialization
- MoodyWindow Instance Initialization
- DataCache Static Initialization
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- ResearchPal :: redundant prerequisites for Hyperweave the following research: Complex clothing
- switched Gun turrets(9) and Rocket complex(1)
- switched Multibarrel weapons(10) and Gun turrets(1)
- switched Charged shot(28) and Multibarrel weapons(1)
- switched Refined crystalline shard(31) and Rocket complex(9)
- switched Gun turrets(10) and Charged shot(1)
- switched Multibarrel weapons(28) and Gun turrets(1)
- switched Charged shot(10) and Multibarrel weapons(1)
- switched Gun turrets(28) and Charged shot(1)
- switched Multibarrel weapons(10) and Gun turrets(1)
- switched Charged shot(28) and Multibarrel weapons(1)
- switched Gun turrets(10) and Charged shot(1)
- switched Multibarrel weapons(28) and Gun turrets(1)
- switched Charged shot(10) and Multibarrel weapons(1)
- switched Gun turrets(28) and Charged shot(1)
- switched Multibarrel weapons(10) and Gun turrets(1)
- switched Charged shot(28) and Multibarrel weapons(1)
- switched Advanced Grenades(7) and Aquaculture(2)
- switched Self-loading actions(8) and Smokepop belts(3)
- switched Multi-analyzer(24) and Mortars(1)
- switched Mortars(24) and Multi-analyzer(1)
- switched Multi-analyzer(24) and Mortars(1)
- switched Mortars(24) and Multi-analyzer(1)
- switched Multi-analyzer(24) and Mortars(1)
- switched Mortars(24) and Multi-analyzer(1)
- switched Multi-analyzer(24) and Mortars(1)
- switched Mortars(24) and Multi-analyzer(1)
- switched Multi-analyzer(24) and Mortars(1)
- switched Mortars(24) and Multi-analyzer(1)
- switched Nutrient paste(7) and Air conditioning(9)
- switched Microelectronics basics(13) and Autodoors(3)
- switched Gun complex(17) and Batteries(1)
- switched Batteries(17) and Hydroponics(4)
- switched Hydroponics(17) and Mending(6)
- Hospitality injected.
- [HugsLib] v3.1.2 initialized Hospitality, DefensivePositions, AllowTool, SimpleSidearms, Psychology, ModListBackup, LessArbitrarySurgery, SeveralPuffins_ReconAndDiscoveryA17, SeveralPuffins_RumoursAndDeceptionA17, HaulToStack, MapReroll, ExpandedIncidents
- Rumours and deception settings updated
- Faction Discovery injected.
- Outfitter injected.
- [ModListBackup] Preopen
- [ModListBackup] Loading all mods
- [ModListBackup] There are now 112 loaded mods
- [ModListBackup] Preopen
- [ModListBackup] Loading all mods
- [ModListBackup] There are now 112 loaded mods
- [ModListBackup] Preopen
- [ModListBackup] Loading all mods
- [ModListBackup] There are now 112 loaded mods
- [ModListBackup] Preopen
- [ModListBackup] Loading all mods
- [ModListBackup] There are now 112 loaded mods
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 1a2c -> priority: 1
- Initialize engine version: 5.4.1f1 (649f48bbbf0f)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx32.dll 22.19.162.4]
- Renderer: AMD Radeon HD 7800 Series
- Vendor: ATI
- VRAM: 2029 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
- RimWorld 0.17.1557 rev1153
- Initializing MeleeHunting.
- Fluffy Breakdowns :: Initialized
- Combat Readiness Check: Trying to patch StorytellerUtility.
- Combat Readiness Check: Patched StorytellerUtility.
- Duplicate code-linked translation key: QualityBuilder.Nothing in language English
- Duplicate code-linked translation key: CliquesFormed in language English
- BodyDef Fish has BodyPartRecord of FishBody whose children have more or equal total coverage than 1. This means parent can't be hit independently at all.
- BodyDef Squid has BodyPartRecord of SquidBody whose children have more or equal total coverage than 1. This means parent can't be hit independently at all.
- Config error in MuffaloHerdMigration: allows world target type along with other targets. World targeting incidents should only target the world.
- Config error in Holographic: TraitDef Holographic has 0 commonality.
- Config error in Stargate: Stargate has null thingClass.
- Config error in Stargate: Stargate has components but it's thingClass is not a ThingWithComps
- Config error in WeatherSat: WeatherSat has null thingClass.
- Config error in WeatherSat: WeatherSat has components but it's thingClass is not a ThingWithComps
- Config error in PsionicEmanator: PsionicEmanator has null thingClass.
- Config error in PsionicEmanator: PsionicEmanator has components but it's thingClass is not a ThingWithComps
- Config error in Stargate: Stargate has null thingClass.
- Config error in Stargate: Stargate has components but it's thingClass is not a ThingWithComps
- Config error in WeatherSat: WeatherSat has null thingClass.
- Config error in WeatherSat: WeatherSat has components but it's thingClass is not a ThingWithComps
- Config error in PsionicEmanator: PsionicEmanator has null thingClass.
- Config error in PsionicEmanator: PsionicEmanator has components but it's thingClass is not a ThingWithComps
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- Loaded PrisonLabor v5
- Initialized Faction Discovery.
- OnLevelWasLoaded was found on InitializerBehaviour
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
- ArchitectSense :: Creating subcategories
- Outfitter: Adding Harmony Prefix to InspectPaneUtility.DoTabs.
- MoodyMapComponent Static Initialization
- MoodyWindow Static Initialization
- MoodyWindow Instance Initialization
- DataCache Static Initialization
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- Hospitality injected.
- [HugsLib] v3.1.2 initialized Hospitality, DefensivePositions, AllowTool, SimpleSidearms, Psychology, ModListBackup, LessArbitrarySurgery, SeveralPuffins_ReconAndDiscoveryA17, SeveralPuffins_RumoursAndDeceptionA17, HaulToStack, MapReroll, ExpandedIncidents
- Rumours and deception settings updated
- Faction Discovery injected.
- Outfitter injected.
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