Advertisement
Blazephlozard

Pokemon TCG2 Rocket's Trap route [obsoleted]

Feb 13th, 2019
196
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.34 KB | None | 0 0
  1. Male: z
  2. Female: y
  3. Doo doo doo, doo (A), doo (L), doo (A), doo doo doo, doo, doo, doo
  4. Doo doo doo, doo (A), doo, doo
  5. Electabuzz_LV35, Potion_Energy, Dark_Ivysaur, Zubat_LV10 (136), Zubat_LV10 (137), The_Rocket's_Trap (138), The_Rocket's_Trap (139), Exeggcute_LV14, Oddish_LV8, Magneton_LV28, Zapdos_LV28, Ponyta_LV8, Nidorina_LV24, Weepinbell_LV28, Haunter_LV26, Dewgong_LV42, Gloom_LV22,
  6.  
  7. Brittany: Early (fail Pokeball, Ember), Easy (reshuffles twice, Ember), Late (Ember twice)
  8. Exit fight when Win appears after music stops (tap A every time Win appears to keep time)
  9.  
  10. Save Starter Deck in [SLOT 1], Switch to deck 2
  11. [Rock Club]
  12. If Nidoran: Tweak 2 Bulbasaur, remove 3 Goldeen readd 2, add Nidoran
  13. Gene: Easy, 3 Horn Hazards, PP turn 1
  14. Otherwise: Tweak 1 Energy Search
  15. Gene: Easy, use 2 Energy Search turn 1, make sure to sort each time, PlusPower draw last turn; Early, draws Ivysaur for Leer
  16.  
  17. [Grass Club]
  18. Switch to deck 3, REMOVE 2 ENERGY, ADD DCE AND COMP SEARCH
  19. GR: TWO SECOND WAIT [2] (fifth beat), Nidoran
  20. (Voltorb is nearly guaranteed. Slow mash could get Spearow too)
  21.  
  22. [Fighting Club]
  23. Dismantle deck 3, Switch to deck 2
  24. If Nidoran: Remove 2 Doduo, add DCE, tweak Bill, add Trap
  25. Otherwise: Tweak 2 Bulbasaur, add 3 Nidoran, remove 3 Goldeen, remove 2 Doduo, add DCE, add Trap
  26. GR: ONE SECOND WAIT [1] (third beat), I reshuffle twice, Nidoran, second against Poliwag, PP Magnemite
  27. EDIT FIRST DUE TO RONALD FIGHT
  28.  
  29. Dismantle deck 2, Tweak 1 Machop, Add PlusPower, Tweak 2 Switch and 2 Potion, add Computer Search, add Trap, add Energy Search, remove 10 Fighting, readd to 60, SAVE TO [SLOT 2]
  30. [Water Club] GR: TWO SECOND WAIT [2] (fourth beat), COMPUTER SEARCH AN ENERGY SEARCH (top of page 2) AND USE IT, Charge PlusPower, Ember
  31. (Fast mash to try for Flame Tail)
  32.  
  33. [Fire Club]
  34. GR: Easy frame, just Ember Pinsir/Exeggcute/Oddish
  35.  
  36. [Lightning Club]
  37. Load [SLOT 1] for cards, dismantle deck 2, NEW DECK: ELECTRIC ENERGY SLOT 23, PLUSPOWER SLOT 24/57/59, SWITCH SLOT 58, VOLTORB SLOT 60 (only use Grass/Water as filler)
  38. Nicholas: Easy frame, I reshuffle once, PP Speedball
  39.  
  40. Remove 2 Grass, 8 Water, readd 4, add 2 Nidoran, tweak Voltorb, fill with Grass/Water, SAVE TO [SLOT 6]
  41. Isaac: Easy, Double PP Voltorb, PP Pikachu first turn
  42.  
  43. LOAD [SLOT 2]
  44. [Psychic Club] Murray: ONE SECOND WAIT [1], Machop, go second, draw PP (or 4 sec wait: go first and 2 turn)
  45.  
  46. LOAD [SLOT 6], SAVE CRAFTY TO [SLOT 3] AND DISMANTLE
  47. Tweak Voltorb, add Trap, remove 5 Grass, remove 1 Water, add 1 DCE, fill with Lightning, SAVE TO [SLOT 7]
  48. GR4 [P3]: Easy, Voltorb + unneeded PP, GET PRIZE 3!!!!!!
  49. LOAD [SLOT 2] (for auto-dismantle) to lose to GR-X Ronald
  50.  
  51. LOAD [SLOT 1]
  52. Add 3 PlusPower, 2 Energy Search, Remove 7 Fighting Energy, readd 3,
  53. Remove 1 Char, Add Rocket Char, add Oak, remove 2 Potion, OVERWRITE [SLOT 2]
  54. Melissa: ONE SECOND WAIT [1] (third beat), she reshuffles twice, Rattata Low Kick
  55.  
  56. James: TALK TO HIM FIRST, easy, Oak to get PP Flame Tail
  57.  
  58. LOAD [SLOT 6], remove non-Grass Energy, remove PP/Switch, refill with Water Pokes, FARFETCH'D IN SLOT 55, PLUSPOWERS IN SLOT 56/57
  59. Liz: Easy, double PP Leek Slap
  60.  
  61. LOAD [SLOT 2]
  62. Parker: Easy, SPEAROW LEAD top of hand, Oak to Energy Search, Flame Tail
  63.  
  64. Remove 4 Fire Energy, add 4 Pikachu
  65. Cassie: ONE SECOND WAIT [1], Low Kick (No Fighting Energy in hand)
  66.  
  67. LOAD [SLOT 3] (CRAFTY), remove all energy (INCLUDING DOUBLE COLORLESS), all Psychic Pokemon
  68. SLOT 21: Rattata, SLOT 22/23: Raticate (or Dark), SLOT 24/25: PLUSPOWERS, (Water EVOLUTIONS filler), SLOT 33: Nidoran, SLOT 34/35: any evo, SLOT 36/37/38: Electric Energy, SLOT 39: Farfetch'd, SLOT 40: Rocket Voltorb, SLOT 41/42: Electric Energy, SLOT 43/44: Bill, SLOT 45: PlusPower, Slot 46: 4th Eevee, Slot 47: Rattata, add 4 Magikarp, then 4 Staryu, then 4 Squirtle, then whatever Waters to 60
  69. Fill with Water (including 4 Magikarp), OVERWRITE [SLOT 3]
  70. Chip: TALK TO HIM FIRST, FOUR SECOND WAIT [4] (talk on the 9th beat), PP Speedball
  71.  
  72. LOAD [SLOT 1], remove 2 Potion, add Gust of Wind and PlusPower
  73. Catherine: Easy, Low Kick, gust to Pikachu, PP other Pikachu
  74.  
  75. LOAD [SLOT 3], add 2 Energy Search, remove 2 Squirtle, 3 Pikachu, 1 Raticate, all Lightning, fill with Water Energy, OVERWRITE [SLOT 3]
  76. Jacob: ONE SECOND WAIT [1], he reshuffles, double PP Bite (use Bill)
  77.  
  78. Cody: ONE SECOND WAIT [1], triple PP Bite (use Bill)
  79.  
  80. Tweak 1 Super Potion
  81. Alex: ONE SECOND WAIT [1], I reshuffle, Farfetch'd
  82.  
  83. LOAD [SLOT 1], remove 2 Energy, add Lightning Energy and Voltorb
  84. Brooke: Easy, just Speedball twice
  85.  
  86. LOAD [SLOT 3], remove 1 Squirtle, add 1 DCE
  87. Jess: Easy, go second, Slap
  88.  
  89. Remove the 10 Energy (DCE!), add 10 Fire Energy
  90. Kara: ONE SECOND WAIT [1], triple PP Bite (use Bill)
  91.  
  92. Remove 2 Raichu, add DCE and Rocket's Trap
  93. Ellen: Easy
  94.  
  95. LOAD [SLOT 2], add Arcanine, remove the Fighting Pokemon, add Energy Search, 3 Bill, fill with Fire Energy, tweak the Oak, OVERWRITE [SLOT 2]
  96. Bernard: Easy, Turn 1: PP, Oak, PP and Search; Turn 2: Evolve, Bill to PP
  97.  
  98. Right doorway, up, right, down, right, up
  99. Remove all Fire Energy, replace with Fighting Energy, tweak Energy Retrieval
  100. Grace: TWO SECOND WAIT [2], she reshuffles twice, double PP Charge
  101.  
  102. Down, left, up, up, up, left, up, left, left, down, left, up
  103. LOAD [SLOT 7]
  104. Tony: Easy, reshuffle once, Nidoran + useless PP (late: no PP, slower win)
  105.  
  106. LOAD [SLOT 3], replace Water Energy with Grass Energy
  107. Brutus: ONE SECOND WAIT [1], use 2 Bills then Search, PP Horn Hazards
  108.  
  109. LOAD [SLOT 1], add a Gastly, remove all Trainers but add 1 PP, fill with Gastly/Haunter
  110. Left guy: Easy, he reshuffles, Rattata two-turn with PP (Machop is OK)
  111.  
  112. Right guy: Easy, he reshuffles, Machop two-turn with PP
  113.  
  114. Remove the PP, add Grass Energy
  115. No trainer girl: Easy, Two turn Diglett
  116.  
  117. LOAD [SLOT 2]
  118. Remove all 8 Fighting Energy, all 4 Charmanders, 2 Energy Search,
  119. Add Trap, add Oak in slot 54, add a DCE and Raichu anywhere
  120. Claire: ONE SECOND WAIT [1], Triple reshuffle, triple PP Charge (using Oak+Bill+Trap)
  121.  
  122. LOAD [SLOT 6]
  123. Add 3 Staryu, remove 2 Grass 2 Water, add 1 DCE
  124.  
  125. Courtney: ONE SECOND WAIT [1], she reshuffles, PP Staryu Slap
  126. (If Ponyta/Vulpix/Magmar: PP Vulpix, get through first Smokescreen, retreat to get through second)
  127.  
  128. Load [SLOT 2] to dismantle quicker
  129. LOAD [SLOT 1], remove Growlithe/Ponyta/Diglett/3 Machops, add Raichu,
  130. 3 Speedball, Comp Search, 1 DCE, 1 Water, filler Lightning
  131. Steve: Easy, we both reshuffle, Low Kick
  132.  
  133. Remove Raichu, all Trainers, DCE, fill with Lightning
  134. Jack: Easy, Speedball a Krabby
  135.  
  136. Remove 4 Fire Energy, add Water, DCE, Trap, Staryu
  137. Rod: Easy, he reshuffles, Slap 2 Charmanders (draw Water)
  138.  
  139. Auto Deck Machine Packs:
  140. 1 - Pikachu, Gastly/Haunter
  141. 2 - DCE, Spearow, Jigglypuff, Dratini
  142. 3 - Pikachu, Fossil, Gastly/Haunter
  143. 4 - Spearow, Pidgey, Haunter (rare)
  144.  
  145. Get Dark Pokemon criteria (EASY)
  146. Remove 8 Fire, readd 2, remove 1 DCE, add 4 Dark Raticate, 3 PlusPower, tweak the Trap
  147. Top guy [P6]: ONE SECOND WAIT [1], Use Trap, PP Speedball, GET PRIZE 6 for PP but it doesn't matter
  148.  
  149. Before edit: Get Dratini criteria (ONE SECOND)
  150. Remove 4 Fire, 4 Lightning, add 4 Dratini, tweak 1 PP, tweak Trap, add 2 Bill, Comp, Raichu
  151. Middle guy: TWO SECOND WAIT [2], Machop PP Low Kicks (draw 2nd one)
  152.  
  153. Edit first
  154. Tweak 5 Fighting, tweak 3 Lightning, tweak Trap, remove Raichu/Comp/Bill, add 2 Spearow, 2 Dark Fearow or energy, SAVE TO [SLOT 2]
  155. Get Spearow criteria (ONE SECOND)
  156. Bottom guy: Easy, ATTACH ENERGY AND TRAP ON TURN 2, save PP for Lickitung
  157. (IF NO SPEAROW BUT DCE: add 4 DCE at the end, then load Slot 7 with replacements, save first, then select it)
  158. GET THE COIN
  159.  
  160. BEFORE RONALD (save before inserting second coin)
  161. Easy frame: Voltorb, Speedball the Dratini to die to two Psywaves
  162. (or Early frame: Machop lead, kill Dratini to die to two Psywaves)
  163.  
  164. LOAD [SLOT 1], remove 5 Fire, readd 4, remove all Trainers, add 2 PP, Arcanine, Trap, 4 Legendaries in order
  165. Clay: Easy, Growlithe lead, play Articuno then Trap, PP Charge, evolve
  166.  
  167. Tweak 8 Fighting, remove PP/Trap, add Comp, 2 Grass, Tweak Zapdos
  168. Girl: ONE SECOND WAIT [1] (Poison Mist), Growlithe lead, play Zapdos, then search for Arcanine (don't delete Fire)
  169.  
  170. LOAD [SLOT 6] (don't dismantle 1), Remove Nidoran and Voltorb, add 2 Fire and Flame Tail
  171. Villicci: Easy (Rest in Pieces), I reshuffle once he reshuffles twice, go second, Bulbasaurs
  172.  
  173. LOAD [SLOT 2], Add Zapdos, add DCE, remove 9 Fighting, readd to 60
  174. Villicci: Easy (Burn Up), Staryu Slap, then TURN 2 Zapdos
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement