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OConner Arma 3 some config

Jun 10th, 2017
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  1.  
  2.  
  3. respawn = "BASE";
  4. respawnDelay = 4;
  5. disabledAI=1;
  6. aiKills = 1;
  7. enableItemsDropping = 0;
  8. enableDebugConsole = 1;
  9. class Header
  10. {
  11. gameType=COOP;
  12. minPlayers=1;
  13. maxPlayers=1;
  14. };
  15.  
  16.  
  17. #include "taw_vd\GUI.h"
  18.  
  19. class CfgFunctions
  20. {
  21. #include "taw_vd\CfgFunctions.hpp"
  22. };
  23.  
  24. // Creating Classes (Roles) Rifleman, Sniper, etc etc...
  25. class CfgRoles
  26. {
  27. class Rifleman
  28. {
  29. displayName = "Rifleman"; // Name Shown Ingame Under Roles Tab
  30. icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa"; // Icon Shown Next To displayName
  31. };
  32. };
  33.  
  34. // Creating Custom Loadouts
  35. class CfgRespawnInventory
  36. {
  37. class MXSW
  38. {
  39. displayName = "MXSW"; // Name Of loadout
  40. icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa";
  41. role = "Automatic Rifleman";
  42.  
  43. weapons[] = {
  44. "arifle_MX_SW_Black_F", //Primary
  45. "hgun_ACPC2_F", //Seconday
  46. "Rangefinder" //Binoculars Or Rangefinders...
  47. };
  48.  
  49. magazines[] = {
  50. "100Rnd_65x39_caseless_mag", //Main Mags
  51. "100Rnd_65x39_caseless_mag", //Main Mags
  52. "100Rnd_65x39_caseless_mag", //Main Mags
  53. "9Rnd_45ACP_Mag", //Seconday Mags
  54. "9Rnd_45ACP_Mag", //Seconday Mags
  55. "9Rnd_45ACP_Mag", //Seconday Mags
  56. "9Rnd_45ACP_Mag" //Seconday Mags
  57. };
  58.  
  59. items[] = {
  60. "FirstAidKit", //FaK
  61. "FirstAidKit" //FaK
  62. };
  63.  
  64. linkedItems[] = {
  65. "V_PlateCarrier2_rgr_noflag_F", // Add Vest
  66. "H_HelmetSpecB_blk", // Add Headgear
  67. "G_Balaclava_TI_blk_F", // Add Goggles
  68. "optic_Hamr", // Primary Attachments 1
  69. "bipod_01_F_blk", // Primary Attachments 2
  70. "muzzle_snds_H", // Primary Attachments 3
  71. "ItemMap", // Map
  72. "ItemCompass", // Compass
  73. "ItemRadio", // Radio
  74. "ItemGPS", // GPS
  75. "ItemWatch", // Watch
  76. "NVGoggles_OPFOR" // Night Vission
  77. };
  78.  
  79. uniformClass = "U_I_CombatUniform_shortsleeve"; //
  80. backpack = ""; //
  81. };
  82. };
  83.  
  84.  
  85. class MXM
  86. {
  87. displayName = "MXM"; // Name Of loadout
  88. icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa";
  89. role = "Automatic Rifleman";
  90.  
  91. weapons[] = {
  92. "arifle_MXM_Black_F", //Primary
  93. "hgun_ACPC2_F", //Seconday
  94. "Rangefinder" //Binoculars Or Rangefinders...
  95. };
  96.  
  97. magazines[] = {
  98. "30Rnd_65x39_caseless_mag", //Main Mags
  99. "30Rnd_65x39_caseless_mag", //Main Mags
  100. "30Rnd_65x39_caseless_mag", //Main Mags
  101. "30Rnd_65x39_caseless_mag", //Main Mags
  102. "30Rnd_65x39_caseless_mag", //Main Mags
  103. "30Rnd_65x39_caseless_mag", //Main Mags
  104. "30Rnd_65x39_caseless_mag", //Main Mags
  105. "30Rnd_65x39_caseless_mag", //Main Mags
  106. "30Rnd_65x39_caseless_mag", //Main Mags
  107. "9Rnd_45ACP_Mag", //Seconday Mags
  108. "9Rnd_45ACP_Mag", //Seconday Mags
  109. "9Rnd_45ACP_Mag", //Seconday Mags
  110. "9Rnd_45ACP_Mag" //Seconday Mags
  111. };
  112.  
  113. items[] = {
  114. "FirstAidKit", //FaK
  115. "FirstAidKit" //FaK
  116. };
  117.  
  118. linkedItems[] = {
  119. "V_PlateCarrier2_rgr_noflag_F", // Add Vest
  120. "H_HelmetSpecB_blk", // Add Headgear
  121. "G_Balaclava_TI_blk_F", // Add Goggles
  122. "optic_Hamr", // Primary Attachments 1
  123. "bipod_01_F_blk", // Primary Attachments 2
  124. "muzzle_snds_H", // Primary Attachments 3
  125. "ItemMap", // Map
  126. "ItemCompass", // Compass
  127. "ItemRadio", // Radio
  128. "ItemGPS", // GPS
  129. "ItemWatch", // Watch
  130. "NVGoggles_OPFOR" // Night Vission
  131. };
  132.  
  133. uniformClass = "U_I_CombatUniform_shortsleeve"; //
  134. backpack = ""; //
  135. };
  136. };
  137.  
  138.  
  139. class Spar16s
  140. {
  141. displayName = "Spar16s"; // Name Of loadout
  142. icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa";
  143. role = "Automatic Rifleman";
  144.  
  145. weapons[] = {
  146. "arifle_SPAR_02_blk_F", //Primary
  147. "hgun_ACPC2_F", //Seconday
  148. "Rangefinder" //Binoculars Or Rangefinders...
  149. };
  150.  
  151. magazines[] = {
  152. "150Rnd_556x45_Drum_Mag_F", //Main Mags
  153. "150Rnd_556x45_Drum_Mag_F", //Main Mags
  154. "150Rnd_556x45_Drum_Mag_F", //Main Mags
  155. "9Rnd_45ACP_Mag", //Seconday Mags
  156. "9Rnd_45ACP_Mag", //Seconday Mags
  157. "9Rnd_45ACP_Mag", //Seconday Mags
  158. "9Rnd_45ACP_Mag" //Seconday Mags
  159. };
  160.  
  161. items[] = {
  162. "FirstAidKit", //FaK
  163. "FirstAidKit" //FaK
  164. };
  165.  
  166. linkedItems[] = {
  167. "V_PlateCarrier2_rgr_noflag_F", // Add Vest
  168. "H_HelmetSpecB_blk", // Add Headgear
  169. "G_Balaclava_TI_blk_F", // Add Goggles
  170. "optic_Hamr", // Primary Attachments 1
  171. "bipod_01_F_blk", // Primary Attachments 2
  172. "muzzle_snds_M", // Primary Attachments 3
  173. "ItemMap", // Map
  174. "ItemCompass", // Compass
  175. "ItemRadio", // Radio
  176. "ItemGPS", // GPS
  177. "ItemWatch", // Watch
  178. "NVGoggles_OPFOR" // Night Vission
  179. };
  180.  
  181. uniformClass = "U_I_CombatUniform_shortsleeve"; //
  182. backpack = ""; //
  183. };
  184. };
  185.  
  186.  
  187. class Mk-1 EMR
  188. {
  189. displayName = "Mk-1"; // Name Of loadout
  190. icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa";
  191. role = "Automatic Rifleman";
  192.  
  193. weapons[] = {
  194. "srifle_DMR_03_F", //Primary
  195. "hgun_ACPC2_F", //Seconday
  196. "Rangefinder" //Binoculars Or Rangefinders...
  197. };
  198.  
  199. magazines[] = {
  200. "20Rnd_762x51_Mag", //Main Mags
  201. "20Rnd_762x51_Mag", //Main Mags
  202. "20Rnd_762x51_Mag", //Main Mags
  203. "20Rnd_762x51_Mag", //Main Mags
  204. "20Rnd_762x51_Mag", //Main Mags
  205. "20Rnd_762x51_Mag", //Main Mags
  206. "20Rnd_762x51_Mag", //Main Mags
  207. "20Rnd_762x51_Mag", //Main Mags
  208. "20Rnd_762x51_Mag", //Main Mags
  209. "9Rnd_45ACP_Mag", //Seconday Mags
  210. "9Rnd_45ACP_Mag", //Seconday Mags
  211. "9Rnd_45ACP_Mag", //Seconday Mags
  212. "9Rnd_45ACP_Mag" //Seconday Mags
  213. };
  214.  
  215. items[] = {
  216. "FirstAidKit", //FaK
  217. "FirstAidKit" //FaK
  218. };
  219.  
  220. linkedItems[] = {
  221. "V_PlateCarrier2_rgr_noflag_F", // Add Vest
  222. "H_HelmetSpecB_blk", // Add Headgear
  223. "G_Balaclava_TI_blk_F", // Add Goggles
  224. "optic_DMS", // Primary Attachments 1
  225. "bipod_01_F_blk", // Primary Attachments 2
  226. "muzzle_snds_B", // Primary Attachments 3
  227. "ItemMap", // Map
  228. "ItemCompass", // Compass
  229. "ItemRadio", // Radio
  230. "ItemGPS", // GPS
  231. "ItemWatch", // Watch
  232. "NVGoggles_OPFOR" // Night Vission
  233. };
  234.  
  235. uniformClass = "U_I_CombatUniform_shortsleeve"; //
  236. backpack = ""; //
  237.  
  238. };
  239. };
  240.  
  241.  
  242. class Mk18 ABR
  243. {
  244. displayName = "Mk18 ABR"; // Name Of loadout
  245. icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa";
  246. role = "Automatic Rifleman";
  247.  
  248. weapons[] = {
  249. "srifle_EBR_F", //Primary
  250. "hgun_ACPC2_F", //Seconday
  251. "Rangefinder" //Binoculars Or Rangefinders...
  252. };
  253.  
  254. magazines[] = {
  255. "20Rnd_762x51_Mag", //Main Mags
  256. "20Rnd_762x51_Mag", //Main Mags
  257. "20Rnd_762x51_Mag", //Main Mags
  258. "20Rnd_762x51_Mag", //Main Mags
  259. "20Rnd_762x51_Mag", //Main Mags
  260. "20Rnd_762x51_Mag", //Main Mags
  261. "20Rnd_762x51_Mag", //Main Mags
  262. "20Rnd_762x51_Mag", //Main Mags
  263. "20Rnd_762x51_Mag", //Main Mags
  264. "9Rnd_45ACP_Mag", //Seconday Mags
  265. "9Rnd_45ACP_Mag", //Seconday Mags
  266. "9Rnd_45ACP_Mag", //Seconday Mags
  267. "9Rnd_45ACP_Mag" //Seconday Mags
  268. };
  269.  
  270. items[] = {
  271. "FirstAidKit", //FaK
  272. "FirstAidKit" //FaK
  273. };
  274.  
  275. linkedItems[] = {
  276. "V_PlateCarrier2_rgr_noflag_F", // Add Vest
  277. "H_HelmetSpecB_blk", // Add Headgear
  278. "G_Balaclava_TI_blk_F", // Add Goggles
  279. "optic_Hamr", // Primary Attachments 1
  280. "bipod_01_F_blk", // Primary Attachments 2
  281. "muzzle_snds_H", // Primary Attachments 3
  282. "ItemMap", // Map
  283. "ItemCompass", // Compass
  284. "ItemRadio", // Radio
  285. "ItemGPS", // GPS
  286. "ItemWatch", // Watch
  287. "NVGoggles_OPFOR" // Night Vission
  288. };
  289.  
  290. uniformClass = "U_I_CombatUniform_shortsleeve"; //
  291. backpack = ""; //
  292.  
  293. };
  294. };
  295.  
  296.  
  297. class Spar17
  298. {
  299. displayName = "Spar17"; // Name Of loadout
  300. icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa";
  301. role = "Automatic Rifleman";
  302.  
  303. weapons[] = {
  304. "arifle_SPAR_03_blk_F", //Primary
  305. "hgun_ACPC2_F", //Seconday
  306. "Rangefinder" //Binoculars Or Rangefinders...
  307. };
  308.  
  309. magazines[] = {
  310. "20Rnd_762x51_Mag", //Main Mags
  311. "20Rnd_762x51_Mag", //Main Mags
  312. "20Rnd_762x51_Mag", //Main Mags
  313. "20Rnd_762x51_Mag", //Main Mags
  314. "20Rnd_762x51_Mag", //Main Mags
  315. "20Rnd_762x51_Mag", //Main Mags
  316. "20Rnd_762x51_Mag", //Main Mags
  317. "20Rnd_762x51_Mag", //Main Mags
  318. "20Rnd_762x51_Mag", //Main Mags
  319. "9Rnd_45ACP_Mag", //Seconday Mags
  320. "9Rnd_45ACP_Mag", //Seconday Mags
  321. "9Rnd_45ACP_Mag", //Seconday Mags
  322. "9Rnd_45ACP_Mag" //Seconday Mags
  323. };
  324.  
  325. items[] = {
  326. "FirstAidKit", //FaK
  327. "FirstAidKit" //FaK
  328. };
  329.  
  330. linkedItems[] = {
  331. "V_PlateCarrier2_rgr_noflag_F", // Add Vest
  332. "H_HelmetSpecB_blk", // Add Headgear
  333. "G_Balaclava_TI_blk_F", // Add Goggles
  334. "optic_Hamr", // Primary Attachments 1
  335. "bipod_01_F_blk", // Primary Attachments 2
  336. "muzzle_snds_B", // Primary Attachments 3
  337. "ItemMap", // Map
  338. "ItemCompass", // Compass
  339. "ItemRadio", // Radio
  340. "ItemGPS", // GPS
  341. "ItemWatch", // Watch
  342. "NVGoggles_OPFOR" // Night Vission
  343. };
  344.  
  345. uniformClass = "U_I_CombatUniform_shortsleeve"; //
  346. backpack = ""; //
  347. };
  348.  
  349.  
  350. };
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